trucoshi 0.1.8 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (39) hide show
  1. package/LICENSE +674 -674
  2. package/README.md +60 -37
  3. package/dist/index.d.ts +2 -2
  4. package/dist/index.js +18 -18
  5. package/dist/lib/classes/Deck.d.ts +16 -16
  6. package/dist/lib/classes/Deck.js +38 -38
  7. package/dist/lib/classes/GameLoop.d.ts +20 -20
  8. package/dist/lib/classes/GameLoop.js +61 -103
  9. package/dist/lib/classes/Hand.d.ts +38 -38
  10. package/dist/lib/classes/Hand.js +184 -233
  11. package/dist/lib/classes/Lobby.d.ts +27 -27
  12. package/dist/lib/classes/Lobby.js +112 -113
  13. package/dist/lib/classes/Match.d.ts +18 -18
  14. package/dist/lib/classes/Match.js +72 -115
  15. package/dist/lib/classes/Play.d.ts +21 -21
  16. package/dist/lib/classes/Play.js +39 -39
  17. package/dist/lib/classes/Player.d.ts +26 -26
  18. package/dist/lib/classes/Player.js +67 -77
  19. package/dist/lib/classes/Round.d.ts +17 -17
  20. package/dist/lib/classes/Round.js +33 -34
  21. package/dist/lib/classes/Table.d.ts +12 -12
  22. package/dist/lib/classes/Table.js +30 -30
  23. package/dist/lib/classes/Team.d.ts +19 -19
  24. package/dist/lib/classes/Team.js +48 -50
  25. package/dist/lib/classes/Truco.d.ts +18 -18
  26. package/dist/lib/classes/Truco.js +70 -110
  27. package/dist/lib/classes/index.d.ts +11 -11
  28. package/dist/lib/classes/index.js +27 -27
  29. package/dist/lib/constants.d.ts +45 -45
  30. package/dist/lib/constants.js +84 -85
  31. package/dist/lib/index.d.ts +2 -2
  32. package/dist/lib/index.js +18 -18
  33. package/dist/lib/types.d.ts +50 -50
  34. package/dist/lib/types.js +34 -34
  35. package/dist/lib/utils.d.ts +5 -5
  36. package/dist/lib/utils.js +58 -59
  37. package/dist/types.d.ts +133 -101
  38. package/dist/types.js +65 -65
  39. package/package.json +1 -1
package/dist/types.js CHANGED
@@ -1,65 +1,65 @@
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- "use strict";
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.ETrucoshiMatchState = exports.EServerEvent = exports.EClientEvent = exports.GAME_ERROR = exports.EHandState = exports.EEnvidoCommand = exports.ESayCommand = exports.EMatchTableState = void 0;
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- var EMatchTableState;
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- (function (EMatchTableState) {
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- EMatchTableState[EMatchTableState["UNREADY"] = 0] = "UNREADY";
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- EMatchTableState[EMatchTableState["READY"] = 1] = "READY";
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- EMatchTableState[EMatchTableState["STARTED"] = 2] = "STARTED";
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- EMatchTableState[EMatchTableState["FINISHED"] = 3] = "FINISHED";
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- })(EMatchTableState = exports.EMatchTableState || (exports.EMatchTableState = {}));
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- var ESayCommand;
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- (function (ESayCommand) {
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- ESayCommand["QUIERO"] = "QUIERO";
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- ESayCommand["NO_QUIERO"] = "NO_QUIERO";
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- ESayCommand["TRUCO"] = "TRUCO";
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- ESayCommand["MAZO"] = "MAZO";
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- ESayCommand["FLOR"] = "FLOR";
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- ESayCommand["CONTRAFLOR"] = "CONTRAFLOR";
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- })(ESayCommand = exports.ESayCommand || (exports.ESayCommand = {}));
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- var EEnvidoCommand;
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- (function (EEnvidoCommand) {
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- EEnvidoCommand["ENVIDO"] = "ENVIDO";
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- EEnvidoCommand["ENVIDO_ENVIDO"] = "ENVIDO_ENVIDO";
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- EEnvidoCommand["REAL_ENVIDO"] = "REAL_ENVIDO";
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- EEnvidoCommand["FALTA_ENVIDO"] = "FALTA_ENVIDO";
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- })(EEnvidoCommand = exports.EEnvidoCommand || (exports.EEnvidoCommand = {}));
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- var EHandState;
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- (function (EHandState) {
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- EHandState["WAITING_PLAY"] = "WAITING_PLAY";
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- EHandState["WAITING_FOR_TRUCO_ANSWER"] = "WAITING_FOR_TRUCO_ANSWER";
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- EHandState["WAITING_ENVIDO_ANSWER"] = "WAITING_ENVIDO_ANSWER";
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- EHandState["FINISHED"] = "FINISHED";
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- })(EHandState = exports.EHandState || (exports.EHandState = {}));
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- var GAME_ERROR;
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- (function (GAME_ERROR) {
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- GAME_ERROR["MATCH_ALREADY_STARTED"] = "MATCH_ALREADY_STARTED";
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- GAME_ERROR["LOBBY_IS_FULL"] = "LOBBY_IS_FULL";
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- GAME_ERROR["UNEXPECTED_TEAM_SIZE"] = "UNEXPECTED_TEAM_SIZE";
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- GAME_ERROR["TEAM_NOT_READY"] = "TEAM_NOT_READY";
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- GAME_ERROR["TEAM_IS_FULL"] = "TEAM_IS_FULL";
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- })(GAME_ERROR = exports.GAME_ERROR || (exports.GAME_ERROR = {}));
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- var EClientEvent;
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- (function (EClientEvent) {
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- EClientEvent["PING"] = "PING";
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- EClientEvent["PLAY"] = "PLAY";
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- EClientEvent["CREATE_MATCH"] = "CREATE_MATCH";
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- EClientEvent["GET_MATCH"] = "GET_MATCH";
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- EClientEvent["LIST_MATCHES"] = "LIST_MATCHES";
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- EClientEvent["JOIN_MATCH"] = "JOIN_MATCH";
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- EClientEvent["START_MATCH"] = "START_MATCH";
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- EClientEvent["SET_PLAYER_READY"] = "SET_PLAYER_READY";
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- EClientEvent["SET_SESSION"] = "SET_SESSION";
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- })(EClientEvent = exports.EClientEvent || (exports.EClientEvent = {}));
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- var EServerEvent;
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- (function (EServerEvent) {
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- EServerEvent["PONG"] = "PONG";
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- EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
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- EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
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- })(EServerEvent = exports.EServerEvent || (exports.EServerEvent = {}));
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- var ETrucoshiMatchState;
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- (function (ETrucoshiMatchState) {
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- ETrucoshiMatchState[ETrucoshiMatchState["UNREADY"] = 0] = "UNREADY";
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- ETrucoshiMatchState[ETrucoshiMatchState["STARTED"] = 1] = "STARTED";
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- ETrucoshiMatchState[ETrucoshiMatchState["FINISHED"] = 2] = "FINISHED";
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- })(ETrucoshiMatchState = exports.ETrucoshiMatchState || (exports.ETrucoshiMatchState = {}));
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ETrucoshiMatchState = exports.EServerEvent = exports.EClientEvent = exports.GAME_ERROR = exports.EHandState = exports.EEnvidoCommand = exports.ESayCommand = exports.EMatchTableState = void 0;
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+ var EMatchTableState;
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+ (function (EMatchTableState) {
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+ EMatchTableState[EMatchTableState["UNREADY"] = 0] = "UNREADY";
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+ EMatchTableState[EMatchTableState["READY"] = 1] = "READY";
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+ EMatchTableState[EMatchTableState["STARTED"] = 2] = "STARTED";
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+ EMatchTableState[EMatchTableState["FINISHED"] = 3] = "FINISHED";
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+ })(EMatchTableState = exports.EMatchTableState || (exports.EMatchTableState = {}));
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+ var ESayCommand;
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+ (function (ESayCommand) {
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+ ESayCommand["QUIERO"] = "QUIERO";
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+ ESayCommand["NO_QUIERO"] = "NO_QUIERO";
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+ ESayCommand["TRUCO"] = "TRUCO";
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+ ESayCommand["MAZO"] = "MAZO";
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+ ESayCommand["FLOR"] = "FLOR";
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+ ESayCommand["CONTRAFLOR"] = "CONTRAFLOR";
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+ })(ESayCommand = exports.ESayCommand || (exports.ESayCommand = {}));
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+ var EEnvidoCommand;
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+ (function (EEnvidoCommand) {
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+ EEnvidoCommand["ENVIDO"] = "ENVIDO";
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+ EEnvidoCommand["ENVIDO_ENVIDO"] = "ENVIDO_ENVIDO";
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+ EEnvidoCommand["REAL_ENVIDO"] = "REAL_ENVIDO";
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+ EEnvidoCommand["FALTA_ENVIDO"] = "FALTA_ENVIDO";
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+ })(EEnvidoCommand = exports.EEnvidoCommand || (exports.EEnvidoCommand = {}));
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+ var EHandState;
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+ (function (EHandState) {
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+ EHandState["WAITING_PLAY"] = "WAITING_PLAY";
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+ EHandState["WAITING_FOR_TRUCO_ANSWER"] = "WAITING_FOR_TRUCO_ANSWER";
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+ EHandState["WAITING_ENVIDO_ANSWER"] = "WAITING_ENVIDO_ANSWER";
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+ EHandState["FINISHED"] = "FINISHED";
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+ })(EHandState = exports.EHandState || (exports.EHandState = {}));
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+ var GAME_ERROR;
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+ (function (GAME_ERROR) {
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+ GAME_ERROR["MATCH_ALREADY_STARTED"] = "MATCH_ALREADY_STARTED";
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+ GAME_ERROR["LOBBY_IS_FULL"] = "LOBBY_IS_FULL";
38
+ GAME_ERROR["UNEXPECTED_TEAM_SIZE"] = "UNEXPECTED_TEAM_SIZE";
39
+ GAME_ERROR["TEAM_NOT_READY"] = "TEAM_NOT_READY";
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+ GAME_ERROR["TEAM_IS_FULL"] = "TEAM_IS_FULL";
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+ })(GAME_ERROR = exports.GAME_ERROR || (exports.GAME_ERROR = {}));
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+ var EClientEvent;
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+ (function (EClientEvent) {
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+ EClientEvent["PING"] = "PING";
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+ EClientEvent["PLAY"] = "PLAY";
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+ EClientEvent["CREATE_MATCH"] = "CREATE_MATCH";
47
+ EClientEvent["LIST_MATCHES"] = "LIST_MATCHES";
48
+ EClientEvent["JOIN_MATCH"] = "JOIN_MATCH";
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+ EClientEvent["START_MATCH"] = "START_MATCH";
50
+ EClientEvent["SET_PLAYER_READY"] = "SET_PLAYER_READY";
51
+ EClientEvent["SET_SESSION"] = "SET_SESSION";
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+ EClientEvent["FETCH_MATCH"] = "FETCH_MATCH";
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+ })(EClientEvent = exports.EClientEvent || (exports.EClientEvent = {}));
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+ var EServerEvent;
55
+ (function (EServerEvent) {
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+ EServerEvent["PONG"] = "PONG";
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+ EServerEvent["UPDATE_MATCH"] = "UPDATE_MATCH";
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+ EServerEvent["WAITING_PLAY"] = "WAITING_PLAY";
59
+ })(EServerEvent = exports.EServerEvent || (exports.EServerEvent = {}));
60
+ var ETrucoshiMatchState;
61
+ (function (ETrucoshiMatchState) {
62
+ ETrucoshiMatchState[ETrucoshiMatchState["UNREADY"] = 0] = "UNREADY";
63
+ ETrucoshiMatchState[ETrucoshiMatchState["STARTED"] = 1] = "STARTED";
64
+ ETrucoshiMatchState[ETrucoshiMatchState["FINISHED"] = 2] = "FINISHED";
65
+ })(ETrucoshiMatchState = exports.ETrucoshiMatchState || (exports.ETrucoshiMatchState = {}));
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "trucoshi",
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- "version": "0.1.8",
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+ "version": "0.2.0",
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  "main": "dist/index.js",
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5
  "license": "GPL-3.0",
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  "scripts": {