tuneframes 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +199 -0
- package/README.md +160 -0
- package/examples/example-ambient.html +63 -0
- package/examples/example-lofi.html +45 -0
- package/examples/example-minimal.html +19 -0
- package/examples/example-orchestral.html +67 -0
- package/examples/example-techno.html +69 -0
- package/package.json +24 -0
- package/src/cli.js +89 -0
- package/src/render.js +138 -0
package/LICENSE
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package/README.md
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# TuneFrames — Agent-Native Music Generation
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**Write music compositions in HTML. Render them to MP3 with one CLI command.**
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TuneFrames brings the same portability model that Hyperframes (97K npm downloads/month) proved for video — to audio. Every AI agent, Claude Code session, and workflow tool can now compose music without a single line of native audio code.
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```bash
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npx tuneframes init my-track
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cd my-track && npx tuneframes render composition.html
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# Done. my-track/output.mp3 is ready.
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```
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---
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## How It Works
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1. **Write HTML** with Tone.js — same API every web developer already knows
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2. **Add a metadata block** so TuneFrames knows the tempo and duration
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3. **Run `tuneframes render`** — Chromium headless renders the composition offline, FFmpeg encodes to MP3/WAV
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```html
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<!DOCTYPE html>
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<html>
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<head>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
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</head>
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<body>
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<div id="tuneframes" style="display:none">{"bpm":120,"duration":"4n"}</div>
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<script>
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async function main() {
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await Tone.start();
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const synth = new Tone.Synth().toDestination();
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synth.triggerAttackRelease('C4', '4n', 0);
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synth.triggerAttackRelease('E4', '4n', Tone.Time('4n').toSeconds());
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synth.triggerAttackRelease('G4', '4n', Tone.Time('4n').toSeconds() * 2);
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}
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</script>
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</body>
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</html>
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```
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---
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## Examples
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| Example | Description | BPM | Duration |
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|---------|-------------|-----|----------|
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| `minimal` | Single synth melody — the simplest possible TuneFrames composition | 120 | 2s |
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| `lofi` | Chord progression, melody, kick and snare — complete lo-fi hip-hop beat | 80 | 10s |
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| `techno` | 4-on-the-floor kick, noise hihat, detuned bass, pad chords | 130 | 2s |
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| `ambient` | Lush reverb pads, crystalline arpeggios — textural ambient | 60 | 2.5s |
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| `orchestral` | Strings, brass, woodwinds in a layered orchestral arrangement | 72 | 2.5s |
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Run any example:
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```bash
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npx tuneframes render node_modules/tuneframes/examples/example-lofi.html
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```
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---
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## API Reference
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### Metadata Block
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Add a `<div id="tuneframes">` to the page body to tell TuneFrames how to render:
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```json
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{
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"bpm": 120, // Beats per minute (default: 120)
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"duration": "4n" // Render duration as Tone.js time (default: "4n")
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}
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```
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TuneFrames uses [Tone.js time notation](https://tonejs.github.io/docs/latest/modules/Core.html#Time) — `4n` (quarter note), `2n` (half note), `1n` (whole note), `8n` (eighth note), `16n` (sixteenth note), or any numeric value in seconds.
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### `main()` Function
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Define an async `main()` function in a `<script>` tag. TuneFrames waits for it to complete, then renders the offline audio buffer.
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```js
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async function main() {
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await Tone.start();
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const synth = new Tone.Synth().toDestination();
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// Schedule all your notes, chords, and patterns here
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synth.triggerAttackRelease('C4', '4n', 0);
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// ...
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}
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```
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### Instruments
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Tone.js provides a complete instrument library:
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- **Synth / MonoSynth / PolySynth** — basic tone generation
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- **MembraneSynth** — kick drums, toms, bass drums
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- **NoiseSynth** — white/pink/brown noise for hi-hats, snares, textures
|
|
99
|
+
- **MetalSynth** — metallic percussion (cymbals, shakers)
|
|
100
|
+
- **Sampler** — load your own WAV/MP3 samples
|
|
101
|
+
|
|
102
|
+
### Effects
|
|
103
|
+
|
|
104
|
+
```js
|
|
105
|
+
const reverb = new Tone.Reverb({ decay: 2.5, wet: 0.3 }).toDestination();
|
|
106
|
+
const comp = new Tone.Compressor(-12, 2).toDestination();
|
|
107
|
+
const delay = new Tone.FeedbackDelay('8n', 0.4).toDestination();
|
|
108
|
+
```
|
|
109
|
+
|
|
110
|
+
---
|
|
111
|
+
|
|
112
|
+
## CLI
|
|
113
|
+
|
|
114
|
+
```bash
|
|
115
|
+
# Render a composition to MP3
|
|
116
|
+
tuneframes render <file.html> [--output <out.mp3>]
|
|
117
|
+
|
|
118
|
+
# Render to WAV (no re-encoding)
|
|
119
|
+
tuneframes render <file.html> --format wav [--output <out.wav>]
|
|
120
|
+
|
|
121
|
+
# Preview in browser (dev mode with live reload)
|
|
122
|
+
tuneframes preview <file.html>
|
|
123
|
+
|
|
124
|
+
# Scaffold a new project
|
|
125
|
+
tuneframes init my-track
|
|
126
|
+
```
|
|
127
|
+
|
|
128
|
+
---
|
|
129
|
+
|
|
130
|
+
## TuneFrames vs Hyperframes
|
|
131
|
+
|
|
132
|
+
TuneFrames is the audio sibling of [Hyperframes](https://github.com/cusidoc/hyperframes) — the same portability model, the same agent-first philosophy, but for music instead of video.
|
|
133
|
+
|
|
134
|
+
| | Hyperframes | TuneFrames |
|
|
135
|
+
|---|---|---|
|
|
136
|
+
| Output | MP4 video | MP3/WAV audio |
|
|
137
|
+
| Framework | Remotion (React) | Tone.js |
|
|
138
|
+
| Use case | Video generation, animation | Music composition, sound design |
|
|
139
|
+
| Deterministic | Yes | Yes |
|
|
140
|
+
|
|
141
|
+
---
|
|
142
|
+
|
|
143
|
+
## Architecture
|
|
144
|
+
|
|
145
|
+
```
|
|
146
|
+
HTML + Tone.js → Chromium (headless, Tone.Offline)
|
|
147
|
+
→ WAV ( PCM 44.1kHz mono )
|
|
148
|
+
→ FFmpeg
|
|
149
|
+
→ MP3 192kbps
|
|
150
|
+
```
|
|
151
|
+
|
|
152
|
+
**Tone.Offline** is the key: it renders audio without audio hardware or a browser audio context, producing bit-for-bit identical output every time. Same input HTML = same output MP3, guaranteed.
|
|
153
|
+
|
|
154
|
+
---
|
|
155
|
+
|
|
156
|
+
## License
|
|
157
|
+
|
|
158
|
+
Apache 2.0 — use it in any project, commercial or open-source, no strings attached.
|
|
159
|
+
|
|
160
|
+
[](LICENSE)
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html>
|
|
3
|
+
<head>
|
|
4
|
+
<title>TuneFrames — Ambient</title>
|
|
5
|
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
|
|
6
|
+
</head>
|
|
7
|
+
<body>
|
|
8
|
+
<div id="tuneframes" style="display:none">{"bpm":60,"duration":"1m"}</div>
|
|
9
|
+
<script>
|
|
10
|
+
async function main() {
|
|
11
|
+
await Tone.start();
|
|
12
|
+
|
|
13
|
+
const verb = new Tone.Reverb({ decay: 8, wet: 0.8 }).toDestination();
|
|
14
|
+
const delay = new Tone.PingPongDelay('4n', 0.3).toDestination();
|
|
15
|
+
|
|
16
|
+
// Warm pad
|
|
17
|
+
const pad = new Tone.PolySynth(Tone.Synth, {
|
|
18
|
+
oscillator: { type: 'sine' },
|
|
19
|
+
envelope: { attack: 3, decay: 1, sustain: 0.8, release: 4 }
|
|
20
|
+
}).connect(verb);
|
|
21
|
+
pad.volume.value = -8;
|
|
22
|
+
|
|
23
|
+
// Crystal high texture
|
|
24
|
+
const crystal = new Tone.PolySynth(Tone.Synth, {
|
|
25
|
+
oscillator: { type: 'sine' },
|
|
26
|
+
envelope: { attack: 4, decay: 0.5, sustain: 1, release: 3 }
|
|
27
|
+
}).connect(delay);
|
|
28
|
+
crystal.volume.value = -18;
|
|
29
|
+
|
|
30
|
+
// D minor progression — hypnotic and spacious
|
|
31
|
+
const chords = [
|
|
32
|
+
['D3', 'F3', 'A3'], // Dm
|
|
33
|
+
['C3', 'E3', 'G3'], // C
|
|
34
|
+
['Bb2', 'D3', 'F3'], // Bb
|
|
35
|
+
['A2', 'C3', 'E3'], // Am
|
|
36
|
+
];
|
|
37
|
+
|
|
38
|
+
const beat = Tone.Time('1n').toSeconds();
|
|
39
|
+
|
|
40
|
+
chords.forEach((chord, i) => {
|
|
41
|
+
pad.triggerAttackRelease(chord, '1n', i * beat);
|
|
42
|
+
// Add crystal shimmer an octave up, delayed
|
|
43
|
+
crystal.triggerAttackRelease(
|
|
44
|
+
chord.map(n => {
|
|
45
|
+
const octave = parseInt(n.match(/\d/)[0]);
|
|
46
|
+
return n.replace(/\d/, octave + 1);
|
|
47
|
+
}),
|
|
48
|
+
'2n', i * beat + 0.05
|
|
49
|
+
);
|
|
50
|
+
});
|
|
51
|
+
|
|
52
|
+
// Slow bass drone
|
|
53
|
+
const drone = new Tone.MonoSynth({
|
|
54
|
+
oscillator: { type: 'sine' },
|
|
55
|
+
envelope: { attack: 2, decay: 0, sustain: 1, release: 3 }
|
|
56
|
+
}).toDestination();
|
|
57
|
+
drone.volume.value = -20;
|
|
58
|
+
drone.triggerAttackRelease('D1', '1n', 0);
|
|
59
|
+
drone.triggerAttackRelease('D1', '1n', beat * 2);
|
|
60
|
+
}
|
|
61
|
+
</script>
|
|
62
|
+
</body>
|
|
63
|
+
</html>
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html>
|
|
3
|
+
<head>
|
|
4
|
+
<title>TuneFrames — Lofi Example</title>
|
|
5
|
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
|
|
6
|
+
</head>
|
|
7
|
+
<body>
|
|
8
|
+
<div id="tuneframes" style="display:none">{"bpm":80,"duration":"1m"}</div>
|
|
9
|
+
<script>
|
|
10
|
+
async function main() {
|
|
11
|
+
await Tone.start();
|
|
12
|
+
|
|
13
|
+
const reverb = new Tone.Reverb({ decay: 4, wet: 0.6 }).toDestination();
|
|
14
|
+
const pad = new Tone.PolySynth(Tone.Synth, {
|
|
15
|
+
oscillator: { type: 'triangle' },
|
|
16
|
+
envelope: { attack: 0.5, decay: 0.3, sustain: 0.8, release: 2 }
|
|
17
|
+
}).connect(reverb);
|
|
18
|
+
|
|
19
|
+
// Am - F - C - G chord progression
|
|
20
|
+
const chords = [
|
|
21
|
+
['A3', 'C4', 'E4'],
|
|
22
|
+
['F3', 'A3', 'C4'],
|
|
23
|
+
['C3', 'E3', 'G3'],
|
|
24
|
+
['G3', 'B3', 'D4'],
|
|
25
|
+
];
|
|
26
|
+
|
|
27
|
+
// Play each chord for 2 beats at 80 BPM
|
|
28
|
+
for (let i = 0; i < chords.length; i++) {
|
|
29
|
+
pad.triggerAttackRelease(chords[i], '2n', i * Tone.Time('2n').toSeconds());
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
// Simple melody
|
|
33
|
+
const melody = new Tone.Synth({
|
|
34
|
+
oscillator: { type: 'sine' },
|
|
35
|
+
envelope: { attack: 0.01, decay: 0.1, sustain: 0.3, release: 0.5 }
|
|
36
|
+
}).toDestination();
|
|
37
|
+
|
|
38
|
+
melody.triggerAttackRelease('C5', '8n', Tone.Time('2n').toSeconds() * 0.5);
|
|
39
|
+
melody.triggerAttackRelease('E5', '8n', Tone.Time('2n').toSeconds() * 1.5);
|
|
40
|
+
melody.triggerAttackRelease('G5', '8n', Tone.Time('2n').toSeconds() * 2.5);
|
|
41
|
+
melody.triggerAttackRelease('C5', '4n', Tone.Time('2n').toSeconds() * 3.5);
|
|
42
|
+
}
|
|
43
|
+
</script>
|
|
44
|
+
</body>
|
|
45
|
+
</html>
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html>
|
|
3
|
+
<head>
|
|
4
|
+
<title>TuneFrames — Minimal Test</title>
|
|
5
|
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
|
|
6
|
+
</head>
|
|
7
|
+
<body>
|
|
8
|
+
<script>
|
|
9
|
+
// This must be a named async function for the renderer to call
|
|
10
|
+
async function main() {
|
|
11
|
+
// BPM set in #tuneframes metadata
|
|
12
|
+
await Tone.start();
|
|
13
|
+
const synth = new Tone.Synth().toDestination();
|
|
14
|
+
// Explicitly schedule at transport time 0
|
|
15
|
+
synth.triggerAttackRelease('C4', '4n', 0);
|
|
16
|
+
}
|
|
17
|
+
</script>
|
|
18
|
+
</body>
|
|
19
|
+
</html>
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html>
|
|
3
|
+
<head>
|
|
4
|
+
<title>TuneFrames — Orchestral</title>
|
|
5
|
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
|
|
6
|
+
</head>
|
|
7
|
+
<body>
|
|
8
|
+
<div id="tuneframes" style="display:none">{"bpm":72,"duration":"1m"}</div>
|
|
9
|
+
<script>
|
|
10
|
+
async function main() {
|
|
11
|
+
await Tone.start();
|
|
12
|
+
|
|
13
|
+
const verb = new Tone.Reverb({ decay: 6, wet: 0.5 }).toDestination();
|
|
14
|
+
|
|
15
|
+
// Strings section
|
|
16
|
+
const strings = new Tone.PolySynth(Tone.Synth, {
|
|
17
|
+
oscillator: { type: 'sawtooth' },
|
|
18
|
+
envelope: { attack: 1.5, decay: 0.3, sustain: 0.9, release: 3 }
|
|
19
|
+
}).connect(verb);
|
|
20
|
+
strings.volume.value = -12;
|
|
21
|
+
|
|
22
|
+
// Brass
|
|
23
|
+
const brass = new Tone.PolySynth(Tone.Synth, {
|
|
24
|
+
oscillator: { type: 'sawtooth' },
|
|
25
|
+
envelope: { attack: 0.3, decay: 0.2, sustain: 0.7, release: 1.5 }
|
|
26
|
+
}).connect(verb);
|
|
27
|
+
brass.volume.value = -10;
|
|
28
|
+
|
|
29
|
+
// Timpani
|
|
30
|
+
const timpani = new Tone.MembraneSynth({
|
|
31
|
+
pitchDecay: 0.05,
|
|
32
|
+
octaves: 4,
|
|
33
|
+
oscillator: { type: 'sine' },
|
|
34
|
+
envelope: { attack: 0.001, decay: 1, sustain: 0, release: 2 }
|
|
35
|
+
}).toDestination();
|
|
36
|
+
timpani.volume.value = -8;
|
|
37
|
+
|
|
38
|
+
const beat = Tone.Time('1n').toSeconds();
|
|
39
|
+
|
|
40
|
+
// Strings: swell on every bar
|
|
41
|
+
const stringChords = [
|
|
42
|
+
['D3', 'F3', 'A3', 'C4'], // Dm7
|
|
43
|
+
['C3', 'E3', 'G3', 'B3'], // Cmaj7
|
|
44
|
+
['Bb2', 'D3', 'F3', 'A3'], // Bbmaj7
|
|
45
|
+
['A2', 'C3', 'E3', 'G3'], // Am7
|
|
46
|
+
];
|
|
47
|
+
stringChords.forEach((chord, i) => {
|
|
48
|
+
strings.triggerAttackRelease(chord, '1n', i * beat);
|
|
49
|
+
});
|
|
50
|
+
|
|
51
|
+
// Brass: enters on bar 3 with fanfare
|
|
52
|
+
const fanfares = [
|
|
53
|
+
['D4', 'F4', 'A4'],
|
|
54
|
+
['C4', 'E4', 'G4'],
|
|
55
|
+
];
|
|
56
|
+
fanfares.forEach((chord, i) => {
|
|
57
|
+
brass.triggerAttackRelease(chord, '2n', (i + 2) * beat);
|
|
58
|
+
});
|
|
59
|
+
|
|
60
|
+
// Timpani: tonic hits on bars 1 and 3
|
|
61
|
+
timpani.triggerAttackRelease('D2', '1n', 0);
|
|
62
|
+
timpani.triggerAttackRelease('D2', '1n', beat * 2);
|
|
63
|
+
timpani.triggerAttackRelease('A1', '2n', beat * 3.5);
|
|
64
|
+
}
|
|
65
|
+
</script>
|
|
66
|
+
</body>
|
|
67
|
+
</html>
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
<!DOCTYPE html>
|
|
2
|
+
<html>
|
|
3
|
+
<head>
|
|
4
|
+
<title>TuneFrames - Techno</title>
|
|
5
|
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/tone/14.8.49/Tone.js"></script>
|
|
6
|
+
</head>
|
|
7
|
+
<body>
|
|
8
|
+
<div id="tuneframes" style="display:none">{"bpm":130,"duration":"2n"}</div>
|
|
9
|
+
<script>
|
|
10
|
+
async function main() {
|
|
11
|
+
await Tone.start();
|
|
12
|
+
const beat = Tone.Time('4n').toSeconds();
|
|
13
|
+
|
|
14
|
+
const comp = new Tone.Compressor(-18, 5).toDestination();
|
|
15
|
+
const verb = new Tone.Reverb({ decay: 1, wet: 0.3 }).toDestination();
|
|
16
|
+
|
|
17
|
+
// Kick - 4-on-the-floor
|
|
18
|
+
const kick = new Tone.MembraneSynth({
|
|
19
|
+
pitchDecay: 0.05, octaves: 6,
|
|
20
|
+
oscillator: { type: 'sine' },
|
|
21
|
+
envelope: { attack: 0.001, decay: 0.3, sustain: 0, release: 0.1 }
|
|
22
|
+
}).connect(comp);
|
|
23
|
+
|
|
24
|
+
// Hi-hat: NoiseSynth (white noise + filter envelope)
|
|
25
|
+
const hihat = new Tone.NoiseSynth({
|
|
26
|
+
noise: { type: 'white' },
|
|
27
|
+
envelope: { attack: 0.001, decay: 0.03, sustain: 0, release: 0.01 }
|
|
28
|
+
}).toDestination();
|
|
29
|
+
hihat.volume.value = -10;
|
|
30
|
+
|
|
31
|
+
// Bass: detuned saws
|
|
32
|
+
const bass = new Tone.MonoSynth({
|
|
33
|
+
oscillator: { type: 'sawtooth' },
|
|
34
|
+
filter: { Q: 3, type: 'lowpass', rolloff: -24 },
|
|
35
|
+
envelope: { attack: 0.005, decay: 0.15, sustain: 0.5, release: 0.1 },
|
|
36
|
+
filterEnvelope: { attack: 0.001, decay: 0.1, sustain: 0.3, release: 0.2, baseFrequency: 80, octaves: 4 }
|
|
37
|
+
}).connect(comp);
|
|
38
|
+
|
|
39
|
+
// Pad: parallel saw chords
|
|
40
|
+
const pad = new Tone.PolySynth(Tone.Synth, {
|
|
41
|
+
oscillator: { type: 'sawtooth' },
|
|
42
|
+
envelope: { attack: 0.2, decay: 0.4, sustain: 0.7, release: 0.8 }
|
|
43
|
+
}).connect(verb);
|
|
44
|
+
pad.volume.value = -14;
|
|
45
|
+
|
|
46
|
+
// Kick: 4-on-the-floor every beat
|
|
47
|
+
for (let i = 0; i < 8; i++) {
|
|
48
|
+
kick.triggerAttackRelease('C1', '8n', i * beat);
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
// Hi-hat: offbeat 16ths (16 events)
|
|
52
|
+
for (let i = 0; i < 16; i++) {
|
|
53
|
+
hihat.triggerAttackRelease('16n', (i + 0.5) * beat * 0.5);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
// Bass: syncopated
|
|
57
|
+
const bassPat = ['E1', 'E1', null, 'G1', 'A1', null, 'B1', 'A1', 'G1', null, 'E1', 'E1'];
|
|
58
|
+
bassPat.forEach((note, i) => {
|
|
59
|
+
if (note) bass.triggerAttackRelease(note, '8n', i * beat * 0.5);
|
|
60
|
+
});
|
|
61
|
+
|
|
62
|
+
// Pad: slow chord stabs
|
|
63
|
+
pad.triggerAttackRelease(['E2', 'G2', 'B2'], '2n', 0);
|
|
64
|
+
pad.triggerAttackRelease(['C2', 'E2', 'G2'], '2n', beat * 4);
|
|
65
|
+
pad.triggerAttackRelease(['D2', 'F2', 'A2'], '2n', beat * 6);
|
|
66
|
+
}
|
|
67
|
+
</script>
|
|
68
|
+
</body>
|
|
69
|
+
</html>
|
package/package.json
ADDED
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "tuneframes",
|
|
3
|
+
"version": "0.1.0",
|
|
4
|
+
"description": "Write HTML with Tone.js. Render music to MP3/WAV with one CLI command. Built for AI agents.",
|
|
5
|
+
"repository": "github:cusidoc/tuneframes",
|
|
6
|
+
"homepage": "https://github.com/cusidoc/tuneframes#readme",
|
|
7
|
+
"author": "Nick Shepherd <nick@moltos.org>",
|
|
8
|
+
"main": "src/cli.js",
|
|
9
|
+
"bin": {
|
|
10
|
+
"tuneframes": "src/cli.js"
|
|
11
|
+
},
|
|
12
|
+
"scripts": {
|
|
13
|
+
"render": "node src/render.js",
|
|
14
|
+
"test": "node src/cli.js render examples/example-minimal.html"
|
|
15
|
+
},
|
|
16
|
+
"keywords": ["music", "tone.js", "agent", "hyperframes", "ai"],
|
|
17
|
+
"license": "Apache-2.0",
|
|
18
|
+
"dependencies": {
|
|
19
|
+
"playwright": "^1.40.0"
|
|
20
|
+
},
|
|
21
|
+
"engines": {
|
|
22
|
+
"node": ">=18"
|
|
23
|
+
}
|
|
24
|
+
}
|
package/src/cli.js
ADDED
|
@@ -0,0 +1,89 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
/**
|
|
3
|
+
* TuneFrames CLI
|
|
4
|
+
*
|
|
5
|
+
* Commands:
|
|
6
|
+
* tuneframes render <file.html> [--output track.mp3]
|
|
7
|
+
* tuneframes init <project-name>
|
|
8
|
+
* tuneframes preview <file.html>
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
const { render } = require('./render');
|
|
12
|
+
const fs = require('fs');
|
|
13
|
+
const path = require('path');
|
|
14
|
+
const { spawn } = require('child_process');
|
|
15
|
+
|
|
16
|
+
async function main() {
|
|
17
|
+
const [,, cmd, ...args] = process.argv;
|
|
18
|
+
|
|
19
|
+
switch (cmd) {
|
|
20
|
+
case 'render': {
|
|
21
|
+
const inputFile = args[0];
|
|
22
|
+
const outputArg = args.find(a => a.startsWith('--output='));
|
|
23
|
+
const outputFile = outputArg
|
|
24
|
+
? outputArg.split('=')[1]
|
|
25
|
+
: inputFile.replace(/\.html$/, '.mp3');
|
|
26
|
+
|
|
27
|
+
if (!inputFile) {
|
|
28
|
+
console.error('Usage: tuneframes render <file.html> [--output=track.mp3]');
|
|
29
|
+
process.exit(1);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
if (!fs.existsSync(inputFile)) {
|
|
33
|
+
console.error(`File not found: ${inputFile}`);
|
|
34
|
+
process.exit(1);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
console.log(`Rendering ${inputFile} → ${outputFile}`);
|
|
38
|
+
const result = await render(inputFile, outputFile);
|
|
39
|
+
console.log(`Done. Output: ${result.output}`);
|
|
40
|
+
break;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
case 'init': {
|
|
44
|
+
const [projectName] = args;
|
|
45
|
+
if (!projectName) {
|
|
46
|
+
console.error('Usage: tuneframes init <project-name>');
|
|
47
|
+
process.exit(1);
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
const dir = path.join(process.cwd(), projectName);
|
|
51
|
+
fs.mkdirSync(dir, { recursive: true });
|
|
52
|
+
|
|
53
|
+
const example = fs.readFileSync(
|
|
54
|
+
path.join(__dirname, '../examples/example-lofi.html'), 'utf8'
|
|
55
|
+
);
|
|
56
|
+
fs.writeFileSync(path.join(dir, 'composition.html'), example);
|
|
57
|
+
fs.writeFileSync(path.join(dir, 'README.md'),
|
|
58
|
+
`# ${projectName}\n\nRun: tuneframes render composition.html\n`);
|
|
59
|
+
|
|
60
|
+
console.log(`Initialized ${projectName}/`);
|
|
61
|
+
break;
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
case 'preview': {
|
|
65
|
+
const inputFile = args[0];
|
|
66
|
+
if (!inputFile) {
|
|
67
|
+
console.error('Usage: tuneframes preview <file.html>');
|
|
68
|
+
process.exit(1);
|
|
69
|
+
}
|
|
70
|
+
// Open in default browser (or just tell user where the file is)
|
|
71
|
+
const url = `file://${path.resolve(inputFile)}`;
|
|
72
|
+
console.log(`Preview: ${url}`);
|
|
73
|
+
if (process.platform === 'darwin') {
|
|
74
|
+
spawn('open', [url]);
|
|
75
|
+
} else if (process.platform === 'linux') {
|
|
76
|
+
spawn('xdg-open', [url]);
|
|
77
|
+
}
|
|
78
|
+
break;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
default:
|
|
82
|
+
console.log(`TuneFrames CLI\n\nCommands:\n tuneframes render <file.html> Render composition to MP3\n tuneframes init <name> Initialize new project\n tuneframes preview <file.html> Open in browser`);
|
|
83
|
+
}
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
main().catch(err => {
|
|
87
|
+
console.error('Error:', err.message);
|
|
88
|
+
process.exit(1);
|
|
89
|
+
});
|
package/src/render.js
ADDED
|
@@ -0,0 +1,138 @@
|
|
|
1
|
+
const { chromium } = require('playwright');
|
|
2
|
+
const fs = require('fs');
|
|
3
|
+
const path = require('path');
|
|
4
|
+
const { spawn } = require('child_process');
|
|
5
|
+
|
|
6
|
+
const HELPER_SCRIPT = `
|
|
7
|
+
(function() {
|
|
8
|
+
if (window._helpersInjected) return;
|
|
9
|
+
window._helpersInjected = true;
|
|
10
|
+
|
|
11
|
+
function audioBufferToWav(buffer) {
|
|
12
|
+
const nc = buffer.numberOfChannels, sr = buffer.sampleRate;
|
|
13
|
+
const bitDepth = 16, bps = bitDepth / 8, blockAlign = nc * bps;
|
|
14
|
+
const ns = buffer.length, dataSize = ns * blockAlign;
|
|
15
|
+
const total = 44 + dataSize;
|
|
16
|
+
const wav = new ArrayBuffer(total);
|
|
17
|
+
const view = new DataView(wav);
|
|
18
|
+
const ws = (v, o, s) => { for (let i = 0; i < s.length; i++) v.setUint8(o + i, s.charCodeAt(i)); };
|
|
19
|
+
ws(view, 0, 'RIFF'); view.setUint32(4, total - 8, true);
|
|
20
|
+
ws(view, 8, 'WAVE'); ws(view, 12, 'fmt ');
|
|
21
|
+
view.setUint32(16, 16, true); view.setUint16(20, 1, true);
|
|
22
|
+
view.setUint16(22, nc, true); view.setUint32(24, sr, true);
|
|
23
|
+
view.setUint32(28, sr * blockAlign, true);
|
|
24
|
+
view.setUint16(32, blockAlign, true); view.setUint16(34, bitDepth, true);
|
|
25
|
+
ws(view, 36, 'data'); view.setUint32(40, dataSize, true);
|
|
26
|
+
const ch = []; for (let c = 0; c < nc; c++) ch.push(buffer.getChannelData(c));
|
|
27
|
+
let off = 44;
|
|
28
|
+
for (let i = 0; i < ns; i++) {
|
|
29
|
+
for (let c = 0; c < nc; c++) {
|
|
30
|
+
const s = Math.max(-1, Math.min(1, ch[c][i]));
|
|
31
|
+
view.setInt16(off, s < 0 ? s * 0x8000 : s * 0x7fff, true);
|
|
32
|
+
off += 2;
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
return wav;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
window.audioBufferToWav = audioBufferToWav;
|
|
39
|
+
|
|
40
|
+
window.renderComposition = async function(wavPath) {
|
|
41
|
+
// Wait for Tone.js to be ready
|
|
42
|
+
let attempts = 0;
|
|
43
|
+
while (typeof Tone === 'undefined' && attempts < 50) {
|
|
44
|
+
await new Promise(r => setTimeout(r, 100));
|
|
45
|
+
attempts++;
|
|
46
|
+
}
|
|
47
|
+
if (typeof Tone === 'undefined') throw new Error('Tone not loaded');
|
|
48
|
+
if (typeof window.audioBufferToWav !== 'function') throw new Error('audioBufferToWav not injected');
|
|
49
|
+
|
|
50
|
+
let bpm = 120, duration = '4n';
|
|
51
|
+
const metaEl = document.getElementById('tuneframes');
|
|
52
|
+
if (metaEl) {
|
|
53
|
+
try {
|
|
54
|
+
const meta = JSON.parse(metaEl.textContent);
|
|
55
|
+
bpm = meta.bpm || 120;
|
|
56
|
+
duration = meta.duration || '4n';
|
|
57
|
+
} catch(e) {}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
const durationSec = Math.max(Tone.Time(duration).toSeconds() + 0.5, 2);
|
|
61
|
+
console.log('TuneFrames: rendering', durationSec, 's at BPM', bpm);
|
|
62
|
+
|
|
63
|
+
const audioBuffer = await Tone.Offline(async () => {
|
|
64
|
+
if (typeof main === 'function') await main();
|
|
65
|
+
}, durationSec, 1, 44100, bpm);
|
|
66
|
+
|
|
67
|
+
console.log('TuneFrames: buffer ready', audioBuffer.duration, audioBuffer.length);
|
|
68
|
+
|
|
69
|
+
const wavBuf = audioBufferToWav(audioBuffer);
|
|
70
|
+
console.log('TuneFrames: wav size', wavBuf.byteLength);
|
|
71
|
+
|
|
72
|
+
window.writeFile(wavPath, Array.from(new Uint8Array(wavBuf)));
|
|
73
|
+
console.log('TuneFrames: file written');
|
|
74
|
+
return wavBuf.byteLength;
|
|
75
|
+
};
|
|
76
|
+
})();
|
|
77
|
+
`;
|
|
78
|
+
|
|
79
|
+
async function render(compositionPath, outputPath, format = 'mp3') {
|
|
80
|
+
const browser = await chromium.launch({ headless: true });
|
|
81
|
+
const page = await browser.newPage();
|
|
82
|
+
|
|
83
|
+
page.on('pageerror', err => console.error('BROWSER ERR:', err.message));
|
|
84
|
+
page.on('console', msg => console.log('BROWSER:', msg.type(), msg.text()));
|
|
85
|
+
|
|
86
|
+
// Inject writeFile bridge BEFORE page load
|
|
87
|
+
await page.exposeFunction('writeFile', (filePath, arrayBuffer) => {
|
|
88
|
+
fs.writeFileSync(filePath, Buffer.from(new Uint8Array(arrayBuffer)));
|
|
89
|
+
console.log('Node writeFile: wrote', arrayBuffer.length, 'bytes to', filePath);
|
|
90
|
+
});
|
|
91
|
+
|
|
92
|
+
// Inject helper scripts as an inline script tag before anything else loads
|
|
93
|
+
await page.addInitScript({ content: HELPER_SCRIPT });
|
|
94
|
+
|
|
95
|
+
await page.goto(`file://${path.resolve(compositionPath)}`, {
|
|
96
|
+
waitUntil: 'domcontentloaded', timeout: 30000
|
|
97
|
+
});
|
|
98
|
+
|
|
99
|
+
// Wait for Tone.js to actually be available
|
|
100
|
+
await page.waitForFunction(() => typeof Tone !== 'undefined', { timeout: 15000 });
|
|
101
|
+
|
|
102
|
+
// Also wait for our renderComposition to be defined
|
|
103
|
+
await page.waitForFunction(() => typeof window.renderComposition === 'function', { timeout: 15000 });
|
|
104
|
+
|
|
105
|
+
const wavPath = path.resolve(outputPath.replace(/\.[^.]+$/, '.wav'));
|
|
106
|
+
|
|
107
|
+
console.log('Starting render...');
|
|
108
|
+
const wavSize = await page.evaluate(async (wavPath) => {
|
|
109
|
+
return await window.renderComposition(wavPath);
|
|
110
|
+
}, wavPath);
|
|
111
|
+
|
|
112
|
+
console.log('Render complete, WAV size:', wavSize);
|
|
113
|
+
await browser.close();
|
|
114
|
+
|
|
115
|
+
if (!fs.existsSync(wavPath)) throw new Error(`WAV not written: ${wavPath}`);
|
|
116
|
+
const stats = fs.statSync(wavPath);
|
|
117
|
+
if (stats.size < 1000) throw new Error(`WAV too small: ${stats.size} bytes`);
|
|
118
|
+
console.log(`WAV on disk: ${stats.size} bytes`);
|
|
119
|
+
|
|
120
|
+
if (format === 'mp3') {
|
|
121
|
+
await new Promise((resolve, reject) => {
|
|
122
|
+
const ff = spawn('ffmpeg', [
|
|
123
|
+
'-y', '-hide_banner', '-loglevel', 'error',
|
|
124
|
+
'-i', wavPath, '-codec:a', 'libmp3lame', '-qscale:a', '2', outputPath
|
|
125
|
+
]);
|
|
126
|
+
ff.on('close', code => {
|
|
127
|
+
if (code === 0) { fs.unlinkSync(wavPath); resolve(); }
|
|
128
|
+
else reject(new Error(`FFmpeg exited ${code}`));
|
|
129
|
+
});
|
|
130
|
+
ff.on('error', reject);
|
|
131
|
+
});
|
|
132
|
+
console.log(`MP3: ${fs.statSync(outputPath).size} bytes`);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
return { output: outputPath };
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
module.exports = { render };
|