trucoshi 4.0.1 → 4.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/events.d.ts +94 -0
- package/dist/events.js +34 -0
- package/package.json +3 -1
package/dist/events.d.ts
ADDED
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@@ -0,0 +1,94 @@
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import { EMatchState } from "@trucoshi/prisma";
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import { SocketError } from "./server";
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import { IAccountDetails, IChatMessage, ILobbyOptions, IMatchDetails, IMatchPreviousHand, IPlayedCard, IPublicChatRoom, IPublicMatch, IPublicMatchInfo, ISaidCommand, IUserData, IWaitingPlayData, IWaitingSayData } from "./types";
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import { User } from "lightning-accounts";
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export type IEventCallback<T = {}> = (args: {
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success: boolean;
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error?: SocketError;
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} & T) => void;
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export declare enum EServerEvent {
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PONG = "PONG",
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SET_SESSION = "SET_SESSION",
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PREVIOUS_HAND = "PREVIOUS_HAND",
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UPDATE_MATCH = "UPDATE_MATCH",
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MATCH_DELETED = "MATCH_DELETED",
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WAITING_PLAY = "WAITING_PLAY",
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KICK_PLAYER = "PLAYER_KICKED",
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UPDATE_ACTIVE_MATCHES = "UPDATE_ACTIVE_MATCHES",
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PLAYER_USED_CARD = "PLAYER_USED_CARD",
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PLAYER_SAID_COMMAND = "PLAYER_SAID_COMMAND",
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WAITING_POSSIBLE_SAY = "WAITING_POSSIBLE_SAY",
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UPDATE_CHAT = "UPDAET_CHAT"
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}
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export interface ServerToClientEvents {
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[EServerEvent.PONG]: (serverTime: number, clientTime: number) => void;
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[EServerEvent.PREVIOUS_HAND]: (value: IMatchPreviousHand, callback: () => void) => void;
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[EServerEvent.UPDATE_CHAT]: (room: IPublicChatRoom, message?: IChatMessage) => void;
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[EServerEvent.UPDATE_ACTIVE_MATCHES]: (activeMatches: IPublicMatchInfo[]) => void;
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[EServerEvent.UPDATE_MATCH]: (match: IPublicMatch, callback?: () => void) => void;
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[EServerEvent.PLAYER_USED_CARD]: (match: IPublicMatch, card: IPlayedCard) => void;
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[EServerEvent.PLAYER_SAID_COMMAND]: (match: IPublicMatch, command: ISaidCommand) => void;
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[EServerEvent.KICK_PLAYER]: (match: IPublicMatch, session: string, reason?: string) => void;
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[EServerEvent.MATCH_DELETED]: (matchSessionId: string) => void;
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[EServerEvent.SET_SESSION]: (userData: IUserData, serverVersion: string, activeMatches: Array<IPublicMatchInfo>) => void;
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[EServerEvent.WAITING_POSSIBLE_SAY]: (match: IPublicMatch, callback: (data: IWaitingSayData) => void) => void;
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[EServerEvent.WAITING_PLAY]: (match: IPublicMatch, callback: (data: IWaitingPlayData) => void) => void;
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}
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export declare enum EClientEvent {
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LOGIN = "LOGIN",
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LOGOUT = "LOGOUT",
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LEAVE_MATCH = "LEAVE_MATCH",
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CREATE_MATCH = "CREATE_MATCH",
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FETCH_ACCOUNT_DETAILS = "FETCH_ACCOUNT_DETAILS",
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FETCH_MATCH_DETAILS = "FETCH_MATCH_DETAILS",
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SET_MATCH_OPTIONS = "SET_MATCH_OPTIONS",
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LIST_MATCHES = "LIST_MATCHES",
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JOIN_MATCH = "JOIN_MATCH",
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START_MATCH = "START_MATCH",
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SET_PLAYER_READY = "SET_PLAYER_READY",
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FETCH_MATCH = "FETCH_MATCH",
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KICK_PLAYER = "KICK_PLAYER",
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CHAT = "CHAT",
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PING = "PING",
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SAY = "SAY"
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}
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export interface ClientToServerEvents {
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[EClientEvent.LOGOUT]: (callback: IEventCallback<{}>) => void;
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[EClientEvent.PING]: (clientTime: number) => void;
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[EClientEvent.CHAT]: (matchId: string, msg: string, callback: () => void) => void;
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[EClientEvent.LEAVE_MATCH]: (matchId: string, callback?: IEventCallback<{}>) => void;
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[EClientEvent.CREATE_MATCH]: (callback: IEventCallback<{
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match?: IPublicMatch;
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activeMatches?: IPublicMatchInfo[];
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}>) => void;
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[EClientEvent.SET_MATCH_OPTIONS]: (identityJwt: string | null, matchSessionId: string, options: Partial<ILobbyOptions>, callback: IEventCallback<{
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match?: IPublicMatch;
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activeMatches?: IPublicMatchInfo[];
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}>) => void;
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[EClientEvent.SET_PLAYER_READY]: (matchSessionId: string, ready: boolean, callback: IEventCallback<{
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match?: IPublicMatch;
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}>) => void;
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[EClientEvent.JOIN_MATCH]: (matchSessionId: string, teamIdx: 0 | 1 | undefined, callback: IEventCallback<{
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match?: IPublicMatch;
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activeMatches?: IPublicMatchInfo[];
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}>) => void;
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[EClientEvent.START_MATCH]: (identityJwt: string | null, matchSessionId: string, callback: IEventCallback<{
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matchSessionId?: string;
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}>) => void;
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[EClientEvent.KICK_PLAYER]: (matchSessionId: string, key: string, callback: IEventCallback) => void;
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[EClientEvent.FETCH_MATCH]: (matchSessionId: string, callback: IEventCallback<{
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match: IPublicMatch | null;
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}>) => void;
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[EClientEvent.FETCH_MATCH_DETAILS]: (matchId: number, callback: IEventCallback<{
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match: IMatchDetails | null;
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}>) => void;
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[EClientEvent.FETCH_ACCOUNT_DETAILS]: (accountId: number, callback: IEventCallback<IAccountDetails>) => void;
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[EClientEvent.LIST_MATCHES]: (filters: {
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state?: Array<EMatchState>;
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}, callback: IEventCallback<{
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matches: Array<IPublicMatchInfo>;
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}>) => void;
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[EClientEvent.LOGIN]: (user: User, identityToken: string, callback: IEventCallback<{
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activeMatches?: IPublicMatchInfo[];
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}>) => void;
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}
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package/dist/events.js
ADDED
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@@ -0,0 +1,34 @@
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export var EServerEvent;
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(function (EServerEvent) {
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EServerEvent["PONG"] = "PONG";
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EServerEvent["SET_SESSION"] = "SET_SESSION";
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EServerEvent["PREVIOUS_HAND"] = "PREVIOUS_HAND";
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EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
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EServerEvent["MATCH_DELETED"] = "MATCH_DELETED";
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EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
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EServerEvent["KICK_PLAYER"] = "PLAYER_KICKED";
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EServerEvent["UPDATE_ACTIVE_MATCHES"] = "UPDATE_ACTIVE_MATCHES";
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EServerEvent["PLAYER_USED_CARD"] = "PLAYER_USED_CARD";
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EServerEvent["PLAYER_SAID_COMMAND"] = "PLAYER_SAID_COMMAND";
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EServerEvent["WAITING_POSSIBLE_SAY"] = "WAITING_POSSIBLE_SAY";
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EServerEvent["UPDATE_CHAT"] = "UPDAET_CHAT";
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})(EServerEvent || (EServerEvent = {}));
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export var EClientEvent;
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(function (EClientEvent) {
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EClientEvent["LOGIN"] = "LOGIN";
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EClientEvent["LOGOUT"] = "LOGOUT";
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EClientEvent["LEAVE_MATCH"] = "LEAVE_MATCH";
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EClientEvent["CREATE_MATCH"] = "CREATE_MATCH";
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EClientEvent["FETCH_ACCOUNT_DETAILS"] = "FETCH_ACCOUNT_DETAILS";
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EClientEvent["FETCH_MATCH_DETAILS"] = "FETCH_MATCH_DETAILS";
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EClientEvent["SET_MATCH_OPTIONS"] = "SET_MATCH_OPTIONS";
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EClientEvent["LIST_MATCHES"] = "LIST_MATCHES";
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EClientEvent["JOIN_MATCH"] = "JOIN_MATCH";
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EClientEvent["START_MATCH"] = "START_MATCH";
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EClientEvent["SET_PLAYER_READY"] = "SET_PLAYER_READY";
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EClientEvent["FETCH_MATCH"] = "FETCH_MATCH";
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EClientEvent["KICK_PLAYER"] = "KICK_PLAYER";
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EClientEvent["CHAT"] = "CHAT";
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EClientEvent["PING"] = "PING";
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EClientEvent["SAY"] = "SAY";
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})(EClientEvent || (EClientEvent = {}));
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package/package.json
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"name": "trucoshi",
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"version": "4.0.
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"version": "4.0.3",
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"description": "Lightning Truco Server",
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"main": "dist/types.js",
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"license": "GPL-3.0",
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"dist/lib/constants.d.ts",
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"dist/types.js",
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"dist/types.d.ts",
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"dist/events.js",
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"dist/events.d.ts",
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"dist/server/constants.js",
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"dist/server/constants.d.ts",
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"prisma/client/index.js",
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