tunnelfetch 1.6.5 → 1.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/client/decode.js +52 -8
- package/src/util/bytes.js +28 -0
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "tunnelfetch",
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-
"version": "1.
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+
"version": "1.7.0",
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"description": "A fetch-shaped HTTP client that can route through HTTP CONNECT / HTTPS / SOCKS5 proxies on runtimes with only raw TCP, such as Cloudflare Workers. Implements TLS in userland because the runtime cannot verify a tunnelled peer.",
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"keywords": [
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"fetch",
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package/src/client/decode.js
CHANGED
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@@ -190,17 +190,53 @@ function decompressionStage(source, coding, maxBytes = Infinity) {
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})();
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ready.catch(() => {});
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// The fast path: hand the decompressor's output to the runtime and never touch a chunk in JS.
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//
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// Measured on the edge, CPU per MB of decompressed output, all shapes interleaved in one isolate:
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196
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//
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197
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// this wrapper, BYOB reads + counting 7.00
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198
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// the same wrapper with counting removed 7.33 (counting is free; the WRAPPER is not)
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// a standard `new TransformStream()` hop 13.33 (JS-backed: every 4 KiB chunk queues)
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// an IdentityTransformStream hop 3.67 (native, and BYOB on its readable)
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// DecompressionStream + native collect 3.33 (the floor)
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//
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// So a native identity hop is 48% cheaper than this wrapper and lands within noise of the floor,
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// while the standard TransformStream — the obvious way to write the same thing — is nearly twice
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// as expensive as doing nothing at all. The difference is that one is C++ and one is JavaScript;
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// nothing about the API surface says so.
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//
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// It applies only when there is no cap, and that is not a limitation to be worked around: the cap
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// is enforced by counting bytes, counting requires seeing them in JS, and seeing them in JS is
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// exactly the cost being removed. The two are mutually exclusive. `maxBodyBytes: Infinity` is
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// already a caller saying they will bound the body themselves, so giving that caller the fast
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// path is coherent — you gave up the guard, you get the speed — rather than a compromise.
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if (maxBytes === Infinity && typeof globalThis.IdentityTransformStream === 'function') {
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const relay = new globalThis.IdentityTransformStream();
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(async () => {
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const ds = await ready;
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if (ds === null) {
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await relay.writable.close().catch(() => {});
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return;
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}
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// preventAbort: pipeTo's default is to abort the destination with the SOURCE's error, which
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// would hand the consumer a bare zlib message from a stream it never asked about. Keeping
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// the abort here is what lets the coding be named, the same as on the wrapper path.
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await ds.readable.pipeTo(relay.writable, { preventAbort: true });
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if (pumpDone) await pumpDone;
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await relay.writable.close();
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})().catch(async (e) => {
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// The consumer sees the same typed error it would have seen through the wrapper; the relay is
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// errored rather than closed so a truncated body can never read as a complete one.
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await srcReader.cancel(wrapCoding(coding, e)).catch(() => {});
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await relay.writable.abort(wrapCoding(coding, e)).catch(() => {});
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});
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return relay.readable;
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}
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/** @type {ReadableStreamBYOBReader | ReadableStreamDefaultReader<Uint8Array> | null} */
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let out = null;
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let byob = false;
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-
const wrap = (e) =>
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e instanceof HttpError
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? e
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: new HttpError(
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codes.HTTP_CONTENT_ENCODING,
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`decoding "${coding}" failed: ${e?.message ?? e}`,
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{ coding },
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);
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const wrap = (e) => wrapCoding(coding, e);
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return new ReadableStream({
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async pull(c) {
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@@ -334,6 +370,14 @@ function capDecodedOutput(source, coding, maxBytes) {
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});
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}
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/** Name the coding in a decode failure, so a caller sees which one misbehaved rather than a bare
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* zlib message from somewhere downstream. */
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function wrapCoding(coding, e) {
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return e instanceof HttpError
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? e
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: new HttpError(codes.HTTP_CONTENT_ENCODING, `decoding "${coding}" failed: ${e?.message ?? e}`, { coding });
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}
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/** Byte at logical offset `i` across the buffered head chunks. */
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function firstBytes(chunks, i) {
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for (const c of chunks) {
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package/src/util/bytes.js
CHANGED
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@@ -398,11 +398,39 @@ export function equal(a, b) {
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*/
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export function timingSafeEqual(a, b) {
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if (a.byteLength !== b.byteLength) return false;
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// Prefer the runtime's own, which is compiled rather than interpreted and therefore actually has
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// the property this function is named for. `crypto.subtle.timingSafeEqual` is a non-standard
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// Cloudflare extension, so it is FEATURE-DETECTED rather than assumed — this package runs on
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// Node, Deno and Bun as well, and inferring a capability from a runtime name is the mistake it
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// refuses to make everywhere else. Detected once, at module load, because doing it per call would
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// put a property lookup on a path whose whole point is uniform timing.
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if (NATIVE_TIMING_SAFE_EQUAL) return NATIVE_TIMING_SAFE_EQUAL(a, b);
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let diff = 0;
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for (let i = 0; i < a.byteLength; i++) diff |= a[i] ^ b[i];
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return diff === 0;
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}
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/**
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* The runtime's constant-time compare, bound once, or null where there is none.
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*
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* Bound with a probe rather than a typeof check: a property that exists but throws on real input
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* would otherwise be discovered inside a TLS Finished verification, where the failure mode is a
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* dead connection on a path that is supposed to be the careful one.
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*/
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const NATIVE_TIMING_SAFE_EQUAL = (() => {
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const fn = globalThis.crypto?.subtle?.timingSafeEqual;
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if (typeof fn !== 'function') return null;
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try {
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const one = Uint8Array.of(1, 2, 3);
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const two = Uint8Array.of(1, 2, 4);
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if (fn.call(globalThis.crypto.subtle, one, one) !== true) return null;
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if (fn.call(globalThis.crypto.subtle, one, two) !== false) return null;
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} catch {
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return null;
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}
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return (a, b) => fn.call(globalThis.crypto.subtle, a, b);
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})();
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const HEX = '0123456789abcdef';
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/**
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* @param {Uint8Array} bytes
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