typed-factorio 1.0.0-RC → 1.2.0
Sign up to get free protection for your applications and to get access to all the features.
- package/Changelog.md +21 -8
- package/generated/classes.d.ts +293 -138
- package/generated/concepts.d.ts +182 -84
- package/generated/defines.d.ts +9 -0
- package/generated/events.d.ts +64 -0
- package/package.json +1 -1
package/generated/concepts.d.ts
CHANGED
@@ -11,7 +11,7 @@
|
|
11
11
|
*
|
12
12
|
* As a special case, when the key is just the empty string, all the parameters will be concatenated (after processing, if any are localised strings). If there is only one parameter, it will be used as is.
|
13
13
|
*
|
14
|
-
* Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table) which will not be translated, as well as a number or
|
14
|
+
* Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table) which will not be translated, as well as a number, boolean or `nil`, which will be converted to their textual representation.
|
15
15
|
*
|
16
16
|
* {@link https://lua-api.factorio.com/latest/Concepts.html#LocalisedString View documentation}
|
17
17
|
* @example In the English translation, this will print `"No ammo"`; in the Czech translation, it will print `"Bez munice"`:
|
@@ -280,7 +280,7 @@ type BoundingBoxArray = readonly [left_top: MapPosition, right_bottom: MapPositi
|
|
280
280
|
* @example Explicit definition:
|
281
281
|
*
|
282
282
|
* ```
|
283
|
-
* {left_top = {-2, -3}, right_bottom = {5, 8}}
|
283
|
+
* {left_top = {x = -2, y = -3}, right_bottom = {x = 5, y = 8}}
|
284
284
|
* ```
|
285
285
|
* @example Shorthand:
|
286
286
|
*
|
@@ -1611,20 +1611,6 @@ type MapGenSize =
|
|
1611
1611
|
| "very-big"
|
1612
1612
|
| "very-good"
|
1613
1613
|
|
1614
|
-
interface AutoplaceSetting {
|
1615
|
-
readonly frequency: MapGenSize
|
1616
|
-
readonly size: MapGenSize
|
1617
|
-
readonly richness: MapGenSize
|
1618
|
-
}
|
1619
|
-
|
1620
|
-
interface AutoplaceSettings {
|
1621
|
-
/**
|
1622
|
-
* Whether missing autoplace names for this type should be default enabled.
|
1623
|
-
*/
|
1624
|
-
readonly treat_missing_as_default: boolean
|
1625
|
-
readonly settings: Record<string, AutoplaceSetting>
|
1626
|
-
}
|
1627
|
-
|
1628
1614
|
interface AutoplaceControl {
|
1629
1615
|
/**
|
1630
1616
|
* For things that are placed as spots such as ores and enemy bases, frequency is generally proportional to number of spots placed per unit area. For continuous features such as forests, frequency is how compressed the probability function is over distance, i.e. the inverse of 'scale' (similar to terrain_segmentation). When the {@link LuaAutoplaceControlPrototype} is of the category `"terrain"`, then scale is shown in the map generator GUI instead of frequency.
|
@@ -1640,6 +1626,14 @@ interface AutoplaceControl {
|
|
1640
1626
|
readonly richness: MapGenSize
|
1641
1627
|
}
|
1642
1628
|
|
1629
|
+
interface AutoplaceSettings {
|
1630
|
+
/**
|
1631
|
+
* Whether missing autoplace names for this type should be default enabled.
|
1632
|
+
*/
|
1633
|
+
readonly treat_missing_as_default: boolean
|
1634
|
+
readonly settings: Record<string, AutoplaceControl>
|
1635
|
+
}
|
1636
|
+
|
1643
1637
|
interface CliffPlacementSettings {
|
1644
1638
|
/**
|
1645
1639
|
* Name of the cliff prototype.
|
@@ -1758,6 +1752,26 @@ interface MapGenSettingsRead extends MapGenSettings {
|
|
1758
1752
|
readonly starting_points: MapPositionTable[]
|
1759
1753
|
}
|
1760
1754
|
|
1755
|
+
interface AdvancedMapGenSettings {
|
1756
|
+
readonly pollution: PollutionMapSettings
|
1757
|
+
readonly enemy_evolution: EnemyEvolutionMapSettings
|
1758
|
+
readonly enemy_expansion: EnemyExpansionMapSettings
|
1759
|
+
readonly difficulty_settings: DifficultySettings
|
1760
|
+
}
|
1761
|
+
|
1762
|
+
interface MapGenPreset {
|
1763
|
+
/**
|
1764
|
+
* The string used to alphabetically sort the presets. It is a simple string that has no additional semantic meaning.
|
1765
|
+
*/
|
1766
|
+
readonly order: string
|
1767
|
+
/**
|
1768
|
+
* Whether this is the preset that is selected by default.
|
1769
|
+
*/
|
1770
|
+
readonly default?: boolean
|
1771
|
+
readonly basic_settings?: MapGenSettingsRead
|
1772
|
+
readonly advanced_settings?: AdvancedMapGenSettings
|
1773
|
+
}
|
1774
|
+
|
1761
1775
|
interface SignalID {
|
1762
1776
|
/**
|
1763
1777
|
* `"item"`, `"fluid"`, or `"virtual"`.
|
@@ -2707,6 +2721,8 @@ type SpriteType =
|
|
2707
2721
|
/**
|
2708
2722
|
* It is specified by {@link string}. It can be either the name of a {@link https://wiki.factorio.com/Prototype/Sprite sprite prototype} defined in the data stage or a path in form "type/name".
|
2709
2723
|
*
|
2724
|
+
* The validity of a SpritePath can be verified at runtime using {@link LuaGameScript#is_valid_sprite_path LuaGameScript::is_valid_sprite_path}.
|
2725
|
+
*
|
2710
2726
|
* The supported types are:
|
2711
2727
|
* - `"item"` - for example "item/iron-plate" is the icon sprite of iron plate
|
2712
2728
|
* - `"entity"` - for example "entity/small-biter" is the icon sprite of the small biter
|
@@ -2728,6 +2744,8 @@ type SpritePath = string | `${SpriteType}/${string}`
|
|
2728
2744
|
/**
|
2729
2745
|
* A sound defined by a {@link string}. It can be either the name of a {@link https://wiki.factorio.com/Prototype/Sound sound prototype} defined in the data stage or a path in the form `"type/name"`. The latter option can be sorted into three categories.
|
2730
2746
|
*
|
2747
|
+
* The validity of a SoundPath can be verified at runtime using {@link LuaGameScript#is_valid_sound_path LuaGameScript::is_valid_sound_path}.
|
2748
|
+
*
|
2731
2749
|
* The utility and ambient types each contain general use sound prototypes defined by the game itself.
|
2732
2750
|
* - `"utility"` - Uses the {@link https://wiki.factorio.com/Prototype/UtilitySounds UtilitySounds} prototype. Example: `"utility/wire_connect_pole"`
|
2733
2751
|
* - `"ambient"` - Uses {@link https://wiki.factorio.com/Prototype/AmbientSound AmbientSound} prototypes. Example: `"ambient/resource-deficiency"`
|
@@ -2787,32 +2805,105 @@ interface ModuleEffects {
|
|
2787
2805
|
* This is a set of flags given as a dictionary[{@link string} → {@link boolean}]. When a flag is set, it is present in the dictionary with the value `true`. Unset flags aren't present in the dictionary at all. So, the boolean value is meaningless and exists just for easy table lookup if a flag is set.
|
2788
2806
|
*
|
2789
2807
|
* {@link https://lua-api.factorio.com/latest/Concepts.html#EntityPrototypeFlags View documentation}
|
2808
|
+
* @remarks By default, none of these flags are set.
|
2790
2809
|
*/
|
2791
2810
|
interface EntityPrototypeFlags {
|
2811
|
+
/**
|
2812
|
+
* Prevents the entity from being rotated before or after placement.
|
2813
|
+
*/
|
2792
2814
|
readonly "not-rotatable"?: boolean
|
2815
|
+
/**
|
2816
|
+
* Determines the default force when placing entities in the map editor and using the "AUTO" option for the force.
|
2817
|
+
*/
|
2793
2818
|
readonly "placeable-neutral"?: boolean
|
2819
|
+
/**
|
2820
|
+
* Determines the default force when placing entities in the map editor and using the "AUTO" option for the force.
|
2821
|
+
*/
|
2794
2822
|
readonly "placeable-player"?: boolean
|
2823
|
+
/**
|
2824
|
+
* Determines the default force when placing entities in the map editor and using the "AUTO" option for the force.
|
2825
|
+
*/
|
2795
2826
|
readonly "placeable-enemy"?: boolean
|
2827
|
+
/**
|
2828
|
+
* Determines whether the entity needs to be aligned with the invisible grid within the world. Most entities are confined in this way, with a few exceptions such as trees and land mines.
|
2829
|
+
*/
|
2796
2830
|
readonly "placeable-off-grid"?: boolean
|
2831
|
+
/**
|
2832
|
+
* Makes it possible to blueprint, deconstruct, and repair the entity (which can be turned off again using the specific flags). Makes it possible for the biter AI to target the entity as a distraction. Enables dust to automatically be created when building the entity. If the entity does not have a `map_color` set, this flag makes the entity appear on the map with the default color specified by the UtilityConstants.
|
2833
|
+
*/
|
2797
2834
|
readonly "player-creation"?: boolean
|
2835
|
+
/**
|
2836
|
+
* Uses 45 degree angle increments when selecting direction.
|
2837
|
+
*/
|
2798
2838
|
readonly "building-direction-8-way"?: boolean
|
2839
|
+
/**
|
2840
|
+
* Used to automatically detect the proper direction of the entity if possible. Used by the pump, train stop, and train signal by default.
|
2841
|
+
*/
|
2799
2842
|
readonly "filter-directions"?: boolean
|
2843
|
+
/**
|
2844
|
+
* Fast replace will not apply when building while moving.
|
2845
|
+
*/
|
2800
2846
|
readonly "fast-replaceable-no-build-while-moving"?: boolean
|
2847
|
+
/**
|
2848
|
+
* Used to specify that the entity breathes air, and is thus affected by poison.
|
2849
|
+
*/
|
2801
2850
|
readonly "breaths-air"?: boolean
|
2851
|
+
/**
|
2852
|
+
* Used to specify that the entity can not be 'healed' by repair packs.
|
2853
|
+
*/
|
2802
2854
|
readonly "not-repairable"?: boolean
|
2855
|
+
/**
|
2856
|
+
* Prevents the entity from being drawn on the map.
|
2857
|
+
*/
|
2803
2858
|
readonly "not-on-map"?: boolean
|
2859
|
+
/**
|
2860
|
+
* Prevents the entity from being deconstructed.
|
2861
|
+
*/
|
2804
2862
|
readonly "not-deconstructable"?: boolean
|
2863
|
+
/**
|
2864
|
+
* Prevents the entity from being part of a blueprint.
|
2865
|
+
*/
|
2805
2866
|
readonly "not-blueprintable"?: boolean
|
2867
|
+
/**
|
2868
|
+
* Hides the entity from the bonus GUI and from the "made in"-property of recipe tooltips.
|
2869
|
+
*/
|
2806
2870
|
readonly hidden?: boolean
|
2871
|
+
/**
|
2872
|
+
* Hides the alt-info of this entity when in alt-mode.
|
2873
|
+
*/
|
2807
2874
|
readonly "hide-alt-info"?: boolean
|
2875
|
+
/**
|
2876
|
+
* Does not fast replace this entity over other entity types when building while moving.
|
2877
|
+
*/
|
2808
2878
|
readonly "fast-replaceable-no-cross-type-while-moving"?: boolean
|
2809
2879
|
readonly "no-gap-fill-while-building"?: boolean
|
2880
|
+
/**
|
2881
|
+
* Does not apply fire stickers to the entity.
|
2882
|
+
*/
|
2810
2883
|
readonly "not-flammable"?: boolean
|
2884
|
+
/**
|
2885
|
+
* Prevents inserters and loaders from taking items from this entity.
|
2886
|
+
*/
|
2811
2887
|
readonly "no-automated-item-removal"?: boolean
|
2888
|
+
/**
|
2889
|
+
* Prevents inserters and loaders from inserting items into this entity.
|
2890
|
+
*/
|
2812
2891
|
readonly "no-automated-item-insertion"?: boolean
|
2892
|
+
/**
|
2893
|
+
* Prevents the entity from being copy-pasted.
|
2894
|
+
*/
|
2813
2895
|
readonly "no-copy-paste"?: boolean
|
2896
|
+
/**
|
2897
|
+
* Disallows selection of the entity even when a selection box is specified for other reasons. For example, selection boxes are used to determine the size of outlines to be shown when highlighting entities inside electric pole ranges.
|
2898
|
+
*/
|
2814
2899
|
readonly "not-selectable-in-game"?: boolean
|
2900
|
+
/**
|
2901
|
+
* Prevents the entity from being selected by the upgrade planner.
|
2902
|
+
*/
|
2815
2903
|
readonly "not-upgradable"?: boolean
|
2904
|
+
/**
|
2905
|
+
* Prevents the entity from being shown in the kill statistics.
|
2906
|
+
*/
|
2816
2907
|
readonly "not-in-kill-statistics"?: boolean
|
2817
2908
|
}
|
2818
2909
|
|
@@ -2820,18 +2911,52 @@ interface EntityPrototypeFlags {
|
|
2820
2911
|
* This is a set of flags given as dictionary[{@link string} → {@link boolean}]. When a flag is set, it is present in the dictionary with the value `true`. Unset flags aren't present in the dictionary at all. So, the boolean value is meaningless and exists just for easy table lookup if a flag is set.
|
2821
2912
|
*
|
2822
2913
|
* {@link https://lua-api.factorio.com/latest/Concepts.html#ItemPrototypeFlags View documentation}
|
2914
|
+
* @remarks By default, none of these flags are set.
|
2823
2915
|
*/
|
2824
2916
|
interface ItemPrototypeFlags {
|
2917
|
+
/**
|
2918
|
+
* Determines whether the logistics areas of roboports should be drawn when holding this item. Used by the deconstruction planner by default.
|
2919
|
+
*/
|
2825
2920
|
readonly "draw-logistic-overlay"?: boolean
|
2921
|
+
/**
|
2922
|
+
* Hides the item in the logistic requests and filters GUIs (among others).
|
2923
|
+
*/
|
2826
2924
|
readonly hidden?: boolean
|
2925
|
+
/**
|
2926
|
+
* Always shows the item in the logistic requests and filters GUIs (among others) even when the recipe for that item is locked.
|
2927
|
+
*/
|
2827
2928
|
readonly "always-show"?: boolean
|
2929
|
+
/**
|
2930
|
+
* Hides the item from the bonus GUI.
|
2931
|
+
*/
|
2828
2932
|
readonly "hide-from-bonus-gui"?: boolean
|
2933
|
+
/**
|
2934
|
+
* Hides the item from the tooltip that's shown when hovering over a burner inventory.
|
2935
|
+
*/
|
2829
2936
|
readonly "hide-from-fuel-tooltip"?: boolean
|
2937
|
+
/**
|
2938
|
+
* Prevents the item from being stacked. It also prevents the item from stacking in assembling machine input slots, which can otherwise exceed the item stack size if required by the recipe. Additionally, the item does not show an item count when in the cursor.
|
2939
|
+
*/
|
2830
2940
|
readonly "not-stackable"?: boolean
|
2941
|
+
/**
|
2942
|
+
* Makes the item act as an extension to the inventory that it is placed in. Only has an effect for items with inventory.
|
2943
|
+
*/
|
2831
2944
|
readonly "can-extend-inventory"?: boolean
|
2945
|
+
/**
|
2946
|
+
* Makes construction bots prefer this item when building the entity specified by its `place_result`.
|
2947
|
+
*/
|
2832
2948
|
readonly "primary-place-result"?: boolean
|
2949
|
+
/**
|
2950
|
+
* Allows the item to be opened by the player, firing the `on_mod_item_opened` event. Only has an effect for selection tool items.
|
2951
|
+
*/
|
2833
2952
|
readonly "mod-openable"?: boolean
|
2953
|
+
/**
|
2954
|
+
* Makes it so the item is deleted when clearing the cursor, instead of being put into the player's inventory. The copy-paste tools use this by default, for example.
|
2955
|
+
*/
|
2834
2956
|
readonly "only-in-cursor"?: boolean
|
2957
|
+
/**
|
2958
|
+
* Allows the item to be spawned by a quickbar shortcut or custom input.
|
2959
|
+
*/
|
2835
2960
|
readonly spawnable?: boolean
|
2836
2961
|
}
|
2837
2962
|
|
@@ -3231,7 +3356,7 @@ interface ProgrammableSpeakerInstrument {
|
|
3231
3356
|
}
|
3232
3357
|
|
3233
3358
|
/**
|
3234
|
-
* A {@link string} that specifies where a
|
3359
|
+
* A {@link string} that specifies where a GUI element should be.
|
3235
3360
|
*
|
3236
3361
|
* {@link https://lua-api.factorio.com/latest/Concepts.html#Alignment View documentation}
|
3237
3362
|
*/
|
@@ -3599,6 +3724,34 @@ interface VehicleAutomaticTargetingParameters {
|
|
3599
3724
|
*/
|
3600
3725
|
type SoundType = "game-effect" | "gui-effect" | "ambient" | "environment" | "walking" | "alert" | "wind"
|
3601
3726
|
|
3727
|
+
/**
|
3728
|
+
* Types `"signal"` and `"item-group"` do not support filters.
|
3729
|
+
*
|
3730
|
+
* Available filters:
|
3731
|
+
* - {@link ItemPrototypeFilter} for type `"item"`
|
3732
|
+
* - {@link TilePrototypeFilter} for type `"tile"`
|
3733
|
+
* - {@link EntityPrototypeFilter} for type `"entity"`
|
3734
|
+
* - {@link FluidPrototypeFilter} for type `"fluid"`
|
3735
|
+
* - {@link RecipePrototypeFilter} for type `"recipe"`
|
3736
|
+
* - {@link DecorativePrototypeFilter} for type `"decorative"`
|
3737
|
+
* - {@link AchievementPrototypeFilter} for type `"achievement"`
|
3738
|
+
* - {@link EquipmentPrototypeFilter} for type `"equipment"`
|
3739
|
+
* - {@link TechnologyPrototypeFilter} for type `"technology"`
|
3740
|
+
*
|
3741
|
+
* {@link https://lua-api.factorio.com/latest/Concepts.html#PrototypeFilter View documentation}
|
3742
|
+
* @remarks Filters are always used as an array of filters of a specific type. Every filter can only be used with its corresponding event, and different types of event filters can not be mixed.
|
3743
|
+
*/
|
3744
|
+
type PrototypeFilter =
|
3745
|
+
| ItemPrototypeFilter
|
3746
|
+
| TilePrototypeFilter
|
3747
|
+
| EntityPrototypeFilter
|
3748
|
+
| FluidPrototypeFilter
|
3749
|
+
| RecipePrototypeFilter
|
3750
|
+
| DecorativePrototypeFilter
|
3751
|
+
| AchievementPrototypeFilter
|
3752
|
+
| EquipmentPrototypeFilter
|
3753
|
+
| TechnologyPrototypeFilter
|
3754
|
+
|
3602
3755
|
interface BaseItemPrototypeFilter {
|
3603
3756
|
/**
|
3604
3757
|
* The condition to filter on. One of `"tool"`, `"mergeable"`, `"item-with-inventory"`, `"selection-tool"`, `"item-with-label"`, `"has-rocket-launch-products"`, `"fuel"`, `"place-result"`, `"burnt-result"`, `"place-as-tile"`, `"placed-as-equipment-result"`, `"name"`, `"type"`, `"flag"`, `"subgroup"`, `"fuel-category"`, `"stack-size"`, `"default-request-amount"`, `"wire-count"`, `"fuel-value"`, `"fuel-acceleration-multiplier"`, `"fuel-top-speed-multiplier"`, `"fuel-emissions-multiplier"`.
|
@@ -3690,9 +3843,9 @@ interface NameItemPrototypeFilter extends BaseItemPrototypeFilter {
|
|
3690
3843
|
interface TypeItemPrototypeFilter extends BaseItemPrototypeFilter {
|
3691
3844
|
readonly filter: "type"
|
3692
3845
|
/**
|
3693
|
-
* The prototype type
|
3846
|
+
* The prototype type, or a list of acceptable types.
|
3694
3847
|
*/
|
3695
|
-
readonly type: string
|
3848
|
+
readonly type: string | string[]
|
3696
3849
|
}
|
3697
3850
|
|
3698
3851
|
interface FlagItemPrototypeFilter extends BaseItemPrototypeFilter {
|
@@ -3865,9 +4018,9 @@ interface BaseModSettingPrototypeFilter {
|
|
3865
4018
|
interface TypeModSettingPrototypeFilter extends BaseModSettingPrototypeFilter {
|
3866
4019
|
readonly filter: "type"
|
3867
4020
|
/**
|
3868
|
-
* The prototype type
|
4021
|
+
* The prototype type, or a list of acceptable types.
|
3869
4022
|
*/
|
3870
|
-
readonly type: string
|
4023
|
+
readonly type: string | string[]
|
3871
4024
|
}
|
3872
4025
|
|
3873
4026
|
interface ModModSettingPrototypeFilter extends BaseModSettingPrototypeFilter {
|
@@ -3881,9 +4034,9 @@ interface ModModSettingPrototypeFilter extends BaseModSettingPrototypeFilter {
|
|
3881
4034
|
interface SettingTypeModSettingPrototypeFilter extends BaseModSettingPrototypeFilter {
|
3882
4035
|
readonly filter: "setting-type"
|
3883
4036
|
/**
|
3884
|
-
* The setting scope type (startup
|
4037
|
+
* The setting scope type (`"startup"`, `"runtime-global"`, or `"runtime-per-user"`)
|
3885
4038
|
*/
|
3886
|
-
readonly type:
|
4039
|
+
readonly type: "startup" | "runtime-global" | "runtime-per-user"
|
3887
4040
|
}
|
3888
4041
|
|
3889
4042
|
/**
|
@@ -4057,9 +4210,9 @@ interface BaseAchievementPrototypeFilter {
|
|
4057
4210
|
interface TypeAchievementPrototypeFilter extends BaseAchievementPrototypeFilter {
|
4058
4211
|
readonly filter: "type"
|
4059
4212
|
/**
|
4060
|
-
* The prototype type
|
4213
|
+
* The prototype type, or a list of acceptable types.
|
4061
4214
|
*/
|
4062
|
-
readonly type: string
|
4215
|
+
readonly type: string | string[]
|
4063
4216
|
}
|
4064
4217
|
|
4065
4218
|
interface AllowedWithoutFightAchievementPrototypeFilter extends BaseAchievementPrototypeFilter {
|
@@ -4208,9 +4361,9 @@ interface BaseEquipmentPrototypeFilter {
|
|
4208
4361
|
interface TypeEquipmentPrototypeFilter extends BaseEquipmentPrototypeFilter {
|
4209
4362
|
readonly filter: "type"
|
4210
4363
|
/**
|
4211
|
-
* The prototype type
|
4364
|
+
* The prototype type, or a list of acceptable types.
|
4212
4365
|
*/
|
4213
|
-
readonly type: string
|
4366
|
+
readonly type: string | string[]
|
4214
4367
|
}
|
4215
4368
|
|
4216
4369
|
interface ItemToPlaceEquipmentPrototypeFilter extends BaseEquipmentPrototypeFilter {
|
@@ -4612,9 +4765,9 @@ interface NameEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|
|
4612
4765
|
interface TypeEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|
4613
4766
|
readonly filter: "type"
|
4614
4767
|
/**
|
4615
|
-
* The prototype type
|
4768
|
+
* The prototype type, or a list of acceptable types.
|
4616
4769
|
*/
|
4617
|
-
readonly type: string
|
4770
|
+
readonly type: string | string[]
|
4618
4771
|
}
|
4619
4772
|
|
4620
4773
|
/**
|
@@ -7371,61 +7524,6 @@ type RaiseableEvents =
|
|
7371
7524
|
| typeof defines.events.script_raised_revive
|
7372
7525
|
| typeof defines.events.script_raised_set_tiles
|
7373
7526
|
|
7374
|
-
/**
|
7375
|
-
* A map gen preset. Used in {@link https://wiki.factorio.com/Prototype/MapGenPresets Prototype/MapGenPresets}.
|
7376
|
-
*
|
7377
|
-
* {@link https://wiki.factorio.com/Types/MapGenPreset View Documentation}
|
7378
|
-
*/
|
7379
|
-
interface MapGenPreset {
|
7380
|
-
/** Specifies the ordering the map generator gui. */
|
7381
|
-
order: string
|
7382
|
-
/** Whether this is the default preset. If set to boolean, this preset may not have any other properties besides this and order. */
|
7383
|
-
default?: boolean
|
7384
|
-
/**
|
7385
|
-
* This is a table with the below key/value pairs. All key/value pairs are optional. If not set they will just use the
|
7386
|
-
* default values.
|
7387
|
-
*/
|
7388
|
-
basic_settings: Partial<MapGenSettings>
|
7389
|
-
/**
|
7390
|
-
* This is a table with the below key/value pairs. All key/value pairs are optional, if not set they will just use the
|
7391
|
-
* existing values.
|
7392
|
-
*/
|
7393
|
-
readonly advanced_settings: {
|
7394
|
-
readonly pollution?: {
|
7395
|
-
enabled?: boolean
|
7396
|
-
/** Must be <= 0.25. */
|
7397
|
-
diffusion_ratio?: double
|
7398
|
-
/** Also known as dissipation rate. Must be >= 0.5. */
|
7399
|
-
ageing?: double
|
7400
|
-
enemy_attack_pollution_consumption_modifier?: double
|
7401
|
-
min_pollution_to_damage_trees?: double
|
7402
|
-
pollution_restored_per_tree_damage?: double
|
7403
|
-
}
|
7404
|
-
readonly enemy_evolution?: {
|
7405
|
-
enabled?: boolean
|
7406
|
-
time_factor?: double
|
7407
|
-
destroy_factor?: double
|
7408
|
-
pollution_factor?: double
|
7409
|
-
}
|
7410
|
-
readonly enemy_expansion?: {
|
7411
|
-
enabled?: boolean
|
7412
|
-
max_expansion_distance?: double
|
7413
|
-
settler_group_min_size?: double
|
7414
|
-
settler_group_max_size?: double
|
7415
|
-
/** In ticks. */
|
7416
|
-
min_expansion_cooldown?: double
|
7417
|
-
/** In ticks. */
|
7418
|
-
max_expansion_cooldown?: double
|
7419
|
-
}
|
7420
|
-
readonly difficulty_settings?: {
|
7421
|
-
recipe_difficulty?: defines.difficulty_settings.recipe_difficulty
|
7422
|
-
technology_difficulty?: defines.difficulty_settings.technology_difficulty
|
7423
|
-
technology_price_multiplier?: double
|
7424
|
-
research_queue_setting?: "after-victory" | "always" | "never"
|
7425
|
-
}
|
7426
|
-
}
|
7427
|
-
}
|
7428
|
-
|
7429
7527
|
interface BlueprintControlBehavior {
|
7430
7528
|
readonly condition?: CircuitCondition
|
7431
7529
|
readonly circuit_condition?: CircuitCondition
|
package/generated/defines.d.ts
CHANGED
@@ -756,6 +756,10 @@ declare namespace defines {
|
|
756
756
|
* Event type: {@link OnResearchReversedEvent}
|
757
757
|
*/
|
758
758
|
const on_research_reversed: EventId<OnResearchReversedEvent>
|
759
|
+
/**
|
760
|
+
* Event type: {@link OnResearchCancelledEvent}
|
761
|
+
*/
|
762
|
+
const on_research_cancelled: EventId<OnResearchCancelledEvent>
|
759
763
|
/**
|
760
764
|
* Event type: {@link OnPlayerRotatedEntityEvent}
|
761
765
|
*/
|
@@ -1386,6 +1390,10 @@ declare namespace defines {
|
|
1386
1390
|
* Event type: {@link OnEquipmentRemovedEvent}
|
1387
1391
|
*/
|
1388
1392
|
const on_equipment_removed: EventId<OnEquipmentRemovedEvent>
|
1393
|
+
/**
|
1394
|
+
* Event type: {@link OnPlayerReverseSelectedAreaEvent}
|
1395
|
+
*/
|
1396
|
+
const on_player_reverse_selected_area: EventId<OnPlayerReverseSelectedAreaEvent>
|
1389
1397
|
}
|
1390
1398
|
/**
|
1391
1399
|
* See the {@link https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain and when they get raised.
|
@@ -1555,6 +1563,7 @@ declare namespace defines {
|
|
1555
1563
|
remove_train_station,
|
1556
1564
|
reset_assembling_machine,
|
1557
1565
|
reset_item,
|
1566
|
+
reverse_select_area,
|
1558
1567
|
rotate_entity,
|
1559
1568
|
select_area,
|
1560
1569
|
select_blueprint_entities,
|
package/generated/events.d.ts
CHANGED
@@ -2588,6 +2588,46 @@ interface OnPlayerRespawnedEvent extends EventData {
|
|
2588
2588
|
readonly tick: uint
|
2589
2589
|
}
|
2590
2590
|
|
2591
|
+
/**
|
2592
|
+
* Called after a player reverse-selects an area with a selection-tool item.
|
2593
|
+
*
|
2594
|
+
* {@link https://lua-api.factorio.com/latest/events.html#on_player_reverse_selected_area View documentation}
|
2595
|
+
*/
|
2596
|
+
interface OnPlayerReverseSelectedAreaEvent extends EventData {
|
2597
|
+
/**
|
2598
|
+
* The player doing the selection.
|
2599
|
+
*/
|
2600
|
+
readonly player_index: PlayerIndex
|
2601
|
+
/**
|
2602
|
+
* The surface selected.
|
2603
|
+
*/
|
2604
|
+
readonly surface: LuaSurface
|
2605
|
+
/**
|
2606
|
+
* The area selected.
|
2607
|
+
*/
|
2608
|
+
readonly area: BoundingBoxRead
|
2609
|
+
/**
|
2610
|
+
* The item used to select the area.
|
2611
|
+
*/
|
2612
|
+
readonly item: string
|
2613
|
+
/**
|
2614
|
+
* The entities selected.
|
2615
|
+
*/
|
2616
|
+
readonly entities: LuaEntity[]
|
2617
|
+
/**
|
2618
|
+
* The tiles selected.
|
2619
|
+
*/
|
2620
|
+
readonly tiles: LuaTile[]
|
2621
|
+
/**
|
2622
|
+
* Identifier of the event
|
2623
|
+
*/
|
2624
|
+
readonly name: typeof defines.events.on_player_reverse_selected_area
|
2625
|
+
/**
|
2626
|
+
* Tick the event was generated.
|
2627
|
+
*/
|
2628
|
+
readonly tick: uint
|
2629
|
+
}
|
2630
|
+
|
2591
2631
|
/**
|
2592
2632
|
* Called when the player rotates an entity. This event is only fired when the entity actually changes its orientation -- pressing the rotate key on an entity that can't be rotated won't fire this event.
|
2593
2633
|
*
|
@@ -3295,6 +3335,30 @@ interface OnPreSurfaceDeletedEvent extends EventData {
|
|
3295
3335
|
readonly tick: uint
|
3296
3336
|
}
|
3297
3337
|
|
3338
|
+
/**
|
3339
|
+
* Called when research is cancelled.
|
3340
|
+
*
|
3341
|
+
* {@link https://lua-api.factorio.com/latest/events.html#on_research_cancelled View documentation}
|
3342
|
+
*/
|
3343
|
+
interface OnResearchCancelledEvent extends EventData {
|
3344
|
+
/**
|
3345
|
+
* A mapping of technology name to how many times it was cancelled.
|
3346
|
+
*/
|
3347
|
+
readonly research: Record<string, uint>
|
3348
|
+
/**
|
3349
|
+
* The force whose research was cancelled.
|
3350
|
+
*/
|
3351
|
+
readonly force: LuaForce
|
3352
|
+
/**
|
3353
|
+
* Identifier of the event
|
3354
|
+
*/
|
3355
|
+
readonly name: typeof defines.events.on_research_cancelled
|
3356
|
+
/**
|
3357
|
+
* Tick the event was generated.
|
3358
|
+
*/
|
3359
|
+
readonly tick: uint
|
3360
|
+
}
|
3361
|
+
|
3298
3362
|
/**
|
3299
3363
|
* Called when a research finishes.
|
3300
3364
|
*
|