typed-factorio 0.13.0 → 0.14.1
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- package/Changelog.md +119 -98
- package/LICENSE +21 -21
- package/README.md +128 -113
- package/data/types.d.ts +13 -13
- package/generated/builtin-types.d.ts +11 -9
- package/generated/classes.d.ts +3924 -3552
- package/generated/concepts.d.ts +145 -121
- package/generated/defines.d.ts +102 -100
- package/generated/events.d.ts +176 -174
- package/generated/global-objects.d.ts +9 -7
- package/generated/index.d.ts +2 -0
- package/package.json +58 -58
- package/runtime/index.d.ts +10 -10
- package/runtime/librariesAndFunctions.d.ts +123 -123
- package/runtime/mod-gui.d.ts +11 -11
- package/runtime/pairs.d.ts +13 -13
- package/runtime/util.d.ts +120 -120
- package/settings/types.d.ts +120 -120
package/generated/defines.d.ts
CHANGED
@@ -1,3 +1,5 @@
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1
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+
// This is an auto-generated file. Do not edit directly!
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2
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+
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/** @noSelfInFile */
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declare namespace defines {
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@@ -15,7 +17,7 @@ declare namespace defines {
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/**
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* AI command exit status. See {@link LuaEntity.set_command LuaEntity::set_command}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.behavior_result View documentation}
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21
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*/
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enum behavior_result {
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in_progress,
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@@ -34,7 +36,7 @@ declare namespace defines {
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/**
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* State of a chain signal.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.chain_signal_state View documentation}
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*/
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enum chain_signal_state {
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none,
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@@ -81,86 +83,86 @@ declare namespace defines {
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/**
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* Command given to units describing what they should do.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command View documentation}
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*/
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enum command {
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/**
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* Attack another entity.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack View documentation}
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*/
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attack = 0,
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/**
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* Go to a specific position.
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*
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-
* {@link https://lua-api.factorio.com/
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98
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.go_to_location View documentation}
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*/
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go_to_location = 1,
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/**
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* Chain commands together, see {@link defines.compound_command}.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.compound View documentation}
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*/
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compound = 2,
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/**
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* Do what your group wants you to do.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.group View documentation}
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*/
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group = 3,
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/**
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* Go to a place and attack what you see.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.attack_area View documentation}
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*/
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attack_area = 4,
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/**
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* Chill.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.wander View documentation}
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*/
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wander = 5,
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/**
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* Flee from another entity.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.flee View documentation}
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*/
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flee = 6,
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/**
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* Stop moving and stay where you are.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.stop View documentation}
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*/
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stop = 7,
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/**
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* Go to a position and build a base there.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.command.build_base View documentation}
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*/
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build_base = 8,
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}
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/**
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* How commands are joined together in a compound command (see {@link defines.command.compound}).
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command View documentation}
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*/
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enum compound_command {
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/**
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* Fail on first failure. Only succeeds if all commands (executed one after another) succeed.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_and View documentation}
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*/
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logical_and,
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/**
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* Succeed on first success. Only fails if all commands (executed one after another) fail.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.logical_or View documentation}
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*/
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logical_or,
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/**
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* Execute all commands in sequence and fail or succeed depending on the return status of the last command.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.compound_command.return_last View documentation}
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*/
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return_last,
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}
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@@ -205,109 +207,109 @@ declare namespace defines {
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/**
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* {@link LuaContainerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.container View documentation}
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*/
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container,
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/**
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* {@link LuaGenericOnOffControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.generic_on_off View documentation}
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*/
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generic_on_off,
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/**
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* {@link LuaInserterControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.inserter View documentation}
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*/
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inserter,
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/**
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* {@link LuaLampControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.lamp View documentation}
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*/
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lamp,
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/**
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* {@link LuaLogisticContainerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.logistic_container View documentation}
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*/
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logistic_container,
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/**
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* {@link LuaRoboportControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.roboport View documentation}
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*/
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roboport,
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/**
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* {@link LuaStorageTankControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.storage_tank View documentation}
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*/
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storage_tank,
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/**
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* {@link LuaTrainStopControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.train_stop View documentation}
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*/
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train_stop,
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/**
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* {@link LuaDeciderCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.decider_combinator View documentation}
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*/
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decider_combinator,
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/**
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* {@link LuaArithmeticCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.arithmetic_combinator View documentation}
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*/
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arithmetic_combinator,
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/**
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* {@link LuaConstantCombinatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.constant_combinator View documentation}
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*/
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constant_combinator,
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/**
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* {@link LuaTransportBeltControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.transport_belt View documentation}
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*/
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transport_belt,
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/**
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* {@link LuaAccumulatorControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.accumulator View documentation}
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*/
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accumulator,
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/**
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* {@link LuaRailSignalControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_signal View documentation}
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*/
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rail_signal,
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/**
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* {@link LuaRailChainSignalControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.rail_chain_signal View documentation}
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*/
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rail_chain_signal,
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/**
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* {@link LuaWallControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.wall View documentation}
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*/
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wall,
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/**
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* {@link LuaMiningDrillControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.mining_drill View documentation}
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*/
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mining_drill,
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/**
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* {@link LuaProgrammableSpeakerControlBehavior}
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.control_behavior.type.programmable_speaker View documentation}
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*/
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programmable_speaker,
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}
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@@ -316,37 +318,37 @@ declare namespace defines {
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/**
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* Can't interact with the world, can only observe. Used in the multiplayer waiting-to-respawn screen.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.ghost View documentation}
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*/
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ghost,
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/**
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* The controller controls a character. This is the default controller in freeplay.
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.character View documentation}
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*/
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character,
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/**
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* The controller isn't tied to a character. This is the default controller in sandbox.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.god View documentation}
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*/
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god,
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/**
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* The Editor Controller near ultimate power to do almost anything in the game.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.editor View documentation}
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*/
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editor,
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/**
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* The player can't interact with the world, and the camera pans around in a predefined manner.
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.cutscene View documentation}
|
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*/
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cutscene,
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/**
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* Can't change anything in the world but can view anything.
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*
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349
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.controllers.spectator View documentation}
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*/
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spectator,
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}
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@@ -408,25 +410,25 @@ declare namespace defines {
|
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/**
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* Perform command even if someone attacks the unit.
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.none View documentation}
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*/
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none,
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/**
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* Attack closer enemy entities with force.
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_enemy View documentation}
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*/
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by_enemy,
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/**
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* Attack closer enemy entities, including entities "built" by player (belts, inserters, chests).
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*
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-
* {@link https://lua-api.factorio.com/
|
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_anything View documentation}
|
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*/
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by_anything,
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/**
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* Attack when attacked.
|
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*
|
429
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-
* {@link https://lua-api.factorio.com/
|
431
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.distraction.by_damage View documentation}
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*/
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by_damage,
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}
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@@ -444,208 +446,208 @@ declare namespace defines {
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/**
|
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* Used by generators and solar panels.
|
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*
|
447
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-
* {@link https://lua-api.factorio.com/
|
449
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+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_plugged_in_electric_network View documentation}
|
448
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*/
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not_plugged_in_electric_network,
|
450
452
|
/**
|
451
453
|
* Used by power switches.
|
452
454
|
*
|
453
|
-
* {@link https://lua-api.factorio.com/
|
455
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_connected View documentation}
|
454
456
|
*/
|
455
457
|
networks_connected,
|
456
458
|
/**
|
457
459
|
* Used by power switches.
|
458
460
|
*
|
459
|
-
* {@link https://lua-api.factorio.com/
|
461
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.networks_disconnected View documentation}
|
460
462
|
*/
|
461
463
|
networks_disconnected,
|
462
464
|
/**
|
463
465
|
* Used by accumulators.
|
464
466
|
*
|
465
|
-
* {@link https://lua-api.factorio.com/
|
467
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.charging View documentation}
|
466
468
|
*/
|
467
469
|
charging,
|
468
470
|
/**
|
469
471
|
* Used by accumulators.
|
470
472
|
*
|
471
|
-
* {@link https://lua-api.factorio.com/
|
473
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.discharging View documentation}
|
472
474
|
*/
|
473
475
|
discharging,
|
474
476
|
/**
|
475
477
|
* Used by accumulators.
|
476
478
|
*
|
477
|
-
* {@link https://lua-api.factorio.com/
|
479
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fully_charged View documentation}
|
478
480
|
*/
|
479
481
|
fully_charged,
|
480
482
|
/**
|
481
483
|
* Used by logistic containers.
|
482
484
|
*
|
483
|
-
* {@link https://lua-api.factorio.com/
|
485
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.out_of_logistic_network View documentation}
|
484
486
|
*/
|
485
487
|
out_of_logistic_network,
|
486
488
|
/**
|
487
489
|
* Used by assembling machines.
|
488
490
|
*
|
489
|
-
* {@link https://lua-api.factorio.com/
|
491
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_recipe View documentation}
|
490
492
|
*/
|
491
493
|
no_recipe,
|
492
494
|
/**
|
493
495
|
* Used by furnaces.
|
494
496
|
*
|
495
|
-
* {@link https://lua-api.factorio.com/
|
497
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ingredients View documentation}
|
496
498
|
*/
|
497
499
|
no_ingredients,
|
498
500
|
/**
|
499
501
|
* Used by boilers, fluid turrets and fluid energy sources: Boiler has no fluid to work with.
|
500
502
|
*
|
501
|
-
* {@link https://lua-api.factorio.com/
|
503
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_input_fluid View documentation}
|
502
504
|
*/
|
503
505
|
no_input_fluid,
|
504
506
|
/**
|
505
507
|
* Used by labs.
|
506
508
|
*
|
507
|
-
* {@link https://lua-api.factorio.com/
|
509
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_research_in_progress View documentation}
|
508
510
|
*/
|
509
511
|
no_research_in_progress,
|
510
512
|
/**
|
511
513
|
* Used by mining drills.
|
512
514
|
*
|
513
|
-
* {@link https://lua-api.factorio.com/
|
515
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_minable_resources View documentation}
|
514
516
|
*/
|
515
517
|
no_minable_resources,
|
516
518
|
/**
|
517
519
|
* Used by boilers and fluid turrets: Boiler still has some fluid but is about to run out.
|
518
520
|
*
|
519
|
-
* {@link https://lua-api.factorio.com/
|
521
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_input_fluid View documentation}
|
520
522
|
*/
|
521
523
|
low_input_fluid,
|
522
524
|
/**
|
523
525
|
* Used by crafting machines.
|
524
526
|
*
|
525
|
-
* {@link https://lua-api.factorio.com/
|
527
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.fluid_ingredient_shortage View documentation}
|
526
528
|
*/
|
527
529
|
fluid_ingredient_shortage,
|
528
530
|
/**
|
529
531
|
* Used by crafting machines, boilers, burner energy sources and reactors: Reactor/burner has full burnt result
|
530
532
|
* inventory, boiler has full output fluidbox.
|
531
533
|
*
|
532
|
-
* {@link https://lua-api.factorio.com/
|
534
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.full_output View documentation}
|
533
535
|
*/
|
534
536
|
full_output,
|
535
537
|
/**
|
536
538
|
* Used by crafting machines.
|
537
539
|
*
|
538
|
-
* {@link https://lua-api.factorio.com/
|
540
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.item_ingredient_shortage View documentation}
|
539
541
|
*/
|
540
542
|
item_ingredient_shortage,
|
541
543
|
/**
|
542
544
|
* Used by mining drills when the mining fluid is missing.
|
543
545
|
*
|
544
|
-
* {@link https://lua-api.factorio.com/
|
546
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_required_fluid View documentation}
|
545
547
|
*/
|
546
548
|
missing_required_fluid,
|
547
549
|
/**
|
548
550
|
* Used by labs.
|
549
551
|
*
|
550
|
-
* {@link https://lua-api.factorio.com/
|
552
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.missing_science_packs View documentation}
|
551
553
|
*/
|
552
554
|
missing_science_packs,
|
553
555
|
/**
|
554
556
|
* Used by inserters.
|
555
557
|
*
|
556
|
-
* {@link https://lua-api.factorio.com/
|
558
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_source_items View documentation}
|
557
559
|
*/
|
558
560
|
waiting_for_source_items,
|
559
561
|
/**
|
560
562
|
* Used by inserters and mining drills.
|
561
563
|
*
|
562
|
-
* {@link https://lua-api.factorio.com/
|
564
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_space_in_destination View documentation}
|
563
565
|
*/
|
564
566
|
waiting_for_space_in_destination,
|
565
567
|
/**
|
566
568
|
* Used by the rocket silo.
|
567
569
|
*
|
568
|
-
* {@link https://lua-api.factorio.com/
|
570
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.preparing_rocket_for_launch View documentation}
|
569
571
|
*/
|
570
572
|
preparing_rocket_for_launch,
|
571
573
|
/**
|
572
574
|
* Used by the rocket silo.
|
573
575
|
*
|
574
|
-
* {@link https://lua-api.factorio.com/
|
576
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_to_launch_rocket View documentation}
|
575
577
|
*/
|
576
578
|
waiting_to_launch_rocket,
|
577
579
|
/**
|
578
580
|
* Used by the rocket silo.
|
579
581
|
*
|
580
|
-
* {@link https://lua-api.factorio.com/
|
582
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.launching_rocket View documentation}
|
581
583
|
*/
|
582
584
|
launching_rocket,
|
583
585
|
/**
|
584
586
|
* Used by beacons.
|
585
587
|
*
|
586
|
-
* {@link https://lua-api.factorio.com/
|
588
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_modules_to_transmit View documentation}
|
587
589
|
*/
|
588
590
|
no_modules_to_transmit,
|
589
591
|
/**
|
590
592
|
* Used by roboports.
|
591
593
|
*
|
592
|
-
* {@link https://lua-api.factorio.com/
|
594
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.recharging_after_power_outage View documentation}
|
593
595
|
*/
|
594
596
|
recharging_after_power_outage,
|
595
597
|
/**
|
596
598
|
* Used by inserters targeting entity ghosts.
|
597
599
|
*
|
598
|
-
* {@link https://lua-api.factorio.com/
|
600
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_target_to_be_built View documentation}
|
599
601
|
*/
|
600
602
|
waiting_for_target_to_be_built,
|
601
603
|
/**
|
602
604
|
* Used by inserters targeting rails.
|
603
605
|
*
|
604
|
-
* {@link https://lua-api.factorio.com/
|
606
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.waiting_for_train View documentation}
|
605
607
|
*/
|
606
608
|
waiting_for_train,
|
607
609
|
/**
|
608
610
|
* Used by ammo turrets.
|
609
611
|
*
|
610
|
-
* {@link https://lua-api.factorio.com/
|
612
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.no_ammo View documentation}
|
611
613
|
*/
|
612
614
|
no_ammo,
|
613
615
|
/**
|
614
616
|
* Used by heat energy sources.
|
615
617
|
*
|
616
|
-
* {@link https://lua-api.factorio.com/
|
618
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.low_temperature View documentation}
|
617
619
|
*/
|
618
620
|
low_temperature,
|
619
621
|
/**
|
620
622
|
* Used by constant combinators: Combinator is turned off via switch in GUI.
|
621
623
|
*
|
622
|
-
* {@link https://lua-api.factorio.com/
|
624
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.disabled View documentation}
|
623
625
|
*/
|
624
626
|
disabled,
|
625
627
|
/**
|
626
628
|
* Used by lamps.
|
627
629
|
*
|
628
|
-
* {@link https://lua-api.factorio.com/
|
630
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.turned_off_during_daytime View documentation}
|
629
631
|
*/
|
630
632
|
turned_off_during_daytime,
|
631
633
|
/**
|
632
634
|
* Used by rail signals.
|
633
635
|
*
|
634
|
-
* {@link https://lua-api.factorio.com/
|
636
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.not_connected_to_rail View documentation}
|
635
637
|
*/
|
636
638
|
not_connected_to_rail,
|
637
639
|
/**
|
638
640
|
* Used by rail signals.
|
639
641
|
*
|
640
|
-
* {@link https://lua-api.factorio.com/
|
642
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.entity_status.cant_divide_segments View documentation}
|
641
643
|
*/
|
642
644
|
cant_divide_segments,
|
643
645
|
}
|
644
646
|
/**
|
645
|
-
* See the {@link https://lua-api.factorio.com/
|
646
|
-
* when they get raised.
|
647
|
+
* See the {@link https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain
|
648
|
+
* and when they get raised.
|
647
649
|
*
|
648
|
-
* {@link https://lua-api.factorio.com/
|
650
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
|
649
651
|
*/
|
650
652
|
namespace events {
|
651
653
|
/** Event type: {@link OnTickEvent} */
|
@@ -1082,10 +1084,10 @@ declare namespace defines {
|
|
1082
1084
|
const on_equipment_removed: EventId<OnEquipmentRemovedEvent>
|
1083
1085
|
}
|
1084
1086
|
/**
|
1085
|
-
* See the {@link https://lua-api.factorio.com/
|
1086
|
-
* when they get raised.
|
1087
|
+
* See the {@link https://lua-api.factorio.com/latest/events.html events page} for more info on what events contain
|
1088
|
+
* and when they get raised.
|
1087
1089
|
*
|
1088
|
-
* {@link https://lua-api.factorio.com/
|
1090
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.events View documentation}
|
1089
1091
|
*/
|
1090
1092
|
type Events = typeof events[keyof typeof events]
|
1091
1093
|
enum flow_precision_index {
|
@@ -1400,7 +1402,7 @@ declare namespace defines {
|
|
1400
1402
|
* organized as a lookup table, meaning it maps the sub-prototype names to `0`. As an example,
|
1401
1403
|
* `defines.prototypes['entity']` looks like this: `{furnace=0, inserter=0, container=0, ...}`.
|
1402
1404
|
*
|
1403
|
-
* {@link https://lua-api.factorio.com/
|
1405
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.prototypes View documentation}
|
1404
1406
|
*/
|
1405
1407
|
const prototypes: {
|
1406
1408
|
readonly [Type in string]?: {
|
@@ -1521,31 +1523,31 @@ declare namespace defines {
|
|
1521
1523
|
/**
|
1522
1524
|
* State of an ordinary rail signal.
|
1523
1525
|
*
|
1524
|
-
* {@link https://lua-api.factorio.com/
|
1526
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state View documentation}
|
1525
1527
|
*/
|
1526
1528
|
enum signal_state {
|
1527
1529
|
/**
|
1528
1530
|
* Green.
|
1529
1531
|
*
|
1530
|
-
* {@link https://lua-api.factorio.com/
|
1532
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.open View documentation}
|
1531
1533
|
*/
|
1532
1534
|
open,
|
1533
1535
|
/**
|
1534
1536
|
* Red.
|
1535
1537
|
*
|
1536
|
-
* {@link https://lua-api.factorio.com/
|
1538
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.closed View documentation}
|
1537
1539
|
*/
|
1538
1540
|
closed,
|
1539
1541
|
/**
|
1540
1542
|
* Orange.
|
1541
1543
|
*
|
1542
|
-
* {@link https://lua-api.factorio.com/
|
1544
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved View documentation}
|
1543
1545
|
*/
|
1544
1546
|
reserved,
|
1545
1547
|
/**
|
1546
1548
|
* Red - From circuit network.
|
1547
1549
|
*
|
1548
|
-
* {@link https://lua-api.factorio.com/
|
1550
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.signal_state.reserved_by_circuit_network View documentation}
|
1549
1551
|
*/
|
1550
1552
|
reserved_by_circuit_network,
|
1551
1553
|
}
|
@@ -1553,67 +1555,67 @@ declare namespace defines {
|
|
1553
1555
|
/**
|
1554
1556
|
* Normal state -- following the path.
|
1555
1557
|
*
|
1556
|
-
* {@link https://lua-api.factorio.com/
|
1558
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.on_the_path View documentation}
|
1557
1559
|
*/
|
1558
1560
|
on_the_path,
|
1559
1561
|
/**
|
1560
1562
|
* Had path and lost it -- must stop.
|
1561
1563
|
*
|
1562
|
-
* {@link https://lua-api.factorio.com/
|
1564
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.path_lost View documentation}
|
1563
1565
|
*/
|
1564
1566
|
path_lost,
|
1565
1567
|
/**
|
1566
1568
|
* Doesn't have anywhere to go.
|
1567
1569
|
*
|
1568
|
-
* {@link https://lua-api.factorio.com/
|
1570
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_schedule View documentation}
|
1569
1571
|
*/
|
1570
1572
|
no_schedule,
|
1571
1573
|
/**
|
1572
1574
|
* Has no path and is stopped.
|
1573
1575
|
*
|
1574
|
-
* {@link https://lua-api.factorio.com/
|
1576
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.no_path View documentation}
|
1575
1577
|
*/
|
1576
1578
|
no_path,
|
1577
1579
|
/**
|
1578
1580
|
* Braking before a rail signal.
|
1579
1581
|
*
|
1580
|
-
* {@link https://lua-api.factorio.com/
|
1582
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_signal View documentation}
|
1581
1583
|
*/
|
1582
1584
|
arrive_signal,
|
1583
1585
|
/**
|
1584
1586
|
* Waiting at a signal.
|
1585
1587
|
*
|
1586
|
-
* {@link https://lua-api.factorio.com/
|
1588
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_signal View documentation}
|
1587
1589
|
*/
|
1588
1590
|
wait_signal,
|
1589
1591
|
/**
|
1590
1592
|
* Braking before a station.
|
1591
1593
|
*
|
1592
|
-
* {@link https://lua-api.factorio.com/
|
1594
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.arrive_station View documentation}
|
1593
1595
|
*/
|
1594
1596
|
arrive_station,
|
1595
1597
|
/**
|
1596
1598
|
* Waiting at a station.
|
1597
1599
|
*
|
1598
|
-
* {@link https://lua-api.factorio.com/
|
1600
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.wait_station View documentation}
|
1599
1601
|
*/
|
1600
1602
|
wait_station,
|
1601
1603
|
/**
|
1602
1604
|
* Switched to manual control and has to stop.
|
1603
1605
|
*
|
1604
|
-
* {@link https://lua-api.factorio.com/
|
1606
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control_stop View documentation}
|
1605
1607
|
*/
|
1606
1608
|
manual_control_stop,
|
1607
1609
|
/**
|
1608
1610
|
* Can move if user explicitly sits in and rides the train.
|
1609
1611
|
*
|
1610
|
-
* {@link https://lua-api.factorio.com/
|
1612
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.manual_control View documentation}
|
1611
1613
|
*/
|
1612
1614
|
manual_control,
|
1613
1615
|
/**
|
1614
1616
|
* Same as no_path but all candidate train stops are full
|
1615
1617
|
*
|
1616
|
-
* {@link https://lua-api.factorio.com/
|
1618
|
+
* {@link https://lua-api.factorio.com/latest/defines.html#defines.train_state.destination_full View documentation}
|
1617
1619
|
*/
|
1618
1620
|
destination_full,
|
1619
1621
|
}
|