typed-factorio 1.3.2 → 1.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -16,8 +16,7 @@ declare namespace defines {
16
16
  }
17
17
  /**
18
18
  * AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
19
- *
20
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result View documentation}
19
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result Online documentation}
21
20
  */
22
21
  enum behavior_result {
23
22
  in_progress,
@@ -35,8 +34,7 @@ declare namespace defines {
35
34
  }
36
35
  /**
37
36
  * State of a chain signal.
38
- *
39
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state View documentation}
37
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state Online documentation}
40
38
  */
41
39
  enum chain_signal_state {
42
40
  none,
@@ -66,6 +64,7 @@ declare namespace defines {
66
64
  accumulator,
67
65
  constant_combinator,
68
66
  container,
67
+ linked_container,
69
68
  programmable_speaker,
70
69
  rail_signal,
71
70
  rail_chain_signal,
@@ -82,87 +81,73 @@ declare namespace defines {
82
81
  }
83
82
  /**
84
83
  * Command given to units describing what they should do.
85
- *
86
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command View documentation}
84
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command Online documentation}
87
85
  */
88
86
  enum command {
89
87
  /**
90
88
  * Attack another entity.
91
- *
92
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack View documentation}
89
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack Online documentation}
93
90
  */
94
91
  attack = 0,
95
92
  /**
96
93
  * Go to a specific position.
97
- *
98
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location View documentation}
94
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location Online documentation}
99
95
  */
100
96
  go_to_location = 1,
101
97
  /**
102
98
  * Chain commands together, see {@link defines.compound_command}.
103
- *
104
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound View documentation}
99
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound Online documentation}
105
100
  */
106
101
  compound = 2,
107
102
  /**
108
103
  * Do what your group wants you to do.
109
- *
110
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group View documentation}
104
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group Online documentation}
111
105
  */
112
106
  group = 3,
113
107
  /**
114
108
  * Go to a place and attack what you see.
115
- *
116
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area View documentation}
109
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area Online documentation}
117
110
  */
118
111
  attack_area = 4,
119
112
  /**
120
113
  * Chill.
121
- *
122
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander View documentation}
114
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander Online documentation}
123
115
  */
124
116
  wander = 5,
125
117
  /**
126
118
  * Flee from another entity.
127
- *
128
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee View documentation}
119
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee Online documentation}
129
120
  */
130
121
  flee = 6,
131
122
  /**
132
123
  * Stop moving and stay where you are.
133
- *
134
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop View documentation}
124
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop Online documentation}
135
125
  */
136
126
  stop = 7,
137
127
  /**
138
128
  * Go to a position and build a base there.
139
- *
140
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base View documentation}
129
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base Online documentation}
141
130
  */
142
131
  build_base = 8,
143
132
  }
144
133
  /**
145
134
  * How commands are joined together in a compound command (see {@link defines.command.compound}).
146
- *
147
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command View documentation}
135
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command Online documentation}
148
136
  */
149
137
  enum compound_command {
150
138
  /**
151
139
  * Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
152
- *
153
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and View documentation}
140
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and Online documentation}
154
141
  */
155
142
  logical_and,
156
143
  /**
157
144
  * Succeed on first success. Only fails if all commands (executed one after another) fail.
158
- *
159
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or View documentation}
145
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or Online documentation}
160
146
  */
161
147
  logical_or,
162
148
  /**
163
149
  * Execute all commands in sequence and fail or succeed depending on the return status of the last command.
164
- *
165
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last View documentation}
150
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last Online documentation}
166
151
  */
167
152
  return_last,
168
153
  }
@@ -206,110 +191,92 @@ declare namespace defines {
206
191
  enum type {
207
192
  /**
208
193
  * {@link LuaContainerControlBehavior}
209
- *
210
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container View documentation}
194
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container Online documentation}
211
195
  */
212
196
  container,
213
197
  /**
214
198
  * {@link LuaGenericOnOffControlBehavior}
215
- *
216
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off View documentation}
199
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
217
200
  */
218
201
  generic_on_off,
219
202
  /**
220
203
  * {@link LuaInserterControlBehavior}
221
- *
222
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter View documentation}
204
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter Online documentation}
223
205
  */
224
206
  inserter,
225
207
  /**
226
208
  * {@link LuaLampControlBehavior}
227
- *
228
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp View documentation}
209
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp Online documentation}
229
210
  */
230
211
  lamp,
231
212
  /**
232
213
  * {@link LuaLogisticContainerControlBehavior}
233
- *
234
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container View documentation}
214
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container Online documentation}
235
215
  */
236
216
  logistic_container,
237
217
  /**
238
218
  * {@link LuaRoboportControlBehavior}
239
- *
240
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport View documentation}
219
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport Online documentation}
241
220
  */
242
221
  roboport,
243
222
  /**
244
223
  * {@link LuaStorageTankControlBehavior}
245
- *
246
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank View documentation}
224
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank Online documentation}
247
225
  */
248
226
  storage_tank,
249
227
  /**
250
228
  * {@link LuaTrainStopControlBehavior}
251
- *
252
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop View documentation}
229
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop Online documentation}
253
230
  */
254
231
  train_stop,
255
232
  /**
256
233
  * {@link LuaDeciderCombinatorControlBehavior}
257
- *
258
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator View documentation}
234
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
259
235
  */
260
236
  decider_combinator,
261
237
  /**
262
238
  * {@link LuaArithmeticCombinatorControlBehavior}
263
- *
264
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator View documentation}
239
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
265
240
  */
266
241
  arithmetic_combinator,
267
242
  /**
268
243
  * {@link LuaConstantCombinatorControlBehavior}
269
- *
270
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator View documentation}
244
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
271
245
  */
272
246
  constant_combinator,
273
247
  /**
274
248
  * {@link LuaTransportBeltControlBehavior}
275
- *
276
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt View documentation}
249
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt Online documentation}
277
250
  */
278
251
  transport_belt,
279
252
  /**
280
253
  * {@link LuaAccumulatorControlBehavior}
281
- *
282
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator View documentation}
254
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator Online documentation}
283
255
  */
284
256
  accumulator,
285
257
  /**
286
258
  * {@link LuaRailSignalControlBehavior}
287
- *
288
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal View documentation}
259
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal Online documentation}
289
260
  */
290
261
  rail_signal,
291
262
  /**
292
263
  * {@link LuaRailChainSignalControlBehavior}
293
- *
294
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal View documentation}
264
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
295
265
  */
296
266
  rail_chain_signal,
297
267
  /**
298
268
  * {@link LuaWallControlBehavior}
299
- *
300
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall View documentation}
269
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall Online documentation}
301
270
  */
302
271
  wall,
303
272
  /**
304
273
  * {@link LuaMiningDrillControlBehavior}
305
- *
306
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill View documentation}
274
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill Online documentation}
307
275
  */
308
276
  mining_drill,
309
277
  /**
310
278
  * {@link LuaProgrammableSpeakerControlBehavior}
311
- *
312
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker View documentation}
279
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
313
280
  */
314
281
  programmable_speaker,
315
282
  }
@@ -317,38 +284,32 @@ declare namespace defines {
317
284
  enum controllers {
318
285
  /**
319
286
  * Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
320
- *
321
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost View documentation}
287
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost Online documentation}
322
288
  */
323
289
  ghost,
324
290
  /**
325
291
  * The controller controls a character. This is the default controller in freeplay.
326
- *
327
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character View documentation}
292
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character Online documentation}
328
293
  */
329
294
  character,
330
295
  /**
331
296
  * The controller isn't tied to a character. This is the default controller in sandbox.
332
- *
333
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god View documentation}
297
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god Online documentation}
334
298
  */
335
299
  god,
336
300
  /**
337
301
  * The Editor Controller near ultimate power to do almost anything in the game.
338
- *
339
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor View documentation}
302
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor Online documentation}
340
303
  */
341
304
  editor,
342
305
  /**
343
306
  * The player can't interact with the world, and the camera pans around in a predefined manner.
344
- *
345
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene View documentation}
307
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene Online documentation}
346
308
  */
347
309
  cutscene,
348
310
  /**
349
311
  * Can't change anything in the world but can view anything.
350
- *
351
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator View documentation}
312
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator Online documentation}
352
313
  */
353
314
  spectator,
354
315
  }
@@ -409,26 +370,22 @@ declare namespace defines {
409
370
  enum distraction {
410
371
  /**
411
372
  * Perform command even if someone attacks the unit.
412
- *
413
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none View documentation}
373
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none Online documentation}
414
374
  */
415
375
  none,
416
376
  /**
417
377
  * Attack closer enemy entities with force.
418
- *
419
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy View documentation}
378
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy Online documentation}
420
379
  */
421
380
  by_enemy,
422
381
  /**
423
382
  * Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
424
- *
425
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything View documentation}
383
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything Online documentation}
426
384
  */
427
385
  by_anything,
428
386
  /**
429
387
  * Attack when attacked.
430
- *
431
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage View documentation}
388
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage Online documentation}
432
389
  */
433
390
  by_damage,
434
391
  }
@@ -445,207 +402,173 @@ declare namespace defines {
445
402
  marked_for_deconstruction,
446
403
  /**
447
404
  * Used by generators and solar panels.
448
- *
449
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network View documentation}
405
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
450
406
  */
451
407
  not_plugged_in_electric_network,
452
408
  /**
453
409
  * Used by power switches.
454
- *
455
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected View documentation}
410
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected Online documentation}
456
411
  */
457
412
  networks_connected,
458
413
  /**
459
414
  * Used by power switches.
460
- *
461
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected View documentation}
415
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected Online documentation}
462
416
  */
463
417
  networks_disconnected,
464
418
  /**
465
419
  * Used by accumulators.
466
- *
467
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging View documentation}
420
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging Online documentation}
468
421
  */
469
422
  charging,
470
423
  /**
471
424
  * Used by accumulators.
472
- *
473
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging View documentation}
425
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging Online documentation}
474
426
  */
475
427
  discharging,
476
428
  /**
477
429
  * Used by accumulators.
478
- *
479
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged View documentation}
430
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged Online documentation}
480
431
  */
481
432
  fully_charged,
482
433
  /**
483
434
  * Used by logistic containers.
484
- *
485
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network View documentation}
435
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
486
436
  */
487
437
  out_of_logistic_network,
488
438
  /**
489
439
  * Used by assembling machines.
490
- *
491
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe View documentation}
440
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe Online documentation}
492
441
  */
493
442
  no_recipe,
494
443
  /**
495
444
  * Used by furnaces.
496
- *
497
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients View documentation}
445
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients Online documentation}
498
446
  */
499
447
  no_ingredients,
500
448
  /**
501
449
  * Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
502
- *
503
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid View documentation}
450
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid Online documentation}
504
451
  */
505
452
  no_input_fluid,
506
453
  /**
507
454
  * Used by labs.
508
- *
509
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress View documentation}
455
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress Online documentation}
510
456
  */
511
457
  no_research_in_progress,
512
458
  /**
513
459
  * Used by mining drills.
514
- *
515
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources View documentation}
460
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources Online documentation}
516
461
  */
517
462
  no_minable_resources,
518
463
  /**
519
464
  * Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
520
- *
521
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid View documentation}
465
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid Online documentation}
522
466
  */
523
467
  low_input_fluid,
524
468
  /**
525
469
  * Used by crafting machines.
526
- *
527
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage View documentation}
470
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
528
471
  */
529
472
  fluid_ingredient_shortage,
530
473
  /**
531
474
  * Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
532
- *
533
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output View documentation}
475
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output Online documentation}
534
476
  */
535
477
  full_output,
536
478
  /**
537
479
  * Used by crafting machines.
538
- *
539
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage View documentation}
480
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
540
481
  */
541
482
  item_ingredient_shortage,
542
483
  /**
543
484
  * Used by mining drills when the mining fluid is missing.
544
- *
545
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid View documentation}
485
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid Online documentation}
546
486
  */
547
487
  missing_required_fluid,
548
488
  /**
549
489
  * Used by labs.
550
- *
551
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs View documentation}
490
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs Online documentation}
552
491
  */
553
492
  missing_science_packs,
554
493
  /**
555
494
  * Used by inserters.
556
- *
557
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items View documentation}
495
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
558
496
  */
559
497
  waiting_for_source_items,
560
498
  /**
561
499
  * Used by inserters and mining drills.
562
- *
563
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination View documentation}
500
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
564
501
  */
565
502
  waiting_for_space_in_destination,
566
503
  /**
567
504
  * Used by the rocket silo.
568
- *
569
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch View documentation}
505
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
570
506
  */
571
507
  preparing_rocket_for_launch,
572
508
  /**
573
509
  * Used by the rocket silo.
574
- *
575
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket View documentation}
510
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
576
511
  */
577
512
  waiting_to_launch_rocket,
578
513
  /**
579
514
  * Used by the rocket silo.
580
- *
581
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket View documentation}
515
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket Online documentation}
582
516
  */
583
517
  launching_rocket,
584
518
  /**
585
519
  * Used by beacons.
586
- *
587
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit View documentation}
520
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
588
521
  */
589
522
  no_modules_to_transmit,
590
523
  /**
591
524
  * Used by roboports.
592
- *
593
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage View documentation}
525
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
594
526
  */
595
527
  recharging_after_power_outage,
596
528
  /**
597
529
  * Used by inserters targeting entity ghosts.
598
- *
599
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built View documentation}
530
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
600
531
  */
601
532
  waiting_for_target_to_be_built,
602
533
  /**
603
534
  * Used by inserters targeting rails.
604
- *
605
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train View documentation}
535
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train Online documentation}
606
536
  */
607
537
  waiting_for_train,
608
538
  /**
609
539
  * Used by ammo turrets.
610
- *
611
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo View documentation}
540
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo Online documentation}
612
541
  */
613
542
  no_ammo,
614
543
  /**
615
544
  * Used by heat energy sources.
616
- *
617
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature View documentation}
545
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature Online documentation}
618
546
  */
619
547
  low_temperature,
620
548
  /**
621
549
  * Used by constant combinators: Combinator is turned off via switch in GUI.
622
- *
623
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled View documentation}
550
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled Online documentation}
624
551
  */
625
552
  disabled,
626
553
  /**
627
554
  * Used by lamps.
628
- *
629
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime View documentation}
555
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
630
556
  */
631
557
  turned_off_during_daytime,
632
558
  /**
633
559
  * Used by rail signals.
634
- *
635
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail View documentation}
560
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
636
561
  */
637
562
  not_connected_to_rail,
638
563
  /**
639
564
  * Used by rail signals.
640
- *
641
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments View documentation}
565
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments Online documentation}
642
566
  */
643
567
  cant_divide_segments,
644
568
  }
645
569
  /**
646
570
  * See the {@linkplain https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
647
- *
648
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
571
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.events Online documentation}
649
572
  */
650
573
  namespace events {
651
574
  /**
@@ -1082,6 +1005,12 @@ declare namespace defines {
1082
1005
  * Event filter: {@link LuaPreGhostDeconstructedEventFilter}
1083
1006
  */
1084
1007
  const on_pre_ghost_deconstructed: EventId<OnPreGhostDeconstructedEvent, LuaPreGhostDeconstructedEventFilter>
1008
+ /**
1009
+ * Event type: {@link OnPreGhostUpgradedEvent}
1010
+ *
1011
+ * Event filter: {@link LuaPreGhostUpgradedEventFilter}
1012
+ */
1013
+ const on_pre_ghost_upgraded: EventId<OnPreGhostUpgradedEvent, LuaPreGhostUpgradedEventFilter>
1085
1014
  /**
1086
1015
  * Event type: {@link OnPlayerPipetteEvent}
1087
1016
  */
@@ -1397,10 +1326,9 @@ declare namespace defines {
1397
1326
  }
1398
1327
  /**
1399
1328
  * See the {@linkplain https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
1400
- *
1401
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
1329
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.events Online documentation}
1402
1330
  */
1403
- type Events = typeof events[keyof typeof events]
1331
+ type events = typeof events[keyof typeof events]
1404
1332
  enum flow_precision_index {
1405
1333
  five_seconds,
1406
1334
  one_minute,
@@ -1440,6 +1368,7 @@ declare namespace defines {
1440
1368
  server_management,
1441
1369
  player_management,
1442
1370
  tile,
1371
+ script_inventory,
1443
1372
  }
1444
1373
  enum input_action {
1445
1374
  activate_copy,
@@ -1674,6 +1603,9 @@ declare namespace defines {
1674
1603
  item_main,
1675
1604
  rocket_silo_rocket,
1676
1605
  rocket_silo_result,
1606
+ rocket_silo_input,
1607
+ rocket_silo_output,
1608
+ rocket_silo_modules,
1677
1609
  rocket,
1678
1610
  car_trunk,
1679
1611
  car_ammo,
@@ -1711,8 +1643,7 @@ declare namespace defines {
1711
1643
  }
1712
1644
  /**
1713
1645
  * A dictionary mapping all top-level prototypes by name to a list of their associated subtypes. This list is organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example, `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
1714
- *
1715
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes View documentation}
1646
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes Online documentation}
1716
1647
  */
1717
1648
  const prototypes: {
1718
1649
  readonly [Type in string]?: {
@@ -1789,6 +1720,7 @@ declare namespace defines {
1789
1720
  resource_entity_gui,
1790
1721
  roboport_gui,
1791
1722
  rocket_silo_gui,
1723
+ script_inventory_gui,
1792
1724
  server_config_gui,
1793
1725
  spider_vehicle_gui,
1794
1726
  splitter_gui,
@@ -1825,6 +1757,23 @@ declare namespace defines {
1825
1757
  right,
1826
1758
  }
1827
1759
  }
1760
+ enum rocket_silo_status {
1761
+ building_rocket,
1762
+ create_rocket,
1763
+ lights_blinking_open,
1764
+ doors_opening,
1765
+ doors_opened,
1766
+ rocket_rising,
1767
+ arms_advance,
1768
+ rocket_ready,
1769
+ launch_starting,
1770
+ engine_starting,
1771
+ arms_retract,
1772
+ rocket_flying,
1773
+ lights_blinking_close,
1774
+ doors_closing,
1775
+ launch_started,
1776
+ }
1828
1777
  enum shooting {
1829
1778
  not_shooting,
1830
1779
  shooting_enemies,
@@ -1832,100 +1781,84 @@ declare namespace defines {
1832
1781
  }
1833
1782
  /**
1834
1783
  * State of an ordinary rail signal.
1835
- *
1836
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state View documentation}
1784
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state Online documentation}
1837
1785
  */
1838
1786
  enum signal_state {
1839
1787
  /**
1840
1788
  * Green.
1841
- *
1842
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open View documentation}
1789
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open Online documentation}
1843
1790
  */
1844
1791
  open,
1845
1792
  /**
1846
1793
  * Red.
1847
- *
1848
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed View documentation}
1794
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed Online documentation}
1849
1795
  */
1850
1796
  closed,
1851
1797
  /**
1852
1798
  * Orange.
1853
- *
1854
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved View documentation}
1799
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved Online documentation}
1855
1800
  */
1856
1801
  reserved,
1857
1802
  /**
1858
1803
  * Red - From circuit network.
1859
- *
1860
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network View documentation}
1804
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
1861
1805
  */
1862
1806
  reserved_by_circuit_network,
1863
1807
  }
1864
1808
  enum train_state {
1865
1809
  /**
1866
1810
  * Normal state -- following the path.
1867
- *
1868
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path View documentation}
1811
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path Online documentation}
1869
1812
  */
1870
1813
  on_the_path,
1871
1814
  /**
1872
1815
  * Had path and lost it -- must stop.
1873
- *
1874
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost View documentation}
1816
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost Online documentation}
1875
1817
  */
1876
1818
  path_lost,
1877
1819
  /**
1878
1820
  * Doesn't have anywhere to go.
1879
- *
1880
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule View documentation}
1821
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule Online documentation}
1881
1822
  */
1882
1823
  no_schedule,
1883
1824
  /**
1884
1825
  * Has no path and is stopped.
1885
- *
1886
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path View documentation}
1826
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path Online documentation}
1887
1827
  */
1888
1828
  no_path,
1889
1829
  /**
1890
1830
  * Braking before a rail signal.
1891
- *
1892
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal View documentation}
1831
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal Online documentation}
1893
1832
  */
1894
1833
  arrive_signal,
1895
1834
  /**
1896
1835
  * Waiting at a signal.
1897
- *
1898
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal View documentation}
1836
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal Online documentation}
1899
1837
  */
1900
1838
  wait_signal,
1901
1839
  /**
1902
1840
  * Braking before a station.
1903
- *
1904
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station View documentation}
1841
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station Online documentation}
1905
1842
  */
1906
1843
  arrive_station,
1907
1844
  /**
1908
1845
  * Waiting at a station.
1909
- *
1910
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station View documentation}
1846
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station Online documentation}
1911
1847
  */
1912
1848
  wait_station,
1913
1849
  /**
1914
1850
  * Switched to manual control and has to stop.
1915
- *
1916
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop View documentation}
1851
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop Online documentation}
1917
1852
  */
1918
1853
  manual_control_stop,
1919
1854
  /**
1920
1855
  * Can move if user explicitly sits in and rides the train.
1921
- *
1922
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control View documentation}
1856
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control Online documentation}
1923
1857
  */
1924
1858
  manual_control,
1925
1859
  /**
1926
1860
  * Same as no_path but all candidate train stops are full
1927
- *
1928
- * {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full View documentation}
1861
+ * @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full Online documentation}
1929
1862
  */
1930
1863
  destination_full,
1931
1864
  }