typed-factorio 0.11.0 → 0.13.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Changelog.md +16 -0
- package/generated/builtin-types.d.ts +2 -0
- package/generated/classes.d.ts +61 -42
- package/generated/concepts.d.ts +21 -5
- package/generated/defines.d.ts +2 -0
- package/generated/events.d.ts +2 -0
- package/generated/global-objects.d.ts +2 -0
- package/package.json +23 -21
package/Changelog.md
CHANGED
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@@ -1,3 +1,19 @@
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1
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+
# v0.13.1
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+
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- Fix: resize_to_sprite property should not be on subclass sprite-button
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# v0.13.0
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- Update to factorio version 1.1.49
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# v0.12.0
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- Update to factorio version 1.1.48
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# v0.11.1
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- Localised strings now accept boolean and undefined.
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# v0.11.0
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- Update to factorio version 1.1.46
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package/generated/classes.d.ts
CHANGED
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@@ -1,3 +1,5 @@
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1
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+
// This is an auto-generated file. Do not edit directly!
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+
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/** @noSelfInFile */
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/**
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@@ -1187,7 +1189,7 @@ interface LuaControl {
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* players, cars, and spidertrons can be teleported cross-surface.
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* @returns `true` when the entity was successfully teleported.
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*/
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-
teleport(position:
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+
teleport(position: MapPosition, surface?: SurfaceIdentification): boolean
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/**
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* Select an entity, as if by hovering the mouse above it.
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*
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@@ -1195,7 +1197,7 @@ interface LuaControl {
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*
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* @param position - Position of the entity to select
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*/
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-
update_selected_entity(position:
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+
update_selected_entity(position: MapPosition): void
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/**
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* Unselect any selected entity.
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*
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@@ -1291,47 +1293,41 @@ interface LuaControl {
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/**
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* Sets a personal logistic request and auto-trash slot to the given value.
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*
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-
* **Note**: This will silently fail if personal logistics are not researched yet.
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-
*
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* {@link https://lua-api.factorio.com/next/LuaControl.html#LuaControl.set_personal_logistic_slot View documentation}
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*
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* @param slot_index - The slot to set.
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* @param value - The logistic request parameters.
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-
* @returns Whether the slot was set successfully.
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* @returns Whether the slot was set successfully. `false` if personal logistics are not researched yet.
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*/
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-
set_personal_logistic_slot(slot_index: uint, value:
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+
set_personal_logistic_slot(slot_index: uint, value: LogisticParameters): boolean
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/**
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* Sets a vehicle logistic request and auto-trash slot to the given value.
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*
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-
* **Note**: This will silently fail if the vehicle does not use logistics.
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-
*
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* {@link https://lua-api.factorio.com/next/LuaControl.html#LuaControl.set_vehicle_logistic_slot View documentation}
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*
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* @param slot_index - The slot to set.
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* @param value - The logistic request parameters.
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-
* @returns Whether the slot was set successfully.
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* @returns Whether the slot was set successfully. `false` if the vehicle does not use logistics.
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*/
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-
set_vehicle_logistic_slot(slot_index: uint, value:
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set_vehicle_logistic_slot(slot_index: uint, value: LogisticParameters): boolean
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/**
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* Gets the parameters of a personal logistic request and auto-trash slot.
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*
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-
* **Note**: This will silently return an empty value (`name` will be `nil`) if personal logistics are not researched yet.
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-
*
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* {@link https://lua-api.factorio.com/next/LuaControl.html#LuaControl.get_personal_logistic_slot View documentation}
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*
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* @param slot_index - The slot to get.
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* @returns The logistic parameters. If personal logistics are not researched yet, their `name` will be `nil`.
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*/
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-
get_personal_logistic_slot(slot_index: uint):
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get_personal_logistic_slot(slot_index: uint): LogisticParameters | undefined
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/**
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* Gets the parameters of a vehicle logistic request and auto-trash slot.
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*
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-
* **Note**: This will silently return an empty value (`name` will be `nil`) if the vehicle does not use logistics.
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-
*
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* {@link https://lua-api.factorio.com/next/LuaControl.html#LuaControl.get_vehicle_logistic_slot View documentation}
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*
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* @param slot_index - The slot to get.
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* @returns The logistic parameters. If the vehicle does not use logistics, their `name` will be `nil`.
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*/
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-
get_vehicle_logistic_slot(slot_index: uint):
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get_vehicle_logistic_slot(slot_index: uint): LogisticParameters | undefined
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/**
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* **Note**: This will silently fail if personal logistics are not researched yet.
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*
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@@ -1384,7 +1380,7 @@ interface LuaControl {
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*
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* {@link https://lua-api.factorio.com/next/LuaControl.html#LuaControl.position View documentation}
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*/
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-
readonly position:
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readonly position: MapPosition
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/**
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* The vehicle the player is currently sitting in; `nil` if none.
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*
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@@ -3002,7 +2998,7 @@ interface LuaEntity extends LuaControl {
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*/
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clone(params: {
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/** The destination position */
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-
readonly position:
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readonly position: MapPosition
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/** The destination surface */
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readonly surface?: LuaSurface
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readonly force?: ForceIdentification
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@@ -3145,7 +3141,7 @@ interface LuaEntity extends LuaControl {
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* @param target
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* @param position
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*/
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-
can_shoot(target: LuaEntity, position:
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can_shoot(target: LuaEntity, position: MapPosition): boolean
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/**
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* Only works if the entity is a speech-bubble, with an "effect" defined in its wrapper_flow_style. Starts animating
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* the opacity of the speech bubble towards zero, and destroys the entity when it hits zero.
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@@ -3285,7 +3281,7 @@ interface LuaEntity extends LuaControl {
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*
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* @param position - The position the spidertron should move to.
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*/
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-
add_autopilot_destination(position:
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+
add_autopilot_destination(position: MapPosition): void
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/**
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* Connects current linked belt with another one.
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*
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@@ -4507,7 +4503,7 @@ interface LuaEntity extends LuaControl {
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*
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* {@link https://lua-api.factorio.com/next/LuaEntity.html#LuaEntity.autopilot_destination View documentation}
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*/
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autopilot_destination:
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autopilot_destination: MapPosition | undefined
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/**
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* The queued destination positions of spidertron's autopilot.
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*
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@@ -4515,7 +4511,7 @@ interface LuaEntity extends LuaControl {
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*
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* {@link https://lua-api.factorio.com/next/LuaEntity.html#LuaEntity.autopilot_destinations View documentation}
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*/
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readonly autopilot_destinations:
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readonly autopilot_destinations: MapPosition[]
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/**
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* Amount of trains related to this particular train stop. Includes train stopped at this train stop (until it finds
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* a path to next target) and trains having this train stop as goal or waypoint. Writing nil will disable the limit
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@@ -5834,6 +5830,12 @@ interface LuaEntityPrototype {
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* {@link https://lua-api.factorio.com/next/LuaEntityPrototype.html#LuaEntityPrototype.related_underground_belt View documentation}
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*/
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readonly related_underground_belt: LuaEntityPrototype
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/**
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* Gets the built-in stack size bonus of this inserter prototype. `nil` if this is not an inserter.
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*
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* {@link https://lua-api.factorio.com/next/LuaEntityPrototype.html#LuaEntityPrototype.inserter_stack_size_bonus View documentation}
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*/
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readonly inserter_stack_size_bonus: double | undefined
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/**
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* Gets the current movement speed of this character, including effects from exoskeletons, tiles, stickers and shooting.
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*
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@@ -6827,6 +6829,7 @@ interface LuaFluidEnergySourcePrototype {
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readonly effectivity: double
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readonly burns_fluid: boolean
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readonly scale_fluid_usage: boolean
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readonly destroy_non_fuel_fluid: boolean
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readonly fluid_usage_per_tick: double
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/**
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* The smoke sources for this prototype if any.
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readonly can_continue: boolean
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readonly victorious_force: ForceIdentification
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}): void
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/**
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* Reset scenario state (game_finished, player_won, etc.).
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*
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* {@link https://lua-api.factorio.com/next/LuaGameScript.html#LuaGameScript.reset_game_state View documentation}
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*/
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reset_game_state(): void
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/**
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* {@link https://lua-api.factorio.com/next/LuaGameScript.html#LuaGameScript.get_entity_by_tag View documentation}
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*
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*/
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ticks_to_run: uint
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/**
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-
*
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* True while the victory screen is shown.
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*
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* {@link https://lua-api.factorio.com/next/LuaGameScript.html#LuaGameScript.finished View documentation}
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*/
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readonly finished: boolean
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/**
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* True after players finished the game and clicked "continue".
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*
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* {@link https://lua-api.factorio.com/next/LuaGameScript.html#LuaGameScript.finished_but_continuing View documentation}
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*/
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readonly finished_but_continuing: boolean
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/**
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* Speed to update the map at. 1.0 is normal speed -- 60 UPS.
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*
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@@ -10145,12 +10160,6 @@ interface SpriteButtonGuiElementMembers extends BaseGuiElement {
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* {@link https://lua-api.factorio.com/next/LuaGuiElement.html#LuaGuiElement.sprite View documentation}
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*/
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sprite: SpritePath
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/**
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* Whether the image widget should resize according to the sprite in it. Defaults to `true`.
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*
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* {@link https://lua-api.factorio.com/next/LuaGuiElement.html#LuaGuiElement.resize_to_sprite View documentation}
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-
*/
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resize_to_sprite: boolean
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/**
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* The image to display on this sprite-button when it is hovered.
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*
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@@ -12140,7 +12149,7 @@ interface LuaItemStack {
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*/
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transfer_stack(stack: ItemStackIdentification): boolean
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/**
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-
* Export a supported item (blueprint, blueprint-book, deconstruction-planner, upgrade-planner, item-with-tags) to a string
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+
* Export a supported item (blueprint, blueprint-book, deconstruction-planner, upgrade-planner, item-with-tags) to a string.
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*
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* {@link https://lua-api.factorio.com/next/LuaItemStack.html#LuaItemStack.export_stack View documentation}
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*
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@@ -12148,7 +12157,7 @@ interface LuaItemStack {
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*/
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export_stack(): string
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/**
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* Import a supported item (blueprint, blueprint-book, deconstruction-planner, upgrade-planner, item-with-tags) from a string
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* Import a supported item (blueprint, blueprint-book, deconstruction-planner, upgrade-planner, item-with-tags) from a string.
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*
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* {@link https://lua-api.factorio.com/next/LuaItemStack.html#LuaItemStack.import_stack View documentation}
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*
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@@ -12199,8 +12208,6 @@ interface LuaItemStack {
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*/
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get_inventory(inventory: defines.inventory): LuaInventory | undefined
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/**
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* Build this blueprint
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*
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* **Note**: Built entities can be come invalid between the building of the blueprint and the function returning if
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* by_player or raise_built is used and one of those events invalidates the entity.
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*
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@@ -13956,7 +13963,7 @@ interface LuaPlayer extends LuaControl {
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* Position at which cursor was clicked. Used only to decide which side of arithmetic combinator, decider
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* combinator or power switch is to be connected. Entity itself to be connected is based on the player's selected entity.
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*/
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readonly position:
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+
readonly position: MapPosition
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}): boolean
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/**
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* Disable recipe groups.
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@@ -14162,7 +14169,7 @@ interface LuaPlayer extends LuaControl {
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/** Name of the entity to check */
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readonly name: string
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/** Where the entity would be placed */
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readonly position:
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+
readonly position: MapPosition
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/** Direction the entity would be placed */
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readonly direction?: defines.direction
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}): boolean
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@@ -14173,7 +14180,7 @@ interface LuaPlayer extends LuaControl {
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*/
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can_build_from_cursor(params: {
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/** Where the entity would be placed */
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readonly position:
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readonly position: MapPosition
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/** Direction the entity would be placed */
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readonly direction?: defines.direction
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/** If alt build should be used instead of normal build. Defaults to normal. */
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@@ -14194,7 +14201,7 @@ interface LuaPlayer extends LuaControl {
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*/
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build_from_cursor(params: {
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/** Where the entity would be placed */
|
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-
readonly position:
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+
readonly position: MapPosition
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/** Direction the entity would be placed */
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readonly direction?: defines.direction
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/** If alt build should be used instead of normal build. Defaults to normal. */
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@@ -14280,7 +14287,7 @@ interface LuaPlayer extends LuaControl {
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14287
|
/** The flying text to show. */
|
|
14281
14288
|
readonly text: LocalisedString
|
|
14282
14289
|
/** The location on the map at which to show the flying text. */
|
|
14283
|
-
readonly position?:
|
|
14290
|
+
readonly position?: MapPosition
|
|
14284
14291
|
/** If `true`, the flying text is created at the player's cursor. Defaults to `false`. */
|
|
14285
14292
|
readonly create_at_cursor?: boolean
|
|
14286
14293
|
/** The color of the flying text. Defaults to white text. */
|
|
@@ -14351,7 +14358,7 @@ interface LuaPlayer extends LuaControl {
|
|
|
14351
14358
|
* @param position
|
|
14352
14359
|
* @param scale
|
|
14353
14360
|
*/
|
|
14354
|
-
open_map(position:
|
|
14361
|
+
open_map(position: MapPosition, scale?: double): void
|
|
14355
14362
|
/**
|
|
14356
14363
|
* Queues a request to zoom to world at the specified position. If the player is already zooming to world, the
|
|
14357
14364
|
* request will simply set the position (and scale). Render mode change requests are processed before rendering of
|
|
@@ -14362,7 +14369,7 @@ interface LuaPlayer extends LuaControl {
|
|
|
14362
14369
|
* @param position
|
|
14363
14370
|
* @param scale
|
|
14364
14371
|
*/
|
|
14365
|
-
zoom_to_world(position:
|
|
14372
|
+
zoom_to_world(position: MapPosition, scale?: double): void
|
|
14366
14373
|
/**
|
|
14367
14374
|
* Queues request to switch to the normal game view from the map or zoom to world view. Render mode change requests
|
|
14368
14375
|
* are processed before rendering of the next frame.
|
|
@@ -14500,7 +14507,7 @@ interface LuaPlayer extends LuaControl {
|
|
|
14500
14507
|
* @param position - The position to start selection from.
|
|
14501
14508
|
* @param selection_mode - The type of selection to start. Can be `select`, `alternative-select`, `reverse-select`.
|
|
14502
14509
|
*/
|
|
14503
|
-
start_selection(position:
|
|
14510
|
+
start_selection(position: MapPosition, selection_mode: string): void
|
|
14504
14511
|
/**
|
|
14505
14512
|
* Clears the players selection tool selection position.
|
|
14506
14513
|
*
|
|
@@ -14688,6 +14695,12 @@ interface LuaPlayer extends LuaControl {
|
|
|
14688
14695
|
* {@link https://lua-api.factorio.com/next/LuaPlayer.html#LuaPlayer.spectator View documentation}
|
|
14689
14696
|
*/
|
|
14690
14697
|
spectator: boolean
|
|
14698
|
+
/**
|
|
14699
|
+
* If `true`, circle and name of given player is rendered on the map/chart.
|
|
14700
|
+
*
|
|
14701
|
+
* {@link https://lua-api.factorio.com/next/LuaPlayer.html#LuaPlayer.show_on_map View documentation}
|
|
14702
|
+
*/
|
|
14703
|
+
show_on_map: boolean
|
|
14691
14704
|
/**
|
|
14692
14705
|
* If items not included in this map editor infinity inventory filters should be removed.
|
|
14693
14706
|
*
|
|
@@ -17239,6 +17252,12 @@ interface LuaStyle {
|
|
|
17239
17252
|
* {@link https://lua-api.factorio.com/next/LuaStyle.html#LuaStyle.use_header_filler View documentation}
|
|
17240
17253
|
*/
|
|
17241
17254
|
use_header_filler: boolean
|
|
17255
|
+
/**
|
|
17256
|
+
* *Can only be used if this is LuaProgressBarStyle*
|
|
17257
|
+
*
|
|
17258
|
+
* {@link https://lua-api.factorio.com/next/LuaStyle.html#LuaStyle.bar_width View documentation}
|
|
17259
|
+
*/
|
|
17260
|
+
bar_width: uint
|
|
17242
17261
|
/**
|
|
17243
17262
|
* *Can only be used if this is LuaProgressBarStyle*
|
|
17244
17263
|
*
|
|
@@ -18799,7 +18818,7 @@ interface LuaSurface {
|
|
|
18799
18818
|
*
|
|
18800
18819
|
* {@link https://lua-api.factorio.com/next/LuaSurface.html#LuaSurface.daytime View documentation}
|
|
18801
18820
|
*/
|
|
18802
|
-
daytime:
|
|
18821
|
+
daytime: double
|
|
18803
18822
|
/**
|
|
18804
18823
|
* Amount of darkness at the current time.
|
|
18805
18824
|
*
|
package/generated/concepts.d.ts
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
// This is an auto-generated file. Do not edit directly!
|
|
2
|
+
|
|
1
3
|
/** @noSelfInFile */
|
|
2
4
|
|
|
3
5
|
/**
|
|
@@ -9,13 +11,13 @@
|
|
|
9
11
|
*
|
|
10
12
|
* The template can contain placeholders such as `__1__` or `__2__`. These will be replaced by the respective parameter
|
|
11
13
|
* in the LocalisedString. The parameters themselves can be other localised strings, which will be processed recursively
|
|
12
|
-
* in the same fashion. Localised strings
|
|
14
|
+
* in the same fashion. Localised strings can not be recursed deeper than 20 levels and can not have more than 20 parameters.
|
|
13
15
|
*
|
|
14
16
|
* As a special case, when the key is just the empty string, all the parameters will be concatenated (after processing,
|
|
15
17
|
* if any are localised strings). If there is only one parameter, it will be used as is.
|
|
16
18
|
*
|
|
17
19
|
* Furthermore, when an API function expects a localised string, it will also accept a regular string (i.e. not a table)
|
|
18
|
-
* which will not be translated,
|
|
20
|
+
* which will not be translated, as well as a number or boolean, which will be converted to their textual representation.
|
|
19
21
|
*
|
|
20
22
|
* {@link https://lua-api.factorio.com/next/Concepts.html#LocalisedString View documentation}
|
|
21
23
|
*
|
|
@@ -47,14 +49,14 @@
|
|
|
47
49
|
* game.print({"", {"item-name.iron-plate"}, ": ", 60})
|
|
48
50
|
* ```
|
|
49
51
|
*/
|
|
50
|
-
type LocalisedString = readonly [string, ...LocalisedString[]] | string | number
|
|
52
|
+
type LocalisedString = readonly [string, ...LocalisedString[]] | string | number | boolean | undefined
|
|
51
53
|
|
|
52
54
|
interface DisplayResolution {
|
|
53
55
|
readonly width: uint
|
|
54
56
|
readonly height: uint
|
|
55
57
|
}
|
|
56
58
|
|
|
57
|
-
interface
|
|
59
|
+
interface LogisticParameters {
|
|
58
60
|
/** The item. `nil` clears the filter. */
|
|
59
61
|
readonly name?: string
|
|
60
62
|
readonly min?: uint
|
|
@@ -99,6 +101,17 @@ type PositionArray = readonly [x: int, y: int]
|
|
|
99
101
|
*/
|
|
100
102
|
type Position = PositionTable | PositionArray
|
|
101
103
|
|
|
104
|
+
/**
|
|
105
|
+
* Coordinates of an entity on a map. This uses the same format as {@link Position}, meaning it can be specified either
|
|
106
|
+
* with or without explicit keys.
|
|
107
|
+
*
|
|
108
|
+
* {@link https://lua-api.factorio.com/next/Concepts.html#MapPosition View documentation}
|
|
109
|
+
*/
|
|
110
|
+
interface MapPosition {
|
|
111
|
+
readonly x: double
|
|
112
|
+
readonly y: double
|
|
113
|
+
}
|
|
114
|
+
|
|
102
115
|
interface ChunkPositionTable {
|
|
103
116
|
readonly x: int
|
|
104
117
|
readonly y: int
|
|
@@ -705,7 +718,10 @@ interface SteeringMapSettings {
|
|
|
705
718
|
}
|
|
706
719
|
|
|
707
720
|
interface PathFinderMapSettings {
|
|
708
|
-
/**
|
|
721
|
+
/**
|
|
722
|
+
* The pathfinder performs a step of the backward search every `fwd2bwd_ratio`'th step. The minimum allowed value is
|
|
723
|
+
* `2`, which means symmetric search. The default value is `5`.
|
|
724
|
+
*/
|
|
709
725
|
readonly fwd2bwd_ratio: uint
|
|
710
726
|
/**
|
|
711
727
|
* When looking at which node to check next, their heuristic value is multiplied by this ratio. The higher it is,
|
package/generated/defines.d.ts
CHANGED
package/generated/events.d.ts
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "typed-factorio",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.13.1",
|
|
4
4
|
"description": "Featureful typescript definitions for the the Factorio modding lua api.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"factorio",
|
|
@@ -15,7 +15,7 @@
|
|
|
15
15
|
],
|
|
16
16
|
"homepage": "https://github.com/GlassBricks/typed-factorio#readme",
|
|
17
17
|
"scripts": {
|
|
18
|
-
"gen": "ts-node generator/index.ts",
|
|
18
|
+
"gen": "ts-node -P generator/tsconfig.json generator/index.ts",
|
|
19
19
|
"generate": "yarn run gen --in ./generatorSrc --out ./generated --warn-as-error",
|
|
20
20
|
"generate:dev": "yarn run gen --in ./generatorSrc --out ./generated --no-format",
|
|
21
21
|
"clean": "rimraf generated",
|
|
@@ -26,31 +26,33 @@
|
|
|
26
26
|
"prepublishOnly": "yarn run check",
|
|
27
27
|
"download-latest-runtime-api": "ts-node ./scripts/downloadLatest.ts"
|
|
28
28
|
},
|
|
29
|
-
"
|
|
30
|
-
"lua-types": "^2.
|
|
29
|
+
"peerDependencies": {
|
|
30
|
+
"lua-types": "^2.11.0",
|
|
31
31
|
"typescript-to-lua": "^1.0.0"
|
|
32
32
|
},
|
|
33
33
|
"devDependencies": {
|
|
34
|
-
"@types/jest": "^
|
|
35
|
-
"@types/node": "^16.
|
|
36
|
-
"@types/prettier": "^2.
|
|
37
|
-
"@typescript-eslint/eslint-plugin": "^
|
|
38
|
-
"@typescript-eslint/parser": "^
|
|
39
|
-
"chalk": "^
|
|
34
|
+
"@types/jest": "^27.0.3",
|
|
35
|
+
"@types/node": "^16.11.12",
|
|
36
|
+
"@types/prettier": "^2.4.2",
|
|
37
|
+
"@typescript-eslint/eslint-plugin": "^5.6.0",
|
|
38
|
+
"@typescript-eslint/parser": "^5.6.0",
|
|
39
|
+
"chalk": "^3.0.0",
|
|
40
40
|
"commander": "^8.3.0",
|
|
41
|
-
"eslint": "^
|
|
41
|
+
"eslint": "^8.4.1",
|
|
42
42
|
"eslint-config-prettier": "^8.3.0",
|
|
43
43
|
"eslint-config-standard": "^16.0.3",
|
|
44
|
-
"eslint-import-resolver-typescript": "^2.
|
|
45
|
-
"eslint-plugin-import": "^2.
|
|
44
|
+
"eslint-import-resolver-typescript": "^2.5.0",
|
|
45
|
+
"eslint-plugin-import": "^2.25.3",
|
|
46
46
|
"eslint-plugin-node": "^11.1.0",
|
|
47
|
-
"eslint-plugin-prettier": "^
|
|
48
|
-
"eslint-plugin-promise": "^5.
|
|
49
|
-
"jest": "^27.
|
|
50
|
-
"
|
|
51
|
-
"prettier
|
|
52
|
-
"
|
|
53
|
-
"ts-
|
|
54
|
-
"
|
|
47
|
+
"eslint-plugin-prettier": "^4.0.0",
|
|
48
|
+
"eslint-plugin-promise": "^5.2.0",
|
|
49
|
+
"jest": "^27.4.3",
|
|
50
|
+
"lua-types": "^2.11.0",
|
|
51
|
+
"prettier": "^2.5.1",
|
|
52
|
+
"prettier-plugin-jsdoc": "^0.3.30",
|
|
53
|
+
"ts-jest": "^27.1.0",
|
|
54
|
+
"ts-node": "^10.4.0",
|
|
55
|
+
"typescript": "4.5.2",
|
|
56
|
+
"typescript-to-lua": "^1.2.0"
|
|
55
57
|
}
|
|
56
58
|
}
|