typed-factorio 0.20.0 → 1.0.0-RC
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/generated/classes.d.ts +302 -17
- package/generated/events.d.ts +1 -1
- package/package.json +1 -1
package/generated/classes.d.ts
CHANGED
@@ -1895,25 +1895,25 @@ interface LuaCustomInputPrototype {
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*/
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readonly action: string
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/**
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-
*
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* Whether this custom input is enabled. Disabled custom inputs exist but are not used by the game.
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*
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* {@link https://lua-api.factorio.com/latest/LuaCustomInputPrototype.html#LuaCustomInputPrototype.enabled View documentation}
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*/
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readonly enabled: boolean
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/**
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-
*
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* Whether this custom input is enabled while using the spectator controller.
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*
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* {@link https://lua-api.factorio.com/latest/LuaCustomInputPrototype.html#LuaCustomInputPrototype.enabled_while_spectating View documentation}
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*/
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readonly enabled_while_spectating: boolean
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/**
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*
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* Whether this custom input is enabled while using the cutscene controller.
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*
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* {@link https://lua-api.factorio.com/latest/LuaCustomInputPrototype.html#LuaCustomInputPrototype.enabled_while_in_cutscene View documentation}
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*/
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readonly enabled_while_in_cutscene: boolean
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/**
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-
*
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* Whether this custom input will include the selected prototype (if any) when triggered.
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*
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* {@link https://lua-api.factorio.com/latest/LuaCustomInputPrototype.html#LuaCustomInputPrototype.include_selected_prototype View documentation}
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*/
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@@ -4459,6 +4459,14 @@ interface LuaEntity extends LuaControl {
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* @remarks Can also be used on entity ghost if it contains linked-belt<br>May return entity ghost which contains linked belt to which connection is made
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*/
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readonly linked_belt_neighbour: LuaEntity | undefined
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/**
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* The current radar scan progress, as a number in range [0, 1].
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*
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* _Can only be used if this is Radar_
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.radar_scan_progress View documentation}
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*/
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readonly radar_scan_progress: float
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/**
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* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
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*/
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@@ -7004,6 +7012,17 @@ interface SmokeWithTriggerEntity extends BaseEntity {
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time_to_next_effect: uint
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}
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interface RadarEntity extends BaseEntity {
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/**
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* The current radar scan progress, as a number in range [0, 1].
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*
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* _Can only be used if this is Radar_
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.radar_scan_progress View documentation}
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*/
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readonly radar_scan_progress: float
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}
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/**
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* Prototype of an entity.
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*
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@@ -7636,6 +7655,12 @@ interface LuaEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.void_energy_source_prototype View documentation}
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*/
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readonly void_energy_source_prototype: LuaVoidEnergySourcePrototype | undefined
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/**
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* The heat buffer prototype this entity uses or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.heat_buffer_prototype View documentation}
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*/
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readonly heat_buffer_prototype: LuaHeatBufferPrototype | undefined
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/**
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* The log2 of grid size of the building
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*
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@@ -7654,6 +7679,30 @@ interface LuaEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.maximum_temperature View documentation}
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*/
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readonly maximum_temperature: double | undefined
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/**
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* If this generator prototype burns fluid.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.burns_fluid View documentation}
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*/
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readonly burns_fluid: boolean
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/**
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* If this generator prototype scales fluid usage.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.scale_fluid_usage View documentation}
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*/
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readonly scale_fluid_usage: boolean
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/**
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* If this generator prototype destroys non fuel fluids.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.destroy_non_fuel_fluid View documentation}
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*/
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readonly destroy_non_fuel_fluid: boolean
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/**
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* The default maximum power output of this generator prototype or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.max_power_output View documentation}
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*/
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readonly max_power_output: double | undefined
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/**
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* The target temperature of this boiler prototype or `nil`.
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*
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@@ -8235,6 +8284,31 @@ interface LuaEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.allow_run_time_change_of_is_military_target View documentation}
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*/
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readonly allow_run_time_change_of_is_military_target: boolean
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/**
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* The logistic parameters for this roboport. or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.logistic_parameters View documentation}
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* @remarks Both the `charging_station_shift` and `stationing_offset` vectors are tables with `x` and `y` keys instead of an array.
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*/
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readonly logistic_parameters:
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readonly spawn_and_station_height: float
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readonly spawn_and_station_shadow_height_offset: float
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readonly charge_approach_distance: float
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readonly logistic_radius: float
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readonly construction_radius: float
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readonly charging_station_count: uint
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readonly charging_distance: float
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readonly charging_station_shift: Vector
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readonly charging_energy: double
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readonly charging_threshold_distance: float
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readonly robot_vertical_acceleration: float
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readonly stationing_offset: Vector
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readonly robot_limit: uint
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readonly logistics_connection_distance: float
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readonly robots_shrink_when_entering_and_exiting: boolean
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}
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| undefined
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/**
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* Gets the current movement speed of this character, including effects from exoskeletons, tiles, stickers and shooting.
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*
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@@ -8970,6 +9044,12 @@ interface BaseEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.void_energy_source_prototype View documentation}
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*/
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readonly void_energy_source_prototype: LuaVoidEnergySourcePrototype | undefined
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/**
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* The heat buffer prototype this entity uses or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.heat_buffer_prototype View documentation}
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*/
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readonly heat_buffer_prototype: LuaHeatBufferPrototype | undefined
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/**
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* The log2 of grid size of the building
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*
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@@ -8988,6 +9068,30 @@ interface BaseEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.maximum_temperature View documentation}
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*/
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readonly maximum_temperature: double | undefined
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/**
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* If this generator prototype burns fluid.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.burns_fluid View documentation}
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*/
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readonly burns_fluid: boolean
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/**
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* If this generator prototype scales fluid usage.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.scale_fluid_usage View documentation}
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*/
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readonly scale_fluid_usage: boolean
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/**
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* If this generator prototype destroys non fuel fluids.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.destroy_non_fuel_fluid View documentation}
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*/
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readonly destroy_non_fuel_fluid: boolean
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/**
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* The default maximum power output of this generator prototype or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.max_power_output View documentation}
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*/
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readonly max_power_output: double | undefined
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/**
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* The target temperature of this boiler prototype or `nil`.
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*
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@@ -9491,6 +9595,31 @@ interface BaseEntityPrototype {
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.is_entity_with_owner View documentation}
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*/
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readonly is_entity_with_owner: boolean
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/**
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* The logistic parameters for this roboport. or `nil`.
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*
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* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.logistic_parameters View documentation}
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* @remarks Both the `charging_station_shift` and `stationing_offset` vectors are tables with `x` and `y` keys instead of an array.
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*/
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readonly logistic_parameters:
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readonly spawn_and_station_height: float
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readonly spawn_and_station_shadow_height_offset: float
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readonly charge_approach_distance: float
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readonly logistic_radius: float
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readonly construction_radius: float
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readonly charging_station_count: uint
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readonly charging_distance: float
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readonly charging_station_shift: Vector
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readonly charging_energy: double
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readonly charging_threshold_distance: float
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readonly robot_vertical_acceleration: float
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readonly stationing_offset: Vector
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readonly robot_limit: uint
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readonly logistics_connection_distance: float
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readonly robots_shrink_when_entering_and_exiting: boolean
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}
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| undefined
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/**
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* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
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*/
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@@ -11535,7 +11664,7 @@ interface LuaGameScript {
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*/
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regenerate_entity(entities: string | readonly string[]): void
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/**
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-
* Take a screenshot and save it to
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* Take a screenshot of the game and save it to the `script-output` folder, located in the game's {@link https://wiki.factorio.com/User_data_directory user data directory}. The name of the image file can be specified via the `path` parameter.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.take_screenshot View documentation}
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* @remarks If Factorio is running headless, this function will do nothing.
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@@ -11566,7 +11695,7 @@ interface LuaGameScript {
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*/
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readonly zoom?: double
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/**
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-
* The
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* The name of the image file. It should include a file extension indicating the desired format. Supports `.png`, `.jpg` /`.jpeg`, `.tga` and `.bmp`. Providing a directory path (ex. `"save/here/screenshot.png"`) will create the necessary folder structure in `script-output`. Defaults to `"screenshot.png"`.
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*/
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readonly path?: string
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/**
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@@ -11613,7 +11742,7 @@ interface LuaGameScript {
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*/
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set_wait_for_screenshots_to_finish(): void
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/**
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* Take a screenshot of the technology screen and save it to
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* Take a screenshot of the technology screen and save it to the `script-output` folder, located in the game's {@link https://wiki.factorio.com/User_data_directory user data directory}. The name of the image file can be specified via the `path` parameter.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.take_technology_screenshot View documentation}
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*/
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@@ -11623,7 +11752,7 @@ interface LuaGameScript {
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*/
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readonly force?: ForceIdentification
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/**
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-
* The
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* The name of the image file. It should include a file extension indicating the desired format. Supports `.png`, `.jpg` /`.jpeg`, `.tga` and `.bmp`. Providing a directory path (ex. `"save/here/screenshot.png"`) will create the necessary folder structure in `script-output`. Defaults to `"technology-screenshot.png"`.
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*/
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readonly path?: string
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/**
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@@ -11658,20 +11787,20 @@ interface LuaGameScript {
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*/
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json_to_table(json: string): AnyBasic | undefined
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/**
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-
* Write a
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* Write a file to the `script-output` folder, located in the game's {@link https://wiki.factorio.com/User_data_directory user data directory}. The name and file extension of the file can be specified via the `filename` parameter.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.write_file View documentation}
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-
* @param filename
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-
* @param data
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-
* @param append
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* @param for_player If given, the file will only be written for this player_index
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* @param filename The name of the file. Providing a directory path (ex. `"save/here/example.txt"`) will create the necessary folder structure in `script-output`.
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* @param data The content to write to the file.
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* @param append If `true`, `data` will be appended to the end of the file. Defaults to `false`, which will overwrite any pre-existing file with the new `data`.
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* @param for_player If given, the file will only be written for this `player_index`. Providing `0` will only write to the server's output if present.
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*/
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write_file(filename: string, data: LocalisedString, append?: boolean, for_player?: uint): void
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/**
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-
* Remove file or directory
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* Remove a file or directory in the `script-output` folder, located in the game's {@link https://wiki.factorio.com/User_data_directory user data directory}. Can be used to remove files created by {@link LuaGameScript#write_file LuaGameScript::write_file}.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGameScript.html#LuaGameScript.remove_path View documentation}
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-
* @param path
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* @param path The path to the file or directory to remove, relative to `script-output`.
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*/
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remove_path(path: string): void
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/**
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@@ -14006,7 +14135,7 @@ interface CameraGuiElementMembers extends BaseGuiElement {
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*/
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surface_index: SurfaceIndex
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/**
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-
* The zoom this camera or minimap is using.
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* The zoom this camera or minimap is using. This value must be positive.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGuiElement.html#LuaGuiElement.zoom View documentation}
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*/
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@@ -14202,7 +14331,7 @@ interface MinimapGuiElementMembers extends BaseGuiElement {
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*/
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surface_index: SurfaceIndex
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/**
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-
* The zoom this camera or minimap is using.
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* The zoom this camera or minimap is using. This value must be positive.
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*
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* {@link https://lua-api.factorio.com/latest/LuaGuiElement.html#LuaGuiElement.zoom View documentation}
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*/
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@@ -14698,6 +14827,35 @@ type GuiElementMembers =
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*/
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14828
|
type LuaGuiElement = GuiElementMembers & GuiElementIndexer
|
14700
14829
|
|
14830
|
+
/**
|
14831
|
+
* Prototype of a heat buffer.
|
14832
|
+
*
|
14833
|
+
* {@link https://lua-api.factorio.com/latest/LuaHeatBufferPrototype.html View documentation}
|
14834
|
+
* @noSelf
|
14835
|
+
*/
|
14836
|
+
interface LuaHeatBufferPrototype {
|
14837
|
+
readonly max_temperature: double
|
14838
|
+
readonly default_temperature: double
|
14839
|
+
readonly specific_heat: double
|
14840
|
+
readonly max_transfer: double
|
14841
|
+
readonly min_temperature_gradient: double
|
14842
|
+
readonly min_working_temperature: double
|
14843
|
+
readonly minimum_glow_temperature: double
|
14844
|
+
readonly connections: HeatConnection[]
|
14845
|
+
/**
|
14846
|
+
* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
|
14847
|
+
*/
|
14848
|
+
readonly valid: boolean
|
14849
|
+
/**
|
14850
|
+
* The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
|
14851
|
+
*/
|
14852
|
+
readonly object_name: "LuaHeatBufferPrototype"
|
14853
|
+
/**
|
14854
|
+
* All methods and properties that this object supports.
|
14855
|
+
*/
|
14856
|
+
help(): string
|
14857
|
+
}
|
14858
|
+
|
14701
14859
|
/**
|
14702
14860
|
* Prototype of a heat energy source.
|
14703
14861
|
*
|
@@ -14716,6 +14874,7 @@ interface LuaHeatEnergySourcePrototype {
|
|
14716
14874
|
readonly min_working_temperature: double
|
14717
14875
|
readonly minimum_glow_temperature: double
|
14718
14876
|
readonly connections: HeatConnection[]
|
14877
|
+
readonly heat_buffer_prototype: LuaHeatBufferPrototype
|
14719
14878
|
/**
|
14720
14879
|
* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
|
14721
14880
|
*/
|
@@ -15381,6 +15540,14 @@ interface LuaItemPrototype {
|
|
15381
15540
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_border_color View documentation}
|
15382
15541
|
*/
|
15383
15542
|
readonly alt_selection_border_color: ColorTable
|
15543
|
+
/**
|
15544
|
+
* The color used when doing reverse selection with this selection tool prototype.
|
15545
|
+
*
|
15546
|
+
* _Can only be used if this is SelectionTool_
|
15547
|
+
*
|
15548
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_border_color View documentation}
|
15549
|
+
*/
|
15550
|
+
readonly reverse_selection_border_color: ColorTable
|
15384
15551
|
/**
|
15385
15552
|
* Flags that affect which entities will be selected.
|
15386
15553
|
*
|
@@ -15397,6 +15564,14 @@ interface LuaItemPrototype {
|
|
15397
15564
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_mode_flags View documentation}
|
15398
15565
|
*/
|
15399
15566
|
readonly alt_selection_mode_flags: SelectionModeFlags
|
15567
|
+
/**
|
15568
|
+
* Flags that affect which entities will be selected during reverse selection.
|
15569
|
+
*
|
15570
|
+
* _Can only be used if this is SelectionTool_
|
15571
|
+
*
|
15572
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_mode_flags View documentation}
|
15573
|
+
*/
|
15574
|
+
readonly reverse_selection_mode_flags: SelectionModeFlags
|
15400
15575
|
/**
|
15401
15576
|
* _Can only be used if this is SelectionTool_
|
15402
15577
|
*
|
@@ -15409,6 +15584,12 @@ interface LuaItemPrototype {
|
|
15409
15584
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_cursor_box_type View documentation}
|
15410
15585
|
*/
|
15411
15586
|
readonly alt_selection_cursor_box_type: string
|
15587
|
+
/**
|
15588
|
+
* _Can only be used if this is SelectionTool_
|
15589
|
+
*
|
15590
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_cursor_box_type View documentation}
|
15591
|
+
*/
|
15592
|
+
readonly reverse_selection_cursor_box_type: string
|
15412
15593
|
/**
|
15413
15594
|
* If tiles area always included when doing selection with this selection tool prototype.
|
15414
15595
|
*
|
@@ -15433,6 +15614,14 @@ interface LuaItemPrototype {
|
|
15433
15614
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_entity_filter_mode View documentation}
|
15434
15615
|
*/
|
15435
15616
|
readonly alt_entity_filter_mode: string
|
15617
|
+
/**
|
15618
|
+
* The reverse entity filter mode used by this selection tool.
|
15619
|
+
*
|
15620
|
+
* _Can only be used if this is SelectionTool_
|
15621
|
+
*
|
15622
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_alt_entity_filter_mode View documentation}
|
15623
|
+
*/
|
15624
|
+
readonly reverse_alt_entity_filter_mode: string
|
15436
15625
|
/**
|
15437
15626
|
* The tile filter mode used by this selection tool.
|
15438
15627
|
*
|
@@ -15449,6 +15638,14 @@ interface LuaItemPrototype {
|
|
15449
15638
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_tile_filter_mode View documentation}
|
15450
15639
|
*/
|
15451
15640
|
readonly alt_tile_filter_mode: string
|
15641
|
+
/**
|
15642
|
+
* The reverse tile filter mode used by this selection tool.
|
15643
|
+
*
|
15644
|
+
* _Can only be used if this is SelectionTool_
|
15645
|
+
*
|
15646
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_tile_filter_mode View documentation}
|
15647
|
+
*/
|
15648
|
+
readonly reverse_tile_filter_mode: string
|
15452
15649
|
/**
|
15453
15650
|
* The entity filters used by this selection tool indexed by entity name.
|
15454
15651
|
*
|
@@ -15465,6 +15662,14 @@ interface LuaItemPrototype {
|
|
15465
15662
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_entity_filters View documentation}
|
15466
15663
|
*/
|
15467
15664
|
readonly alt_entity_filters: Record<string, LuaEntityPrototype>
|
15665
|
+
/**
|
15666
|
+
* The reverse entity filters used by this selection tool indexed by entity name.
|
15667
|
+
*
|
15668
|
+
* _Can only be used if this is SelectionTool_
|
15669
|
+
*
|
15670
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_entity_filters View documentation}
|
15671
|
+
*/
|
15672
|
+
readonly reverse_entity_filters: Record<string, LuaEntityPrototype>
|
15468
15673
|
/**
|
15469
15674
|
* The entity type filters used by this selection tool indexed by entity type.
|
15470
15675
|
*
|
@@ -15483,6 +15688,15 @@ interface LuaItemPrototype {
|
|
15483
15688
|
* @remarks The boolean value is meaningless and is used to allow easy lookup if a type exists in the dictionary.
|
15484
15689
|
*/
|
15485
15690
|
readonly alt_entity_type_filters: Record<string, boolean>
|
15691
|
+
/**
|
15692
|
+
* The reverse entity type filters used by this selection tool indexed by entity type.
|
15693
|
+
*
|
15694
|
+
* _Can only be used if this is SelectionTool_
|
15695
|
+
*
|
15696
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_entity_type_filters View documentation}
|
15697
|
+
* @remarks The boolean value is meaningless and is used to allow easy lookup if a type exists in the dictionary.
|
15698
|
+
*/
|
15699
|
+
readonly reverse_entity_type_filters: Record<string, boolean>
|
15486
15700
|
/**
|
15487
15701
|
* The tile filters used by this selection tool indexed by tile name.
|
15488
15702
|
*
|
@@ -15499,6 +15713,14 @@ interface LuaItemPrototype {
|
|
15499
15713
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_tile_filters View documentation}
|
15500
15714
|
*/
|
15501
15715
|
readonly alt_tile_filters: Record<string, LuaTilePrototype>
|
15716
|
+
/**
|
15717
|
+
* The reverse tile filters used by this selection tool indexed by tile name.
|
15718
|
+
*
|
15719
|
+
* _Can only be used if this is SelectionTool_
|
15720
|
+
*
|
15721
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_tile_filters View documentation}
|
15722
|
+
*/
|
15723
|
+
readonly reverse_tile_filters: Record<string, LuaTilePrototype>
|
15502
15724
|
/**
|
15503
15725
|
* The number of entity filters this deconstruction item has or `nil` if this isn't a deconstruction item prototype.
|
15504
15726
|
*
|
@@ -15944,6 +16166,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
15944
16166
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_border_color View documentation}
|
15945
16167
|
*/
|
15946
16168
|
readonly alt_selection_border_color: ColorTable
|
16169
|
+
/**
|
16170
|
+
* The color used when doing reverse selection with this selection tool prototype.
|
16171
|
+
*
|
16172
|
+
* _Can only be used if this is SelectionTool_
|
16173
|
+
*
|
16174
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_border_color View documentation}
|
16175
|
+
*/
|
16176
|
+
readonly reverse_selection_border_color: ColorTable
|
15947
16177
|
/**
|
15948
16178
|
* Flags that affect which entities will be selected.
|
15949
16179
|
*
|
@@ -15960,6 +16190,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
15960
16190
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_mode_flags View documentation}
|
15961
16191
|
*/
|
15962
16192
|
readonly alt_selection_mode_flags: SelectionModeFlags
|
16193
|
+
/**
|
16194
|
+
* Flags that affect which entities will be selected during reverse selection.
|
16195
|
+
*
|
16196
|
+
* _Can only be used if this is SelectionTool_
|
16197
|
+
*
|
16198
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_mode_flags View documentation}
|
16199
|
+
*/
|
16200
|
+
readonly reverse_selection_mode_flags: SelectionModeFlags
|
15963
16201
|
/**
|
15964
16202
|
* _Can only be used if this is SelectionTool_
|
15965
16203
|
*
|
@@ -15972,6 +16210,12 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
15972
16210
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_selection_cursor_box_type View documentation}
|
15973
16211
|
*/
|
15974
16212
|
readonly alt_selection_cursor_box_type: string
|
16213
|
+
/**
|
16214
|
+
* _Can only be used if this is SelectionTool_
|
16215
|
+
*
|
16216
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_selection_cursor_box_type View documentation}
|
16217
|
+
*/
|
16218
|
+
readonly reverse_selection_cursor_box_type: string
|
15975
16219
|
/**
|
15976
16220
|
* If tiles area always included when doing selection with this selection tool prototype.
|
15977
16221
|
*
|
@@ -15996,6 +16240,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
15996
16240
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_entity_filter_mode View documentation}
|
15997
16241
|
*/
|
15998
16242
|
readonly alt_entity_filter_mode: string
|
16243
|
+
/**
|
16244
|
+
* The reverse entity filter mode used by this selection tool.
|
16245
|
+
*
|
16246
|
+
* _Can only be used if this is SelectionTool_
|
16247
|
+
*
|
16248
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_alt_entity_filter_mode View documentation}
|
16249
|
+
*/
|
16250
|
+
readonly reverse_alt_entity_filter_mode: string
|
15999
16251
|
/**
|
16000
16252
|
* The tile filter mode used by this selection tool.
|
16001
16253
|
*
|
@@ -16012,6 +16264,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
16012
16264
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_tile_filter_mode View documentation}
|
16013
16265
|
*/
|
16014
16266
|
readonly alt_tile_filter_mode: string
|
16267
|
+
/**
|
16268
|
+
* The reverse tile filter mode used by this selection tool.
|
16269
|
+
*
|
16270
|
+
* _Can only be used if this is SelectionTool_
|
16271
|
+
*
|
16272
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_tile_filter_mode View documentation}
|
16273
|
+
*/
|
16274
|
+
readonly reverse_tile_filter_mode: string
|
16015
16275
|
/**
|
16016
16276
|
* The entity filters used by this selection tool indexed by entity name.
|
16017
16277
|
*
|
@@ -16028,6 +16288,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
16028
16288
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_entity_filters View documentation}
|
16029
16289
|
*/
|
16030
16290
|
readonly alt_entity_filters: Record<string, LuaEntityPrototype>
|
16291
|
+
/**
|
16292
|
+
* The reverse entity filters used by this selection tool indexed by entity name.
|
16293
|
+
*
|
16294
|
+
* _Can only be used if this is SelectionTool_
|
16295
|
+
*
|
16296
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_entity_filters View documentation}
|
16297
|
+
*/
|
16298
|
+
readonly reverse_entity_filters: Record<string, LuaEntityPrototype>
|
16031
16299
|
/**
|
16032
16300
|
* The entity type filters used by this selection tool indexed by entity type.
|
16033
16301
|
*
|
@@ -16046,6 +16314,15 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
16046
16314
|
* @remarks The boolean value is meaningless and is used to allow easy lookup if a type exists in the dictionary.
|
16047
16315
|
*/
|
16048
16316
|
readonly alt_entity_type_filters: Record<string, boolean>
|
16317
|
+
/**
|
16318
|
+
* The reverse entity type filters used by this selection tool indexed by entity type.
|
16319
|
+
*
|
16320
|
+
* _Can only be used if this is SelectionTool_
|
16321
|
+
*
|
16322
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_entity_type_filters View documentation}
|
16323
|
+
* @remarks The boolean value is meaningless and is used to allow easy lookup if a type exists in the dictionary.
|
16324
|
+
*/
|
16325
|
+
readonly reverse_entity_type_filters: Record<string, boolean>
|
16049
16326
|
/**
|
16050
16327
|
* The tile filters used by this selection tool indexed by tile name.
|
16051
16328
|
*
|
@@ -16062,6 +16339,14 @@ interface SelectionToolItemPrototype extends BaseItemPrototype {
|
|
16062
16339
|
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.alt_tile_filters View documentation}
|
16063
16340
|
*/
|
16064
16341
|
readonly alt_tile_filters: Record<string, LuaTilePrototype>
|
16342
|
+
/**
|
16343
|
+
* The reverse tile filters used by this selection tool indexed by tile name.
|
16344
|
+
*
|
16345
|
+
* _Can only be used if this is SelectionTool_
|
16346
|
+
*
|
16347
|
+
* {@link https://lua-api.factorio.com/latest/LuaItemPrototype.html#LuaItemPrototype.reverse_tile_filters View documentation}
|
16348
|
+
*/
|
16349
|
+
readonly reverse_tile_filters: Record<string, LuaTilePrototype>
|
16065
16350
|
}
|
16066
16351
|
|
16067
16352
|
interface DeconstructionItemPrototype extends BaseItemPrototype {
|
package/generated/events.d.ts
CHANGED
@@ -21,7 +21,7 @@ interface CustomInputEvent extends EventData {
|
|
21
21
|
*/
|
22
22
|
readonly cursor_position: MapPositionTable
|
23
23
|
/**
|
24
|
-
* Information about the prototype that is selected when the custom input is used. `nil` if none is selected.
|
24
|
+
* Information about the prototype that is selected when the custom input is used. Needs to be enabled on the custom input's prototype. `nil` if none is selected.
|
25
25
|
*/
|
26
26
|
readonly selected_prototype?: SelectedPrototypeData
|
27
27
|
/**
|