typed-factorio 0.15.0 → 0.18.0
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- package/Changelog.md +148 -130
- package/LICENSE +21 -21
- package/README.md +133 -128
- package/data/types.d.ts +13 -13
- package/generated/classes.d.ts +136 -23
- package/generated/concepts.d.ts +2 -2
- package/generated/events.d.ts +174 -174
- package/generator/typescript-internal.d.ts +9 -9
- package/package.json +58 -55
- package/runtime/index.d.ts +10 -10
- package/runtime/librariesAndFunctions.d.ts +123 -123
- package/runtime/mod-gui.d.ts +11 -11
- package/runtime/pairs.d.ts +14 -13
- package/runtime/util.d.ts +116 -116
- package/settings/types.d.ts +120 -120
package/generated/classes.d.ts
CHANGED
@@ -1382,7 +1382,8 @@ interface LuaControl {
|
|
1382
1382
|
*
|
1383
1383
|
* {@link https://lua-api.factorio.com/latest/LuaControl.html#LuaControl.force View documentation}
|
1384
1384
|
*/
|
1385
|
-
force:
|
1385
|
+
get force(): LuaForce
|
1386
|
+
set force(value: ForceIdentification)
|
1386
1387
|
/**
|
1387
1388
|
* The currently selected entity; `nil` if none. Assigning an entity will select it if selectable otherwise clears selection.
|
1388
1389
|
*
|
@@ -1532,7 +1533,8 @@ interface LuaControl {
|
|
1532
1533
|
*
|
1533
1534
|
* {@link https://lua-api.factorio.com/latest/LuaControl.html#LuaControl.cursor_ghost View documentation}
|
1534
1535
|
*/
|
1535
|
-
cursor_ghost:
|
1536
|
+
get cursor_ghost(): LuaItemPrototype
|
1537
|
+
set cursor_ghost(value: ItemPrototypeIdentification)
|
1536
1538
|
/**
|
1537
1539
|
* `true` if the player is in a vehicle. Writing to this attribute puts the player in or out of a vehicle.
|
1538
1540
|
*
|
@@ -1939,7 +1941,7 @@ interface LuaCustomInputPrototype {
|
|
1939
1941
|
help(): string
|
1940
1942
|
}
|
1941
1943
|
|
1942
|
-
type CustomTableIndex<K extends
|
1944
|
+
type CustomTableIndex<K extends string | number, V>
|
1943
1945
|
/**
|
1944
1946
|
* Access an element of this custom table.
|
1945
1947
|
*
|
@@ -2012,7 +2014,9 @@ interface LuaCustomTableMembers {
|
|
2012
2014
|
* global.p = game.players -- This has high potential to make the game unsaveable
|
2013
2015
|
* ```
|
2014
2016
|
*/
|
2015
|
-
type LuaCustomTable<K extends
|
2017
|
+
type LuaCustomTable<K extends string | number, V> = LuaCustomTableMembers &
|
2018
|
+
CustomTableIndex<K, V> &
|
2019
|
+
LuaPairsIterable<[number] extends [K] ? number : K, V>
|
2016
2020
|
|
2017
2021
|
/**
|
2018
2022
|
* Prototype of a damage.
|
@@ -2314,7 +2318,7 @@ interface LuaEntity extends LuaControl {
|
|
2314
2318
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
2315
2319
|
* @returns `true` if this entity has the given flag set.
|
2316
2320
|
*/
|
2317
|
-
has_flag(flag:
|
2321
|
+
has_flag(flag: keyof EntityPrototypeFlags): boolean
|
2318
2322
|
/**
|
2319
2323
|
* Same as {@link LuaEntity.has_flag LuaEntity::has_flag}, but targets the inner entity on a entity ghost.
|
2320
2324
|
*
|
@@ -2325,7 +2329,7 @@ interface LuaEntity extends LuaControl {
|
|
2325
2329
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
2326
2330
|
* @returns `true` if the entity has the given flag set.
|
2327
2331
|
*/
|
2328
|
-
ghost_has_flag(flag:
|
2332
|
+
ghost_has_flag(flag: keyof EntityPrototypeFlags): boolean
|
2329
2333
|
/**
|
2330
2334
|
* Offer a thing on the market.
|
2331
2335
|
*
|
@@ -3256,8 +3260,8 @@ interface LuaEntity extends LuaControl {
|
|
3256
3260
|
is_registered_for_construction(): boolean
|
3257
3261
|
/**
|
3258
3262
|
* Is this entity registered for deconstruction with this force? If false, it means a construction robot has been
|
3259
|
-
* dispatched to deconstruct it, or it is not marked for deconstruction.
|
3260
|
-
*
|
3263
|
+
* dispatched to deconstruct it, or it is not marked for deconstruction. The complexity is effectively O(1) - it
|
3264
|
+
* depends on the number of objects targeting this entity which should be small enough.
|
3261
3265
|
*
|
3262
3266
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_registered_for_deconstruction View documentation}
|
3263
3267
|
*
|
@@ -3315,6 +3319,14 @@ interface LuaEntity extends LuaControl {
|
|
3315
3319
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.disconnect_linked_belts View documentation}
|
3316
3320
|
*/
|
3317
3321
|
disconnect_linked_belts(): void
|
3322
|
+
/**
|
3323
|
+
* Gets legs of given SpiderVehicle.
|
3324
|
+
*
|
3325
|
+
* *Can only be used if this is SpiderVehicle*
|
3326
|
+
*
|
3327
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.get_spider_legs View documentation}
|
3328
|
+
*/
|
3329
|
+
get_spider_legs(): LuaEntity[]
|
3318
3330
|
/**
|
3319
3331
|
* Name of the entity prototype. E.g. "inserter" or "filter-inserter".
|
3320
3332
|
*
|
@@ -3669,6 +3681,8 @@ interface LuaEntity extends LuaControl {
|
|
3669
3681
|
* - When called on an underground transport belt, this is the other end of the underground belt connection, or `nil` if none.
|
3670
3682
|
* - When called on a wall-connectable entity or reactor, this is a dictionary of all connections indexed by the
|
3671
3683
|
* connection direction "north", "south", "east", and "west".
|
3684
|
+
* - When called on a cliff entity, this is a dictionary of all connections indexed by the connection direction
|
3685
|
+
* "north", "south", "east", and "west".
|
3672
3686
|
*
|
3673
3687
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.neighbours View documentation}
|
3674
3688
|
*/
|
@@ -4398,7 +4412,8 @@ interface LuaEntity extends LuaControl {
|
|
4398
4412
|
*
|
4399
4413
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.render_to_forces View documentation}
|
4400
4414
|
*/
|
4401
|
-
render_to_forces:
|
4415
|
+
get render_to_forces(): LuaForce[] | undefined
|
4416
|
+
set render_to_forces(value: ForceIdentification[] | undefined)
|
4402
4417
|
/**
|
4403
4418
|
* The rail target of this pump or `nil`.
|
4404
4419
|
*
|
@@ -4549,11 +4564,18 @@ interface LuaEntity extends LuaControl {
|
|
4549
4564
|
*/
|
4550
4565
|
trains_limit: uint
|
4551
4566
|
/**
|
4552
|
-
* If this entity is
|
4567
|
+
* (deprecated by 1.1.51) If this entity is a MilitaryTarget. Returns same value as LuaEntity::is_military_target
|
4553
4568
|
*
|
4554
4569
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_entity_with_force View documentation}
|
4555
4570
|
*/
|
4556
4571
|
readonly is_entity_with_force: boolean
|
4572
|
+
/**
|
4573
|
+
* If this entity is a MilitaryTarget. Can be written to if
|
4574
|
+
* LuaEntityPrototype::allow_run_time_change_of_is_military_target returns true
|
4575
|
+
*
|
4576
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_military_target View documentation}
|
4577
|
+
*/
|
4578
|
+
is_military_target: boolean
|
4557
4579
|
/**
|
4558
4580
|
* If this entity is EntityWithOwner
|
4559
4581
|
*
|
@@ -4721,7 +4743,7 @@ interface BaseEntity extends LuaControl {
|
|
4721
4743
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
4722
4744
|
* @returns `true` if this entity has the given flag set.
|
4723
4745
|
*/
|
4724
|
-
has_flag(flag:
|
4746
|
+
has_flag(flag: keyof EntityPrototypeFlags): boolean
|
4725
4747
|
/**
|
4726
4748
|
* Connect two devices with a circuit wire or copper cable. Depending on which type of connection should be made,
|
4727
4749
|
* there are different procedures:
|
@@ -5240,8 +5262,8 @@ interface BaseEntity extends LuaControl {
|
|
5240
5262
|
is_registered_for_construction(): boolean
|
5241
5263
|
/**
|
5242
5264
|
* Is this entity registered for deconstruction with this force? If false, it means a construction robot has been
|
5243
|
-
* dispatched to deconstruct it, or it is not marked for deconstruction.
|
5244
|
-
*
|
5265
|
+
* dispatched to deconstruct it, or it is not marked for deconstruction. The complexity is effectively O(1) - it
|
5266
|
+
* depends on the number of objects targeting this entity which should be small enough.
|
5245
5267
|
*
|
5246
5268
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_registered_for_deconstruction View documentation}
|
5247
5269
|
*
|
@@ -5445,6 +5467,8 @@ interface BaseEntity extends LuaControl {
|
|
5445
5467
|
* - When called on an underground transport belt, this is the other end of the underground belt connection, or `nil` if none.
|
5446
5468
|
* - When called on a wall-connectable entity or reactor, this is a dictionary of all connections indexed by the
|
5447
5469
|
* connection direction "north", "south", "east", and "west".
|
5470
|
+
* - When called on a cliff entity, this is a dictionary of all connections indexed by the connection direction
|
5471
|
+
* "north", "south", "east", and "west".
|
5448
5472
|
*
|
5449
5473
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.neighbours View documentation}
|
5450
5474
|
*/
|
@@ -5779,7 +5803,8 @@ interface BaseEntity extends LuaControl {
|
|
5779
5803
|
*
|
5780
5804
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.render_to_forces View documentation}
|
5781
5805
|
*/
|
5782
|
-
render_to_forces:
|
5806
|
+
get render_to_forces(): LuaForce[] | undefined
|
5807
|
+
set render_to_forces(value: ForceIdentification[] | undefined)
|
5783
5808
|
/**
|
5784
5809
|
* Returns the id of the electric network that this entity is connected to or `nil`.
|
5785
5810
|
*
|
@@ -5824,11 +5849,18 @@ interface BaseEntity extends LuaControl {
|
|
5824
5849
|
*/
|
5825
5850
|
tags: Tags | undefined
|
5826
5851
|
/**
|
5827
|
-
* If this entity is
|
5852
|
+
* (deprecated by 1.1.51) If this entity is a MilitaryTarget. Returns same value as LuaEntity::is_military_target
|
5828
5853
|
*
|
5829
5854
|
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_entity_with_force View documentation}
|
5830
5855
|
*/
|
5831
5856
|
readonly is_entity_with_force: boolean
|
5857
|
+
/**
|
5858
|
+
* If this entity is a MilitaryTarget. Can be written to if
|
5859
|
+
* LuaEntityPrototype::allow_run_time_change_of_is_military_target returns true
|
5860
|
+
*
|
5861
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.is_military_target View documentation}
|
5862
|
+
*/
|
5863
|
+
is_military_target: boolean
|
5832
5864
|
/**
|
5833
5865
|
* If this entity is EntityWithOwner
|
5834
5866
|
*
|
@@ -5988,7 +6020,7 @@ interface EntityGhostEntity extends BaseEntity {
|
|
5988
6020
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
5989
6021
|
* @returns `true` if the entity has the given flag set.
|
5990
6022
|
*/
|
5991
|
-
ghost_has_flag(flag:
|
6023
|
+
ghost_has_flag(flag: keyof EntityPrototypeFlags): boolean
|
5992
6024
|
/**
|
5993
6025
|
* The unit number of the entity contained in this ghost or nil if the entity doesn't have one.
|
5994
6026
|
*
|
@@ -6685,6 +6717,14 @@ interface SpiderVehicleEntity extends BaseEntity {
|
|
6685
6717
|
* @param position - The position the spidertron should move to.
|
6686
6718
|
*/
|
6687
6719
|
add_autopilot_destination(position: MapPosition): void
|
6720
|
+
/**
|
6721
|
+
* Gets legs of given SpiderVehicle.
|
6722
|
+
*
|
6723
|
+
* *Can only be used if this is SpiderVehicle*
|
6724
|
+
*
|
6725
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntity.html#LuaEntity.get_spider_legs View documentation}
|
6726
|
+
*/
|
6727
|
+
get_spider_legs(): LuaEntity[]
|
6688
6728
|
/**
|
6689
6729
|
* The torso orientation of this spider vehicle.
|
6690
6730
|
*
|
@@ -7281,7 +7321,7 @@ interface LuaEntityPrototype {
|
|
7281
7321
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
7282
7322
|
* @returns `true` if this prototype has the given flag set.
|
7283
7323
|
*/
|
7284
|
-
has_flag(flag:
|
7324
|
+
has_flag(flag: keyof EntityPrototypeFlags): boolean
|
7285
7325
|
/**
|
7286
7326
|
* Gets the base size of the given inventory on this entity or `nil` if the given inventory doesn't exist.
|
7287
7327
|
*
|
@@ -8168,6 +8208,12 @@ interface LuaEntityPrototype {
|
|
8168
8208
|
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.timeout View documentation}
|
8169
8209
|
*/
|
8170
8210
|
readonly timeout: uint
|
8211
|
+
/**
|
8212
|
+
* Collision mask entity must collide with to make landmine blowup
|
8213
|
+
*
|
8214
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.trigger_collision_mask View documentation}
|
8215
|
+
*/
|
8216
|
+
readonly trigger_collision_mask: CollisionMask
|
8171
8217
|
/**
|
8172
8218
|
* The fluidbox prototypes for this entity.
|
8173
8219
|
*
|
@@ -8468,6 +8514,35 @@ interface LuaEntityPrototype {
|
|
8468
8514
|
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.inserter_stack_size_bonus View documentation}
|
8469
8515
|
*/
|
8470
8516
|
readonly inserter_stack_size_bonus: double | undefined
|
8517
|
+
/**
|
8518
|
+
* True if this entity prototype should be included during tile collision checks with
|
8519
|
+
* {@link LuaTilePrototype.check_collision_with_entities LuaTilePrototype::check_collision_with_entities} enabled.
|
8520
|
+
*
|
8521
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.protected_from_tile_building View documentation}
|
8522
|
+
*/
|
8523
|
+
readonly protected_from_tile_building: boolean
|
8524
|
+
/**
|
8525
|
+
* True if this is entity-with-owner
|
8526
|
+
*
|
8527
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.is_entity_with_owner View documentation}
|
8528
|
+
*/
|
8529
|
+
readonly is_entity_with_owner: boolean
|
8530
|
+
/**
|
8531
|
+
* True if this entity-with-owner is military target
|
8532
|
+
*
|
8533
|
+
* *Can only be used if this is EntityWithOwnerPrototype*
|
8534
|
+
*
|
8535
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.is_military_target View documentation}
|
8536
|
+
*/
|
8537
|
+
readonly is_military_target: boolean
|
8538
|
+
/**
|
8539
|
+
* True if this entity-with-owner's is_military_target can be changed run-time (on the entity, not on the prototype itself)
|
8540
|
+
*
|
8541
|
+
* *Can only be used if this is EntityWithOwnerPrototype*
|
8542
|
+
*
|
8543
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.allow_run_time_change_of_is_military_target View documentation}
|
8544
|
+
*/
|
8545
|
+
readonly allow_run_time_change_of_is_military_target: boolean
|
8471
8546
|
/**
|
8472
8547
|
* Gets the current movement speed of this character, including effects from exoskeletons, tiles, stickers and shooting.
|
8473
8548
|
*
|
@@ -8586,7 +8661,7 @@ interface BaseEntityPrototype {
|
|
8586
8661
|
* @param flag - The flag to test. See {@link EntityPrototypeFlags} for a list of flags.
|
8587
8662
|
* @returns `true` if this prototype has the given flag set.
|
8588
8663
|
*/
|
8589
|
-
has_flag(flag:
|
8664
|
+
has_flag(flag: keyof EntityPrototypeFlags): boolean
|
8590
8665
|
/**
|
8591
8666
|
* Gets the base size of the given inventory on this entity or `nil` if the given inventory doesn't exist.
|
8592
8667
|
*
|
@@ -9473,6 +9548,12 @@ interface BaseEntityPrototype {
|
|
9473
9548
|
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.timeout View documentation}
|
9474
9549
|
*/
|
9475
9550
|
readonly timeout: uint
|
9551
|
+
/**
|
9552
|
+
* Collision mask entity must collide with to make landmine blowup
|
9553
|
+
*
|
9554
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.trigger_collision_mask View documentation}
|
9555
|
+
*/
|
9556
|
+
readonly trigger_collision_mask: CollisionMask
|
9476
9557
|
/**
|
9477
9558
|
* The fluidbox prototypes for this entity.
|
9478
9559
|
*
|
@@ -9711,6 +9792,19 @@ interface BaseEntityPrototype {
|
|
9711
9792
|
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.inserter_stack_size_bonus View documentation}
|
9712
9793
|
*/
|
9713
9794
|
readonly inserter_stack_size_bonus: double | undefined
|
9795
|
+
/**
|
9796
|
+
* True if this entity prototype should be included during tile collision checks with
|
9797
|
+
* {@link LuaTilePrototype.check_collision_with_entities LuaTilePrototype::check_collision_with_entities} enabled.
|
9798
|
+
*
|
9799
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.protected_from_tile_building View documentation}
|
9800
|
+
*/
|
9801
|
+
readonly protected_from_tile_building: boolean
|
9802
|
+
/**
|
9803
|
+
* True if this is entity-with-owner
|
9804
|
+
*
|
9805
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.is_entity_with_owner View documentation}
|
9806
|
+
*/
|
9807
|
+
readonly is_entity_with_owner: boolean
|
9714
9808
|
/**
|
9715
9809
|
* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that
|
9716
9810
|
* the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the
|
@@ -9801,6 +9895,25 @@ interface TransportBeltEntityPrototype extends BaseEntityPrototype {
|
|
9801
9895
|
readonly related_underground_belt: LuaEntityPrototype
|
9802
9896
|
}
|
9803
9897
|
|
9898
|
+
interface EntityWithOwnerEntityPrototype extends BaseEntityPrototype {
|
9899
|
+
/**
|
9900
|
+
* True if this entity-with-owner is military target
|
9901
|
+
*
|
9902
|
+
* *Can only be used if this is EntityWithOwnerPrototype*
|
9903
|
+
*
|
9904
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.is_military_target View documentation}
|
9905
|
+
*/
|
9906
|
+
readonly is_military_target: boolean
|
9907
|
+
/**
|
9908
|
+
* True if this entity-with-owner's is_military_target can be changed run-time (on the entity, not on the prototype itself)
|
9909
|
+
*
|
9910
|
+
* *Can only be used if this is EntityWithOwnerPrototype*
|
9911
|
+
*
|
9912
|
+
* {@link https://lua-api.factorio.com/latest/LuaEntityPrototype.html#LuaEntityPrototype.allow_run_time_change_of_is_military_target View documentation}
|
9913
|
+
*/
|
9914
|
+
readonly allow_run_time_change_of_is_military_target: boolean
|
9915
|
+
}
|
9916
|
+
|
9804
9917
|
interface CharacterEntityPrototype extends BaseEntityPrototype {
|
9805
9918
|
/**
|
9806
9919
|
* Gets the current movement speed of this character, including effects from exoskeletons, tiles, stickers and shooting.
|
@@ -15459,7 +15572,7 @@ interface LuaItemPrototype {
|
|
15459
15572
|
* @param flag - The flag to test. See {@link ItemPrototypeFlags} for a list of flags.
|
15460
15573
|
* @returns `true` if this prototype has the given flag set.
|
15461
15574
|
*/
|
15462
|
-
has_flag(flag:
|
15575
|
+
has_flag(flag: keyof ItemPrototypeFlags): boolean
|
15463
15576
|
/**
|
15464
15577
|
* Type of this ammo prototype or `nil` if this is not an ammo prototype.
|
15465
15578
|
*
|
@@ -15998,7 +16111,7 @@ interface BaseItemPrototype {
|
|
15998
16111
|
* @param flag - The flag to test. See {@link ItemPrototypeFlags} for a list of flags.
|
15999
16112
|
* @returns `true` if this prototype has the given flag set.
|
16000
16113
|
*/
|
16001
|
-
has_flag(flag:
|
16114
|
+
has_flag(flag: keyof ItemPrototypeFlags): boolean
|
16002
16115
|
/**
|
16003
16116
|
* Type of this ammo prototype or `nil` if this is not an ammo prototype.
|
16004
16117
|
*
|
@@ -23892,12 +24005,12 @@ interface LuaSurface {
|
|
23892
24005
|
readonly condition: ForceCondition
|
23893
24006
|
}): LuaEntity[]
|
23894
24007
|
/**
|
23895
|
-
* Find the enemy
|
24008
|
+
* Find the enemy military target ({@link https://wiki.factorio.com/Military_units_and_structures military entity})
|
23896
24009
|
* closest to the given position.
|
23897
24010
|
*
|
23898
24011
|
* {@link https://lua-api.factorio.com/latest/LuaSurface.html#LuaSurface.find_nearest_enemy View documentation}
|
23899
24012
|
*
|
23900
|
-
* @returns The nearest enemy
|
24013
|
+
* @returns The nearest enemy military target or `nil` if no enemy could be found within the given area.
|
23901
24014
|
*/
|
23902
24015
|
find_nearest_enemy(params: {
|
23903
24016
|
/** Center of the search area. */
|
@@ -24654,7 +24767,7 @@ interface LuaSurface {
|
|
24654
24767
|
*/
|
24655
24768
|
calculate_tile_properties(property_names: readonly string[], positions: readonly Position[]): Record<string, double[]>
|
24656
24769
|
/**
|
24657
|
-
* Returns all the entities with force on this chunk for the given force.
|
24770
|
+
* Returns all the military targets (entities with force) on this chunk for the given force.
|
24658
24771
|
*
|
24659
24772
|
* {@link https://lua-api.factorio.com/latest/LuaSurface.html#LuaSurface.get_entities_with_force View documentation}
|
24660
24773
|
*
|
package/generated/concepts.d.ts
CHANGED
@@ -3227,7 +3227,7 @@ interface TypeItemPrototypeFilter extends BaseItemPrototypeFilter {
|
|
3227
3227
|
interface FlagItemPrototypeFilter extends BaseItemPrototypeFilter {
|
3228
3228
|
readonly filter: "flag"
|
3229
3229
|
/** One of the values in {@link ItemPrototypeFlags}. */
|
3230
|
-
readonly flag:
|
3230
|
+
readonly flag: keyof ItemPrototypeFlags
|
3231
3231
|
}
|
3232
3232
|
|
3233
3233
|
interface SubgroupItemPrototypeFilter extends BaseItemPrototypeFilter {
|
@@ -4079,7 +4079,7 @@ interface CollisionMaskEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|
|
4079
4079
|
interface FlagEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|
4080
4080
|
readonly filter: "flag"
|
4081
4081
|
/** One of the values in {@link EntityPrototypeFlags}. */
|
4082
|
-
readonly flag:
|
4082
|
+
readonly flag: keyof EntityPrototypeFlags
|
4083
4083
|
}
|
4084
4084
|
|
4085
4085
|
interface BuildBaseEvolutionRequirementEntityPrototypeFilter extends BaseEntityPrototypeFilter {
|