tsl-textures 0.20.0 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/camouflage.js +1 -1
- package/src/cave-art.js +11 -11
- package/src/circles.js +6 -2
- package/src/clouds.js +1 -1
- package/src/concrete.js +1 -1
- package/src/cork.js +1 -1
- package/src/dalmatian-spots.js +51 -0
- package/src/dyson-sphere.js +1 -1
- package/src/entangled.js +1 -1
- package/src/fordite.js +1 -1
- package/src/gas-giant.js +1 -1
- package/src/grid.js +1 -1
- package/src/isolines.js +1 -1
- package/src/karst-rock.js +1 -1
- package/src/marble.js +2 -2
- package/src/neon-lights.js +1 -1
- package/src/photosphere.js +1 -1
- package/src/planet.js +1 -1
- package/src/polka-dots.js +1 -1
- package/src/processed-wood.js +1 -1
- package/src/protozoa.js +1 -1
- package/src/rust.js +1 -1
- package/src/satin.js +1 -1
- package/src/scepter-head.js +1 -1
- package/src/scream.js +1 -1
- package/src/simplex-noise.js +1 -1
- package/src/stars.js +1 -1
- package/src/tiger-fur.js +1 -1
- package/src/tsl-utils.js +33 -29
- package/src/voronoi-cells.js +1 -1
- package/src/water-drops.js +1 -1
- package/src/wood.js +1 -1
- package/src/zebra-lines.js +1 -1
package/package.json
CHANGED
package/src/camouflage.js
CHANGED
package/src/cave-art.js
CHANGED
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@@ -4,7 +4,7 @@
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import { Color } from "three";
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import { abs, add, exp, float, If, mix, or, positionLocal, pow2, sub, tslFn } from 'three
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import { abs, add, exp, float, If, mix, or, positionLocal, pow2, sub, tslFn } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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@@ -12,22 +12,22 @@ var caveArt = tslFn( ( params ) => {
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var pos = positionLocal.mul( exp( params.scale ) ).add( params.seed ).toVar( );
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var k1 = noise( pos
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var k2 = noise( pos.mul( 1.5 )
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var k1 = noise( pos, 4 ).sin().toVar();
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var k2 = noise( pos.mul( 1.5 ), 4 ).cos().toVar();
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var thinness = exp( sub( float( 3 ), params.thinness ) );
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var k = sub( thinness, pow2( abs( add( k1, k2 ) ) ).mul( 20 ) ).toVar();
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If( or( k1.greaterThan( k2 ), k.lessThan( 0 ) ), ()=>{
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k.assign( 0 );
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If( or( k1.greaterThan( k2 ), k.lessThan( 0 ) ), ()=>{
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k.assign( 0 );
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} );
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If( k.lessThanEqual( 0 ), ()=>{
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k.assign( params.noise.mul( pow2( noise( pos.mul( 30 ) ) ) ) );
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If( k.lessThanEqual( 0 ), ()=>{
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k.assign( params.noise.mul( pow2( noise( pos.mul( 30 ) ) ) ) );
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} );
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return mix( params.background, params.color, k );
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package/src/circles.js
CHANGED
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import { Color } from "three";
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import { acos, clamp, cond, exp, float, positionLocal, sin, tslFn } from 'three
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import { acos, clamp, cond, exp, float, positionLocal, sin, tslFn } from 'three';
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import { hsl, toHsl } from 'tsl-textures/tsl-utils.js';
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@@ -20,8 +20,12 @@ var circles = tslFn( ( params ) => {
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var x = angle.div( 3000 ).mul( scale );
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var k = float( params.seed.sin().mul( 100 ) ).toVar();
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for ( var n=0; n<=10; n++ ) {
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k.addAssign( sin( x.mul( 2**n ).sub( Math.PI*n/2 ) ).mul( -n*( n+1 )/2 ) );
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}
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k.assign( k.div( 200 ).clamp( -2, 2 ) );
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package/src/clouds.js
CHANGED
package/src/concrete.js
CHANGED
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@@ -3,7 +3,7 @@
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import { abs, cos, cross, exp, modelNormalMatrix, normalLocal, positionLocal, pow, remap, sin, sub, tangentLocal, tslFn, vec3 } from 'three
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import { abs, cos, cross, exp, modelNormalMatrix, normalLocal, positionLocal, pow, remap, sin, sub, tangentLocal, tslFn, vec3 } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/cork.js
CHANGED
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import { Color } from 'three';
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import { exp, float, If, loop, mix, positionLocal, tslFn, vec3 } from 'three
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import { exp, float, If, loop, mix, positionLocal, tslFn, vec3 } from 'three';
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import { noise, vnoise } from 'tsl-textures/tsl-utils.js';
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@@ -0,0 +1,51 @@
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// TSL-Textures: Dalmatian coat
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import { Color } from "three";
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import { exp, float, loop, mix, positionLocal, tslFn } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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var dalmatianSpots = tslFn( ( params )=>{
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var pos = positionLocal.mul( exp( params.scale ) ).add( params.seed ).sub( 1000 ).toVar( );
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var k = float( 1 ).toVar();
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var d = float( 1.5 ).sub( params.density ).mul( 2 ).toVar();
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var count = params.density.mul( 5 ).add( 5 ).toVar();
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loop( count, ()=> {
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k.mulAssign( noise( pos ).abs().pow( d ).mul( 100 ).sub( 50 ).clamp( 0, 1 ).oneMinus() );
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pos.assign( pos.mul( 1.01 ) );
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k.mulAssign( noise( pos.yzx ).abs().pow( d ).mul( 100 ).sub( 50 ).clamp( 0, 1 ).oneMinus() );
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pos.assign( pos.mul( 1.01 ) );
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k.mulAssign( noise( pos.zxy ).abs().pow( d ).mul( 100 ).sub( 50 ).clamp( 0, 1 ).oneMinus() );
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pos.assign( pos.mul( 1.01 ) );
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} );
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return mix( params.background, params.color, k.clamp( 0, 1 ) );
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} );
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dalmatianSpots.defaults = {
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$name: 'Dalmatian spots',
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$width: 260,
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scale: 2,
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density: 0.6,
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color: new Color( 0xFFFFFF ),
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background: new Color( 0x000000 ),
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seed: 0,
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};
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export { dalmatianSpots };
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package/src/dyson-sphere.js
CHANGED
package/src/entangled.js
CHANGED
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import { Color } from "three";
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import { abs, exp, float, floor, loop, max, mix, mul, oneMinus, positionLocal, pow, sin, tslFn } from 'three
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import { abs, exp, float, floor, loop, max, mix, mul, oneMinus, positionLocal, pow, sin, tslFn } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/fordite.js
CHANGED
package/src/gas-giant.js
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package/src/grid.js
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import { Color } from "three";
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import { abs, add, div, equirectUV, min, mix, mul, oneMinus, positionLocal, pow, remapClamp, round, sin, smoothstep, sub, tslFn } from 'three
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import { abs, add, div, equirectUV, min, mix, mul, oneMinus, positionLocal, pow, remapClamp, round, sin, smoothstep, sub, tslFn } from 'three';
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package/src/isolines.js
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import { Color } from "three";
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import { add, exp, mix, oneMinus, positionLocal, sin, smoothstep, sub, tslFn } from 'three
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import { add, exp, mix, oneMinus, positionLocal, sin, smoothstep, sub, tslFn } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/karst-rock.js
CHANGED
package/src/marble.js
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import { Color } from "three";
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import { add, div, exp, If, mix, mul, oneMinus, positionLocal, pow, tslFn } from 'three
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import { add, div, exp, If, mix, mul, oneMinus, positionLocal, pow, tslFn } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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noise( pos.mul( 6 ) ).mul( 0.1 )
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);
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var k = oneMinus( k.abs().pow( 2.5 ) );
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var k = oneMinus( k.abs().pow( 2.5 ) ).toVar();
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var maxSmooth = oneMinus( pow( 0.5, params.thinness.add( 7 ) ) ).toVar(),
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minSmooth = oneMinus( pow( 0.5, params.thinness.add( 7 ).mul( 0.5 ) ) ).toVar();
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package/src/neon-lights.js
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import { Color } from "three";
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import { abs, cond, exp, oneMinus, positionLocal, sqrt, tslFn, vec3 } from 'three
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import { abs, cond, exp, oneMinus, positionLocal, sqrt, tslFn, vec3 } from 'three';
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import { hsl, noise, toHsl } from 'tsl-textures/tsl-utils.js';
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package/src/photosphere.js
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package/src/planet.js
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import { Color } from 'three';
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import { exp, float, If, loop, mix, mul, positionLocal, remap, smoothstep, tslFn, vec3 } from 'three
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import { exp, float, If, loop, mix, mul, positionLocal, remap, smoothstep, tslFn, vec3 } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/polka-dots.js
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import { Color } from "three";
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import { acos, add, distance, exp, float, loop, max, min, mix, mod, mul, oneMinus, positionLocal, pow, smoothstep, tslFn, } from 'three
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import { acos, add, distance, exp, float, loop, max, min, mix, mod, mul, oneMinus, positionLocal, pow, smoothstep, tslFn, } from 'three';
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import { spherical } from 'tsl-textures/tsl-utils.js';
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package/src/processed-wood.js
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import { Color } from "three";
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import { add, cos, exp, mix, positionLocal, radians, sin, sub, tslFn, vec3 } from 'three
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import { add, cos, exp, mix, positionLocal, radians, sin, sub, tslFn, vec3 } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/protozoa.js
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import { Color } from "three";
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import { exp, float, loop, matcapUV, mix, positionLocal, tslFn, vec3 } from 'three
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import { exp, float, loop, matcapUV, mix, positionLocal, tslFn, vec3 } from 'three';
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import { noise } from 'tsl-textures/tsl-utils.js';
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package/src/rust.js
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package/src/satin.js
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package/src/scepter-head.js
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import { Color } from "three";
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import { abs, add, cos, floor, max, mix, mod, mul, positionLocal, remapClamp, sign, tan, tslFn, vec3 } from 'three
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import { abs, add, cos, floor, max, mix, mod, mul, positionLocal, remapClamp, sign, tan, tslFn, vec3 } from 'three';
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import { hsl, noise, remapExp, toHsl } from 'tsl-textures/tsl-utils.js';
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package/src/scream.js
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package/src/simplex-noise.js
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package/src/stars.js
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package/src/tiger-fur.js
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package/src/tsl-utils.js
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import { add, cond, cos, cross, float, If, log2, max, min, mul, pow, remap, sin, sub, tslFn, uniform, vec3, vec4 } from 'three
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import { mx_perlin_noise_float as noise } from 'three/
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import { add, cond, cos, cross, float, If, log2, max, min, mul, pow, remap, sin, sub, tslFn, uniform, vec3, vec4 } from 'three';
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//import { mx_perlin_noise_float as noise } from 'https://cdn.jsdelivr.net/npm/three@0.167.0/src/nodes/materialx/lib/mx_noise.js';
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// helper function - convert hsl to rgb, ported to TSL from:
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// https://en.wikipedia.org/wiki/HSL_and_HSV#HSL_to_RGB_alternative
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const hslHelper = tslFn( ([ h, s, l, n ])=>{
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const hslHelper = tslFn( ([ h, s, l, n ])=>{
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var k = n.add( h.mul( 12 ) ).mod( 12 );
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var a = s.mul( min( l, sub( 1, l ) ) );
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return l.sub( a.mul( max( -1, min( min( k.sub( 3 ), sub( 9, k ) ), 1 ) ) ) );
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} );
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hslHelper.setLayout( {
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return vec3( r, g, b );
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} );
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hsl.setLayout( {
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// convert from rgb to hsl
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|
66
|
-
const toHsl = tslFn( ([ rgb ]) => {
|
|
66
|
+
const toHsl = tslFn( ([ rgb ]) => {
|
|
67
67
|
|
|
68
68
|
var R = float( rgb.x ).toVar(),
|
|
69
69
|
G = float( rgb.y ).toVar(),
|
|
@@ -81,26 +81,26 @@ const toHsl = tslFn( ([ rgb ]) => {
|
|
|
81
81
|
const delta = sub( mx, mn ).toVar();
|
|
82
82
|
|
|
83
83
|
S.assign( cond( L.lessThanEqual( 0.5 ), delta.div( add( mn, mx ) ), delta.div( sub( 2, add( mn, mx ) ) ) ) );
|
|
84
|
-
If( mx.equal( R ), ()=>{
|
|
85
|
-
|
|
86
|
-
H.assign( sub( G, B ).div( delta ).add( cond( G.lessThanEqual( B ), 6, 0 ) ) );
|
|
87
|
-
|
|
84
|
+
If( mx.equal( R ), ()=>{
|
|
85
|
+
|
|
86
|
+
H.assign( sub( G, B ).div( delta ).add( cond( G.lessThanEqual( B ), 6, 0 ) ) );
|
|
87
|
+
|
|
88
88
|
} )
|
|
89
|
-
.elseif( mx.equal( G ), ()=>{
|
|
90
|
-
|
|
91
|
-
H.assign( sub( B, R ).div( delta ).add( 2 ) );
|
|
92
|
-
|
|
89
|
+
.elseif( mx.equal( G ), ()=>{
|
|
90
|
+
|
|
91
|
+
H.assign( sub( B, R ).div( delta ).add( 2 ) );
|
|
92
|
+
|
|
93
93
|
} )
|
|
94
|
-
.else( ()=>{
|
|
95
|
-
|
|
96
|
-
H.assign( sub( R, G ).div( delta ).add( 4 ) );
|
|
97
|
-
|
|
94
|
+
.else( ()=>{
|
|
95
|
+
|
|
96
|
+
H.assign( sub( R, G ).div( delta ).add( 4 ) );
|
|
97
|
+
|
|
98
98
|
} );
|
|
99
99
|
H.divAssign( 6 );
|
|
100
100
|
|
|
101
101
|
} );
|
|
102
102
|
return vec3( H, S, L );
|
|
103
|
-
|
|
103
|
+
|
|
104
104
|
} );
|
|
105
105
|
|
|
106
106
|
|
|
@@ -108,7 +108,7 @@ const toHsl = tslFn( ([ rgb ]) => {
|
|
|
108
108
|
|
|
109
109
|
|
|
110
110
|
// make all elements dynamic (i.e. uniform)
|
|
111
|
-
function dynamic( params ) {
|
|
111
|
+
function dynamic( params ) {
|
|
112
112
|
|
|
113
113
|
var result = {};
|
|
114
114
|
|
|
@@ -120,20 +120,20 @@ function dynamic( params ) {
|
|
|
120
120
|
}
|
|
121
121
|
|
|
122
122
|
return result;
|
|
123
|
-
|
|
123
|
+
|
|
124
124
|
}
|
|
125
125
|
|
|
126
126
|
|
|
127
127
|
|
|
128
128
|
// convert phi-theta angles to position on unit sphere
|
|
129
|
-
const spherical = tslFn( ([ phi, theta ]) => {
|
|
129
|
+
const spherical = tslFn( ([ phi, theta ]) => {
|
|
130
130
|
|
|
131
131
|
return vec3(
|
|
132
132
|
sin( theta ).mul( sin( phi ) ),
|
|
133
133
|
cos( phi ),
|
|
134
134
|
cos( theta ).mul( sin( phi ) )
|
|
135
135
|
);
|
|
136
|
-
|
|
136
|
+
|
|
137
137
|
} );
|
|
138
138
|
|
|
139
139
|
spherical.setLayout( {
|
|
@@ -148,11 +148,11 @@ spherical.setLayout( {
|
|
|
148
148
|
|
|
149
149
|
|
|
150
150
|
// apply Euler rotation to a vector
|
|
151
|
-
const applyEuler = tslFn( ([ vec, eu ]) => {
|
|
151
|
+
const applyEuler = tslFn( ([ vec, eu ]) => {
|
|
152
152
|
|
|
153
153
|
var quat = quaternionFromEuler( eu );
|
|
154
154
|
return applyQuaternion( vec, quat );
|
|
155
|
-
|
|
155
|
+
|
|
156
156
|
} );
|
|
157
157
|
|
|
158
158
|
|
|
@@ -183,7 +183,7 @@ const applyQuaternion = tslFn( ([ vec, quat ]) => {
|
|
|
183
183
|
var t = cross( quat, vec ).mul( 2 ).toVar( );
|
|
184
184
|
|
|
185
185
|
return add( vec, t.mul( quat.w ), cross( quat.xyz, t ) );
|
|
186
|
-
|
|
186
|
+
|
|
187
187
|
} );
|
|
188
188
|
|
|
189
189
|
|
|
@@ -205,7 +205,7 @@ function mapExp( x, toMin, toMax, fromMin=0, fromMax=100 ) {
|
|
|
205
205
|
|
|
206
206
|
}
|
|
207
207
|
*/
|
|
208
|
-
|
|
208
|
+
|
|
209
209
|
} );
|
|
210
210
|
|
|
211
211
|
|
|
@@ -220,7 +220,11 @@ const vnoise = tslFn( ([ v ])=>{
|
|
|
220
220
|
|
|
221
221
|
export
|
|
222
222
|
{
|
|
223
|
-
noise
|
|
223
|
+
mx_noise_float as noise
|
|
224
|
+
} from 'three';
|
|
225
|
+
|
|
226
|
+
export
|
|
227
|
+
{
|
|
224
228
|
vnoise,
|
|
225
229
|
hsl,
|
|
226
230
|
toHsl,
|
|
@@ -228,4 +232,4 @@ export
|
|
|
228
232
|
spherical,
|
|
229
233
|
applyEuler,
|
|
230
234
|
remapExp
|
|
231
|
-
};
|
|
235
|
+
};
|
package/src/voronoi-cells.js
CHANGED
package/src/water-drops.js
CHANGED
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
|
|
4
4
|
|
|
5
5
|
|
|
6
|
-
import { cos, cross, exp, modelNormalMatrix, normalLocal, positionLocal, remap, sin, sub, tangentLocal, tslFn, vec3 } from 'three
|
|
6
|
+
import { cos, cross, exp, modelNormalMatrix, normalLocal, positionLocal, remap, sin, sub, tangentLocal, tslFn, vec3 } from 'three';
|
|
7
7
|
import { noise } from 'tsl-textures/tsl-utils.js';
|
|
8
8
|
|
|
9
9
|
|
package/src/wood.js
CHANGED
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
|
|
5
5
|
|
|
6
6
|
import { Color } from 'three';
|
|
7
|
-
import { add, cos, exp, float, loop, mix, mul, positionLocal, radians, reciprocal, sin, sub, tslFn, vec3 } from 'three
|
|
7
|
+
import { add, cos, exp, float, loop, mix, mul, positionLocal, radians, reciprocal, sin, sub, tslFn, vec3 } from 'three';
|
|
8
8
|
import { noise } from 'tsl-textures/tsl-utils.js';
|
|
9
9
|
|
|
10
10
|
|
package/src/zebra-lines.js
CHANGED