trucoshi 0.3.4 → 0.3.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/LICENSE +674 -674
  2. package/README.md +60 -60
  3. package/dist/index.d.ts +2 -2
  4. package/dist/index.js +18 -18
  5. package/dist/lib/classes/Deck.d.ts +17 -17
  6. package/dist/lib/classes/Deck.js +41 -41
  7. package/dist/lib/classes/Envido.d.ts +34 -34
  8. package/dist/lib/classes/Envido.js +168 -167
  9. package/dist/lib/classes/Flor.js +1 -1
  10. package/dist/lib/classes/GameLoop.d.ts +26 -26
  11. package/dist/lib/classes/GameLoop.js +106 -105
  12. package/dist/lib/classes/Hand.d.ts +43 -43
  13. package/dist/lib/classes/Hand.js +295 -295
  14. package/dist/lib/classes/Lobby.d.ts +27 -27
  15. package/dist/lib/classes/Lobby.js +113 -113
  16. package/dist/lib/classes/Match.d.ts +21 -21
  17. package/dist/lib/classes/Match.js +88 -88
  18. package/dist/lib/classes/Play.d.ts +22 -22
  19. package/dist/lib/classes/Play.js +44 -44
  20. package/dist/lib/classes/Player.d.ts +35 -35
  21. package/dist/lib/classes/Player.js +126 -126
  22. package/dist/lib/classes/Round.d.ts +17 -17
  23. package/dist/lib/classes/Round.js +33 -33
  24. package/dist/lib/classes/Table.d.ts +12 -12
  25. package/dist/lib/classes/Table.js +38 -38
  26. package/dist/lib/classes/Team.d.ts +20 -20
  27. package/dist/lib/classes/Team.js +59 -59
  28. package/dist/lib/classes/Truco.d.ts +30 -30
  29. package/dist/lib/classes/Truco.js +97 -97
  30. package/dist/lib/classes/index.d.ts +11 -11
  31. package/dist/lib/classes/index.js +27 -27
  32. package/dist/lib/constants.d.ts +43 -43
  33. package/dist/lib/constants.js +46 -46
  34. package/dist/lib/index.d.ts +2 -2
  35. package/dist/lib/index.js +18 -18
  36. package/dist/lib/types.d.ts +44 -44
  37. package/dist/lib/types.js +21 -21
  38. package/dist/lib/utils.d.ts +5 -5
  39. package/dist/lib/utils.js +58 -58
  40. package/dist/types.d.ts +193 -184
  41. package/dist/types.js +123 -121
  42. package/package.json +1 -1
@@ -1,30 +1,30 @@
1
- import { ECommand, ETrucoCommand } from "../../types";
2
- import { IPlayer } from "./Player";
3
- import { ITeam } from "./Team";
4
- interface IPlayerCurrentCommands {
5
- player: IPlayer;
6
- add: Array<ECommand>;
7
- del: Array<ECommand>;
8
- }
9
- export interface ITruco {
10
- state: 1 | 2 | 3 | 4;
11
- teamIdx: 0 | 1 | null;
12
- waitingAnswer: boolean;
13
- answer: boolean | null;
14
- turn: number;
15
- teams: [ITeam, ITeam];
16
- players: Array<IPlayer>;
17
- currentCommands: Array<IPlayerCurrentCommands>;
18
- currentPlayer: IPlayer | null;
19
- generator: Generator<ITruco, void, unknown>;
20
- sayTruco(player: IPlayer): ITruco;
21
- sayAnswer(player: IPlayer, answer: boolean | null): ITruco;
22
- setTurn(turn: number): number;
23
- setTeam(idx: 0 | 1): 0 | 1;
24
- getNextTrucoCommand(): ETrucoCommand | null;
25
- setCurrentPlayer(player: IPlayer | null): IPlayer | null;
26
- getNextPlayer(): IteratorResult<ITruco, ITruco | void>;
27
- reset(): void;
28
- }
29
- export declare function Truco(teams: [ITeam, ITeam]): ITruco;
30
- export {};
1
+ import { ECommand, ETrucoCommand } from "../../types";
2
+ import { IPlayer } from "./Player";
3
+ import { ITeam } from "./Team";
4
+ interface IPlayerCurrentCommands {
5
+ player: IPlayer;
6
+ add: Array<ECommand>;
7
+ del: Array<ECommand>;
8
+ }
9
+ export interface ITruco {
10
+ state: 1 | 2 | 3 | 4;
11
+ teamIdx: 0 | 1 | null;
12
+ waitingAnswer: boolean;
13
+ answer: boolean | null;
14
+ turn: number;
15
+ teams: [ITeam, ITeam];
16
+ players: Array<IPlayer>;
17
+ currentCommands: Array<IPlayerCurrentCommands>;
18
+ currentPlayer: IPlayer | null;
19
+ generator: Generator<ITruco, void, unknown>;
20
+ sayTruco(player: IPlayer): ITruco;
21
+ sayAnswer(player: IPlayer, answer: boolean | null): ITruco;
22
+ setTurn(turn: number): number;
23
+ setTeam(idx: 0 | 1): 0 | 1;
24
+ getNextTrucoCommand(): ETrucoCommand | null;
25
+ setCurrentPlayer(player: IPlayer | null): IPlayer | null;
26
+ getNextPlayer(): IteratorResult<ITruco, ITruco | void>;
27
+ reset(): void;
28
+ }
29
+ export declare function Truco(teams: [ITeam, ITeam]): ITruco;
30
+ export {};
@@ -1,97 +1,97 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Truco = void 0;
4
- const types_1 = require("../../types");
5
- const EMPTY_TRUCO = {
6
- turn: 0,
7
- teamIdx: null,
8
- answer: null,
9
- waitingAnswer: false,
10
- currentPlayer: null,
11
- players: [],
12
- };
13
- const TRUCO_STATE_MAP = {
14
- 1: types_1.ETrucoCommand.TRUCO,
15
- 2: types_1.ETrucoCommand.RE_TRUCO,
16
- 3: types_1.ETrucoCommand.VALE_CUATRO,
17
- 4: null,
18
- };
19
- function Truco(teams) {
20
- function* trucoAnswerGeneratorSequence() {
21
- let i = 0;
22
- while (i < truco.players.length && truco.answer === null) {
23
- const player = truco.players[truco.turn];
24
- truco.setCurrentPlayer(player);
25
- if (player.disabled || !player.ready) {
26
- truco.setCurrentPlayer(null);
27
- }
28
- if (truco.turn >= truco.players.length - 1) {
29
- truco.setTurn(0);
30
- }
31
- else {
32
- truco.setTurn(truco.turn + 1);
33
- }
34
- i++;
35
- yield truco;
36
- }
37
- yield truco;
38
- }
39
- const truco = Object.assign(Object.assign({}, EMPTY_TRUCO), { state: 1, teams, currentCommands: [], generator: trucoAnswerGeneratorSequence(), getNextTrucoCommand() {
40
- return TRUCO_STATE_MAP[truco.state];
41
- },
42
- reset() {
43
- Object.assign(truco, EMPTY_TRUCO);
44
- },
45
- sayTruco(player) {
46
- if (truco.state === 4) {
47
- return truco;
48
- }
49
- truco.turn = 0;
50
- const playerTeamIdx = player.teamIdx;
51
- const teamIdx = truco.teamIdx;
52
- if (teamIdx === null || teamIdx !== playerTeamIdx) {
53
- truco.waitingAnswer = true;
54
- truco.state++;
55
- const opponentIdx = Number(!playerTeamIdx);
56
- truco.teamIdx = playerTeamIdx;
57
- truco.answer = null;
58
- truco.players = teams[opponentIdx].players;
59
- truco.generator = trucoAnswerGeneratorSequence();
60
- return truco;
61
- }
62
- return truco;
63
- },
64
- sayAnswer(player, answer) {
65
- if (player.teamIdx === truco.teamIdx) {
66
- return truco;
67
- }
68
- if (answer !== null) {
69
- truco.currentCommands = [];
70
- if (answer === false) {
71
- truco.state--;
72
- const playerTeam = teams[player.teamIdx];
73
- playerTeam.players.forEach((player) => playerTeam.disable(player));
74
- }
75
- truco.waitingAnswer = false;
76
- truco.answer = answer;
77
- }
78
- return truco;
79
- },
80
- setTeam(idx) {
81
- truco.teamIdx = idx;
82
- return truco.teamIdx;
83
- },
84
- setTurn(turn) {
85
- truco.turn = turn;
86
- return truco.turn;
87
- },
88
- setCurrentPlayer(player) {
89
- truco.currentPlayer = player;
90
- return truco.currentPlayer;
91
- },
92
- getNextPlayer() {
93
- return truco.generator.next();
94
- } });
95
- return truco;
96
- }
97
- exports.Truco = Truco;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.Truco = void 0;
4
+ const types_1 = require("../../types");
5
+ const EMPTY_TRUCO = {
6
+ turn: 0,
7
+ teamIdx: null,
8
+ answer: null,
9
+ waitingAnswer: false,
10
+ currentPlayer: null,
11
+ players: [],
12
+ };
13
+ const TRUCO_STATE_MAP = {
14
+ 1: types_1.ETrucoCommand.TRUCO,
15
+ 2: types_1.ETrucoCommand.RE_TRUCO,
16
+ 3: types_1.ETrucoCommand.VALE_CUATRO,
17
+ 4: null,
18
+ };
19
+ function Truco(teams) {
20
+ function* trucoAnswerGeneratorSequence() {
21
+ let i = 0;
22
+ while (i < truco.players.length && truco.answer === null) {
23
+ const player = truco.players[truco.turn];
24
+ truco.setCurrentPlayer(player);
25
+ if (player.disabled || !player.ready) {
26
+ truco.setCurrentPlayer(null);
27
+ }
28
+ if (truco.turn >= truco.players.length - 1) {
29
+ truco.setTurn(0);
30
+ }
31
+ else {
32
+ truco.setTurn(truco.turn + 1);
33
+ }
34
+ i++;
35
+ yield truco;
36
+ }
37
+ yield truco;
38
+ }
39
+ const truco = Object.assign(Object.assign({}, EMPTY_TRUCO), { state: 1, teams, currentCommands: [], generator: trucoAnswerGeneratorSequence(), getNextTrucoCommand() {
40
+ return TRUCO_STATE_MAP[truco.state];
41
+ },
42
+ reset() {
43
+ Object.assign(truco, EMPTY_TRUCO);
44
+ },
45
+ sayTruco(player) {
46
+ if (truco.state === 4) {
47
+ return truco;
48
+ }
49
+ truco.turn = 0;
50
+ const playerTeamIdx = player.teamIdx;
51
+ const teamIdx = truco.teamIdx;
52
+ if (teamIdx === null || teamIdx !== playerTeamIdx) {
53
+ truco.waitingAnswer = true;
54
+ truco.state++;
55
+ const opponentIdx = Number(!playerTeamIdx);
56
+ truco.teamIdx = playerTeamIdx;
57
+ truco.answer = null;
58
+ truco.players = teams[opponentIdx].players;
59
+ truco.generator = trucoAnswerGeneratorSequence();
60
+ return truco;
61
+ }
62
+ return truco;
63
+ },
64
+ sayAnswer(player, answer) {
65
+ if (player.teamIdx === truco.teamIdx) {
66
+ return truco;
67
+ }
68
+ if (answer !== null) {
69
+ truco.currentCommands = [];
70
+ if (answer === false) {
71
+ truco.state--;
72
+ const playerTeam = teams[player.teamIdx];
73
+ playerTeam.players.forEach((player) => playerTeam.disable(player));
74
+ }
75
+ truco.waitingAnswer = false;
76
+ truco.answer = answer;
77
+ }
78
+ return truco;
79
+ },
80
+ setTeam(idx) {
81
+ truco.teamIdx = idx;
82
+ return truco.teamIdx;
83
+ },
84
+ setTurn(turn) {
85
+ truco.turn = turn;
86
+ return truco.turn;
87
+ },
88
+ setCurrentPlayer(player) {
89
+ truco.currentPlayer = player;
90
+ return truco.currentPlayer;
91
+ },
92
+ getNextPlayer() {
93
+ return truco.generator.next();
94
+ } });
95
+ return truco;
96
+ }
97
+ exports.Truco = Truco;
@@ -1,11 +1,11 @@
1
- export * from "./Deck";
2
- export * from "./GameLoop";
3
- export * from "./Hand";
4
- export * from "./Lobby";
5
- export * from "./Match";
6
- export * from "./Play";
7
- export * from "./Player";
8
- export * from "./Round";
9
- export * from "./Table";
10
- export * from "./Team";
11
- export * from "./Truco";
1
+ export * from "./Deck";
2
+ export * from "./GameLoop";
3
+ export * from "./Hand";
4
+ export * from "./Lobby";
5
+ export * from "./Match";
6
+ export * from "./Play";
7
+ export * from "./Player";
8
+ export * from "./Round";
9
+ export * from "./Table";
10
+ export * from "./Team";
11
+ export * from "./Truco";
@@ -1,27 +1,27 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
- };
16
- Object.defineProperty(exports, "__esModule", { value: true });
17
- __exportStar(require("./Deck"), exports);
18
- __exportStar(require("./GameLoop"), exports);
19
- __exportStar(require("./Hand"), exports);
20
- __exportStar(require("./Lobby"), exports);
21
- __exportStar(require("./Match"), exports);
22
- __exportStar(require("./Play"), exports);
23
- __exportStar(require("./Player"), exports);
24
- __exportStar(require("./Round"), exports);
25
- __exportStar(require("./Table"), exports);
26
- __exportStar(require("./Team"), exports);
27
- __exportStar(require("./Truco"), exports);
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./Deck"), exports);
18
+ __exportStar(require("./GameLoop"), exports);
19
+ __exportStar(require("./Hand"), exports);
20
+ __exportStar(require("./Lobby"), exports);
21
+ __exportStar(require("./Match"), exports);
22
+ __exportStar(require("./Play"), exports);
23
+ __exportStar(require("./Player"), exports);
24
+ __exportStar(require("./Round"), exports);
25
+ __exportStar(require("./Table"), exports);
26
+ __exportStar(require("./Team"), exports);
27
+ __exportStar(require("./Truco"), exports);
@@ -1,43 +1,43 @@
1
- export declare const CARDS: {
2
- "1e": number;
3
- "1b": number;
4
- "7e": number;
5
- "7o": number;
6
- "3e": number;
7
- "3o": number;
8
- "3b": number;
9
- "3c": number;
10
- "2e": number;
11
- "2o": number;
12
- "2b": number;
13
- "2c": number;
14
- "1o": number;
15
- "1c": number;
16
- re: number;
17
- ro: number;
18
- rb: number;
19
- rc: number;
20
- ce: number;
21
- co: number;
22
- cb: number;
23
- cc: number;
24
- pe: number;
25
- po: number;
26
- pb: number;
27
- pc: number;
28
- "7b": number;
29
- "7c": number;
30
- "6e": number;
31
- "6o": number;
32
- "6b": number;
33
- "6c": number;
34
- "5e": number;
35
- "5o": number;
36
- "5b": number;
37
- "5c": number;
38
- "4e": number;
39
- "4o": number;
40
- "4b": number;
41
- "4c": number;
42
- };
43
- export declare const TEAM_SIZE_VALUES: number[];
1
+ export declare const CARDS: {
2
+ "1e": number;
3
+ "1b": number;
4
+ "7e": number;
5
+ "7o": number;
6
+ "3e": number;
7
+ "3o": number;
8
+ "3b": number;
9
+ "3c": number;
10
+ "2e": number;
11
+ "2o": number;
12
+ "2b": number;
13
+ "2c": number;
14
+ "1o": number;
15
+ "1c": number;
16
+ re: number;
17
+ ro: number;
18
+ rb: number;
19
+ rc: number;
20
+ ce: number;
21
+ co: number;
22
+ cb: number;
23
+ cc: number;
24
+ pe: number;
25
+ po: number;
26
+ pb: number;
27
+ pc: number;
28
+ "7b": number;
29
+ "7c": number;
30
+ "6e": number;
31
+ "6o": number;
32
+ "6b": number;
33
+ "6c": number;
34
+ "5e": number;
35
+ "5o": number;
36
+ "5b": number;
37
+ "5c": number;
38
+ "4e": number;
39
+ "4o": number;
40
+ "4b": number;
41
+ "4c": number;
42
+ };
43
+ export declare const TEAM_SIZE_VALUES: number[];
@@ -1,46 +1,46 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.TEAM_SIZE_VALUES = exports.CARDS = void 0;
4
- exports.CARDS = {
5
- "1e": 14,
6
- "1b": 13,
7
- "7e": 12,
8
- "7o": 11,
9
- "3e": 10,
10
- "3o": 10,
11
- "3b": 10,
12
- "3c": 10,
13
- "2e": 9,
14
- "2o": 9,
15
- "2b": 8,
16
- "2c": 8,
17
- "1o": 7,
18
- "1c": 7,
19
- re: 6,
20
- ro: 6,
21
- rb: 6,
22
- rc: 6,
23
- ce: 5,
24
- co: 5,
25
- cb: 5,
26
- cc: 5,
27
- pe: 4,
28
- po: 4,
29
- pb: 4,
30
- pc: 4,
31
- "7b": 3,
32
- "7c": 3,
33
- "6e": 2,
34
- "6o": 2,
35
- "6b": 2,
36
- "6c": 2,
37
- "5e": 1,
38
- "5o": 1,
39
- "5b": 1,
40
- "5c": 1,
41
- "4e": 0,
42
- "4o": 0,
43
- "4b": 0,
44
- "4c": 0,
45
- };
46
- exports.TEAM_SIZE_VALUES = [1, 2, 3];
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TEAM_SIZE_VALUES = exports.CARDS = void 0;
4
+ exports.CARDS = {
5
+ "1e": 14,
6
+ "1b": 13,
7
+ "7e": 12,
8
+ "7o": 11,
9
+ "3e": 10,
10
+ "3o": 10,
11
+ "3b": 10,
12
+ "3c": 10,
13
+ "2e": 9,
14
+ "2o": 9,
15
+ "2b": 8,
16
+ "2c": 8,
17
+ "1o": 7,
18
+ "1c": 7,
19
+ re: 6,
20
+ ro: 6,
21
+ rb: 6,
22
+ rc: 6,
23
+ ce: 5,
24
+ co: 5,
25
+ cb: 5,
26
+ cc: 5,
27
+ pe: 4,
28
+ po: 4,
29
+ pb: 4,
30
+ pc: 4,
31
+ "7b": 3,
32
+ "7c": 3,
33
+ "6e": 2,
34
+ "6o": 2,
35
+ "6b": 2,
36
+ "6c": 2,
37
+ "5e": 1,
38
+ "5o": 1,
39
+ "5b": 1,
40
+ "5c": 1,
41
+ "4e": 0,
42
+ "4o": 0,
43
+ "4b": 0,
44
+ "4c": 0,
45
+ };
46
+ exports.TEAM_SIZE_VALUES = [1, 2, 3];
@@ -1,2 +1,2 @@
1
- export * from "./classes";
2
- export * from "./constants";
1
+ export * from "./classes";
2
+ export * from "./constants";
package/dist/lib/index.js CHANGED
@@ -1,18 +1,18 @@
1
- "use strict";
2
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
- if (k2 === undefined) k2 = k;
4
- var desc = Object.getOwnPropertyDescriptor(m, k);
5
- if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
- desc = { enumerable: true, get: function() { return m[k]; } };
7
- }
8
- Object.defineProperty(o, k2, desc);
9
- }) : (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- o[k2] = m[k];
12
- }));
13
- var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
- };
16
- Object.defineProperty(exports, "__esModule", { value: true });
17
- __exportStar(require("./classes"), exports);
18
- __exportStar(require("./constants"), exports);
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
+ for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
+ };
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ __exportStar(require("./classes"), exports);
18
+ __exportStar(require("./constants"), exports);
@@ -1,44 +1,44 @@
1
- import { ECommand, EEnvidoCommand } from "../types";
2
- import { IPlayer } from "./classes/Player";
3
- import { ITeam } from "./classes/Team";
4
- export declare enum EHandState {
5
- WAITING_PLAY = "WAITING_PLAY",
6
- WAITING_FOR_TRUCO_ANSWER = "WAITING_FOR_TRUCO_ANSWER",
7
- WAITING_ENVIDO_ANSWER = "WAITING_ENVIDO_ANSWER",
8
- FINISHED = "FINISHED"
9
- }
10
- export declare enum GAME_ERROR {
11
- MATCH_ALREADY_STARTED = "MATCH_ALREADY_STARTED",
12
- LOBBY_IS_FULL = "LOBBY_IS_FULL",
13
- UNEXPECTED_TEAM_SIZE = "UNEXPECTED_TEAM_SIZE",
14
- TEAM_NOT_READY = "TEAM_NOT_READY",
15
- TEAM_IS_FULL = "TEAM_IS_FULL",
16
- INVALID_ENVIDO_POINTS = "INVALID_ENVIDO_POINTS",
17
- ENVIDO_NOT_ACCEPTED = "ENVIDO_NOT_ACCEPTED",
18
- INVALID_COMAND = "INVALID_COMAND"
19
- }
20
- export interface EnvidoState {
21
- accept: number;
22
- decline: number;
23
- teamIdx: 0 | 1 | null;
24
- }
25
- export type IHandCommands = {
26
- [key in ECommand]: (player: IPlayer) => void;
27
- };
28
- export type IEnvidoCalculatorResult = {
29
- accept: number;
30
- decline: number;
31
- replace?: number;
32
- next: Array<ECommand>;
33
- };
34
- export type IFaltaEnvidoCalculatorArgs = {
35
- teams: [ITeam, ITeam];
36
- matchPoint: number;
37
- };
38
- export type IEnvidoCalculatorArgs = {
39
- stake: number;
40
- declineStake: number;
41
- } & (IFaltaEnvidoCalculatorArgs | never);
42
- export type IEnvidoCalculator = {
43
- [key in EEnvidoCommand]: (args?: IEnvidoCalculatorArgs) => IEnvidoCalculatorResult;
44
- };
1
+ import { ECommand, EEnvidoCommand } from "../types";
2
+ import { IPlayer } from "./classes/Player";
3
+ import { ITeam } from "./classes/Team";
4
+ export declare enum EHandState {
5
+ WAITING_PLAY = "WAITING_PLAY",
6
+ WAITING_FOR_TRUCO_ANSWER = "WAITING_FOR_TRUCO_ANSWER",
7
+ WAITING_ENVIDO_ANSWER = "WAITING_ENVIDO_ANSWER",
8
+ FINISHED = "FINISHED"
9
+ }
10
+ export declare enum GAME_ERROR {
11
+ MATCH_ALREADY_STARTED = "MATCH_ALREADY_STARTED",
12
+ LOBBY_IS_FULL = "LOBBY_IS_FULL",
13
+ UNEXPECTED_TEAM_SIZE = "UNEXPECTED_TEAM_SIZE",
14
+ TEAM_NOT_READY = "TEAM_NOT_READY",
15
+ TEAM_IS_FULL = "TEAM_IS_FULL",
16
+ INVALID_ENVIDO_POINTS = "INVALID_ENVIDO_POINTS",
17
+ ENVIDO_NOT_ACCEPTED = "ENVIDO_NOT_ACCEPTED",
18
+ INVALID_COMAND = "INVALID_COMAND"
19
+ }
20
+ export interface EnvidoState {
21
+ accept: number;
22
+ decline: number;
23
+ teamIdx: 0 | 1 | null;
24
+ }
25
+ export type IHandCommands = {
26
+ [key in ECommand]: (player: IPlayer) => void;
27
+ };
28
+ export type IEnvidoCalculatorResult = {
29
+ accept: number;
30
+ decline: number;
31
+ replace?: number;
32
+ next: Array<ECommand>;
33
+ };
34
+ export type IFaltaEnvidoCalculatorArgs = {
35
+ teams: [ITeam, ITeam];
36
+ matchPoint: number;
37
+ };
38
+ export type IEnvidoCalculatorArgs = {
39
+ stake: number;
40
+ declineStake: number;
41
+ } & (IFaltaEnvidoCalculatorArgs | never);
42
+ export type IEnvidoCalculator = {
43
+ [key in EEnvidoCommand]: (args?: IEnvidoCalculatorArgs) => IEnvidoCalculatorResult;
44
+ };