ttpg-darrell 1.0.2 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/cjs/layout/layout-objects.d.ts +2 -0
- package/build/cjs/layout/layout-objects.js +5 -0
- package/build/cjs/spawn/spawn.d.ts +1 -0
- package/build/cjs/spawn/spawn.js +8 -1
- package/build/esm/layout/layout-objects.d.ts +2 -0
- package/build/esm/layout/layout-objects.js +5 -0
- package/build/esm/spawn/spawn.d.ts +1 -0
- package/build/esm/spawn/spawn.js +8 -1
- package/package.json +1 -1
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@@ -11,6 +11,7 @@ export declare class LayoutObjects {
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private _isVertical;
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private _overrideHeight;
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private _overrideWidth;
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private _layoutCenter;
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constructor();
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setChildDistanace(value: number): this;
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setHorizontalAlignment(value: number): this;
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@@ -33,6 +34,7 @@ export declare class LayoutObjects {
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calculateChildrenSize(): LayoutObjectsSize;
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static _calculateChildSize(child: StaticObject | LayoutObjects): LayoutObjectsSize;
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doLayoutAtPoint(center: Vector, yaw: number): this;
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getCenter(): Vector;
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layoutLeftOf(peer: StaticObject, gap: number): this;
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layoutRightOf(peer: StaticObject, gap: number): this;
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layoutAbove(peer: StaticObject, gap: number): this;
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@@ -11,6 +11,7 @@ class LayoutObjects {
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this._isVertical = false;
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this._overrideHeight = 0;
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this._overrideWidth = 0;
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this._layoutCenter = new api_1.Vector(0, 0, 0);
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}
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setChildDistanace(value) {
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this._childDistance = value;
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@@ -99,6 +100,7 @@ class LayoutObjects {
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return childSize;
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}
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doLayoutAtPoint(center, yaw) {
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this._layoutCenter = center;
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const size = this.calculateSize();
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const childrenSize = this.calculateChildrenSize();
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let padLeft;
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@@ -147,6 +149,9 @@ class LayoutObjects {
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}
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return this;
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}
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getCenter() {
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return this._layoutCenter;
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}
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layoutLeftOf(peer, gap) {
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const peerSize = LayoutObjects._calculateChildSize(peer);
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const size = this.calculateSize();
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@@ -5,6 +5,7 @@ import { GameObject, Vector } from "@tabletop-playground/api";
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export declare abstract class Spawn {
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private static _nsidToTemplateId;
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static spawn(nsid: string, position: Vector | [x: number, y: number, z: number]): GameObject | undefined;
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static spawnOrThrow(nsid: string, position: Vector | [x: number, y: number, z: number]): GameObject;
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static inject(dict: {
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[key: string]: string;
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}): void;
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package/build/cjs/spawn/spawn.js
CHANGED
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@@ -9,11 +9,18 @@ class Spawn {
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static spawn(nsid, position) {
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const templateId = Spawn._nsidToTemplateId[nsid];
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if (!templateId) {
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return undefined;
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}
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const obj = api_1.world.createObjectFromTemplate(templateId, position);
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return obj;
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}
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static spawnOrThrow(nsid, position) {
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const obj = Spawn.spawn(nsid, position);
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if (!obj) {
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throw new Error(`spawnOrThrow failed for "${nsid}"`);
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}
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return obj;
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}
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static inject(dict) {
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for (const [k, v] of Object.entries(dict)) {
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Spawn._nsidToTemplateId[k] = v;
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@@ -11,6 +11,7 @@ export declare class LayoutObjects {
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private _isVertical;
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private _overrideHeight;
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private _overrideWidth;
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private _layoutCenter;
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constructor();
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setChildDistanace(value: number): this;
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setHorizontalAlignment(value: number): this;
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@@ -33,6 +34,7 @@ export declare class LayoutObjects {
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calculateChildrenSize(): LayoutObjectsSize;
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static _calculateChildSize(child: StaticObject | LayoutObjects): LayoutObjectsSize;
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doLayoutAtPoint(center: Vector, yaw: number): this;
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getCenter(): Vector;
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layoutLeftOf(peer: StaticObject, gap: number): this;
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layoutRightOf(peer: StaticObject, gap: number): this;
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layoutAbove(peer: StaticObject, gap: number): this;
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@@ -8,6 +8,7 @@ export class LayoutObjects {
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this._isVertical = false;
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this._overrideHeight = 0;
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this._overrideWidth = 0;
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this._layoutCenter = new Vector(0, 0, 0);
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}
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setChildDistanace(value) {
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this._childDistance = value;
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@@ -96,6 +97,7 @@ export class LayoutObjects {
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return childSize;
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}
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doLayoutAtPoint(center, yaw) {
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this._layoutCenter = center;
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const size = this.calculateSize();
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const childrenSize = this.calculateChildrenSize();
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let padLeft;
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@@ -144,6 +146,9 @@ export class LayoutObjects {
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}
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return this;
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}
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getCenter() {
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return this._layoutCenter;
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}
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layoutLeftOf(peer, gap) {
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const peerSize = LayoutObjects._calculateChildSize(peer);
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const size = this.calculateSize();
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@@ -5,6 +5,7 @@ import { GameObject, Vector } from "@tabletop-playground/api";
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export declare abstract class Spawn {
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private static _nsidToTemplateId;
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static spawn(nsid: string, position: Vector | [x: number, y: number, z: number]): GameObject | undefined;
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static spawnOrThrow(nsid: string, position: Vector | [x: number, y: number, z: number]): GameObject;
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static inject(dict: {
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[key: string]: string;
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}): void;
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package/build/esm/spawn/spawn.js
CHANGED
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@@ -6,11 +6,18 @@ export class Spawn {
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static spawn(nsid, position) {
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const templateId = Spawn._nsidToTemplateId[nsid];
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if (!templateId) {
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return undefined;
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}
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const obj = world.createObjectFromTemplate(templateId, position);
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return obj;
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}
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static spawnOrThrow(nsid, position) {
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const obj = Spawn.spawn(nsid, position);
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if (!obj) {
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throw new Error(`spawnOrThrow failed for "${nsid}"`);
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}
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return obj;
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}
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static inject(dict) {
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for (const [k, v] of Object.entries(dict)) {
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Spawn._nsidToTemplateId[k] = v;
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