tribunal-kit 2.4.6 → 3.1.0

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Files changed (250) hide show
  1. package/.agent/ARCHITECTURE.md +99 -99
  2. package/.agent/GEMINI.md +52 -52
  3. package/.agent/agents/accessibility-reviewer.md +139 -86
  4. package/.agent/agents/ai-code-reviewer.md +160 -90
  5. package/.agent/agents/backend-specialist.md +164 -127
  6. package/.agent/agents/code-archaeologist.md +115 -73
  7. package/.agent/agents/database-architect.md +130 -110
  8. package/.agent/agents/debugger.md +137 -97
  9. package/.agent/agents/dependency-reviewer.md +78 -30
  10. package/.agent/agents/devops-engineer.md +161 -118
  11. package/.agent/agents/documentation-writer.md +151 -87
  12. package/.agent/agents/explorer-agent.md +117 -99
  13. package/.agent/agents/frontend-reviewer.md +127 -47
  14. package/.agent/agents/frontend-specialist.md +169 -109
  15. package/.agent/agents/game-developer.md +28 -164
  16. package/.agent/agents/logic-reviewer.md +87 -49
  17. package/.agent/agents/mobile-developer.md +151 -103
  18. package/.agent/agents/mobile-reviewer.md +133 -50
  19. package/.agent/agents/orchestrator.md +121 -110
  20. package/.agent/agents/penetration-tester.md +103 -77
  21. package/.agent/agents/performance-optimizer.md +136 -92
  22. package/.agent/agents/performance-reviewer.md +139 -69
  23. package/.agent/agents/product-manager.md +104 -70
  24. package/.agent/agents/product-owner.md +6 -25
  25. package/.agent/agents/project-planner.md +95 -95
  26. package/.agent/agents/qa-automation-engineer.md +174 -87
  27. package/.agent/agents/security-auditor.md +133 -129
  28. package/.agent/agents/seo-specialist.md +160 -99
  29. package/.agent/agents/sql-reviewer.md +132 -44
  30. package/.agent/agents/supervisor-agent.md +137 -109
  31. package/.agent/agents/swarm-worker-contracts.md +17 -17
  32. package/.agent/agents/swarm-worker-registry.md +46 -46
  33. package/.agent/agents/test-coverage-reviewer.md +132 -53
  34. package/.agent/agents/test-engineer.md +0 -21
  35. package/.agent/agents/type-safety-reviewer.md +143 -33
  36. package/.agent/patterns/generator.md +9 -9
  37. package/.agent/patterns/inversion.md +12 -12
  38. package/.agent/patterns/pipeline.md +9 -9
  39. package/.agent/patterns/reviewer.md +13 -13
  40. package/.agent/patterns/tool-wrapper.md +9 -9
  41. package/.agent/rules/GEMINI.md +63 -63
  42. package/.agent/scripts/__pycache__/auto_preview.cpython-311.pyc +0 -0
  43. package/.agent/scripts/__pycache__/bundle_analyzer.cpython-311.pyc +0 -0
  44. package/.agent/scripts/__pycache__/checklist.cpython-311.pyc +0 -0
  45. package/.agent/scripts/__pycache__/dependency_analyzer.cpython-311.pyc +0 -0
  46. package/.agent/scripts/__pycache__/security_scan.cpython-311.pyc +0 -0
  47. package/.agent/scripts/__pycache__/session_manager.cpython-311.pyc +0 -0
  48. package/.agent/scripts/__pycache__/skill_integrator.cpython-311.pyc +0 -0
  49. package/.agent/scripts/__pycache__/swarm_dispatcher.cpython-311.pyc +0 -0
  50. package/.agent/scripts/__pycache__/test_runner.cpython-311.pyc +0 -0
  51. package/.agent/scripts/__pycache__/verify_all.cpython-311.pyc +0 -0
  52. package/.agent/scripts/compress_skills.py +167 -0
  53. package/.agent/scripts/consolidate_skills.py +173 -0
  54. package/.agent/scripts/deep_compress.py +202 -0
  55. package/.agent/scripts/minify_context.py +80 -0
  56. package/.agent/scripts/security_scan.py +1 -1
  57. package/.agent/scripts/strip_tribunal.py +41 -0
  58. package/.agent/skills/agent-organizer/SKILL.md +60 -100
  59. package/.agent/skills/agentic-patterns/SKILL.md +0 -70
  60. package/.agent/skills/ai-prompt-injection-defense/SKILL.md +108 -53
  61. package/.agent/skills/api-patterns/SKILL.md +197 -257
  62. package/.agent/skills/api-security-auditor/SKILL.md +125 -57
  63. package/.agent/skills/app-builder/SKILL.md +326 -50
  64. package/.agent/skills/app-builder/templates/SKILL.md +13 -15
  65. package/.agent/skills/app-builder/templates/astro-static/TEMPLATE.md +16 -16
  66. package/.agent/skills/app-builder/templates/chrome-extension/TEMPLATE.md +22 -22
  67. package/.agent/skills/app-builder/templates/cli-tool/TEMPLATE.md +18 -18
  68. package/.agent/skills/app-builder/templates/electron-desktop/TEMPLATE.md +20 -20
  69. package/.agent/skills/app-builder/templates/express-api/TEMPLATE.md +17 -17
  70. package/.agent/skills/app-builder/templates/flutter-app/TEMPLATE.md +18 -18
  71. package/.agent/skills/app-builder/templates/monorepo-turborepo/TEMPLATE.md +21 -21
  72. package/.agent/skills/app-builder/templates/nextjs-fullstack/TEMPLATE.md +19 -19
  73. package/.agent/skills/app-builder/templates/nextjs-saas/TEMPLATE.md +26 -26
  74. package/.agent/skills/app-builder/templates/nextjs-static/TEMPLATE.md +26 -26
  75. package/.agent/skills/app-builder/templates/nuxt-app/TEMPLATE.md +19 -19
  76. package/.agent/skills/app-builder/templates/python-fastapi/TEMPLATE.md +18 -18
  77. package/.agent/skills/app-builder/templates/react-native-app/TEMPLATE.md +20 -20
  78. package/.agent/skills/appflow-wireframe/SKILL.md +71 -98
  79. package/.agent/skills/architecture/SKILL.md +161 -200
  80. package/.agent/skills/authentication-best-practices/SKILL.md +121 -54
  81. package/.agent/skills/bash-linux/SKILL.md +71 -166
  82. package/.agent/skills/behavioral-modes/SKILL.md +8 -69
  83. package/.agent/skills/brainstorming/SKILL.md +345 -127
  84. package/.agent/skills/building-native-ui/SKILL.md +125 -57
  85. package/.agent/skills/clean-code/SKILL.md +266 -149
  86. package/.agent/skills/code-review-checklist/SKILL.md +0 -62
  87. package/.agent/skills/config-validator/SKILL.md +73 -131
  88. package/.agent/skills/csharp-developer/SKILL.md +434 -73
  89. package/.agent/skills/database-design/SKILL.md +190 -275
  90. package/.agent/skills/deployment-procedures/SKILL.md +81 -158
  91. package/.agent/skills/devops-engineer/SKILL.md +255 -94
  92. package/.agent/skills/devops-incident-responder/SKILL.md +50 -69
  93. package/.agent/skills/doc.md +5 -5
  94. package/.agent/skills/documentation-templates/SKILL.md +19 -63
  95. package/.agent/skills/edge-computing/SKILL.md +75 -165
  96. package/.agent/skills/extract-design-system/SKILL.md +84 -58
  97. package/.agent/skills/framer-motion-expert/SKILL.md +195 -0
  98. package/.agent/skills/frontend-design/SKILL.md +151 -499
  99. package/.agent/skills/game-design-expert/SKILL.md +71 -0
  100. package/.agent/skills/game-engineering-expert/SKILL.md +88 -0
  101. package/.agent/skills/geo-fundamentals/SKILL.md +52 -178
  102. package/.agent/skills/github-operations/SKILL.md +197 -272
  103. package/.agent/skills/gsap-expert/SKILL.md +194 -0
  104. package/.agent/skills/i18n-localization/SKILL.md +60 -172
  105. package/.agent/skills/intelligent-routing/SKILL.md +123 -103
  106. package/.agent/skills/lint-and-validate/SKILL.md +8 -52
  107. package/.agent/skills/llm-engineering/SKILL.md +281 -195
  108. package/.agent/skills/local-first/SKILL.md +76 -159
  109. package/.agent/skills/mcp-builder/SKILL.md +48 -188
  110. package/.agent/skills/mobile-design/SKILL.md +213 -219
  111. package/.agent/skills/motion-engineering/SKILL.md +184 -0
  112. package/.agent/skills/nextjs-react-expert/SKILL.md +184 -203
  113. package/.agent/skills/nodejs-best-practices/SKILL.md +403 -185
  114. package/.agent/skills/observability/SKILL.md +211 -203
  115. package/.agent/skills/parallel-agents/SKILL.md +53 -146
  116. package/.agent/skills/performance-profiling/SKILL.md +171 -151
  117. package/.agent/skills/plan-writing/SKILL.md +49 -153
  118. package/.agent/skills/platform-engineer/SKILL.md +57 -103
  119. package/.agent/skills/playwright-best-practices/SKILL.md +110 -63
  120. package/.agent/skills/powershell-windows/SKILL.md +61 -179
  121. package/.agent/skills/python-patterns/SKILL.md +7 -35
  122. package/.agent/skills/python-pro/SKILL.md +273 -114
  123. package/.agent/skills/react-specialist/SKILL.md +227 -108
  124. package/.agent/skills/readme-builder/SKILL.md +15 -85
  125. package/.agent/skills/realtime-patterns/SKILL.md +216 -243
  126. package/.agent/skills/red-team-tactics/SKILL.md +10 -51
  127. package/.agent/skills/rust-pro/SKILL.md +525 -142
  128. package/.agent/skills/seo-fundamentals/SKILL.md +92 -153
  129. package/.agent/skills/server-management/SKILL.md +110 -166
  130. package/.agent/skills/shadcn-ui-expert/SKILL.md +154 -55
  131. package/.agent/skills/skill-creator/SKILL.md +18 -58
  132. package/.agent/skills/sql-pro/SKILL.md +543 -68
  133. package/.agent/skills/supabase-postgres-best-practices/SKILL.md +28 -68
  134. package/.agent/skills/swiftui-expert/SKILL.md +124 -57
  135. package/.agent/skills/systematic-debugging/SKILL.md +49 -151
  136. package/.agent/skills/tailwind-patterns/SKILL.md +433 -149
  137. package/.agent/skills/tdd-workflow/SKILL.md +63 -169
  138. package/.agent/skills/test-result-analyzer/SKILL.md +33 -73
  139. package/.agent/skills/testing-patterns/SKILL.md +437 -130
  140. package/.agent/skills/trend-researcher/SKILL.md +30 -71
  141. package/.agent/skills/ui-ux-pro-max/SKILL.md +0 -41
  142. package/.agent/skills/ui-ux-researcher/SKILL.md +51 -91
  143. package/.agent/skills/vue-expert/SKILL.md +225 -119
  144. package/.agent/skills/vulnerability-scanner/SKILL.md +264 -226
  145. package/.agent/skills/web-accessibility-auditor/SKILL.md +141 -58
  146. package/.agent/skills/web-design-guidelines/SKILL.md +17 -61
  147. package/.agent/skills/webapp-testing/SKILL.md +71 -196
  148. package/.agent/skills/whimsy-injector/SKILL.md +58 -132
  149. package/.agent/skills/workflow-optimizer/SKILL.md +28 -68
  150. package/.agent/workflows/api-tester.md +96 -224
  151. package/.agent/workflows/audit.md +81 -122
  152. package/.agent/workflows/brainstorm.md +69 -105
  153. package/.agent/workflows/changelog.md +65 -97
  154. package/.agent/workflows/create.md +73 -88
  155. package/.agent/workflows/debug.md +80 -111
  156. package/.agent/workflows/deploy.md +119 -92
  157. package/.agent/workflows/enhance.md +80 -91
  158. package/.agent/workflows/fix.md +68 -97
  159. package/.agent/workflows/generate.md +165 -164
  160. package/.agent/workflows/migrate.md +106 -109
  161. package/.agent/workflows/orchestrate.md +103 -86
  162. package/.agent/workflows/performance-benchmarker.md +77 -268
  163. package/.agent/workflows/plan.md +120 -98
  164. package/.agent/workflows/preview.md +39 -96
  165. package/.agent/workflows/refactor.md +105 -97
  166. package/.agent/workflows/review-ai.md +63 -102
  167. package/.agent/workflows/review.md +71 -110
  168. package/.agent/workflows/session.md +53 -113
  169. package/.agent/workflows/status.md +42 -88
  170. package/.agent/workflows/strengthen-skills.md +90 -51
  171. package/.agent/workflows/swarm.md +114 -129
  172. package/.agent/workflows/test.md +125 -102
  173. package/.agent/workflows/tribunal-backend.md +60 -78
  174. package/.agent/workflows/tribunal-database.md +62 -100
  175. package/.agent/workflows/tribunal-frontend.md +62 -82
  176. package/.agent/workflows/tribunal-full.md +56 -100
  177. package/.agent/workflows/tribunal-mobile.md +65 -94
  178. package/.agent/workflows/tribunal-performance.md +62 -105
  179. package/.agent/workflows/ui-ux-pro-max.md +72 -121
  180. package/README.md +11 -15
  181. package/package.json +1 -1
  182. package/.agent/skills/api-patterns/api-style.md +0 -42
  183. package/.agent/skills/api-patterns/auth.md +0 -24
  184. package/.agent/skills/api-patterns/documentation.md +0 -26
  185. package/.agent/skills/api-patterns/graphql.md +0 -41
  186. package/.agent/skills/api-patterns/rate-limiting.md +0 -31
  187. package/.agent/skills/api-patterns/response.md +0 -37
  188. package/.agent/skills/api-patterns/rest.md +0 -40
  189. package/.agent/skills/api-patterns/security-testing.md +0 -122
  190. package/.agent/skills/api-patterns/trpc.md +0 -41
  191. package/.agent/skills/api-patterns/versioning.md +0 -22
  192. package/.agent/skills/app-builder/agent-coordination.md +0 -71
  193. package/.agent/skills/app-builder/feature-building.md +0 -53
  194. package/.agent/skills/app-builder/project-detection.md +0 -34
  195. package/.agent/skills/app-builder/scaffolding.md +0 -118
  196. package/.agent/skills/app-builder/tech-stack.md +0 -40
  197. package/.agent/skills/architecture/context-discovery.md +0 -43
  198. package/.agent/skills/architecture/examples.md +0 -94
  199. package/.agent/skills/architecture/pattern-selection.md +0 -68
  200. package/.agent/skills/architecture/patterns-reference.md +0 -50
  201. package/.agent/skills/architecture/trade-off-analysis.md +0 -77
  202. package/.agent/skills/brainstorming/dynamic-questioning.md +0 -360
  203. package/.agent/skills/database-design/database-selection.md +0 -43
  204. package/.agent/skills/database-design/indexing.md +0 -39
  205. package/.agent/skills/database-design/migrations.md +0 -48
  206. package/.agent/skills/database-design/optimization.md +0 -36
  207. package/.agent/skills/database-design/orm-selection.md +0 -30
  208. package/.agent/skills/database-design/schema-design.md +0 -56
  209. package/.agent/skills/dotnet-core-expert/SKILL.md +0 -103
  210. package/.agent/skills/framer-motion-animations/SKILL.md +0 -74
  211. package/.agent/skills/frontend-design/animation-guide.md +0 -331
  212. package/.agent/skills/frontend-design/color-system.md +0 -329
  213. package/.agent/skills/frontend-design/decision-trees.md +0 -418
  214. package/.agent/skills/frontend-design/motion-graphics.md +0 -306
  215. package/.agent/skills/frontend-design/typography-system.md +0 -363
  216. package/.agent/skills/frontend-design/ux-psychology.md +0 -1116
  217. package/.agent/skills/frontend-design/visual-effects.md +0 -383
  218. package/.agent/skills/game-development/2d-games/SKILL.md +0 -119
  219. package/.agent/skills/game-development/3d-games/SKILL.md +0 -135
  220. package/.agent/skills/game-development/SKILL.md +0 -236
  221. package/.agent/skills/game-development/game-art/SKILL.md +0 -185
  222. package/.agent/skills/game-development/game-audio/SKILL.md +0 -190
  223. package/.agent/skills/game-development/game-design/SKILL.md +0 -129
  224. package/.agent/skills/game-development/mobile-games/SKILL.md +0 -108
  225. package/.agent/skills/game-development/multiplayer/SKILL.md +0 -132
  226. package/.agent/skills/game-development/pc-games/SKILL.md +0 -144
  227. package/.agent/skills/game-development/vr-ar/SKILL.md +0 -123
  228. package/.agent/skills/game-development/web-games/SKILL.md +0 -150
  229. package/.agent/skills/intelligent-routing/router-manifest.md +0 -65
  230. package/.agent/skills/mobile-design/decision-trees.md +0 -516
  231. package/.agent/skills/mobile-design/mobile-backend.md +0 -491
  232. package/.agent/skills/mobile-design/mobile-color-system.md +0 -420
  233. package/.agent/skills/mobile-design/mobile-debugging.md +0 -122
  234. package/.agent/skills/mobile-design/mobile-design-thinking.md +0 -357
  235. package/.agent/skills/mobile-design/mobile-navigation.md +0 -458
  236. package/.agent/skills/mobile-design/mobile-performance.md +0 -767
  237. package/.agent/skills/mobile-design/mobile-testing.md +0 -356
  238. package/.agent/skills/mobile-design/mobile-typography.md +0 -433
  239. package/.agent/skills/mobile-design/platform-android.md +0 -666
  240. package/.agent/skills/mobile-design/platform-ios.md +0 -561
  241. package/.agent/skills/mobile-design/touch-psychology.md +0 -537
  242. package/.agent/skills/nextjs-react-expert/1-async-eliminating-waterfalls.md +0 -312
  243. package/.agent/skills/nextjs-react-expert/2-bundle-bundle-size-optimization.md +0 -240
  244. package/.agent/skills/nextjs-react-expert/3-server-server-side-performance.md +0 -490
  245. package/.agent/skills/nextjs-react-expert/4-client-client-side-data-fetching.md +0 -264
  246. package/.agent/skills/nextjs-react-expert/5-rerender-re-render-optimization.md +0 -581
  247. package/.agent/skills/nextjs-react-expert/6-rendering-rendering-performance.md +0 -432
  248. package/.agent/skills/nextjs-react-expert/7-js-javascript-performance.md +0 -684
  249. package/.agent/skills/nextjs-react-expert/8-advanced-advanced-patterns.md +0 -150
  250. package/.agent/skills/vulnerability-scanner/checklists.md +0 -121
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+ ---
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+ name: game-design-expert
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+ description: Game Design, UX, and Flow State mastery. Replaces fragmented legacy skills. Core gameplay loop design, 3Cs (Character, Camera, Controls), input buffering, coyote time, juice (game feel), telemetry tracking, narrative alignment, and audio spatialization integration. Use when crafting player experience, progression arcs, or systemic balance.
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+ allowed-tools: Read, Write, Edit, Glob, Grep
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+ version: 2.0.0
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+ last-updated: 2026-04-02
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+ applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
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+ ---
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+
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+ # Game Design Expert — Player Experience & Flow Mastery
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+
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+ ---
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+
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+ ## 1. The 3Cs (Character, Camera, Controls)
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+
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+ Before designing enemies, levels, or UI, the foundation of the player's interaction MUST feel flawless. If the player cannot intrinsically trust the controls, the entire system collapses.
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+
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+ ### Input Buffering
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+ Humans cannot click buttons flawlessly on the exact required frame.
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+ If a player presses "Jump" 3 frames *before* they hit the ground, a naïve engine ignores it. A designed engine *buffers* the input in memory for 150ms and instantly executes the jump the millisecond the character's feet touch the dirt.
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+
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+ ### Coyote Time
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+ Named after Wile E. Coyote hovering off a cliff.
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+ If a player runs off a ledge, a rigid physics engine drops them instantly.
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+ A forgiving design allows the player to still press 'Jump' for exactly ~100ms *after* walking off the ledge. It prevents extreme frustration on close platforming jumps.
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+
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+ ---
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+
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+ ## 2. The Core Gameplay Loop
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+
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+ Every action a player takes must feed into a reinforcing psychological loop.
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+
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+ **The Macro Loop (e.g., Destiny, Monster Hunter)**
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+ 1. **Action:** Fight complex monsters.
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+ 2. **Reward:** Collect physical parts and resources.
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+ 3. **Pacing:** Return to base.
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+ 4. **Upgrade:** Convert parts into stronger weapons.
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+ 5. **Goal:** Fight stronger, unkillable monsters (Back to Step 1).
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+
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+ *If step 4 (Upgrading) does not heavily alter step 1 (Fights are now faster, visually different, mechanically superior), the loop is broken and players churn.*
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+
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+ ---
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+
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+ ## 3. "Juice" and Game Feel
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+
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+ "Juice" is the non-functional audiovisual feedback that makes an interaction feel heavy and satisfying.
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+
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+ 1. **Screen Shake:** A minor, mathematically decaying camera displacement when heavy impacts occur. (Needs toggles for accessibility).
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+ 2. **Hitstop (Sleep Frames):** When a sword hits an enemy, freeze the entire game engine for exactly 3 frames (50ms). This creates an immense perceptual illusion of resistance and friction.
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+ 3. **Squash and Stretch:** A character jumping should stretch vertically. A character landing should squash horizontally. It breaks rigidity and infuses life.
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+ 4. **Particle Explosions:** Simple box collisions must be masked by explosive localized particle systems (dust kicks, sparks).
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+
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+ ---
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+
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+ ## 4. Narrative & Audio Synergies
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+
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+ Game design is not segregated from Audio. Audio is the primary vector for temporal feedback.
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+
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+ 1. **Spatialization (HRTF):** Sound objects emit audio localized strictly to 3D space, heavily attenuated by environmental occlusions (muffled behind walls).
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+ 2. **Telegraphing State:** If an enemy swings a heavy axe, it MUST have a 300ms audio "wind-up" queue. The player relies on audio rhythm far faster than visual recognition to dodge.
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+ 3. **Dynamic Mixing (Ducking):** Essential dialogue or UI pings must automatically compress (lower the volume of) ambient music underneath to prevent cognitive overload.
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+
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+ ---
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+
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+ ## 5. Telemetry & Analytics Deficiencies
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+
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+ Design is hypotheses. Playtests are the reality.
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+
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+ Never rely on developers "feeling" the game. You must systematically log death coordinates (heatmaps). If 80% of players die at Level 2 Trap B, your design intent (teaching the mechanic) has failed.
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+
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+ ---
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+ ---
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+ name: game-engineering-expert
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+ description: Game Engineering and Systems Architecture mastery. Replaces fragmented legacy skills. Entity Component Systems (ECS), Unity (C#) / Godot (GDScript) integration, physics calculations, deterministic engine state, WebGL memory management, multiplayer sync architectures (deterministic lockstep vs traditional authoritative), spatial partitioning, and rendering pipelines.
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+ allowed-tools: Read, Write, Edit, Glob, Grep
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+ version: 2.0.0
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+ last-updated: 2026-04-02
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+ applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
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+ ---
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+
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+ # Game Engineering Expert — Performance & State Mastery
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+
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+ ---
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+
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+ ## 1. Frame Rate Architecture (The Update Loop)
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+
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+ In web development, we await Promises. In game development, we calculate Delta Time continuously.
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+
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+ ```csharp
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+ // ❌ BAD: Frame-rate dependent logic
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+ // If the game runs at 120 FPS, the character moves twice as fast as on 60 FPS
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+ void Update() {
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+ transform.position += currentSpeed;
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+ }
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+
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+ // ✅ GOOD: Frame-independent physics (Unity C# Example)
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+ void Update() {
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+ // DeltaTime is the time elapsed since the last frame
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+ transform.position += currentVelocity * Time.deltaTime;
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+ }
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+ ```
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+
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+ ### FixedUpdate vs Update (The Physics Boundary)
33
+ - `Update()` fires as fast as the GPU/CPU can draw. Used for User Input and visual animation interpolations.
34
+ - `FixedUpdate()` fires at absolute strict mathematical intervals (e.g., 50 times a second exactly). ALL Physics interactions (`AddForce()`, collision sweeps) MUST live here to prevent tearing and tunneling.
35
+
36
+ ---
37
+
38
+ ## 2. Memory Pooling (Garbage Collection Death)
39
+
40
+ In Node.js, V8 cleans up objects eventually. In Game Engines, allocating memory creates "Garbage", which forces the Garbage Collector (GC) to pause the entire game to clean up, causing massive micro-stutters.
41
+
42
+ ```csharp
43
+ // ❌ FATAL (in Update loops): Creating new objects 60x a second
44
+ void Update() {
45
+ Instantiate(bulletPrefab, gun.position, gun.rotation); // Kills the CPU
46
+ }
47
+
48
+ // ✅ EFFICIENT: Object Pooling
49
+ // Pre-allocate 100 bullets during the Loading Screen.
50
+ // Then simply toggle their active state natively.
51
+ void Fire() {
52
+ Bullet b = bulletPool.GetDisabledBullet();
53
+ b.transform.position = gun.position;
54
+ b.gameObject.SetActive(true);
55
+ }
56
+ ```
57
+
58
+ ---
59
+
60
+ ## 3. Entity Component Systems (ECS)
61
+
62
+ Traditional Object-Oriented Programming (OOP) inheritance hierarchies break down in game engines.
63
+ (e.g., `Enemy` inherits from `Character` which inherits from `Renderable`). What happens when you want a `Renderable` that isn't a `Character` but acts like an `Enemy` (like a deadly spike trap)?
64
+
65
+ **Use ECS.**
66
+ 1. **Entities:** Just a meaningless ID (e.g., `Entity 304`).
67
+ 2. **Components:** Pure localized data structs attached to an ID (e.g., `Position {x: 5, y: 10}`, `Health {hp: 100}`).
68
+ 3. **Systems:** Logic that maps continuously over structs (e.g., `MovementSystem` iterates over ALL Entities that specifically have both a `Position` AND `Velocity` component).
69
+
70
+ ---
71
+
72
+ ## 4. Multiplayer Architectures
73
+
74
+ Never trust the client. A multiplayer architecture dictates latency fundamentally.
75
+
76
+ 1. **Deterministic Lockstep (RTS / Fighting Games):**
77
+ - Transmits absolute ZERO game state (coordinates).
78
+ - Only transmits *inputs* (Player A clicked Coordinate X).
79
+ - Both machines run the identical physics frame simultaneously.
80
+ - Extremely bandwidth efficient, but requires identical CPU math output (impossible in JS floating point Math).
81
+
82
+ 2. **Server Authoritative with Client Prediction (Modern FPS/Action):**
83
+ - The Server runs the "Real" game.
84
+ - The Client tells the server "I fired."
85
+ - Because Ping takes 50ms, the Client *predicts* the shot landing locally (optimistic UI) so the player doesn't feel lag.
86
+ - If the server eventually disagrees, the Client aggressively rewinds and snaps the state to match the Server reality (Rubber-banding).
87
+
88
+ ---
@@ -1,215 +1,89 @@
1
1
  ---
2
2
  name: geo-fundamentals
3
- description: Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity).
3
+ description: Generative Engine Optimization (GEO) mastery. Structuring content for LLM ingestion. Adapting SEO for AI interfaces (ChatGPT, Claude, Perplexity), optimizing markdown semantic hierarchies, citation structuring, minimizing boilerplate, reducing HTML DOM depth, and API-first content delivery. Use when making information discoverable not just to Google, but directly to AI indexing agents.
4
4
  allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 1.0.0
6
- last-updated: 2026-03-12
5
+ version: 2.0.0
6
+ last-updated: 2026-04-02
7
7
  applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
8
  ---
9
9
 
10
- # Generative Engine Optimization (GEO)
11
-
12
- > Traditional SEO optimizes for keyword ranking in blue links.
13
- > GEO optimizes for citation and inclusion in AI-generated answers.
14
-
15
- ---
16
-
17
- ## What GEO Is
18
-
19
- When users ask ChatGPT, Claude, Perplexity, or Google SGE a question, an AI synthesizes an answer from sources it considers authoritative. GEO is the practice of making your content the kind that AI systems cite, quote, and summarize.
20
-
21
- The mechanisms differ from traditional SEO:
22
- - AI doesn't rank URLs — it synthesizes information
23
- - Backlinks matter less than citation-worthiness
24
- - Content density and factual specificity matter more than keyword density
10
+ # Generative Engine Optimization (GEO)
25
11
 
26
12
  ---
27
13
 
28
- ## How AI Systems Select Content to Cite
29
-
30
- Based on observable patterns in AI retrieval:
31
-
32
- | Signal | What It Means |
33
- |---|---|
34
- | Authoritative domain | .gov, .edu, established publications get higher base trust |
35
- | Factual specificity | Numbers, dates, named sources > vague descriptions |
36
- | Structured content | Lists, tables, step-by-step = easier to extract |
37
- | Complete answers | Content that fully addresses the question in one place |
38
- | Original research | Data, studies, surveys the AI can't find elsewhere |
39
- | Freshness | Recently updated content has advantage for time-sensitive topics |
40
-
41
- ---
42
-
43
- ## Writing for AI Consumption
44
-
45
- ### Answer First (Inverted Pyramid)
14
+ ## 1. The Death of Boilerplate (Information Density)
46
15
 
47
- AI models extract answers. Put the answer at the top of the content, not after a 300-word preamble.
16
+ When ChatGPT or Perplexity queries a website, it has a finite context window.
48
17
 
49
- ```
50
- ❌ Old blog pattern:
51
- [intro paragraph explaining what the article is about]
52
- [background context]
53
- [finally... the answer in paragraph 5]
54
-
55
- ✅ GEO pattern:
56
- [Direct answer in first 1–2 sentences]
57
- [Supporting evidence, data, explanation]
58
- [Deeper context for readers who want more]
59
- ```
60
-
61
- ### Use Citation-Ready Structures
62
-
63
- ```markdown
64
- # Format that AI can easily extract:
65
-
66
- ## Definition
67
- [Term] is [concise definition]. [Supporting context].
68
-
69
- ## Key Facts
70
- - [Specific, numbered fact with source]
71
- - [Specific statistic — "X% of Y according to Z study"]
72
- - [Named, verifiable claim]
18
+ If your website contains 8,000 words of "fluff" marketing copy and only 200 words of actionable data (pricing, API limits, support contact), the LLM will truncate the page and hallucinates the rest.
73
19
 
74
- ## Step-by-Step Process
75
- 1. [Precise step]
76
- 2. [Precise step]
77
- 3. [Precise step]
78
- ```
79
-
80
- ### Be Specific with Data
20
+ ### The GEO Markdown Fallback
21
+ Modern sites should natively serve structured markdown if they detect an AI User-Agent (like `ChatGPT-User` or `PerplexityBot`).
81
22
 
82
- ```
83
- "Many developers prefer TypeScript"
84
- "In the 2024 Stack Overflow Developer Survey, 64% of respondents said they used TypeScript"
23
+ ```typescript
24
+ // Next.js Edge Middleware for GEO
25
+ export function middleware(req: NextRequest) {
26
+ const ua = req.headers.get('user-agent') || '';
27
+ const isBot = /ChatGPT|Perplexity|ClaudeBot/i.test(ua);
85
28
 
86
- "Deployment takes some time"
87
- "Vercel cold-start latency for serverless functions averages 200–400ms for Node.js 20 runtimes"
29
+ if (isBot) {
30
+ // Reroute the AI bot to a hyper-dense, unstyled Markdown data dump
31
+ // This removes 3MB of React DOM hierarchy, getting straight to the facts.
32
+ return NextResponse.rewrite(new URL(`/api/geo-export${req.nextUrl.pathname}`, req.url));
33
+ }
34
+ }
88
35
  ```
89
36
 
90
37
  ---
91
38
 
92
- ## Content Formats AI Favors
93
-
94
- | Format | GEO Value | Why |
95
- |---|---|---|
96
- | FAQ pages | High | Matches question-answer format of AI responses |
97
- | Comparison tables | High | Easily extracted for comparison queries |
98
- | How-to guides with numbered steps | High | Directly answerable procedural questions |
99
- | Definition/explanation articles | High | Definitional queries are common AI use cases |
100
- | Long-form opinion pieces | Low | Hard to extract a clear answer from |
101
- | News articles | Medium | Good for recency, lower for evergreen queries |
39
+ ## 2. Citation Optimization
102
40
 
103
- ---
41
+ LLMs (like Perplexity and Gemini Search) require explicit sources to reference your website in their output.
42
+ If a statistic on your site is hard to source, the AI will ignore it in favor of a competitor.
104
43
 
105
- ## Technical Requirements for AI Indexing
44
+ **Rule: Explicit Claim-to-Source Mapping**
45
+ Do not use vague external links at the bottom of the page. Anchor exact claims to explicit references directly within the text block. Use standardized `<cite>` tags or JSON-LD.
106
46
 
107
47
  ```html
108
- <!-- Ensure Perplexity and other AI crawlers can access your content -->
109
- <!-- Check robots.txt don't accidentally block AI crawlers -->
110
-
111
- # robots.txt allow AI crawlers
112
- User-agent: PerplexityBot
113
- Allow: /
114
-
115
- User-agent: ChatGPT-User
116
- Allow: /
117
-
118
- User-agent: ClaudeBot
119
- Allow: /
120
-
121
- <!-- Structured data helps AI understand content context -->
122
- <script type="application/ld+json">
123
- {
124
- "@context": "https://schema.org",
125
- "@type": "FAQPage",
126
- "mainEntity": [{
127
- "@type": "Question",
128
- "name": "What is tribunal-kit?",
129
- "acceptedAnswer": {
130
- "@type": "Answer",
131
- "text": "tribunal-kit is an npm package that installs an anti-hallucination agent kit..."
132
- }
133
- }]
134
- }
135
- </script>
48
+ <!-- BAD: Vague SEO -->
49
+ <p>We are the fastest vector database on the market. Read our docs.</p>
50
+
51
+ <!-- GOOD: GEO Citation Architecture -->
52
+ <p>We process 10M vectors at 10ms latency (P99), making us 3x faster than Competitor A.</p>
53
+ <cite xmlns="http://schema.org" typeof="WebPage">
54
+ <span property="name">Benchmark Methodology 2026</span> -
55
+ <a property="url" href="/benchmarks-2026.pdf">[Source PDF]</a>
56
+ </cite>
136
57
  ```
137
58
 
138
59
  ---
139
60
 
140
- ## Metrics for GEO
141
-
142
- Traditional SEO metrics (keyword rank, backlinks) don't fully apply. Track:
143
-
144
- - **AI mention rate** — manually query AI systems for your topic and check if your brand/content appears
145
- - **Citation count** — if identifiable quotes from your content appear in AI outputs
146
- - **Perplexity source appearances** — Perplexity shows its sources; track mentions
147
- - **Direct traffic** — users who find AI mentions and navigate directly (not via search)
148
-
149
- ---
150
-
151
- ## Scripts
61
+ ## 3. High-Clarity Semantic Taxonomy
152
62
 
153
- | Script | Purpose | Run With |
154
- |---|---|---|
155
- | `scripts/geo_checker.py` | Audits content for GEO best practices | `python scripts/geo_checker.py <url>` |
63
+ Traditional SEO relies heavily on long-tail keyword placement.
64
+ GEO relies heavily on **Taxonomy and Relational Mapping**. The LLM wants to know exactly *what* entity this page represents.
156
65
 
157
- ---
158
-
159
- ## Output Format
160
-
161
- When this skill produces a recommendation or design decision, structure your output as:
66
+ **Implement Explicit FAQs:**
67
+ LLMs love QA formats because user prompts are usually questions.
68
+ Transform prose into rigid QA objects using standard semantic data blocks.
162
69
 
70
+ ```html
71
+ <dl>
72
+ <dt><h3>What is the data retention limit for the Free Tier?</h3></dt>
73
+ <dd><p>The Free Tier limits data retention to precisely 14 rolling days.</p></dd>
74
+
75
+ <dt><h3>Does the platform support HIPAA compliance?</h3></dt>
76
+ <dd><p>Yes, Enterprise Tiers support full BAA HIPAA compliance parameters.</p></dd>
77
+ </dl>
163
78
  ```
164
- ━━━ Geo Fundamentals Recommendation ━━━━━━━━━━━━━━━━
165
- Decision: [what was chosen / proposed]
166
- Rationale: [why — one concise line]
167
- Trade-offs: [what is consciously accepted]
168
- Next action: [concrete next step for the user]
169
- ─────────────────────────────────────────────────
170
- Pre-Flight: ✅ All checks passed
171
- or ❌ [blocking item that must be resolved first]
172
- ```
173
-
174
-
175
79
 
176
80
  ---
177
81
 
178
- ## 🤖 LLM-Specific Traps
82
+ ## 4. API Docs Readability (The Primary AI Target)
179
83
 
180
- AI coding assistants often fall into specific bad habits when dealing with this domain. These are strictly forbidden:
84
+ When an AI tries to write code using your product, it scrapes your API documentation.
181
85
 
182
- 1. **Over-engineering:** Proposing complex abstractions or distributed systems when a simpler approach suffices.
183
- 2. **Hallucinated Libraries/Methods:** Using non-existent methods or packages. Always `// VERIFY` or check `package.json` / `requirements.txt`.
184
- 3. **Skipping Edge Cases:** Writing the "happy path" and ignoring error handling, timeouts, or data validation.
185
- 4. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
186
- 5. **Silent Degradation:** Catching and suppressing errors without logging or re-raising.
86
+ 1. **Eliminate Image-Based Architecture:** Highlighting your architecture solely in a PNG graphic is invisible. Describe the system architecture using text or standard Mermaid.js code blocks.
87
+ 2. **Provide Concrete Copy-Paste Examples:** The easiest way to get an LLM to use your platform correctly is to ensure your docs contain perfectly working `curl`, `TypeScript`, and `Python` code snippets with zero external dependencies.
187
88
 
188
89
  ---
189
-
190
- ## 🏛️ Tribunal Integration (Anti-Hallucination)
191
-
192
- **Slash command: `/review` or `/tribunal-full`**
193
- **Active reviewers: `logic-reviewer` · `security-auditor`**
194
-
195
- ### ❌ Forbidden AI Tropes
196
-
197
- 1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
198
- 2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
199
- 3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
200
-
201
- ### ✅ Pre-Flight Self-Audit
202
-
203
- Review these questions before confirming output:
204
- ```
205
- ✅ Did I rely ONLY on real, verified tools and methods?
206
- ✅ Is this solution appropriately scoped to the user's constraints?
207
- ✅ Did I handle potential failure modes and edge cases?
208
- ✅ Have I avoided generic boilerplate that doesn't add value?
209
- ```
210
-
211
- ### 🛑 Verification-Before-Completion (VBC) Protocol
212
-
213
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
214
- - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
215
- - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing tests, compile success, or equivalent proof) that your output works as intended.