tt-minigame-ide-cli 2.0.9 → 2.0.11
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- package/dist/cli.js +1 -1
- package/dist/index.js +1 -1
- package/dist/miniprogram-utils/src/constants/index.d.ts +7 -0
- package/dist/miniprogram-utils/src/constants/project.d.ts +12 -0
- package/dist/miniprogram-utils/src/data/project.d.ts +17 -1
- package/dist/miniprogram-utils/src/utils/filterFile.d.ts +2 -0
- package/dist/miniprogram-utils/src/utils/index.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/unity.d.ts +55 -3
- package/dist/tt-ide-cli/src/features/microgame/utils/file-system.d.ts +4 -3
- package/dist/tt-ide-cli/src/features/microgame/utils/package.d.ts +2 -1
- package/dist/tt-ide-cli/src/features/packages.d.ts +20 -6
- package/dist/tt-ide-cli/src/features/preview.d.ts +3 -1
- package/dist/tt-ide-cli/src/types.d.ts +2 -0
- package/dist/tt-ide-cli/src/utils/logger.d.ts +1 -1
- package/dist/tt-ide-cli/src/utils/qrcode.d.ts +1 -0
- package/package.json +1 -1
- package/dist/tt-minigame-ide-cli/src/index.d.ts +0 -9
@@ -160,6 +160,9 @@ export declare const SLARDAR_EVENT: {
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readonly IDE_AI_ABNORMAL_REPLY: "IDE_AI_ABNORMAL_REPLY";
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readonly IDE_AI_BUTTON_SHOW: "IDE_AI_BUTTON_SHOW";
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readonly IDE_AI_STAY_DURATION: "IDE_AI_STAY_DURATION";
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+
readonly IDE_AI_RESPONSE_TIME: "IDE_AI_RESPONSE_TIME";
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readonly IDE_AI_STREAM_TIME: "IDE_AI_STREAM_TIME";
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readonly IDE_WS_RECONNECT_FAILED: "IDE_WS_RECONNECT_FAILED";
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readonly IDE_DETAIL_CONFIG_ITEM_CLICK: "IDE_DETAIL_CONFIG_ITEM_CLICK";
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readonly IDE_WORKBENCH_VIEW_STATUS: "IDE_WORKBENCH_VIEW_STATUS";
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readonly IDE_POWER_EVENT: "IDE_POWER_EVENT";
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@@ -220,6 +223,7 @@ export declare const IDE_MODULES: {
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readonly UPLOAD: "UPLOAD";
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readonly SIGN_CHECK: "SIGN_CHECK";
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readonly INTELLIGENCE: "INTELLIGENCE";
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+
readonly PROJECT_INSPECTION: "PROJECT_INSPECTION";
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readonly AI: "AI";
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readonly SHARE_PROJECT: "SHARE_PROJECT";
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readonly PROJECT_MANAGE: "PROJECT_MANAGE";
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@@ -236,6 +240,7 @@ export declare const IDE_MODULES: {
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readonly WEB_PC_SDK: "WEB_PC_SDK";
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readonly SIGN_CHECKER_GUARANTEED_PAYMENT: "SIGN_CHECKER_GUARANTEED_PAYMENT";
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readonly SIGN_CHECKER_TRADE_SYSTEM: "SIGN_CHECKER_TRADE_SYSTEM";
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+
readonly TEST_QRCODE: "TEST_QRCODE";
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};
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export declare const IDE_TIMELINE_NAMES: {
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readonly SIMULATOR_FIRST_LOADING_END: "SIMULATOR_FIRST_LOADING_END";
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@@ -257,6 +262,7 @@ export declare const IDE_TIMELINE_NAMES: {
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readonly UPLOAD: "UPLOAD";
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readonly SIGN_CHECK: "SIGN_CHECK";
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readonly INTELLIGENCE: "INTELLIGENCE";
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+
readonly PROJECT_INSPECTION: "PROJECT_INSPECTION";
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readonly AI: "AI";
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readonly SHARE_PROJECT: "SHARE_PROJECT";
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readonly PROJECT_MANAGE: "PROJECT_MANAGE";
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@@ -273,6 +279,7 @@ export declare const IDE_TIMELINE_NAMES: {
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readonly WEB_PC_SDK: "WEB_PC_SDK";
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readonly SIGN_CHECKER_GUARANTEED_PAYMENT: "SIGN_CHECKER_GUARANTEED_PAYMENT";
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readonly SIGN_CHECKER_TRADE_SYSTEM: "SIGN_CHECKER_TRADE_SYSTEM";
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+
readonly TEST_QRCODE: "TEST_QRCODE";
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};
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/**
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* IDE 性能统计 ipc 事件收敛
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@@ -1,3 +1,15 @@
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export declare enum CompilerPlugin {
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TYPESCRIPT = "typescript"
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}
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export declare enum PACK_TYPE {
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FILE = "file",
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FOLDER = "folder",
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SUFFIX = "suffix",
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PREFIX = "prefix",
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GLOB = "glob",
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REGEXP = "regexp"
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}
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export declare type IPackItem = {
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type: PACK_TYPE;
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value: string;
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};
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@@ -3,7 +3,7 @@ import { ExtJSON } from './ext';
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import { JSONContainer } from './jsons';
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import type { ConditionItem } from './schema/base';
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import type { IProject } from './schema/project';
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-
import { CompilerPlugin } from '../constants/project';
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import { CompilerPlugin, IPackItem } from '../constants/project';
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import { GetEnvFunction } from '../network/axios';
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import { IProjectPrivate } from './schema/project.private';
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/**
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@@ -54,6 +54,11 @@ export interface IProjectConfig extends IProject {
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webDetect?: boolean;
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previewPreload?: boolean;
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};
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lynx?: {
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debugSchema?: Record<string, {
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schema: string;
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}>;
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};
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condition?: {
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miniprogram?: ConditionData;
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game?: ConditionData;
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@@ -65,6 +70,7 @@ export interface IProjectConfig extends IProject {
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native: {
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il2cpp: string;
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apk: string;
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fullApk?: string;
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};
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instantGame: string;
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};
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@@ -146,6 +152,16 @@ export declare class ProjectConfig extends JSONContainer<Partial<IProjectConfig>
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getBigPackageSizeSupport(): boolean;
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getWebDetect(): boolean;
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getPreviewPreload(): boolean;
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getPackOptions(): {
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ignore: IPackItem[];
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include: IPackItem[];
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};
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getLynxConfig(): {
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debugSchema?: Record<string, {
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schema: string;
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}>;
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};
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getLynxPackage(): string;
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/**
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* Detect current project is 小程序 (`app.json`) or 游戏Like (`game.json`)
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* @param match Optional comparison type
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@@ -1,3 +1,11 @@
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declare enum PUBLISH_TYPE {
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ONLY_ANDROID_NATIVE = "0",
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ANDROID_NATIVE_AND_IOS_WEBGL = "1",
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BOTH_WEBGL = "2",
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ONLY_ANDROID_WEBGL = "3",
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ONLY_ANDROID_INSTANT_GAME = "4",
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ANDROID_INSTANT_GAME_AND_IOS_WEBGL = "5"
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}
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declare type UnityConfigType = {
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appid: string;
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build: {
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@@ -5,10 +13,11 @@ declare type UnityConfigType = {
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native: {
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il2cpp: string;
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apk: string;
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fullApk?: string;
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};
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instantGame: string;
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};
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-
publishType:
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publishType: PUBLISH_TYPE;
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starkSdkVersion: string;
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unityToolsVersion: string;
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unityEngineVersion: string;
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@@ -27,6 +36,11 @@ declare type UploadProps = {
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declare type QueryProgressProps = Pick<UploadProps, 'projectPath' | 'version' | 'ideUid'> & {
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updateStatus?: (status: number | string) => void;
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};
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+
declare type CompileMode = {
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scene?: string;
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query?: string;
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bdpLog?: string;
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};
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export declare const unityCli: {
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getVersions: ({ projectPath, ideUid }: {
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projectPath: string;
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@@ -48,7 +62,7 @@ export declare const unityCli: {
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ctime: string;
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version: string;
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}>;
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-
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+
testQrcode: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<string>;
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@@ -94,7 +108,45 @@ export declare const unityCli: {
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} & {
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publishType?: UnityConfigType['publishType'];
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deviceOrientation?: UnityGameJson['deviceOrientation'];
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-
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+
output?: string;
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}) => Promise<void>;
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preview: ({ projectPath, ideUid, compileMode, }: {
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projectPath: string;
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ideUid?: string;
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compileMode: CompileMode;
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}) => Promise<{
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code: number;
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data: {
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short_url: string;
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origin_schema: string;
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expire_time: number;
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};
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msg: string;
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}>;
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makeSchema: ({ appId, ideConfig, ctime, scene, query, bdpLog, }: {
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appId: string;
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ideConfig: any;
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ctime: number;
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scene?: string;
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query?: string;
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bdpLog?: string;
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}) => Promise<{
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code: number;
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data: {
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short_url: string;
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origin_schema: string;
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expire_time: number;
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};
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msg: string;
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}>;
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previewForCli: ({ projectPath, output, compileMode, }: {
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projectPath: string;
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output?: string;
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compileMode: CompileMode;
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}) => Promise<{
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short_url: string;
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origin_schema: string;
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expire_time: number;
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}>;
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};
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export {};
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@@ -1,13 +1,14 @@
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/**
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* 文件系统相关
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*/
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import { ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
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/** MB 转 Byte 数,即 mb * 1024 * 1024 */
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export declare const mb2Byte: (mb: number) => number;
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/** Byte size 转 MB,即 byte / 1024 / 1024,默认保留 4 位小数 */
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export declare const byte2Mb: (byte: number, fixed?: number) => number;
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/** 获取文件字节数体积,实际上文件夹也支持,获取的是文件夹本身占用的系统体积(测试为 128Byte) */
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-
export declare const getFileByteSize: (path: string) => number;
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export declare const getFileByteSize: (path: string, projectConfig: ProjectConfig) => number;
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/** 获取指定目录下所有文件体积和,支持 glob pattern ignore */
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-
export declare const getDirByteSize: (path: string, ignore
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export declare const getDirByteSize: (path: string, ignore: string[], whiteList: string[], projectConfig: ProjectConfig) => Promise<number>;
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/** 获取指定路径(兼容文件 / 整个目录)大小 Byte 数 */
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-
export declare const getPathByteSize: (path: string, ignore
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+
export declare const getPathByteSize: (path: string, ignore: any[], whiteList: string[], projectConfig: ProjectConfig) => number | Promise<number>;
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@@ -1,6 +1,7 @@
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/**
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* 小游戏源码、打包相关
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*/
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import { ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
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/** 不参与体积计算的 glob pattern */
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export declare const PKG_SIZE_IGNORE_GLOBS: string[];
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/** 计算包哈希时不参与计算的文件匹配规则 */
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@@ -23,7 +24,7 @@ export declare const getSizeLimitConfig: (appId: string) => Promise<{
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* @param root 小游戏路径
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* @returns 错误信息,空串表示校验通过
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*/
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-
export declare const verifyPkgSize: (root: string) => Promise<string>;
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+
export declare const verifyPkgSize: (root: string, projectConfig: ProjectConfig) => Promise<string>;
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export declare const getDirHash: (dirPath: string) => Promise<string>;
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export declare function compressZip(filePath: string, tempStoragePath: string, extraIgnore?: string[]): Promise<string>;
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export declare const checkUCAppId: (appId: string) => boolean;
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@@ -1,18 +1,32 @@
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/**
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* Utils for microapp packages
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*/
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-
import type { ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
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+
import type { IProjectConfig, ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
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import { ProjectSize } from '@byted/miniprogram-utils/typings/project';
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import archiver from 'archiver';
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import fg from 'fast-glob';
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/**
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* 计算给定文件夹下面的文件体积总值
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-
*
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-
* @param
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-
* @param
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-
* @
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+
*
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* @param {Object} params - 参数对象
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* @param {string} params.folderPath - 要计算大小的文件夹路径
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* @param {boolean} params.useTypeScript - 是否使用TypeScript
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* @param {fg.Options} [params.options={}] - pass to fast-glob
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* @param {boolean} params.isGame - 是否为小玩法或小游戏
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* @param {string[]} [params.gameFiles] - 小游戏文件列表
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* @param {string} params.rootPath - 项目根路径
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* @param {IProjectConfig['packOptions']} params.packOptions - 打包配置选项
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* @returns {Promise<number>} - 返回包含文件夹大小的Promise
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*/
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-
export declare function getFolderSize(folderPath
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export declare function getFolderSize({ folderPath, useTypeScript, options, isGame, gameFiles, rootPath, packOptions, }: {
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folderPath: string;
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useTypeScript: boolean;
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options?: fg.Options;
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isGame: boolean;
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gameFiles?: string[];
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rootPath: string;
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packOptions: IProjectConfig['packOptions'];
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}): Promise<number>;
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/**
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17
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* 以文件夹为单位的包体积统计,不适用于依赖分析
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*
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@@ -25,7 +25,7 @@ declare type CompileProgressResult = {
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25
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} & Record<string, any>;
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26
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};
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27
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export declare function checkProjectMatchAppid(projectConfig: ProjectConfig, appid?: string): Promise<void>;
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28
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-
declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'page' | 'qrcode' | 'cache' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'interactGame' | 'penetrateMapJson'>;
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+
declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'page' | 'qrcode' | 'cache' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'interactGame' | 'penetrateMapJson' | 'lynxPackages' | 'useLocalSchema'>;
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29
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/**
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30
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* 预览上传(功能入口)
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31
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* @param options
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@@ -91,6 +91,8 @@ export declare type ProjectToQRCodeOption = {
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|
91
91
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compile: number;
|
92
92
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}) => any;
|
93
93
|
setCheckResult?: (result: any) => any;
|
94
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+
lynxPackages?: string;
|
95
|
+
useLocalSchema?: string;
|
94
96
|
};
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95
97
|
export declare function projectToQRCode(options: ProjectToQRCodeOption, hashTimeout?: number): Promise<ProjectQRCode>;
|
96
98
|
export {};
|
@@ -76,6 +76,7 @@ export declare type MakeSchemaOption = {
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|
76
76
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traceVersion?: number;
|
77
77
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traceMode?: number;
|
78
78
|
uploadOptions?: ProjectToQRCodeOption['uploadOptions'];
|
79
|
+
lynxSchema?: string;
|
79
80
|
};
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80
81
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export declare function makeSchema(options: MakeSchemaOption): Promise<MakeSchemaResult>;
|
81
82
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export declare function toQRCodeSVG(str: string): Promise<string>;
|
package/package.json
CHANGED
@@ -1,9 +0,0 @@
|
|
1
|
-
import { microgame } from 'tt-ide-cli';
|
2
|
-
import type { ProjectInfo } from 'tt-ide-cli/types';
|
3
|
-
declare const preview: typeof microgame.preview, upload: typeof microgame.upload;
|
4
|
-
export { loginByEmail, loginByPhone, checkSession, buildNpm, setConfig, logout, } from 'tt-ide-cli';
|
5
|
-
declare function open(options: {
|
6
|
-
project: ProjectInfo;
|
7
|
-
remotePort?: number;
|
8
|
-
}): Promise<void>;
|
9
|
-
export { preview, upload, open };
|