ttp-agent-sdk 2.48.12 → 2.48.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-widget.dev.js +170 -29
- package/dist/agent-widget.esm.js +1 -1
- package/dist/agent-widget.js +1 -1
- package/dist/audio-processor.js +35 -3
- package/dist/index.html +1 -1
- package/package.json +1 -1
package/dist/agent-widget.dev.js
CHANGED
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@@ -9170,7 +9170,7 @@ if (false) // removed by dead control flow
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/***/ ((module) => {
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"use strict";
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module.exports = "/**\n * AudioProcessor - AudioWorklet for real-time audio processing\n * \n * This AudioWorklet processes audio data in real-time and sends it to the main thread\n * for transmission to the WebSocket server.\n */\n\nclass AudioProcessor extends AudioWorkletProcessor {\n constructor(options) {\n super();\n \n // Configuration\n this.config = options.processorOptions || {};\n // Use AudioContext sampleRate (available as global 'sampleRate' in AudioWorkletProcessor)\n // Fall back to config if sampleRate not available, default to 24 kHz to match typical server/TTS output\n this.sampleRate = typeof sampleRate !== 'undefined' ? sampleRate : (this.config.sampleRate || this.config.outputSampleRate || 24000);\n this.bufferSize = 128; // Process 128 samples at a time (256 bytes = 8ms at 16kHz)\n this.buffer = new Float32Array(this.bufferSize);\n this.bufferIndex = 0;\n \n // VAD (Voice Activity Detection) parameters\n this.silenceThreshold = 0.02; // RMS threshold for voice detection (increased to reduce ambient noise sensitivity)\n this.VOICE_FRAMES_REQUIRED = 2; // Require 2 consecutive frames above threshold before activating\n this.minVoiceDuration = 100; // ms - minimum speech duration\n this.pauseThreshold = 3000; // ms - longer pause before processing\n \n // VAD state\n this.isVoiceActive = false;\n this.voiceStartTime = 0;\n this.lastVoiceTime = 0;\n this.consecutiveSilenceFrames = 0;\n this.silenceFramesThreshold = 5; // More frames needed for silence detection\n this.voiceFrameCount = 0; // Count consecutive frames above threshold\n \n // Audio quality tracking\n this.frameCount = 0;\n this.lastLogTime = 0;\n \n // Continuous recording mode\n this.continuousMode = true; // Always send audio when voice is detected\n this.forceContinuous = true; // Force continuous for toggle button behavior\n this.isCurrentlyStreaming = false; // Track if we're currently sending audio\n \n // Batching buffer\n this.sendBuffer = null;\n this.sendBufferBytes = 0;\n\n // Start true so the first process() call cannot terminate the worklet before\n // the main thread posts setForceContinuous (WebKit/iOS often renders audio before port messages are handled).\n this.isProcessing = true;\n \n // Handle messages from main thread\n this.port.onmessage = (event) => {\n const { type, data } = event.data;\n \n switch (type) {\n case 'start':\n this.isProcessing = true;\n this.isCurrentlyStreaming = true;\n break;\n \n case 'stop':\n this.isProcessing = false;\n this.isCurrentlyStreaming = false;\n this.isVoiceActive = false;\n this.forceContinuous = false;\n this.voiceFrameCount = 0; // Reset voice frame count\n // Flush any remaining data\n this.flushBuffer();\n break;\n \n case 'setForceContinuous':\n this.forceContinuous = data.enabled;\n this.isProcessing = true;\n // iOS: bypass client VAD - always send. Desktop: keep VAD (saves bandwidth, reduces noise).\n this.isCurrentlyStreaming = data.enabled && (data.bypassVad === true);\n break;\n \n case 'flush':\n this.flushBuffer();\n break;\n \n case 'config':\n Object.assign(this.config, data);\n break;\n }\n };\n }\n \n /**\n * Process audio data\n */\n process(inputs, outputs, parameters) {\n // CRITICAL: If processing is stopped, terminate the processor\n if (!this.isProcessing) {\n // Return false to terminate the AudioWorklet processor\n // This stops all VAD processing immediately\n return false;\n }\n \n const input = inputs[0];\n const output = outputs[0];\n \n // Copy input to output (pass-through)\n if (input.length > 0 && output.length > 0) {\n output[0].set(input[0]);\n }\n \n // Process audio for PCM recording and VAD\n if (input.length > 0 && input[0].length > 0) {\n this.processAudioData(input[0]);\n }\n \n // Keep the processor alive\n return true;\n }\n \n processAudioData(audioData) {\n // CRITICAL: Early return if processing is stopped\n // This prevents VAD calculations and logging when stopped\n if (!this.isProcessing) {\n return;\n }\n \n this.frameCount++;\n \n // Process audio in consistent 128-sample chunks (256 bytes)\n for (let i = 0; i < audioData.length; i += this.bufferSize) {\n const chunkSize = Math.min(this.bufferSize, audioData.length - i);\n \n // Copy chunk to buffer\n for (let j = 0; j < chunkSize; j++) {\n this.buffer[j] = audioData[i + j];\n }\n \n // Pad with zeros if needed\n for (let j = chunkSize; j < this.bufferSize; j++) {\n this.buffer[j] = 0;\n }\n \n // Calculate RMS for VAD on this chunk\n let sum = 0;\n for (let j = 0; j < this.bufferSize; j++) {\n sum += this.buffer[j] * this.buffer[j];\n }\n const rms = Math.sqrt(sum / this.bufferSize);\n \n // Calculate additional features for better VAD\n let variation = 0;\n let highFreqCount = 0;\n for (let j = 1; j < this.bufferSize; j++) {\n const diff = Math.abs(this.buffer[j] - this.buffer[j-1]);\n variation += diff;\n if (diff > 0.1) highFreqCount++;\n }\n variation = variation / this.bufferSize;\n const highFreqRatio = highFreqCount / this.bufferSize;\n \n const currentTime = Date.now();\n \n // VAD with reduced sensitivity - require consecutive frames above threshold\n let hasVoice = rms > this.silenceThreshold;\n // Calculate time since last voice detection\n const timeSinceLastVoice = currentTime - this.lastVoiceTime;\n\n // Voice detection logic - require consecutive frames above threshold\n if (hasVoice) {\n this.consecutiveSilenceFrames = 0;\n this.voiceFrameCount++; // Increment consecutive voice frame count\n\n // Only activate streaming after required consecutive frames\n if (this.voiceFrameCount >= this.VOICE_FRAMES_REQUIRED) {\n // Start voice if needed\n if (!this.isVoiceActive) {\n this.isVoiceActive = true;\n this.voiceStartTime = currentTime;\n this.isCurrentlyStreaming = true;\n // Log voice detection (every 50 frames = ~400ms to avoid spam)\n if (this.frameCount % 50 === 0) {\n console.log(`🎤 VAD: VOICE DETECTED (RMS: ${rms.toFixed(4)}, frames: ${this.voiceFrameCount})`);\n }\n }\n }\n\n this.lastVoiceTime = currentTime;\n } else {\n // Silence detected - reset voice frame count\n this.voiceFrameCount = 0;\n this.consecutiveSilenceFrames++;\n \n // In continuous mode, we still use VAD but require longer silence before stopping\n // In non-continuous mode, stop quickly\n const silenceThreshold = this.forceContinuous ? 3000 : 200; // 3s for continuous, 200ms otherwise\n \n // FIXED: Stop condition - also check isCurrentlyStreaming (not just isVoiceActive)\n // This handles case where setForceContinuous set streaming=true but no voice was detected yet\n if (!hasVoice && (this.isVoiceActive || this.isCurrentlyStreaming) && timeSinceLastVoice >= silenceThreshold) {\n this.isVoiceActive = false;\n this.isCurrentlyStreaming = false;\n this.voiceStartTime = 0;\n this.lastVoiceTime = 0;\n this.consecutiveSilenceFrames = 0;\n this.voiceFrameCount = 0; // Reset voice frame count\n // Log silence detection\n console.log(`🔇 VAD: SILENCE DETECTED (${timeSinceLastVoice}ms silence, RMS: ${rms.toFixed(4)})`);\n }\n }\n\n // Send PCM **only if streaming and processing** - hard gate\n // This ensures we only send audio when voice is detected, even in continuous mode\n if (this.isCurrentlyStreaming && this.isProcessing) {\n // Log occasionally when sending (every 200 frames = ~1.6 seconds to avoid spam)\n if (this.frameCount % 200 === 0) {\n console.log(`📤 VAD: Sending audio (isVoiceActive: ${this.isVoiceActive}, RMS: ${rms.toFixed(4)})`);\n }\n this.sendPCMAudioData(this.buffer);\n } else {\n // Log occasionally when blocking (every 200 frames)\n if (this.frameCount % 200 === 0 && this.isProcessing) {\n console.log(`🚫 VAD: Blocking audio (isCurrentlyStreaming: ${this.isCurrentlyStreaming}, RMS: ${rms.toFixed(4)})`);\n }\n }\n }\n }\n \n sendPCMAudioData(float32Data) {\n // Convert Float32Array (-1.0 to 1.0) to Int16Array (-32768 to 32767)\n const pcmData = new Int16Array(float32Data.length);\n \n for (let i = 0; i < float32Data.length; i++) {\n // Clamp and convert to 16-bit PCM\n const sample = Math.max(-1.0, Math.min(1.0, float32Data[i]));\n pcmData[i] = Math.round(sample * 32767);\n }\n \n // Initialize send buffer if not exists\n if (!this.sendBuffer) {\n this.sendBuffer = [];\n this.sendBufferBytes = 0;\n }\n \n // Accumulate chunks in buffer\n this.sendBuffer.push(pcmData);\n this.sendBufferBytes += pcmData.byteLength;\n \n // Send in ~4 KB batches (≈128 ms of audio at 16kHz)\n // Use sliding window approach to maintain continuous flow\n while (this.sendBufferBytes >= 4096) {\n // Calculate how many chunks we need for ~4KB\n let chunksToSend = 0;\n let bytesToSend = 0;\n \n for (let i = 0; i < this.sendBuffer.length; i++) {\n const chunkBytes = this.sendBuffer[i].byteLength;\n if (bytesToSend + chunkBytes <= 4096) {\n chunksToSend++;\n bytesToSend += chunkBytes;\n } else {\n break;\n }\n }\n\n // Create merged buffer from selected chunks\n const chunksForBatch = this.sendBuffer.slice(0, chunksToSend);\n const totalSamples = chunksForBatch.reduce((a, b) => a + b.length, 0);\n const merged = new Int16Array(totalSamples);\n let offset = 0;\n \n for (const chunk of chunksForBatch) {\n merged.set(chunk, offset);\n offset += chunk.length;\n }\n \n // Send batched PCM data to main thread\n this.port.postMessage({\n type: 'pcm_audio_data',\n data: merged, // Send the Int16Array directly, not the buffer\n sampleRate: this.sampleRate,\n channelCount: 1,\n frameCount: this.frameCount,\n batchSize: chunksToSend,\n totalBytes: merged.byteLength\n });\n \n // Remove sent chunks from buffer (sliding window)\n this.sendBuffer = this.sendBuffer.slice(chunksToSend);\n this.sendBufferBytes -= bytesToSend;\n }\n }\n \n // Flush any remaining buffered data\n flushBuffer() {\n if (this.sendBuffer && this.sendBuffer.length > 0) {\n // Merge remaining chunks\n const totalSamples = this.sendBuffer.reduce((a, b) => a + b.length, 0);\n const merged = new Int16Array(totalSamples);\n let offset = 0;\n \n for (const chunk of this.sendBuffer) {\n merged.set(chunk, offset);\n offset += chunk.length;\n }\n \n // Send remaining data\n this.port.postMessage({\n type: 'pcm_audio_data',\n data: merged, // Send the Int16Array directly, not the buffer\n sampleRate: this.sampleRate,\n channelCount: 1,\n frameCount: this.frameCount,\n batchSize: this.sendBuffer.length,\n totalBytes: merged.byteLength,\n isFlush: true\n });\n \n // Reset buffer\n this.sendBuffer = [];\n this.sendBufferBytes = 0;\n }\n }\n}\n\n// Register the processor\nregisterProcessor('audio-processor', AudioProcessor);\n";
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module.exports = "/**\n * AudioProcessor - AudioWorklet for real-time audio processing\n * \n * This AudioWorklet processes audio data in real-time and sends it to the main thread\n * for transmission to the WebSocket server.\n */\n\nclass AudioProcessor extends AudioWorkletProcessor {\n constructor(options) {\n super();\n \n // Configuration\n this.config = options.processorOptions || {};\n // Use AudioContext sampleRate (available as global 'sampleRate' in AudioWorkletProcessor)\n // Fall back to config if sampleRate not available, default to 24 kHz to match typical server/TTS output\n this.sampleRate = typeof sampleRate !== 'undefined' ? sampleRate : (this.config.sampleRate || this.config.outputSampleRate || 24000);\n this.bufferSize = 128; // Process 128 samples at a time (256 bytes = 8ms at 16kHz)\n this.buffer = new Float32Array(this.bufferSize);\n this.bufferIndex = 0;\n \n // VAD (Voice Activity Detection) parameters\n this.silenceThreshold = 0.02; // Base RMS threshold for voice detection (scaled by micSensitivity below)\n this.VOICE_FRAMES_REQUIRED = 2; // Require 2 consecutive frames above threshold before activating\n this.minVoiceDuration = 100; // ms - minimum speech duration\n this.pauseThreshold = 3000; // ms - longer pause before processing\n\n // Mic sensitivity: user/agent-adjustable multiplier on the VAD energy gate.\n // 1.0 = default; 2.0 = twice as sensitive (half the RMS floor); 0.5 = half as\n // sensitive (double the floor — only close/loud speech triggers, e.g. TV in the room).\n this.micSensitivity = (typeof this.config.micSensitivity === 'number' && this.config.micSensitivity > 0)\n ? this.config.micSensitivity : 1.0;\n // While agent audio plays, the gate rises by this factor (stricter barge-in: background\n // TV/chatter must not interrupt playback). The SDK main thread tracks playback state.\n this.playbackActive = false;\n this.PLAYBACK_GATE_FACTOR = 1.6;\n // Hysteresis: once voice is active the floor drops, so a borderline signal isn't\n // chopped on every frame (quiet speech tails stay under the trigger level).\n this.HYSTERESIS_FACTOR = 0.75;\n \n // VAD state\n this.isVoiceActive = false;\n this.voiceStartTime = 0;\n this.lastVoiceTime = 0;\n this.consecutiveSilenceFrames = 0;\n this.silenceFramesThreshold = 5; // More frames needed for silence detection\n this.voiceFrameCount = 0; // Count consecutive frames above threshold\n \n // Audio quality tracking\n this.frameCount = 0;\n this.lastLogTime = 0;\n \n // Continuous recording mode\n this.continuousMode = true; // Always send audio when voice is detected\n this.forceContinuous = true; // Force continuous for toggle button behavior\n this.isCurrentlyStreaming = false; // Track if we're currently sending audio\n \n // Batching buffer\n this.sendBuffer = null;\n this.sendBufferBytes = 0;\n\n // Start true so the first process() call cannot terminate the worklet before\n // the main thread posts setForceContinuous (WebKit/iOS often renders audio before port messages are handled).\n this.isProcessing = true;\n \n // Handle messages from main thread\n this.port.onmessage = (event) => {\n const { type, data } = event.data;\n \n switch (type) {\n case 'start':\n this.isProcessing = true;\n this.isCurrentlyStreaming = true;\n break;\n \n case 'stop':\n this.isProcessing = false;\n this.isCurrentlyStreaming = false;\n this.isVoiceActive = false;\n this.forceContinuous = false;\n this.voiceFrameCount = 0; // Reset voice frame count\n // Flush any remaining data\n this.flushBuffer();\n break;\n \n case 'setForceContinuous':\n this.forceContinuous = data.enabled;\n this.isProcessing = true;\n // iOS: bypass client VAD - always send. Desktop: keep VAD (saves bandwidth, reduces noise).\n this.isCurrentlyStreaming = data.enabled && (data.bypassVad === true);\n break;\n\n case 'setMicSensitivity': {\n const v = Number(data && data.value);\n if (isFinite(v) && v > 0) {\n this.micSensitivity = Math.max(0.25, Math.min(4.0, v));\n }\n break;\n }\n\n case 'setPlaybackActive':\n this.playbackActive = !!(data && data.active);\n break;\n \n case 'flush':\n this.flushBuffer();\n break;\n \n case 'config':\n Object.assign(this.config, data);\n break;\n }\n };\n }\n \n /**\n * Process audio data\n */\n process(inputs, outputs, parameters) {\n // CRITICAL: If processing is stopped, terminate the processor\n if (!this.isProcessing) {\n // Return false to terminate the AudioWorklet processor\n // This stops all VAD processing immediately\n return false;\n }\n \n const input = inputs[0];\n const output = outputs[0];\n \n // Copy input to output (pass-through)\n if (input.length > 0 && output.length > 0) {\n output[0].set(input[0]);\n }\n \n // Process audio for PCM recording and VAD\n if (input.length > 0 && input[0].length > 0) {\n this.processAudioData(input[0]);\n }\n \n // Keep the processor alive\n return true;\n }\n \n processAudioData(audioData) {\n // CRITICAL: Early return if processing is stopped\n // This prevents VAD calculations and logging when stopped\n if (!this.isProcessing) {\n return;\n }\n \n this.frameCount++;\n \n // Process audio in consistent 128-sample chunks (256 bytes)\n for (let i = 0; i < audioData.length; i += this.bufferSize) {\n const chunkSize = Math.min(this.bufferSize, audioData.length - i);\n \n // Copy chunk to buffer\n for (let j = 0; j < chunkSize; j++) {\n this.buffer[j] = audioData[i + j];\n }\n \n // Pad with zeros if needed\n for (let j = chunkSize; j < this.bufferSize; j++) {\n this.buffer[j] = 0;\n }\n \n // Calculate RMS for VAD on this chunk\n let sum = 0;\n for (let j = 0; j < this.bufferSize; j++) {\n sum += this.buffer[j] * this.buffer[j];\n }\n const rms = Math.sqrt(sum / this.bufferSize);\n \n // Calculate additional features for better VAD\n let variation = 0;\n let highFreqCount = 0;\n for (let j = 1; j < this.bufferSize; j++) {\n const diff = Math.abs(this.buffer[j] - this.buffer[j-1]);\n variation += diff;\n if (diff > 0.1) highFreqCount++;\n }\n variation = variation / this.bufferSize;\n const highFreqRatio = highFreqCount / this.bufferSize;\n \n const currentTime = Date.now();\n\n // Effective VAD floor: base threshold scaled by the mic-sensitivity multiplier,\n // raised during agent playback (stricter barge-in), lowered while voice is\n // already active (hysteresis, so speech tails aren't clipped).\n let effectiveThreshold = this.silenceThreshold / this.micSensitivity;\n if (this.playbackActive) effectiveThreshold *= this.PLAYBACK_GATE_FACTOR;\n if (this.isVoiceActive) effectiveThreshold *= this.HYSTERESIS_FACTOR;\n\n // VAD with reduced sensitivity - require consecutive frames above threshold\n let hasVoice = rms > effectiveThreshold;\n // Calculate time since last voice detection\n const timeSinceLastVoice = currentTime - this.lastVoiceTime;\n\n // Voice detection logic - require consecutive frames above threshold\n if (hasVoice) {\n this.consecutiveSilenceFrames = 0;\n this.voiceFrameCount++; // Increment consecutive voice frame count\n\n // Only activate streaming after required consecutive frames\n if (this.voiceFrameCount >= this.VOICE_FRAMES_REQUIRED) {\n // Start voice if needed\n if (!this.isVoiceActive) {\n this.isVoiceActive = true;\n this.voiceStartTime = currentTime;\n this.isCurrentlyStreaming = true;\n // Log voice detection (every 50 frames = ~400ms to avoid spam)\n if (this.frameCount % 50 === 0) {\n console.log(`🎤 VAD: VOICE DETECTED (RMS: ${rms.toFixed(4)}, frames: ${this.voiceFrameCount})`);\n }\n }\n }\n\n this.lastVoiceTime = currentTime;\n } else {\n // Silence detected - reset voice frame count\n this.voiceFrameCount = 0;\n this.consecutiveSilenceFrames++;\n \n // In continuous mode, we still use VAD but require longer silence before stopping\n // In non-continuous mode, stop quickly\n const silenceThreshold = this.forceContinuous ? 3000 : 200; // 3s for continuous, 200ms otherwise\n \n // FIXED: Stop condition - also check isCurrentlyStreaming (not just isVoiceActive)\n // This handles case where setForceContinuous set streaming=true but no voice was detected yet\n if (!hasVoice && (this.isVoiceActive || this.isCurrentlyStreaming) && timeSinceLastVoice >= silenceThreshold) {\n this.isVoiceActive = false;\n this.isCurrentlyStreaming = false;\n this.voiceStartTime = 0;\n this.lastVoiceTime = 0;\n this.consecutiveSilenceFrames = 0;\n this.voiceFrameCount = 0; // Reset voice frame count\n // Log silence detection\n console.log(`🔇 VAD: SILENCE DETECTED (${timeSinceLastVoice}ms silence, RMS: ${rms.toFixed(4)})`);\n }\n }\n\n // Send PCM **only if streaming and processing** - hard gate\n // This ensures we only send audio when voice is detected, even in continuous mode\n if (this.isCurrentlyStreaming && this.isProcessing) {\n // Log occasionally when sending (every 200 frames = ~1.6 seconds to avoid spam)\n if (this.frameCount % 200 === 0) {\n console.log(`📤 VAD: Sending audio (isVoiceActive: ${this.isVoiceActive}, RMS: ${rms.toFixed(4)})`);\n }\n this.sendPCMAudioData(this.buffer);\n } else {\n // Log occasionally when blocking (every 200 frames)\n if (this.frameCount % 200 === 0 && this.isProcessing) {\n console.log(`🚫 VAD: Blocking audio (isCurrentlyStreaming: ${this.isCurrentlyStreaming}, RMS: ${rms.toFixed(4)})`);\n }\n }\n }\n }\n \n sendPCMAudioData(float32Data) {\n // Convert Float32Array (-1.0 to 1.0) to Int16Array (-32768 to 32767)\n const pcmData = new Int16Array(float32Data.length);\n \n for (let i = 0; i < float32Data.length; i++) {\n // Clamp and convert to 16-bit PCM\n const sample = Math.max(-1.0, Math.min(1.0, float32Data[i]));\n pcmData[i] = Math.round(sample * 32767);\n }\n \n // Initialize send buffer if not exists\n if (!this.sendBuffer) {\n this.sendBuffer = [];\n this.sendBufferBytes = 0;\n }\n \n // Accumulate chunks in buffer\n this.sendBuffer.push(pcmData);\n this.sendBufferBytes += pcmData.byteLength;\n \n // Send in ~4 KB batches (≈128 ms of audio at 16kHz)\n // Use sliding window approach to maintain continuous flow\n while (this.sendBufferBytes >= 4096) {\n // Calculate how many chunks we need for ~4KB\n let chunksToSend = 0;\n let bytesToSend = 0;\n \n for (let i = 0; i < this.sendBuffer.length; i++) {\n const chunkBytes = this.sendBuffer[i].byteLength;\n if (bytesToSend + chunkBytes <= 4096) {\n chunksToSend++;\n bytesToSend += chunkBytes;\n } else {\n break;\n }\n }\n\n // Create merged buffer from selected chunks\n const chunksForBatch = this.sendBuffer.slice(0, chunksToSend);\n const totalSamples = chunksForBatch.reduce((a, b) => a + b.length, 0);\n const merged = new Int16Array(totalSamples);\n let offset = 0;\n \n for (const chunk of chunksForBatch) {\n merged.set(chunk, offset);\n offset += chunk.length;\n }\n \n // Send batched PCM data to main thread\n this.port.postMessage({\n type: 'pcm_audio_data',\n data: merged, // Send the Int16Array directly, not the buffer\n sampleRate: this.sampleRate,\n channelCount: 1,\n frameCount: this.frameCount,\n batchSize: chunksToSend,\n totalBytes: merged.byteLength\n });\n \n // Remove sent chunks from buffer (sliding window)\n this.sendBuffer = this.sendBuffer.slice(chunksToSend);\n this.sendBufferBytes -= bytesToSend;\n }\n }\n \n // Flush any remaining buffered data\n flushBuffer() {\n if (this.sendBuffer && this.sendBuffer.length > 0) {\n // Merge remaining chunks\n const totalSamples = this.sendBuffer.reduce((a, b) => a + b.length, 0);\n const merged = new Int16Array(totalSamples);\n let offset = 0;\n \n for (const chunk of this.sendBuffer) {\n merged.set(chunk, offset);\n offset += chunk.length;\n }\n \n // Send remaining data\n this.port.postMessage({\n type: 'pcm_audio_data',\n data: merged, // Send the Int16Array directly, not the buffer\n sampleRate: this.sampleRate,\n channelCount: 1,\n frameCount: this.frameCount,\n batchSize: this.sendBuffer.length,\n totalBytes: merged.byteLength,\n isFlush: true\n });\n \n // Reset buffer\n this.sendBuffer = [];\n this.sendBufferBytes = 0;\n }\n }\n}\n\n// Register the processor\nregisterProcessor('audio-processor', AudioProcessor);\n";
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/***/ }),
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@@ -10211,7 +10211,8 @@ var AudioRecorder = /*#__PURE__*/function (_EventEmitter) {
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this.audioWorkletNode = new AudioWorkletNode(this.audioContext, 'audio-processor', {
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processorOptions: {
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sampleRate: sampleRate,
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outputSampleRate: this.config.outputSampleRate
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outputSampleRate: this.config.outputSampleRate,
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micSensitivity: this.config.micSensitivity || 1.0
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}
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});
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return start;
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}()
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/**
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* Mic sensitivity (0.5–2.0, 1.0 = default). Scales the worklet's VAD energy floor:
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* lower values make the mic LESS trigger-happy (background TV/chatter stops opening
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* the gate); higher values pick up quieter speech. Applies live when recording and
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* is carried into processorOptions on the next start().
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*/
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)
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}, {
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key: "setMicSensitivity",
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value: function setMicSensitivity(value) {
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var v = Number(value);
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var clamped = isFinite(v) && v > 0 ? Math.max(0.25, Math.min(4.0, v)) : 1.0;
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this.config.micSensitivity = clamped;
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if (this.audioWorkletNode) {
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this.audioWorkletNode.port.postMessage({
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type: 'setMicSensitivity',
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data: {
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value: clamped
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}
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});
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}
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}
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* Tell the worklet whether agent audio is currently playing. While playing, the VAD
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* floor rises (stricter barge-in) so room noise doesn't interrupt the agent.
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*/
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}, {
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key: "setPlaybackActive",
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|
+
value: function setPlaybackActive(active) {
|
|
10366
|
+
if (this.audioWorkletNode) {
|
|
10367
|
+
this.audioWorkletNode.port.postMessage({
|
|
10368
|
+
type: 'setPlaybackActive',
|
|
10369
|
+
data: {
|
|
10370
|
+
active: active === true
|
|
10371
|
+
}
|
|
10372
|
+
});
|
|
10373
|
+
}
|
|
10374
|
+
}
|
|
10375
|
+
|
|
10376
|
+
/**
|
|
10377
|
+
* Stop audio recording
|
|
10378
|
+
*/
|
|
10339
10379
|
}, {
|
|
10340
10380
|
key: "stop",
|
|
10341
10381
|
value: (function () {
|
|
@@ -12047,7 +12087,7 @@ var TextChatSDK = /*#__PURE__*/function (_EventEmitter) {
|
|
|
12047
12087
|
|
|
12048
12088
|
// SDK build time for debugging
|
|
12049
12089
|
if (true) {
|
|
12050
|
-
helloMessage.lastBuildTime = "2026-08-
|
|
12090
|
+
helloMessage.lastBuildTime = "2026-08-21T10:23:43.383Z";
|
|
12051
12091
|
}
|
|
12052
12092
|
try {
|
|
12053
12093
|
this.ws.send(JSON.stringify(helloMessage));
|
|
@@ -21357,8 +21397,8 @@ var VoiceSDK = _v2_VoiceSDK_js__WEBPACK_IMPORTED_MODULE_0__["default"];
|
|
|
21357
21397
|
|
|
21358
21398
|
|
|
21359
21399
|
// Version - injected at build time from package.json via webpack DefinePlugin
|
|
21360
|
-
var VERSION = "2.48.
|
|
21361
|
-
var BUILD_TIME = "2026-08-
|
|
21400
|
+
var VERSION = "2.48.14";
|
|
21401
|
+
var BUILD_TIME = "2026-08-21T10:23:43.383Z";
|
|
21362
21402
|
console.log("%c TTP Agent SDK v".concat(VERSION, " (").concat(BUILD_TIME, ") "), 'background: #4f46e5; color: white; font-size: 12px; font-weight: bold; padding: 2px 6px; border-radius: 4px;');
|
|
21363
21403
|
|
|
21364
21404
|
// Named exports
|
|
@@ -28480,6 +28520,15 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
28480
28520
|
_this._playbackGateFlushing = false;
|
|
28481
28521
|
_this.isRecording = false;
|
|
28482
28522
|
_this.isPlaying = false;
|
|
28523
|
+
|
|
28524
|
+
/**
|
|
28525
|
+
* Mic sensitivity (VAD energy-gate multiplier, 0.5–2.0, 1.0 = default).
|
|
28526
|
+
* _agentMicSensitivity comes from hello_ack (agent configuration default);
|
|
28527
|
+
* _micSensitivity is the effective value actually applied to the recorder —
|
|
28528
|
+
* a user override from the widget settings popover wins over the agent default.
|
|
28529
|
+
*/
|
|
28530
|
+
_this._agentMicSensitivity = 1.0;
|
|
28531
|
+
_this._micSensitivity = 1.0;
|
|
28483
28532
|
_this.isDestroyed = false;
|
|
28484
28533
|
_this.isPaused = false;
|
|
28485
28534
|
_this.outputAudioFormat = null;
|
|
@@ -28902,6 +28951,12 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
28902
28951
|
var _this3 = this;
|
|
28903
28952
|
this.audioPlayer.on('playbackStarted', function (info) {
|
|
28904
28953
|
_this3.isPlaying = true;
|
|
28954
|
+
|
|
28955
|
+
// Raise the mic VAD floor while the agent speaks (stricter barge-in gate —
|
|
28956
|
+
// room noise / TV must not interrupt playback)
|
|
28957
|
+
if (_this3.audioRecorder && typeof _this3.audioRecorder.setPlaybackActive === 'function') {
|
|
28958
|
+
_this3.audioRecorder.setPlaybackActive(true);
|
|
28959
|
+
}
|
|
28905
28960
|
_this3.emit('playbackStarted');
|
|
28906
28961
|
|
|
28907
28962
|
// Transcripts are displayed when they arrive (between sentences)
|
|
@@ -28946,6 +29001,11 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
28946
29001
|
});
|
|
28947
29002
|
this.audioPlayer.on('playbackStopped', function (info) {
|
|
28948
29003
|
_this3.isPlaying = false;
|
|
29004
|
+
|
|
29005
|
+
// Back to the idle mic VAD floor
|
|
29006
|
+
if (_this3.audioRecorder && typeof _this3.audioRecorder.setPlaybackActive === 'function') {
|
|
29007
|
+
_this3.audioRecorder.setPlaybackActive(false);
|
|
29008
|
+
}
|
|
28949
29009
|
_this3.emit('playbackStopped');
|
|
28950
29010
|
|
|
28951
29011
|
// When playback stops, keep currentPlayingSentenceId to track which sentence just finished
|
|
@@ -29315,7 +29375,7 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
29315
29375
|
// iOS in-app webviews lack "Safari" in the UA (real Safari always has it).
|
|
29316
29376
|
var webview = isAndroid && (/\bwv\b/.test(ua) || /Version\/[\d.]+.*Chrome/.test(ua)) || isIos && !/Safari/i.test(ua) || false;
|
|
29317
29377
|
var env = {
|
|
29318
|
-
sdkVersion: true ? "2.48.
|
|
29378
|
+
sdkVersion: true ? "2.48.14" : 0,
|
|
29319
29379
|
ua: ua,
|
|
29320
29380
|
platform: (uaData === null || uaData === void 0 ? void 0 : uaData.platform) || navigator.platform || '',
|
|
29321
29381
|
mobile: (_uaData$mobile = uaData === null || uaData === void 0 ? void 0 : uaData.mobile) !== null && _uaData$mobile !== void 0 ? _uaData$mobile : isAndroid || isIos,
|
|
@@ -29330,7 +29390,7 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
29330
29390
|
} catch (e) {
|
|
29331
29391
|
console.warn('⚠️ VoiceSDK v2: Failed to build client env:', e);
|
|
29332
29392
|
return {
|
|
29333
|
-
sdkVersion: true ? "2.48.
|
|
29393
|
+
sdkVersion: true ? "2.48.14" : 0
|
|
29334
29394
|
};
|
|
29335
29395
|
}
|
|
29336
29396
|
}
|
|
@@ -29472,7 +29532,7 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
29472
29532
|
|
|
29473
29533
|
// Include SDK build time for debugging
|
|
29474
29534
|
if (true) {
|
|
29475
|
-
helloMessage.lastBuildTime = "2026-08-
|
|
29535
|
+
helloMessage.lastBuildTime = "2026-08-21T10:23:43.383Z";
|
|
29476
29536
|
}
|
|
29477
29537
|
|
|
29478
29538
|
// Client environment (device/browser/webview) for backend logs + Langfuse metadata
|
|
@@ -30136,6 +30196,16 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
30136
30196
|
this.emit('inputFormatNegotiated', message.inputAudioFormat);
|
|
30137
30197
|
}
|
|
30138
30198
|
|
|
30199
|
+
// Agent-configured mic sensitivity default (0.5–2.0). Applies only when the user
|
|
30200
|
+
// has no explicit/persisted override — _syncCallSettingsAfterHello() below
|
|
30201
|
+
// reapplies the override on top when one exists.
|
|
30202
|
+
if (typeof message.micSensitivity === 'number' && isFinite(message.micSensitivity) && message.micSensitivity > 0) {
|
|
30203
|
+
this._agentMicSensitivity = Math.max(0.5, Math.min(2.0, message.micSensitivity));
|
|
30204
|
+
if (!this._callSettings || typeof this._callSettings.micSensitivity !== 'number') {
|
|
30205
|
+
this._applyMicSensitivity(this._agentMicSensitivity);
|
|
30206
|
+
}
|
|
30207
|
+
}
|
|
30208
|
+
|
|
30139
30209
|
// Server-driven disclaimer gate (voice): when true, client must send disclaimer_ack before using the session.
|
|
30140
30210
|
this.disclaimersPending = message.disclaimersRequired === true;
|
|
30141
30211
|
this.disclaimersHash = this.disclaimersPending ? message.disclaimersHash || null : null;
|
|
@@ -31006,7 +31076,10 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
31006
31076
|
* Called before hello_ack, the values are kept and flushed silently by
|
|
31007
31077
|
* _syncCallSettingsAfterHello() once the session is ready.
|
|
31008
31078
|
*
|
|
31009
|
-
*
|
|
31079
|
+
* `micSensitivity` (0.5–2.0, 1.0 = default) scales the mic VAD energy gate and is
|
|
31080
|
+
* enforced LOCALLY in the recorder (it also rides the wire so the backend can log it).
|
|
31081
|
+
*
|
|
31082
|
+
* @param {{voiceSpeedFactor?: number, responseLength?: string, micSensitivity?: number}} settings
|
|
31010
31083
|
* @param {{announce?: boolean}} [opts]
|
|
31011
31084
|
* @returns {boolean} true if the message was sent now
|
|
31012
31085
|
*/
|
|
@@ -31016,6 +31089,9 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
31016
31089
|
var settings = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
31017
31090
|
var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
|
31018
31091
|
this._callSettings = _objectSpread(_objectSpread({}, this._callSettings || {}), settings);
|
|
31092
|
+
if (typeof settings.micSensitivity === 'number') {
|
|
31093
|
+
this._applyMicSensitivity(settings.micSensitivity);
|
|
31094
|
+
}
|
|
31019
31095
|
if (!this.helloAckReceived || !this.websocket || this.websocket.readyState !== WebSocket.OPEN) {
|
|
31020
31096
|
return false; // flushed after hello_ack
|
|
31021
31097
|
}
|
|
@@ -31029,9 +31105,27 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
31029
31105
|
if (this._callSettings.responseLength) {
|
|
31030
31106
|
msg.responseLength = this._callSettings.responseLength;
|
|
31031
31107
|
}
|
|
31108
|
+
if (typeof this._callSettings.micSensitivity === 'number') {
|
|
31109
|
+
msg.micSensitivity = this._callSettings.micSensitivity;
|
|
31110
|
+
}
|
|
31032
31111
|
return this.sendMessage(msg);
|
|
31033
31112
|
}
|
|
31034
31113
|
|
|
31114
|
+
/**
|
|
31115
|
+
* Apply mic sensitivity to the capture path immediately (clamped 0.5–2.0).
|
|
31116
|
+
* The recorder carries it in its config, so it also survives a mid-call
|
|
31117
|
+
* recording restart.
|
|
31118
|
+
*/
|
|
31119
|
+
}, {
|
|
31120
|
+
key: "_applyMicSensitivity",
|
|
31121
|
+
value: function _applyMicSensitivity(value) {
|
|
31122
|
+
var v = Number(value);
|
|
31123
|
+
this._micSensitivity = isFinite(v) && v > 0 ? Math.max(0.5, Math.min(2.0, v)) : 1.0;
|
|
31124
|
+
if (this.audioRecorder && typeof this.audioRecorder.setMicSensitivity === 'function') {
|
|
31125
|
+
this.audioRecorder.setMicSensitivity(this._micSensitivity);
|
|
31126
|
+
}
|
|
31127
|
+
}
|
|
31128
|
+
|
|
31035
31129
|
/**
|
|
31036
31130
|
* Flush persisted call settings right after hello_ack (silent — no spoken ack).
|
|
31037
31131
|
* Values come from an earlier setCallSettings() call or, when none, from
|
|
@@ -31050,16 +31144,25 @@ var VoiceSDK_v2 = /*#__PURE__*/function (_EventEmitter) {
|
|
|
31050
31144
|
this._callSettings = _objectSpread({}, s);
|
|
31051
31145
|
var factor = typeof s.voiceSpeedFactor === 'number' ? s.voiceSpeedFactor : 1.0;
|
|
31052
31146
|
var length = s.responseLength || 'normal';
|
|
31053
|
-
|
|
31054
|
-
|
|
31147
|
+
var sens = typeof s.micSensitivity === 'number' ? s.micSensitivity : 1.0;
|
|
31148
|
+
if (typeof s.micSensitivity === 'number') {
|
|
31149
|
+
this._applyMicSensitivity(sens);
|
|
31150
|
+
}
|
|
31151
|
+
if (Math.abs(factor - 1.0) < 0.001 && length === 'normal' && Math.abs(sens - 1.0) < 0.001) return;
|
|
31152
|
+
var msg = {
|
|
31055
31153
|
t: 'call_settings',
|
|
31056
31154
|
voiceSpeedFactor: factor,
|
|
31057
31155
|
responseLength: length,
|
|
31058
31156
|
announce: false
|
|
31059
|
-
}
|
|
31157
|
+
};
|
|
31158
|
+
if (typeof s.micSensitivity === 'number') {
|
|
31159
|
+
msg.micSensitivity = sens;
|
|
31160
|
+
}
|
|
31161
|
+
this.sendMessage(msg);
|
|
31060
31162
|
console.log('⚙️ VoiceSDK v2: Synced persisted call settings:', {
|
|
31061
31163
|
voiceSpeedFactor: factor,
|
|
31062
|
-
responseLength: length
|
|
31164
|
+
responseLength: length,
|
|
31165
|
+
micSensitivity: sens
|
|
31063
31166
|
});
|
|
31064
31167
|
} catch (e) {
|
|
31065
31168
|
console.warn('⚙️ VoiceSDK v2: Failed to sync call settings (ignored):', e);
|
|
@@ -35658,7 +35761,7 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35658
35761
|
return;
|
|
35659
35762
|
}
|
|
35660
35763
|
this._ensureAboutStyles();
|
|
35661
|
-
var version = true ? "2.48.
|
|
35764
|
+
var version = true ? "2.48.14" : 0;
|
|
35662
35765
|
var convId = this._getLastConversationId();
|
|
35663
35766
|
var t = function t(k, fb) {
|
|
35664
35767
|
try {
|
|
@@ -35729,16 +35832,17 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35729
35832
|
}
|
|
35730
35833
|
|
|
35731
35834
|
/**
|
|
35732
|
-
* Load persisted call settings. Defaults: agent-configured speed (factor 1.0)
|
|
35733
|
-
*
|
|
35734
|
-
* @returns {{voiceSpeedFactor: number, responseLength: string}}
|
|
35835
|
+
* Load persisted call settings. Defaults: agent-configured speed (factor 1.0),
|
|
35836
|
+
* "normal" response length, and default mic sensitivity (1.0).
|
|
35837
|
+
* @returns {{voiceSpeedFactor: number, responseLength: string, micSensitivity: number}}
|
|
35735
35838
|
*/
|
|
35736
35839
|
}, {
|
|
35737
35840
|
key: "_loadCallSettings",
|
|
35738
35841
|
value: function _loadCallSettings() {
|
|
35739
35842
|
var defaults = {
|
|
35740
35843
|
voiceSpeedFactor: 1.0,
|
|
35741
|
-
responseLength: 'normal'
|
|
35844
|
+
responseLength: 'normal',
|
|
35845
|
+
micSensitivity: 1.0
|
|
35742
35846
|
};
|
|
35743
35847
|
try {
|
|
35744
35848
|
var raw = localStorage.getItem(this._callSettingsStorageKey());
|
|
@@ -35746,9 +35850,11 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35746
35850
|
var s = JSON.parse(raw);
|
|
35747
35851
|
var factor = typeof s.voiceSpeedFactor === 'number' ? Math.max(0.5, Math.min(2.0, s.voiceSpeedFactor)) : 1.0;
|
|
35748
35852
|
var length = ['detailed', 'normal', 'brief', 'very_brief'].includes(s.responseLength) ? s.responseLength : 'normal';
|
|
35853
|
+
var sens = typeof s.micSensitivity === 'number' ? Math.max(0.5, Math.min(2.0, s.micSensitivity)) : 1.0;
|
|
35749
35854
|
return {
|
|
35750
35855
|
voiceSpeedFactor: factor,
|
|
35751
|
-
responseLength: length
|
|
35856
|
+
responseLength: length,
|
|
35857
|
+
micSensitivity: sens
|
|
35752
35858
|
};
|
|
35753
35859
|
} catch (_) {
|
|
35754
35860
|
return defaults;
|
|
@@ -35779,7 +35885,8 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35779
35885
|
if (voice !== null && voice !== void 0 && voice.setCallSettings) {
|
|
35780
35886
|
voice.setCallSettings({
|
|
35781
35887
|
voiceSpeedFactor: merged.voiceSpeedFactor,
|
|
35782
|
-
responseLength: merged.responseLength
|
|
35888
|
+
responseLength: merged.responseLength,
|
|
35889
|
+
micSensitivity: merged.micSensitivity
|
|
35783
35890
|
}, {
|
|
35784
35891
|
announce: announce
|
|
35785
35892
|
});
|
|
@@ -35829,6 +35936,9 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35829
35936
|
var title = t('settingsTitle', 'Call settings');
|
|
35830
35937
|
var speedLabel = t('settingsVoiceSpeed', 'Voice speed');
|
|
35831
35938
|
var lengthLabel = t('settingsResponseLength', 'Response length');
|
|
35939
|
+
var sensLabel = t('settingsMicSensitivity', 'Mic sensitivity');
|
|
35940
|
+
var sensLow = t('sensitivityLow', 'Low');
|
|
35941
|
+
var sensHigh = t('sensitivityHigh', 'High');
|
|
35832
35942
|
// Slider order: very brief (left) → detailed (right); higher = more detail.
|
|
35833
35943
|
var LEVELS = ['very_brief', 'brief', 'normal', 'detailed'];
|
|
35834
35944
|
var levelLabels = {
|
|
@@ -35841,23 +35951,27 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35841
35951
|
var levelIdx = Math.max(0, LEVELS.indexOf(saved.responseLength));
|
|
35842
35952
|
var overlay = document.createElement('div');
|
|
35843
35953
|
overlay.className = 'ttp-about-overlay';
|
|
35844
|
-
overlay.innerHTML = "\n <div class=\"ttp-about-card\" role=\"dialog\" aria-modal=\"true\" aria-label=\"".concat(title, "\">\n <button type=\"button\" class=\"ttp-about-close\" aria-label=\"Close\">\n <svg width=\"14\" height=\"14\" viewBox=\"0 0 12 12\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\">\n <path d=\"M10 2L2 10M2 2l8 8\"/>\n </svg>\n </button>\n <div class=\"ttp-about-title\">").concat(title, "</div>\n <div class=\"ttp-about-rows\">\n <div class=\"ttp-about-row ttp-cs-row\">\n <div class=\"ttp-cs-head\">\n <span class=\"ttp-about-key\">").concat(speedLabel, "</span>\n <span class=\"ttp-cs-val\" data-cs-speed-val></span>\n </div>\n <input type=\"range\" class=\"ttp-cs-slider\" data-cs-speed\n min=\"0.5\" max=\"2\" step=\"0.05\" value=\"").concat(saved.voiceSpeedFactor, "\"\n aria-label=\"").concat(speedLabel, "\">\n <div class=\"ttp-cs-ends\"><span>0.5\xD7</span><span>2\xD7</span></div>\n </div>\n <div class=\"ttp-about-row ttp-cs-row\">\n <div class=\"ttp-cs-head\">\n <span class=\"ttp-about-key\">").concat(lengthLabel, "</span>\n <span class=\"ttp-cs-val\" data-cs-length-val></span>\n </div>\n <input type=\"range\" class=\"ttp-cs-slider\" data-cs-length\n min=\"0\" max=\"3\" step=\"1\" value=\"").concat(levelIdx, "\"\n aria-label=\"").concat(lengthLabel, "\">\n <div class=\"ttp-cs-ends\"><span>").concat(levelLabels.very_brief, "</span><span>").concat(levelLabels.detailed, "</span></div>\n </div>\n </div>\n </div>");
|
|
35954
|
+
overlay.innerHTML = "\n <div class=\"ttp-about-card\" role=\"dialog\" aria-modal=\"true\" aria-label=\"".concat(title, "\">\n <button type=\"button\" class=\"ttp-about-close\" aria-label=\"Close\">\n <svg width=\"14\" height=\"14\" viewBox=\"0 0 12 12\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\">\n <path d=\"M10 2L2 10M2 2l8 8\"/>\n </svg>\n </button>\n <div class=\"ttp-about-title\">").concat(title, "</div>\n <div class=\"ttp-about-rows\">\n <div class=\"ttp-about-row ttp-cs-row\">\n <div class=\"ttp-cs-head\">\n <span class=\"ttp-about-key\">").concat(speedLabel, "</span>\n <span class=\"ttp-cs-val\" data-cs-speed-val></span>\n </div>\n <input type=\"range\" class=\"ttp-cs-slider\" data-cs-speed\n min=\"0.5\" max=\"2\" step=\"0.05\" value=\"").concat(saved.voiceSpeedFactor, "\"\n aria-label=\"").concat(speedLabel, "\">\n <div class=\"ttp-cs-ends\"><span>0.5\xD7</span><span>2\xD7</span></div>\n </div>\n <div class=\"ttp-about-row ttp-cs-row\">\n <div class=\"ttp-cs-head\">\n <span class=\"ttp-about-key\">").concat(lengthLabel, "</span>\n <span class=\"ttp-cs-val\" data-cs-length-val></span>\n </div>\n <input type=\"range\" class=\"ttp-cs-slider\" data-cs-length\n min=\"0\" max=\"3\" step=\"1\" value=\"").concat(levelIdx, "\"\n aria-label=\"").concat(lengthLabel, "\">\n <div class=\"ttp-cs-ends\"><span>").concat(levelLabels.very_brief, "</span><span>").concat(levelLabels.detailed, "</span></div>\n </div>\n <div class=\"ttp-about-row ttp-cs-row\">\n <div class=\"ttp-cs-head\">\n <span class=\"ttp-about-key\">").concat(sensLabel, "</span>\n <span class=\"ttp-cs-val\" data-cs-sens-val></span>\n </div>\n <input type=\"range\" class=\"ttp-cs-slider\" data-cs-sens\n min=\"0.5\" max=\"2\" step=\"0.05\" value=\"").concat(saved.micSensitivity, "\"\n aria-label=\"").concat(sensLabel, "\">\n <div class=\"ttp-cs-ends\"><span>").concat(sensLow, "</span><span>").concat(sensHigh, "</span></div>\n </div>\n </div>\n </div>");
|
|
35845
35955
|
var speedSlider = overlay.querySelector('[data-cs-speed]');
|
|
35846
35956
|
var speedVal = overlay.querySelector('[data-cs-speed-val]');
|
|
35847
35957
|
var lengthSlider = overlay.querySelector('[data-cs-length]');
|
|
35848
35958
|
var lengthVal = overlay.querySelector('[data-cs-length-val]');
|
|
35959
|
+
var sensSlider = overlay.querySelector('[data-cs-sens]');
|
|
35960
|
+
var sensVal = overlay.querySelector('[data-cs-sens-val]');
|
|
35849
35961
|
var fmtSpeed = function fmtSpeed(v) {
|
|
35850
35962
|
return "".concat(Number(v).toFixed(2).replace(/0$/, ''), "\xD7");
|
|
35851
35963
|
};
|
|
35852
35964
|
var renderVals = function renderVals() {
|
|
35853
35965
|
if (speedVal) speedVal.textContent = fmtSpeed(speedSlider.value);
|
|
35854
35966
|
if (lengthVal) lengthVal.textContent = levelLabels[LEVELS[Number(lengthSlider.value)]] || '';
|
|
35967
|
+
if (sensVal) sensVal.textContent = fmtSpeed(sensSlider.value);
|
|
35855
35968
|
};
|
|
35856
35969
|
renderVals();
|
|
35857
35970
|
|
|
35858
35971
|
// Live label updates while dragging; persist + push on release only.
|
|
35859
35972
|
speedSlider === null || speedSlider === void 0 || speedSlider.addEventListener('input', renderVals);
|
|
35860
35973
|
lengthSlider === null || lengthSlider === void 0 || lengthSlider.addEventListener('input', renderVals);
|
|
35974
|
+
sensSlider === null || sensSlider === void 0 || sensSlider.addEventListener('input', renderVals);
|
|
35861
35975
|
speedSlider === null || speedSlider === void 0 || speedSlider.addEventListener('change', function () {
|
|
35862
35976
|
_this9._applyCallSettings({
|
|
35863
35977
|
voiceSpeedFactor: Number(speedSlider.value)
|
|
@@ -35868,6 +35982,12 @@ var TTPChatWidget = /*#__PURE__*/function () {
|
|
|
35868
35982
|
responseLength: LEVELS[Number(lengthSlider.value)]
|
|
35869
35983
|
}, true);
|
|
35870
35984
|
});
|
|
35985
|
+
// Mic sensitivity is enforced locally in the capture path — no spoken ack needed.
|
|
35986
|
+
sensSlider === null || sensSlider === void 0 || sensSlider.addEventListener('change', function () {
|
|
35987
|
+
_this9._applyCallSettings({
|
|
35988
|
+
micSensitivity: Number(sensSlider.value)
|
|
35989
|
+
}, false);
|
|
35990
|
+
});
|
|
35871
35991
|
var close = function close() {
|
|
35872
35992
|
return _this9._closeCallSettingsModal();
|
|
35873
35993
|
};
|
|
@@ -45283,7 +45403,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45283
45403
|
"lengthDetailed": "Detailed",
|
|
45284
45404
|
"lengthNormal": "Normal",
|
|
45285
45405
|
"lengthBrief": "Brief",
|
|
45286
|
-
"lengthVeryBrief": "Very brief"
|
|
45406
|
+
"lengthVeryBrief": "Very brief",
|
|
45407
|
+
"settingsMicSensitivity": "Mic sensitivity",
|
|
45408
|
+
"sensitivityLow": "Low",
|
|
45409
|
+
"sensitivityHigh": "High"
|
|
45287
45410
|
},
|
|
45288
45411
|
"he": {
|
|
45289
45412
|
"landingTitle": "איך תרצה לתקשר?",
|
|
@@ -45329,7 +45452,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45329
45452
|
"lengthDetailed": "מפורט",
|
|
45330
45453
|
"lengthNormal": "רגיל",
|
|
45331
45454
|
"lengthBrief": "קצר",
|
|
45332
|
-
"lengthVeryBrief": "קצר מאוד"
|
|
45455
|
+
"lengthVeryBrief": "קצר מאוד",
|
|
45456
|
+
"settingsMicSensitivity": "רגישות מיקרופון",
|
|
45457
|
+
"sensitivityLow": "נמוכה",
|
|
45458
|
+
"sensitivityHigh": "גבוהה"
|
|
45333
45459
|
},
|
|
45334
45460
|
"ar": {
|
|
45335
45461
|
"landingTitle": "كيف تريد التواصل؟",
|
|
@@ -45375,7 +45501,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45375
45501
|
"lengthDetailed": "مفصّل",
|
|
45376
45502
|
"lengthNormal": "عادي",
|
|
45377
45503
|
"lengthBrief": "مختصر",
|
|
45378
|
-
"lengthVeryBrief": "مختصر جداً"
|
|
45504
|
+
"lengthVeryBrief": "مختصر جداً",
|
|
45505
|
+
"settingsMicSensitivity": "حساسية الميكروفون",
|
|
45506
|
+
"sensitivityLow": "منخفضة",
|
|
45507
|
+
"sensitivityHigh": "مرتفعة"
|
|
45379
45508
|
},
|
|
45380
45509
|
"ru": {
|
|
45381
45510
|
"landingTitle": "Как вы хотите общаться?",
|
|
@@ -45421,7 +45550,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45421
45550
|
"lengthDetailed": "Подробно",
|
|
45422
45551
|
"lengthNormal": "Обычно",
|
|
45423
45552
|
"lengthBrief": "Кратко",
|
|
45424
|
-
"lengthVeryBrief": "Очень кратко"
|
|
45553
|
+
"lengthVeryBrief": "Очень кратко",
|
|
45554
|
+
"settingsMicSensitivity": "Чувствительность микрофона",
|
|
45555
|
+
"sensitivityLow": "Низкая",
|
|
45556
|
+
"sensitivityHigh": "Высокая"
|
|
45425
45557
|
},
|
|
45426
45558
|
"es": {
|
|
45427
45559
|
"landingTitle": "¿Cómo te gustaría comunicarte?",
|
|
@@ -45467,7 +45599,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45467
45599
|
"lengthDetailed": "Detallada",
|
|
45468
45600
|
"lengthNormal": "Normal",
|
|
45469
45601
|
"lengthBrief": "Breve",
|
|
45470
|
-
"lengthVeryBrief": "Muy breve"
|
|
45602
|
+
"lengthVeryBrief": "Muy breve",
|
|
45603
|
+
"settingsMicSensitivity": "Sensibilidad del micrófono",
|
|
45604
|
+
"sensitivityLow": "Baja",
|
|
45605
|
+
"sensitivityHigh": "Alta"
|
|
45471
45606
|
},
|
|
45472
45607
|
"fr": {
|
|
45473
45608
|
"landingTitle": "Comment souhaitez-vous communiquer?",
|
|
@@ -45513,7 +45648,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45513
45648
|
"lengthDetailed": "Détaillée",
|
|
45514
45649
|
"lengthNormal": "Normale",
|
|
45515
45650
|
"lengthBrief": "Brève",
|
|
45516
|
-
"lengthVeryBrief": "Très brève"
|
|
45651
|
+
"lengthVeryBrief": "Très brève",
|
|
45652
|
+
"settingsMicSensitivity": "Sensibilité du micro",
|
|
45653
|
+
"sensitivityLow": "Faible",
|
|
45654
|
+
"sensitivityHigh": "Élevée"
|
|
45517
45655
|
},
|
|
45518
45656
|
"de": {
|
|
45519
45657
|
"landingTitle": "Wie möchten Sie kommunizieren?",
|
|
@@ -45559,7 +45697,10 @@ __webpack_require__.r(__webpack_exports__);
|
|
|
45559
45697
|
"lengthDetailed": "Ausführlich",
|
|
45560
45698
|
"lengthNormal": "Normal",
|
|
45561
45699
|
"lengthBrief": "Kurz",
|
|
45562
|
-
"lengthVeryBrief": "Sehr kurz"
|
|
45700
|
+
"lengthVeryBrief": "Sehr kurz",
|
|
45701
|
+
"settingsMicSensitivity": "Mikrofonempfindlichkeit",
|
|
45702
|
+
"sensitivityLow": "Niedrig",
|
|
45703
|
+
"sensitivityHigh": "Hoch"
|
|
45563
45704
|
}
|
|
45564
45705
|
});
|
|
45565
45706
|
|