trucoshi 1.0.0 → 2.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +674 -0
- package/README.md +64 -0
- package/dist/lib/constants.d.ts +89 -0
- package/dist/lib/constants.js +89 -0
- package/dist/server/constants.d.ts +3 -0
- package/dist/server/constants.js +3 -0
- package/dist/types.d.ts +333 -0
- package/dist/types.js +113 -0
- package/package.json +71 -23
- package/.prettierrc.json +0 -3
- package/build/lib/constants.d.ts +0 -43
- package/build/lib/constants.js +0 -16
- package/build/lib/trucoshi.d.ts +0 -10
- package/build/lib/trucoshi.js +0 -363
- package/build/lib/types.d.ts +0 -101
- package/build/lib/types.js +0 -14
- package/build/lib/utils.d.ts +0 -5
- package/build/lib/utils.js +0 -66
- package/build/server/index.d.ts +0 -1
- package/build/server/index.js +0 -19
- package/build/server/types.d.ts +0 -0
- package/build/server/types.js +0 -1
- package/build/test/autoplay.d.ts +0 -1
- package/build/test/autoplay.js +0 -73
- package/build/test/legacy.d.ts +0 -1
- package/build/test/legacy.js +0 -146
- package/build/test/play.d.ts +0 -1
- package/build/test/play.js +0 -148
- package/nodemon.json +0 -6
- package/src/lib/constants.ts +0 -14
- package/src/lib/trucoshi.ts +0 -342
- package/src/lib/types.ts +0 -110
- package/src/lib/utils.ts +0 -69
- package/src/server/index.ts +0 -22
- package/src/server/types.ts +0 -0
- package/src/test/autoplay.ts +0 -41
- package/src/test/legacy.ts +0 -68
- package/src/test/play.ts +0 -70
- package/tsconfig.json +0 -18
package/build/lib/utils.js
DELETED
|
@@ -1,66 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.checkMatchWinner = exports.checkHandWinner = exports.shuffleArray = exports.getCardValue = void 0;
|
|
4
|
-
var constants_1 = require("./constants");
|
|
5
|
-
function getCardValue(card) {
|
|
6
|
-
return constants_1.CARDS[card] || -1;
|
|
7
|
-
}
|
|
8
|
-
exports.getCardValue = getCardValue;
|
|
9
|
-
function shuffleArray(array) {
|
|
10
|
-
var _a;
|
|
11
|
-
var currentIndex = array.length, randomIndex;
|
|
12
|
-
while (currentIndex != 0) {
|
|
13
|
-
randomIndex = Math.floor(Math.random() * currentIndex);
|
|
14
|
-
currentIndex--;
|
|
15
|
-
_a = [
|
|
16
|
-
array[randomIndex], array[currentIndex]
|
|
17
|
-
], array[currentIndex] = _a[0], array[randomIndex] = _a[1];
|
|
18
|
-
}
|
|
19
|
-
return array;
|
|
20
|
-
}
|
|
21
|
-
exports.shuffleArray = shuffleArray;
|
|
22
|
-
function checkHandWinner(rounds, forehandTeamIdx) {
|
|
23
|
-
var _a, _b;
|
|
24
|
-
var roundsWon = {
|
|
25
|
-
0: 0,
|
|
26
|
-
1: 0,
|
|
27
|
-
2: 0 // tied rounds
|
|
28
|
-
};
|
|
29
|
-
for (var i = 0; i < rounds.length; i++) {
|
|
30
|
-
var round = rounds[i];
|
|
31
|
-
if (round.tie) {
|
|
32
|
-
roundsWon[0] += 1;
|
|
33
|
-
roundsWon[1] += 1;
|
|
34
|
-
roundsWon[2] = (roundsWon[2] || 0) + 1;
|
|
35
|
-
continue;
|
|
36
|
-
}
|
|
37
|
-
if (((_a = round.winner) === null || _a === void 0 ? void 0 : _a.teamIdx) === 0) {
|
|
38
|
-
roundsWon[0] += 1;
|
|
39
|
-
}
|
|
40
|
-
if (((_b = round.winner) === null || _b === void 0 ? void 0 : _b.teamIdx) === 1) {
|
|
41
|
-
roundsWon[1] += 1;
|
|
42
|
-
}
|
|
43
|
-
}
|
|
44
|
-
var ties = roundsWon[2] || 0;
|
|
45
|
-
if ((roundsWon[0] > 2 && roundsWon[1] > 2) || (rounds.length > 2 && ties > 0)) {
|
|
46
|
-
return forehandTeamIdx;
|
|
47
|
-
}
|
|
48
|
-
if (roundsWon[0] >= 2 && roundsWon[1] < 2) {
|
|
49
|
-
return 0;
|
|
50
|
-
}
|
|
51
|
-
if (roundsWon[1] >= 2 && roundsWon[0] < 2) {
|
|
52
|
-
return 1;
|
|
53
|
-
}
|
|
54
|
-
return null;
|
|
55
|
-
}
|
|
56
|
-
exports.checkHandWinner = checkHandWinner;
|
|
57
|
-
function checkMatchWinner(teams, matchPoint) {
|
|
58
|
-
if (teams[0].points >= matchPoint) {
|
|
59
|
-
return teams[0];
|
|
60
|
-
}
|
|
61
|
-
if (teams[1].points >= matchPoint) {
|
|
62
|
-
return teams[1];
|
|
63
|
-
}
|
|
64
|
-
return null;
|
|
65
|
-
}
|
|
66
|
-
exports.checkMatchWinner = checkMatchWinner;
|
package/build/server/index.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
package/build/server/index.js
DELETED
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
var http_1 = require("http");
|
|
4
|
-
var socket_io_1 = require("socket.io");
|
|
5
|
-
var PORT = 4001;
|
|
6
|
-
var httpServer = (0, http_1.createServer)();
|
|
7
|
-
var io = new socket_io_1.Server(httpServer, {
|
|
8
|
-
cors: {
|
|
9
|
-
origin: "http://localhost:3000",
|
|
10
|
-
methods: ["GET", "POST"]
|
|
11
|
-
}
|
|
12
|
-
});
|
|
13
|
-
io.on("connection", function (socket) {
|
|
14
|
-
socket.on('ping', function (msg) {
|
|
15
|
-
io.emit('pong', msg);
|
|
16
|
-
});
|
|
17
|
-
});
|
|
18
|
-
httpServer.listen(PORT);
|
|
19
|
-
console.log('Listening on port', PORT);
|
package/build/server/types.d.ts
DELETED
|
File without changes
|
package/build/server/types.js
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
"use strict";
|
package/build/test/autoplay.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
package/build/test/autoplay.js
DELETED
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
3
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
4
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
5
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
6
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
7
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
8
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
9
|
-
});
|
|
10
|
-
};
|
|
11
|
-
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
12
|
-
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
|
|
13
|
-
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
14
|
-
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
15
|
-
function step(op) {
|
|
16
|
-
if (f) throw new TypeError("Generator is already executing.");
|
|
17
|
-
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
18
|
-
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
19
|
-
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
20
|
-
switch (op[0]) {
|
|
21
|
-
case 0: case 1: t = op; break;
|
|
22
|
-
case 4: _.label++; return { value: op[1], done: false };
|
|
23
|
-
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
24
|
-
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
25
|
-
default:
|
|
26
|
-
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
27
|
-
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
28
|
-
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
29
|
-
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
30
|
-
if (t[2]) _.ops.pop();
|
|
31
|
-
_.trys.pop(); continue;
|
|
32
|
-
}
|
|
33
|
-
op = body.call(thisArg, _);
|
|
34
|
-
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
35
|
-
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
36
|
-
}
|
|
37
|
-
};
|
|
38
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
39
|
-
var constants_1 = require("../lib/constants");
|
|
40
|
-
var trucoshi_1 = require("../lib/trucoshi");
|
|
41
|
-
(function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
42
|
-
var player1, player2, player3, player4, player5, player6, team1, team2, match, play, name, randomIdx, card;
|
|
43
|
-
var _a;
|
|
44
|
-
return __generator(this, function (_b) {
|
|
45
|
-
player1 = (0, trucoshi_1.Player)('lukini', 0);
|
|
46
|
-
player2 = (0, trucoshi_1.Player)('guada', 0);
|
|
47
|
-
player3 = (0, trucoshi_1.Player)('denoph', 1);
|
|
48
|
-
player4 = (0, trucoshi_1.Player)('juli', 1);
|
|
49
|
-
player5 = (0, trucoshi_1.Player)('fran', 1);
|
|
50
|
-
player6 = (0, trucoshi_1.Player)('day', 0);
|
|
51
|
-
team1 = (0, trucoshi_1.Team)(constants_1.COLORS[0], [player1, player2, player6]);
|
|
52
|
-
team2 = (0, trucoshi_1.Team)(constants_1.COLORS[1], [player3, player4, player5]);
|
|
53
|
-
match = (0, trucoshi_1.Match)([team1, team2], 9);
|
|
54
|
-
while (!match.winner) {
|
|
55
|
-
play = match.play();
|
|
56
|
-
if (!play || !play.player) {
|
|
57
|
-
break;
|
|
58
|
-
}
|
|
59
|
-
name = play.player.id.toUpperCase();
|
|
60
|
-
console.log("=== Mano ".concat(play.handIdx, " === Ronda ").concat(play.roundIdx, " === Turno de ").concat(name, " ==="));
|
|
61
|
-
match.teams.map(function (team, id) { return console.log("=== Team ".concat(id, " = ").concat(team.points, " Puntos ===")); });
|
|
62
|
-
console.log(play.rounds && play.rounds.length ? (play.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
63
|
-
randomIdx = Math.round(Math.random() * (play.player.hand.length - 1));
|
|
64
|
-
card = play.use(randomIdx);
|
|
65
|
-
console.log("\n".concat(JSON.stringify(play.player.hand), "\nUsing ").concat(card));
|
|
66
|
-
console.log(play.rounds && play.rounds.length ? (play.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
67
|
-
}
|
|
68
|
-
console.log('\n');
|
|
69
|
-
match.teams.map(function (t, i) { return console.log("Equipo ".concat(i, ": ").concat(t.players.map(function (p) { return " ".concat(p.id); }), " === ").concat(t.points, " puntos")); });
|
|
70
|
-
console.log("\nEquipo Ganador:".concat((_a = match.winner) === null || _a === void 0 ? void 0 : _a.players.map(function (p) { return " ".concat(p.id); })));
|
|
71
|
-
return [2 /*return*/];
|
|
72
|
-
});
|
|
73
|
-
}); })();
|
package/build/test/legacy.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
package/build/test/legacy.js
DELETED
|
@@ -1,146 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
-
if (k2 === undefined) k2 = k;
|
|
4
|
-
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
-
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
-
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
-
}
|
|
8
|
-
Object.defineProperty(o, k2, desc);
|
|
9
|
-
}) : (function(o, m, k, k2) {
|
|
10
|
-
if (k2 === undefined) k2 = k;
|
|
11
|
-
o[k2] = m[k];
|
|
12
|
-
}));
|
|
13
|
-
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
-
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
-
}) : function(o, v) {
|
|
16
|
-
o["default"] = v;
|
|
17
|
-
});
|
|
18
|
-
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
-
if (mod && mod.__esModule) return mod;
|
|
20
|
-
var result = {};
|
|
21
|
-
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
-
__setModuleDefault(result, mod);
|
|
23
|
-
return result;
|
|
24
|
-
};
|
|
25
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
26
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
27
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
28
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
29
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
30
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
31
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
32
|
-
});
|
|
33
|
-
};
|
|
34
|
-
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
35
|
-
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
|
|
36
|
-
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
37
|
-
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
38
|
-
function step(op) {
|
|
39
|
-
if (f) throw new TypeError("Generator is already executing.");
|
|
40
|
-
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
41
|
-
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
42
|
-
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
43
|
-
switch (op[0]) {
|
|
44
|
-
case 0: case 1: t = op; break;
|
|
45
|
-
case 4: _.label++; return { value: op[1], done: false };
|
|
46
|
-
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
47
|
-
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
48
|
-
default:
|
|
49
|
-
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
50
|
-
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
51
|
-
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
52
|
-
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
53
|
-
if (t[2]) _.ops.pop();
|
|
54
|
-
_.trys.pop(); continue;
|
|
55
|
-
}
|
|
56
|
-
op = body.call(thisArg, _);
|
|
57
|
-
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
58
|
-
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
59
|
-
}
|
|
60
|
-
};
|
|
61
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
62
|
-
var readline = __importStar(require("readline"));
|
|
63
|
-
var constants_1 = require("../lib/constants");
|
|
64
|
-
var trucoshi_1 = require("../lib/trucoshi");
|
|
65
|
-
(function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
66
|
-
var player1, player2, player3, player4, team1, team2, match, _loop_1;
|
|
67
|
-
var _a;
|
|
68
|
-
return __generator(this, function (_b) {
|
|
69
|
-
switch (_b.label) {
|
|
70
|
-
case 0:
|
|
71
|
-
player1 = (0, trucoshi_1.Player)('lukini', 0);
|
|
72
|
-
player2 = (0, trucoshi_1.Player)('guada', 0);
|
|
73
|
-
player3 = (0, trucoshi_1.Player)('denoph', 1);
|
|
74
|
-
player4 = (0, trucoshi_1.Player)('juli', 1);
|
|
75
|
-
team1 = (0, trucoshi_1.Team)(constants_1.COLORS[0], [player1, player2]);
|
|
76
|
-
team2 = (0, trucoshi_1.Team)(constants_1.COLORS[1], [player3, player4]);
|
|
77
|
-
match = (0, trucoshi_1.Match)([team1, team2], 9);
|
|
78
|
-
_loop_1 = function () {
|
|
79
|
-
var value, prom_1;
|
|
80
|
-
return __generator(this, function (_c) {
|
|
81
|
-
switch (_c.label) {
|
|
82
|
-
case 0:
|
|
83
|
-
if ((_a = match.currentHand) === null || _a === void 0 ? void 0 : _a.finished) {
|
|
84
|
-
console.log(match.currentHand && match.currentHand.rounds.length ? (match.currentHand.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
85
|
-
}
|
|
86
|
-
value = match.getNextTurn().value;
|
|
87
|
-
if (!(value && value.currentHand && value.currentHand.currentPlayer)) return [3 /*break*/, 2];
|
|
88
|
-
prom_1 = function () { return new Promise(function (resolve) {
|
|
89
|
-
var _a, _b, _c, _d;
|
|
90
|
-
// process.stdout.write('\u001B[2J\u001B[0;0f');
|
|
91
|
-
var rl = readline.createInterface(process.stdin, process.stdout);
|
|
92
|
-
var currentHand = value.currentHand;
|
|
93
|
-
var name = (_b = (_a = value.currentHand) === null || _a === void 0 ? void 0 : _a.currentPlayer) === null || _b === void 0 ? void 0 : _b.id.toUpperCase();
|
|
94
|
-
console.log("=== Mano ".concat(currentHand.idx + 1, " === Ronda ").concat(currentHand.rounds.length, " === Turno de ").concat(name, " ===\n"));
|
|
95
|
-
match.teams.map(function (team, id) { return console.log("=== Team ".concat(id, " = ").concat(team.points, " Puntos ===\n")); });
|
|
96
|
-
console.log(currentHand && currentHand.rounds.length ? (currentHand.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
97
|
-
rl.setPrompt("\n".concat(name, " elije una carta [1, 2, 3]: ").concat(JSON.stringify((_d = (_c = value.currentHand) === null || _c === void 0 ? void 0 : _c.currentPlayer) === null || _d === void 0 ? void 0 : _d.hand), "\n"));
|
|
98
|
-
rl.prompt();
|
|
99
|
-
rl.on('line', function (idx) {
|
|
100
|
-
var _a, _b, _c, _d, _e;
|
|
101
|
-
var index = Number(idx) - 1;
|
|
102
|
-
var playedCard = null;
|
|
103
|
-
if (index >= 0 && index < 3) {
|
|
104
|
-
playedCard = (_b = (_a = value.currentHand) === null || _a === void 0 ? void 0 : _a.currentPlayer) === null || _b === void 0 ? void 0 : _b.useCard(index);
|
|
105
|
-
}
|
|
106
|
-
if (!playedCard) {
|
|
107
|
-
rl.close();
|
|
108
|
-
return (function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
109
|
-
return __generator(this, function (_a) {
|
|
110
|
-
switch (_a.label) {
|
|
111
|
-
case 0: return [4 /*yield*/, prom_1()];
|
|
112
|
-
case 1:
|
|
113
|
-
_a.sent();
|
|
114
|
-
resolve();
|
|
115
|
-
return [2 /*return*/];
|
|
116
|
-
}
|
|
117
|
-
});
|
|
118
|
-
}); })();
|
|
119
|
-
}
|
|
120
|
-
(_d = (_c = value.currentHand) === null || _c === void 0 ? void 0 : _c.currentRound) === null || _d === void 0 ? void 0 : _d.play({ player: (_e = value.currentHand) === null || _e === void 0 ? void 0 : _e.currentPlayer, card: playedCard });
|
|
121
|
-
console.log(currentHand && currentHand.rounds.length ? (currentHand.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
122
|
-
rl.close();
|
|
123
|
-
resolve();
|
|
124
|
-
});
|
|
125
|
-
}); };
|
|
126
|
-
return [4 /*yield*/, prom_1()];
|
|
127
|
-
case 1:
|
|
128
|
-
_c.sent();
|
|
129
|
-
_c.label = 2;
|
|
130
|
-
case 2: return [2 /*return*/];
|
|
131
|
-
}
|
|
132
|
-
});
|
|
133
|
-
};
|
|
134
|
-
_b.label = 1;
|
|
135
|
-
case 1:
|
|
136
|
-
if (!!match.winner) return [3 /*break*/, 3];
|
|
137
|
-
return [5 /*yield**/, _loop_1()];
|
|
138
|
-
case 2:
|
|
139
|
-
_b.sent();
|
|
140
|
-
return [3 /*break*/, 1];
|
|
141
|
-
case 3:
|
|
142
|
-
console.log(match.teams.map(function (t) { return [t.points, t.players[0].id]; }));
|
|
143
|
-
return [2 /*return*/];
|
|
144
|
-
}
|
|
145
|
-
});
|
|
146
|
-
}); })();
|
package/build/test/play.d.ts
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
package/build/test/play.js
DELETED
|
@@ -1,148 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
-
if (k2 === undefined) k2 = k;
|
|
4
|
-
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
-
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
-
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
-
}
|
|
8
|
-
Object.defineProperty(o, k2, desc);
|
|
9
|
-
}) : (function(o, m, k, k2) {
|
|
10
|
-
if (k2 === undefined) k2 = k;
|
|
11
|
-
o[k2] = m[k];
|
|
12
|
-
}));
|
|
13
|
-
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
-
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
-
}) : function(o, v) {
|
|
16
|
-
o["default"] = v;
|
|
17
|
-
});
|
|
18
|
-
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
-
if (mod && mod.__esModule) return mod;
|
|
20
|
-
var result = {};
|
|
21
|
-
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
-
__setModuleDefault(result, mod);
|
|
23
|
-
return result;
|
|
24
|
-
};
|
|
25
|
-
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
|
26
|
-
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
|
27
|
-
return new (P || (P = Promise))(function (resolve, reject) {
|
|
28
|
-
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
|
|
29
|
-
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
|
30
|
-
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
|
31
|
-
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
|
32
|
-
});
|
|
33
|
-
};
|
|
34
|
-
var __generator = (this && this.__generator) || function (thisArg, body) {
|
|
35
|
-
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
|
|
36
|
-
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
|
37
|
-
function verb(n) { return function (v) { return step([n, v]); }; }
|
|
38
|
-
function step(op) {
|
|
39
|
-
if (f) throw new TypeError("Generator is already executing.");
|
|
40
|
-
while (g && (g = 0, op[0] && (_ = 0)), _) try {
|
|
41
|
-
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
|
42
|
-
if (y = 0, t) op = [op[0] & 2, t.value];
|
|
43
|
-
switch (op[0]) {
|
|
44
|
-
case 0: case 1: t = op; break;
|
|
45
|
-
case 4: _.label++; return { value: op[1], done: false };
|
|
46
|
-
case 5: _.label++; y = op[1]; op = [0]; continue;
|
|
47
|
-
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
|
48
|
-
default:
|
|
49
|
-
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
|
50
|
-
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
|
51
|
-
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
|
52
|
-
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
|
53
|
-
if (t[2]) _.ops.pop();
|
|
54
|
-
_.trys.pop(); continue;
|
|
55
|
-
}
|
|
56
|
-
op = body.call(thisArg, _);
|
|
57
|
-
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
|
58
|
-
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
|
59
|
-
}
|
|
60
|
-
};
|
|
61
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
62
|
-
var readline = __importStar(require("readline"));
|
|
63
|
-
var constants_1 = require("../lib/constants");
|
|
64
|
-
var trucoshi_1 = require("../lib/trucoshi");
|
|
65
|
-
(function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
66
|
-
var player1, player2, player3, player4, team1, team2, match, _loop_1, state_1;
|
|
67
|
-
var _a;
|
|
68
|
-
return __generator(this, function (_b) {
|
|
69
|
-
switch (_b.label) {
|
|
70
|
-
case 0:
|
|
71
|
-
player1 = (0, trucoshi_1.Player)('lukini', 0);
|
|
72
|
-
player2 = (0, trucoshi_1.Player)('guada', 0);
|
|
73
|
-
player3 = (0, trucoshi_1.Player)('denoph', 1);
|
|
74
|
-
player4 = (0, trucoshi_1.Player)('juli', 1);
|
|
75
|
-
team1 = (0, trucoshi_1.Team)(constants_1.COLORS[0], [player1, player2]);
|
|
76
|
-
team2 = (0, trucoshi_1.Team)(constants_1.COLORS[1], [player3, player4]);
|
|
77
|
-
match = (0, trucoshi_1.Match)([team1, team2], 9);
|
|
78
|
-
_loop_1 = function () {
|
|
79
|
-
var play, name, prom;
|
|
80
|
-
return __generator(this, function (_c) {
|
|
81
|
-
switch (_c.label) {
|
|
82
|
-
case 0:
|
|
83
|
-
play = match.play();
|
|
84
|
-
if (!play || !play.player) {
|
|
85
|
-
return [2 /*return*/, "break"];
|
|
86
|
-
}
|
|
87
|
-
name = play.player.id.toUpperCase();
|
|
88
|
-
process.stdout.write('\u001B[2J\u001B[0;0f');
|
|
89
|
-
process.stdout.write('\u001B[0;0f');
|
|
90
|
-
console.log("=== Mano ".concat(play.handIdx, " === Ronda ").concat(play.roundIdx, " === Turno de ").concat(name, " ==="));
|
|
91
|
-
process.stdout.write('\u001B[2;0f');
|
|
92
|
-
match.teams.map(function (team, id) { return console.log("=== Team ".concat(id, " = ").concat(team.points, " Puntos ===")); });
|
|
93
|
-
process.stdout.write('\u001B[5;0f');
|
|
94
|
-
console.log(play.rounds && play.rounds.length ? (play.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
95
|
-
prom = function () { return new Promise(function (resolve) {
|
|
96
|
-
var _a, _b;
|
|
97
|
-
var rl = readline.createInterface(process.stdin, process.stdout);
|
|
98
|
-
rl.setPrompt("\n".concat((_a = play.player) === null || _a === void 0 ? void 0 : _a.id, " elije una carta [1, 2, 3]: ").concat(JSON.stringify((_b = play.player) === null || _b === void 0 ? void 0 : _b.hand), "\n"));
|
|
99
|
-
rl.prompt();
|
|
100
|
-
rl.on('line', function (idx) {
|
|
101
|
-
var _a;
|
|
102
|
-
var playedCard = play.use(Number(idx) - 1);
|
|
103
|
-
if (!playedCard) {
|
|
104
|
-
rl.close();
|
|
105
|
-
return (function () { return __awaiter(void 0, void 0, void 0, function () {
|
|
106
|
-
return __generator(this, function (_a) {
|
|
107
|
-
switch (_a.label) {
|
|
108
|
-
case 0: return [4 /*yield*/, prom()];
|
|
109
|
-
case 1:
|
|
110
|
-
_a.sent();
|
|
111
|
-
resolve();
|
|
112
|
-
return [2 /*return*/];
|
|
113
|
-
}
|
|
114
|
-
});
|
|
115
|
-
}); })();
|
|
116
|
-
}
|
|
117
|
-
process.stdout.write('\u001B[7;0f');
|
|
118
|
-
console.log("\n".concat(JSON.stringify((_a = play.player) === null || _a === void 0 ? void 0 : _a.hand), "\nUsing ").concat(playedCard));
|
|
119
|
-
process.stdout.write('\u001B[10;0f');
|
|
120
|
-
console.log(play.rounds && play.rounds.length ? (play.rounds.map(function (round) { return round.cards.length ? round.cards.map(function (c) { return [c.player.id, c.card]; }) : ''; })) : '');
|
|
121
|
-
rl.close();
|
|
122
|
-
resolve();
|
|
123
|
-
});
|
|
124
|
-
}); };
|
|
125
|
-
return [4 /*yield*/, prom()];
|
|
126
|
-
case 1:
|
|
127
|
-
_c.sent();
|
|
128
|
-
return [2 /*return*/];
|
|
129
|
-
}
|
|
130
|
-
});
|
|
131
|
-
};
|
|
132
|
-
_b.label = 1;
|
|
133
|
-
case 1:
|
|
134
|
-
if (!!match.winner) return [3 /*break*/, 3];
|
|
135
|
-
return [5 /*yield**/, _loop_1()];
|
|
136
|
-
case 2:
|
|
137
|
-
state_1 = _b.sent();
|
|
138
|
-
if (state_1 === "break")
|
|
139
|
-
return [3 /*break*/, 3];
|
|
140
|
-
return [3 /*break*/, 1];
|
|
141
|
-
case 3:
|
|
142
|
-
process.stdout.write('\u001B[2J\u001B[2;0f');
|
|
143
|
-
match.teams.map(function (t, i) { return console.log("Equipo ".concat(i, ": ").concat(t.players.map(function (p) { return " ".concat(p.id); }), " === ").concat(t.points, " puntos")); });
|
|
144
|
-
console.log("\nEquipo Ganador:".concat((_a = match.winner) === null || _a === void 0 ? void 0 : _a.players.map(function (p) { return " ".concat(p.id); })));
|
|
145
|
-
return [2 /*return*/];
|
|
146
|
-
}
|
|
147
|
-
});
|
|
148
|
-
}); })();
|
package/nodemon.json
DELETED
package/src/lib/constants.ts
DELETED
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
export const CARDS = {
|
|
2
|
-
'1e': 14, '1b': 13, '7e': 12, '7o': 11,
|
|
3
|
-
'3e': 10, '3o': 10, '3b': 10, '3c': 10,
|
|
4
|
-
'2e': 9, '2o': 9, '2b': 8, '2c': 8,
|
|
5
|
-
'1o': 7, '1c': 7, 're': 6, 'ro': 6,
|
|
6
|
-
'rb': 6, 'rc': 6, 'ce': 5, 'co': 5,
|
|
7
|
-
'cb': 5, 'cc': 5, 'pe': 4, 'po': 4,
|
|
8
|
-
'pb': 4, 'pc': 4, '7b': 3, '7c': 3,
|
|
9
|
-
'6e': 2, '6o': 2, '6b': 2, '6c': 2,
|
|
10
|
-
'5e': 1, '5o': 1, '5b': 1, '5c': 1,
|
|
11
|
-
'4e': 0, '4o': 0, '4b': 0, '4c': 0
|
|
12
|
-
}
|
|
13
|
-
|
|
14
|
-
export const COLORS = ["#9b111", "#17c6c6", "#8c1d1d", "#9f9b9b", "#a5a5a5", "#f5a623", "#f44336", "#c2185b"];
|