tt-minigame-ide-cli 2.0.8-beta.0 → 2.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +1 -1
- package/dist/index.js +1 -1
- package/dist/miniprogram-utils/src/constants/index.d.ts +7 -0
- package/dist/miniprogram-utils/src/data/app.d.ts +1 -0
- package/dist/miniprogram-utils/src/data/project.d.ts +17 -2
- package/dist/miniprogram-utils/src/electron-monitor/common/share.d.ts +126 -0
- package/dist/miniprogram-utils/src/electron-monitor/common/tea-sdk.d.ts +15 -1
- package/dist/tt-ide-cli/src/features/audit.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/cloud-compile.d.ts +10 -1
- package/dist/tt-ide-cli/src/features/microgame/index.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/meta.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/unity.d.ts +99 -0
- package/dist/tt-ide-cli/src/features/preview.d.ts +3 -0
- package/package.json +2 -2
@@ -130,6 +130,7 @@ export declare const SLARDAR_EVENT: {
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readonly IDE_MODULE_AUTH_FORCE_LOGOUT: "IDE_MODULE_AUTH_FORCE_LOGOUT";
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readonly IDE_CANVAS_WEBGL_CONTEXT_ENABLE: "IDE_CANVAS_WEBGL_CONTEXT_ENABLE";
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readonly IDE_LOGIN_DATA_FORMAT: "IDE_LOGIN_DATA_FORMAT";
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+
readonly IDE_IS_ENCRYPTION_AVAILABLE: "IDE_IS_ENCRYPTION_AVAILABLE";
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readonly IDE_ADD_COMPILE_MODE: "IDE_ADD_COMPILE_MODE";
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readonly IDE_DECODE_QRCODE: "IDE_DECODE_QRCODE";
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readonly IDE_DECODE_URL: "IDE_DECODE_URL";
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@@ -163,6 +164,12 @@ export declare const SLARDAR_EVENT: {
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readonly IDE_EXCEPTION_RECORD: "IDE_EXCEPTION_RECORD";
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readonly IDE_PROXY_ERROR_TRACE: "IDE_PROXY_ERROR_TRACE";
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readonly IDE_EDITOR_RESOLVE_SNIPPET: "IDE_EDITOR_RESOLVE_SNIPPET";
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readonly IDE_EDITOR_SNIPPET_CREATION: "IDE_EDITOR_SNIPPET_CREATION";
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readonly IDE_EDITOR_REFERENCE: "IDE_EDITOR_REFERENCE";
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readonly IDE_EDITOR_COMPLETION_SHOW: "IDE_EDITOR_COMPLETION_SHOW";
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readonly IDE_MAIN_HELPER_FORK: "IDE_MAIN_HELPER_FORK";
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readonly IDE_MAIN_HELPER_SPAWN: "IDE_MAIN_HELPER_SPAWN";
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readonly IDE_MAIN_HELPER_READY: "IDE_MAIN_HELPER_READY";
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readonly IDE_LOADER_IO_ERROR: string;
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readonly IDE_LOADER_INSTALL_RECOVER_ERROR: string;
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readonly IDE_LOADER_START_FROM_ENTRY: string;
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@@ -57,6 +57,21 @@ export interface IProjectConfig extends IProject {
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game?: ConditionData;
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};
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douyinProjectType?: string;
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unity?: {
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build: {
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webgl: string;
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native: {
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il2cpp: string;
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apk: string;
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};
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instantGame: string;
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};
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publishType: '0' | '1' | '2' | '3' | '4' | '5';
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starkSdkVersion: string;
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unityToolsVersion: string;
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unityEngineVersion: string;
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arch: string;
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};
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}
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/**
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* 此处的技术类型与 ide 的技术类型有区别
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@@ -66,8 +81,8 @@ export interface IProjectConfig extends IProject {
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* microapp 属于 app 类型
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* microgame、toybox 属于 game 类型
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*/
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-
declare type TechType = 'app' | 'game' | 'toybox';
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declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | '';
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declare type TechType = 'app' | 'game' | 'toybox' | 'unity';
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declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | 'unity' | '';
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export declare const PROJECT_TYPE_MAP: Record<string, TechType>;
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export declare function setIDEAppTechType(type: IDEAppTechType): void;
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export declare function getIDEAppTechType(): IDEAppTechType;
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@@ -0,0 +1,126 @@
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import { ElectronCommandClient } from '@slardar/electron';
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import { BrowserCommandClient } from '@slardar/web';
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export declare function getCPUModel(): string;
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export declare function getSystemMemory(): string;
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export declare type SlardarClient = ElectronCommandClient | BrowserCommandClient;
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export declare const BID = "electron_12345";
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export interface ICommonParams {
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userId?: string;
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username?: string;
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ideVersion: string;
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deviceId: string;
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osPlatform: string;
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osVersion: string;
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techType?: string;
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ideVersionNumber?: number;
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env?: string;
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branch?: string;
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buildId?: string;
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cliName?: string;
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isSandbox?: string;
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frameworkType?: string;
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workbenchMode?: string;
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}
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export declare function commonParams2Context(commonParams: ICommonParams, globalDevAppId?: string, globalTechType?: string, globalExtAppId?: string): {
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user_id: string;
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name: string;
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device_id: string;
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ide_version: string;
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os_version: string;
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os_platform: string;
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dev_app_id: string;
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ext_app_id: string;
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tech_type: string;
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ide_version_number: string;
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ide_env: string;
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branch: string;
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build_id: string;
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buildId: string;
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arch: NodeJS.Architecture;
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ide_version_int: number;
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is_sandbox: string;
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frameworkType: string;
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workbench_mode: string;
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e2e_scene: string;
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cpu_model: string;
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system_memory: string;
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};
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export declare function getHref(): string;
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/**
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* 去除差异性安装路径,保持 dist 之后的内容
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*/
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export declare function getPathname(): string;
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/**
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* 存放打点需要在内存中缓存的数据及操作方法
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*/
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export interface IModuleUseInfo {
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count: number;
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triggerNum: number;
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startTime?: number;
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endTime?: number;
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}
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export interface IModuleCacheMap {
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click: {
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[key: string]: IModuleUseInfo;
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};
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call: {
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[key: string]: IModuleUseInfo;
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};
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}
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export interface ITimelinelog {
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name: string;
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step: number;
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timestamp: number;
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}
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export interface ITimeline {
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moduleName: string;
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logs: ITimelinelog[];
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startTime: number;
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currentStep: number;
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endTime?: number;
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}
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export declare type PointEventType = 'click' | 'call';
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export declare const moduleEventCacheMap: IModuleCacheMap;
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export declare const timelineMap: Map<string, ITimeline>;
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export declare function setModuleUseCache(eventType: PointEventType, moduleName: string, value: IModuleUseInfo): void;
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export declare function getModuleUseCache(eventType: PointEventType, moduleName: string): IModuleUseInfo;
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export declare function compareCacheTriggerCount(eventType: PointEventType, moduleName: string, triggerCount: number, triggerDuration?: number, nowTime?: number): boolean;
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export declare const PROCESS_TYPE: {
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readonly main: "main";
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readonly renderer: "renderer";
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};
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export declare type ProcessType = keyof typeof PROCESS_TYPE;
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export declare const startTime: number;
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export declare const skipReport: boolean;
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export declare type TechType = 'microapp' | 'microgame' | 'toybox' | 'microapp-minicode' | 'microgame-minicode' | 'toybox-minicode';
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export interface PerfConfigSettings {
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disabled: boolean;
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fps: {
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below: number;
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belowCount: number;
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maxReporterCount: number;
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};
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interval: {
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duration: number;
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blockFactor: number;
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reportThreshold: number;
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longTaskDuration: number;
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longTaskDurationMain: number;
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maxReporterCount: number;
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preventLongTaskReportEVDuration?: number;
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preventLongTaskReportEvents?: string[];
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};
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memory: {
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freePercent: number;
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free: number;
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duration: number;
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maxReporterCount: number;
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winUsePowershell: boolean;
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};
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disabledHref: string[];
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disabledMain: boolean;
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ideUsageCollectInterval: number;
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disabledJsonWorker: boolean;
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largeJsonLimit?: number;
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}
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export declare const defaultPerfConfigSettings: PerfConfigSettings;
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export declare function registerDevLogger(logger: CallableFunction): void;
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export declare type TeaEvent = {
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event: string;
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params: string;
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time?: number;
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};
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export declare function makeEvent(event: string, params: unknown, timestamp?: number): TeaEvent;
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export interface ICommonParams {
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userId?: string;
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username?: string;
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}
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export declare function reportTea(event: string, commonParams: ICommonParams, params?: {
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[k: string]: string | number | boolean;
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}): void;
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}, timestamp?: number): void;
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export declare function clearTeaEvents(): void;
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export declare function reportTeaImmediately(commonParams: ICommonParams, eventsSets: Array<{
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event: string;
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params: {
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[k: string]: string | number | boolean;
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};
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}>): void;
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@@ -29,10 +29,11 @@ export declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'pag
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* @returns
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*/
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export declare function preview(options: PreviewOption): Promise<ProjectQRCode>;
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export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig'> & {
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export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'updateStatus' | 'setCheckResult' | 'isNewPlatform'> & {
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version: string;
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changeLog: string;
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needUploadSourcemap?: boolean;
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extraCheckInfoJson?: string;
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};
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/**
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* 发布上传(功能入口)
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version: string;
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changeLog: string;
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needUploadSourcemap: boolean;
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extraCheckInfoJson?: string;
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};
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extraInfoJson?: string;
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localCompileVersion?: string;
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uploadCache?: boolean;
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supportSourcemap?: boolean;
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enableHotRestartCache?: boolean;
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updateStatus?: (status: {
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upload: number;
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check: number;
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compile: number;
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}) => any;
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setCheckResult?: (result: any) => any;
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isNewPlatform?: (value: boolean) => void;
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};
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export declare function projectToQRCode(options: ProjectToQRCodeOption): Promise<ProjectQRCode>;
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export {};
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declare type UnityConfigType = {
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appid: string;
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build: {
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webgl: string;
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native: {
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il2cpp: string;
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apk: string;
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};
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instantGame: string;
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};
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publishType: '0' | '1' | '2' | '3' | '4' | '5';
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starkSdkVersion: string;
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unityToolsVersion: string;
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unityEngineVersion: string;
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arch: string;
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};
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declare type UnityGameJson = {
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deviceOrientation: 'portrait' | 'landscape';
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menuButtonStyle: 'light' | 'dark';
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};
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declare type UploadProps = {
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projectPath: string;
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version: string;
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publishDesc?: string;
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ideUid?: number;
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};
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declare type QueryProgressProps = Pick<UploadProps, 'projectPath' | 'version' | 'ideUid'> & {
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updateStatus?: (status: number | string) => void;
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};
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export declare const unityCli: {
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getVersions: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<{
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latest: {
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ctime: string;
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version: string;
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};
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current: {
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ctime: string;
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version: string;
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};
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}>;
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getLatestVersion: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<{
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ctime: string;
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version: string;
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}>;
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preview: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<string>;
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upload: ({ projectPath, version, publishDesc, ideUid }: UploadProps) => Promise<{
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code: number;
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message: string;
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}>;
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queryProgress: ({ projectPath, version, updateStatus, ideUid }: QueryProgressProps) => Promise<void>;
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uploadAndQueryProgress: ({ projectPath, version, publishDesc, updateStatus, ideUid }: UploadProps & QueryProgressProps) => Promise<void>;
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validateFiles: (unityConfig: UnityConfigType) => Promise<void>;
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validateAppId: (appid: string) => Promise<boolean>;
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validateVersion: (latestVersion: string, version: string) => boolean;
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PROGRESS: {
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0: string;
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1: string;
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2: string;
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'-1': string;
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'-2': string;
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'-4': string;
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'-5': string;
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'-6': string;
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'-7': string;
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'-8': string;
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'-9': string;
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'-99': string;
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'-100': string;
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uploadError: string;
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uploadFailed: string;
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defaultText: string;
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};
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isUnity: (projectPath: string) => Promise<boolean>;
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unityUpload: (options: UploadProps & Pick<UploadProps, "projectPath" | "version" | "ideUid"> & {
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updateStatus?: (status: number | string) => void;
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} & {
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publishType?: UnityConfigType['publishType'];
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deviceOrientation?: UnityGameJson['deviceOrientation'];
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}) => Promise<void>;
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};
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export {};
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@@ -11,6 +11,7 @@ export declare type ProjectQRCode = {
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qrcodeFilePath?: string;
|
12
12
|
useCache: boolean;
|
13
13
|
} & Pick<CompileProgressResult, 'metrics' | 'passJson'>;
|
14
|
+
export declare function checkChannel(appid: string, channel: string): Promise<void>;
|
14
15
|
declare type CompileProgressResult = {
|
15
16
|
success: boolean;
|
16
17
|
/** error code */
|
@@ -37,6 +38,7 @@ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrco
|
|
37
38
|
needUploadSourcemap?: boolean;
|
38
39
|
needUploadCheck?: boolean;
|
39
40
|
extraCheckInfoJson?: string;
|
41
|
+
channel?: string;
|
40
42
|
};
|
41
43
|
/**
|
42
44
|
* 发布上传(功能入口)
|
@@ -62,6 +64,7 @@ export declare type ProjectToQRCodeOption = {
|
|
62
64
|
needUploadSourcemap: boolean;
|
63
65
|
needUploadCheck: boolean;
|
64
66
|
extraCheckInfoJson?: string;
|
67
|
+
channel?: string;
|
65
68
|
};
|
66
69
|
extraInfoJson?: string;
|
67
70
|
localCompileVersion?: string;
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "tt-minigame-ide-cli",
|
3
|
-
"version": "2.0.8
|
3
|
+
"version": "2.0.8",
|
4
4
|
"description": "Command line interface for micro app development",
|
5
5
|
"license": "ISC",
|
6
6
|
"main": "dist/index.js",
|
@@ -61,4 +61,4 @@
|
|
61
61
|
"publishConfig": {
|
62
62
|
"registry": "https://registry.npmjs.org"
|
63
63
|
}
|
64
|
-
}
|
64
|
+
}
|