typed-factorio 0.5.0 → 0.7.0
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- package/README.md +12 -12
- package/generated/classes.d.ts +33 -23
- package/generated/concepts.d.ts +387 -255
- package/generated/defines.d.ts +279 -200
- package/generated/events.d.ts +15 -198
- package/package.json +4 -4
package/generated/concepts.d.ts
CHANGED
@@ -512,8 +512,310 @@ interface MapViewSettings {
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}
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/**
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-
*
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-
*
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+
* These values are for the time frame of one second (60 ticks).
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+
*
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* {@link https://lua-api.factorio.com/next/Concepts.html#PollutionMapSettings View documentation}
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*/
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interface PollutionMapSettings {
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/** Whether pollution is enabled at all. */
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readonly enabled: boolean
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/** The amount that is diffused to a neighboring chunk (possibly repeated for other directions as well). Defaults to `0.02`. */
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+
readonly diffusion_ratio: double
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/** The amount of PUs that need to be in a chunk for it to start diffusing. Defaults to `15`. */
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readonly min_to_diffuse: double
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/** The amount of pollution eaten by a chunk's tiles as a percentage of 1. Defaults to `1`. */
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+
readonly aeging: double
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/** Any amount of pollution larger than this value is visualized as this value instead. Defaults to `150`. */
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readonly expected_max_per_chunk: double
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/**
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* Any amount of pollution smaller than this value (but bigger than zero) is visualized as this value instead.
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* Defaults to `50`.
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*/
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readonly min_to_show_per_chunk: double
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/** Defaults to `60`. */
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readonly min_pollution_to_damage_trees: double
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/** Defaults to `150`. */
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readonly pollution_with_max_forest_damage: double
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/** Defaults to `50`. */
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readonly pollution_per_tree_damage: double
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/** Defaults to `10`. */
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readonly pollution_restored_per_tree_damage: double
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543
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/** Defaults to `20`. */
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readonly max_pollution_to_restore_trees: double
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/** Defaults to `1`. */
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readonly enemy_attack_pollution_consumption_modifier: double
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}
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+
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/**
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* These values represent a percentual increase in evolution. This means a value of `0.1` would increase evolution by 10%.
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*
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* {@link https://lua-api.factorio.com/next/Concepts.html#EnemyEvolutionMapSettings View documentation}
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*/
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interface EnemyEvolutionMapSettings {
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/** Whether enemy evolution is enabled at all. */
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readonly enabled: boolean
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/** The amount evolution naturally progresses by every second. Defaults to `0.000004`. */
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readonly time_factor: double
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/** The amount evolution progresses for every destroyed spawner. Defaults to `0.002`. */
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readonly destroy_factor: double
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/** The amount evolution progresses for every unit of pollution. Defaults to `0.0000009`. */
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readonly pollution_factor: double
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}
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+
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/**
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* Candidate chunks are given scores to determine which one of them should be expanded into. This score takes into
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* account various settings noted below. The iteration is over a square region centered around the chunk for which the
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* calculation is done, and includes the central chunk as well. Distances are calculated as
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* {@link https://en.wikipedia.org/wiki/Taxicab_geometry Manhattan distance}.
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*
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* The pseudocode algorithm to determine a chunk's score is as follows:
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*
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* ```lua
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* player = 0
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* for neighbour in all chunks within enemy_building_influence_radius from chunk:
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* player += number of player buildings on neighbour
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* * building_coefficient
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* * neighbouring_chunk_coefficient^distance(chunk, neighbour)
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*
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* base = 0
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* for neighbour in all chunk within friendly_base_influence_radius from chunk:
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* base += num of enemy bases on neighbour
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* * other_base_coefficient
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* * neighbouring_base_chunk_coefficient^distance(chunk, neighbour)
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*
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* score(chunk) = 1 / (1 + player + base)
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* ```
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*
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* {@link https://lua-api.factorio.com/next/Concepts.html#EnemyExpansionMapSettings View documentation}
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*/
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interface EnemyExpansionMapSettings {
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/** Whether enemy expansion is enabled at all. */
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readonly enabled: boolean
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/**
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* Distance in chunks from the furthest base around to prevent expansions from reaching too far into the player's
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* territory. Defaults to `7`.
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*/
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readonly max_expansion_distance: uint
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/** Defaults to `2`. */
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readonly friendly_base_influence_radius: uint
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/** Defaults to `2`. */
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readonly enemy_building_influence_radius: uint
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/** Defaults to `0.1`. */
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readonly building_coefficient: double
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/** Defaults to `2.0`. */
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readonly other_base_coefficient: double
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/** Defaults to `0.5`. */
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readonly neighbouring_chunk_coefficient: double
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/** Defaults to `0.4`. */
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readonly neighbouring_base_chunk_coefficient: double
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611
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/**
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* A chunk has to have at most this high of a percentage of unbuildable tiles for it to be considered a candidate to
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* avoid chunks full of water as candidates. Defaults to `0.9`, or 90%.
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*/
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readonly max_colliding_tiles_coefficient: double
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/**
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* The minimum size of a biter group that goes to build a new base. This is multiplied by the evolution factor.
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* Defaults to `5`.
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*/
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readonly settler_group_min_size: uint
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/**
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* The maximum size of a biter group that goes to build a new base. This is multiplied by the evolution factor.
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* Defaults to `20`.
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*/
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readonly settler_group_max_size: uint
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/**
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* The minimum time between expansions in ticks. The actual cooldown is adjusted to the current evolution levels.
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* Defaults to `4*3,600=14,400` ticks.
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*/
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readonly min_expansion_cooldown: uint
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/**
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* The maximum time between expansions in ticks. The actual cooldown is adjusted to the current evolution levels.
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* Defaults to `60*3,600=216,000` ticks.
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*/
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readonly max_expansion_cooldown: uint
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}
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interface UnitGroupMapSettings {
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/**
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* The minimum amount of time in ticks a group will spend gathering before setting off. The actual time is a random
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* time between the minimum and maximum times. Defaults to `3,600` ticks.
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*/
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readonly min_group_gathering_time: uint
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/**
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* The maximum amount of time in ticks a group will spend gathering before setting off. The actual time is a random
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* time between the minimum and maximum times. Defaults to `10*3,600=36,000` ticks.
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*/
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readonly max_group_gathering_time: uint
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/**
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* After gathering has finished, the group is allowed to wait this long in ticks for delayed members. New members
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* are not accepted anymore however. Defaults to `2*3,600=7,200` ticks.
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*/
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readonly max_wait_time_for_late_members: uint
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/** The minimum group radius in tiles. The actual radius is adjusted based on the number of members. Defaults to `5.0`. */
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655
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readonly min_group_radius: double
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/** The maximum group radius in tiles. The actual radius is adjusted based on the number of members. Defaults to `30.0`. */
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readonly max_group_radius: double
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/**
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* The maximum speed a percentage of its regular speed that a group member can speed up to when catching up with the
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* group. Defaults to `1.4`, or 140%.
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*/
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readonly max_member_speedup_when_behind: double
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/**
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* The minimum speed a percentage of its regular speed that a group member can slow down to when ahead of the group.
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* Defaults to `0.6`, or 60%.
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*/
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readonly max_member_slowdown_when_ahead: double
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/**
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* The minimum speed as a percentage of its maximum speed that a group will slow down to so members that fell behind
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* can catch up. Defaults to `0.3`, or 30%.
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*/
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readonly max_group_slowdown_factor: double
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/**
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* When a member of a group falls back more than this factor times the group radius, the group will slow down to its
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* `max_group_slowdown_factor` speed to let them catch up. Defaults to `3`.
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*/
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readonly max_group_member_fallback_factor: double
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/**
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* When a member of a group falls back more than this factor times the group radius, it will be dropped from the
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* group. Defaults to `10`.
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*/
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readonly member_disown_distance: double
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readonly tick_tolerance_when_member_arrives: uint
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/** The maximum number of automatically created unit groups gathering for attack at any time. Defaults to `30`. */
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readonly max_gathering_unit_groups: uint
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/**
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* The maximum number of members for an attack unit group. This only affects automatically created unit groups,
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* manual groups created through the API are unaffected. Defaults to `200`.
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*/
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readonly max_unit_group_size: uint
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}
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interface SteeringMapSetting {
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/** Does not include the radius of the unit. */
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readonly radius: double
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readonly separation_factor: double
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readonly separation_force: double
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/** Used to make steering look better for aesthetic purposes. */
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readonly force_unit_fuzzy_goto_behavior: boolean
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}
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interface SteeringMapSettings {
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readonly default: SteeringMapSetting
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readonly moving: SteeringMapSetting
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}
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interface PathFinderMapSettings {
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/** Determines whether forwards (`>1`), backwards (`<-1`), or symmetrical (`1`) search is preferred. Defaults to `5`. */
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709
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readonly fwd2bwd_ratio: uint
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710
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/**
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* When looking at which node to check next, their heuristic value is multiplied by this ratio. The higher it is,
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* the more the search is directed straight at the goal. Defaults to `2`.
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*/
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readonly goal_pressure_ratio: double
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715
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/** The maximum number of nodes that are expanded per tick. Defaults to `1,000`. */
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readonly max_steps_worked_per_tick: double
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/** The maximum amount of work each pathfinding job is allowed to do per tick. Defaults to `8,000`. */
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readonly max_work_done_per_tick: uint
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/** Whether to cache paths at all. Defaults to `true`. */
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readonly use_path_cache: boolean
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/** Number of elements in the short cache. Defaults to `5`. */
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readonly short_cache_size: uint
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/** Number of elements in the long cache. Defaults to `25`. */
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724
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readonly long_cache_size: uint
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/** The minimal distance to the goal in tiles required to be searched in the short path cache. Defaults to `10`. */
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readonly short_cache_min_cacheable_distance: double
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/** The minimal number of nodes required to be searched in the short path cache. Defaults to `50`. */
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readonly short_cache_min_algo_steps_to_cache: uint
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/** The minimal distance to the goal in tiles required to be searched in the long path cache. Defaults to `30`. */
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readonly long_cache_min_cacheable_distance: double
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/**
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* When looking for a connection to a cached path, search at most for this number of steps times the original
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* estimate. Defaults to `100`.
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*/
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735
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readonly cache_max_connect_to_cache_steps_multiplier: uint
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736
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/**
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737
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* When looking for a path from cache, make sure it doesn't start too far from the requested start in relative
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738
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* terms. Defaults to `0.2`.
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739
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*/
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740
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readonly cache_accept_path_start_distance_ratio: double
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741
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/**
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742
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* When looking for a path from cache, make sure it doesn't end too far from the requested end in relative terms.
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743
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* This is typically more lenient than the start ratio since the end target could be moving. Defaults to `0.15`.
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744
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*/
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745
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readonly cache_accept_path_end_distance_ratio: double
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746
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/** Same principle as `cache_accept_path_start_distance_ratio`, but used for negative cache queries. Defaults to `0.3`. */
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747
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readonly negative_cache_accept_path_start_distance_ratio: double
|
748
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/** Same principle as `cache_accept_path_end_distance_ratio`, but used for negative cache queries. Defaults to `0.3`. */
|
749
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readonly negative_cache_accept_path_end_distance_ratio: double
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750
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/** When assigning a rating to the best path, this multiplier times start distances is considered. Defaults to `10`. */
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readonly cache_path_start_distance_rating_multiplier: double
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/**
|
753
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* When assigning a rating to the best path, this multiplier times end distances is considered. This value is
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754
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* typically higher than the start multiplier as this results in better end path quality. Defaults to `20`.
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755
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+
*/
|
756
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readonly cache_path_end_distance_rating_multiplier: double
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757
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/**
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758
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* A penalty that is applied for another unit that is on the way to the goal. This is mainly relevant for situations
|
759
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* where a group of units has arrived at the target they are supposed to attack, making units further back circle
|
760
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* around to reach the target. Defaults to `30`.
|
761
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+
*/
|
762
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+
readonly stale_enemy_with_same_destination_collision_penalty: double
|
763
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+
/** The distance in tiles after which other moving units are not considered for pathfinding. Defaults to `5`. */
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764
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readonly ignore_moving_enemy_collision_distance: double
|
765
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/**
|
766
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* A penalty that is applied for another unit that is too close and either not moving or has a different goal.
|
767
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* Defaults to `30`.
|
768
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+
*/
|
769
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+
readonly enemy_with_different_destination_collision_penalty: double
|
770
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/** The general collision penalty with other units. Defaults to `10`. */
|
771
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+
readonly general_entity_collision_penalty: double
|
772
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+
/** The collision penalty for positions that require the destruction of an entity to get to. Defaults to `3`. */
|
773
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+
readonly general_entity_subsequent_collision_penalty: double
|
774
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+
/**
|
775
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+
* The collision penalty for collisions in the extended bounding box but outside the entity's actual bounding box.
|
776
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+
* Defaults to `3`.
|
777
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+
*/
|
778
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+
readonly extended_collision_penalty: double
|
779
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+
/** The amount of path finder requests accepted per tick regardless of the requested path's length. Defaults to `10`. */
|
780
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+
readonly max_clients_to_accept_any_new_request: uint
|
781
|
+
/**
|
782
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+
* When the `max_clients_to_accept_any_new_request` amount is exhausted, only path finder requests with a short
|
783
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+
* estimate will be accepted until this amount (per tick) is reached. Defaults to `100`.
|
784
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+
*/
|
785
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+
readonly max_clients_to_accept_short_new_request: uint
|
786
|
+
/** The maximum direct distance in tiles before a request is no longer considered short. Defaults to `100`. */
|
787
|
+
readonly direct_distance_to_consider_short_request: uint
|
788
|
+
/** The maximum amount of nodes a short request will traverse before being rescheduled as a long request. Defaults to `1000`. */
|
789
|
+
readonly short_request_max_steps: uint
|
790
|
+
/**
|
791
|
+
* The amount of steps that are allocated to short requests each tick, as a percentage of all available steps.
|
792
|
+
* Defaults to `0.5`, or 50%.
|
793
|
+
*/
|
794
|
+
readonly short_request_ratio: double
|
795
|
+
/** The minimum amount of steps that are guaranteed to be performed for every request. Defaults to `2000`. */
|
796
|
+
readonly min_steps_to_check_path_find_termination: uint
|
797
|
+
/**
|
798
|
+
* If the actual amount of steps is higher than the initial estimate by this factor, pathfinding is terminated.
|
799
|
+
* Defaults to `2000.0`.
|
800
|
+
*/
|
801
|
+
readonly start_to_goal_cost_multiplier_to_terminate_path_find: double
|
802
|
+
/**
|
803
|
+
* The thresholds of waiting clients after each of which the per-tick work limit will be increased by the
|
804
|
+
* corresponding value in `overload_multipliers`. This is to avoid clients having to wait too long. Must have the
|
805
|
+
* same number of elements as `overload_multipliers`. Defaults to `{0, 100, 500}`.
|
806
|
+
*/
|
807
|
+
readonly overload_levels: uint[]
|
808
|
+
/**
|
809
|
+
* The multipliers to the amount of per-tick work applied after the corresponding thresholds in `overload_levels`
|
810
|
+
* have been reached. Must have the same number of elements as `overload_multipliers`. Defaults to `{2, 3, 4}`.
|
811
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+
*/
|
812
|
+
readonly overload_multipliers: double[]
|
813
|
+
/** The delay in ticks between decrementing the score of all paths in the negative cache by one. Defaults to `20`. */
|
814
|
+
readonly negative_path_cache_delay_interval: uint
|
815
|
+
}
|
816
|
+
|
817
|
+
/**
|
818
|
+
* Various game-related settings. Updating any of the attributes will immediately take effect in the game engine.
|
517
819
|
*
|
518
820
|
* {@link https://lua-api.factorio.com/next/Concepts.html#MapSettings View documentation}
|
519
821
|
*
|
@@ -525,227 +827,21 @@ interface MapViewSettings {
|
|
525
827
|
* ```
|
526
828
|
*/
|
527
829
|
interface MapSettings {
|
528
|
-
readonly pollution:
|
529
|
-
|
530
|
-
|
531
|
-
|
532
|
-
|
533
|
-
|
534
|
-
*/
|
535
|
-
diffusion_ratio: number
|
536
|
-
/** This much PUs must be on the chunk to start diffusing */
|
537
|
-
min_to_diffuse: number
|
538
|
-
/** Constant modifier a percentage of 1 - the pollution eaten by a chunks tiles */
|
539
|
-
ageing: number
|
540
|
-
/** Anything bigger than this is visualised as this value */
|
541
|
-
expected_max_per_chunk: number
|
542
|
-
/** Anything lower than this (but > 0) is visualised as this value */
|
543
|
-
min_to_show_per_chunk: number
|
544
|
-
min_pollution_to_damage_trees: number
|
545
|
-
pollution_with_max_forest_damage: number
|
546
|
-
pollution_per_tree_damage: number
|
547
|
-
pollution_restored_per_tree_damage: number
|
548
|
-
max_pollution_to_restore_trees: number
|
549
|
-
enemy_attack_pollution_consumption_modifier: number
|
550
|
-
}
|
551
|
-
readonly enemy_evolution: {
|
552
|
-
enabled: boolean
|
553
|
-
/** Percentual increase in the evolve factor for every second (60 ticks) */
|
554
|
-
time_factor: number
|
555
|
-
/** Percentual increase in the evolve factor for every destroyed spawner */
|
556
|
-
destroy_factor: number
|
557
|
-
/** Percentual increase in the evolve factor for 1 pollution unit */
|
558
|
-
pollution_factor: number
|
559
|
-
}
|
560
|
-
readonly enemy_expansion: {
|
561
|
-
enabled: boolean
|
562
|
-
/**
|
563
|
-
* Distance in chunks from the furthest base around.
|
564
|
-
*
|
565
|
-
* Player's territory
|
566
|
-
*/
|
567
|
-
max_expansion_distance: number
|
568
|
-
friendly_base_influence_radius: number
|
569
|
-
enemy_building_influence_radius: number
|
570
|
-
/**
|
571
|
-
* A candidate chunk's score is given as follows:
|
572
|
-
*
|
573
|
-
* And includes the central chunk as well. distance is the Manhattan distance, and ^ signifies exponentiation.
|
574
|
-
*/
|
575
|
-
building_coefficient: number
|
576
|
-
other_base_coefficient: number
|
577
|
-
neighbouring_chunk_coefficient: number
|
578
|
-
neighbouring_base_chunk_coefficient: number
|
579
|
-
/**
|
580
|
-
* A chunk has to have at most this much percent unbuildable tiles for it to be considered a candidate.
|
581
|
-
*
|
582
|
-
* This is to avoid chunks full of water to be marked as candidates.
|
583
|
-
*/
|
584
|
-
max_colliding_tiles_coefficient: number
|
585
|
-
/**
|
586
|
-
* Size of the group that goes to build new base (in game this is multiplied by the
|
587
|
-
*
|
588
|
-
* Evolution factor).
|
589
|
-
*/
|
590
|
-
settler_group_min_size: number
|
591
|
-
settler_group_max_size: number
|
592
|
-
/**
|
593
|
-
* Ticks to expand to a single
|
594
|
-
*
|
595
|
-
* Where lerp is the linear interpolation function, and e is the current evolution factor.
|
596
|
-
*/
|
597
|
-
min_expansion_cooldown: number
|
598
|
-
max_expansion_cooldown: number
|
599
|
-
}
|
600
|
-
readonly unit_group: {
|
601
|
-
/** Pollution triggered group waiting time is a random time between min and max gathering time */
|
602
|
-
min_group_gathering_time: number
|
603
|
-
max_group_gathering_time: number
|
604
|
-
/**
|
605
|
-
* After the gathering is finished the group can still wait for late members,
|
606
|
-
*
|
607
|
-
* But it doesn't accept new ones anymore
|
608
|
-
*/
|
609
|
-
max_wait_time_for_late_members: number
|
610
|
-
/** Limits for group radius (calculated by number of numbers) */
|
611
|
-
max_group_radius: number
|
612
|
-
min_group_radius: number
|
613
|
-
/** When a member falls behind the group he can speedup up till this much of his regular speed */
|
614
|
-
max_member_speedup_when_behind: number
|
615
|
-
/** When a member gets ahead of its group, it will slow down to at most this factor of its speed */
|
616
|
-
max_member_slowdown_when_ahead: number
|
617
|
-
/** When members of a group are behind, the entire group will slow down to at most this factor of its max speed */
|
618
|
-
max_group_slowdown_factor: number
|
619
|
-
/** If a member falls behind more than this times the group radius, the group will slow down to max_group_slowdown_factor */
|
620
|
-
max_group_member_fallback_factor: number
|
621
|
-
/** If a member falls behind more than this time the group radius, it will be removed from the group. */
|
622
|
-
member_disown_distance: number
|
623
|
-
tick_tolerance_when_member_arrives: number
|
624
|
-
/** Maximum number of automatically created unit groups gathering for attack at any time. */
|
625
|
-
max_gathering_unit_groups: number
|
626
|
-
/**
|
627
|
-
* Maximum size of an attack unit group. This only affects automatically-created unit groups;
|
628
|
-
*
|
629
|
-
* Manual groups created through the API are unaffected.
|
630
|
-
*/
|
631
|
-
max_unit_group_size: number
|
632
|
-
}
|
633
|
-
readonly steering: {
|
634
|
-
readonly default: {
|
635
|
-
/** Not including the radius of the unit */
|
636
|
-
radius: number
|
637
|
-
separation_force: number
|
638
|
-
separation_factor: number
|
639
|
-
force_unit_fuzzy_goto_behavior: boolean
|
640
|
-
}
|
641
|
-
readonly moving: {
|
642
|
-
radius: number
|
643
|
-
separation_force: number
|
644
|
-
separation_factor: number
|
645
|
-
/** Used only for special "to look good" purposes (like in trailer) */
|
646
|
-
force_unit_fuzzy_goto_behavior: boolean
|
647
|
-
}
|
648
|
-
}
|
649
|
-
readonly path_finder: {
|
650
|
-
/** Defines whether we prefer forward (>1) or backward (<1) or symmetrical (1) search */
|
651
|
-
fwd2bwd_ratio: number
|
652
|
-
/**
|
653
|
-
* When comparing nodes in open which one to check next
|
654
|
-
*
|
655
|
-
* The higher the number the more is the search directed directly towards the goal
|
656
|
-
*/
|
657
|
-
goal_pressure_ratio: number
|
658
|
-
/** How many nodes can be expanded at most per tick. */
|
659
|
-
max_steps_worked_per_tick: number
|
660
|
-
/** How much work each pathfinding job is allowed to do per tick. */
|
661
|
-
max_work_done_per_tick: number
|
662
|
-
/** Path cache settings */
|
663
|
-
use_path_cache: boolean
|
664
|
-
/** Number of elements in the cache */
|
665
|
-
short_cache_size: number
|
666
|
-
long_cache_size: number
|
667
|
-
/** Minimal distance to goal for path to be searched in short path cache */
|
668
|
-
short_cache_min_cacheable_distance: number
|
669
|
-
/** Minimal number of algorithm steps for path to be inserted into the short path cache */
|
670
|
-
short_cache_min_algo_steps_to_cache: number
|
671
|
-
/** Minimal distance to goal for path to be searched in long path cache */
|
672
|
-
long_cache_min_cacheable_distance: number
|
673
|
-
/** When searching for connection to path cache path, search at most for this number of steps times the initial estimate */
|
674
|
-
cache_max_connect_to_cache_steps_multiplier: number
|
675
|
-
/** When looking for path from cache make sure it doesn't start too far from requested start in relative distance terms */
|
676
|
-
cache_accept_path_start_distance_ratio: number
|
677
|
-
/**
|
678
|
-
* When looking for path from cache make sure it doesn't end too far from requested end this is typically higher
|
679
|
-
* than accept value for the start because the end target can be moving
|
680
|
-
*/
|
681
|
-
cache_accept_path_end_distance_ratio: number
|
682
|
-
/** Same as cache_accept_path_start_distance_ratio, but used for negative cache queries */
|
683
|
-
negative_cache_accept_path_start_distance_ratio: number
|
684
|
-
/** Same as cache_accept_path_end_distance_ratio, but used for negative cache queries */
|
685
|
-
negative_cache_accept_path_end_distance_ratio: number
|
686
|
-
/** When assigning rating to the best path this * start distances is considered */
|
687
|
-
cache_path_start_distance_rating_multiplier: number
|
688
|
-
/**
|
689
|
-
* When assigning rating to the best path this * end distances is considered
|
690
|
-
*
|
691
|
-
* This is typically higher than value for the start to achieve better path end quality
|
692
|
-
*/
|
693
|
-
cache_path_end_distance_rating_multiplier: number
|
694
|
-
/**
|
695
|
-
* Somewhere along the path is stuck enemy we need to avoid
|
696
|
-
*
|
697
|
-
* Then units further in the back will use this and run around the target
|
698
|
-
*/
|
699
|
-
stale_enemy_with_same_destination_collision_penalty: number
|
700
|
-
/** If there is a moving unit further than this we don't really care */
|
701
|
-
ignore_moving_enemy_collision_distance: number
|
702
|
-
/** Enemy is not moving/or is too close and has different destination */
|
703
|
-
enemy_with_different_destination_collision_penalty: number
|
704
|
-
/** Simplification for now - collision with everything else is this */
|
705
|
-
general_entity_collision_penalty: number
|
706
|
-
/** Collision penalty for successors of positions that require destroy to reach */
|
707
|
-
general_entity_subsequent_collision_penalty: number
|
708
|
-
/** Collision penalty for collisions in the extended bounding box but outside the entity's actual bounding box */
|
709
|
-
extended_collision_penalty: number
|
710
|
-
/** Until this amount any client will be served by the path finder (no estimate on the path length) */
|
711
|
-
max_clients_to_accept_any_new_request: number
|
712
|
-
/** From max_clients_to_accept_any_new_request till this one only those that have a short estimate will be served */
|
713
|
-
max_clients_to_accept_short_new_request: number
|
714
|
-
/** This is the "threshold" to decide what is short and what is not */
|
715
|
-
direct_distance_to_consider_short_request: number
|
716
|
-
/** If a short request takes more than this many steps, it will be rescheduled as a long request */
|
717
|
-
short_request_max_steps: number
|
718
|
-
/** How many steps will be allocated to short requests each tick, as a ratio of all available steps per tick */
|
719
|
-
short_request_ratio: number
|
720
|
-
/** Absolute minimum of steps that will be performed for every path find request no matter what */
|
721
|
-
min_steps_to_check_path_find_termination: number
|
722
|
-
/** If the amount of steps is higher than this times estimate of start to goal then path finding is terminated */
|
723
|
-
start_to_goal_cost_multiplier_to_terminate_path_find: number
|
724
|
-
/**
|
725
|
-
* When the number of waiting clients exceeds certain values, the per-tick work limit will be increased by the
|
726
|
-
*
|
727
|
-
* Overload_levels and overload_multipliers must be the same length.
|
728
|
-
*/
|
729
|
-
overload_levels: number[]
|
730
|
-
/**
|
731
|
-
* When the number of waiting clients exceeds certain values, the per-tick work limit will be increased by the
|
732
|
-
*
|
733
|
-
* Overload_levels and overload_multipliers must be the same length.
|
734
|
-
*/
|
735
|
-
overload_multipliers: number[]
|
736
|
-
/** The score of all paths in the negative cache is decreased by one every this many ticks. */
|
737
|
-
negative_path_cache_delay_interval: number
|
738
|
-
}
|
830
|
+
readonly pollution: PollutionMapSettings
|
831
|
+
readonly enemy_evolution: EnemyEvolutionMapSettings
|
832
|
+
readonly enemy_expansion: EnemyExpansionMapSettings
|
833
|
+
readonly unit_group: UnitGroupMapSettings
|
834
|
+
readonly steering: SteeringMapSettings
|
835
|
+
readonly path_finder: PathFinderMapSettings
|
739
836
|
/**
|
740
|
-
* If a behavior fails this many times, the enemy (or enemy group)
|
741
|
-
*
|
742
|
-
* This solves biters stuck within their own base.
|
837
|
+
* If a behavior fails this many times, the enemy (or enemy group) is destroyed. This solves biters getting stuck
|
838
|
+
* within their own base.
|
743
839
|
*/
|
744
|
-
max_failed_behavior_count:
|
840
|
+
readonly max_failed_behavior_count: uint
|
745
841
|
}
|
746
842
|
|
747
843
|
/**
|
748
|
-
* Technology and recipe difficulty settings.
|
844
|
+
* Technology and recipe difficulty settings. Updating any of the attributes will immediately take effect in the game engine.
|
749
845
|
*
|
750
846
|
* {@link https://lua-api.factorio.com/next/Concepts.html#DifficultySettings View documentation}
|
751
847
|
*/
|
@@ -758,7 +854,7 @@ interface DifficultySettings {
|
|
758
854
|
* Either `"after-victory"`, `"always"` or `"never"`. Changing this to `"always"` or `"after-victory"` does not
|
759
855
|
* automatically unlock the research queue. See {@link LuaForce} for that.
|
760
856
|
*/
|
761
|
-
readonly research_queue_setting: "after-victory" | "always" | "never"
|
857
|
+
readonly research_queue_setting: "after-victory" | "always" | "never"
|
762
858
|
}
|
763
859
|
|
764
860
|
/**
|
@@ -1503,7 +1599,7 @@ interface InfinityInventoryFilter {
|
|
1503
1599
|
/** The count of the filter. */
|
1504
1600
|
readonly count?: uint
|
1505
1601
|
/** `"at-least"`, `"at-most"`, or `"exactly"`. Defaults to `"at-least"`. */
|
1506
|
-
readonly mode?: "at-least" | "at-most" | "exactly"
|
1602
|
+
readonly mode?: "at-least" | "at-most" | "exactly"
|
1507
1603
|
/** The index of this filter in the filters list. */
|
1508
1604
|
readonly index: uint
|
1509
1605
|
}
|
@@ -1521,7 +1617,7 @@ interface InfinityPipeFilter {
|
|
1521
1617
|
/** The temperature of the fluid. Defaults to the default/minimum temperature of the fluid. */
|
1522
1618
|
readonly temperature?: double
|
1523
1619
|
/** `"at-least"`, `"at-most"`, `"exactly"`, `"add"`, or `"remove"`. Defaults to `"at-least"`. */
|
1524
|
-
readonly mode?: "at-least" | "at-most" | "exactly" | "add" | "remove"
|
1620
|
+
readonly mode?: "at-least" | "at-most" | "exactly" | "add" | "remove"
|
1525
1621
|
}
|
1526
1622
|
|
1527
1623
|
interface FluidBoxFilter {
|
@@ -1553,7 +1649,7 @@ interface HeatSetting {
|
|
1553
1649
|
/** The target temperature. Defaults to the minimum temperature of the heat buffer. */
|
1554
1650
|
readonly temperature?: double
|
1555
1651
|
/** `"at-least"`, `"at-most"`, `"exactly"`, `"add"`, or `"remove"`. Defaults to `"at-least"`. */
|
1556
|
-
readonly mode?: "at-least" | "at-most" | "exactly" | "add" | "remove"
|
1652
|
+
readonly mode?: "at-least" | "at-most" | "exactly" | "add" | "remove"
|
1557
1653
|
}
|
1558
1654
|
|
1559
1655
|
interface HeatConnection {
|
@@ -2639,7 +2735,7 @@ type Alignment =
|
|
2639
2735
|
*/
|
2640
2736
|
interface EventData {
|
2641
2737
|
/** The identifier of the event this handler was registered to. */
|
2642
|
-
readonly name:
|
2738
|
+
readonly name: EventId<EventData>
|
2643
2739
|
/** The tick during which the event happened. */
|
2644
2740
|
readonly tick: uint
|
2645
2741
|
/** The name of the mod that raised the event if it was raised using {@link LuaBootstrap.raise_event LuaBootstrap::raise_event}. */
|
@@ -2935,7 +3031,7 @@ interface BaseItemPrototypeFilter {
|
|
2935
3031
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
2936
3032
|
* filters, `"and"` has higher precedence than `"or"`.
|
2937
3033
|
*/
|
2938
|
-
readonly mode?: "or" | "and"
|
3034
|
+
readonly mode?: "or" | "and"
|
2939
3035
|
/** Inverts the condition. Default is `false`. */
|
2940
3036
|
readonly invert?: boolean
|
2941
3037
|
}
|
@@ -3103,7 +3199,7 @@ interface BaseModSettingPrototypeFilter {
|
|
3103
3199
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3104
3200
|
* filters, `"and"` has higher precedence than `"or"`.
|
3105
3201
|
*/
|
3106
|
-
readonly mode?: "or" | "and"
|
3202
|
+
readonly mode?: "or" | "and"
|
3107
3203
|
/** Inverts the condition. Default is `false`. */
|
3108
3204
|
readonly invert?: boolean
|
3109
3205
|
}
|
@@ -3156,7 +3252,7 @@ interface BaseTechnologyPrototypeFilter {
|
|
3156
3252
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3157
3253
|
* filters, `"and"` has higher precedence than `"or"`.
|
3158
3254
|
*/
|
3159
|
-
readonly mode?: "or" | "and"
|
3255
|
+
readonly mode?: "or" | "and"
|
3160
3256
|
/** Inverts the condition. Default is `false`. */
|
3161
3257
|
readonly invert?: boolean
|
3162
3258
|
}
|
@@ -3211,7 +3307,7 @@ interface BaseDecorativePrototypeFilter {
|
|
3211
3307
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3212
3308
|
* filters, `"and"` has higher precedence than `"or"`.
|
3213
3309
|
*/
|
3214
|
-
readonly mode?: "or" | "and"
|
3310
|
+
readonly mode?: "or" | "and"
|
3215
3311
|
/** Inverts the condition. Default is `false`. */
|
3216
3312
|
readonly invert?: boolean
|
3217
3313
|
}
|
@@ -3241,7 +3337,7 @@ interface BaseAchievementPrototypeFilter {
|
|
3241
3337
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3242
3338
|
* filters, `"and"` has higher precedence than `"or"`.
|
3243
3339
|
*/
|
3244
|
-
readonly mode?: "or" | "and"
|
3340
|
+
readonly mode?: "or" | "and"
|
3245
3341
|
/** Inverts the condition. Default is `false`. */
|
3246
3342
|
readonly invert?: boolean
|
3247
3343
|
}
|
@@ -3282,7 +3378,7 @@ interface BaseFluidPrototypeFilter {
|
|
3282
3378
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3283
3379
|
* filters, `"and"` has higher precedence than `"or"`.
|
3284
3380
|
*/
|
3285
|
-
readonly mode?: "or" | "and"
|
3381
|
+
readonly mode?: "or" | "and"
|
3286
3382
|
/** Inverts the condition. Default is `false`. */
|
3287
3383
|
readonly invert?: boolean
|
3288
3384
|
}
|
@@ -3372,7 +3468,7 @@ interface BaseEquipmentPrototypeFilter {
|
|
3372
3468
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3373
3469
|
* filters, `"and"` has higher precedence than `"or"`.
|
3374
3470
|
*/
|
3375
|
-
readonly mode?: "or" | "and"
|
3471
|
+
readonly mode?: "or" | "and"
|
3376
3472
|
/** Inverts the condition. Default is `false`. */
|
3377
3473
|
readonly invert?: boolean
|
3378
3474
|
}
|
@@ -3414,7 +3510,7 @@ interface BaseTilePrototypeFilter {
|
|
3414
3510
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3415
3511
|
* filters, `"and"` has higher precedence than `"or"`.
|
3416
3512
|
*/
|
3417
|
-
readonly mode?: "or" | "and"
|
3513
|
+
readonly mode?: "or" | "and"
|
3418
3514
|
/** Inverts the condition. Default is `false`. */
|
3419
3515
|
readonly invert?: boolean
|
3420
3516
|
}
|
@@ -3506,7 +3602,7 @@ interface BaseRecipePrototypeFilter {
|
|
3506
3602
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3507
3603
|
* filters, `"and"` has higher precedence than `"or"`.
|
3508
3604
|
*/
|
3509
|
-
readonly mode?: "or" | "and"
|
3605
|
+
readonly mode?: "or" | "and"
|
3510
3606
|
/** Inverts the condition. Default is `false`. */
|
3511
3607
|
readonly invert?: boolean
|
3512
3608
|
}
|
@@ -3677,7 +3773,7 @@ interface BaseEntityPrototypeFilter {
|
|
3677
3773
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3678
3774
|
* filters, `"and"` has higher precedence than `"or"`.
|
3679
3775
|
*/
|
3680
|
-
readonly mode?: "or" | "and"
|
3776
|
+
readonly mode?: "or" | "and"
|
3681
3777
|
/** Inverts the condition. Default is `false`. */
|
3682
3778
|
readonly invert?: boolean
|
3683
3779
|
}
|
@@ -3830,7 +3926,7 @@ interface BaseScriptRaisedReviveEventFilter {
|
|
3830
3926
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3831
3927
|
* filters, `"and"` has higher precedence than `"or"`.
|
3832
3928
|
*/
|
3833
|
-
readonly mode?: "or" | "and"
|
3929
|
+
readonly mode?: "or" | "and"
|
3834
3930
|
/** Inverts the condition. Default is `false`. */
|
3835
3931
|
readonly invert?: boolean
|
3836
3932
|
}
|
@@ -3912,7 +4008,7 @@ interface BaseEntityDiedEventFilter {
|
|
3912
4008
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3913
4009
|
* filters, `"and"` has higher precedence than `"or"`.
|
3914
4010
|
*/
|
3915
|
-
readonly mode?: "or" | "and"
|
4011
|
+
readonly mode?: "or" | "and"
|
3916
4012
|
/** Inverts the condition. Default is `false`. */
|
3917
4013
|
readonly invert?: boolean
|
3918
4014
|
}
|
@@ -3994,7 +4090,7 @@ interface BaseEntityMarkedForDeconstructionEventFilter {
|
|
3994
4090
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
3995
4091
|
* filters, `"and"` has higher precedence than `"or"`.
|
3996
4092
|
*/
|
3997
|
-
readonly mode?: "or" | "and"
|
4093
|
+
readonly mode?: "or" | "and"
|
3998
4094
|
/** Inverts the condition. Default is `false`. */
|
3999
4095
|
readonly invert?: boolean
|
4000
4096
|
}
|
@@ -4076,7 +4172,7 @@ interface BasePreGhostDeconstructedEventFilter {
|
|
4076
4172
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4077
4173
|
* filters, `"and"` has higher precedence than `"or"`.
|
4078
4174
|
*/
|
4079
|
-
readonly mode?: "or" | "and"
|
4175
|
+
readonly mode?: "or" | "and"
|
4080
4176
|
/** Inverts the condition. Default is `false`. */
|
4081
4177
|
readonly invert?: boolean
|
4082
4178
|
}
|
@@ -4158,7 +4254,7 @@ interface BaseScriptRaisedDestroyEventFilter {
|
|
4158
4254
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4159
4255
|
* filters, `"and"` has higher precedence than `"or"`.
|
4160
4256
|
*/
|
4161
|
-
readonly mode?: "or" | "and"
|
4257
|
+
readonly mode?: "or" | "and"
|
4162
4258
|
/** Inverts the condition. Default is `false`. */
|
4163
4259
|
readonly invert?: boolean
|
4164
4260
|
}
|
@@ -4240,7 +4336,7 @@ interface BaseUpgradeCancelledEventFilter {
|
|
4240
4336
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4241
4337
|
* filters, `"and"` has higher precedence than `"or"`.
|
4242
4338
|
*/
|
4243
|
-
readonly mode?: "or" | "and"
|
4339
|
+
readonly mode?: "or" | "and"
|
4244
4340
|
/** Inverts the condition. Default is `false`. */
|
4245
4341
|
readonly invert?: boolean
|
4246
4342
|
}
|
@@ -4322,7 +4418,7 @@ interface BasePlayerRepairedEntityEventFilter {
|
|
4322
4418
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4323
4419
|
* filters, `"and"` has higher precedence than `"or"`.
|
4324
4420
|
*/
|
4325
|
-
readonly mode?: "or" | "and"
|
4421
|
+
readonly mode?: "or" | "and"
|
4326
4422
|
/** Inverts the condition. Default is `false`. */
|
4327
4423
|
readonly invert?: boolean
|
4328
4424
|
}
|
@@ -4404,7 +4500,7 @@ interface BaseEntityMarkedForUpgradeEventFilter {
|
|
4404
4500
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4405
4501
|
* filters, `"and"` has higher precedence than `"or"`.
|
4406
4502
|
*/
|
4407
|
-
readonly mode?: "or" | "and"
|
4503
|
+
readonly mode?: "or" | "and"
|
4408
4504
|
/** Inverts the condition. Default is `false`. */
|
4409
4505
|
readonly invert?: boolean
|
4410
4506
|
}
|
@@ -4467,7 +4563,7 @@ interface BasePostEntityDiedEventFilter {
|
|
4467
4563
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4468
4564
|
* filters, `"and"` has higher precedence than `"or"`.
|
4469
4565
|
*/
|
4470
|
-
readonly mode?: "or" | "and"
|
4566
|
+
readonly mode?: "or" | "and"
|
4471
4567
|
/** Inverts the condition. Default is `false`. */
|
4472
4568
|
readonly invert?: boolean
|
4473
4569
|
}
|
@@ -4511,7 +4607,7 @@ interface BasePreRobotMinedEntityEventFilter {
|
|
4511
4607
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4512
4608
|
* filters, `"and"` has higher precedence than `"or"`.
|
4513
4609
|
*/
|
4514
|
-
readonly mode?: "or" | "and"
|
4610
|
+
readonly mode?: "or" | "and"
|
4515
4611
|
/** Inverts the condition. Default is `false`. */
|
4516
4612
|
readonly invert?: boolean
|
4517
4613
|
}
|
@@ -4593,7 +4689,7 @@ interface BaseEntityClonedEventFilter {
|
|
4593
4689
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4594
4690
|
* filters, `"and"` has higher precedence than `"or"`.
|
4595
4691
|
*/
|
4596
|
-
readonly mode?: "or" | "and"
|
4692
|
+
readonly mode?: "or" | "and"
|
4597
4693
|
/** Inverts the condition. Default is `false`. */
|
4598
4694
|
readonly invert?: boolean
|
4599
4695
|
}
|
@@ -4675,7 +4771,7 @@ interface BaseScriptRaisedBuiltEventFilter {
|
|
4675
4771
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4676
4772
|
* filters, `"and"` has higher precedence than `"or"`.
|
4677
4773
|
*/
|
4678
|
-
readonly mode?: "or" | "and"
|
4774
|
+
readonly mode?: "or" | "and"
|
4679
4775
|
/** Inverts the condition. Default is `false`. */
|
4680
4776
|
readonly invert?: boolean
|
4681
4777
|
}
|
@@ -4757,7 +4853,7 @@ interface BaseRobotMinedEntityEventFilter {
|
|
4757
4853
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4758
4854
|
* filters, `"and"` has higher precedence than `"or"`.
|
4759
4855
|
*/
|
4760
|
-
readonly mode?: "or" | "and"
|
4856
|
+
readonly mode?: "or" | "and"
|
4761
4857
|
/** Inverts the condition. Default is `false`. */
|
4762
4858
|
readonly invert?: boolean
|
4763
4859
|
}
|
@@ -4839,7 +4935,7 @@ interface BasePrePlayerMinedEntityEventFilter {
|
|
4839
4935
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4840
4936
|
* filters, `"and"` has higher precedence than `"or"`.
|
4841
4937
|
*/
|
4842
|
-
readonly mode?: "or" | "and"
|
4938
|
+
readonly mode?: "or" | "and"
|
4843
4939
|
/** Inverts the condition. Default is `false`. */
|
4844
4940
|
readonly invert?: boolean
|
4845
4941
|
}
|
@@ -4923,7 +5019,7 @@ interface BaseRobotBuiltEntityEventFilter {
|
|
4923
5019
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
4924
5020
|
* filters, `"and"` has higher precedence than `"or"`.
|
4925
5021
|
*/
|
4926
|
-
readonly mode?: "or" | "and"
|
5022
|
+
readonly mode?: "or" | "and"
|
4927
5023
|
/** Inverts the condition. Default is `false`. */
|
4928
5024
|
readonly invert?: boolean
|
4929
5025
|
}
|
@@ -5012,7 +5108,7 @@ interface BaseEntityDeconstructionCancelledEventFilter {
|
|
5012
5108
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
5013
5109
|
* filters, `"and"` has higher precedence than `"or"`.
|
5014
5110
|
*/
|
5015
|
-
readonly mode?: "or" | "and"
|
5111
|
+
readonly mode?: "or" | "and"
|
5016
5112
|
/** Inverts the condition. Default is `false`. */
|
5017
5113
|
readonly invert?: boolean
|
5018
5114
|
}
|
@@ -5096,7 +5192,7 @@ interface BasePlayerBuiltEntityEventFilter {
|
|
5096
5192
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
5097
5193
|
* filters, `"and"` has higher precedence than `"or"`.
|
5098
5194
|
*/
|
5099
|
-
readonly mode?: "or" | "and"
|
5195
|
+
readonly mode?: "or" | "and"
|
5100
5196
|
/** Inverts the condition. Default is `false`. */
|
5101
5197
|
readonly invert?: boolean
|
5102
5198
|
}
|
@@ -5185,7 +5281,7 @@ interface BasePlayerMinedEntityEventFilter {
|
|
5185
5281
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
5186
5282
|
* filters, `"and"` has higher precedence than `"or"`.
|
5187
5283
|
*/
|
5188
|
-
readonly mode?: "or" | "and"
|
5284
|
+
readonly mode?: "or" | "and"
|
5189
5285
|
/** Inverts the condition. Default is `false`. */
|
5190
5286
|
readonly invert?: boolean
|
5191
5287
|
}
|
@@ -5272,7 +5368,7 @@ interface BaseEntityDamagedEventFilter {
|
|
5272
5368
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
5273
5369
|
* filters, `"and"` has higher precedence than `"or"`.
|
5274
5370
|
*/
|
5275
|
-
readonly mode?: "or" | "and"
|
5371
|
+
readonly mode?: "or" | "and"
|
5276
5372
|
/** Inverts the condition. Default is `false`. */
|
5277
5373
|
readonly invert?: boolean
|
5278
5374
|
}
|
@@ -5385,7 +5481,7 @@ interface BaseSectorScannedEventFilter {
|
|
5385
5481
|
* How to combine this with the previous filter. Must be `"or"` or `"and"`. Defaults to `"or"`. When evaluating the
|
5386
5482
|
* filters, `"and"` has higher precedence than `"or"`.
|
5387
5483
|
*/
|
5388
|
-
readonly mode?: "or" | "and"
|
5484
|
+
readonly mode?: "or" | "and"
|
5389
5485
|
/** Inverts the condition. Default is `false`. */
|
5390
5486
|
readonly invert?: boolean
|
5391
5487
|
}
|
@@ -5499,5 +5595,41 @@ interface MapGenPreset {
|
|
5499
5595
|
}
|
5500
5596
|
}
|
5501
5597
|
|
5502
|
-
|
5503
|
-
|
5598
|
+
interface BlueprintControlBehavior {
|
5599
|
+
readonly condition?: CircuitCondition
|
5600
|
+
readonly circuit_condition?: CircuitCondition
|
5601
|
+
readonly filters?: Signal[]
|
5602
|
+
readonly is_on?: boolean
|
5603
|
+
readonly arithmetic_conditions?: ArithmeticCombinatorParameters
|
5604
|
+
readonly decider_conditions?: DeciderCombinatorParameters
|
5605
|
+
readonly circuit_enable_disable?: boolean
|
5606
|
+
readonly circuit_read_resources?: boolean
|
5607
|
+
readonly circuit_resource_read_mode?: defines.control_behavior.mining_drill.resource_read_mode
|
5608
|
+
readonly read_stopped_train?: boolean
|
5609
|
+
readonly train_stopped_signal?: SignalID
|
5610
|
+
readonly read_from_train?: boolean
|
5611
|
+
readonly send_to_train?: boolean
|
5612
|
+
readonly circuit_mode_of_operation?: number
|
5613
|
+
readonly circuit_read_hand_contents?: boolean
|
5614
|
+
readonly circuit_hand_read_mode?: defines.control_behavior.inserter.hand_read_mode
|
5615
|
+
readonly circuit_set_stack_size?: boolean
|
5616
|
+
readonly stack_control_input_signal?: SignalID
|
5617
|
+
readonly use_colors?: boolean
|
5618
|
+
readonly read_robot_stats?: boolean
|
5619
|
+
readonly read_logistics?: boolean
|
5620
|
+
readonly available_logistic_output_signal?: boolean
|
5621
|
+
readonly total_logistic_output_signal?: boolean
|
5622
|
+
readonly available_construction_output_signal?: boolean
|
5623
|
+
readonly total_construction_output_signal?: boolean
|
5624
|
+
readonly circuit_contents_read_mode?: defines.control_behavior.transport_belt.content_read_mode
|
5625
|
+
readonly output_signal?: SignalID
|
5626
|
+
readonly circuit_close_signal?: boolean
|
5627
|
+
readonly circuit_read_signal?: boolean
|
5628
|
+
readonly red_output_signal?: SignalID
|
5629
|
+
readonly orange_output_signal?: SignalID
|
5630
|
+
readonly green_output_signal?: SignalID
|
5631
|
+
readonly blue_output_signal?: SignalID
|
5632
|
+
readonly circuit_open_gate?: boolean
|
5633
|
+
readonly circuit_read_sensor?: boolean
|
5634
|
+
readonly circuit_parameters?: ProgrammableSpeakerCircuitParameters
|
5635
|
+
}
|