trucoshi 0.2.11 → 0.2.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/LICENSE +674 -674
  2. package/README.md +60 -60
  3. package/dist/index.d.ts +2 -2
  4. package/dist/index.js +18 -18
  5. package/dist/lib/classes/Deck.d.ts +17 -17
  6. package/dist/lib/classes/Deck.js +41 -41
  7. package/dist/lib/classes/GameLoop.d.ts +23 -22
  8. package/dist/lib/classes/GameLoop.js +76 -74
  9. package/dist/lib/classes/Hand.d.ts +39 -38
  10. package/dist/lib/classes/Hand.js +192 -187
  11. package/dist/lib/classes/Lobby.d.ts +27 -27
  12. package/dist/lib/classes/Lobby.js +113 -113
  13. package/dist/lib/classes/Match.d.ts +20 -18
  14. package/dist/lib/classes/Match.js +87 -81
  15. package/dist/lib/classes/Play.d.ts +21 -20
  16. package/dist/lib/classes/Play.js +29 -28
  17. package/dist/lib/classes/Player.d.ts +32 -32
  18. package/dist/lib/classes/Player.js +79 -78
  19. package/dist/lib/classes/Round.d.ts +17 -17
  20. package/dist/lib/classes/Round.js +33 -33
  21. package/dist/lib/classes/Table.d.ts +12 -12
  22. package/dist/lib/classes/Table.js +30 -30
  23. package/dist/lib/classes/Team.d.ts +20 -20
  24. package/dist/lib/classes/Team.js +59 -59
  25. package/dist/lib/classes/Truco.d.ts +21 -20
  26. package/dist/lib/classes/Truco.js +131 -126
  27. package/dist/lib/classes/index.d.ts +11 -11
  28. package/dist/lib/classes/index.js +27 -27
  29. package/dist/lib/constants.d.ts +45 -45
  30. package/dist/lib/constants.js +84 -84
  31. package/dist/lib/index.d.ts +2 -2
  32. package/dist/lib/index.js +18 -18
  33. package/dist/lib/types.d.ts +50 -50
  34. package/dist/lib/types.js +34 -34
  35. package/dist/lib/utils.d.ts +5 -5
  36. package/dist/lib/utils.js +58 -58
  37. package/dist/types.d.ts +173 -167
  38. package/dist/types.js +106 -98
  39. package/package.json +2 -2
package/dist/types.js CHANGED
@@ -1,98 +1,106 @@
1
- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.TMap = exports.ETrucoshiMatchState = exports.EServerEvent = exports.EClientEvent = exports.GAME_ERROR = exports.EHandState = exports.EEnvidoCommand = exports.ESayCommand = exports.EMatchTableState = void 0;
4
- var EMatchTableState;
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- (function (EMatchTableState) {
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- EMatchTableState[EMatchTableState["UNREADY"] = 0] = "UNREADY";
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- EMatchTableState[EMatchTableState["READY"] = 1] = "READY";
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- EMatchTableState[EMatchTableState["STARTED"] = 2] = "STARTED";
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- EMatchTableState[EMatchTableState["FINISHED"] = 3] = "FINISHED";
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- })(EMatchTableState = exports.EMatchTableState || (exports.EMatchTableState = {}));
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- var ESayCommand;
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- (function (ESayCommand) {
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- ESayCommand["QUIERO"] = "QUIERO";
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- ESayCommand["NO_QUIERO"] = "NO_QUIERO";
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- ESayCommand["TRUCO"] = "TRUCO";
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- ESayCommand["MAZO"] = "MAZO";
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- ESayCommand["FLOR"] = "FLOR";
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- ESayCommand["CONTRAFLOR"] = "CONTRAFLOR";
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- })(ESayCommand = exports.ESayCommand || (exports.ESayCommand = {}));
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- var EEnvidoCommand;
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- (function (EEnvidoCommand) {
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- EEnvidoCommand["ENVIDO"] = "ENVIDO";
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- EEnvidoCommand["ENVIDO_ENVIDO"] = "ENVIDO_ENVIDO";
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- EEnvidoCommand["REAL_ENVIDO"] = "REAL_ENVIDO";
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- EEnvidoCommand["FALTA_ENVIDO"] = "FALTA_ENVIDO";
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- })(EEnvidoCommand = exports.EEnvidoCommand || (exports.EEnvidoCommand = {}));
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- var EHandState;
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- (function (EHandState) {
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- EHandState["WAITING_PLAY"] = "WAITING_PLAY";
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- EHandState["WAITING_FOR_TRUCO_ANSWER"] = "WAITING_FOR_TRUCO_ANSWER";
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- EHandState["WAITING_ENVIDO_ANSWER"] = "WAITING_ENVIDO_ANSWER";
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- EHandState["FINISHED"] = "FINISHED";
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- })(EHandState = exports.EHandState || (exports.EHandState = {}));
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- var GAME_ERROR;
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- (function (GAME_ERROR) {
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- GAME_ERROR["MATCH_ALREADY_STARTED"] = "MATCH_ALREADY_STARTED";
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- GAME_ERROR["LOBBY_IS_FULL"] = "LOBBY_IS_FULL";
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- GAME_ERROR["UNEXPECTED_TEAM_SIZE"] = "UNEXPECTED_TEAM_SIZE";
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- GAME_ERROR["TEAM_NOT_READY"] = "TEAM_NOT_READY";
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- GAME_ERROR["TEAM_IS_FULL"] = "TEAM_IS_FULL";
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- })(GAME_ERROR = exports.GAME_ERROR || (exports.GAME_ERROR = {}));
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- var EClientEvent;
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- (function (EClientEvent) {
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- EClientEvent["PING"] = "PING";
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- EClientEvent["SAY"] = "SAY";
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- EClientEvent["CREATE_MATCH"] = "CREATE_MATCH";
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- EClientEvent["LIST_MATCHES"] = "LIST_MATCHES";
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- EClientEvent["JOIN_MATCH"] = "JOIN_MATCH";
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- EClientEvent["START_MATCH"] = "START_MATCH";
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- EClientEvent["SET_PLAYER_READY"] = "SET_PLAYER_READY";
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- EClientEvent["SET_SESSION"] = "SET_SESSION";
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- EClientEvent["FETCH_MATCH"] = "FETCH_MATCH";
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- EClientEvent["CHAT"] = "CHAT";
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- })(EClientEvent = exports.EClientEvent || (exports.EClientEvent = {}));
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- var EServerEvent;
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- (function (EServerEvent) {
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- EServerEvent["PONG"] = "PONG";
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- EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
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- EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
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- EServerEvent["WAITING_POSSIBLE_SAY"] = "WAITING_POSSIBLE_SAY";
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- EServerEvent["UPDATE_CHAT"] = "UPDAET_CHAT";
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- })(EServerEvent = exports.EServerEvent || (exports.EServerEvent = {}));
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- var ETrucoshiMatchState;
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- (function (ETrucoshiMatchState) {
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- ETrucoshiMatchState[ETrucoshiMatchState["UNREADY"] = 0] = "UNREADY";
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- ETrucoshiMatchState[ETrucoshiMatchState["STARTED"] = 1] = "STARTED";
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- ETrucoshiMatchState[ETrucoshiMatchState["FINISHED"] = 2] = "FINISHED";
68
- })(ETrucoshiMatchState = exports.ETrucoshiMatchState || (exports.ETrucoshiMatchState = {}));
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- class TMap extends Map {
70
- find(finder) {
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- let result = undefined;
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- for (let value of this.values()) {
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- const find = finder(value);
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- if (!result && find) {
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- result = value;
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- }
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- }
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- return result;
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- }
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- findAll(finder) {
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- let result = [];
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- for (let value of this.values()) {
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- const find = finder(value);
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- if (find) {
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- result.push(value);
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- }
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- }
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- return result;
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- }
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- getOrThrow(key) {
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- const result = key && this.get(key);
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- if (!result) {
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- throw new Error(`getOrThrow(${key}) not found`);
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- }
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- return result;
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- }
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- }
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- exports.TMap = TMap;
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.TMap = exports.ETrucoshiMatchState = exports.EServerEvent = exports.EClientEvent = exports.GAME_ERROR = exports.EHandState = exports.EEnvidoCommand = exports.ESayCommand = exports.EMatchTableState = void 0;
4
+ var EMatchTableState;
5
+ (function (EMatchTableState) {
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+ EMatchTableState[EMatchTableState["UNREADY"] = 0] = "UNREADY";
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+ EMatchTableState[EMatchTableState["READY"] = 1] = "READY";
8
+ EMatchTableState[EMatchTableState["STARTED"] = 2] = "STARTED";
9
+ EMatchTableState[EMatchTableState["FINISHED"] = 3] = "FINISHED";
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+ })(EMatchTableState = exports.EMatchTableState || (exports.EMatchTableState = {}));
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+ var ESayCommand;
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+ (function (ESayCommand) {
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+ ESayCommand["QUIERO"] = "QUIERO";
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+ ESayCommand["NO_QUIERO"] = "NO_QUIERO";
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+ ESayCommand["TRUCO"] = "TRUCO";
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+ ESayCommand["MAZO"] = "MAZO";
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+ ESayCommand["FLOR"] = "FLOR";
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+ ESayCommand["CONTRAFLOR"] = "CONTRAFLOR";
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+ })(ESayCommand = exports.ESayCommand || (exports.ESayCommand = {}));
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+ var EEnvidoCommand;
21
+ (function (EEnvidoCommand) {
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+ EEnvidoCommand["ENVIDO"] = "ENVIDO";
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+ EEnvidoCommand["ENVIDO_ENVIDO"] = "ENVIDO_ENVIDO";
24
+ EEnvidoCommand["REAL_ENVIDO"] = "REAL_ENVIDO";
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+ EEnvidoCommand["FALTA_ENVIDO"] = "FALTA_ENVIDO";
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+ })(EEnvidoCommand = exports.EEnvidoCommand || (exports.EEnvidoCommand = {}));
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+ var EHandState;
28
+ (function (EHandState) {
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+ EHandState["WAITING_PLAY"] = "WAITING_PLAY";
30
+ EHandState["WAITING_FOR_TRUCO_ANSWER"] = "WAITING_FOR_TRUCO_ANSWER";
31
+ EHandState["WAITING_ENVIDO_ANSWER"] = "WAITING_ENVIDO_ANSWER";
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+ EHandState["FINISHED"] = "FINISHED";
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+ })(EHandState = exports.EHandState || (exports.EHandState = {}));
34
+ var GAME_ERROR;
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+ (function (GAME_ERROR) {
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+ GAME_ERROR["MATCH_ALREADY_STARTED"] = "MATCH_ALREADY_STARTED";
37
+ GAME_ERROR["LOBBY_IS_FULL"] = "LOBBY_IS_FULL";
38
+ GAME_ERROR["UNEXPECTED_TEAM_SIZE"] = "UNEXPECTED_TEAM_SIZE";
39
+ GAME_ERROR["TEAM_NOT_READY"] = "TEAM_NOT_READY";
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+ GAME_ERROR["TEAM_IS_FULL"] = "TEAM_IS_FULL";
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+ })(GAME_ERROR = exports.GAME_ERROR || (exports.GAME_ERROR = {}));
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+ var EClientEvent;
43
+ (function (EClientEvent) {
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+ EClientEvent["PING"] = "PING";
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+ EClientEvent["SAY"] = "SAY";
46
+ EClientEvent["CREATE_MATCH"] = "CREATE_MATCH";
47
+ EClientEvent["LIST_MATCHES"] = "LIST_MATCHES";
48
+ EClientEvent["JOIN_MATCH"] = "JOIN_MATCH";
49
+ EClientEvent["START_MATCH"] = "START_MATCH";
50
+ EClientEvent["SET_PLAYER_READY"] = "SET_PLAYER_READY";
51
+ EClientEvent["SET_SESSION"] = "SET_SESSION";
52
+ EClientEvent["FETCH_MATCH"] = "FETCH_MATCH";
53
+ EClientEvent["CHAT"] = "CHAT";
54
+ })(EClientEvent = exports.EClientEvent || (exports.EClientEvent = {}));
55
+ var EServerEvent;
56
+ (function (EServerEvent) {
57
+ EServerEvent["PONG"] = "PONG";
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+ EServerEvent["PREVIOUS_HAND"] = "PREVIOUS_HAND";
59
+ EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
60
+ EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
61
+ EServerEvent["WAITING_POSSIBLE_SAY"] = "WAITING_POSSIBLE_SAY";
62
+ EServerEvent["UPDATE_CHAT"] = "UPDAET_CHAT";
63
+ })(EServerEvent = exports.EServerEvent || (exports.EServerEvent = {}));
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+ var ETrucoshiMatchState;
65
+ (function (ETrucoshiMatchState) {
66
+ ETrucoshiMatchState[ETrucoshiMatchState["UNREADY"] = 0] = "UNREADY";
67
+ ETrucoshiMatchState[ETrucoshiMatchState["STARTED"] = 1] = "STARTED";
68
+ ETrucoshiMatchState[ETrucoshiMatchState["FINISHED"] = 2] = "FINISHED";
69
+ })(ETrucoshiMatchState = exports.ETrucoshiMatchState || (exports.ETrucoshiMatchState = {}));
70
+ class TMap extends Map {
71
+ find(finder) {
72
+ let result = undefined;
73
+ for (let value of this.values()) {
74
+ const find = finder(value);
75
+ if (!result && find) {
76
+ result = value;
77
+ }
78
+ }
79
+ return result;
80
+ }
81
+ findAll(finder) {
82
+ let result = [];
83
+ for (let value of this.values()) {
84
+ const find = finder(value);
85
+ if (find) {
86
+ result.push(value);
87
+ }
88
+ }
89
+ return result;
90
+ }
91
+ getOrThrow(key) {
92
+ const result = key && this.get(key);
93
+ if (!result) {
94
+ throw new Error(`getOrThrow(${key}) not found`);
95
+ }
96
+ return result;
97
+ }
98
+ update(key, value) {
99
+ const current = this.get(key);
100
+ if (!current) {
101
+ throw new Error(`update(${key}) not found`);
102
+ }
103
+ this.set(key, Object.assign(Object.assign({}, current), value));
104
+ }
105
+ }
106
+ exports.TMap = TMap;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "trucoshi",
3
- "version": "0.2.11",
3
+ "version": "0.2.12",
4
4
  "main": "dist/index.js",
5
5
  "license": "GPL-3.0",
6
6
  "scripts": {
@@ -30,4 +30,4 @@
30
30
  "tsc": "^2.0.4",
31
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  "typescript": "^4.9.4"
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  }
33
- }
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+ }