tt-minigame-ide-cli 2.0.8-beta.0 → 2.0.9

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@@ -130,6 +130,7 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_MODULE_AUTH_FORCE_LOGOUT: "IDE_MODULE_AUTH_FORCE_LOGOUT";
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  readonly IDE_CANVAS_WEBGL_CONTEXT_ENABLE: "IDE_CANVAS_WEBGL_CONTEXT_ENABLE";
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  readonly IDE_LOGIN_DATA_FORMAT: "IDE_LOGIN_DATA_FORMAT";
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+ readonly IDE_IS_ENCRYPTION_AVAILABLE: "IDE_IS_ENCRYPTION_AVAILABLE";
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  readonly IDE_ADD_COMPILE_MODE: "IDE_ADD_COMPILE_MODE";
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  readonly IDE_DECODE_QRCODE: "IDE_DECODE_QRCODE";
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  readonly IDE_DECODE_URL: "IDE_DECODE_URL";
@@ -156,6 +157,9 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_AI_QUESTION: "IDE_AI_QUESTION";
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  readonly IDE_AI_FEEDBACK: "IDE_AI_FEEDBACK";
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  readonly IDE_AI_OPEN_LINK: "IDE_AI_OPEN_LINK";
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+ readonly IDE_AI_ABNORMAL_REPLY: "IDE_AI_ABNORMAL_REPLY";
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+ readonly IDE_AI_BUTTON_SHOW: "IDE_AI_BUTTON_SHOW";
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+ readonly IDE_AI_STAY_DURATION: "IDE_AI_STAY_DURATION";
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  readonly IDE_DETAIL_CONFIG_ITEM_CLICK: "IDE_DETAIL_CONFIG_ITEM_CLICK";
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  readonly IDE_WORKBENCH_VIEW_STATUS: "IDE_WORKBENCH_VIEW_STATUS";
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  readonly IDE_POWER_EVENT: "IDE_POWER_EVENT";
@@ -163,6 +167,17 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_EXCEPTION_RECORD: "IDE_EXCEPTION_RECORD";
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  readonly IDE_PROXY_ERROR_TRACE: "IDE_PROXY_ERROR_TRACE";
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  readonly IDE_EDITOR_RESOLVE_SNIPPET: "IDE_EDITOR_RESOLVE_SNIPPET";
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+ readonly IDE_EDITOR_SNIPPET_CREATION: "IDE_EDITOR_SNIPPET_CREATION";
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+ readonly IDE_EDITOR_REFERENCE: "IDE_EDITOR_REFERENCE";
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+ readonly IDE_EDITOR_COMPLETION_SHOW: "IDE_EDITOR_COMPLETION_SHOW";
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+ readonly IDE_MAIN_HELPER_FORK: "IDE_MAIN_HELPER_FORK";
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+ readonly IDE_MAIN_HELPER_SPAWN: "IDE_MAIN_HELPER_SPAWN";
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+ readonly IDE_MAIN_HELPER_READY: "IDE_MAIN_HELPER_READY";
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+ readonly IDE_DOUYIN_OAUTH_BIND_CLICK: "IDE_DOUYIN_OAUTH_BIND_CLICK";
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+ readonly IDE_USER_LOCAL_IP_COUNT: "IDE_USER_LOCAL_IP_COUNT";
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+ readonly IDE_WEB_CREATE: "IDE_WEB_CREATE";
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+ readonly IDE_WEB_LOAD: "IDE_WEB_LOAD";
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+ readonly IDE_WEB_DETECT: "IDE_WEB_DETECT";
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  readonly IDE_LOADER_IO_ERROR: string;
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  readonly IDE_LOADER_INSTALL_RECOVER_ERROR: string;
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  readonly IDE_LOADER_START_FROM_ENTRY: string;
@@ -183,6 +198,7 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_FULLUPGRADE_POP_YESBACK: "IDE_FULLUPGRADE_POP_YESBACK";
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  readonly IDE_FULLUPGRADE_POP_YESONCE: "IDE_FULLUPGRADE_POP_YESONCE";
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  readonly IDE_FULLUPGRADE_POP_VIEWDETAIL: "IDE_FULLUPGRADE_POP_VIEWDETAIL";
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+ readonly IDE_FORCE_UPGRADE: "IDE_FORCE_UPGRADE";
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  };
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  /**
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  * IDE的模块统计
@@ -217,6 +233,9 @@ export declare const IDE_MODULES: {
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  readonly UPDATE: "UPDATE";
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  readonly EDITOR_SAVE: "EDITOR_SAVE";
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  readonly MAIN_HELPER: "MAIN_HELPER";
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+ readonly WEB_PC_SDK: "WEB_PC_SDK";
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+ readonly SIGN_CHECKER_GUARANTEED_PAYMENT: "SIGN_CHECKER_GUARANTEED_PAYMENT";
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+ readonly SIGN_CHECKER_TRADE_SYSTEM: "SIGN_CHECKER_TRADE_SYSTEM";
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  };
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  export declare const IDE_TIMELINE_NAMES: {
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  readonly SIMULATOR_FIRST_LOADING_END: "SIMULATOR_FIRST_LOADING_END";
@@ -251,6 +270,9 @@ export declare const IDE_TIMELINE_NAMES: {
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  readonly UPDATE: "UPDATE";
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  readonly EDITOR_SAVE: "EDITOR_SAVE";
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  readonly MAIN_HELPER: "MAIN_HELPER";
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+ readonly WEB_PC_SDK: "WEB_PC_SDK";
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+ readonly SIGN_CHECKER_GUARANTEED_PAYMENT: "SIGN_CHECKER_GUARANTEED_PAYMENT";
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+ readonly SIGN_CHECKER_TRADE_SYSTEM: "SIGN_CHECKER_TRADE_SYSTEM";
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  };
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  /**
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  * IDE 性能统计 ipc 事件收敛
@@ -15,6 +15,7 @@ export declare const UPDATE_SLARDAR_EVENTS: {
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  readonly IDE_FULLUPGRADE_POP_YESBACK: "IDE_FULLUPGRADE_POP_YESBACK";
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  readonly IDE_FULLUPGRADE_POP_YESONCE: "IDE_FULLUPGRADE_POP_YESONCE";
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  readonly IDE_FULLUPGRADE_POP_VIEWDETAIL: "IDE_FULLUPGRADE_POP_VIEWDETAIL";
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+ readonly IDE_FORCE_UPGRADE: "IDE_FORCE_UPGRADE";
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  };
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  export declare const UPDATE_SLARDAR_EVENTS_TECH: {
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  IDE_LOADER_IO_ERROR: string;
@@ -17,6 +17,7 @@ export interface IApp extends BaseApp {
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  };
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  openDataContext?: string;
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  deviceOrientation?: 'landscape' | 'portrait';
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+ menuButtonStyle?: 'light' | 'dark';
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  }
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  /**
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  * JSON object wrapper for `app.json`
@@ -51,12 +51,29 @@ export interface IProjectConfig extends IProject {
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  IDEPreviewHotRestartCache?: boolean;
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  useCompilerPlugins?: CompilerPlugin[];
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  bigPackageSizeSupport?: boolean;
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+ webDetect?: boolean;
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+ previewPreload?: boolean;
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  };
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  condition?: {
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  miniprogram?: ConditionData;
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  game?: ConditionData;
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  };
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  douyinProjectType?: string;
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+ unity?: {
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+ build: {
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+ webgl: string;
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+ native: {
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+ il2cpp: string;
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+ apk: string;
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+ };
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+ instantGame: string;
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+ };
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+ publishType: '0' | '1' | '2' | '3' | '4' | '5';
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+ starkSdkVersion: string;
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+ unityToolsVersion: string;
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+ unityEngineVersion: string;
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+ arch: string;
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+ };
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  }
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  /**
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  * 此处的技术类型与 ide 的技术类型有区别
@@ -66,8 +83,8 @@ export interface IProjectConfig extends IProject {
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  * microapp 属于 app 类型
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  * microgame、toybox 属于 game 类型
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  */
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- declare type TechType = 'app' | 'game' | 'toybox';
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- declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | '';
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+ declare type TechType = 'app' | 'game' | 'toybox' | 'unity';
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+ declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | 'unity' | '';
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  export declare const PROJECT_TYPE_MAP: Record<string, TechType>;
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  export declare function setIDEAppTechType(type: IDEAppTechType): void;
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  export declare function getIDEAppTechType(): IDEAppTechType;
@@ -127,6 +144,8 @@ export declare class ProjectConfig extends JSONContainer<Partial<IProjectConfig>
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  getPreviewHotRestartCache(): boolean;
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  getMiniprogramRoot(): string;
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  getBigPackageSizeSupport(): boolean;
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+ getWebDetect(): boolean;
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+ getPreviewPreload(): boolean;
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  /**
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  * Detect current project is 小程序 (`app.json`) or 游戏Like (`game.json`)
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  * @param match Optional comparison type
@@ -0,0 +1,18 @@
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+ export declare type InpInfo = {
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+ metrics: {
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+ inp: number;
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+ inpt: number;
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+ inputDelay: number;
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+ processTime: number;
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+ };
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+ tags: {
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+ outerHTML?: string;
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+ type: string;
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+ };
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+ };
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+ export declare type InpReporter = (inpInfo: InpInfo, stop: () => void) => void;
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+ export declare function watchBrowserINP(reporter: InpReporter): PerformanceObserver;
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+ /**
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+ * 去除差异性安装路径,保持 dist 之后的内容
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+ */
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+ export declare function getPathname(): string;
@@ -0,0 +1,123 @@
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+ import { ElectronCommandClient } from '@slardar/electron';
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+ import { BrowserCommandClient } from '@slardar/web';
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+ export { getPathname } from './browser';
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+ export declare function getCPUModel(): string;
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+ export declare function getSystemMemory(): string;
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+ export declare type SlardarClient = ElectronCommandClient | BrowserCommandClient;
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+ export declare const BID = "electron_12345";
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+ export interface ICommonParams {
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+ userId?: string;
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+ username?: string;
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+ ideVersion: string;
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+ deviceId: string;
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+ osPlatform: string;
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+ osVersion: string;
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+ techType?: string;
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+ ideVersionNumber?: number;
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+ env?: string;
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+ branch?: string;
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+ buildId?: string;
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+ cliName?: string;
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+ isSandbox?: string;
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+ frameworkType?: string;
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+ workbenchMode?: string;
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+ }
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+ export declare function commonParams2Context(commonParams: ICommonParams, globalDevAppId?: string, globalTechType?: string, globalExtAppId?: string): {
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+ user_id: string;
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+ name: string;
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+ device_id: string;
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+ ide_version: string;
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+ os_version: string;
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+ os_platform: string;
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+ dev_app_id: string;
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+ ext_app_id: string;
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+ tech_type: string;
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+ ide_version_number: string;
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+ ide_env: string;
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+ branch: string;
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+ build_id: string;
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+ buildId: string;
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+ arch: NodeJS.Architecture;
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+ ide_version_int: number;
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+ is_sandbox: string;
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+ frameworkType: string;
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+ workbench_mode: string;
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+ e2e_scene: string;
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+ cpu_model: string;
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+ system_memory: string;
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+ };
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+ export declare function getHref(): string;
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+ /**
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+ * 存放打点需要在内存中缓存的数据及操作方法
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+ */
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+ export interface IModuleUseInfo {
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+ count: number;
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+ triggerNum: number;
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+ startTime?: number;
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+ endTime?: number;
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+ }
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+ export interface IModuleCacheMap {
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+ click: {
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+ [key: string]: IModuleUseInfo;
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+ };
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+ call: {
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+ [key: string]: IModuleUseInfo;
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+ };
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+ }
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+ export interface ITimelinelog {
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+ name: string;
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+ step: number;
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+ timestamp: number;
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+ }
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+ export interface ITimeline {
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+ moduleName: string;
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+ logs: ITimelinelog[];
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+ startTime: number;
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+ currentStep: number;
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+ endTime?: number;
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+ }
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+ export declare type PointEventType = 'click' | 'call';
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+ export declare const moduleEventCacheMap: IModuleCacheMap;
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+ export declare const timelineMap: Map<string, ITimeline>;
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+ export declare function setModuleUseCache(eventType: PointEventType, moduleName: string, value: IModuleUseInfo): void;
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+ export declare function getModuleUseCache(eventType: PointEventType, moduleName: string): IModuleUseInfo;
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+ export declare function compareCacheTriggerCount(eventType: PointEventType, moduleName: string, triggerCount: number, triggerDuration?: number, nowTime?: number): boolean;
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+ export declare const PROCESS_TYPE: {
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+ readonly main: "main";
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+ readonly renderer: "renderer";
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+ };
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+ export declare type ProcessType = keyof typeof PROCESS_TYPE;
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+ export declare const startTime: number;
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+ export declare const skipReport: boolean;
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+ export declare type TechType = 'microapp' | 'microgame' | 'toybox' | 'microapp-minicode' | 'microgame-minicode' | 'toybox-minicode';
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+ export interface PerfConfigSettings {
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+ disabled: boolean;
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+ fps: {
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+ below: number;
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+ belowCount: number;
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+ maxReporterCount: number;
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+ };
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+ interval: {
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+ duration: number;
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+ blockFactor: number;
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+ reportThreshold: number;
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+ longTaskDuration: number;
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+ longTaskDurationMain: number;
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+ maxReporterCount: number;
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+ preventLongTaskReportEVDuration?: number;
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+ preventLongTaskReportEvents?: string[];
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+ };
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+ memory: {
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+ freePercent: number;
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+ free: number;
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+ duration: number;
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+ maxReporterCount: number;
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+ winUsePowershell: boolean;
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+ };
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+ disabledHref: string[];
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+ disabledMain: boolean;
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+ ideUsageCollectInterval: number;
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+ disabledJsonWorker: boolean;
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+ largeJsonLimit?: number;
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+ }
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+ export declare const defaultPerfConfigSettings: PerfConfigSettings;
@@ -1,3 +1,10 @@
1
+ export declare function registerDevLogger(logger: CallableFunction): void;
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+ export declare type TeaEvent = {
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+ event: string;
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+ params: string;
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+ time?: number;
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+ };
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+ export declare function makeEvent(event: string, params: unknown, timestamp?: number): TeaEvent;
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  export interface ICommonParams {
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  userId?: string;
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  username?: string;
@@ -14,4 +21,11 @@ export interface ICommonParams {
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  }
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  export declare function reportTea(event: string, commonParams: ICommonParams, params?: {
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  [k: string]: string | number | boolean;
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- }): void;
24
+ }, timestamp?: number): void;
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+ export declare function clearTeaEvents(): void;
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+ export declare function reportTeaImmediately(commonParams: ICommonParams, eventsSets: Array<{
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+ event: string;
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+ params: {
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+ [k: string]: string | number | boolean;
30
+ };
31
+ }>): void;
@@ -0,0 +1,25 @@
1
+ export declare function parseJson<T>(json: string, errorDefault?: {}): T;
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+ export declare function waitUntil(task: () => Promise<boolean>, timeout?: number, interval?: number): Promise<boolean>;
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+ export declare function sleep(millisecond: number): Promise<void>;
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+ /**
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+ * 延时重试任务
6
+ */
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+ export declare function retryTask(task: () => Promise<void>, tryCount?: number, delay?: number | (() => Promise<unknown>)): Promise<void>;
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+ /**
9
+ * @description 输入现版本号与下一个版本号,比较两个版本大小
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+ * @param [curVersion] - string 现版本号
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+ * @param [nextVersion] - string 下一个版本号
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+ * @return [-1] 下一个版本大于当前版本(合法)
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+ * @return [1] 下一个版本小于当前版本(不合法)
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+ * @return [0] 当前版本与下一个版本相同(不合法)
15
+ */
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+ export declare const versionStringCompare: (curVersion?: string, nextVersion?: string) => number;
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+ export declare const isNeedForceUpdate: ({ curVersion, updateVersion, date, appType, }: {
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+ curVersion: string;
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+ updateVersion: string;
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+ date: string;
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+ appType: 'IDE' | 'CLI';
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+ }) => {
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+ message: string;
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+ type: 'warn' | 'force';
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+ } | null;
@@ -5,4 +5,5 @@ export declare function audit(options: {
5
5
  appid: string;
6
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  host: string[];
7
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  autoPublish: boolean;
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+ channel?: string;
8
9
  }): Promise<void>;
@@ -29,10 +29,11 @@ export declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'pag
29
29
  * @returns
30
30
  */
31
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  export declare function preview(options: PreviewOption): Promise<ProjectQRCode>;
32
- export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig'> & {
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+ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'updateStatus' | 'setCheckResult' | 'isNewPlatform'> & {
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  version: string;
34
34
  changeLog: string;
35
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  needUploadSourcemap?: boolean;
36
+ extraCheckInfoJson?: string;
36
37
  };
37
38
  /**
38
39
  * 发布上传(功能入口)
@@ -56,6 +57,7 @@ export declare type ProjectToQRCodeOption = {
56
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  version: string;
57
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  changeLog: string;
58
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  needUploadSourcemap: boolean;
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+ extraCheckInfoJson?: string;
59
61
  };
60
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  extraInfoJson?: string;
61
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  localCompileVersion?: string;
@@ -70,6 +72,13 @@ export declare type ProjectToQRCodeOption = {
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  uploadCache?: boolean;
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  supportSourcemap?: boolean;
72
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  enableHotRestartCache?: boolean;
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+ updateStatus?: (status: {
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+ upload: number;
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+ check: number;
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+ compile: number;
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+ }) => any;
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+ setCheckResult?: (result: any) => any;
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+ isNewPlatform?: (value: boolean) => void;
73
82
  };
74
83
  export declare function projectToQRCode(options: ProjectToQRCodeOption): Promise<ProjectQRCode>;
75
84
  export {};
@@ -1,3 +1,4 @@
1
1
  export * from './cloud-compile';
2
2
  export * from './utils/package';
3
3
  export * from './meta';
4
+ export * from './unity';
@@ -1 +1,2 @@
1
1
  export declare const getMeta: (appId: string) => Promise<any>;
2
+ export declare const getMicroappInfo: (appId: string) => Promise<number | null>;
@@ -0,0 +1,100 @@
1
+ declare type UnityConfigType = {
2
+ appid: string;
3
+ build: {
4
+ webgl: string;
5
+ native: {
6
+ il2cpp: string;
7
+ apk: string;
8
+ };
9
+ instantGame: string;
10
+ };
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+ publishType: '0' | '1' | '2' | '3' | '4' | '5';
12
+ starkSdkVersion: string;
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+ unityToolsVersion: string;
14
+ unityEngineVersion: string;
15
+ arch: string;
16
+ };
17
+ declare type UnityGameJson = {
18
+ deviceOrientation: 'portrait' | 'landscape';
19
+ menuButtonStyle: 'light' | 'dark';
20
+ };
21
+ declare type UploadProps = {
22
+ projectPath: string;
23
+ version: string;
24
+ publishDesc?: string;
25
+ ideUid?: number;
26
+ };
27
+ declare type QueryProgressProps = Pick<UploadProps, 'projectPath' | 'version' | 'ideUid'> & {
28
+ updateStatus?: (status: number | string) => void;
29
+ };
30
+ export declare const unityCli: {
31
+ getVersions: ({ projectPath, ideUid }: {
32
+ projectPath: string;
33
+ ideUid?: number;
34
+ }) => Promise<{
35
+ latest: {
36
+ ctime: string;
37
+ version: string;
38
+ };
39
+ current: {
40
+ ctime: string;
41
+ version: string;
42
+ };
43
+ }>;
44
+ getLatestVersion: ({ projectPath, ideUid }: {
45
+ projectPath: string;
46
+ ideUid?: number;
47
+ }) => Promise<{
48
+ ctime: string;
49
+ version: string;
50
+ }>;
51
+ preview: ({ projectPath, ideUid }: {
52
+ projectPath: string;
53
+ ideUid?: number;
54
+ }) => Promise<string>;
55
+ upload: ({ projectPath, version, publishDesc, ideUid }: UploadProps) => Promise<{
56
+ code: number;
57
+ message: string;
58
+ }>;
59
+ queryProgress: ({ projectPath, version, updateStatus, ideUid }: QueryProgressProps) => Promise<void>;
60
+ uploadAndQueryProgress: ({ projectPath, version, publishDesc, updateStatus, ideUid }: UploadProps & QueryProgressProps) => Promise<void>;
61
+ validateFiles: (unityConfig: UnityConfigType) => Promise<void>;
62
+ validateAppId: (appid: string) => Promise<boolean>;
63
+ validateVersion: (latestVersion: string, version: string) => boolean;
64
+ PROGRESS: {
65
+ 0: string;
66
+ 1: string;
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+ 2: string;
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+ 3: string;
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+ 4: string;
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+ 5: string;
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+ 6: string;
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+ 7: string;
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+ 8: string;
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+ 9: string;
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+ 99: string;
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+ 100: string;
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+ '-1': string;
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+ '-2': string;
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+ '-4': string;
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+ '-5': string;
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+ '-6': string;
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+ '-7': string;
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+ '-8': string;
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+ '-9': string;
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+ '-99': string;
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+ '-100': string;
87
+ uploadError: string;
88
+ uploadFailed: string;
89
+ defaultText: string;
90
+ };
91
+ isUnity: (projectPath: string) => Promise<boolean>;
92
+ unityUpload: (options: UploadProps & Pick<UploadProps, "projectPath" | "version" | "ideUid"> & {
93
+ updateStatus?: (status: number | string) => void;
94
+ } & {
95
+ publishType?: UnityConfigType['publishType'];
96
+ deviceOrientation?: UnityGameJson['deviceOrientation'];
97
+ outputPath?: string;
98
+ }) => Promise<void>;
99
+ };
100
+ export {};
@@ -11,6 +11,7 @@ export declare type ProjectQRCode = {
11
11
  qrcodeFilePath?: string;
12
12
  useCache: boolean;
13
13
  } & Pick<CompileProgressResult, 'metrics' | 'passJson'>;
14
+ export declare function checkChannel(appid: string, channel: string): Promise<void>;
14
15
  declare type CompileProgressResult = {
15
16
  success: boolean;
16
17
  /** error code */
@@ -37,6 +38,7 @@ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrco
37
38
  needUploadSourcemap?: boolean;
38
39
  needUploadCheck?: boolean;
39
40
  extraCheckInfoJson?: string;
41
+ channel?: string;
40
42
  };
41
43
  /**
42
44
  * 发布上传(功能入口)
@@ -62,6 +64,7 @@ export declare type ProjectToQRCodeOption = {
62
64
  needUploadSourcemap: boolean;
63
65
  needUploadCheck: boolean;
64
66
  extraCheckInfoJson?: string;
67
+ channel?: string;
65
68
  };
66
69
  extraInfoJson?: string;
67
70
  localCompileVersion?: string;
@@ -81,6 +84,7 @@ export declare type ProjectToQRCodeOption = {
81
84
  enableHotRestartCache?: boolean;
82
85
  penetrateMapJson?: Record<string, unknown>;
83
86
  traceVersion?: number;
87
+ traceMode?: number;
84
88
  updateStatus?: (status: {
85
89
  upload: number;
86
90
  check: number;
@@ -7,4 +7,5 @@ export declare const CLI_EVENTS: {
7
7
  IDE_CLI_UPLOAD_FAIL: string;
8
8
  IDE_CLI_ERROR: string;
9
9
  IDE_LITE_MODE_ENTER: string;
10
+ IDE_CLI_FORCE_UPGRADE: string;
10
11
  };
@@ -1,3 +1,4 @@
1
+ import type { ProjectToQRCodeOption } from '../features/preview';
1
2
  export interface MakeSchemaResult {
2
3
  originSchema: string;
3
4
  shortUrl: string;
@@ -13,6 +14,9 @@ interface QRCodeQuery extends RoomInfo {
13
14
  interface BDPLog {
14
15
  launch_from: string;
15
16
  location: string;
17
+ entrance_form?: string;
18
+ enter_from_merge?: string;
19
+ enter_position?: string;
16
20
  }
17
21
  export declare type IDEConfig = IDEBaseConfig & IDESandboxConfig;
18
22
  export declare type IDEExtraInfo = {
@@ -21,6 +25,7 @@ export declare type IDEExtraInfo = {
21
25
  local_room_service_url?: string;
22
26
  packages_token?: string;
23
27
  is_app_auto_test?: boolean;
28
+ preload?: '0' | '1';
24
29
  };
25
30
  export interface IDEBaseConfig {
26
31
  previewScene: 'live' | 'default';
@@ -38,6 +43,7 @@ export interface IDEBaseConfig {
38
43
  websocket: string | null;
39
44
  };
40
45
  extraInfo?: IDEExtraInfo;
46
+ performanceTest?: boolean;
41
47
  }
42
48
  export interface IDESandboxConfig {
43
49
  isSandbox?: boolean;
@@ -68,6 +74,8 @@ export declare type MakeSchemaOption = {
68
74
  type: string;
69
75
  penetrateMapJson?: Record<string, unknown>;
70
76
  traceVersion?: number;
77
+ traceMode?: number;
78
+ uploadOptions?: ProjectToQRCodeOption['uploadOptions'];
71
79
  };
72
80
  export declare function makeSchema(options: MakeSchemaOption): Promise<MakeSchemaResult>;
73
81
  export declare function toQRCodeSVG(str: string): Promise<string>;
@@ -0,0 +1,7 @@
1
+ import { AxiosRequestConfig } from 'axios';
2
+ export declare function getIDESettings(options?: AxiosRequestConfig): Promise<any>;
3
+ export declare function getForceUpdateConfig(appType: 'microapp' | 'microgame'): Promise<{
4
+ date: any;
5
+ updateVersion: any;
6
+ }>;
7
+ export declare function isCliNeedForceUpdate(appType: 'microapp' | 'microgame'): Promise<any>;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "tt-minigame-ide-cli",
3
- "version": "2.0.8-beta.0",
3
+ "version": "2.0.9",
4
4
  "description": "Command line interface for micro app development",
5
5
  "license": "ISC",
6
6
  "main": "dist/index.js",
@@ -61,4 +61,4 @@
61
61
  "publishConfig": {
62
62
  "registry": "https://registry.npmjs.org"
63
63
  }
64
- }
64
+ }