tt-minigame-ide-cli 2.0.7 → 2.0.8

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@@ -130,6 +130,7 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_MODULE_AUTH_FORCE_LOGOUT: "IDE_MODULE_AUTH_FORCE_LOGOUT";
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  readonly IDE_CANVAS_WEBGL_CONTEXT_ENABLE: "IDE_CANVAS_WEBGL_CONTEXT_ENABLE";
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  readonly IDE_LOGIN_DATA_FORMAT: "IDE_LOGIN_DATA_FORMAT";
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+ readonly IDE_IS_ENCRYPTION_AVAILABLE: "IDE_IS_ENCRYPTION_AVAILABLE";
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  readonly IDE_ADD_COMPILE_MODE: "IDE_ADD_COMPILE_MODE";
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  readonly IDE_DECODE_QRCODE: "IDE_DECODE_QRCODE";
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  readonly IDE_DECODE_URL: "IDE_DECODE_URL";
@@ -161,6 +162,14 @@ export declare const SLARDAR_EVENT: {
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  readonly IDE_POWER_EVENT: "IDE_POWER_EVENT";
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  readonly IDE_TASK_PERFORMANCE: "IDE_TASK_PERFORMANCE";
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  readonly IDE_EXCEPTION_RECORD: "IDE_EXCEPTION_RECORD";
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+ readonly IDE_PROXY_ERROR_TRACE: "IDE_PROXY_ERROR_TRACE";
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+ readonly IDE_EDITOR_RESOLVE_SNIPPET: "IDE_EDITOR_RESOLVE_SNIPPET";
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+ readonly IDE_EDITOR_SNIPPET_CREATION: "IDE_EDITOR_SNIPPET_CREATION";
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+ readonly IDE_EDITOR_REFERENCE: "IDE_EDITOR_REFERENCE";
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+ readonly IDE_EDITOR_COMPLETION_SHOW: "IDE_EDITOR_COMPLETION_SHOW";
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+ readonly IDE_MAIN_HELPER_FORK: "IDE_MAIN_HELPER_FORK";
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+ readonly IDE_MAIN_HELPER_SPAWN: "IDE_MAIN_HELPER_SPAWN";
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+ readonly IDE_MAIN_HELPER_READY: "IDE_MAIN_HELPER_READY";
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  readonly IDE_LOADER_IO_ERROR: string;
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  readonly IDE_LOADER_INSTALL_RECOVER_ERROR: string;
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  readonly IDE_LOADER_START_FROM_ENTRY: string;
@@ -17,6 +17,7 @@ export interface IApp extends BaseApp {
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  };
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  openDataContext?: string;
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  deviceOrientation?: 'landscape' | 'portrait';
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+ menuButtonStyle?: 'light' | 'dark';
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  }
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  /**
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  * JSON object wrapper for `app.json`
@@ -57,6 +57,21 @@ export interface IProjectConfig extends IProject {
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  game?: ConditionData;
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  };
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  douyinProjectType?: string;
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+ unity?: {
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+ build: {
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+ webgl: string;
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+ native: {
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+ il2cpp: string;
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+ apk: string;
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+ };
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+ instantGame: string;
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+ };
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+ publishType: '0' | '1' | '2' | '3' | '4' | '5';
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+ starkSdkVersion: string;
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+ unityToolsVersion: string;
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+ unityEngineVersion: string;
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+ arch: string;
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+ };
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  }
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  /**
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  * 此处的技术类型与 ide 的技术类型有区别
@@ -66,8 +81,8 @@ export interface IProjectConfig extends IProject {
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  * microapp 属于 app 类型
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  * microgame、toybox 属于 game 类型
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  */
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- declare type TechType = 'app' | 'game' | 'toybox';
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- declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | '';
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+ declare type TechType = 'app' | 'game' | 'toybox' | 'unity';
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+ declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | 'unity' | '';
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  export declare const PROJECT_TYPE_MAP: Record<string, TechType>;
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  export declare function setIDEAppTechType(type: IDEAppTechType): void;
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  export declare function getIDEAppTechType(): IDEAppTechType;
@@ -0,0 +1,126 @@
1
+ import { ElectronCommandClient } from '@slardar/electron';
2
+ import { BrowserCommandClient } from '@slardar/web';
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+ export declare function getCPUModel(): string;
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+ export declare function getSystemMemory(): string;
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+ export declare type SlardarClient = ElectronCommandClient | BrowserCommandClient;
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+ export declare const BID = "electron_12345";
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+ export interface ICommonParams {
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+ userId?: string;
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+ username?: string;
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+ ideVersion: string;
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+ deviceId: string;
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+ osPlatform: string;
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+ osVersion: string;
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+ techType?: string;
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+ ideVersionNumber?: number;
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+ env?: string;
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+ branch?: string;
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+ buildId?: string;
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+ cliName?: string;
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+ isSandbox?: string;
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+ frameworkType?: string;
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+ workbenchMode?: string;
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+ }
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+ export declare function commonParams2Context(commonParams: ICommonParams, globalDevAppId?: string, globalTechType?: string, globalExtAppId?: string): {
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+ user_id: string;
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+ name: string;
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+ device_id: string;
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+ ide_version: string;
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+ os_version: string;
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+ os_platform: string;
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+ dev_app_id: string;
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+ ext_app_id: string;
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+ tech_type: string;
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+ ide_version_number: string;
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+ ide_env: string;
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+ branch: string;
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+ build_id: string;
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+ buildId: string;
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+ arch: NodeJS.Architecture;
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+ ide_version_int: number;
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+ is_sandbox: string;
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+ frameworkType: string;
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+ workbench_mode: string;
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+ e2e_scene: string;
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+ cpu_model: string;
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+ system_memory: string;
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+ };
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+ export declare function getHref(): string;
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+ /**
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+ * 去除差异性安装路径,保持 dist 之后的内容
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+ */
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+ export declare function getPathname(): string;
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+ /**
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+ * 存放打点需要在内存中缓存的数据及操作方法
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+ */
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+ export interface IModuleUseInfo {
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+ count: number;
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+ triggerNum: number;
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+ startTime?: number;
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+ endTime?: number;
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+ }
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+ export interface IModuleCacheMap {
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+ click: {
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+ [key: string]: IModuleUseInfo;
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+ };
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+ call: {
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+ [key: string]: IModuleUseInfo;
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+ };
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+ }
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+ export interface ITimelinelog {
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+ name: string;
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+ step: number;
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+ timestamp: number;
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+ }
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+ export interface ITimeline {
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+ moduleName: string;
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+ logs: ITimelinelog[];
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+ startTime: number;
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+ currentStep: number;
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+ endTime?: number;
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+ }
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+ export declare type PointEventType = 'click' | 'call';
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+ export declare const moduleEventCacheMap: IModuleCacheMap;
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+ export declare const timelineMap: Map<string, ITimeline>;
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+ export declare function setModuleUseCache(eventType: PointEventType, moduleName: string, value: IModuleUseInfo): void;
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+ export declare function getModuleUseCache(eventType: PointEventType, moduleName: string): IModuleUseInfo;
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+ export declare function compareCacheTriggerCount(eventType: PointEventType, moduleName: string, triggerCount: number, triggerDuration?: number, nowTime?: number): boolean;
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+ export declare const PROCESS_TYPE: {
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+ readonly main: "main";
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+ readonly renderer: "renderer";
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+ };
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+ export declare type ProcessType = keyof typeof PROCESS_TYPE;
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+ export declare const startTime: number;
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+ export declare const skipReport: boolean;
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+ export declare type TechType = 'microapp' | 'microgame' | 'toybox' | 'microapp-minicode' | 'microgame-minicode' | 'toybox-minicode';
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+ export interface PerfConfigSettings {
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+ disabled: boolean;
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+ fps: {
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+ below: number;
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+ belowCount: number;
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+ maxReporterCount: number;
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+ };
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+ interval: {
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+ duration: number;
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+ blockFactor: number;
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+ reportThreshold: number;
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+ longTaskDuration: number;
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+ longTaskDurationMain: number;
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+ maxReporterCount: number;
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+ preventLongTaskReportEVDuration?: number;
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+ preventLongTaskReportEvents?: string[];
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+ };
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+ memory: {
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+ freePercent: number;
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+ free: number;
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+ duration: number;
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+ maxReporterCount: number;
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+ winUsePowershell: boolean;
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+ };
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+ disabledHref: string[];
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+ disabledMain: boolean;
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+ ideUsageCollectInterval: number;
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+ disabledJsonWorker: boolean;
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+ largeJsonLimit?: number;
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+ }
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+ export declare const defaultPerfConfigSettings: PerfConfigSettings;
@@ -1,3 +1,10 @@
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+ export declare function registerDevLogger(logger: CallableFunction): void;
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+ export declare type TeaEvent = {
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+ event: string;
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+ params: string;
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+ time?: number;
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+ };
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+ export declare function makeEvent(event: string, params: unknown, timestamp?: number): TeaEvent;
1
8
  export interface ICommonParams {
2
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  userId?: string;
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  username?: string;
@@ -14,4 +21,11 @@ export interface ICommonParams {
14
21
  }
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  export declare function reportTea(event: string, commonParams: ICommonParams, params?: {
16
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  [k: string]: string | number | boolean;
17
- }): void;
24
+ }, timestamp?: number): void;
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+ export declare function clearTeaEvents(): void;
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+ export declare function reportTeaImmediately(commonParams: ICommonParams, eventsSets: Array<{
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+ event: string;
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+ params: {
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+ [k: string]: string | number | boolean;
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+ };
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+ }>): void;
@@ -1,4 +1,5 @@
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  import { AxiosInstance as AxiosInstanceType } from 'axios';
2
+ declare function setBoeMap(k: RegExp, v: string): void;
2
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  interface ISlardarInstance {
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  reportRequestError: (options: {
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  url: string;
@@ -25,4 +26,4 @@ declare const AxiosInstance: AxiosInstanceType;
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  declare function setEnvFunction(fn: GetEnvFunction): void;
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  declare function setSlardarInstance(obj: ISlardarInstance): void;
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  declare function setJestMock<T extends keyof AxiosInstanceType>(mockInstance: object): void;
28
- export { AxiosInstance, defaultEnv, IEnvConfig, GetEnvFunction, setEnvFunction, setSlardarInstance, setJestMock };
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+ export { AxiosInstance, defaultEnv, IEnvConfig, GetEnvFunction, setEnvFunction, setSlardarInstance, setJestMock, setBoeMap };
@@ -5,4 +5,5 @@ export declare function audit(options: {
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  appid: string;
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  host: string[];
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  autoPublish: boolean;
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+ channel?: string;
8
9
  }): Promise<void>;
@@ -29,10 +29,11 @@ export declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'pag
29
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  * @returns
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  */
31
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  export declare function preview(options: PreviewOption): Promise<ProjectQRCode>;
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- export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig'> & {
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+ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'updateStatus' | 'setCheckResult' | 'isNewPlatform'> & {
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  version: string;
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  changeLog: string;
35
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  needUploadSourcemap?: boolean;
36
+ extraCheckInfoJson?: string;
36
37
  };
37
38
  /**
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  * 发布上传(功能入口)
@@ -56,6 +57,7 @@ export declare type ProjectToQRCodeOption = {
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  version: string;
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  changeLog: string;
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  needUploadSourcemap: boolean;
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+ extraCheckInfoJson?: string;
59
61
  };
60
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  extraInfoJson?: string;
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  localCompileVersion?: string;
@@ -70,6 +72,13 @@ export declare type ProjectToQRCodeOption = {
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  uploadCache?: boolean;
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  supportSourcemap?: boolean;
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  enableHotRestartCache?: boolean;
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+ updateStatus?: (status: {
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+ upload: number;
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+ check: number;
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+ compile: number;
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+ }) => any;
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+ setCheckResult?: (result: any) => any;
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+ isNewPlatform?: (value: boolean) => void;
73
82
  };
74
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  export declare function projectToQRCode(options: ProjectToQRCodeOption): Promise<ProjectQRCode>;
75
84
  export {};
@@ -1,3 +1,4 @@
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  export * from './cloud-compile';
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  export * from './utils/package';
3
3
  export * from './meta';
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+ export * from './unity';
@@ -1 +1,2 @@
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  export declare const getMeta: (appId: string) => Promise<any>;
2
+ export declare const getMicroappInfo: (appId: string) => Promise<number | null>;
@@ -0,0 +1,99 @@
1
+ declare type UnityConfigType = {
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+ appid: string;
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+ build: {
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+ webgl: string;
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+ native: {
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+ il2cpp: string;
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+ apk: string;
8
+ };
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+ instantGame: string;
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+ };
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+ publishType: '0' | '1' | '2' | '3' | '4' | '5';
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+ starkSdkVersion: string;
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+ unityToolsVersion: string;
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+ unityEngineVersion: string;
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+ arch: string;
16
+ };
17
+ declare type UnityGameJson = {
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+ deviceOrientation: 'portrait' | 'landscape';
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+ menuButtonStyle: 'light' | 'dark';
20
+ };
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+ declare type UploadProps = {
22
+ projectPath: string;
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+ version: string;
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+ publishDesc?: string;
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+ ideUid?: number;
26
+ };
27
+ declare type QueryProgressProps = Pick<UploadProps, 'projectPath' | 'version' | 'ideUid'> & {
28
+ updateStatus?: (status: number | string) => void;
29
+ };
30
+ export declare const unityCli: {
31
+ getVersions: ({ projectPath, ideUid }: {
32
+ projectPath: string;
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+ ideUid?: number;
34
+ }) => Promise<{
35
+ latest: {
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+ ctime: string;
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+ version: string;
38
+ };
39
+ current: {
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+ ctime: string;
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+ version: string;
42
+ };
43
+ }>;
44
+ getLatestVersion: ({ projectPath, ideUid }: {
45
+ projectPath: string;
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+ ideUid?: number;
47
+ }) => Promise<{
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+ ctime: string;
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+ version: string;
50
+ }>;
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+ preview: ({ projectPath, ideUid }: {
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+ projectPath: string;
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+ ideUid?: number;
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+ }) => Promise<string>;
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+ upload: ({ projectPath, version, publishDesc, ideUid }: UploadProps) => Promise<{
56
+ code: number;
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+ message: string;
58
+ }>;
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+ queryProgress: ({ projectPath, version, updateStatus, ideUid }: QueryProgressProps) => Promise<void>;
60
+ uploadAndQueryProgress: ({ projectPath, version, publishDesc, updateStatus, ideUid }: UploadProps & QueryProgressProps) => Promise<void>;
61
+ validateFiles: (unityConfig: UnityConfigType) => Promise<void>;
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+ validateAppId: (appid: string) => Promise<boolean>;
63
+ validateVersion: (latestVersion: string, version: string) => boolean;
64
+ PROGRESS: {
65
+ 0: string;
66
+ 1: string;
67
+ 2: string;
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+ 3: string;
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+ 4: string;
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+ 5: string;
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+ 6: string;
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+ 7: string;
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+ 8: string;
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+ 9: string;
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+ 99: string;
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+ 100: string;
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+ '-1': string;
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+ '-2': string;
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+ '-4': string;
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+ '-5': string;
81
+ '-6': string;
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+ '-7': string;
83
+ '-8': string;
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+ '-9': string;
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+ '-99': string;
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+ '-100': string;
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+ uploadError: string;
88
+ uploadFailed: string;
89
+ defaultText: string;
90
+ };
91
+ isUnity: (projectPath: string) => Promise<boolean>;
92
+ unityUpload: (options: UploadProps & Pick<UploadProps, "projectPath" | "version" | "ideUid"> & {
93
+ updateStatus?: (status: number | string) => void;
94
+ } & {
95
+ publishType?: UnityConfigType['publishType'];
96
+ deviceOrientation?: UnityGameJson['deviceOrientation'];
97
+ }) => Promise<void>;
98
+ };
99
+ export {};
@@ -5,6 +5,16 @@
5
5
  export declare const PKG_SIZE_IGNORE_GLOBS: string[];
6
6
  /** 计算包哈希时不参与计算的文件匹配规则 */
7
7
  export declare const PKG_HASH_IGNORE_LIST: string[];
8
+ /**
9
+ * 获取上传预览 Settings 配置,支持白名单处理,兜底默认
10
+ */
11
+ export declare const getSizeLimitConfig: (appId: string) => Promise<{
12
+ normalTotal: number;
13
+ subMain: number;
14
+ subPkg: number;
15
+ subTotal: number;
16
+ openData: number;
17
+ }>;
8
18
  /**
9
19
  * 校验包体大小,支持白名单逻辑,具体限制以 Settings 下发为准
10
20
  * 默认:普通包最大 8MB,开放数据域 & 分包主包最大 4MB,子包不限制,总包 20MB
@@ -5,7 +5,6 @@ import type { ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
5
5
  import { ProjectSize } from '@byted/miniprogram-utils/typings/project';
6
6
  import archiver from 'archiver';
7
7
  import fg from 'fast-glob';
8
- import { IApp } from '@byted/miniprogram-utils/dist/data/app';
9
8
  /**
10
9
  * 计算给定文件夹下面的文件体积总值
11
10
  * @param folderPath directory path
@@ -17,12 +16,10 @@ export declare function getFolderSize(folderPath: string, useTypeScript: boolean
17
16
  /**
18
17
  * 以文件夹为单位的包体积统计,不适用于依赖分析
19
18
  *
20
- * @param projectConfig
21
- * @param appJson
22
19
  * @param projectPath
23
20
  * @param isGame
24
21
  */
25
- export declare function getProjectSize(projectConfig: ProjectConfig, appJson: IApp, projectPath: string, isGame: boolean): Promise<ProjectSize>;
22
+ export declare function getProjectSize(projectPath: string, isGame?: boolean): Promise<ProjectSize>;
26
23
  /**
27
24
  * 校验当前项目的分包体积是否符合要求
28
25
  * 若有错误,会抛出 promise 异常
@@ -39,7 +36,7 @@ declare type FolderToZipStreamOption = {
39
36
  *
40
37
  * @param dir path to folder
41
38
  */
42
- export declare function folderToZipStream(dir: string, { whiteList, useTypeScript }: FolderToZipStreamOption, isGame: boolean): Promise<archiver.Archiver>;
39
+ export declare function folderToZipStream(dir: string, { whiteList, useTypeScript }: FolderToZipStreamOption, isGame: boolean, highWaterMark?: number): Promise<archiver.Archiver>;
43
40
  /**
44
41
  * For cli only
45
42
  * @param input
@@ -11,6 +11,7 @@ export declare type ProjectQRCode = {
11
11
  qrcodeFilePath?: string;
12
12
  useCache: boolean;
13
13
  } & Pick<CompileProgressResult, 'metrics' | 'passJson'>;
14
+ export declare function checkChannel(appid: string, channel: string): Promise<void>;
14
15
  declare type CompileProgressResult = {
15
16
  success: boolean;
16
17
  /** error code */
@@ -37,6 +38,7 @@ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrco
37
38
  needUploadSourcemap?: boolean;
38
39
  needUploadCheck?: boolean;
39
40
  extraCheckInfoJson?: string;
41
+ channel?: string;
40
42
  };
41
43
  /**
42
44
  * 发布上传(功能入口)
@@ -62,6 +64,7 @@ export declare type ProjectToQRCodeOption = {
62
64
  needUploadSourcemap: boolean;
63
65
  needUploadCheck: boolean;
64
66
  extraCheckInfoJson?: string;
67
+ channel?: string;
65
68
  };
66
69
  extraInfoJson?: string;
67
70
  localCompileVersion?: string;
@@ -29,6 +29,7 @@ export interface TMACliConfig {
29
29
  preview: string;
30
30
  upload: string;
31
31
  versionInfo: string;
32
+ sizeLimit: string;
32
33
  };
33
34
  env: {
34
35
  type: 'online' | 'ppe' | 'boe';
@@ -4,13 +4,10 @@ export declare const getUserId: () => string;
4
4
  export declare function saveUserCookies(cookies: string[], userId: string): void;
5
5
  export declare function removeUserCookies(): void;
6
6
  export declare function setCookieFn(fn: GetCookieFunction): void;
7
- export declare const getLogInfoHeaders: (appId: string) => Promise<{
8
- 'x-cli-token': any;
9
- 'x-cli-appid': string;
10
- Cookie: any;
11
- } | {
12
- Cookie: string;
13
- 'x-cli-token'?: undefined;
14
- 'x-cli-appid'?: undefined;
15
- }>;
7
+ declare type LogInfoHeaders = {
8
+ 'x-cli-token'?: any;
9
+ 'x-cli-appid'?: string;
10
+ Cookie?: any;
11
+ };
12
+ export declare const getLogInfoHeaders: (appId: string) => Promise<LogInfoHeaders>;
16
13
  export {};
@@ -15,5 +15,5 @@ declare class CliLogger extends BaseLogger {
15
15
  loading(text: string): ora.Ora;
16
16
  stopLoading(): void;
17
17
  }
18
- declare const logger: CliLogger | Logger;
18
+ declare const logger: Logger | CliLogger;
19
19
  export default logger;
@@ -56,3 +56,4 @@ export declare function getMD5Stream(source: archiver.Archiver): Promise<Transfo
56
56
  export declare const getNextVersion: (version: string) => string;
57
57
  export declare const isGameFileValid: (pattern: string) => boolean;
58
58
  export declare const isObject: (value: any) => boolean;
59
+ export declare function sleep(timer: number): Promise<unknown>;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "tt-minigame-ide-cli",
3
- "version": "2.0.7",
3
+ "version": "2.0.8",
4
4
  "description": "Command line interface for micro app development",
5
5
  "license": "ISC",
6
6
  "main": "dist/index.js",
@@ -1,48 +0,0 @@
1
- /**
2
- * AppSettings 相关逻辑封装
3
- * https://site.bytedance.net/docs/428/3356/request_params/
4
- */
5
- import { SizeLimitConfig, TmgSdkInfo } from './source.type';
6
- /**
7
- * 网络请求相关相关的 typings 声明
8
- */
9
- declare type BaseResponse<T = any> = {
10
- data: T;
11
- message: string;
12
- };
13
- declare type Dict<T = any> = {
14
- [key: string]: T;
15
- };
16
- export declare type SettingsResponse = BaseResponse<{
17
- settings: {
18
- compile_config?: {
19
- limit: SizeLimitConfig;
20
- };
21
- tt_tma_sdk_config?: TmgSdkInfo[];
22
- };
23
- settings_time: number;
24
- }>;
25
- export declare const SETTINGS_URL = "https://is.snssdk.com/service/settings/v3/";
26
- export declare const genDefault: (params: Dict) => {
27
- caller_name: string;
28
- channel: string;
29
- device_platform: string;
30
- device_id: any;
31
- device_id_str: any;
32
- version_code: any;
33
- user_id: any;
34
- };
35
- /**
36
- * 获取小游戏 IDE AppSettings 配置
37
- * https://cloud.bytedance.net/appSettings-v2/detail/product/608/config/list
38
- */
39
- export declare const getIdeSettings: (params?: Dict) => Promise<{
40
- settings: {
41
- compile_config?: {
42
- limit: SizeLimitConfig;
43
- };
44
- tt_tma_sdk_config?: TmgSdkInfo[];
45
- };
46
- settings_time: number;
47
- }>;
48
- export {};