trucoshi 5.1.2 → 5.3.0

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package/dist/events.d.ts CHANGED
@@ -1,6 +1,6 @@
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  import { EMatchState } from "@trucoshi/prisma";
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  import { SocketError } from "./server";
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- import { IAccountDetails, IChatMessage, ILobbyOptions, IMatchDetails, IMatchPreviousHand, IPlayedCard, IPublicChatRoom, IPublicMatch, IPublicMatchInfo, ISaidCommand, IUserData, IWaitingPlayData, IWaitingSayData } from "./types";
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+ import { IAccountDetails, IChatMessage, ILobbyOptions, IMatchDetails, IMatchPreviousHand, IPublicChatRoom, IPublicMatch, IPublicMatchInfo, IUserData, IWaitingPlayData, IWaitingSayData } from "./types";
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  import { User } from "lightning-accounts";
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  export type IEventCallback<T = {}> = (args: {
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  success: boolean;
@@ -9,14 +9,13 @@ export type IEventCallback<T = {}> = (args: {
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  export declare enum EServerEvent {
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  PONG = "PONG",
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  SET_SESSION = "SET_SESSION",
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+ REFRESH_IDENTITY = "REFRESH_IDENTITY",
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  PREVIOUS_HAND = "PREVIOUS_HAND",
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  UPDATE_MATCH = "UPDATE_MATCH",
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  MATCH_DELETED = "MATCH_DELETED",
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  WAITING_PLAY = "WAITING_PLAY",
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  KICK_PLAYER = "PLAYER_KICKED",
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  UPDATE_ACTIVE_MATCHES = "UPDATE_ACTIVE_MATCHES",
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- PLAYER_USED_CARD = "PLAYER_USED_CARD",
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- PLAYER_SAID_COMMAND = "PLAYER_SAID_COMMAND",
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  WAITING_POSSIBLE_SAY = "WAITING_POSSIBLE_SAY",
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  UPDATE_CHAT = "UPDAET_CHAT"
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  }
@@ -26,13 +25,12 @@ export interface ServerToClientEvents {
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  [EServerEvent.UPDATE_CHAT]: (room: IPublicChatRoom, message?: IChatMessage) => void;
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  [EServerEvent.UPDATE_ACTIVE_MATCHES]: (activeMatches: IPublicMatchInfo[]) => void;
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  [EServerEvent.UPDATE_MATCH]: (match: IPublicMatch, callback?: () => void) => void;
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- [EServerEvent.PLAYER_USED_CARD]: (match: IPublicMatch, card: IPlayedCard) => void;
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- [EServerEvent.PLAYER_SAID_COMMAND]: (match: IPublicMatch, command: ISaidCommand) => void;
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  [EServerEvent.KICK_PLAYER]: (match: IPublicMatch, session: string, reason?: string) => void;
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  [EServerEvent.MATCH_DELETED]: (matchSessionId: string) => void;
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  [EServerEvent.SET_SESSION]: (userData: IUserData, serverVersion: string, activeMatches: Array<IPublicMatchInfo>) => void;
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  [EServerEvent.WAITING_POSSIBLE_SAY]: (match: IPublicMatch, callback: (data: IWaitingSayData) => void) => void;
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  [EServerEvent.WAITING_PLAY]: (match: IPublicMatch, callback: (data: IWaitingPlayData) => void) => void;
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+ [EServerEvent.REFRESH_IDENTITY]: (userId: number, callback: (identityJwt: string | null) => void) => void;
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  }
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  export declare enum EClientEvent {
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  LOGIN = "LOGIN",
@@ -61,7 +59,7 @@ export interface ClientToServerEvents {
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  match?: IPublicMatch;
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  activeMatches?: IPublicMatchInfo[];
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  }>) => void;
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- [EClientEvent.SET_MATCH_OPTIONS]: (identityJwt: string | null, matchSessionId: string, options: Partial<ILobbyOptions>, callback: IEventCallback<{
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+ [EClientEvent.SET_MATCH_OPTIONS]: (matchSessionId: string, options: Partial<ILobbyOptions>, callback: IEventCallback<{
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  match?: IPublicMatch;
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  activeMatches?: IPublicMatchInfo[];
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  }>) => void;
@@ -72,7 +70,7 @@ export interface ClientToServerEvents {
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  match?: IPublicMatch;
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  activeMatches?: IPublicMatchInfo[];
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  }>) => void;
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- [EClientEvent.START_MATCH]: (identityJwt: string | null, matchSessionId: string, callback: IEventCallback<{
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+ [EClientEvent.START_MATCH]: (matchSessionId: string, callback: IEventCallback<{
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  matchSessionId?: string;
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  }>) => void;
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  [EClientEvent.KICK_PLAYER]: (matchSessionId: string, key: string, callback: IEventCallback) => void;
package/dist/events.js CHANGED
@@ -2,14 +2,13 @@ export var EServerEvent;
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  (function (EServerEvent) {
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  EServerEvent["PONG"] = "PONG";
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  EServerEvent["SET_SESSION"] = "SET_SESSION";
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+ EServerEvent["REFRESH_IDENTITY"] = "REFRESH_IDENTITY";
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  EServerEvent["PREVIOUS_HAND"] = "PREVIOUS_HAND";
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  EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
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  EServerEvent["MATCH_DELETED"] = "MATCH_DELETED";
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  EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
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  EServerEvent["KICK_PLAYER"] = "PLAYER_KICKED";
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  EServerEvent["UPDATE_ACTIVE_MATCHES"] = "UPDATE_ACTIVE_MATCHES";
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- EServerEvent["PLAYER_USED_CARD"] = "PLAYER_USED_CARD";
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- EServerEvent["PLAYER_SAID_COMMAND"] = "PLAYER_SAID_COMMAND";
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  EServerEvent["WAITING_POSSIBLE_SAY"] = "WAITING_POSSIBLE_SAY";
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  EServerEvent["UPDATE_CHAT"] = "UPDAET_CHAT";
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  })(EServerEvent || (EServerEvent = {}));
@@ -1,4 +1,4 @@
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- export const PLAYER_ABANDON_TIMEOUT = 1000 * 45;
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+ export const PLAYER_ABANDON_TIMEOUT = 1000 * 60;
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  export const PLAYER_TURN_TIMEOUT = 1000 * 30;
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  export const PREVIOUS_HAND_ACK_TIMEOUT = 1000 * 5;
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  export const CARDS = {
package/dist/types.d.ts CHANGED
@@ -49,6 +49,7 @@ export interface IPublicMatch {
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  options: ILobbyOptions;
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  busy: boolean;
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  state: EMatchState;
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+ handState: EHandState | null;
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  winner: ITeam | null;
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  matchSessionId: string;
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  ownerKey: string;
@@ -127,6 +128,7 @@ export declare enum EHandState {
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  WAITING_FOR_TRUCO_ANSWER = "WAITING_FOR_TRUCO_ANSWER",
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  WAITING_ENVIDO_ANSWER = "WAITING_ENVIDO_ANSWER",
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  WAITING_ENVIDO_POINTS_ANSWER = "WAITING_ENVIDO_POINTS_ANSWER",
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+ BEFORE_FINISHED = "BEFORE_FINISHED",
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  FINISHED = "FINISHED"
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  }
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  export type ECommand = ESayCommand | EEnvidoCommand | EAnswerCommand | EEnvidoAnswerCommand | ETrucoCommand | EFlorCommand;
package/dist/types.js CHANGED
@@ -50,6 +50,7 @@ export var EHandState;
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  EHandState["WAITING_FOR_TRUCO_ANSWER"] = "WAITING_FOR_TRUCO_ANSWER";
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  EHandState["WAITING_ENVIDO_ANSWER"] = "WAITING_ENVIDO_ANSWER";
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  EHandState["WAITING_ENVIDO_POINTS_ANSWER"] = "WAITING_ENVIDO_POINTS_ANSWER";
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+ EHandState["BEFORE_FINISHED"] = "BEFORE_FINISHED";
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  EHandState["FINISHED"] = "FINISHED";
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  })(EHandState || (EHandState = {}));
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  export var GAME_ERROR;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "trucoshi",
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- "version": "5.1.2",
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+ "version": "5.3.0",
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  "description": "Lightning Truco Server",
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  "main": "dist/types.js",
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  "license": "GPL-3.0",