trucoshi 9.1.0 → 9.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/lib/classes/Deck.js +9 -11
- package/dist/types.d.ts +1 -3
- package/dist/types.js +1 -1
- package/package.json +3 -3
package/dist/lib/classes/Deck.js
CHANGED
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@@ -6,6 +6,9 @@ export function Deck() {
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6
6
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random: Random(),
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7
7
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usedCards: [],
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8
8
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takeCard() {
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9
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+
if (deck.cards.length <= 0) {
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10
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+
throw new Error("No cards left in deck");
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11
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+
}
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9
12
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const card = deck.cards.shift();
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10
13
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deck.usedCards.push(card);
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11
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return card;
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@@ -46,17 +49,12 @@ export function dealCards(table, deck) {
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46
49
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}
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47
50
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}
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48
51
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if (cheat_cards) {
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49
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-
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50
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-
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51
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-
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52
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-
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53
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-
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54
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-
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55
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-
: deck.takeThree();
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56
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-
}
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57
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-
}
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58
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-
catch (_a) {
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59
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-
//noop
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52
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+
const new_cards = JSON.parse(cheat_cards);
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53
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+
deck.shuffle(players[0].idx);
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54
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for (const [key, player] of players.entries()) {
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55
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playerHands[player.idx] = new_cards[key]
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56
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? new_cards[key].map((c) => deck.pick(c) || deck.takeCard())
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57
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: deck.takeThree();
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60
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}
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59
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}
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62
60
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if (cheat_lots_of_flowers) {
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package/dist/types.d.ts
CHANGED
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@@ -204,7 +204,7 @@ export declare enum GAME_ERROR {
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204
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TEAM_NOT_READY = "TEAM_NOT_READY",
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TEAM_IS_FULL = "TEAM_IS_FULL",
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ENVIDO_NOT_ACCEPTED = "ENVIDO_NOT_ACCEPTED",
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207
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-
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207
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+
INVALID_COMMAND = "INVALID_COMMAND",
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INSUFFICIENT_BALANCE = "INSUFFICIENT_BALANCE",
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GAME_REQUIRES_ACCOUNT = "GAME_REQUIRES_ACCOUNT",
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NO_FLOR = "NO_FLOR",
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@@ -219,7 +219,6 @@ export interface EnvidoState {
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}
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export type IEnvidoCalculatorResult = {
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accept: number;
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222
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-
decline: number;
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replace?: number;
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next: Array<ECommand>;
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};
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@@ -229,7 +228,6 @@ export type IFaltaEnvidoCalculatorArgs = {
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};
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export type IEnvidoCalculatorArgs = {
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stake: number;
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232
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-
declineStake: number;
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233
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} & (IFaltaEnvidoCalculatorArgs | never);
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export type IEnvidoCalculator = {
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[key in EEnvidoCommand]: (args?: IEnvidoCalculatorArgs) => IEnvidoCalculatorResult;
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package/dist/types.js
CHANGED
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@@ -69,7 +69,7 @@ export var GAME_ERROR;
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GAME_ERROR["TEAM_NOT_READY"] = "TEAM_NOT_READY";
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GAME_ERROR["TEAM_IS_FULL"] = "TEAM_IS_FULL";
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GAME_ERROR["ENVIDO_NOT_ACCEPTED"] = "ENVIDO_NOT_ACCEPTED";
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72
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-
GAME_ERROR["
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72
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+
GAME_ERROR["INVALID_COMMAND"] = "INVALID_COMMAND";
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GAME_ERROR["INSUFFICIENT_BALANCE"] = "INSUFFICIENT_BALANCE";
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GAME_ERROR["GAME_REQUIRES_ACCOUNT"] = "GAME_REQUIRES_ACCOUNT";
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GAME_ERROR["NO_FLOR"] = "NO_FLOR";
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package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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1
1
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{
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2
2
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"name": "trucoshi",
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3
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-
"version": "9.
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4
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-
"description": "
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3
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+
"version": "9.3.0",
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4
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"description": "Truco Game Server",
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"main": "dist/types.js",
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6
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"license": "GPL-3.0",
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7
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"author": "Fran <jfrader.com>",
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@@ -77,7 +77,7 @@
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77
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"dotenv-cli": "^7.3.0",
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"form-data": "^4.0.0",
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"jsonwebtoken": "^9.0.2",
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80
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-
"lightning-accounts": "6.1
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80
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+
"lightning-accounts": "6.2.1",
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"lodash.debounce": "^4.0.8",
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"lodash.memoize": "^4.1.2",
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"lodash.partialright": "^4.2.1",
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