typed-factorio 1.17.0 → 2.0.0
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- package/README.md +95 -53
- package/common/data-global.d.ts +15 -0
- package/common/serpent.d.ts +93 -0
- package/common/settings-global.d.ts +8 -0
- package/common/types.d.ts +74 -0
- package/index.d.ts +26 -0
- package/lualib/index.d.ts +2 -0
- package/{runtime → lualib}/mod-gui.d.ts +1 -0
- package/{runtime → lualib}/util.d.ts +69 -38
- package/package.json +25 -28
- package/prototype/generated/prototypes.d.ts +12821 -0
- package/prototype/generated/types.d.ts +11985 -0
- package/prototype/index.d.ts +11 -0
- package/runtime/generated/builtin-types.d.ts +59 -64
- package/runtime/generated/classes.d.ts +25770 -24477
- package/runtime/generated/concepts.d.ts +8551 -9160
- package/runtime/generated/defines.d.ts +2084 -1872
- package/runtime/generated/events.d.ts +4197 -4383
- package/runtime/generated/global-functions.d.ts +30 -28
- package/runtime/generated/global-objects.d.ts +42 -41
- package/runtime/generated/index-types.d.ts +51 -50
- package/runtime/index.d.ts +8 -16
- package/runtime/pairs.d.ts +9 -7
- package/settings/index.d.ts +10 -0
- package/settings/types.d.ts +103 -112
- package/custom-index-template.d.ts +0 -23
- package/data/types.d.ts +0 -13
- package/runtime/librariesAndFunctions.d.ts +0 -91
- package/strict-index-types.d.ts +0 -3
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/** @noSelfInFile */
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import type {
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EventId,
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LuaEntityClonedEventFilter,
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LuaEntityDamagedEventFilter,
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LuaEntityDeconstructionCancelledEventFilter,
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LuaEntityDiedEventFilter,
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LuaEntityMarkedForDeconstructionEventFilter,
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LuaEntityMarkedForUpgradeEventFilter,
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LuaPlayerBuiltEntityEventFilter,
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LuaPlayerMinedEntityEventFilter,
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LuaPlayerRepairedEntityEventFilter,
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LuaPostEntityDiedEventFilter,
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LuaPreGhostDeconstructedEventFilter,
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LuaPreGhostUpgradedEventFilter,
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LuaPrePlayerMinedEntityEventFilter,
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LuaPreRobotMinedEntityEventFilter,
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LuaRobotBuiltEntityEventFilter,
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LuaRobotMinedEntityEventFilter,
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LuaScriptRaisedBuiltEventFilter,
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LuaScriptRaisedDestroyEventFilter,
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LuaScriptRaisedReviveEventFilter,
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LuaScriptRaisedTeleportedEventFilter,
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LuaSectorScannedEventFilter,
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LuaUpgradeCancelledEventFilter,
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OnAiCommandCompletedEvent,
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OnAreaClonedEvent,
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OnBiterBaseBuiltEvent,
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OnBrushClonedEvent,
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OnBuildBaseArrivedEvent,
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OnBuiltEntityEvent,
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OnCancelledDeconstructionEvent,
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OnCancelledUpgradeEvent,
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OnCharacterCorpseExpiredEvent,
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OnChartTagAddedEvent,
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OnChartTagModifiedEvent,
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OnChartTagRemovedEvent,
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OnChunkChartedEvent,
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OnChunkDeletedEvent,
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OnChunkGeneratedEvent,
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OnCombatRobotExpiredEvent,
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OnConsoleChatEvent,
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OnConsoleCommandEvent,
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OnCutsceneCancelledEvent,
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OnCutsceneFinishedEvent,
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OnCutsceneStartedEvent,
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OnCutsceneWaypointReachedEvent,
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OnDifficultySettingsChangedEvent,
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OnEntityClonedEvent,
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OnEntityColorChangedEvent,
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OnEntityDamagedEvent,
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OnEntityDestroyedEvent,
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OnEntityDiedEvent,
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OnEntityLogisticSlotChangedEvent,
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OnEntityRenamedEvent,
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OnEntitySettingsPastedEvent,
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OnEntitySpawnedEvent,
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OnEquipmentInsertedEvent,
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OnEquipmentRemovedEvent,
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OnForceCeaseFireChangedEvent,
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OnForceCreatedEvent,
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OnForceFriendsChangedEvent,
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OnForceResetEvent,
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OnForcesMergedEvent,
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OnForcesMergingEvent,
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OnGameCreatedFromScenarioEvent,
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OnGuiCheckedStateChangedEvent,
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OnGuiClickEvent,
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OnGuiClosedEvent,
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OnGuiConfirmedEvent,
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OnGuiElemChangedEvent,
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OnGuiHoverEvent,
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OnGuiLeaveEvent,
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OnGuiLocationChangedEvent,
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OnGuiOpenedEvent,
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OnGuiSelectedTabChangedEvent,
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OnGuiSelectionStateChangedEvent,
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OnGuiSwitchStateChangedEvent,
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OnGuiTextChangedEvent,
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OnGuiValueChangedEvent,
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OnLandMineArmedEvent,
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OnLuaShortcutEvent,
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OnMarkedForDeconstructionEvent,
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OnMarkedForUpgradeEvent,
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OnMarketItemPurchasedEvent,
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OnModItemOpenedEvent,
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OnPermissionGroupAddedEvent,
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OnPermissionGroupDeletedEvent,
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OnPermissionGroupEditedEvent,
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OnPermissionStringImportedEvent,
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OnPickedUpItemEvent,
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OnPlayerAltReverseSelectedAreaEvent,
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OnPlayerAltSelectedAreaEvent,
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OnPlayerAmmoInventoryChangedEvent,
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OnPlayerArmorInventoryChangedEvent,
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OnPlayerBannedEvent,
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OnPlayerBuiltTileEvent,
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OnPlayerCancelledCraftingEvent,
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OnPlayerChangedForceEvent,
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OnPlayerChangedPositionEvent,
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OnPlayerChangedSurfaceEvent,
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OnPlayerCheatModeDisabledEvent,
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OnPlayerCheatModeEnabledEvent,
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OnPlayerClickedGpsTagEvent,
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OnPlayerConfiguredBlueprintEvent,
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OnPlayerConfiguredSpiderRemoteEvent,
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OnPlayerCraftedItemEvent,
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OnPlayerCreatedEvent,
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OnPlayerCursorStackChangedEvent,
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OnPlayerDeconstructedAreaEvent,
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OnPlayerDemotedEvent,
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OnPlayerDiedEvent,
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OnPlayerDisplayResolutionChangedEvent,
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OnPlayerDisplayScaleChangedEvent,
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OnPlayerDrivingChangedStateEvent,
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OnPlayerDroppedItemEvent,
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OnPlayerFastTransferredEvent,
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OnPlayerFlushedFluidEvent,
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OnPlayerGunInventoryChangedEvent,
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OnPlayerInputMethodChangedEvent,
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OnPlayerJoinedGameEvent,
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OnPlayerKickedEvent,
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OnPlayerLeftGameEvent,
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OnPlayerMainInventoryChangedEvent,
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OnPlayerMinedEntityEvent,
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OnPlayerMinedItemEvent,
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OnPlayerMinedTileEvent,
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OnPlayerMutedEvent,
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OnPlayerPipetteEvent,
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OnPlayerPlacedEquipmentEvent,
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OnPlayerPromotedEvent,
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OnPlayerRemovedEquipmentEvent,
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OnPlayerRemovedEvent,
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OnPlayerRepairedEntityEvent,
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OnPlayerRespawnedEvent,
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OnPlayerReverseSelectedAreaEvent,
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OnPlayerRotatedEntityEvent,
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OnPlayerSelectedAreaEvent,
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OnPlayerSetQuickBarSlotEvent,
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OnPlayerSetupBlueprintEvent,
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OnPlayerToggledAltModeEvent,
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OnPlayerToggledMapEditorEvent,
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OnPlayerTrashInventoryChangedEvent,
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OnPlayerUnbannedEvent,
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OnPlayerUnmutedEvent,
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OnPlayerUsedCapsuleEvent,
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OnPlayerUsedSpiderRemoteEvent,
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OnPostEntityDiedEvent,
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OnPreBuildEvent,
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OnPreChunkDeletedEvent,
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OnPreEntitySettingsPastedEvent,
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OnPreGhostDeconstructedEvent,
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OnPreGhostUpgradedEvent,
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OnPrePermissionGroupDeletedEvent,
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OnPrePermissionStringImportedEvent,
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OnPrePlayerCraftedItemEvent,
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OnPrePlayerDiedEvent,
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OnPrePlayerLeftGameEvent,
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OnPrePlayerMinedItemEvent,
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OnPrePlayerRemovedEvent,
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OnPrePlayerToggledMapEditorEvent,
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OnPreRobotExplodedCliffEvent,
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OnPreScriptInventoryResizedEvent,
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OnPreSurfaceClearedEvent,
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OnPreSurfaceDeletedEvent,
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OnResearchCancelledEvent,
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OnResearchFinishedEvent,
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OnResearchReversedEvent,
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OnResearchStartedEvent,
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OnResourceDepletedEvent,
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OnRobotBuiltEntityEvent,
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OnRobotBuiltTileEvent,
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OnRobotExplodedCliffEvent,
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OnRobotMinedEntityEvent,
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OnRobotMinedEvent,
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OnRobotMinedTileEvent,
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OnRobotPreMinedEvent,
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OnRocketLaunchOrderedEvent,
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OnRocketLaunchedEvent,
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OnRuntimeModSettingChangedEvent,
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OnScriptInventoryResizedEvent,
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OnScriptPathRequestFinishedEvent,
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OnScriptTriggerEffectEvent,
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OnSectorScannedEvent,
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OnSelectedEntityChangedEvent,
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OnSpiderCommandCompletedEvent,
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OnStringTranslatedEvent,
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OnSurfaceClearedEvent,
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OnSurfaceCreatedEvent,
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OnSurfaceDeletedEvent,
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OnSurfaceImportedEvent,
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OnSurfaceRenamedEvent,
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OnTechnologyEffectsResetEvent,
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OnTickEvent,
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OnTrainChangedStateEvent,
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OnTrainCreatedEvent,
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OnTrainScheduleChangedEvent,
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OnTriggerCreatedEntityEvent,
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OnTriggerFiredArtilleryEvent,
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OnUnitAddedToGroupEvent,
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OnUnitGroupCreatedEvent,
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OnUnitGroupFinishedGatheringEvent,
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OnUnitRemovedFromGroupEvent,
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OnWorkerRobotExpiredEvent,
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ScriptRaisedBuiltEvent,
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ScriptRaisedDestroyEvent,
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ScriptRaisedReviveEvent,
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ScriptRaisedSetTilesEvent,
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ScriptRaisedTeleportedEvent,
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} from "factorio:runtime"
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import type { PrototypeMap } from "factorio:prototype"
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declare global {
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namespace defines {
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enum alert_type {
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entity_destroyed,
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entity_under_attack,
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not_enough_construction_robots,
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no_material_for_construction,
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not_enough_repair_packs,
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turret_fire,
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custom,
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no_storage,
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train_out_of_fuel,
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}
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/**
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*
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* @see {@link https://lua-api.factorio.com/
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* AI command exit status. See {@link LuaEntity#set_command LuaEntity::set_command}
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* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.behavior_result Online documentation}
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*/
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-
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-
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-
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-
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enum behavior_result {
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in_progress,
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fail,
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success,
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deleted,
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}
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enum build_check_type {
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script,
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manual,
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manual_ghost,
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script_ghost,
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blueprint_ghost,
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ghost_revive,
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}
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/**
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*
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* @see {@link https://lua-api.factorio.com/
|
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* State of a chain signal.
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* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.chain_signal_state Online documentation}
|
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*/
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-
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enum chain_signal_state {
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none,
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all_open,
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partially_open,
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none_open,
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}
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enum chunk_generated_status {
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nothing,
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custom_tiles,
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basic_tiles,
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corrected_tiles,
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tiles,
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entities,
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}
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enum circuit_condition_index {
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inserter_circuit,
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inserter_logistic,
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lamp,
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arithmetic_combinator,
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decider_combinator,
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constant_combinator,
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offshore_pump,
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pump,
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}
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enum circuit_connector_id {
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accumulator,
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constant_combinator,
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container,
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linked_container,
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programmable_speaker,
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rail_signal,
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rail_chain_signal,
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roboport,
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storage_tank,
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wall,
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electric_pole,
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inserter,
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lamp,
|
290
|
+
combinator_input,
|
291
|
+
combinator_output,
|
292
|
+
offshore_pump,
|
293
|
+
pump,
|
294
|
+
}
|
143
295
|
/**
|
144
|
-
*
|
145
|
-
* @see {@link https://lua-api.factorio.com/
|
296
|
+
* Command given to units describing what they should do.
|
297
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command Online documentation}
|
146
298
|
*/
|
147
|
-
|
299
|
+
enum command {
|
300
|
+
/**
|
301
|
+
* Attack another entity.
|
302
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.attack Online documentation}
|
303
|
+
*/
|
304
|
+
attack = 0,
|
305
|
+
/**
|
306
|
+
* Go to a specific position.
|
307
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.go_to_location Online documentation}
|
308
|
+
*/
|
309
|
+
go_to_location = 1,
|
310
|
+
/**
|
311
|
+
* Chain commands together, see {@link defines.compound_command}.
|
312
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.compound Online documentation}
|
313
|
+
*/
|
314
|
+
compound = 2,
|
315
|
+
/**
|
316
|
+
* Do what your group wants you to do.
|
317
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.group Online documentation}
|
318
|
+
*/
|
319
|
+
group = 3,
|
320
|
+
/**
|
321
|
+
* Go to a place and attack what you see.
|
322
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.attack_area Online documentation}
|
323
|
+
*/
|
324
|
+
attack_area = 4,
|
325
|
+
/**
|
326
|
+
* Chill.
|
327
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.wander Online documentation}
|
328
|
+
*/
|
329
|
+
wander = 5,
|
330
|
+
/**
|
331
|
+
* Flee from another entity.
|
332
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.flee Online documentation}
|
333
|
+
*/
|
334
|
+
flee = 6,
|
335
|
+
/**
|
336
|
+
* Stop moving and stay where you are.
|
337
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.stop Online documentation}
|
338
|
+
*/
|
339
|
+
stop = 7,
|
340
|
+
/**
|
341
|
+
* Go to a position and build a base there.
|
342
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.command.build_base Online documentation}
|
343
|
+
*/
|
344
|
+
build_base = 8,
|
345
|
+
}
|
148
346
|
/**
|
149
|
-
*
|
150
|
-
* @see {@link https://lua-api.factorio.com/
|
347
|
+
* How commands are joined together in a compound command (see {@link defines.command.compound}).
|
348
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.compound_command Online documentation}
|
151
349
|
*/
|
152
|
-
|
153
|
-
|
154
|
-
|
155
|
-
|
156
|
-
|
157
|
-
|
158
|
-
|
159
|
-
|
160
|
-
|
161
|
-
|
350
|
+
enum compound_command {
|
351
|
+
/**
|
352
|
+
* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
|
353
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.compound_command.logical_and Online documentation}
|
354
|
+
*/
|
355
|
+
logical_and,
|
356
|
+
/**
|
357
|
+
* Succeed on first success. Only fails if all commands (executed one after another) fail.
|
358
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.compound_command.logical_or Online documentation}
|
359
|
+
*/
|
360
|
+
logical_or,
|
361
|
+
/**
|
362
|
+
* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
|
363
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.compound_command.return_last Online documentation}
|
364
|
+
*/
|
365
|
+
return_last,
|
366
|
+
}
|
367
|
+
namespace control_behavior {
|
368
|
+
namespace inserter {
|
369
|
+
enum circuit_mode_of_operation {
|
370
|
+
none,
|
371
|
+
enable_disable,
|
372
|
+
set_filters,
|
373
|
+
read_hand_contents,
|
374
|
+
set_stack_size,
|
375
|
+
}
|
376
|
+
enum hand_read_mode {
|
377
|
+
hold,
|
378
|
+
pulse,
|
379
|
+
}
|
162
380
|
}
|
163
|
-
|
164
|
-
|
165
|
-
|
381
|
+
namespace logistic_container {
|
382
|
+
enum circuit_mode_of_operation {
|
383
|
+
send_contents,
|
384
|
+
set_requests,
|
385
|
+
}
|
166
386
|
}
|
167
|
-
|
168
|
-
|
169
|
-
|
170
|
-
|
171
|
-
set_requests,
|
387
|
+
namespace lamp {
|
388
|
+
enum circuit_mode_of_operation {
|
389
|
+
use_colors,
|
390
|
+
}
|
172
391
|
}
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
|
392
|
+
namespace mining_drill {
|
393
|
+
enum resource_read_mode {
|
394
|
+
this_miner,
|
395
|
+
entire_patch,
|
396
|
+
}
|
397
|
+
}
|
398
|
+
namespace transport_belt {
|
399
|
+
enum content_read_mode {
|
400
|
+
pulse,
|
401
|
+
hold,
|
402
|
+
}
|
403
|
+
}
|
404
|
+
enum type {
|
405
|
+
/**
|
406
|
+
* {@link LuaContainerControlBehavior}
|
407
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.container Online documentation}
|
408
|
+
*/
|
409
|
+
container,
|
410
|
+
/**
|
411
|
+
* {@link LuaGenericOnOffControlBehavior}
|
412
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.generic_on_off Online documentation}
|
413
|
+
*/
|
414
|
+
generic_on_off,
|
415
|
+
/**
|
416
|
+
* {@link LuaInserterControlBehavior}
|
417
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.inserter Online documentation}
|
418
|
+
*/
|
419
|
+
inserter,
|
420
|
+
/**
|
421
|
+
* {@link LuaLampControlBehavior}
|
422
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.lamp Online documentation}
|
423
|
+
*/
|
424
|
+
lamp,
|
425
|
+
/**
|
426
|
+
* {@link LuaLogisticContainerControlBehavior}
|
427
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.logistic_container Online documentation}
|
428
|
+
*/
|
429
|
+
logistic_container,
|
430
|
+
/**
|
431
|
+
* {@link LuaRoboportControlBehavior}
|
432
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.roboport Online documentation}
|
433
|
+
*/
|
434
|
+
roboport,
|
435
|
+
/**
|
436
|
+
* {@link LuaStorageTankControlBehavior}
|
437
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.storage_tank Online documentation}
|
438
|
+
*/
|
439
|
+
storage_tank,
|
440
|
+
/**
|
441
|
+
* {@link LuaTrainStopControlBehavior}
|
442
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.train_stop Online documentation}
|
443
|
+
*/
|
444
|
+
train_stop,
|
445
|
+
/**
|
446
|
+
* {@link LuaDeciderCombinatorControlBehavior}
|
447
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.decider_combinator Online documentation}
|
448
|
+
*/
|
449
|
+
decider_combinator,
|
450
|
+
/**
|
451
|
+
* {@link LuaArithmeticCombinatorControlBehavior}
|
452
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.arithmetic_combinator Online documentation}
|
453
|
+
*/
|
454
|
+
arithmetic_combinator,
|
455
|
+
/**
|
456
|
+
* {@link LuaConstantCombinatorControlBehavior}
|
457
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.constant_combinator Online documentation}
|
458
|
+
*/
|
459
|
+
constant_combinator,
|
460
|
+
/**
|
461
|
+
* {@link LuaTransportBeltControlBehavior}
|
462
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.transport_belt Online documentation}
|
463
|
+
*/
|
464
|
+
transport_belt,
|
465
|
+
/**
|
466
|
+
* {@link LuaAccumulatorControlBehavior}
|
467
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.accumulator Online documentation}
|
468
|
+
*/
|
469
|
+
accumulator,
|
470
|
+
/**
|
471
|
+
* {@link LuaRailSignalControlBehavior}
|
472
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.rail_signal Online documentation}
|
473
|
+
*/
|
474
|
+
rail_signal,
|
475
|
+
/**
|
476
|
+
* {@link LuaRailChainSignalControlBehavior}
|
477
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.rail_chain_signal Online documentation}
|
478
|
+
*/
|
479
|
+
rail_chain_signal,
|
480
|
+
/**
|
481
|
+
* {@link LuaWallControlBehavior}
|
482
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.wall Online documentation}
|
483
|
+
*/
|
484
|
+
wall,
|
485
|
+
/**
|
486
|
+
* {@link LuaMiningDrillControlBehavior}
|
487
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.mining_drill Online documentation}
|
488
|
+
*/
|
489
|
+
mining_drill,
|
490
|
+
/**
|
491
|
+
* {@link LuaProgrammableSpeakerControlBehavior}
|
492
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.control_behavior.type.programmable_speaker Online documentation}
|
493
|
+
*/
|
494
|
+
programmable_speaker,
|
177
495
|
}
|
178
496
|
}
|
179
|
-
|
180
|
-
|
181
|
-
|
182
|
-
|
497
|
+
enum controllers {
|
498
|
+
/**
|
499
|
+
* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
|
500
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.ghost Online documentation}
|
501
|
+
*/
|
502
|
+
ghost,
|
503
|
+
/**
|
504
|
+
* The controller controls a character. This is the default controller in freeplay.
|
505
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.character Online documentation}
|
506
|
+
*/
|
507
|
+
character,
|
508
|
+
/**
|
509
|
+
* The controller isn't tied to a character. This is the default controller in sandbox.
|
510
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.god Online documentation}
|
511
|
+
*/
|
512
|
+
god,
|
513
|
+
/**
|
514
|
+
* The Editor Controller near ultimate power to do almost anything in the game.
|
515
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.editor Online documentation}
|
516
|
+
*/
|
517
|
+
editor,
|
518
|
+
/**
|
519
|
+
* The player can't interact with the world, and the camera pans around in a predefined manner.
|
520
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.cutscene Online documentation}
|
521
|
+
*/
|
522
|
+
cutscene,
|
523
|
+
/**
|
524
|
+
* Can't change anything in the world but can view anything.
|
525
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.controllers.spectator Online documentation}
|
526
|
+
*/
|
527
|
+
spectator,
|
528
|
+
}
|
529
|
+
namespace deconstruction_item {
|
530
|
+
enum entity_filter_mode {
|
531
|
+
whitelist,
|
532
|
+
blacklist,
|
533
|
+
}
|
534
|
+
enum tile_filter_mode {
|
535
|
+
whitelist,
|
536
|
+
blacklist,
|
183
537
|
}
|
538
|
+
enum tile_selection_mode {
|
539
|
+
normal,
|
540
|
+
always,
|
541
|
+
never,
|
542
|
+
only,
|
543
|
+
}
|
544
|
+
}
|
545
|
+
enum difficulty {
|
546
|
+
easy,
|
547
|
+
normal,
|
548
|
+
hard,
|
184
549
|
}
|
185
|
-
namespace
|
186
|
-
enum
|
187
|
-
|
188
|
-
|
550
|
+
namespace difficulty_settings {
|
551
|
+
enum recipe_difficulty {
|
552
|
+
normal,
|
553
|
+
expensive,
|
554
|
+
}
|
555
|
+
enum technology_difficulty {
|
556
|
+
normal,
|
557
|
+
expensive,
|
189
558
|
}
|
190
559
|
}
|
191
|
-
enum
|
560
|
+
enum direction {
|
561
|
+
north = 0,
|
562
|
+
northeast = 1,
|
563
|
+
east = 2,
|
564
|
+
southeast = 3,
|
565
|
+
south = 4,
|
566
|
+
southwest = 5,
|
567
|
+
west = 6,
|
568
|
+
northwest = 7,
|
569
|
+
}
|
570
|
+
enum disconnect_reason {
|
571
|
+
quit,
|
572
|
+
dropped,
|
573
|
+
reconnect,
|
574
|
+
wrong_input,
|
575
|
+
desync_limit_reached,
|
576
|
+
cannot_keep_up,
|
577
|
+
afk,
|
578
|
+
kicked,
|
579
|
+
kicked_and_deleted,
|
580
|
+
banned,
|
581
|
+
switching_servers,
|
582
|
+
}
|
583
|
+
enum distraction {
|
192
584
|
/**
|
193
|
-
*
|
194
|
-
* @see {@link https://lua-api.factorio.com/
|
585
|
+
* Perform command even if someone attacks the unit.
|
586
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.distraction.none Online documentation}
|
195
587
|
*/
|
196
|
-
|
588
|
+
none,
|
197
589
|
/**
|
198
|
-
*
|
199
|
-
* @see {@link https://lua-api.factorio.com/
|
590
|
+
* Attack closer enemy entities with force.
|
591
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.distraction.by_enemy Online documentation}
|
200
592
|
*/
|
201
|
-
|
593
|
+
by_enemy,
|
202
594
|
/**
|
203
|
-
*
|
204
|
-
* @see {@link https://lua-api.factorio.com/
|
595
|
+
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
596
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.distraction.by_anything Online documentation}
|
205
597
|
*/
|
206
|
-
|
598
|
+
by_anything,
|
207
599
|
/**
|
208
|
-
*
|
209
|
-
* @see {@link https://lua-api.factorio.com/
|
600
|
+
* Attack when attacked.
|
601
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.distraction.by_damage Online documentation}
|
210
602
|
*/
|
211
|
-
|
603
|
+
by_damage,
|
604
|
+
}
|
605
|
+
enum entity_status {
|
606
|
+
working,
|
607
|
+
normal,
|
608
|
+
no_power,
|
609
|
+
low_power,
|
610
|
+
no_fuel,
|
611
|
+
disabled_by_control_behavior,
|
612
|
+
opened_by_circuit_network,
|
613
|
+
closed_by_circuit_network,
|
614
|
+
disabled_by_script,
|
615
|
+
marked_for_deconstruction,
|
212
616
|
/**
|
213
|
-
*
|
214
|
-
* @see {@link https://lua-api.factorio.com/
|
617
|
+
* Used by generators and solar panels.
|
618
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
215
619
|
*/
|
216
|
-
|
620
|
+
not_plugged_in_electric_network,
|
217
621
|
/**
|
218
|
-
*
|
219
|
-
* @see {@link https://lua-api.factorio.com/
|
622
|
+
* Used by power switches.
|
623
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.networks_connected Online documentation}
|
220
624
|
*/
|
221
|
-
|
625
|
+
networks_connected,
|
222
626
|
/**
|
223
|
-
*
|
224
|
-
* @see {@link https://lua-api.factorio.com/
|
627
|
+
* Used by power switches.
|
628
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
225
629
|
*/
|
226
|
-
|
630
|
+
networks_disconnected,
|
227
631
|
/**
|
228
|
-
*
|
229
|
-
* @see {@link https://lua-api.factorio.com/
|
632
|
+
* Used by accumulators.
|
633
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.charging Online documentation}
|
230
634
|
*/
|
231
|
-
|
635
|
+
charging,
|
232
636
|
/**
|
233
|
-
*
|
234
|
-
* @see {@link https://lua-api.factorio.com/
|
637
|
+
* Used by accumulators.
|
638
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.discharging Online documentation}
|
235
639
|
*/
|
236
|
-
|
640
|
+
discharging,
|
237
641
|
/**
|
238
|
-
*
|
239
|
-
* @see {@link https://lua-api.factorio.com/
|
642
|
+
* Used by accumulators.
|
643
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.fully_charged Online documentation}
|
240
644
|
*/
|
241
|
-
|
645
|
+
fully_charged,
|
242
646
|
/**
|
243
|
-
*
|
244
|
-
* @see {@link https://lua-api.factorio.com/
|
647
|
+
* Used by logistic containers.
|
648
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
245
649
|
*/
|
246
|
-
|
650
|
+
out_of_logistic_network,
|
247
651
|
/**
|
248
|
-
*
|
249
|
-
* @see {@link https://lua-api.factorio.com/
|
652
|
+
* Used by assembling machines.
|
653
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_recipe Online documentation}
|
250
654
|
*/
|
251
|
-
|
655
|
+
no_recipe,
|
252
656
|
/**
|
253
|
-
*
|
254
|
-
* @see {@link https://lua-api.factorio.com/
|
657
|
+
* Used by furnaces.
|
658
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_ingredients Online documentation}
|
255
659
|
*/
|
256
|
-
|
660
|
+
no_ingredients,
|
257
661
|
/**
|
258
|
-
*
|
259
|
-
* @see {@link https://lua-api.factorio.com/
|
662
|
+
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
663
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
260
664
|
*/
|
261
|
-
|
665
|
+
no_input_fluid,
|
262
666
|
/**
|
263
|
-
*
|
264
|
-
* @see {@link https://lua-api.factorio.com/
|
667
|
+
* Used by labs.
|
668
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
265
669
|
*/
|
266
|
-
|
670
|
+
no_research_in_progress,
|
267
671
|
/**
|
268
|
-
*
|
269
|
-
* @see {@link https://lua-api.factorio.com/
|
672
|
+
* Used by mining drills.
|
673
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
270
674
|
*/
|
271
|
-
|
675
|
+
no_minable_resources,
|
272
676
|
/**
|
273
|
-
*
|
274
|
-
* @see {@link https://lua-api.factorio.com/
|
677
|
+
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
678
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
275
679
|
*/
|
276
|
-
|
680
|
+
low_input_fluid,
|
277
681
|
/**
|
278
|
-
*
|
279
|
-
* @see {@link https://lua-api.factorio.com/
|
682
|
+
* Used by crafting machines.
|
683
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
280
684
|
*/
|
281
|
-
|
282
|
-
|
283
|
-
|
284
|
-
|
285
|
-
|
286
|
-
|
287
|
-
|
288
|
-
|
289
|
-
|
290
|
-
|
291
|
-
|
292
|
-
|
293
|
-
|
294
|
-
|
295
|
-
|
296
|
-
|
297
|
-
|
298
|
-
|
299
|
-
|
300
|
-
|
301
|
-
|
302
|
-
|
303
|
-
|
304
|
-
|
305
|
-
|
306
|
-
|
307
|
-
|
308
|
-
|
309
|
-
|
310
|
-
|
311
|
-
|
312
|
-
|
313
|
-
|
314
|
-
|
315
|
-
|
316
|
-
|
317
|
-
|
318
|
-
|
319
|
-
|
320
|
-
|
321
|
-
|
322
|
-
|
323
|
-
|
324
|
-
|
325
|
-
|
326
|
-
|
327
|
-
|
328
|
-
|
329
|
-
|
330
|
-
|
331
|
-
|
332
|
-
|
333
|
-
|
334
|
-
|
335
|
-
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
342
|
-
|
343
|
-
|
344
|
-
|
685
|
+
fluid_ingredient_shortage,
|
686
|
+
/**
|
687
|
+
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
688
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.full_output Online documentation}
|
689
|
+
*/
|
690
|
+
full_output,
|
691
|
+
/**
|
692
|
+
* Used by crafting machines.
|
693
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
694
|
+
*/
|
695
|
+
item_ingredient_shortage,
|
696
|
+
/**
|
697
|
+
* Used by mining drills when the mining fluid is missing.
|
698
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
699
|
+
*/
|
700
|
+
missing_required_fluid,
|
701
|
+
/**
|
702
|
+
* Used by labs.
|
703
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
704
|
+
*/
|
705
|
+
missing_science_packs,
|
706
|
+
/**
|
707
|
+
* Used by inserters.
|
708
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
709
|
+
*/
|
710
|
+
waiting_for_source_items,
|
711
|
+
/**
|
712
|
+
* Used by inserters and mining drills.
|
713
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
714
|
+
*/
|
715
|
+
waiting_for_space_in_destination,
|
716
|
+
/**
|
717
|
+
* Used by the rocket silo.
|
718
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
719
|
+
*/
|
720
|
+
preparing_rocket_for_launch,
|
721
|
+
/**
|
722
|
+
* Used by the rocket silo.
|
723
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
724
|
+
*/
|
725
|
+
waiting_to_launch_rocket,
|
726
|
+
/**
|
727
|
+
* Used by the rocket silo.
|
728
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.launching_rocket Online documentation}
|
729
|
+
*/
|
730
|
+
launching_rocket,
|
731
|
+
/**
|
732
|
+
* Used by beacons.
|
733
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
734
|
+
*/
|
735
|
+
no_modules_to_transmit,
|
736
|
+
/**
|
737
|
+
* Used by roboports.
|
738
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
739
|
+
*/
|
740
|
+
recharging_after_power_outage,
|
741
|
+
/**
|
742
|
+
* Used by inserters targeting entity ghosts.
|
743
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
744
|
+
*/
|
745
|
+
waiting_for_target_to_be_built,
|
746
|
+
/**
|
747
|
+
* Used by inserters targeting rails.
|
748
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
749
|
+
*/
|
750
|
+
waiting_for_train,
|
751
|
+
/**
|
752
|
+
* Used by ammo turrets.
|
753
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.no_ammo Online documentation}
|
754
|
+
*/
|
755
|
+
no_ammo,
|
756
|
+
/**
|
757
|
+
* Used by heat energy sources.
|
758
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.low_temperature Online documentation}
|
759
|
+
*/
|
760
|
+
low_temperature,
|
761
|
+
/**
|
762
|
+
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
763
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.disabled Online documentation}
|
764
|
+
*/
|
765
|
+
disabled,
|
766
|
+
/**
|
767
|
+
* Used by lamps.
|
768
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
769
|
+
*/
|
770
|
+
turned_off_during_daytime,
|
771
|
+
/**
|
772
|
+
* Used by rail signals.
|
773
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.not_connected_to_rail Online documentation}
|
774
|
+
*/
|
775
|
+
not_connected_to_rail,
|
776
|
+
/**
|
777
|
+
* Used by rail signals.
|
778
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.entity_status.cant_divide_segments Online documentation}
|
779
|
+
*/
|
780
|
+
cant_divide_segments,
|
345
781
|
}
|
346
|
-
}
|
347
|
-
enum direction {
|
348
|
-
north = 0,
|
349
|
-
northeast = 1,
|
350
|
-
east = 2,
|
351
|
-
southeast = 3,
|
352
|
-
south = 4,
|
353
|
-
southwest = 5,
|
354
|
-
west = 6,
|
355
|
-
northwest = 7,
|
356
|
-
}
|
357
|
-
enum disconnect_reason {
|
358
|
-
quit,
|
359
|
-
dropped,
|
360
|
-
reconnect,
|
361
|
-
wrong_input,
|
362
|
-
desync_limit_reached,
|
363
|
-
cannot_keep_up,
|
364
|
-
afk,
|
365
|
-
kicked,
|
366
|
-
kicked_and_deleted,
|
367
|
-
banned,
|
368
|
-
switching_servers,
|
369
|
-
}
|
370
|
-
enum distraction {
|
371
|
-
/**
|
372
|
-
* Perform command even if someone attacks the unit.
|
373
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none Online documentation}
|
374
|
-
*/
|
375
|
-
none,
|
376
|
-
/**
|
377
|
-
* Attack closer enemy entities with force.
|
378
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy Online documentation}
|
379
|
-
*/
|
380
|
-
by_enemy,
|
381
|
-
/**
|
382
|
-
* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
|
383
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything Online documentation}
|
384
|
-
*/
|
385
|
-
by_anything,
|
386
|
-
/**
|
387
|
-
* Attack when attacked.
|
388
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage Online documentation}
|
389
|
-
*/
|
390
|
-
by_damage,
|
391
|
-
}
|
392
|
-
enum entity_status {
|
393
|
-
working,
|
394
|
-
normal,
|
395
|
-
no_power,
|
396
|
-
low_power,
|
397
|
-
no_fuel,
|
398
|
-
disabled_by_control_behavior,
|
399
|
-
opened_by_circuit_network,
|
400
|
-
closed_by_circuit_network,
|
401
|
-
disabled_by_script,
|
402
|
-
marked_for_deconstruction,
|
403
|
-
/**
|
404
|
-
* Used by generators and solar panels.
|
405
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network Online documentation}
|
406
|
-
*/
|
407
|
-
not_plugged_in_electric_network,
|
408
|
-
/**
|
409
|
-
* Used by power switches.
|
410
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected Online documentation}
|
411
|
-
*/
|
412
|
-
networks_connected,
|
413
|
-
/**
|
414
|
-
* Used by power switches.
|
415
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected Online documentation}
|
416
|
-
*/
|
417
|
-
networks_disconnected,
|
418
|
-
/**
|
419
|
-
* Used by accumulators.
|
420
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging Online documentation}
|
421
|
-
*/
|
422
|
-
charging,
|
423
|
-
/**
|
424
|
-
* Used by accumulators.
|
425
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging Online documentation}
|
426
|
-
*/
|
427
|
-
discharging,
|
428
|
-
/**
|
429
|
-
* Used by accumulators.
|
430
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged Online documentation}
|
431
|
-
*/
|
432
|
-
fully_charged,
|
433
|
-
/**
|
434
|
-
* Used by logistic containers.
|
435
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network Online documentation}
|
436
|
-
*/
|
437
|
-
out_of_logistic_network,
|
438
|
-
/**
|
439
|
-
* Used by assembling machines.
|
440
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe Online documentation}
|
441
|
-
*/
|
442
|
-
no_recipe,
|
443
|
-
/**
|
444
|
-
* Used by furnaces.
|
445
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients Online documentation}
|
446
|
-
*/
|
447
|
-
no_ingredients,
|
448
|
-
/**
|
449
|
-
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
450
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid Online documentation}
|
451
|
-
*/
|
452
|
-
no_input_fluid,
|
453
|
-
/**
|
454
|
-
* Used by labs.
|
455
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress Online documentation}
|
456
|
-
*/
|
457
|
-
no_research_in_progress,
|
458
|
-
/**
|
459
|
-
* Used by mining drills.
|
460
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources Online documentation}
|
461
|
-
*/
|
462
|
-
no_minable_resources,
|
463
|
-
/**
|
464
|
-
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
465
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid Online documentation}
|
466
|
-
*/
|
467
|
-
low_input_fluid,
|
468
|
-
/**
|
469
|
-
* Used by crafting machines.
|
470
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage Online documentation}
|
471
|
-
*/
|
472
|
-
fluid_ingredient_shortage,
|
473
|
-
/**
|
474
|
-
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result inventory, boiler has full output fluidbox.
|
475
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output Online documentation}
|
476
|
-
*/
|
477
|
-
full_output,
|
478
|
-
/**
|
479
|
-
* Used by crafting machines.
|
480
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage Online documentation}
|
481
|
-
*/
|
482
|
-
item_ingredient_shortage,
|
483
|
-
/**
|
484
|
-
* Used by mining drills when the mining fluid is missing.
|
485
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid Online documentation}
|
486
|
-
*/
|
487
|
-
missing_required_fluid,
|
488
|
-
/**
|
489
|
-
* Used by labs.
|
490
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs Online documentation}
|
491
|
-
*/
|
492
|
-
missing_science_packs,
|
493
|
-
/**
|
494
|
-
* Used by inserters.
|
495
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items Online documentation}
|
496
|
-
*/
|
497
|
-
waiting_for_source_items,
|
498
|
-
/**
|
499
|
-
* Used by inserters and mining drills.
|
500
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination Online documentation}
|
501
|
-
*/
|
502
|
-
waiting_for_space_in_destination,
|
503
|
-
/**
|
504
|
-
* Used by the rocket silo.
|
505
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch Online documentation}
|
506
|
-
*/
|
507
|
-
preparing_rocket_for_launch,
|
508
|
-
/**
|
509
|
-
* Used by the rocket silo.
|
510
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket Online documentation}
|
511
|
-
*/
|
512
|
-
waiting_to_launch_rocket,
|
513
|
-
/**
|
514
|
-
* Used by the rocket silo.
|
515
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket Online documentation}
|
516
|
-
*/
|
517
|
-
launching_rocket,
|
518
|
-
/**
|
519
|
-
* Used by beacons.
|
520
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit Online documentation}
|
521
|
-
*/
|
522
|
-
no_modules_to_transmit,
|
523
|
-
/**
|
524
|
-
* Used by roboports.
|
525
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage Online documentation}
|
526
|
-
*/
|
527
|
-
recharging_after_power_outage,
|
528
|
-
/**
|
529
|
-
* Used by inserters targeting entity ghosts.
|
530
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built Online documentation}
|
531
|
-
*/
|
532
|
-
waiting_for_target_to_be_built,
|
533
|
-
/**
|
534
|
-
* Used by inserters targeting rails.
|
535
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train Online documentation}
|
536
|
-
*/
|
537
|
-
waiting_for_train,
|
538
|
-
/**
|
539
|
-
* Used by ammo turrets.
|
540
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo Online documentation}
|
541
|
-
*/
|
542
|
-
no_ammo,
|
543
|
-
/**
|
544
|
-
* Used by heat energy sources.
|
545
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature Online documentation}
|
546
|
-
*/
|
547
|
-
low_temperature,
|
548
|
-
/**
|
549
|
-
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
550
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled Online documentation}
|
551
|
-
*/
|
552
|
-
disabled,
|
553
|
-
/**
|
554
|
-
* Used by lamps.
|
555
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime Online documentation}
|
556
|
-
*/
|
557
|
-
turned_off_during_daytime,
|
558
782
|
/**
|
559
|
-
*
|
560
|
-
* @see {@link https://lua-api.factorio.com/
|
783
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.89/events.html events page} for more info on what events contain and when they get raised.
|
784
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.events Online documentation}
|
561
785
|
*/
|
562
|
-
|
563
|
-
|
564
|
-
|
565
|
-
|
566
|
-
|
567
|
-
|
568
|
-
|
569
|
-
|
570
|
-
|
571
|
-
|
572
|
-
|
573
|
-
|
574
|
-
|
575
|
-
|
576
|
-
|
577
|
-
|
578
|
-
|
579
|
-
|
580
|
-
|
581
|
-
|
582
|
-
|
583
|
-
|
584
|
-
|
585
|
-
|
586
|
-
|
587
|
-
|
588
|
-
|
589
|
-
|
590
|
-
|
591
|
-
|
592
|
-
|
593
|
-
|
594
|
-
|
595
|
-
|
596
|
-
|
597
|
-
|
598
|
-
|
599
|
-
|
600
|
-
|
601
|
-
|
602
|
-
|
603
|
-
|
604
|
-
|
605
|
-
|
606
|
-
|
607
|
-
|
608
|
-
|
609
|
-
|
610
|
-
|
611
|
-
|
612
|
-
|
613
|
-
|
614
|
-
|
615
|
-
|
616
|
-
|
617
|
-
|
618
|
-
|
619
|
-
|
620
|
-
|
621
|
-
|
622
|
-
|
623
|
-
|
624
|
-
|
625
|
-
|
626
|
-
|
627
|
-
|
628
|
-
|
629
|
-
|
630
|
-
|
631
|
-
|
632
|
-
|
633
|
-
|
634
|
-
|
635
|
-
|
636
|
-
|
637
|
-
|
638
|
-
|
639
|
-
|
640
|
-
|
641
|
-
|
642
|
-
|
643
|
-
|
644
|
-
|
645
|
-
|
646
|
-
|
647
|
-
|
648
|
-
|
649
|
-
|
650
|
-
|
651
|
-
|
652
|
-
|
653
|
-
|
654
|
-
|
655
|
-
|
656
|
-
|
657
|
-
|
658
|
-
|
659
|
-
|
660
|
-
|
661
|
-
|
662
|
-
|
663
|
-
|
664
|
-
|
665
|
-
|
666
|
-
|
667
|
-
|
668
|
-
|
669
|
-
|
670
|
-
|
671
|
-
|
672
|
-
|
673
|
-
|
674
|
-
|
675
|
-
|
676
|
-
|
677
|
-
|
678
|
-
|
679
|
-
|
680
|
-
|
681
|
-
|
682
|
-
|
683
|
-
|
684
|
-
|
685
|
-
|
686
|
-
|
687
|
-
|
688
|
-
|
689
|
-
|
690
|
-
|
691
|
-
|
692
|
-
|
693
|
-
|
694
|
-
|
695
|
-
|
696
|
-
|
697
|
-
|
698
|
-
|
699
|
-
|
700
|
-
|
701
|
-
|
702
|
-
|
703
|
-
|
704
|
-
|
705
|
-
|
706
|
-
|
707
|
-
|
708
|
-
|
709
|
-
|
710
|
-
|
711
|
-
|
712
|
-
|
713
|
-
|
714
|
-
|
715
|
-
|
716
|
-
|
717
|
-
|
718
|
-
|
719
|
-
|
720
|
-
|
721
|
-
|
722
|
-
|
723
|
-
|
724
|
-
|
725
|
-
|
726
|
-
|
727
|
-
|
728
|
-
|
729
|
-
|
730
|
-
|
731
|
-
|
732
|
-
|
733
|
-
|
734
|
-
|
735
|
-
|
736
|
-
|
737
|
-
|
738
|
-
|
739
|
-
|
740
|
-
|
741
|
-
|
742
|
-
|
743
|
-
|
744
|
-
|
745
|
-
|
746
|
-
|
747
|
-
|
748
|
-
|
749
|
-
|
750
|
-
|
751
|
-
|
752
|
-
|
753
|
-
|
754
|
-
|
755
|
-
|
756
|
-
|
757
|
-
|
758
|
-
|
759
|
-
|
760
|
-
|
761
|
-
|
762
|
-
|
763
|
-
|
764
|
-
|
765
|
-
|
766
|
-
|
767
|
-
|
768
|
-
|
769
|
-
|
770
|
-
|
771
|
-
|
772
|
-
|
773
|
-
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
|
779
|
-
|
780
|
-
|
781
|
-
|
782
|
-
|
783
|
-
|
784
|
-
|
785
|
-
|
786
|
-
|
787
|
-
|
788
|
-
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
|
796
|
-
|
797
|
-
|
798
|
-
|
799
|
-
|
800
|
-
|
801
|
-
|
802
|
-
|
803
|
-
|
804
|
-
|
805
|
-
|
806
|
-
|
807
|
-
|
808
|
-
|
809
|
-
|
810
|
-
|
811
|
-
|
812
|
-
|
813
|
-
|
814
|
-
|
815
|
-
|
816
|
-
|
817
|
-
|
818
|
-
|
819
|
-
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
824
|
-
|
825
|
-
|
826
|
-
|
827
|
-
|
828
|
-
|
829
|
-
|
830
|
-
|
831
|
-
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
|
836
|
-
|
837
|
-
|
838
|
-
|
839
|
-
|
840
|
-
|
841
|
-
|
842
|
-
|
843
|
-
|
844
|
-
|
845
|
-
|
846
|
-
|
847
|
-
|
848
|
-
|
849
|
-
|
850
|
-
|
851
|
-
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
|
857
|
-
|
858
|
-
|
859
|
-
|
860
|
-
|
861
|
-
|
862
|
-
|
863
|
-
|
864
|
-
|
865
|
-
|
866
|
-
|
867
|
-
|
868
|
-
|
869
|
-
|
870
|
-
|
871
|
-
|
872
|
-
|
873
|
-
|
874
|
-
|
875
|
-
|
876
|
-
|
877
|
-
|
878
|
-
|
879
|
-
|
880
|
-
|
881
|
-
|
882
|
-
|
883
|
-
|
884
|
-
|
885
|
-
|
886
|
-
|
887
|
-
|
888
|
-
|
889
|
-
|
890
|
-
|
891
|
-
|
892
|
-
|
893
|
-
|
894
|
-
|
895
|
-
|
896
|
-
|
897
|
-
|
898
|
-
|
899
|
-
|
900
|
-
|
901
|
-
|
902
|
-
|
903
|
-
|
904
|
-
|
905
|
-
|
906
|
-
|
907
|
-
|
908
|
-
|
909
|
-
|
910
|
-
|
911
|
-
|
912
|
-
|
913
|
-
|
914
|
-
|
915
|
-
|
916
|
-
|
917
|
-
|
918
|
-
|
919
|
-
|
920
|
-
|
921
|
-
|
922
|
-
|
923
|
-
|
924
|
-
|
925
|
-
|
926
|
-
|
927
|
-
|
928
|
-
|
929
|
-
|
930
|
-
|
931
|
-
|
932
|
-
|
933
|
-
|
934
|
-
|
935
|
-
|
936
|
-
|
937
|
-
|
938
|
-
|
939
|
-
|
940
|
-
|
941
|
-
|
942
|
-
|
943
|
-
|
944
|
-
|
945
|
-
|
946
|
-
|
947
|
-
|
948
|
-
|
949
|
-
|
950
|
-
|
951
|
-
|
952
|
-
|
953
|
-
|
954
|
-
|
955
|
-
|
956
|
-
|
957
|
-
|
958
|
-
|
959
|
-
|
960
|
-
|
961
|
-
|
962
|
-
|
963
|
-
|
964
|
-
|
965
|
-
|
966
|
-
|
967
|
-
|
968
|
-
|
969
|
-
|
970
|
-
|
971
|
-
|
972
|
-
|
973
|
-
|
974
|
-
|
975
|
-
|
976
|
-
|
977
|
-
|
978
|
-
|
979
|
-
|
980
|
-
|
981
|
-
|
982
|
-
|
983
|
-
|
984
|
-
|
985
|
-
|
986
|
-
|
987
|
-
|
988
|
-
|
989
|
-
|
990
|
-
|
991
|
-
|
992
|
-
|
993
|
-
|
994
|
-
|
995
|
-
|
996
|
-
|
997
|
-
|
998
|
-
|
999
|
-
|
1000
|
-
|
1001
|
-
|
1002
|
-
|
1003
|
-
|
1004
|
-
|
1005
|
-
|
1006
|
-
|
1007
|
-
|
1008
|
-
|
1009
|
-
|
1010
|
-
|
1011
|
-
|
1012
|
-
|
1013
|
-
|
1014
|
-
|
1015
|
-
|
1016
|
-
|
1017
|
-
|
1018
|
-
|
1019
|
-
|
1020
|
-
|
1021
|
-
|
1022
|
-
|
1023
|
-
|
1024
|
-
|
1025
|
-
|
1026
|
-
|
1027
|
-
|
1028
|
-
|
1029
|
-
|
1030
|
-
|
1031
|
-
|
1032
|
-
|
1033
|
-
|
1034
|
-
|
1035
|
-
|
1036
|
-
|
1037
|
-
|
1038
|
-
|
1039
|
-
|
1040
|
-
|
1041
|
-
|
1042
|
-
|
1043
|
-
|
1044
|
-
|
1045
|
-
|
1046
|
-
|
1047
|
-
|
1048
|
-
|
1049
|
-
|
1050
|
-
|
1051
|
-
|
1052
|
-
|
1053
|
-
|
1054
|
-
|
1055
|
-
|
1056
|
-
|
1057
|
-
|
1058
|
-
|
1059
|
-
|
1060
|
-
|
1061
|
-
|
1062
|
-
|
1063
|
-
|
1064
|
-
|
1065
|
-
|
1066
|
-
|
1067
|
-
|
1068
|
-
|
1069
|
-
|
1070
|
-
|
1071
|
-
|
1072
|
-
|
1073
|
-
|
1074
|
-
|
1075
|
-
|
1076
|
-
|
1077
|
-
|
1078
|
-
|
1079
|
-
|
1080
|
-
|
1081
|
-
|
1082
|
-
|
1083
|
-
|
1084
|
-
|
1085
|
-
|
1086
|
-
|
1087
|
-
|
1088
|
-
|
1089
|
-
|
1090
|
-
|
1091
|
-
|
1092
|
-
|
1093
|
-
|
1094
|
-
|
1095
|
-
|
1096
|
-
|
1097
|
-
|
1098
|
-
|
1099
|
-
|
1100
|
-
|
1101
|
-
|
1102
|
-
|
1103
|
-
|
1104
|
-
|
1105
|
-
|
1106
|
-
|
1107
|
-
|
1108
|
-
|
1109
|
-
|
1110
|
-
|
1111
|
-
|
1112
|
-
|
1113
|
-
|
1114
|
-
|
1115
|
-
|
1116
|
-
|
1117
|
-
|
1118
|
-
|
1119
|
-
|
1120
|
-
|
1121
|
-
|
1122
|
-
|
1123
|
-
|
1124
|
-
|
1125
|
-
|
1126
|
-
|
1127
|
-
|
1128
|
-
|
1129
|
-
|
1130
|
-
|
1131
|
-
|
1132
|
-
|
1133
|
-
|
1134
|
-
|
1135
|
-
|
1136
|
-
|
1137
|
-
|
1138
|
-
|
1139
|
-
|
1140
|
-
|
1141
|
-
|
1142
|
-
|
1143
|
-
|
1144
|
-
|
1145
|
-
|
1146
|
-
|
1147
|
-
|
1148
|
-
|
1149
|
-
|
1150
|
-
|
1151
|
-
|
1152
|
-
|
1153
|
-
|
1154
|
-
|
1155
|
-
|
1156
|
-
|
1157
|
-
|
1158
|
-
|
1159
|
-
|
1160
|
-
|
1161
|
-
|
1162
|
-
|
1163
|
-
|
1164
|
-
|
1165
|
-
|
1166
|
-
|
1167
|
-
|
1168
|
-
|
1169
|
-
|
1170
|
-
|
1171
|
-
|
1172
|
-
|
1173
|
-
|
1174
|
-
|
1175
|
-
|
1176
|
-
|
1177
|
-
|
1178
|
-
|
1179
|
-
|
1180
|
-
|
1181
|
-
|
1182
|
-
|
1183
|
-
|
1184
|
-
|
1185
|
-
|
1186
|
-
|
1187
|
-
|
1188
|
-
|
1189
|
-
|
1190
|
-
|
1191
|
-
|
1192
|
-
|
1193
|
-
|
1194
|
-
|
1195
|
-
|
1196
|
-
|
1197
|
-
|
1198
|
-
|
1199
|
-
|
1200
|
-
|
1201
|
-
|
1202
|
-
|
1203
|
-
|
1204
|
-
|
1205
|
-
|
1206
|
-
|
1207
|
-
|
1208
|
-
|
1209
|
-
|
1210
|
-
|
1211
|
-
|
1212
|
-
|
1213
|
-
|
1214
|
-
|
1215
|
-
|
1216
|
-
|
1217
|
-
|
1218
|
-
|
1219
|
-
|
1220
|
-
|
1221
|
-
|
1222
|
-
|
1223
|
-
|
1224
|
-
|
1225
|
-
|
1226
|
-
|
1227
|
-
|
1228
|
-
|
1229
|
-
|
1230
|
-
|
1231
|
-
|
1232
|
-
|
1233
|
-
|
1234
|
-
|
1235
|
-
|
1236
|
-
|
1237
|
-
|
1238
|
-
|
1239
|
-
|
1240
|
-
|
1241
|
-
|
1242
|
-
|
1243
|
-
|
1244
|
-
|
1245
|
-
|
1246
|
-
|
1247
|
-
|
1248
|
-
|
1249
|
-
|
1250
|
-
|
1251
|
-
|
1252
|
-
|
1253
|
-
|
1254
|
-
|
1255
|
-
|
1256
|
-
|
1257
|
-
|
1258
|
-
|
1259
|
-
|
1260
|
-
|
1261
|
-
|
1262
|
-
|
1263
|
-
|
1264
|
-
|
1265
|
-
|
1266
|
-
|
1267
|
-
|
1268
|
-
|
1269
|
-
|
1270
|
-
|
1271
|
-
|
1272
|
-
|
1273
|
-
|
1274
|
-
|
1275
|
-
|
1276
|
-
|
1277
|
-
|
1278
|
-
|
1279
|
-
|
1280
|
-
|
1281
|
-
|
1282
|
-
|
1283
|
-
|
1284
|
-
|
1285
|
-
|
1286
|
-
|
1287
|
-
|
1288
|
-
|
1289
|
-
|
1290
|
-
|
1291
|
-
|
1292
|
-
|
1293
|
-
|
1294
|
-
|
1295
|
-
|
1296
|
-
|
1297
|
-
|
1298
|
-
|
1299
|
-
|
1300
|
-
|
1301
|
-
|
1302
|
-
|
1303
|
-
|
1304
|
-
|
1305
|
-
|
1306
|
-
|
1307
|
-
|
1308
|
-
|
1309
|
-
|
1310
|
-
|
1311
|
-
|
1312
|
-
|
1313
|
-
|
1314
|
-
|
1315
|
-
|
1316
|
-
|
1317
|
-
|
1318
|
-
|
1319
|
-
|
1320
|
-
|
1321
|
-
|
1322
|
-
|
1323
|
-
|
1324
|
-
|
1325
|
-
|
1326
|
-
|
1327
|
-
|
1328
|
-
|
1329
|
-
|
1330
|
-
|
1331
|
-
|
1332
|
-
|
1333
|
-
|
1334
|
-
|
1335
|
-
|
1336
|
-
|
1337
|
-
|
1338
|
-
|
1339
|
-
|
1340
|
-
|
1341
|
-
|
1342
|
-
|
1343
|
-
|
1344
|
-
|
1345
|
-
|
1346
|
-
|
1347
|
-
|
1348
|
-
|
1349
|
-
|
1350
|
-
*/
|
1351
|
-
const on_cutscene_started: EventId<OnCutsceneStartedEvent>
|
1352
|
-
/**
|
1353
|
-
* Event type: {@link OnCutsceneFinishedEvent}
|
1354
|
-
*/
|
1355
|
-
const on_cutscene_finished: EventId<OnCutsceneFinishedEvent>
|
1356
|
-
/**
|
1357
|
-
* Event type: {@link OnPlayerInputMethodChangedEvent}
|
1358
|
-
*/
|
1359
|
-
const on_player_input_method_changed: EventId<OnPlayerInputMethodChangedEvent>
|
1360
|
-
}
|
1361
|
-
/**
|
1362
|
-
* See the {@linkplain https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
|
1363
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.events Online documentation}
|
1364
|
-
*/
|
1365
|
-
type events = (typeof events)[keyof typeof events]
|
1366
|
-
enum flow_precision_index {
|
1367
|
-
five_seconds,
|
1368
|
-
one_minute,
|
1369
|
-
ten_minutes,
|
1370
|
-
one_hour,
|
1371
|
-
ten_hours,
|
1372
|
-
fifty_hours,
|
1373
|
-
two_hundred_fifty_hours,
|
1374
|
-
one_thousand_hours,
|
1375
|
-
}
|
1376
|
-
enum game_controller_interaction {
|
1377
|
-
/**
|
1378
|
-
* Game controller will always hover this element regardless of type or state.
|
1379
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.game_controller_interaction.always Online documentation}
|
1380
|
-
*/
|
1381
|
-
always,
|
786
|
+
namespace events {
|
787
|
+
/**
|
788
|
+
* Event type: {@link OnTickEvent}
|
789
|
+
*/
|
790
|
+
const on_tick: EventId<OnTickEvent>
|
791
|
+
/**
|
792
|
+
* Event type: {@link OnGuiClickEvent}
|
793
|
+
*/
|
794
|
+
const on_gui_click: EventId<OnGuiClickEvent>
|
795
|
+
/**
|
796
|
+
* Event type: {@link OnGuiConfirmedEvent}
|
797
|
+
*/
|
798
|
+
const on_gui_confirmed: EventId<OnGuiConfirmedEvent>
|
799
|
+
/**
|
800
|
+
* Event type: {@link OnGuiTextChangedEvent}
|
801
|
+
*/
|
802
|
+
const on_gui_text_changed: EventId<OnGuiTextChangedEvent>
|
803
|
+
/**
|
804
|
+
* Event type: {@link OnGuiCheckedStateChangedEvent}
|
805
|
+
*/
|
806
|
+
const on_gui_checked_state_changed: EventId<OnGuiCheckedStateChangedEvent>
|
807
|
+
/**
|
808
|
+
* Event type: {@link OnEntityDiedEvent}
|
809
|
+
*
|
810
|
+
* Event filter: {@link LuaEntityDiedEventFilter}
|
811
|
+
*/
|
812
|
+
const on_entity_died: EventId<OnEntityDiedEvent, LuaEntityDiedEventFilter>
|
813
|
+
/**
|
814
|
+
* Event type: {@link OnPostEntityDiedEvent}
|
815
|
+
*
|
816
|
+
* Event filter: {@link LuaPostEntityDiedEventFilter}
|
817
|
+
*/
|
818
|
+
const on_post_entity_died: EventId<OnPostEntityDiedEvent, LuaPostEntityDiedEventFilter>
|
819
|
+
/**
|
820
|
+
* Event type: {@link OnEntityDamagedEvent}
|
821
|
+
*
|
822
|
+
* Event filter: {@link LuaEntityDamagedEventFilter}
|
823
|
+
*/
|
824
|
+
const on_entity_damaged: EventId<OnEntityDamagedEvent, LuaEntityDamagedEventFilter>
|
825
|
+
/**
|
826
|
+
* Event type: {@link OnPickedUpItemEvent}
|
827
|
+
*/
|
828
|
+
const on_picked_up_item: EventId<OnPickedUpItemEvent>
|
829
|
+
/**
|
830
|
+
* Event type: {@link OnBuiltEntityEvent}
|
831
|
+
*
|
832
|
+
* Event filter: {@link LuaPlayerBuiltEntityEventFilter}
|
833
|
+
*/
|
834
|
+
const on_built_entity: EventId<OnBuiltEntityEvent, LuaPlayerBuiltEntityEventFilter>
|
835
|
+
/**
|
836
|
+
* Event type: {@link OnSectorScannedEvent}
|
837
|
+
*
|
838
|
+
* Event filter: {@link LuaSectorScannedEventFilter}
|
839
|
+
*/
|
840
|
+
const on_sector_scanned: EventId<OnSectorScannedEvent, LuaSectorScannedEventFilter>
|
841
|
+
/**
|
842
|
+
* Event type: {@link OnPlayerMinedItemEvent}
|
843
|
+
*/
|
844
|
+
const on_player_mined_item: EventId<OnPlayerMinedItemEvent>
|
845
|
+
/**
|
846
|
+
* Event type: {@link OnPreBuildEvent}
|
847
|
+
*/
|
848
|
+
const on_pre_build: EventId<OnPreBuildEvent>
|
849
|
+
/**
|
850
|
+
* Event type: {@link OnRocketLaunchedEvent}
|
851
|
+
*/
|
852
|
+
const on_rocket_launched: EventId<OnRocketLaunchedEvent>
|
853
|
+
/**
|
854
|
+
* Event type: {@link OnPrePlayerMinedItemEvent}
|
855
|
+
*
|
856
|
+
* Event filter: {@link LuaPrePlayerMinedEntityEventFilter}
|
857
|
+
*/
|
858
|
+
const on_pre_player_mined_item: EventId<OnPrePlayerMinedItemEvent, LuaPrePlayerMinedEntityEventFilter>
|
859
|
+
/**
|
860
|
+
* Event type: {@link OnChunkGeneratedEvent}
|
861
|
+
*/
|
862
|
+
const on_chunk_generated: EventId<OnChunkGeneratedEvent>
|
863
|
+
/**
|
864
|
+
* Event type: {@link OnPlayerCraftedItemEvent}
|
865
|
+
*/
|
866
|
+
const on_player_crafted_item: EventId<OnPlayerCraftedItemEvent>
|
867
|
+
/**
|
868
|
+
* Event type: {@link OnRobotBuiltEntityEvent}
|
869
|
+
*
|
870
|
+
* Event filter: {@link LuaRobotBuiltEntityEventFilter}
|
871
|
+
*/
|
872
|
+
const on_robot_built_entity: EventId<OnRobotBuiltEntityEvent, LuaRobotBuiltEntityEventFilter>
|
873
|
+
/**
|
874
|
+
* Event type: {@link OnRobotPreMinedEvent}
|
875
|
+
*
|
876
|
+
* Event filter: {@link LuaPreRobotMinedEntityEventFilter}
|
877
|
+
*/
|
878
|
+
const on_robot_pre_mined: EventId<OnRobotPreMinedEvent, LuaPreRobotMinedEntityEventFilter>
|
879
|
+
/**
|
880
|
+
* Event type: {@link OnRobotMinedEvent}
|
881
|
+
*/
|
882
|
+
const on_robot_mined: EventId<OnRobotMinedEvent>
|
883
|
+
/**
|
884
|
+
* Event type: {@link OnResearchStartedEvent}
|
885
|
+
*/
|
886
|
+
const on_research_started: EventId<OnResearchStartedEvent>
|
887
|
+
/**
|
888
|
+
* Event type: {@link OnResearchFinishedEvent}
|
889
|
+
*/
|
890
|
+
const on_research_finished: EventId<OnResearchFinishedEvent>
|
891
|
+
/**
|
892
|
+
* Event type: {@link OnResearchReversedEvent}
|
893
|
+
*/
|
894
|
+
const on_research_reversed: EventId<OnResearchReversedEvent>
|
895
|
+
/**
|
896
|
+
* Event type: {@link OnResearchCancelledEvent}
|
897
|
+
*/
|
898
|
+
const on_research_cancelled: EventId<OnResearchCancelledEvent>
|
899
|
+
/**
|
900
|
+
* Event type: {@link OnPlayerRotatedEntityEvent}
|
901
|
+
*/
|
902
|
+
const on_player_rotated_entity: EventId<OnPlayerRotatedEntityEvent>
|
903
|
+
/**
|
904
|
+
* Event type: {@link OnMarkedForDeconstructionEvent}
|
905
|
+
*
|
906
|
+
* Event filter: {@link LuaEntityMarkedForDeconstructionEventFilter}
|
907
|
+
*/
|
908
|
+
const on_marked_for_deconstruction: EventId<
|
909
|
+
OnMarkedForDeconstructionEvent,
|
910
|
+
LuaEntityMarkedForDeconstructionEventFilter
|
911
|
+
>
|
912
|
+
/**
|
913
|
+
* Event type: {@link OnCancelledDeconstructionEvent}
|
914
|
+
*
|
915
|
+
* Event filter: {@link LuaEntityDeconstructionCancelledEventFilter}
|
916
|
+
*/
|
917
|
+
const on_cancelled_deconstruction: EventId<
|
918
|
+
OnCancelledDeconstructionEvent,
|
919
|
+
LuaEntityDeconstructionCancelledEventFilter
|
920
|
+
>
|
921
|
+
/**
|
922
|
+
* Event type: {@link OnTriggerCreatedEntityEvent}
|
923
|
+
*/
|
924
|
+
const on_trigger_created_entity: EventId<OnTriggerCreatedEntityEvent>
|
925
|
+
/**
|
926
|
+
* Event type: {@link OnTriggerFiredArtilleryEvent}
|
927
|
+
*/
|
928
|
+
const on_trigger_fired_artillery: EventId<OnTriggerFiredArtilleryEvent>
|
929
|
+
/**
|
930
|
+
* Event type: {@link OnTrainChangedStateEvent}
|
931
|
+
*/
|
932
|
+
const on_train_changed_state: EventId<OnTrainChangedStateEvent>
|
933
|
+
/**
|
934
|
+
* Event type: {@link OnPlayerCreatedEvent}
|
935
|
+
*/
|
936
|
+
const on_player_created: EventId<OnPlayerCreatedEvent>
|
937
|
+
/**
|
938
|
+
* Event type: {@link OnResourceDepletedEvent}
|
939
|
+
*/
|
940
|
+
const on_resource_depleted: EventId<OnResourceDepletedEvent>
|
941
|
+
/**
|
942
|
+
* Event type: {@link OnPlayerDrivingChangedStateEvent}
|
943
|
+
*/
|
944
|
+
const on_player_driving_changed_state: EventId<OnPlayerDrivingChangedStateEvent>
|
945
|
+
/**
|
946
|
+
* Event type: {@link OnForceCreatedEvent}
|
947
|
+
*/
|
948
|
+
const on_force_created: EventId<OnForceCreatedEvent>
|
949
|
+
/**
|
950
|
+
* Event type: {@link OnForcesMergingEvent}
|
951
|
+
*/
|
952
|
+
const on_forces_merging: EventId<OnForcesMergingEvent>
|
953
|
+
/**
|
954
|
+
* Event type: {@link OnPlayerCursorStackChangedEvent}
|
955
|
+
*/
|
956
|
+
const on_player_cursor_stack_changed: EventId<OnPlayerCursorStackChangedEvent>
|
957
|
+
/**
|
958
|
+
* Event type: {@link OnPreEntitySettingsPastedEvent}
|
959
|
+
*/
|
960
|
+
const on_pre_entity_settings_pasted: EventId<OnPreEntitySettingsPastedEvent>
|
961
|
+
/**
|
962
|
+
* Event type: {@link OnEntitySettingsPastedEvent}
|
963
|
+
*/
|
964
|
+
const on_entity_settings_pasted: EventId<OnEntitySettingsPastedEvent>
|
965
|
+
/**
|
966
|
+
* Event type: {@link OnPlayerMainInventoryChangedEvent}
|
967
|
+
*/
|
968
|
+
const on_player_main_inventory_changed: EventId<OnPlayerMainInventoryChangedEvent>
|
969
|
+
/**
|
970
|
+
* Event type: {@link OnPlayerArmorInventoryChangedEvent}
|
971
|
+
*/
|
972
|
+
const on_player_armor_inventory_changed: EventId<OnPlayerArmorInventoryChangedEvent>
|
973
|
+
/**
|
974
|
+
* Event type: {@link OnPlayerAmmoInventoryChangedEvent}
|
975
|
+
*/
|
976
|
+
const on_player_ammo_inventory_changed: EventId<OnPlayerAmmoInventoryChangedEvent>
|
977
|
+
/**
|
978
|
+
* Event type: {@link OnPlayerGunInventoryChangedEvent}
|
979
|
+
*/
|
980
|
+
const on_player_gun_inventory_changed: EventId<OnPlayerGunInventoryChangedEvent>
|
981
|
+
/**
|
982
|
+
* Event type: {@link OnPlayerPlacedEquipmentEvent}
|
983
|
+
*/
|
984
|
+
const on_player_placed_equipment: EventId<OnPlayerPlacedEquipmentEvent>
|
985
|
+
/**
|
986
|
+
* Event type: {@link OnPlayerRemovedEquipmentEvent}
|
987
|
+
*/
|
988
|
+
const on_player_removed_equipment: EventId<OnPlayerRemovedEquipmentEvent>
|
989
|
+
/**
|
990
|
+
* Event type: {@link OnPrePlayerDiedEvent}
|
991
|
+
*/
|
992
|
+
const on_pre_player_died: EventId<OnPrePlayerDiedEvent>
|
993
|
+
/**
|
994
|
+
* Event type: {@link OnPlayerDiedEvent}
|
995
|
+
*/
|
996
|
+
const on_player_died: EventId<OnPlayerDiedEvent>
|
997
|
+
/**
|
998
|
+
* Event type: {@link OnPlayerRespawnedEvent}
|
999
|
+
*/
|
1000
|
+
const on_player_respawned: EventId<OnPlayerRespawnedEvent>
|
1001
|
+
/**
|
1002
|
+
* Event type: {@link OnPlayerJoinedGameEvent}
|
1003
|
+
*/
|
1004
|
+
const on_player_joined_game: EventId<OnPlayerJoinedGameEvent>
|
1005
|
+
/**
|
1006
|
+
* Event type: {@link OnPlayerLeftGameEvent}
|
1007
|
+
*/
|
1008
|
+
const on_player_left_game: EventId<OnPlayerLeftGameEvent>
|
1009
|
+
/**
|
1010
|
+
* Event type: {@link OnPlayerBuiltTileEvent}
|
1011
|
+
*/
|
1012
|
+
const on_player_built_tile: EventId<OnPlayerBuiltTileEvent>
|
1013
|
+
/**
|
1014
|
+
* Event type: {@link OnPlayerMinedTileEvent}
|
1015
|
+
*/
|
1016
|
+
const on_player_mined_tile: EventId<OnPlayerMinedTileEvent>
|
1017
|
+
/**
|
1018
|
+
* Event type: {@link OnRobotBuiltTileEvent}
|
1019
|
+
*/
|
1020
|
+
const on_robot_built_tile: EventId<OnRobotBuiltTileEvent>
|
1021
|
+
/**
|
1022
|
+
* Event type: {@link OnRobotMinedTileEvent}
|
1023
|
+
*/
|
1024
|
+
const on_robot_mined_tile: EventId<OnRobotMinedTileEvent>
|
1025
|
+
/**
|
1026
|
+
* Event type: {@link OnPlayerSelectedAreaEvent}
|
1027
|
+
*/
|
1028
|
+
const on_player_selected_area: EventId<OnPlayerSelectedAreaEvent>
|
1029
|
+
/**
|
1030
|
+
* Event type: {@link OnPlayerAltSelectedAreaEvent}
|
1031
|
+
*/
|
1032
|
+
const on_player_alt_selected_area: EventId<OnPlayerAltSelectedAreaEvent>
|
1033
|
+
/**
|
1034
|
+
* Event type: {@link OnPlayerChangedSurfaceEvent}
|
1035
|
+
*/
|
1036
|
+
const on_player_changed_surface: EventId<OnPlayerChangedSurfaceEvent>
|
1037
|
+
/**
|
1038
|
+
* Event type: {@link OnSelectedEntityChangedEvent}
|
1039
|
+
*/
|
1040
|
+
const on_selected_entity_changed: EventId<OnSelectedEntityChangedEvent>
|
1041
|
+
/**
|
1042
|
+
* Event type: {@link OnMarketItemPurchasedEvent}
|
1043
|
+
*/
|
1044
|
+
const on_market_item_purchased: EventId<OnMarketItemPurchasedEvent>
|
1045
|
+
/**
|
1046
|
+
* Event type: {@link OnPlayerDroppedItemEvent}
|
1047
|
+
*/
|
1048
|
+
const on_player_dropped_item: EventId<OnPlayerDroppedItemEvent>
|
1049
|
+
/**
|
1050
|
+
* Event type: {@link OnBiterBaseBuiltEvent}
|
1051
|
+
*/
|
1052
|
+
const on_biter_base_built: EventId<OnBiterBaseBuiltEvent>
|
1053
|
+
/**
|
1054
|
+
* Event type: {@link OnPlayerChangedForceEvent}
|
1055
|
+
*/
|
1056
|
+
const on_player_changed_force: EventId<OnPlayerChangedForceEvent>
|
1057
|
+
/**
|
1058
|
+
* Event type: {@link OnEntityRenamedEvent}
|
1059
|
+
*/
|
1060
|
+
const on_entity_renamed: EventId<OnEntityRenamedEvent>
|
1061
|
+
/**
|
1062
|
+
* Event type: {@link OnGuiSelectionStateChangedEvent}
|
1063
|
+
*/
|
1064
|
+
const on_gui_selection_state_changed: EventId<OnGuiSelectionStateChangedEvent>
|
1065
|
+
/**
|
1066
|
+
* Event type: {@link OnRuntimeModSettingChangedEvent}
|
1067
|
+
*/
|
1068
|
+
const on_runtime_mod_setting_changed: EventId<OnRuntimeModSettingChangedEvent>
|
1069
|
+
/**
|
1070
|
+
* Event type: {@link OnDifficultySettingsChangedEvent}
|
1071
|
+
*/
|
1072
|
+
const on_difficulty_settings_changed: EventId<OnDifficultySettingsChangedEvent>
|
1073
|
+
/**
|
1074
|
+
* Event type: {@link OnSurfaceCreatedEvent}
|
1075
|
+
*/
|
1076
|
+
const on_surface_created: EventId<OnSurfaceCreatedEvent>
|
1077
|
+
/**
|
1078
|
+
* Event type: {@link OnSurfaceDeletedEvent}
|
1079
|
+
*/
|
1080
|
+
const on_surface_deleted: EventId<OnSurfaceDeletedEvent>
|
1081
|
+
/**
|
1082
|
+
* Event type: {@link OnPreSurfaceDeletedEvent}
|
1083
|
+
*/
|
1084
|
+
const on_pre_surface_deleted: EventId<OnPreSurfaceDeletedEvent>
|
1085
|
+
/**
|
1086
|
+
* Event type: {@link OnPlayerMinedEntityEvent}
|
1087
|
+
*
|
1088
|
+
* Event filter: {@link LuaPlayerMinedEntityEventFilter}
|
1089
|
+
*/
|
1090
|
+
const on_player_mined_entity: EventId<OnPlayerMinedEntityEvent, LuaPlayerMinedEntityEventFilter>
|
1091
|
+
/**
|
1092
|
+
* Event type: {@link OnRobotMinedEntityEvent}
|
1093
|
+
*
|
1094
|
+
* Event filter: {@link LuaRobotMinedEntityEventFilter}
|
1095
|
+
*/
|
1096
|
+
const on_robot_mined_entity: EventId<OnRobotMinedEntityEvent, LuaRobotMinedEntityEventFilter>
|
1097
|
+
/**
|
1098
|
+
* Event type: {@link OnTrainCreatedEvent}
|
1099
|
+
*/
|
1100
|
+
const on_train_created: EventId<OnTrainCreatedEvent>
|
1101
|
+
/**
|
1102
|
+
* Event type: {@link OnGuiElemChangedEvent}
|
1103
|
+
*/
|
1104
|
+
const on_gui_elem_changed: EventId<OnGuiElemChangedEvent>
|
1105
|
+
/**
|
1106
|
+
* Event type: {@link OnPlayerSetupBlueprintEvent}
|
1107
|
+
*/
|
1108
|
+
const on_player_setup_blueprint: EventId<OnPlayerSetupBlueprintEvent>
|
1109
|
+
/**
|
1110
|
+
* Event type: {@link OnPlayerDeconstructedAreaEvent}
|
1111
|
+
*/
|
1112
|
+
const on_player_deconstructed_area: EventId<OnPlayerDeconstructedAreaEvent>
|
1113
|
+
/**
|
1114
|
+
* Event type: {@link OnPlayerConfiguredBlueprintEvent}
|
1115
|
+
*/
|
1116
|
+
const on_player_configured_blueprint: EventId<OnPlayerConfiguredBlueprintEvent>
|
1117
|
+
/**
|
1118
|
+
* Event type: {@link OnConsoleChatEvent}
|
1119
|
+
*/
|
1120
|
+
const on_console_chat: EventId<OnConsoleChatEvent>
|
1121
|
+
/**
|
1122
|
+
* Event type: {@link OnConsoleCommandEvent}
|
1123
|
+
*/
|
1124
|
+
const on_console_command: EventId<OnConsoleCommandEvent>
|
1125
|
+
/**
|
1126
|
+
* Event type: {@link OnPlayerRemovedEvent}
|
1127
|
+
*/
|
1128
|
+
const on_player_removed: EventId<OnPlayerRemovedEvent>
|
1129
|
+
/**
|
1130
|
+
* Event type: {@link OnPrePlayerRemovedEvent}
|
1131
|
+
*/
|
1132
|
+
const on_pre_player_removed: EventId<OnPrePlayerRemovedEvent>
|
1133
|
+
/**
|
1134
|
+
* Event type: {@link OnPlayerUsedCapsuleEvent}
|
1135
|
+
*/
|
1136
|
+
const on_player_used_capsule: EventId<OnPlayerUsedCapsuleEvent>
|
1137
|
+
/**
|
1138
|
+
* Event type: {@link ScriptRaisedBuiltEvent}
|
1139
|
+
*
|
1140
|
+
* Event filter: {@link LuaScriptRaisedBuiltEventFilter}
|
1141
|
+
*/
|
1142
|
+
const script_raised_built: EventId<ScriptRaisedBuiltEvent, LuaScriptRaisedBuiltEventFilter>
|
1143
|
+
/**
|
1144
|
+
* Event type: {@link ScriptRaisedDestroyEvent}
|
1145
|
+
*
|
1146
|
+
* Event filter: {@link LuaScriptRaisedDestroyEventFilter}
|
1147
|
+
*/
|
1148
|
+
const script_raised_destroy: EventId<ScriptRaisedDestroyEvent, LuaScriptRaisedDestroyEventFilter>
|
1149
|
+
/**
|
1150
|
+
* Event type: {@link ScriptRaisedReviveEvent}
|
1151
|
+
*
|
1152
|
+
* Event filter: {@link LuaScriptRaisedReviveEventFilter}
|
1153
|
+
*/
|
1154
|
+
const script_raised_revive: EventId<ScriptRaisedReviveEvent, LuaScriptRaisedReviveEventFilter>
|
1155
|
+
/**
|
1156
|
+
* Event type: {@link ScriptRaisedTeleportedEvent}
|
1157
|
+
*
|
1158
|
+
* Event filter: {@link LuaScriptRaisedTeleportedEventFilter}
|
1159
|
+
*/
|
1160
|
+
const script_raised_teleported: EventId<ScriptRaisedTeleportedEvent, LuaScriptRaisedTeleportedEventFilter>
|
1161
|
+
/**
|
1162
|
+
* Event type: {@link ScriptRaisedSetTilesEvent}
|
1163
|
+
*/
|
1164
|
+
const script_raised_set_tiles: EventId<ScriptRaisedSetTilesEvent>
|
1165
|
+
/**
|
1166
|
+
* Event type: {@link OnPlayerPromotedEvent}
|
1167
|
+
*/
|
1168
|
+
const on_player_promoted: EventId<OnPlayerPromotedEvent>
|
1169
|
+
/**
|
1170
|
+
* Event type: {@link OnPlayerDemotedEvent}
|
1171
|
+
*/
|
1172
|
+
const on_player_demoted: EventId<OnPlayerDemotedEvent>
|
1173
|
+
/**
|
1174
|
+
* Event type: {@link OnCombatRobotExpiredEvent}
|
1175
|
+
*/
|
1176
|
+
const on_combat_robot_expired: EventId<OnCombatRobotExpiredEvent>
|
1177
|
+
/**
|
1178
|
+
* Event type: {@link OnWorkerRobotExpiredEvent}
|
1179
|
+
*/
|
1180
|
+
const on_worker_robot_expired: EventId<OnWorkerRobotExpiredEvent>
|
1181
|
+
/**
|
1182
|
+
* Event type: {@link OnPlayerChangedPositionEvent}
|
1183
|
+
*/
|
1184
|
+
const on_player_changed_position: EventId<OnPlayerChangedPositionEvent>
|
1185
|
+
/**
|
1186
|
+
* Event type: {@link OnModItemOpenedEvent}
|
1187
|
+
*/
|
1188
|
+
const on_mod_item_opened: EventId<OnModItemOpenedEvent>
|
1189
|
+
/**
|
1190
|
+
* Event type: {@link OnGuiOpenedEvent}
|
1191
|
+
*/
|
1192
|
+
const on_gui_opened: EventId<OnGuiOpenedEvent>
|
1193
|
+
/**
|
1194
|
+
* Event type: {@link OnGuiClosedEvent}
|
1195
|
+
*/
|
1196
|
+
const on_gui_closed: EventId<OnGuiClosedEvent>
|
1197
|
+
/**
|
1198
|
+
* Event type: {@link OnGuiValueChangedEvent}
|
1199
|
+
*/
|
1200
|
+
const on_gui_value_changed: EventId<OnGuiValueChangedEvent>
|
1201
|
+
/**
|
1202
|
+
* Event type: {@link OnPlayerMutedEvent}
|
1203
|
+
*/
|
1204
|
+
const on_player_muted: EventId<OnPlayerMutedEvent>
|
1205
|
+
/**
|
1206
|
+
* Event type: {@link OnPlayerUnmutedEvent}
|
1207
|
+
*/
|
1208
|
+
const on_player_unmuted: EventId<OnPlayerUnmutedEvent>
|
1209
|
+
/**
|
1210
|
+
* Event type: {@link OnPlayerCheatModeEnabledEvent}
|
1211
|
+
*/
|
1212
|
+
const on_player_cheat_mode_enabled: EventId<OnPlayerCheatModeEnabledEvent>
|
1213
|
+
/**
|
1214
|
+
* Event type: {@link OnPlayerCheatModeDisabledEvent}
|
1215
|
+
*/
|
1216
|
+
const on_player_cheat_mode_disabled: EventId<OnPlayerCheatModeDisabledEvent>
|
1217
|
+
/**
|
1218
|
+
* Event type: {@link OnCharacterCorpseExpiredEvent}
|
1219
|
+
*/
|
1220
|
+
const on_character_corpse_expired: EventId<OnCharacterCorpseExpiredEvent>
|
1221
|
+
/**
|
1222
|
+
* Event type: {@link OnPreGhostDeconstructedEvent}
|
1223
|
+
*
|
1224
|
+
* Event filter: {@link LuaPreGhostDeconstructedEventFilter}
|
1225
|
+
*/
|
1226
|
+
const on_pre_ghost_deconstructed: EventId<OnPreGhostDeconstructedEvent, LuaPreGhostDeconstructedEventFilter>
|
1227
|
+
/**
|
1228
|
+
* Event type: {@link OnPreGhostUpgradedEvent}
|
1229
|
+
*
|
1230
|
+
* Event filter: {@link LuaPreGhostUpgradedEventFilter}
|
1231
|
+
*/
|
1232
|
+
const on_pre_ghost_upgraded: EventId<OnPreGhostUpgradedEvent, LuaPreGhostUpgradedEventFilter>
|
1233
|
+
/**
|
1234
|
+
* Event type: {@link OnPlayerPipetteEvent}
|
1235
|
+
*/
|
1236
|
+
const on_player_pipette: EventId<OnPlayerPipetteEvent>
|
1237
|
+
/**
|
1238
|
+
* Event type: {@link OnPlayerDisplayResolutionChangedEvent}
|
1239
|
+
*/
|
1240
|
+
const on_player_display_resolution_changed: EventId<OnPlayerDisplayResolutionChangedEvent>
|
1241
|
+
/**
|
1242
|
+
* Event type: {@link OnPlayerDisplayScaleChangedEvent}
|
1243
|
+
*/
|
1244
|
+
const on_player_display_scale_changed: EventId<OnPlayerDisplayScaleChangedEvent>
|
1245
|
+
/**
|
1246
|
+
* Event type: {@link OnPrePlayerCraftedItemEvent}
|
1247
|
+
*/
|
1248
|
+
const on_pre_player_crafted_item: EventId<OnPrePlayerCraftedItemEvent>
|
1249
|
+
/**
|
1250
|
+
* Event type: {@link OnPlayerCancelledCraftingEvent}
|
1251
|
+
*/
|
1252
|
+
const on_player_cancelled_crafting: EventId<OnPlayerCancelledCraftingEvent>
|
1253
|
+
/**
|
1254
|
+
* Event type: {@link OnChunkChartedEvent}
|
1255
|
+
*/
|
1256
|
+
const on_chunk_charted: EventId<OnChunkChartedEvent>
|
1257
|
+
/**
|
1258
|
+
* Event type: {@link OnTechnologyEffectsResetEvent}
|
1259
|
+
*/
|
1260
|
+
const on_technology_effects_reset: EventId<OnTechnologyEffectsResetEvent>
|
1261
|
+
/**
|
1262
|
+
* Event type: {@link OnForceResetEvent}
|
1263
|
+
*/
|
1264
|
+
const on_force_reset: EventId<OnForceResetEvent>
|
1265
|
+
/**
|
1266
|
+
* Event type: {@link OnLandMineArmedEvent}
|
1267
|
+
*/
|
1268
|
+
const on_land_mine_armed: EventId<OnLandMineArmedEvent>
|
1269
|
+
/**
|
1270
|
+
* Event type: {@link OnForcesMergedEvent}
|
1271
|
+
*/
|
1272
|
+
const on_forces_merged: EventId<OnForcesMergedEvent>
|
1273
|
+
/**
|
1274
|
+
* Event type: {@link OnPlayerTrashInventoryChangedEvent}
|
1275
|
+
*/
|
1276
|
+
const on_player_trash_inventory_changed: EventId<OnPlayerTrashInventoryChangedEvent>
|
1277
|
+
/**
|
1278
|
+
* Event type: {@link OnPrePlayerLeftGameEvent}
|
1279
|
+
*/
|
1280
|
+
const on_pre_player_left_game: EventId<OnPrePlayerLeftGameEvent>
|
1281
|
+
/**
|
1282
|
+
* Event type: {@link OnPreSurfaceClearedEvent}
|
1283
|
+
*/
|
1284
|
+
const on_pre_surface_cleared: EventId<OnPreSurfaceClearedEvent>
|
1285
|
+
/**
|
1286
|
+
* Event type: {@link OnSurfaceClearedEvent}
|
1287
|
+
*/
|
1288
|
+
const on_surface_cleared: EventId<OnSurfaceClearedEvent>
|
1289
|
+
/**
|
1290
|
+
* Event type: {@link OnChunkDeletedEvent}
|
1291
|
+
*/
|
1292
|
+
const on_chunk_deleted: EventId<OnChunkDeletedEvent>
|
1293
|
+
/**
|
1294
|
+
* Event type: {@link OnPreChunkDeletedEvent}
|
1295
|
+
*/
|
1296
|
+
const on_pre_chunk_deleted: EventId<OnPreChunkDeletedEvent>
|
1297
|
+
/**
|
1298
|
+
* Event type: {@link OnTrainScheduleChangedEvent}
|
1299
|
+
*/
|
1300
|
+
const on_train_schedule_changed: EventId<OnTrainScheduleChangedEvent>
|
1301
|
+
/**
|
1302
|
+
* Event type: {@link OnPlayerBannedEvent}
|
1303
|
+
*/
|
1304
|
+
const on_player_banned: EventId<OnPlayerBannedEvent>
|
1305
|
+
/**
|
1306
|
+
* Event type: {@link OnPlayerKickedEvent}
|
1307
|
+
*/
|
1308
|
+
const on_player_kicked: EventId<OnPlayerKickedEvent>
|
1309
|
+
/**
|
1310
|
+
* Event type: {@link OnPlayerUnbannedEvent}
|
1311
|
+
*/
|
1312
|
+
const on_player_unbanned: EventId<OnPlayerUnbannedEvent>
|
1313
|
+
/**
|
1314
|
+
* Event type: {@link OnRocketLaunchOrderedEvent}
|
1315
|
+
*/
|
1316
|
+
const on_rocket_launch_ordered: EventId<OnRocketLaunchOrderedEvent>
|
1317
|
+
/**
|
1318
|
+
* Event type: {@link OnScriptPathRequestFinishedEvent}
|
1319
|
+
*/
|
1320
|
+
const on_script_path_request_finished: EventId<OnScriptPathRequestFinishedEvent>
|
1321
|
+
/**
|
1322
|
+
* Event type: {@link OnAiCommandCompletedEvent}
|
1323
|
+
*/
|
1324
|
+
const on_ai_command_completed: EventId<OnAiCommandCompletedEvent>
|
1325
|
+
/**
|
1326
|
+
* Event type: {@link OnMarkedForUpgradeEvent}
|
1327
|
+
*
|
1328
|
+
* Event filter: {@link LuaEntityMarkedForUpgradeEventFilter}
|
1329
|
+
*/
|
1330
|
+
const on_marked_for_upgrade: EventId<OnMarkedForUpgradeEvent, LuaEntityMarkedForUpgradeEventFilter>
|
1331
|
+
/**
|
1332
|
+
* Event type: {@link OnCancelledUpgradeEvent}
|
1333
|
+
*
|
1334
|
+
* Event filter: {@link LuaUpgradeCancelledEventFilter}
|
1335
|
+
*/
|
1336
|
+
const on_cancelled_upgrade: EventId<OnCancelledUpgradeEvent, LuaUpgradeCancelledEventFilter>
|
1337
|
+
/**
|
1338
|
+
* Event type: {@link OnPlayerToggledMapEditorEvent}
|
1339
|
+
*/
|
1340
|
+
const on_player_toggled_map_editor: EventId<OnPlayerToggledMapEditorEvent>
|
1341
|
+
/**
|
1342
|
+
* Event type: {@link OnEntityClonedEvent}
|
1343
|
+
*
|
1344
|
+
* Event filter: {@link LuaEntityClonedEventFilter}
|
1345
|
+
*/
|
1346
|
+
const on_entity_cloned: EventId<OnEntityClonedEvent, LuaEntityClonedEventFilter>
|
1347
|
+
/**
|
1348
|
+
* Event type: {@link OnAreaClonedEvent}
|
1349
|
+
*/
|
1350
|
+
const on_area_cloned: EventId<OnAreaClonedEvent>
|
1351
|
+
/**
|
1352
|
+
* Event type: {@link OnBrushClonedEvent}
|
1353
|
+
*/
|
1354
|
+
const on_brush_cloned: EventId<OnBrushClonedEvent>
|
1355
|
+
/**
|
1356
|
+
* Event type: {@link OnGameCreatedFromScenarioEvent}
|
1357
|
+
*/
|
1358
|
+
const on_game_created_from_scenario: EventId<OnGameCreatedFromScenarioEvent>
|
1359
|
+
/**
|
1360
|
+
* Event type: {@link OnSurfaceImportedEvent}
|
1361
|
+
*/
|
1362
|
+
const on_surface_imported: EventId<OnSurfaceImportedEvent>
|
1363
|
+
/**
|
1364
|
+
* Event type: {@link OnSurfaceRenamedEvent}
|
1365
|
+
*/
|
1366
|
+
const on_surface_renamed: EventId<OnSurfaceRenamedEvent>
|
1367
|
+
/**
|
1368
|
+
* Event type: {@link OnPlayerToggledAltModeEvent}
|
1369
|
+
*/
|
1370
|
+
const on_player_toggled_alt_mode: EventId<OnPlayerToggledAltModeEvent>
|
1371
|
+
/**
|
1372
|
+
* Event type: {@link OnPlayerRepairedEntityEvent}
|
1373
|
+
*
|
1374
|
+
* Event filter: {@link LuaPlayerRepairedEntityEventFilter}
|
1375
|
+
*/
|
1376
|
+
const on_player_repaired_entity: EventId<OnPlayerRepairedEntityEvent, LuaPlayerRepairedEntityEventFilter>
|
1377
|
+
/**
|
1378
|
+
* Event type: {@link OnPlayerFastTransferredEvent}
|
1379
|
+
*/
|
1380
|
+
const on_player_fast_transferred: EventId<OnPlayerFastTransferredEvent>
|
1381
|
+
/**
|
1382
|
+
* Event type: {@link OnPreRobotExplodedCliffEvent}
|
1383
|
+
*/
|
1384
|
+
const on_pre_robot_exploded_cliff: EventId<OnPreRobotExplodedCliffEvent>
|
1385
|
+
/**
|
1386
|
+
* Event type: {@link OnRobotExplodedCliffEvent}
|
1387
|
+
*/
|
1388
|
+
const on_robot_exploded_cliff: EventId<OnRobotExplodedCliffEvent>
|
1389
|
+
/**
|
1390
|
+
* Event type: {@link OnEntitySpawnedEvent}
|
1391
|
+
*/
|
1392
|
+
const on_entity_spawned: EventId<OnEntitySpawnedEvent>
|
1393
|
+
/**
|
1394
|
+
* Event type: {@link OnCutsceneWaypointReachedEvent}
|
1395
|
+
*/
|
1396
|
+
const on_cutscene_waypoint_reached: EventId<OnCutsceneWaypointReachedEvent>
|
1397
|
+
/**
|
1398
|
+
* Event type: {@link OnUnitGroupCreatedEvent}
|
1399
|
+
*/
|
1400
|
+
const on_unit_group_created: EventId<OnUnitGroupCreatedEvent>
|
1401
|
+
/**
|
1402
|
+
* Event type: {@link OnUnitAddedToGroupEvent}
|
1403
|
+
*/
|
1404
|
+
const on_unit_added_to_group: EventId<OnUnitAddedToGroupEvent>
|
1405
|
+
/**
|
1406
|
+
* Event type: {@link OnUnitRemovedFromGroupEvent}
|
1407
|
+
*/
|
1408
|
+
const on_unit_removed_from_group: EventId<OnUnitRemovedFromGroupEvent>
|
1409
|
+
/**
|
1410
|
+
* Event type: {@link OnUnitGroupFinishedGatheringEvent}
|
1411
|
+
*/
|
1412
|
+
const on_unit_group_finished_gathering: EventId<OnUnitGroupFinishedGatheringEvent>
|
1413
|
+
/**
|
1414
|
+
* Event type: {@link OnBuildBaseArrivedEvent}
|
1415
|
+
*/
|
1416
|
+
const on_build_base_arrived: EventId<OnBuildBaseArrivedEvent>
|
1417
|
+
/**
|
1418
|
+
* Event type: {@link OnChartTagAddedEvent}
|
1419
|
+
*/
|
1420
|
+
const on_chart_tag_added: EventId<OnChartTagAddedEvent>
|
1421
|
+
/**
|
1422
|
+
* Event type: {@link OnChartTagModifiedEvent}
|
1423
|
+
*/
|
1424
|
+
const on_chart_tag_modified: EventId<OnChartTagModifiedEvent>
|
1425
|
+
/**
|
1426
|
+
* Event type: {@link OnChartTagRemovedEvent}
|
1427
|
+
*/
|
1428
|
+
const on_chart_tag_removed: EventId<OnChartTagRemovedEvent>
|
1429
|
+
/**
|
1430
|
+
* Event type: {@link OnLuaShortcutEvent}
|
1431
|
+
*/
|
1432
|
+
const on_lua_shortcut: EventId<OnLuaShortcutEvent>
|
1433
|
+
/**
|
1434
|
+
* Event type: {@link OnGuiLocationChangedEvent}
|
1435
|
+
*/
|
1436
|
+
const on_gui_location_changed: EventId<OnGuiLocationChangedEvent>
|
1437
|
+
/**
|
1438
|
+
* Event type: {@link OnGuiSelectedTabChangedEvent}
|
1439
|
+
*/
|
1440
|
+
const on_gui_selected_tab_changed: EventId<OnGuiSelectedTabChangedEvent>
|
1441
|
+
/**
|
1442
|
+
* Event type: {@link OnGuiSwitchStateChangedEvent}
|
1443
|
+
*/
|
1444
|
+
const on_gui_switch_state_changed: EventId<OnGuiSwitchStateChangedEvent>
|
1445
|
+
/**
|
1446
|
+
* Event type: {@link OnForceCeaseFireChangedEvent}
|
1447
|
+
*/
|
1448
|
+
const on_force_cease_fire_changed: EventId<OnForceCeaseFireChangedEvent>
|
1449
|
+
/**
|
1450
|
+
* Event type: {@link OnForceFriendsChangedEvent}
|
1451
|
+
*/
|
1452
|
+
const on_force_friends_changed: EventId<OnForceFriendsChangedEvent>
|
1453
|
+
/**
|
1454
|
+
* Event type: {@link OnStringTranslatedEvent}
|
1455
|
+
*/
|
1456
|
+
const on_string_translated: EventId<OnStringTranslatedEvent>
|
1457
|
+
/**
|
1458
|
+
* Event type: {@link OnScriptTriggerEffectEvent}
|
1459
|
+
*/
|
1460
|
+
const on_script_trigger_effect: EventId<OnScriptTriggerEffectEvent>
|
1461
|
+
/**
|
1462
|
+
* Event type: {@link OnPlayerSetQuickBarSlotEvent}
|
1463
|
+
*/
|
1464
|
+
const on_player_set_quick_bar_slot: EventId<OnPlayerSetQuickBarSlotEvent>
|
1465
|
+
/**
|
1466
|
+
* Event type: {@link OnPrePlayerToggledMapEditorEvent}
|
1467
|
+
*/
|
1468
|
+
const on_pre_player_toggled_map_editor: EventId<OnPrePlayerToggledMapEditorEvent>
|
1469
|
+
/**
|
1470
|
+
* Event type: {@link OnPreScriptInventoryResizedEvent}
|
1471
|
+
*/
|
1472
|
+
const on_pre_script_inventory_resized: EventId<OnPreScriptInventoryResizedEvent>
|
1473
|
+
/**
|
1474
|
+
* Event type: {@link OnScriptInventoryResizedEvent}
|
1475
|
+
*/
|
1476
|
+
const on_script_inventory_resized: EventId<OnScriptInventoryResizedEvent>
|
1477
|
+
/**
|
1478
|
+
* Event type: {@link OnEntityDestroyedEvent}
|
1479
|
+
*/
|
1480
|
+
const on_entity_destroyed: EventId<OnEntityDestroyedEvent>
|
1481
|
+
/**
|
1482
|
+
* Event type: {@link OnPlayerClickedGpsTagEvent}
|
1483
|
+
*/
|
1484
|
+
const on_player_clicked_gps_tag: EventId<OnPlayerClickedGpsTagEvent>
|
1485
|
+
/**
|
1486
|
+
* Event type: {@link OnPlayerFlushedFluidEvent}
|
1487
|
+
*/
|
1488
|
+
const on_player_flushed_fluid: EventId<OnPlayerFlushedFluidEvent>
|
1489
|
+
/**
|
1490
|
+
* Event type: {@link OnPermissionGroupEditedEvent}
|
1491
|
+
*/
|
1492
|
+
const on_permission_group_edited: EventId<OnPermissionGroupEditedEvent>
|
1493
|
+
/**
|
1494
|
+
* Event type: {@link OnPrePermissionStringImportedEvent}
|
1495
|
+
*/
|
1496
|
+
const on_pre_permission_string_imported: EventId<OnPrePermissionStringImportedEvent>
|
1497
|
+
/**
|
1498
|
+
* Event type: {@link OnPermissionStringImportedEvent}
|
1499
|
+
*/
|
1500
|
+
const on_permission_string_imported: EventId<OnPermissionStringImportedEvent>
|
1501
|
+
/**
|
1502
|
+
* Event type: {@link OnPrePermissionGroupDeletedEvent}
|
1503
|
+
*/
|
1504
|
+
const on_pre_permission_group_deleted: EventId<OnPrePermissionGroupDeletedEvent>
|
1505
|
+
/**
|
1506
|
+
* Event type: {@link OnPermissionGroupDeletedEvent}
|
1507
|
+
*/
|
1508
|
+
const on_permission_group_deleted: EventId<OnPermissionGroupDeletedEvent>
|
1509
|
+
/**
|
1510
|
+
* Event type: {@link OnPermissionGroupAddedEvent}
|
1511
|
+
*/
|
1512
|
+
const on_permission_group_added: EventId<OnPermissionGroupAddedEvent>
|
1513
|
+
/**
|
1514
|
+
* Event type: {@link OnCutsceneCancelledEvent}
|
1515
|
+
*/
|
1516
|
+
const on_cutscene_cancelled: EventId<OnCutsceneCancelledEvent>
|
1517
|
+
/**
|
1518
|
+
* Event type: {@link OnPlayerConfiguredSpiderRemoteEvent}
|
1519
|
+
*/
|
1520
|
+
const on_player_configured_spider_remote: EventId<OnPlayerConfiguredSpiderRemoteEvent>
|
1521
|
+
/**
|
1522
|
+
* Event type: {@link OnPlayerUsedSpiderRemoteEvent}
|
1523
|
+
*/
|
1524
|
+
const on_player_used_spider_remote: EventId<OnPlayerUsedSpiderRemoteEvent>
|
1525
|
+
/**
|
1526
|
+
* Event type: {@link OnSpiderCommandCompletedEvent}
|
1527
|
+
*/
|
1528
|
+
const on_spider_command_completed: EventId<OnSpiderCommandCompletedEvent>
|
1529
|
+
/**
|
1530
|
+
* Event type: {@link OnEntityLogisticSlotChangedEvent}
|
1531
|
+
*/
|
1532
|
+
const on_entity_logistic_slot_changed: EventId<OnEntityLogisticSlotChangedEvent>
|
1533
|
+
/**
|
1534
|
+
* Event type: {@link OnEquipmentInsertedEvent}
|
1535
|
+
*/
|
1536
|
+
const on_equipment_inserted: EventId<OnEquipmentInsertedEvent>
|
1537
|
+
/**
|
1538
|
+
* Event type: {@link OnEquipmentRemovedEvent}
|
1539
|
+
*/
|
1540
|
+
const on_equipment_removed: EventId<OnEquipmentRemovedEvent>
|
1541
|
+
/**
|
1542
|
+
* Event type: {@link OnPlayerReverseSelectedAreaEvent}
|
1543
|
+
*/
|
1544
|
+
const on_player_reverse_selected_area: EventId<OnPlayerReverseSelectedAreaEvent>
|
1545
|
+
/**
|
1546
|
+
* Event type: {@link OnPlayerAltReverseSelectedAreaEvent}
|
1547
|
+
*/
|
1548
|
+
const on_player_alt_reverse_selected_area: EventId<OnPlayerAltReverseSelectedAreaEvent>
|
1549
|
+
/**
|
1550
|
+
* Event type: {@link OnGuiHoverEvent}
|
1551
|
+
*/
|
1552
|
+
const on_gui_hover: EventId<OnGuiHoverEvent>
|
1553
|
+
/**
|
1554
|
+
* Event type: {@link OnGuiLeaveEvent}
|
1555
|
+
*/
|
1556
|
+
const on_gui_leave: EventId<OnGuiLeaveEvent>
|
1557
|
+
/**
|
1558
|
+
* Event type: {@link OnEntityColorChangedEvent}
|
1559
|
+
*/
|
1560
|
+
const on_entity_color_changed: EventId<OnEntityColorChangedEvent>
|
1561
|
+
/**
|
1562
|
+
* Event type: {@link OnCutsceneStartedEvent}
|
1563
|
+
*/
|
1564
|
+
const on_cutscene_started: EventId<OnCutsceneStartedEvent>
|
1565
|
+
/**
|
1566
|
+
* Event type: {@link OnCutsceneFinishedEvent}
|
1567
|
+
*/
|
1568
|
+
const on_cutscene_finished: EventId<OnCutsceneFinishedEvent>
|
1569
|
+
/**
|
1570
|
+
* Event type: {@link OnPlayerInputMethodChangedEvent}
|
1571
|
+
*/
|
1572
|
+
const on_player_input_method_changed: EventId<OnPlayerInputMethodChangedEvent>
|
1573
|
+
}
|
1382
1574
|
/**
|
1383
|
-
*
|
1384
|
-
* @see {@link https://lua-api.factorio.com/
|
1385
|
-
*/
|
1386
|
-
|
1575
|
+
* See the {@linkplain https://lua-api.factorio.com/1.1.89/events.html events page} for more info on what events contain and when they get raised.
|
1576
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.events Online documentation}
|
1577
|
+
*/
|
1578
|
+
type events = (typeof events)[keyof typeof events]
|
1579
|
+
enum flow_precision_index {
|
1580
|
+
five_seconds,
|
1581
|
+
one_minute,
|
1582
|
+
ten_minutes,
|
1583
|
+
one_hour,
|
1584
|
+
ten_hours,
|
1585
|
+
fifty_hours,
|
1586
|
+
two_hundred_fifty_hours,
|
1587
|
+
one_thousand_hours,
|
1588
|
+
}
|
1589
|
+
enum game_controller_interaction {
|
1590
|
+
/**
|
1591
|
+
* Game controller will always hover this element regardless of type or state.
|
1592
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.game_controller_interaction.always Online documentation}
|
1593
|
+
*/
|
1594
|
+
always,
|
1595
|
+
/**
|
1596
|
+
* Hover according to the element type and implementation.
|
1597
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.game_controller_interaction.never Online documentation}
|
1598
|
+
*/
|
1599
|
+
never,
|
1600
|
+
/**
|
1601
|
+
* Never hover this element with a game controller.
|
1602
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.game_controller_interaction.normal Online documentation}
|
1603
|
+
*/
|
1604
|
+
normal,
|
1605
|
+
}
|
1606
|
+
enum group_state {
|
1607
|
+
gathering,
|
1608
|
+
moving,
|
1609
|
+
attacking_distraction,
|
1610
|
+
attacking_target,
|
1611
|
+
finished,
|
1612
|
+
pathfinding,
|
1613
|
+
wander_in_group,
|
1614
|
+
}
|
1615
|
+
enum gui_type {
|
1616
|
+
none,
|
1617
|
+
entity,
|
1618
|
+
research,
|
1619
|
+
controller,
|
1620
|
+
production,
|
1621
|
+
item,
|
1622
|
+
bonus,
|
1623
|
+
trains,
|
1624
|
+
achievement,
|
1625
|
+
blueprint_library,
|
1626
|
+
equipment,
|
1627
|
+
logistic,
|
1628
|
+
other_player,
|
1629
|
+
permissions,
|
1630
|
+
tutorials,
|
1631
|
+
custom,
|
1632
|
+
server_management,
|
1633
|
+
player_management,
|
1634
|
+
tile,
|
1635
|
+
script_inventory,
|
1636
|
+
}
|
1637
|
+
enum input_action {
|
1638
|
+
activate_copy,
|
1639
|
+
activate_cut,
|
1640
|
+
activate_paste,
|
1641
|
+
add_permission_group,
|
1642
|
+
add_train_station,
|
1643
|
+
admin_action,
|
1644
|
+
alt_reverse_select_area,
|
1645
|
+
alt_select_area,
|
1646
|
+
alt_select_blueprint_entities,
|
1647
|
+
alternative_copy,
|
1648
|
+
begin_mining,
|
1649
|
+
begin_mining_terrain,
|
1650
|
+
build,
|
1651
|
+
build_rail,
|
1652
|
+
build_terrain,
|
1653
|
+
cancel_craft,
|
1654
|
+
cancel_deconstruct,
|
1655
|
+
cancel_new_blueprint,
|
1656
|
+
cancel_research,
|
1657
|
+
cancel_upgrade,
|
1658
|
+
change_active_character_tab,
|
1659
|
+
change_active_item_group_for_crafting,
|
1660
|
+
change_active_item_group_for_filters,
|
1661
|
+
change_active_quick_bar,
|
1662
|
+
change_arithmetic_combinator_parameters,
|
1663
|
+
change_decider_combinator_parameters,
|
1664
|
+
change_entity_label,
|
1665
|
+
change_item_description,
|
1666
|
+
change_item_label,
|
1667
|
+
change_multiplayer_config,
|
1668
|
+
change_picking_state,
|
1669
|
+
change_programmable_speaker_alert_parameters,
|
1670
|
+
change_programmable_speaker_circuit_parameters,
|
1671
|
+
change_programmable_speaker_parameters,
|
1672
|
+
change_riding_state,
|
1673
|
+
change_shooting_state,
|
1674
|
+
change_train_stop_station,
|
1675
|
+
change_train_wait_condition,
|
1676
|
+
change_train_wait_condition_data,
|
1677
|
+
clear_cursor,
|
1678
|
+
connect_rolling_stock,
|
1679
|
+
copy,
|
1680
|
+
copy_entity_settings,
|
1681
|
+
copy_opened_blueprint,
|
1682
|
+
copy_opened_item,
|
1683
|
+
craft,
|
1684
|
+
cursor_split,
|
1685
|
+
cursor_transfer,
|
1686
|
+
custom_input,
|
1687
|
+
cycle_blueprint_book_backwards,
|
1688
|
+
cycle_blueprint_book_forwards,
|
1689
|
+
deconstruct,
|
1690
|
+
delete_blueprint_library,
|
1691
|
+
delete_blueprint_record,
|
1692
|
+
delete_custom_tag,
|
1693
|
+
delete_permission_group,
|
1694
|
+
destroy_item,
|
1695
|
+
destroy_opened_item,
|
1696
|
+
disconnect_rolling_stock,
|
1697
|
+
drag_train_schedule,
|
1698
|
+
drag_train_wait_condition,
|
1699
|
+
drop_blueprint_record,
|
1700
|
+
drop_item,
|
1701
|
+
edit_blueprint_tool_preview,
|
1702
|
+
edit_custom_tag,
|
1703
|
+
edit_permission_group,
|
1704
|
+
export_blueprint,
|
1705
|
+
fast_entity_split,
|
1706
|
+
fast_entity_transfer,
|
1707
|
+
flush_opened_entity_fluid,
|
1708
|
+
flush_opened_entity_specific_fluid,
|
1709
|
+
go_to_train_station,
|
1710
|
+
grab_blueprint_record,
|
1711
|
+
gui_checked_state_changed,
|
1712
|
+
gui_click,
|
1713
|
+
gui_confirmed,
|
1714
|
+
gui_elem_changed,
|
1715
|
+
gui_hover,
|
1716
|
+
gui_leave,
|
1717
|
+
gui_location_changed,
|
1718
|
+
gui_selected_tab_changed,
|
1719
|
+
gui_selection_state_changed,
|
1720
|
+
gui_switch_state_changed,
|
1721
|
+
gui_text_changed,
|
1722
|
+
gui_value_changed,
|
1723
|
+
import_blueprint,
|
1724
|
+
import_blueprint_string,
|
1725
|
+
import_blueprints_filtered,
|
1726
|
+
import_permissions_string,
|
1727
|
+
inventory_split,
|
1728
|
+
inventory_transfer,
|
1729
|
+
launch_rocket,
|
1730
|
+
lua_shortcut,
|
1731
|
+
map_editor_action,
|
1732
|
+
market_offer,
|
1733
|
+
mod_settings_changed,
|
1734
|
+
open_achievements_gui,
|
1735
|
+
open_blueprint_library_gui,
|
1736
|
+
open_blueprint_record,
|
1737
|
+
open_bonus_gui,
|
1738
|
+
open_character_gui,
|
1739
|
+
open_current_vehicle_gui,
|
1740
|
+
open_equipment,
|
1741
|
+
open_gui,
|
1742
|
+
open_item,
|
1743
|
+
open_logistic_gui,
|
1744
|
+
open_mod_item,
|
1745
|
+
open_parent_of_opened_item,
|
1746
|
+
open_production_gui,
|
1747
|
+
open_technology_gui,
|
1748
|
+
open_tips_and_tricks_gui,
|
1749
|
+
open_train_gui,
|
1750
|
+
open_train_station_gui,
|
1751
|
+
open_trains_gui,
|
1752
|
+
paste_entity_settings,
|
1753
|
+
place_equipment,
|
1754
|
+
quick_bar_pick_slot,
|
1755
|
+
quick_bar_set_selected_page,
|
1756
|
+
quick_bar_set_slot,
|
1757
|
+
reassign_blueprint,
|
1758
|
+
remove_cables,
|
1759
|
+
remove_train_station,
|
1760
|
+
reset_assembling_machine,
|
1761
|
+
reset_item,
|
1762
|
+
reverse_select_area,
|
1763
|
+
rotate_entity,
|
1764
|
+
select_area,
|
1765
|
+
select_blueprint_entities,
|
1766
|
+
select_entity_slot,
|
1767
|
+
select_item,
|
1768
|
+
select_mapper_slot,
|
1769
|
+
select_next_valid_gun,
|
1770
|
+
select_tile_slot,
|
1771
|
+
send_spidertron,
|
1772
|
+
set_auto_launch_rocket,
|
1773
|
+
set_autosort_inventory,
|
1774
|
+
set_behavior_mode,
|
1775
|
+
set_car_weapons_control,
|
1776
|
+
set_circuit_condition,
|
1777
|
+
set_circuit_mode_of_operation,
|
1778
|
+
set_controller_logistic_trash_filter_item,
|
1779
|
+
set_deconstruction_item_tile_selection_mode,
|
1780
|
+
set_deconstruction_item_trees_and_rocks_only,
|
1781
|
+
set_entity_color,
|
1782
|
+
set_entity_energy_property,
|
1783
|
+
set_entity_logistic_trash_filter_item,
|
1784
|
+
set_filter,
|
1785
|
+
set_flat_controller_gui,
|
1786
|
+
set_heat_interface_mode,
|
1787
|
+
set_heat_interface_temperature,
|
1788
|
+
set_infinity_container_filter_item,
|
1789
|
+
set_infinity_container_remove_unfiltered_items,
|
1790
|
+
set_infinity_pipe_filter,
|
1791
|
+
set_inserter_max_stack_size,
|
1792
|
+
set_inventory_bar,
|
1793
|
+
set_linked_container_link_i_d,
|
1794
|
+
set_logistic_filter_item,
|
1795
|
+
set_logistic_filter_signal,
|
1796
|
+
set_player_color,
|
1797
|
+
set_recipe_notifications,
|
1798
|
+
set_request_from_buffers,
|
1799
|
+
set_research_finished_stops_game,
|
1800
|
+
set_signal,
|
1801
|
+
set_splitter_priority,
|
1802
|
+
set_train_stopped,
|
1803
|
+
set_trains_limit,
|
1804
|
+
set_vehicle_automatic_targeting_parameters,
|
1805
|
+
setup_assembling_machine,
|
1806
|
+
setup_blueprint,
|
1807
|
+
setup_single_blueprint_record,
|
1808
|
+
smart_pipette,
|
1809
|
+
spawn_item,
|
1810
|
+
stack_split,
|
1811
|
+
stack_transfer,
|
1812
|
+
start_repair,
|
1813
|
+
start_research,
|
1814
|
+
start_walking,
|
1815
|
+
stop_building_by_moving,
|
1816
|
+
switch_connect_to_logistic_network,
|
1817
|
+
switch_constant_combinator_state,
|
1818
|
+
switch_inserter_filter_mode_state,
|
1819
|
+
switch_power_switch_state,
|
1820
|
+
switch_to_rename_stop_gui,
|
1821
|
+
take_equipment,
|
1822
|
+
toggle_deconstruction_item_entity_filter_mode,
|
1823
|
+
toggle_deconstruction_item_tile_filter_mode,
|
1824
|
+
toggle_driving,
|
1825
|
+
toggle_enable_vehicle_logistics_while_moving,
|
1826
|
+
toggle_entity_logistic_requests,
|
1827
|
+
toggle_equipment_movement_bonus,
|
1828
|
+
toggle_map_editor,
|
1829
|
+
toggle_personal_logistic_requests,
|
1830
|
+
toggle_personal_roboport,
|
1831
|
+
toggle_show_entity_info,
|
1832
|
+
translate_string,
|
1833
|
+
undo,
|
1834
|
+
upgrade,
|
1835
|
+
upgrade_opened_blueprint_by_item,
|
1836
|
+
upgrade_opened_blueprint_by_record,
|
1837
|
+
use_artillery_remote,
|
1838
|
+
use_item,
|
1839
|
+
wire_dragging,
|
1840
|
+
write_to_console,
|
1841
|
+
}
|
1842
|
+
enum input_method {
|
1843
|
+
keyboard_and_mouse,
|
1844
|
+
game_controller,
|
1845
|
+
}
|
1846
|
+
enum inventory {
|
1847
|
+
fuel,
|
1848
|
+
burnt_result,
|
1849
|
+
chest,
|
1850
|
+
furnace_source,
|
1851
|
+
furnace_result,
|
1852
|
+
furnace_modules,
|
1853
|
+
character_main,
|
1854
|
+
character_guns,
|
1855
|
+
character_ammo,
|
1856
|
+
character_armor,
|
1857
|
+
character_vehicle,
|
1858
|
+
character_trash,
|
1859
|
+
god_main,
|
1860
|
+
editor_main,
|
1861
|
+
editor_guns,
|
1862
|
+
editor_ammo,
|
1863
|
+
editor_armor,
|
1864
|
+
roboport_robot,
|
1865
|
+
roboport_material,
|
1866
|
+
robot_cargo,
|
1867
|
+
robot_repair,
|
1868
|
+
assembling_machine_input,
|
1869
|
+
assembling_machine_output,
|
1870
|
+
assembling_machine_modules,
|
1871
|
+
lab_input,
|
1872
|
+
lab_modules,
|
1873
|
+
mining_drill_modules,
|
1874
|
+
item_main,
|
1875
|
+
rocket_silo_rocket,
|
1876
|
+
rocket_silo_result,
|
1877
|
+
rocket_silo_input,
|
1878
|
+
rocket_silo_output,
|
1879
|
+
rocket_silo_modules,
|
1880
|
+
rocket,
|
1881
|
+
car_trunk,
|
1882
|
+
car_ammo,
|
1883
|
+
cargo_wagon,
|
1884
|
+
turret_ammo,
|
1885
|
+
beacon_modules,
|
1886
|
+
character_corpse,
|
1887
|
+
artillery_turret_ammo,
|
1888
|
+
artillery_wagon_ammo,
|
1889
|
+
spider_trunk,
|
1890
|
+
spider_ammo,
|
1891
|
+
spider_trash,
|
1892
|
+
}
|
1893
|
+
enum logistic_member_index {
|
1894
|
+
logistic_container,
|
1895
|
+
vehicle_storage,
|
1896
|
+
character_requester,
|
1897
|
+
character_storage,
|
1898
|
+
character_provider,
|
1899
|
+
generic_on_off_behavior,
|
1900
|
+
}
|
1901
|
+
enum logistic_mode {
|
1902
|
+
none,
|
1903
|
+
active_provider,
|
1904
|
+
storage,
|
1905
|
+
requester,
|
1906
|
+
passive_provider,
|
1907
|
+
buffer,
|
1908
|
+
}
|
1909
|
+
enum mouse_button_type {
|
1910
|
+
none,
|
1911
|
+
left,
|
1912
|
+
right,
|
1913
|
+
middle,
|
1914
|
+
}
|
1387
1915
|
/**
|
1388
|
-
*
|
1389
|
-
* @see {@link https://lua-api.factorio.com/
|
1916
|
+
* A dictionary mapping all top-level prototypes by name to a list of their associated subtypes. This list is organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example, `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1917
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.prototypes Online documentation}
|
1390
1918
|
*/
|
1391
|
-
|
1392
|
-
|
1393
|
-
|
1394
|
-
gathering,
|
1395
|
-
moving,
|
1396
|
-
attacking_distraction,
|
1397
|
-
attacking_target,
|
1398
|
-
finished,
|
1399
|
-
pathfinding,
|
1400
|
-
wander_in_group,
|
1401
|
-
}
|
1402
|
-
enum gui_type {
|
1403
|
-
none,
|
1404
|
-
entity,
|
1405
|
-
research,
|
1406
|
-
controller,
|
1407
|
-
production,
|
1408
|
-
item,
|
1409
|
-
bonus,
|
1410
|
-
trains,
|
1411
|
-
achievement,
|
1412
|
-
blueprint_library,
|
1413
|
-
equipment,
|
1414
|
-
logistic,
|
1415
|
-
other_player,
|
1416
|
-
permissions,
|
1417
|
-
tutorials,
|
1418
|
-
custom,
|
1419
|
-
server_management,
|
1420
|
-
player_management,
|
1421
|
-
tile,
|
1422
|
-
script_inventory,
|
1423
|
-
}
|
1424
|
-
enum input_action {
|
1425
|
-
activate_copy,
|
1426
|
-
activate_cut,
|
1427
|
-
activate_paste,
|
1428
|
-
add_permission_group,
|
1429
|
-
add_train_station,
|
1430
|
-
admin_action,
|
1431
|
-
alt_reverse_select_area,
|
1432
|
-
alt_select_area,
|
1433
|
-
alt_select_blueprint_entities,
|
1434
|
-
alternative_copy,
|
1435
|
-
begin_mining,
|
1436
|
-
begin_mining_terrain,
|
1437
|
-
build,
|
1438
|
-
build_rail,
|
1439
|
-
build_terrain,
|
1440
|
-
cancel_craft,
|
1441
|
-
cancel_deconstruct,
|
1442
|
-
cancel_new_blueprint,
|
1443
|
-
cancel_research,
|
1444
|
-
cancel_upgrade,
|
1445
|
-
change_active_character_tab,
|
1446
|
-
change_active_item_group_for_crafting,
|
1447
|
-
change_active_item_group_for_filters,
|
1448
|
-
change_active_quick_bar,
|
1449
|
-
change_arithmetic_combinator_parameters,
|
1450
|
-
change_decider_combinator_parameters,
|
1451
|
-
change_entity_label,
|
1452
|
-
change_item_description,
|
1453
|
-
change_item_label,
|
1454
|
-
change_multiplayer_config,
|
1455
|
-
change_picking_state,
|
1456
|
-
change_programmable_speaker_alert_parameters,
|
1457
|
-
change_programmable_speaker_circuit_parameters,
|
1458
|
-
change_programmable_speaker_parameters,
|
1459
|
-
change_riding_state,
|
1460
|
-
change_shooting_state,
|
1461
|
-
change_train_stop_station,
|
1462
|
-
change_train_wait_condition,
|
1463
|
-
change_train_wait_condition_data,
|
1464
|
-
clear_cursor,
|
1465
|
-
connect_rolling_stock,
|
1466
|
-
copy,
|
1467
|
-
copy_entity_settings,
|
1468
|
-
copy_opened_blueprint,
|
1469
|
-
copy_opened_item,
|
1470
|
-
craft,
|
1471
|
-
cursor_split,
|
1472
|
-
cursor_transfer,
|
1473
|
-
custom_input,
|
1474
|
-
cycle_blueprint_book_backwards,
|
1475
|
-
cycle_blueprint_book_forwards,
|
1476
|
-
deconstruct,
|
1477
|
-
delete_blueprint_library,
|
1478
|
-
delete_blueprint_record,
|
1479
|
-
delete_custom_tag,
|
1480
|
-
delete_permission_group,
|
1481
|
-
destroy_item,
|
1482
|
-
destroy_opened_item,
|
1483
|
-
disconnect_rolling_stock,
|
1484
|
-
drag_train_schedule,
|
1485
|
-
drag_train_wait_condition,
|
1486
|
-
drop_blueprint_record,
|
1487
|
-
drop_item,
|
1488
|
-
edit_blueprint_tool_preview,
|
1489
|
-
edit_custom_tag,
|
1490
|
-
edit_permission_group,
|
1491
|
-
export_blueprint,
|
1492
|
-
fast_entity_split,
|
1493
|
-
fast_entity_transfer,
|
1494
|
-
flush_opened_entity_fluid,
|
1495
|
-
flush_opened_entity_specific_fluid,
|
1496
|
-
go_to_train_station,
|
1497
|
-
grab_blueprint_record,
|
1498
|
-
gui_checked_state_changed,
|
1499
|
-
gui_click,
|
1500
|
-
gui_confirmed,
|
1501
|
-
gui_elem_changed,
|
1502
|
-
gui_hover,
|
1503
|
-
gui_leave,
|
1504
|
-
gui_location_changed,
|
1505
|
-
gui_selected_tab_changed,
|
1506
|
-
gui_selection_state_changed,
|
1507
|
-
gui_switch_state_changed,
|
1508
|
-
gui_text_changed,
|
1509
|
-
gui_value_changed,
|
1510
|
-
import_blueprint,
|
1511
|
-
import_blueprint_string,
|
1512
|
-
import_blueprints_filtered,
|
1513
|
-
import_permissions_string,
|
1514
|
-
inventory_split,
|
1515
|
-
inventory_transfer,
|
1516
|
-
launch_rocket,
|
1517
|
-
lua_shortcut,
|
1518
|
-
map_editor_action,
|
1519
|
-
market_offer,
|
1520
|
-
mod_settings_changed,
|
1521
|
-
open_achievements_gui,
|
1522
|
-
open_blueprint_library_gui,
|
1523
|
-
open_blueprint_record,
|
1524
|
-
open_bonus_gui,
|
1525
|
-
open_character_gui,
|
1526
|
-
open_current_vehicle_gui,
|
1527
|
-
open_equipment,
|
1528
|
-
open_gui,
|
1529
|
-
open_item,
|
1530
|
-
open_logistic_gui,
|
1531
|
-
open_mod_item,
|
1532
|
-
open_parent_of_opened_item,
|
1533
|
-
open_production_gui,
|
1534
|
-
open_technology_gui,
|
1535
|
-
open_tips_and_tricks_gui,
|
1536
|
-
open_train_gui,
|
1537
|
-
open_train_station_gui,
|
1538
|
-
open_trains_gui,
|
1539
|
-
paste_entity_settings,
|
1540
|
-
place_equipment,
|
1541
|
-
quick_bar_pick_slot,
|
1542
|
-
quick_bar_set_selected_page,
|
1543
|
-
quick_bar_set_slot,
|
1544
|
-
reassign_blueprint,
|
1545
|
-
remove_cables,
|
1546
|
-
remove_train_station,
|
1547
|
-
reset_assembling_machine,
|
1548
|
-
reset_item,
|
1549
|
-
reverse_select_area,
|
1550
|
-
rotate_entity,
|
1551
|
-
select_area,
|
1552
|
-
select_blueprint_entities,
|
1553
|
-
select_entity_slot,
|
1554
|
-
select_item,
|
1555
|
-
select_mapper_slot,
|
1556
|
-
select_next_valid_gun,
|
1557
|
-
select_tile_slot,
|
1558
|
-
send_spidertron,
|
1559
|
-
set_auto_launch_rocket,
|
1560
|
-
set_autosort_inventory,
|
1561
|
-
set_behavior_mode,
|
1562
|
-
set_car_weapons_control,
|
1563
|
-
set_circuit_condition,
|
1564
|
-
set_circuit_mode_of_operation,
|
1565
|
-
set_controller_logistic_trash_filter_item,
|
1566
|
-
set_deconstruction_item_tile_selection_mode,
|
1567
|
-
set_deconstruction_item_trees_and_rocks_only,
|
1568
|
-
set_entity_color,
|
1569
|
-
set_entity_energy_property,
|
1570
|
-
set_entity_logistic_trash_filter_item,
|
1571
|
-
set_filter,
|
1572
|
-
set_flat_controller_gui,
|
1573
|
-
set_heat_interface_mode,
|
1574
|
-
set_heat_interface_temperature,
|
1575
|
-
set_infinity_container_filter_item,
|
1576
|
-
set_infinity_container_remove_unfiltered_items,
|
1577
|
-
set_infinity_pipe_filter,
|
1578
|
-
set_inserter_max_stack_size,
|
1579
|
-
set_inventory_bar,
|
1580
|
-
set_linked_container_link_i_d,
|
1581
|
-
set_logistic_filter_item,
|
1582
|
-
set_logistic_filter_signal,
|
1583
|
-
set_player_color,
|
1584
|
-
set_recipe_notifications,
|
1585
|
-
set_request_from_buffers,
|
1586
|
-
set_research_finished_stops_game,
|
1587
|
-
set_signal,
|
1588
|
-
set_splitter_priority,
|
1589
|
-
set_train_stopped,
|
1590
|
-
set_trains_limit,
|
1591
|
-
set_vehicle_automatic_targeting_parameters,
|
1592
|
-
setup_assembling_machine,
|
1593
|
-
setup_blueprint,
|
1594
|
-
setup_single_blueprint_record,
|
1595
|
-
smart_pipette,
|
1596
|
-
spawn_item,
|
1597
|
-
stack_split,
|
1598
|
-
stack_transfer,
|
1599
|
-
start_repair,
|
1600
|
-
start_research,
|
1601
|
-
start_walking,
|
1602
|
-
stop_building_by_moving,
|
1603
|
-
switch_connect_to_logistic_network,
|
1604
|
-
switch_constant_combinator_state,
|
1605
|
-
switch_inserter_filter_mode_state,
|
1606
|
-
switch_power_switch_state,
|
1607
|
-
switch_to_rename_stop_gui,
|
1608
|
-
take_equipment,
|
1609
|
-
toggle_deconstruction_item_entity_filter_mode,
|
1610
|
-
toggle_deconstruction_item_tile_filter_mode,
|
1611
|
-
toggle_driving,
|
1612
|
-
toggle_enable_vehicle_logistics_while_moving,
|
1613
|
-
toggle_entity_logistic_requests,
|
1614
|
-
toggle_equipment_movement_bonus,
|
1615
|
-
toggle_map_editor,
|
1616
|
-
toggle_personal_logistic_requests,
|
1617
|
-
toggle_personal_roboport,
|
1618
|
-
toggle_show_entity_info,
|
1619
|
-
translate_string,
|
1620
|
-
undo,
|
1621
|
-
upgrade,
|
1622
|
-
upgrade_opened_blueprint_by_item,
|
1623
|
-
upgrade_opened_blueprint_by_record,
|
1624
|
-
use_artillery_remote,
|
1625
|
-
use_item,
|
1626
|
-
wire_dragging,
|
1627
|
-
write_to_console,
|
1628
|
-
}
|
1629
|
-
enum input_method {
|
1630
|
-
keyboard_and_mouse,
|
1631
|
-
game_controller,
|
1632
|
-
}
|
1633
|
-
enum inventory {
|
1634
|
-
fuel,
|
1635
|
-
burnt_result,
|
1636
|
-
chest,
|
1637
|
-
furnace_source,
|
1638
|
-
furnace_result,
|
1639
|
-
furnace_modules,
|
1640
|
-
character_main,
|
1641
|
-
character_guns,
|
1642
|
-
character_ammo,
|
1643
|
-
character_armor,
|
1644
|
-
character_vehicle,
|
1645
|
-
character_trash,
|
1646
|
-
god_main,
|
1647
|
-
editor_main,
|
1648
|
-
editor_guns,
|
1649
|
-
editor_ammo,
|
1650
|
-
editor_armor,
|
1651
|
-
roboport_robot,
|
1652
|
-
roboport_material,
|
1653
|
-
robot_cargo,
|
1654
|
-
robot_repair,
|
1655
|
-
assembling_machine_input,
|
1656
|
-
assembling_machine_output,
|
1657
|
-
assembling_machine_modules,
|
1658
|
-
lab_input,
|
1659
|
-
lab_modules,
|
1660
|
-
mining_drill_modules,
|
1661
|
-
item_main,
|
1662
|
-
rocket_silo_rocket,
|
1663
|
-
rocket_silo_result,
|
1664
|
-
rocket_silo_input,
|
1665
|
-
rocket_silo_output,
|
1666
|
-
rocket_silo_modules,
|
1667
|
-
rocket,
|
1668
|
-
car_trunk,
|
1669
|
-
car_ammo,
|
1670
|
-
cargo_wagon,
|
1671
|
-
turret_ammo,
|
1672
|
-
beacon_modules,
|
1673
|
-
character_corpse,
|
1674
|
-
artillery_turret_ammo,
|
1675
|
-
artillery_wagon_ammo,
|
1676
|
-
spider_trunk,
|
1677
|
-
spider_ammo,
|
1678
|
-
spider_trash,
|
1679
|
-
}
|
1680
|
-
enum logistic_member_index {
|
1681
|
-
logistic_container,
|
1682
|
-
vehicle_storage,
|
1683
|
-
character_requester,
|
1684
|
-
character_storage,
|
1685
|
-
character_provider,
|
1686
|
-
generic_on_off_behavior,
|
1687
|
-
}
|
1688
|
-
enum logistic_mode {
|
1689
|
-
none,
|
1690
|
-
active_provider,
|
1691
|
-
storage,
|
1692
|
-
requester,
|
1693
|
-
passive_provider,
|
1694
|
-
buffer,
|
1695
|
-
}
|
1696
|
-
enum mouse_button_type {
|
1697
|
-
none,
|
1698
|
-
left,
|
1699
|
-
right,
|
1700
|
-
middle,
|
1701
|
-
}
|
1702
|
-
/**
|
1703
|
-
* A dictionary mapping all top-level prototypes by name to a list of their associated subtypes. This list is organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example, `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1704
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes Online documentation}
|
1705
|
-
*/
|
1706
|
-
const prototypes: {
|
1707
|
-
readonly [Type in string]?: {
|
1708
|
-
readonly [Name in string]?: 0 & {
|
1709
|
-
_notFalsyBrand: any
|
1919
|
+
const prototypes: {
|
1920
|
+
[type in keyof PrototypeMap]: {
|
1921
|
+
readonly [subtype in string]?: 0
|
1710
1922
|
}
|
1711
1923
|
}
|
1712
|
-
|
1713
|
-
enum rail_connection_direction {
|
1714
|
-
left,
|
1715
|
-
straight,
|
1716
|
-
right,
|
1717
|
-
none,
|
1718
|
-
}
|
1719
|
-
enum rail_direction {
|
1720
|
-
front,
|
1721
|
-
back,
|
1722
|
-
}
|
1723
|
-
enum relative_gui_position {
|
1724
|
-
top,
|
1725
|
-
bottom,
|
1726
|
-
left,
|
1727
|
-
right,
|
1728
|
-
}
|
1729
|
-
enum relative_gui_type {
|
1730
|
-
accumulator_gui,
|
1731
|
-
achievement_gui,
|
1732
|
-
additional_entity_info_gui,
|
1733
|
-
admin_gui,
|
1734
|
-
arithmetic_combinator_gui,
|
1735
|
-
armor_gui,
|
1736
|
-
assembling_machine_gui,
|
1737
|
-
assembling_machine_select_recipe_gui,
|
1738
|
-
beacon_gui,
|
1739
|
-
blueprint_book_gui,
|
1740
|
-
blueprint_library_gui,
|
1741
|
-
blueprint_setup_gui,
|
1742
|
-
bonus_gui,
|
1743
|
-
burner_equipment_gui,
|
1744
|
-
car_gui,
|
1745
|
-
constant_combinator_gui,
|
1746
|
-
container_gui,
|
1747
|
-
controller_gui,
|
1748
|
-
decider_combinator_gui,
|
1749
|
-
deconstruction_item_gui,
|
1750
|
-
electric_energy_interface_gui,
|
1751
|
-
electric_network_gui,
|
1752
|
-
entity_variations_gui,
|
1753
|
-
entity_with_energy_source_gui,
|
1754
|
-
equipment_grid_gui,
|
1755
|
-
furnace_gui,
|
1756
|
-
generic_on_off_entity_gui,
|
1757
|
-
heat_interface_gui,
|
1758
|
-
infinity_pipe_gui,
|
1759
|
-
inserter_gui,
|
1760
|
-
item_with_inventory_gui,
|
1761
|
-
lab_gui,
|
1762
|
-
lamp_gui,
|
1763
|
-
linked_container_gui,
|
1764
|
-
loader_gui,
|
1765
|
-
logistic_gui,
|
1766
|
-
market_gui,
|
1767
|
-
mining_drill_gui,
|
1768
|
-
other_player_gui,
|
1769
|
-
permissions_gui,
|
1770
|
-
pipe_gui,
|
1771
|
-
power_switch_gui,
|
1772
|
-
production_gui,
|
1773
|
-
programmable_speaker_gui,
|
1774
|
-
rail_chain_signal_gui,
|
1775
|
-
rail_signal_gui,
|
1776
|
-
reactor_gui,
|
1777
|
-
rename_stop_gui,
|
1778
|
-
resource_entity_gui,
|
1779
|
-
roboport_gui,
|
1780
|
-
rocket_silo_gui,
|
1781
|
-
script_inventory_gui,
|
1782
|
-
server_config_gui,
|
1783
|
-
spider_vehicle_gui,
|
1784
|
-
splitter_gui,
|
1785
|
-
standalone_character_gui,
|
1786
|
-
storage_tank_gui,
|
1787
|
-
tile_variations_gui,
|
1788
|
-
train_gui,
|
1789
|
-
train_stop_gui,
|
1790
|
-
trains_gui,
|
1791
|
-
transport_belt_gui,
|
1792
|
-
upgrade_item_gui,
|
1793
|
-
wall_gui,
|
1794
|
-
}
|
1795
|
-
enum render_mode {
|
1796
|
-
game,
|
1797
|
-
chart,
|
1798
|
-
chart_zoomed_in,
|
1799
|
-
}
|
1800
|
-
enum rich_text_setting {
|
1801
|
-
enabled,
|
1802
|
-
disabled,
|
1803
|
-
highlight,
|
1804
|
-
}
|
1805
|
-
namespace riding {
|
1806
|
-
enum acceleration {
|
1807
|
-
nothing,
|
1808
|
-
accelerating,
|
1809
|
-
braking,
|
1810
|
-
reversing,
|
1811
|
-
}
|
1812
|
-
enum direction {
|
1924
|
+
enum rail_connection_direction {
|
1813
1925
|
left,
|
1814
1926
|
straight,
|
1815
1927
|
right,
|
1928
|
+
none,
|
1929
|
+
}
|
1930
|
+
enum rail_direction {
|
1931
|
+
front,
|
1932
|
+
back,
|
1933
|
+
}
|
1934
|
+
enum relative_gui_position {
|
1935
|
+
top,
|
1936
|
+
bottom,
|
1937
|
+
left,
|
1938
|
+
right,
|
1939
|
+
}
|
1940
|
+
enum relative_gui_type {
|
1941
|
+
accumulator_gui,
|
1942
|
+
achievement_gui,
|
1943
|
+
additional_entity_info_gui,
|
1944
|
+
admin_gui,
|
1945
|
+
arithmetic_combinator_gui,
|
1946
|
+
armor_gui,
|
1947
|
+
assembling_machine_gui,
|
1948
|
+
assembling_machine_select_recipe_gui,
|
1949
|
+
beacon_gui,
|
1950
|
+
blueprint_book_gui,
|
1951
|
+
blueprint_library_gui,
|
1952
|
+
blueprint_setup_gui,
|
1953
|
+
bonus_gui,
|
1954
|
+
burner_equipment_gui,
|
1955
|
+
car_gui,
|
1956
|
+
constant_combinator_gui,
|
1957
|
+
container_gui,
|
1958
|
+
controller_gui,
|
1959
|
+
decider_combinator_gui,
|
1960
|
+
deconstruction_item_gui,
|
1961
|
+
electric_energy_interface_gui,
|
1962
|
+
electric_network_gui,
|
1963
|
+
entity_variations_gui,
|
1964
|
+
entity_with_energy_source_gui,
|
1965
|
+
equipment_grid_gui,
|
1966
|
+
furnace_gui,
|
1967
|
+
generic_on_off_entity_gui,
|
1968
|
+
heat_interface_gui,
|
1969
|
+
infinity_pipe_gui,
|
1970
|
+
inserter_gui,
|
1971
|
+
item_with_inventory_gui,
|
1972
|
+
lab_gui,
|
1973
|
+
lamp_gui,
|
1974
|
+
linked_container_gui,
|
1975
|
+
loader_gui,
|
1976
|
+
logistic_gui,
|
1977
|
+
market_gui,
|
1978
|
+
mining_drill_gui,
|
1979
|
+
other_player_gui,
|
1980
|
+
permissions_gui,
|
1981
|
+
pipe_gui,
|
1982
|
+
power_switch_gui,
|
1983
|
+
production_gui,
|
1984
|
+
programmable_speaker_gui,
|
1985
|
+
rail_chain_signal_gui,
|
1986
|
+
rail_signal_gui,
|
1987
|
+
reactor_gui,
|
1988
|
+
rename_stop_gui,
|
1989
|
+
resource_entity_gui,
|
1990
|
+
roboport_gui,
|
1991
|
+
rocket_silo_gui,
|
1992
|
+
script_inventory_gui,
|
1993
|
+
server_config_gui,
|
1994
|
+
spider_vehicle_gui,
|
1995
|
+
splitter_gui,
|
1996
|
+
standalone_character_gui,
|
1997
|
+
storage_tank_gui,
|
1998
|
+
tile_variations_gui,
|
1999
|
+
train_gui,
|
2000
|
+
train_stop_gui,
|
2001
|
+
trains_gui,
|
2002
|
+
transport_belt_gui,
|
2003
|
+
upgrade_item_gui,
|
2004
|
+
wall_gui,
|
2005
|
+
}
|
2006
|
+
enum render_mode {
|
2007
|
+
game,
|
2008
|
+
chart,
|
2009
|
+
chart_zoomed_in,
|
2010
|
+
}
|
2011
|
+
enum rich_text_setting {
|
2012
|
+
enabled,
|
2013
|
+
disabled,
|
2014
|
+
highlight,
|
2015
|
+
}
|
2016
|
+
namespace riding {
|
2017
|
+
enum acceleration {
|
2018
|
+
nothing,
|
2019
|
+
accelerating,
|
2020
|
+
braking,
|
2021
|
+
reversing,
|
2022
|
+
}
|
2023
|
+
enum direction {
|
2024
|
+
left,
|
2025
|
+
straight,
|
2026
|
+
right,
|
2027
|
+
}
|
2028
|
+
}
|
2029
|
+
enum rocket_silo_status {
|
2030
|
+
building_rocket,
|
2031
|
+
create_rocket,
|
2032
|
+
lights_blinking_open,
|
2033
|
+
doors_opening,
|
2034
|
+
doors_opened,
|
2035
|
+
rocket_rising,
|
2036
|
+
arms_advance,
|
2037
|
+
rocket_ready,
|
2038
|
+
launch_starting,
|
2039
|
+
engine_starting,
|
2040
|
+
arms_retract,
|
2041
|
+
rocket_flying,
|
2042
|
+
lights_blinking_close,
|
2043
|
+
doors_closing,
|
2044
|
+
launch_started,
|
2045
|
+
}
|
2046
|
+
enum shooting {
|
2047
|
+
not_shooting,
|
2048
|
+
shooting_enemies,
|
2049
|
+
shooting_selected,
|
1816
2050
|
}
|
1817
|
-
}
|
1818
|
-
enum rocket_silo_status {
|
1819
|
-
building_rocket,
|
1820
|
-
create_rocket,
|
1821
|
-
lights_blinking_open,
|
1822
|
-
doors_opening,
|
1823
|
-
doors_opened,
|
1824
|
-
rocket_rising,
|
1825
|
-
arms_advance,
|
1826
|
-
rocket_ready,
|
1827
|
-
launch_starting,
|
1828
|
-
engine_starting,
|
1829
|
-
arms_retract,
|
1830
|
-
rocket_flying,
|
1831
|
-
lights_blinking_close,
|
1832
|
-
doors_closing,
|
1833
|
-
launch_started,
|
1834
|
-
}
|
1835
|
-
enum shooting {
|
1836
|
-
not_shooting,
|
1837
|
-
shooting_enemies,
|
1838
|
-
shooting_selected,
|
1839
|
-
}
|
1840
|
-
/**
|
1841
|
-
* State of an ordinary rail signal.
|
1842
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state Online documentation}
|
1843
|
-
*/
|
1844
|
-
enum signal_state {
|
1845
|
-
/**
|
1846
|
-
* Green.
|
1847
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open Online documentation}
|
1848
|
-
*/
|
1849
|
-
open,
|
1850
|
-
/**
|
1851
|
-
* Red.
|
1852
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed Online documentation}
|
1853
|
-
*/
|
1854
|
-
closed,
|
1855
|
-
/**
|
1856
|
-
* Orange.
|
1857
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved Online documentation}
|
1858
|
-
*/
|
1859
|
-
reserved,
|
1860
|
-
/**
|
1861
|
-
* Red - From circuit network.
|
1862
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
1863
|
-
*/
|
1864
|
-
reserved_by_circuit_network,
|
1865
|
-
}
|
1866
|
-
enum train_state {
|
1867
|
-
/**
|
1868
|
-
* Normal state -- following the path.
|
1869
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path Online documentation}
|
1870
|
-
*/
|
1871
|
-
on_the_path,
|
1872
|
-
/**
|
1873
|
-
* Had path and lost it -- must stop.
|
1874
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost Online documentation}
|
1875
|
-
*/
|
1876
|
-
path_lost,
|
1877
|
-
/**
|
1878
|
-
* Doesn't have anywhere to go.
|
1879
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule Online documentation}
|
1880
|
-
*/
|
1881
|
-
no_schedule,
|
1882
|
-
/**
|
1883
|
-
* Has no path and is stopped.
|
1884
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path Online documentation}
|
1885
|
-
*/
|
1886
|
-
no_path,
|
1887
|
-
/**
|
1888
|
-
* Braking before a rail signal.
|
1889
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal Online documentation}
|
1890
|
-
*/
|
1891
|
-
arrive_signal,
|
1892
|
-
/**
|
1893
|
-
* Waiting at a signal.
|
1894
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal Online documentation}
|
1895
|
-
*/
|
1896
|
-
wait_signal,
|
1897
|
-
/**
|
1898
|
-
* Braking before a station.
|
1899
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station Online documentation}
|
1900
|
-
*/
|
1901
|
-
arrive_station,
|
1902
|
-
/**
|
1903
|
-
* Waiting at a station.
|
1904
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station Online documentation}
|
1905
|
-
*/
|
1906
|
-
wait_station,
|
1907
|
-
/**
|
1908
|
-
* Switched to manual control and has to stop.
|
1909
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop Online documentation}
|
1910
|
-
*/
|
1911
|
-
manual_control_stop,
|
1912
|
-
/**
|
1913
|
-
* Can move if user explicitly sits in and rides the train.
|
1914
|
-
* @see {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control Online documentation}
|
1915
|
-
*/
|
1916
|
-
manual_control,
|
1917
2051
|
/**
|
1918
|
-
*
|
1919
|
-
* @see {@link https://lua-api.factorio.com/
|
2052
|
+
* State of an ordinary rail signal.
|
2053
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.signal_state Online documentation}
|
1920
2054
|
*/
|
1921
|
-
|
1922
|
-
|
1923
|
-
|
1924
|
-
|
1925
|
-
|
1926
|
-
|
1927
|
-
|
1928
|
-
|
1929
|
-
|
1930
|
-
|
1931
|
-
|
1932
|
-
|
1933
|
-
|
1934
|
-
|
1935
|
-
|
1936
|
-
|
1937
|
-
|
1938
|
-
|
1939
|
-
|
1940
|
-
|
1941
|
-
|
1942
|
-
|
1943
|
-
|
2055
|
+
enum signal_state {
|
2056
|
+
/**
|
2057
|
+
* Green.
|
2058
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.signal_state.open Online documentation}
|
2059
|
+
*/
|
2060
|
+
open,
|
2061
|
+
/**
|
2062
|
+
* Red.
|
2063
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.signal_state.closed Online documentation}
|
2064
|
+
*/
|
2065
|
+
closed,
|
2066
|
+
/**
|
2067
|
+
* Orange.
|
2068
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.signal_state.reserved Online documentation}
|
2069
|
+
*/
|
2070
|
+
reserved,
|
2071
|
+
/**
|
2072
|
+
* Red - From circuit network.
|
2073
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.signal_state.reserved_by_circuit_network Online documentation}
|
2074
|
+
*/
|
2075
|
+
reserved_by_circuit_network,
|
2076
|
+
}
|
2077
|
+
enum train_state {
|
2078
|
+
/**
|
2079
|
+
* Normal state -- following the path.
|
2080
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.on_the_path Online documentation}
|
2081
|
+
*/
|
2082
|
+
on_the_path,
|
2083
|
+
/**
|
2084
|
+
* Had path and lost it -- must stop.
|
2085
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.path_lost Online documentation}
|
2086
|
+
*/
|
2087
|
+
path_lost,
|
2088
|
+
/**
|
2089
|
+
* Doesn't have anywhere to go.
|
2090
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.no_schedule Online documentation}
|
2091
|
+
*/
|
2092
|
+
no_schedule,
|
2093
|
+
/**
|
2094
|
+
* Has no path and is stopped.
|
2095
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.no_path Online documentation}
|
2096
|
+
*/
|
2097
|
+
no_path,
|
2098
|
+
/**
|
2099
|
+
* Braking before a rail signal.
|
2100
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.arrive_signal Online documentation}
|
2101
|
+
*/
|
2102
|
+
arrive_signal,
|
2103
|
+
/**
|
2104
|
+
* Waiting at a signal.
|
2105
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.wait_signal Online documentation}
|
2106
|
+
*/
|
2107
|
+
wait_signal,
|
2108
|
+
/**
|
2109
|
+
* Braking before a station.
|
2110
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.arrive_station Online documentation}
|
2111
|
+
*/
|
2112
|
+
arrive_station,
|
2113
|
+
/**
|
2114
|
+
* Waiting at a station.
|
2115
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.wait_station Online documentation}
|
2116
|
+
*/
|
2117
|
+
wait_station,
|
2118
|
+
/**
|
2119
|
+
* Switched to manual control and has to stop.
|
2120
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.manual_control_stop Online documentation}
|
2121
|
+
*/
|
2122
|
+
manual_control_stop,
|
2123
|
+
/**
|
2124
|
+
* Can move if user explicitly sits in and rides the train.
|
2125
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.manual_control Online documentation}
|
2126
|
+
*/
|
2127
|
+
manual_control,
|
2128
|
+
/**
|
2129
|
+
* Same as no_path but all candidate train stops are full
|
2130
|
+
* @see {@link https://lua-api.factorio.com/1.1.89/defines.html#defines.train_state.destination_full Online documentation}
|
2131
|
+
*/
|
2132
|
+
destination_full,
|
2133
|
+
}
|
2134
|
+
enum transport_line {
|
2135
|
+
left_line,
|
2136
|
+
right_line,
|
2137
|
+
left_underground_line,
|
2138
|
+
right_underground_line,
|
2139
|
+
secondary_left_line,
|
2140
|
+
secondary_right_line,
|
2141
|
+
left_split_line,
|
2142
|
+
right_split_line,
|
2143
|
+
secondary_left_split_line,
|
2144
|
+
secondary_right_split_line,
|
2145
|
+
}
|
2146
|
+
enum wire_connection_id {
|
2147
|
+
electric_pole,
|
2148
|
+
power_switch_left,
|
2149
|
+
power_switch_right,
|
2150
|
+
}
|
2151
|
+
enum wire_type {
|
2152
|
+
red,
|
2153
|
+
green,
|
2154
|
+
copper,
|
2155
|
+
}
|
1944
2156
|
}
|
1945
2157
|
}
|