tt-minigame-ide-cli 2.0.7 → 2.0.8
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- package/dist/cli.js +1 -1
- package/dist/index.js +1 -1
- package/dist/miniprogram-utils/src/constants/index.d.ts +9 -0
- package/dist/miniprogram-utils/src/data/app.d.ts +1 -0
- package/dist/miniprogram-utils/src/data/project.d.ts +17 -2
- package/dist/miniprogram-utils/src/electron-monitor/common/share.d.ts +126 -0
- package/dist/miniprogram-utils/src/electron-monitor/common/tea-sdk.d.ts +15 -1
- package/dist/miniprogram-utils/src/network/axios.d.ts +2 -1
- package/dist/tt-ide-cli/src/features/audit.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/cloud-compile.d.ts +10 -1
- package/dist/tt-ide-cli/src/features/microgame/index.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/meta.d.ts +1 -0
- package/dist/tt-ide-cli/src/features/microgame/unity.d.ts +99 -0
- package/dist/tt-ide-cli/src/features/microgame/utils/package.d.ts +10 -0
- package/dist/tt-ide-cli/src/features/packages.d.ts +2 -5
- package/dist/tt-ide-cli/src/features/preview.d.ts +3 -0
- package/dist/tt-ide-cli/src/types.d.ts +1 -0
- package/dist/tt-ide-cli/src/utils/cookie.d.ts +6 -9
- package/dist/tt-ide-cli/src/utils/logger.d.ts +1 -1
- package/dist/tt-ide-cli/src/utils/util.d.ts +1 -0
- package/package.json +1 -1
- package/dist/tt-ide-cli/src/features/microgame/utils/settings.d.ts +0 -48
@@ -130,6 +130,7 @@ export declare const SLARDAR_EVENT: {
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readonly IDE_MODULE_AUTH_FORCE_LOGOUT: "IDE_MODULE_AUTH_FORCE_LOGOUT";
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readonly IDE_CANVAS_WEBGL_CONTEXT_ENABLE: "IDE_CANVAS_WEBGL_CONTEXT_ENABLE";
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readonly IDE_LOGIN_DATA_FORMAT: "IDE_LOGIN_DATA_FORMAT";
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+
readonly IDE_IS_ENCRYPTION_AVAILABLE: "IDE_IS_ENCRYPTION_AVAILABLE";
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readonly IDE_ADD_COMPILE_MODE: "IDE_ADD_COMPILE_MODE";
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readonly IDE_DECODE_QRCODE: "IDE_DECODE_QRCODE";
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readonly IDE_DECODE_URL: "IDE_DECODE_URL";
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@@ -161,6 +162,14 @@ export declare const SLARDAR_EVENT: {
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readonly IDE_POWER_EVENT: "IDE_POWER_EVENT";
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readonly IDE_TASK_PERFORMANCE: "IDE_TASK_PERFORMANCE";
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readonly IDE_EXCEPTION_RECORD: "IDE_EXCEPTION_RECORD";
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+
readonly IDE_PROXY_ERROR_TRACE: "IDE_PROXY_ERROR_TRACE";
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readonly IDE_EDITOR_RESOLVE_SNIPPET: "IDE_EDITOR_RESOLVE_SNIPPET";
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readonly IDE_EDITOR_SNIPPET_CREATION: "IDE_EDITOR_SNIPPET_CREATION";
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readonly IDE_EDITOR_REFERENCE: "IDE_EDITOR_REFERENCE";
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readonly IDE_EDITOR_COMPLETION_SHOW: "IDE_EDITOR_COMPLETION_SHOW";
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readonly IDE_MAIN_HELPER_FORK: "IDE_MAIN_HELPER_FORK";
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readonly IDE_MAIN_HELPER_SPAWN: "IDE_MAIN_HELPER_SPAWN";
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readonly IDE_MAIN_HELPER_READY: "IDE_MAIN_HELPER_READY";
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readonly IDE_LOADER_IO_ERROR: string;
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readonly IDE_LOADER_INSTALL_RECOVER_ERROR: string;
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readonly IDE_LOADER_START_FROM_ENTRY: string;
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@@ -57,6 +57,21 @@ export interface IProjectConfig extends IProject {
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game?: ConditionData;
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};
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douyinProjectType?: string;
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unity?: {
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build: {
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webgl: string;
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native: {
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il2cpp: string;
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apk: string;
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};
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instantGame: string;
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};
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publishType: '0' | '1' | '2' | '3' | '4' | '5';
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+
starkSdkVersion: string;
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unityToolsVersion: string;
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unityEngineVersion: string;
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arch: string;
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};
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}
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/**
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* 此处的技术类型与 ide 的技术类型有区别
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@@ -66,8 +81,8 @@ export interface IProjectConfig extends IProject {
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* microapp 属于 app 类型
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* microgame、toybox 属于 game 类型
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*/
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-
declare type TechType = 'app' | 'game' | 'toybox';
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-
declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | '';
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declare type TechType = 'app' | 'game' | 'toybox' | 'unity';
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declare type IDEAppTechType = 'microapp' | 'toybox' | 'microgame' | 'microapp-minicode' | 'toybox-minicode' | 'microgame-minicode' | 'unity' | '';
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export declare const PROJECT_TYPE_MAP: Record<string, TechType>;
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export declare function setIDEAppTechType(type: IDEAppTechType): void;
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export declare function getIDEAppTechType(): IDEAppTechType;
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@@ -0,0 +1,126 @@
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import { ElectronCommandClient } from '@slardar/electron';
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import { BrowserCommandClient } from '@slardar/web';
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export declare function getCPUModel(): string;
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export declare function getSystemMemory(): string;
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export declare type SlardarClient = ElectronCommandClient | BrowserCommandClient;
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export declare const BID = "electron_12345";
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export interface ICommonParams {
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userId?: string;
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username?: string;
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ideVersion: string;
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deviceId: string;
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osPlatform: string;
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osVersion: string;
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techType?: string;
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ideVersionNumber?: number;
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env?: string;
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branch?: string;
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buildId?: string;
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cliName?: string;
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isSandbox?: string;
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frameworkType?: string;
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workbenchMode?: string;
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}
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export declare function commonParams2Context(commonParams: ICommonParams, globalDevAppId?: string, globalTechType?: string, globalExtAppId?: string): {
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user_id: string;
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name: string;
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device_id: string;
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ide_version: string;
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os_version: string;
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os_platform: string;
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dev_app_id: string;
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ext_app_id: string;
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tech_type: string;
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ide_version_number: string;
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ide_env: string;
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branch: string;
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build_id: string;
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buildId: string;
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arch: NodeJS.Architecture;
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ide_version_int: number;
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is_sandbox: string;
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frameworkType: string;
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workbench_mode: string;
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e2e_scene: string;
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cpu_model: string;
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system_memory: string;
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};
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export declare function getHref(): string;
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/**
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* 去除差异性安装路径,保持 dist 之后的内容
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*/
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export declare function getPathname(): string;
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/**
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* 存放打点需要在内存中缓存的数据及操作方法
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*/
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export interface IModuleUseInfo {
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count: number;
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triggerNum: number;
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startTime?: number;
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endTime?: number;
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}
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export interface IModuleCacheMap {
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click: {
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[key: string]: IModuleUseInfo;
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};
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call: {
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[key: string]: IModuleUseInfo;
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};
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}
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export interface ITimelinelog {
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name: string;
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step: number;
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timestamp: number;
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}
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export interface ITimeline {
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moduleName: string;
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logs: ITimelinelog[];
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startTime: number;
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currentStep: number;
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endTime?: number;
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}
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export declare type PointEventType = 'click' | 'call';
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export declare const moduleEventCacheMap: IModuleCacheMap;
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export declare const timelineMap: Map<string, ITimeline>;
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export declare function setModuleUseCache(eventType: PointEventType, moduleName: string, value: IModuleUseInfo): void;
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export declare function getModuleUseCache(eventType: PointEventType, moduleName: string): IModuleUseInfo;
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export declare function compareCacheTriggerCount(eventType: PointEventType, moduleName: string, triggerCount: number, triggerDuration?: number, nowTime?: number): boolean;
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export declare const PROCESS_TYPE: {
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readonly main: "main";
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readonly renderer: "renderer";
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};
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export declare type ProcessType = keyof typeof PROCESS_TYPE;
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export declare const startTime: number;
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export declare const skipReport: boolean;
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export declare type TechType = 'microapp' | 'microgame' | 'toybox' | 'microapp-minicode' | 'microgame-minicode' | 'toybox-minicode';
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export interface PerfConfigSettings {
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disabled: boolean;
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fps: {
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below: number;
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belowCount: number;
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maxReporterCount: number;
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};
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interval: {
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duration: number;
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blockFactor: number;
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reportThreshold: number;
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longTaskDuration: number;
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longTaskDurationMain: number;
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maxReporterCount: number;
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preventLongTaskReportEVDuration?: number;
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preventLongTaskReportEvents?: string[];
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};
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memory: {
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freePercent: number;
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free: number;
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duration: number;
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maxReporterCount: number;
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winUsePowershell: boolean;
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};
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disabledHref: string[];
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disabledMain: boolean;
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ideUsageCollectInterval: number;
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disabledJsonWorker: boolean;
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largeJsonLimit?: number;
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}
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export declare const defaultPerfConfigSettings: PerfConfigSettings;
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@@ -1,3 +1,10 @@
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export declare function registerDevLogger(logger: CallableFunction): void;
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export declare type TeaEvent = {
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event: string;
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params: string;
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time?: number;
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};
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export declare function makeEvent(event: string, params: unknown, timestamp?: number): TeaEvent;
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export interface ICommonParams {
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userId?: string;
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username?: string;
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@@ -14,4 +21,11 @@ export interface ICommonParams {
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}
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export declare function reportTea(event: string, commonParams: ICommonParams, params?: {
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[k: string]: string | number | boolean;
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-
}): void;
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}, timestamp?: number): void;
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export declare function clearTeaEvents(): void;
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export declare function reportTeaImmediately(commonParams: ICommonParams, eventsSets: Array<{
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event: string;
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params: {
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[k: string]: string | number | boolean;
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};
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}>): void;
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@@ -1,4 +1,5 @@
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import { AxiosInstance as AxiosInstanceType } from 'axios';
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declare function setBoeMap(k: RegExp, v: string): void;
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interface ISlardarInstance {
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reportRequestError: (options: {
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url: string;
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@@ -25,4 +26,4 @@ declare const AxiosInstance: AxiosInstanceType;
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declare function setEnvFunction(fn: GetEnvFunction): void;
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declare function setSlardarInstance(obj: ISlardarInstance): void;
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declare function setJestMock<T extends keyof AxiosInstanceType>(mockInstance: object): void;
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-
export { AxiosInstance, defaultEnv, IEnvConfig, GetEnvFunction, setEnvFunction, setSlardarInstance, setJestMock };
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export { AxiosInstance, defaultEnv, IEnvConfig, GetEnvFunction, setEnvFunction, setSlardarInstance, setJestMock, setBoeMap };
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@@ -29,10 +29,11 @@ export declare type PreviewOption = Pick<ProjectToQRCodeOption, 'project' | 'pag
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* @returns
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*/
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export declare function preview(options: PreviewOption): Promise<ProjectQRCode>;
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-
export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig'> & {
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export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrcode' | 'copyToClipboard' | 'extraInfoJson' | 'localCompileVersion' | 'ideConfig' | 'updateStatus' | 'setCheckResult' | 'isNewPlatform'> & {
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version: string;
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changeLog: string;
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needUploadSourcemap?: boolean;
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extraCheckInfoJson?: string;
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};
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/**
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* 发布上传(功能入口)
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@@ -56,6 +57,7 @@ export declare type ProjectToQRCodeOption = {
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version: string;
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changeLog: string;
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needUploadSourcemap: boolean;
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extraCheckInfoJson?: string;
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};
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extraInfoJson?: string;
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localCompileVersion?: string;
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@@ -70,6 +72,13 @@ export declare type ProjectToQRCodeOption = {
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uploadCache?: boolean;
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supportSourcemap?: boolean;
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enableHotRestartCache?: boolean;
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updateStatus?: (status: {
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upload: number;
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check: number;
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compile: number;
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}) => any;
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setCheckResult?: (result: any) => any;
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isNewPlatform?: (value: boolean) => void;
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};
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export declare function projectToQRCode(options: ProjectToQRCodeOption): Promise<ProjectQRCode>;
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export {};
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@@ -0,0 +1,99 @@
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declare type UnityConfigType = {
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appid: string;
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build: {
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webgl: string;
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native: {
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il2cpp: string;
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apk: string;
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};
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instantGame: string;
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};
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publishType: '0' | '1' | '2' | '3' | '4' | '5';
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starkSdkVersion: string;
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unityToolsVersion: string;
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unityEngineVersion: string;
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arch: string;
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};
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declare type UnityGameJson = {
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deviceOrientation: 'portrait' | 'landscape';
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menuButtonStyle: 'light' | 'dark';
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};
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declare type UploadProps = {
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projectPath: string;
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version: string;
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publishDesc?: string;
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ideUid?: number;
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};
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declare type QueryProgressProps = Pick<UploadProps, 'projectPath' | 'version' | 'ideUid'> & {
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updateStatus?: (status: number | string) => void;
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};
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export declare const unityCli: {
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getVersions: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<{
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latest: {
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ctime: string;
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version: string;
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};
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current: {
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ctime: string;
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version: string;
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};
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}>;
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getLatestVersion: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<{
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ctime: string;
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version: string;
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}>;
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preview: ({ projectPath, ideUid }: {
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projectPath: string;
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ideUid?: number;
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}) => Promise<string>;
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upload: ({ projectPath, version, publishDesc, ideUid }: UploadProps) => Promise<{
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code: number;
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message: string;
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}>;
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queryProgress: ({ projectPath, version, updateStatus, ideUid }: QueryProgressProps) => Promise<void>;
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+
uploadAndQueryProgress: ({ projectPath, version, publishDesc, updateStatus, ideUid }: UploadProps & QueryProgressProps) => Promise<void>;
|
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+
validateFiles: (unityConfig: UnityConfigType) => Promise<void>;
|
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+
validateAppId: (appid: string) => Promise<boolean>;
|
63
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+
validateVersion: (latestVersion: string, version: string) => boolean;
|
64
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+
PROGRESS: {
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+
0: string;
|
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+
1: string;
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+
2: string;
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+
3: string;
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+
4: string;
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+
5: string;
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|
+
6: string;
|
72
|
+
7: string;
|
73
|
+
8: string;
|
74
|
+
9: string;
|
75
|
+
99: string;
|
76
|
+
100: string;
|
77
|
+
'-1': string;
|
78
|
+
'-2': string;
|
79
|
+
'-4': string;
|
80
|
+
'-5': string;
|
81
|
+
'-6': string;
|
82
|
+
'-7': string;
|
83
|
+
'-8': string;
|
84
|
+
'-9': string;
|
85
|
+
'-99': string;
|
86
|
+
'-100': string;
|
87
|
+
uploadError: string;
|
88
|
+
uploadFailed: string;
|
89
|
+
defaultText: string;
|
90
|
+
};
|
91
|
+
isUnity: (projectPath: string) => Promise<boolean>;
|
92
|
+
unityUpload: (options: UploadProps & Pick<UploadProps, "projectPath" | "version" | "ideUid"> & {
|
93
|
+
updateStatus?: (status: number | string) => void;
|
94
|
+
} & {
|
95
|
+
publishType?: UnityConfigType['publishType'];
|
96
|
+
deviceOrientation?: UnityGameJson['deviceOrientation'];
|
97
|
+
}) => Promise<void>;
|
98
|
+
};
|
99
|
+
export {};
|
@@ -5,6 +5,16 @@
|
|
5
5
|
export declare const PKG_SIZE_IGNORE_GLOBS: string[];
|
6
6
|
/** 计算包哈希时不参与计算的文件匹配规则 */
|
7
7
|
export declare const PKG_HASH_IGNORE_LIST: string[];
|
8
|
+
/**
|
9
|
+
* 获取上传预览 Settings 配置,支持白名单处理,兜底默认
|
10
|
+
*/
|
11
|
+
export declare const getSizeLimitConfig: (appId: string) => Promise<{
|
12
|
+
normalTotal: number;
|
13
|
+
subMain: number;
|
14
|
+
subPkg: number;
|
15
|
+
subTotal: number;
|
16
|
+
openData: number;
|
17
|
+
}>;
|
8
18
|
/**
|
9
19
|
* 校验包体大小,支持白名单逻辑,具体限制以 Settings 下发为准
|
10
20
|
* 默认:普通包最大 8MB,开放数据域 & 分包主包最大 4MB,子包不限制,总包 20MB
|
@@ -5,7 +5,6 @@ import type { ProjectConfig } from '@byted/miniprogram-utils/dist/data/project';
|
|
5
5
|
import { ProjectSize } from '@byted/miniprogram-utils/typings/project';
|
6
6
|
import archiver from 'archiver';
|
7
7
|
import fg from 'fast-glob';
|
8
|
-
import { IApp } from '@byted/miniprogram-utils/dist/data/app';
|
9
8
|
/**
|
10
9
|
* 计算给定文件夹下面的文件体积总值
|
11
10
|
* @param folderPath directory path
|
@@ -17,12 +16,10 @@ export declare function getFolderSize(folderPath: string, useTypeScript: boolean
|
|
17
16
|
/**
|
18
17
|
* 以文件夹为单位的包体积统计,不适用于依赖分析
|
19
18
|
*
|
20
|
-
* @param projectConfig
|
21
|
-
* @param appJson
|
22
19
|
* @param projectPath
|
23
20
|
* @param isGame
|
24
21
|
*/
|
25
|
-
export declare function getProjectSize(
|
22
|
+
export declare function getProjectSize(projectPath: string, isGame?: boolean): Promise<ProjectSize>;
|
26
23
|
/**
|
27
24
|
* 校验当前项目的分包体积是否符合要求
|
28
25
|
* 若有错误,会抛出 promise 异常
|
@@ -39,7 +36,7 @@ declare type FolderToZipStreamOption = {
|
|
39
36
|
*
|
40
37
|
* @param dir path to folder
|
41
38
|
*/
|
42
|
-
export declare function folderToZipStream(dir: string, { whiteList, useTypeScript }: FolderToZipStreamOption, isGame: boolean): Promise<archiver.Archiver>;
|
39
|
+
export declare function folderToZipStream(dir: string, { whiteList, useTypeScript }: FolderToZipStreamOption, isGame: boolean, highWaterMark?: number): Promise<archiver.Archiver>;
|
43
40
|
/**
|
44
41
|
* For cli only
|
45
42
|
* @param input
|
@@ -11,6 +11,7 @@ export declare type ProjectQRCode = {
|
|
11
11
|
qrcodeFilePath?: string;
|
12
12
|
useCache: boolean;
|
13
13
|
} & Pick<CompileProgressResult, 'metrics' | 'passJson'>;
|
14
|
+
export declare function checkChannel(appid: string, channel: string): Promise<void>;
|
14
15
|
declare type CompileProgressResult = {
|
15
16
|
success: boolean;
|
16
17
|
/** error code */
|
@@ -37,6 +38,7 @@ export declare type UploadOption = Pick<ProjectToQRCodeOption, 'project' | 'qrco
|
|
37
38
|
needUploadSourcemap?: boolean;
|
38
39
|
needUploadCheck?: boolean;
|
39
40
|
extraCheckInfoJson?: string;
|
41
|
+
channel?: string;
|
40
42
|
};
|
41
43
|
/**
|
42
44
|
* 发布上传(功能入口)
|
@@ -62,6 +64,7 @@ export declare type ProjectToQRCodeOption = {
|
|
62
64
|
needUploadSourcemap: boolean;
|
63
65
|
needUploadCheck: boolean;
|
64
66
|
extraCheckInfoJson?: string;
|
67
|
+
channel?: string;
|
65
68
|
};
|
66
69
|
extraInfoJson?: string;
|
67
70
|
localCompileVersion?: string;
|
@@ -4,13 +4,10 @@ export declare const getUserId: () => string;
|
|
4
4
|
export declare function saveUserCookies(cookies: string[], userId: string): void;
|
5
5
|
export declare function removeUserCookies(): void;
|
6
6
|
export declare function setCookieFn(fn: GetCookieFunction): void;
|
7
|
-
|
8
|
-
'x-cli-token'
|
9
|
-
'x-cli-appid'
|
10
|
-
Cookie
|
11
|
-
}
|
12
|
-
|
13
|
-
'x-cli-token'?: undefined;
|
14
|
-
'x-cli-appid'?: undefined;
|
15
|
-
}>;
|
7
|
+
declare type LogInfoHeaders = {
|
8
|
+
'x-cli-token'?: any;
|
9
|
+
'x-cli-appid'?: string;
|
10
|
+
Cookie?: any;
|
11
|
+
};
|
12
|
+
export declare const getLogInfoHeaders: (appId: string) => Promise<LogInfoHeaders>;
|
16
13
|
export {};
|
@@ -56,3 +56,4 @@ export declare function getMD5Stream(source: archiver.Archiver): Promise<Transfo
|
|
56
56
|
export declare const getNextVersion: (version: string) => string;
|
57
57
|
export declare const isGameFileValid: (pattern: string) => boolean;
|
58
58
|
export declare const isObject: (value: any) => boolean;
|
59
|
+
export declare function sleep(timer: number): Promise<unknown>;
|
package/package.json
CHANGED
@@ -1,48 +0,0 @@
|
|
1
|
-
/**
|
2
|
-
* AppSettings 相关逻辑封装
|
3
|
-
* https://site.bytedance.net/docs/428/3356/request_params/
|
4
|
-
*/
|
5
|
-
import { SizeLimitConfig, TmgSdkInfo } from './source.type';
|
6
|
-
/**
|
7
|
-
* 网络请求相关相关的 typings 声明
|
8
|
-
*/
|
9
|
-
declare type BaseResponse<T = any> = {
|
10
|
-
data: T;
|
11
|
-
message: string;
|
12
|
-
};
|
13
|
-
declare type Dict<T = any> = {
|
14
|
-
[key: string]: T;
|
15
|
-
};
|
16
|
-
export declare type SettingsResponse = BaseResponse<{
|
17
|
-
settings: {
|
18
|
-
compile_config?: {
|
19
|
-
limit: SizeLimitConfig;
|
20
|
-
};
|
21
|
-
tt_tma_sdk_config?: TmgSdkInfo[];
|
22
|
-
};
|
23
|
-
settings_time: number;
|
24
|
-
}>;
|
25
|
-
export declare const SETTINGS_URL = "https://is.snssdk.com/service/settings/v3/";
|
26
|
-
export declare const genDefault: (params: Dict) => {
|
27
|
-
caller_name: string;
|
28
|
-
channel: string;
|
29
|
-
device_platform: string;
|
30
|
-
device_id: any;
|
31
|
-
device_id_str: any;
|
32
|
-
version_code: any;
|
33
|
-
user_id: any;
|
34
|
-
};
|
35
|
-
/**
|
36
|
-
* 获取小游戏 IDE AppSettings 配置
|
37
|
-
* https://cloud.bytedance.net/appSettings-v2/detail/product/608/config/list
|
38
|
-
*/
|
39
|
-
export declare const getIdeSettings: (params?: Dict) => Promise<{
|
40
|
-
settings: {
|
41
|
-
compile_config?: {
|
42
|
-
limit: SizeLimitConfig;
|
43
|
-
};
|
44
|
-
tt_tma_sdk_config?: TmgSdkInfo[];
|
45
|
-
};
|
46
|
-
settings_time: number;
|
47
|
-
}>;
|
48
|
-
export {};
|