trucoshi 0.3.51 → 0.3.52

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@@ -2,21 +2,25 @@ import { IGameLoop } from "./GameLoop";
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  import { IPlayer } from "./Player";
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  import { ITable } from "./Table";
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  import { ITeam } from "./Team";
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+ import { IQueue } from "./Queue";
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  export interface IPrivateLobby {
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  gameLoop?: IGameLoop;
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  lastTeamIdx: 0 | 1;
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  _players: Array<IPlayer | {
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  id?: undefined;
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  session?: undefined;
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+ teamIdx?: undefined;
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  }>;
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  get players(): Array<IPlayer>;
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  teams: Array<ITeam>;
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  maxPlayers: number;
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  table: ITable | null;
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+ queue: IQueue;
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  full: boolean;
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  ready: boolean;
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  started: boolean;
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- addPlayer(key: string, id: string, session: string, teamIdx?: 0 | 1, isOwner?: boolean): IPlayer;
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+ _addPlayer(key: string, id: string, session: string, teamIdx?: 0 | 1, isOwner?: boolean): IPlayer;
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+ addPlayer(key: string, id: string, session: string, teamIdx?: 0 | 1, isOwner?: boolean): Promise<IPlayer>;
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  removePlayer(session: string): ILobby;
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  calculateReady(): boolean;
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  calculateFull(): boolean;
@@ -1,4 +1,13 @@
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  "use strict";
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+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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+ return new (P || (P = Promise))(function (resolve, reject) {
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+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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+ step((generator = generator.apply(thisArg, _arguments || [])).next());
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+ });
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+ };
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.Lobby = void 0;
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  const constants_1 = require("../constants");
@@ -8,6 +17,7 @@ const Match_1 = require("./Match");
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  const Player_1 = require("./Player");
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  const Table_1 = require("./Table");
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  const Team_1 = require("./Team");
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+ const Queue_1 = require("./Queue");
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  function Lobby(teamSize) {
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  const lobby = {
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  lastTeamIdx: 1,
@@ -16,6 +26,7 @@ function Lobby(teamSize) {
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  return lobby._players.filter((player) => Boolean(player && player.id));
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  },
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  teams: [],
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+ queue: (0, Queue_1.Queue)(),
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  table: null,
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  maxPlayers: teamSize ? teamSize * 2 : 6,
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  full: false,
@@ -34,8 +45,14 @@ function Lobby(teamSize) {
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  lobby.full = lobby.players.length >= lobby.maxPlayers;
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  return lobby.full;
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  },
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- addPlayer(key, id, session, teamIdx, isOwner) {
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+ addPlayer(...params) {
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+ return __awaiter(this, void 0, void 0, function* () {
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+ return lobby.queue.queue(() => lobby._addPlayer(...params));
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+ });
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+ },
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+ _addPlayer(key, id, session, teamIdx, isOwner) {
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  const exists = lobby.players.find((player) => player.session === session);
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+ const hasMovedSlots = Boolean(exists);
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  if (exists) {
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  if (exists.teamIdx === teamIdx) {
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  return exists;
@@ -56,7 +73,8 @@ function Lobby(teamSize) {
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  }
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  const player = (0, Player_1.Player)(key, id, teamIdx !== undefined ? teamIdx : Number(!lobby.lastTeamIdx), isOwner);
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  player.setSession(session);
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- lobby.lastTeamIdx = Number(!lobby.lastTeamIdx);
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+ lobby.lastTeamIdx = player.teamIdx;
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+ // Find team available slot
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  for (let i = 0; i < lobby._players.length; i++) {
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  if (!lobby._players[i].id) {
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  if (player.teamIdx === 0 && i % 2 === 0) {
@@ -69,6 +87,21 @@ function Lobby(teamSize) {
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  }
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  }
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  }
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+ if (hasMovedSlots) {
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+ // Reorder other players to fit possible empty slot left by this player
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+ for (let i = 0; i < lobby._players.length; i++) {
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+ if (!lobby._players[i].id) {
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+ for (let j = i + 2; j < lobby._players.length; j = j + 2) {
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+ if (lobby._players[j].id) {
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+ const p = Object.assign({}, lobby._players[j]);
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+ lobby._players[j] = {};
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+ lobby._players[i] = p;
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+ break;
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+ }
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+ }
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+ }
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+ }
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+ }
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  lobby.calculateFull();
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  lobby.calculateReady();
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  return player;
@@ -0,0 +1,5 @@
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+ export interface IQueue {
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+ promise: Promise<any>;
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+ queue(operation: () => any): Promise<any>;
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+ }
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+ export declare const Queue: () => IQueue;
@@ -0,0 +1,15 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.Queue = void 0;
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+ const Queue = () => {
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+ const queue = {
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+ promise: Promise.resolve(true),
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+ queue(operation) {
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+ return new Promise((resolve) => {
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+ queue.promise = queue.promise.then(operation).then(resolve).catch(resolve);
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+ });
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+ },
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+ };
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+ return queue;
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+ };
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+ exports.Queue = Queue;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "trucoshi",
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- "version": "0.3.51",
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+ "version": "0.3.52",
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  "main": "dist/index.js",
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  "license": "GPL-3.0",
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  "scripts": {