typed-factorio 0.19.0 → 0.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Changelog.md +14 -8
- package/README.md +19 -14
- package/custom-index-template.d.ts +22 -0
- package/generated/classes.d.ts +241 -220
- package/generated/concepts.d.ts +9 -6
- package/generated/events.d.ts +137 -139
- package/generated/index-types.d.ts +49 -0
- package/package.json +2 -5
- package/runtime/index.d.ts +9 -1
- package/runtime/pairs.d.ts +4 -8
- package/strict-index-types.d.ts +3 -0
- package/generated/index.d.ts +0 -9
@@ -0,0 +1,49 @@
|
|
1
|
+
// This is an auto-generated file. Do not edit directly!
|
2
|
+
|
3
|
+
/** @noSelfInFile */
|
4
|
+
|
5
|
+
/**
|
6
|
+
* See {@link LuaPlayer#index LuaPlayer.index}.
|
7
|
+
*
|
8
|
+
* If using strict-index-types, and you need to use a plain number for this type, you can use a cast, e.g. `1 as PlayerIndex`.
|
9
|
+
*/
|
10
|
+
type PlayerIndex = uint & IndexBrand<"_playerIndexBrand">
|
11
|
+
|
12
|
+
/**
|
13
|
+
* See {@link LuaSurface#index LuaSurface.index}.
|
14
|
+
*
|
15
|
+
* If using strict-index-types, and you need to use a plain number for this type, you can use a cast, e.g. `1 as SurfaceIndex`.
|
16
|
+
*/
|
17
|
+
type SurfaceIndex = uint & IndexBrand<"_surfaceIndexBrand">
|
18
|
+
|
19
|
+
/**
|
20
|
+
* See {@link LuaEntity#unit_number LuaEntity.unit_number}.
|
21
|
+
*
|
22
|
+
* If using strict-index-types, and you need to use a plain number for this type, you can use a cast, e.g. `1 as UnitNumber`.
|
23
|
+
*/
|
24
|
+
type UnitNumber = uint & IndexBrand<"_unitNumberBrand">
|
25
|
+
|
26
|
+
/**
|
27
|
+
* See {@link LuaGuiElement#index LuaGuiElement.index}.
|
28
|
+
*
|
29
|
+
* If using strict-index-types, and you need to use a plain number for this type, you can use a cast, e.g. `1 as GuiElementIndex`.
|
30
|
+
*/
|
31
|
+
type GuiElementIndex = uint & IndexBrand<"_guiElementIndexBrand">
|
32
|
+
|
33
|
+
/**
|
34
|
+
* See {@link LuaBootstrap#register_on_entity_destroyed LuaBootstrap.register_on_entity_destroyed}.
|
35
|
+
*
|
36
|
+
* If using strict-index-types, and you need to use a plain number for this type, you can use a cast, e.g. `1 as RegistrationNumber`.
|
37
|
+
*/
|
38
|
+
type RegistrationNumber = uint64 & IndexBrand<"_registrationNumberBrand">
|
39
|
+
|
40
|
+
interface __OptInFeatures {}
|
41
|
+
|
42
|
+
/**
|
43
|
+
* Equals a branded type when __OptInFeatures contains strictIndexTypes, otherwise equals `unknown`.
|
44
|
+
*/
|
45
|
+
type IndexBrand<B extends string> = "strictIndexTypes" extends keyof __OptInFeatures
|
46
|
+
? {
|
47
|
+
[K in B]: any
|
48
|
+
}
|
49
|
+
: unknown
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "typed-factorio",
|
3
|
-
"version": "0.
|
3
|
+
"version": "0.20.0",
|
4
4
|
"description": "Featureful typescript definitions for the the Factorio modding lua api.",
|
5
5
|
"keywords": [
|
6
6
|
"factorio",
|
@@ -15,9 +15,7 @@
|
|
15
15
|
],
|
16
16
|
"homepage": "https://github.com/GlassBricks/typed-factorio#readme",
|
17
17
|
"scripts": {
|
18
|
-
"
|
19
|
-
"generate": "yarn run gen --in ./generatorSrc --out ./generated --warn-as-error",
|
20
|
-
"generate:dev": "yarn run gen --in ./generatorSrc --out ./generated --no-format",
|
18
|
+
"generate": "ts-node -P generator/tsconfig.json generator/main.ts",
|
21
19
|
"clean": "rimraf generated",
|
22
20
|
"pretest": "yarn run generate",
|
23
21
|
"test": "jest",
|
@@ -37,7 +35,6 @@
|
|
37
35
|
"@typescript-eslint/eslint-plugin": "^5.6.0",
|
38
36
|
"@typescript-eslint/parser": "^5.6.0",
|
39
37
|
"chalk": "^3.0.0",
|
40
|
-
"commander": "^8.3.0",
|
41
38
|
"eslint": "^8.4.1",
|
42
39
|
"eslint-config-prettier": "^8.3.0",
|
43
40
|
"eslint-config-standard": "^16.0.3",
|
package/runtime/index.d.ts
CHANGED
@@ -1,7 +1,15 @@
|
|
1
1
|
/// <reference types="lua-types/5.2" />
|
2
2
|
|
3
|
-
|
3
|
+
// generated
|
4
|
+
/// <reference path="../generated/builtin-types.d.ts" />
|
5
|
+
/// <reference path="../generated/global-objects.d.ts" />
|
6
|
+
/// <reference path="../generated/defines.d.ts" />
|
7
|
+
/// <reference path="../generated/events.d.ts" />
|
8
|
+
/// <reference path="../generated/classes.d.ts" />
|
9
|
+
/// <reference path="../generated/concepts.d.ts" />
|
10
|
+
/// <reference path="../generated/index-types.d.ts" />
|
4
11
|
|
12
|
+
// other runtime
|
5
13
|
/// <reference path="librariesAndFunctions.d.ts" />
|
6
14
|
/// <reference path="pairs.d.ts" />
|
7
15
|
|
package/runtime/pairs.d.ts
CHANGED
@@ -1,14 +1,10 @@
|
|
1
1
|
/** @noSelfInFile */
|
2
|
-
|
3
|
-
/**
|
4
|
-
* Iterating with `pairs` will only iterate the array part of a {@link LuaCustomTable}.
|
5
|
-
*
|
6
|
-
* **Note**: you can also iterate on a LuaCustomTable directly without using `pairs`, e.g. `for(const [k, v] of table)`.
|
7
|
-
*/
|
8
|
-
declare function pairs<V>(table: LuaCustomTable<number | string, V>): LuaIterable<LuaMultiReturn<[number, V]>>
|
2
|
+
///<reference types="lua-types/5.2" />
|
9
3
|
|
10
4
|
/** **Note**: you can also iterate on a LuaCustomTable directly without using `pairs`, e.g. `for(const [k, v] of table)`. */
|
11
|
-
declare function pairs<
|
5
|
+
declare function pairs<T extends LuaCustomTable<any, any>>(
|
6
|
+
table: T
|
7
|
+
): LuaIterable<LuaMultiReturn<T extends Iterable<infer E> ? E : never>>
|
12
8
|
|
13
9
|
/** @deprecated {@link LuaCustomTable} cannot be iterated with `ipairs`; Use {@link pairs} instead. */
|
14
10
|
declare function ipairs(table: LuaCustomTable<any, any>): never
|
package/generated/index.d.ts
DELETED
@@ -1,9 +0,0 @@
|
|
1
|
-
// This is an auto-generated file. Do not edit directly!
|
2
|
-
|
3
|
-
///<reference types="lua-types/5.2" />
|
4
|
-
///<reference path="builtin-types.d.ts" />
|
5
|
-
///<reference path="global-objects.d.ts" />
|
6
|
-
///<reference path="defines.d.ts" />
|
7
|
-
///<reference path="events.d.ts" />
|
8
|
-
///<reference path="classes.d.ts" />
|
9
|
-
///<reference path="concepts.d.ts" />
|