topsyde-utils 1.0.173 → 1.0.175

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11,7 +11,7 @@ export default class Channel<T extends Websocket = Websocket> implements I_Webso
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  private messageTemplate;
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  private message;
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  constructor(id: string, name: string, ws: T, limit?: number, members?: Map<string, I_WebsocketClient>, metadata?: Record<string, string>);
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- broadcast(message: WebsocketMessage, options?: BroadcastOptions): void;
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+ broadcast(message: WebsocketMessage | string, options?: BroadcastOptions): void;
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  private getFilteredMetadata;
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  hasMember(client: I_WebsocketEntity | string): boolean;
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  addMember(client: I_WebsocketClient): false | I_WebsocketClient;
@@ -1,4 +1,4 @@
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- import { Lib } from "../../../utils";
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+ import { Guards, Lib } from "../../../utils";
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  import Message from "./Message";
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  export default class Channel {
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  constructor(id, name, ws, limit, members, metadata) {
@@ -18,6 +18,13 @@ export default class Channel {
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  };
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  }
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  broadcast(message, options) {
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+ if (Guards.IsString(message)) {
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+ const msg = {
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+ type: "message",
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+ content: { message },
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+ };
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+ message = msg;
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+ }
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  const output = this.message.create(message, { ...options, channel: this.id });
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  if (options) {
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  // Include channel metadata if requested
@@ -1 +1 @@
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- 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{ Guards, Lib } from \"../../../utils\";\nimport Message from \"./Message\";\nimport Websocket from \"./Websocket\";\nimport type {\n\tBroadcastOptions,\n\tI_WebsocketChannel,\n\tI_WebsocketClient,\n\tI_WebsocketEntity,\n\tWebsocketChannel,\n\tWebsocketMessage,\n\tWebsocketStructuredMessage,\n} from \"./websocket.types\";\n\nexport default class Channel<T extends Websocket = Websocket> implements I_WebsocketChannel<T> {\n\tpublic createdAt: Date = new Date();\n\tpublic id: string;\n\tpublic name: string;\n\tpublic limit: number;\n\tpublic members: Map<string, I_WebsocketClient>;\n\tpublic metadata: Record<string, string>;\n\tpublic ws: T;\n\t// Message template for reuse\n\tprivate messageTemplate: WebsocketStructuredMessage<any>;\n\tprivate message: Message;\n\n\tconstructor(id: string, name: string, ws: T, limit?: number, members?: Map<string, I_WebsocketClient>, metadata?: Record<string, string>) {\n\t\tthis.id = id;\n\t\tthis.name = name;\n\t\tthis.limit = limit ?? 5;\n\t\tthis.members = members ?? new Map();\n\t\tthis.metadata = metadata ?? {};\n\t\tthis.ws = ws;\n\t\tthis.message = new Message();\n\t\tthis.messageTemplate = {\n\t\t\ttype: \"\",\n\t\t\tcontent: {},\n\t\t\tchannel: this.id,\n\t\t\ttimestamp: \"\",\n\t\t};\n\t}\n\n\tpublic broadcast(message: WebsocketMessage, options?: BroadcastOptions) {\n\t\tconst output = this.message.create(message, { ...options, channel: this.id });\n\t\tif (options) {\n\t\t\t// Include channel metadata if requested\n\t\t\tif (options.includeMetadata) {\n\t\t\t\toutput.metadata = options.includeMetadata === true ? this.getMetadata() : this.getFilteredMetadata(options.includeMetadata);\n\t\t\t}\n\n\t\t\t// Handle excluded clients if needed\n\t\t\tif (options.excludeClients && options.excludeClients.length > 0) {\n\t\t\t\t// For large channels with many excluded clients, it might be more efficient\n\t\t\t\t// to send directly to each client instead of using channel publish\n\t\t\t\tif (this.members.size > 10 && options.excludeClients.length > this.members.size / 3) {\n\t\t\t\t\tconst serializedMessage = this.message.serialize(output);\n\t\t\t\t\tfor (const [clientId, client] of this.members) {\n\t\t\t\t\t\tif (!options.excludeClients.includes(clientId)) {\n\t\t\t\t\t\t\tclient.ws.send(serializedMessage);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Publish to the channel\n\t\tthis.ws.server.publish(this.id, this.message.serialize(output));\n\t}\n\n\t// Helper method for filtered metadata\n\tprivate getFilteredMetadata(keys: string[]) {\n\t\tconst metadata = this.getMetadata();\n\t\tconst filtered: Record<string, string> = {};\n\n\t\tfor (const key of keys) {\n\t\t\tif (metadata[key] !== undefined) {\n\t\t\t\tfiltered[key] = metadata[key];\n\t\t\t}\n\t\t}\n\n\t\treturn filtered;\n\t}\n\n\tpublic hasMember(client: I_WebsocketEntity | string) {\n\t\tif (typeof client === \"string\") return this.members.has(client);\n\t\treturn this.members.has(client.id);\n\t}\n\n\tpublic addMember(client: I_WebsocketClient) {\n\t\tif (!this.canAddMember()) return false;\n\t\tthis.members.set(client.id, client);\n\t\tclient.joinChannel(this);\n\t\treturn client;\n\t}\n\n\tpublic removeMember(entity: I_WebsocketEntity) {\n\t\tif (!this.members.has(entity.id)) return false;\n\t\tconst client = this.members.get(entity.id);\n\t\tif (!client) return false;\n\t\tclient.leaveChannel(this);\n\t\tthis.members.delete(entity.id);\n\t\treturn client;\n\t}\n\n\tpublic getMember(client: I_WebsocketEntity | string) {\n\t\tif (typeof client === \"string\") return this.members.get(client);\n\t\treturn this.members.get(client.id);\n\t}\n\n\tpublic getMembers(clients?: string[] | I_WebsocketEntity[]): I_WebsocketClient[] {\n\t\tif (!clients) return Array.from(this.members.values());\n\t\treturn clients.map((client) => this.getMember(client)).filter((client) => client !== undefined) as I_WebsocketClient[];\n\t}\n\n\tpublic getMetadata() {\n\t\treturn this.metadata;\n\t}\n\n\tpublic getCreatedAt() {\n\t\treturn this.createdAt;\n\t}\n\n\tpublic getId() {\n\t\treturn this.id;\n\t}\n\n\tpublic getName() {\n\t\treturn this.name;\n\t}\n\n\tpublic getLimit() {\n\t\treturn this.limit;\n\t}\n\n\tpublic getSize() {\n\t\treturn this.members.size;\n\t}\n\n\tpublic canAddMember() {\n\t\tconst size = this.getSize();\n\t\treturn size < this.limit;\n\t}\n\n\tpublic static GetChannelType(channels: WebsocketChannel<I_WebsocketChannel> | undefined) {\n\t\tif (!channels) return Channel;\n\t\tif (channels.size > 0) {\n\t\t\tconst firstChannel = channels.values().next().value;\n\t\t\tif (firstChannel) {\n\t\t\t\treturn firstChannel.constructor as typeof Channel;\n\t\t\t} else {\n\t\t\t\treturn Channel;\n\t\t\t}\n\t\t} else {\n\t\t\tLib.Warn(\"Channels are empty, using default channel class\");\n\t\t\treturn Channel;\n\t\t}\n\t}\n}\n"]}
1
+ 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{ Guards, Lib } from \"../../../utils\";\nimport Message from \"./Message\";\nimport Websocket from \"./Websocket\";\nimport type {\n\tBroadcastOptions,\n\tI_WebsocketChannel,\n\tI_WebsocketClient,\n\tI_WebsocketEntity,\n\tWebsocketChannel,\n\tWebsocketMessage,\n\tWebsocketStructuredMessage,\n} from \"./websocket.types\";\n\nexport default class Channel<T extends Websocket = Websocket> implements I_WebsocketChannel<T> {\n\tpublic createdAt: Date = new Date();\n\tpublic id: string;\n\tpublic name: string;\n\tpublic limit: number;\n\tpublic members: Map<string, I_WebsocketClient>;\n\tpublic metadata: Record<string, string>;\n\tpublic ws: T;\n\t// Message template for reuse\n\tprivate messageTemplate: WebsocketStructuredMessage<any>;\n\tprivate message: Message;\n\n\tconstructor(id: string, name: string, ws: T, limit?: number, members?: Map<string, I_WebsocketClient>, metadata?: Record<string, string>) {\n\t\tthis.id = id;\n\t\tthis.name = name;\n\t\tthis.limit = limit ?? 5;\n\t\tthis.members = members ?? new Map();\n\t\tthis.metadata = metadata ?? {};\n\t\tthis.ws = ws;\n\t\tthis.message = new Message();\n\t\tthis.messageTemplate = {\n\t\t\ttype: \"\",\n\t\t\tcontent: {},\n\t\t\tchannel: this.id,\n\t\t\ttimestamp: \"\",\n\t\t};\n\t}\n\n\tpublic broadcast(message: WebsocketMessage | string, options?: BroadcastOptions) {\n\t\tif (Guards.IsString(message)) {\n\t\t\tconst msg: WebsocketMessage = {\n\t\t\t\ttype: \"message\",\n\t\t\t\tcontent: { message },\n\t\t\t};\n\t\t\tmessage = msg;\n\t\t}\n\t\tconst output = this.message.create(message, { ...options, channel: this.id });\n\t\tif (options) {\n\t\t\t// Include channel metadata if requested\n\t\t\tif (options.includeMetadata) {\n\t\t\t\toutput.metadata = options.includeMetadata === true ? this.getMetadata() : this.getFilteredMetadata(options.includeMetadata);\n\t\t\t}\n\n\t\t\t// Handle excluded clients if needed\n\t\t\tif (options.excludeClients && options.excludeClients.length > 0) {\n\t\t\t\t// For large channels with many excluded clients, it might be more efficient\n\t\t\t\t// to send directly to each client instead of using channel publish\n\t\t\t\tif (this.members.size > 10 && options.excludeClients.length > this.members.size / 3) {\n\t\t\t\t\tconst serializedMessage = this.message.serialize(output);\n\t\t\t\t\tfor (const [clientId, client] of this.members) {\n\t\t\t\t\t\tif (!options.excludeClients.includes(clientId)) {\n\t\t\t\t\t\t\tclient.ws.send(serializedMessage);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\treturn;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t// Publish to the channel\n\t\tthis.ws.server.publish(this.id, this.message.serialize(output));\n\t}\n\n\t// Helper method for filtered metadata\n\tprivate getFilteredMetadata(keys: string[]) {\n\t\tconst metadata = this.getMetadata();\n\t\tconst filtered: Record<string, string> = {};\n\n\t\tfor (const key of keys) {\n\t\t\tif (metadata[key] !== undefined) {\n\t\t\t\tfiltered[key] = metadata[key];\n\t\t\t}\n\t\t}\n\n\t\treturn filtered;\n\t}\n\n\tpublic hasMember(client: I_WebsocketEntity | string) {\n\t\tif (typeof client === \"string\") return this.members.has(client);\n\t\treturn this.members.has(client.id);\n\t}\n\n\tpublic addMember(client: I_WebsocketClient) {\n\t\tif (!this.canAddMember()) return false;\n\t\tthis.members.set(client.id, client);\n\t\tclient.joinChannel(this);\n\t\treturn client;\n\t}\n\n\tpublic removeMember(entity: I_WebsocketEntity) {\n\t\tif (!this.members.has(entity.id)) return false;\n\t\tconst client = this.members.get(entity.id);\n\t\tif (!client) return false;\n\t\tclient.leaveChannel(this);\n\t\tthis.members.delete(entity.id);\n\t\treturn client;\n\t}\n\n\tpublic getMember(client: I_WebsocketEntity | string) {\n\t\tif (typeof client === \"string\") return this.members.get(client);\n\t\treturn this.members.get(client.id);\n\t}\n\n\tpublic getMembers(clients?: string[] | I_WebsocketEntity[]): I_WebsocketClient[] {\n\t\tif (!clients) return Array.from(this.members.values());\n\t\treturn clients.map((client) => this.getMember(client)).filter((client) => client !== undefined) as I_WebsocketClient[];\n\t}\n\n\tpublic getMetadata() {\n\t\treturn this.metadata;\n\t}\n\n\tpublic getCreatedAt() {\n\t\treturn this.createdAt;\n\t}\n\n\tpublic getId() {\n\t\treturn this.id;\n\t}\n\n\tpublic getName() {\n\t\treturn this.name;\n\t}\n\n\tpublic getLimit() {\n\t\treturn this.limit;\n\t}\n\n\tpublic getSize() {\n\t\treturn this.members.size;\n\t}\n\n\tpublic canAddMember() {\n\t\tconst size = this.getSize();\n\t\treturn size < this.limit;\n\t}\n\n\tpublic static GetChannelType(channels: WebsocketChannel<I_WebsocketChannel> | undefined) {\n\t\tif (!channels) return Channel;\n\t\tif (channels.size > 0) {\n\t\t\tconst firstChannel = channels.values().next().value;\n\t\t\tif (firstChannel) {\n\t\t\t\treturn firstChannel.constructor as typeof Channel;\n\t\t\t} else {\n\t\t\t\treturn Channel;\n\t\t\t}\n\t\t} else {\n\t\t\tLib.Warn(\"Channels are empty, using default channel class\");\n\t\t\treturn Channel;\n\t\t}\n\t}\n}\n"]}
@@ -26,8 +26,26 @@ export default class Websocket extends Singleton {
26
26
  protected set server(value: Server);
27
27
  get server(): Server;
28
28
  set(server: Server): void;
29
+ /**
30
+ * Create a new channel
31
+ * @param id - The id of the channel
32
+ * @param name - The name of the channel
33
+ * @param limit - The limit of the channel
34
+ * @returns The created channel
35
+ */
29
36
  createChannel(id: string, name: string, limit?: number): I_WebsocketChannel;
37
+ /**
38
+ * Remove a channel
39
+ * @param id - The id of the channel
40
+ */
30
41
  removeChannel(id: string): void;
42
+ /**
43
+ * Create a new channel
44
+ * @param id - The id of the channel
45
+ * @param name - The name of the channel
46
+ * @param limit - The limit of the channel
47
+ * @returns The created channel
48
+ */
31
49
  static CreateChannel(id: string, name: string, limit?: number): I_WebsocketChannel<Websocket>;
32
50
  handlers(): WebSocketHandler<WebsocketEntityData>;
33
51
  private clientMessageReceived;
@@ -35,19 +53,86 @@ export default class Websocket extends Singleton {
35
53
  private clientDisconnected;
36
54
  private handleHeartbeat;
37
55
  protected createClient(entity: I_WebsocketEntity): I_WebsocketClient;
56
+ /**
57
+ * Handle the heartbeat
58
+ * @param ws - The websocket
59
+ * @param message - The message
60
+ * @returns True if the heartbeat was handled, false otherwise
61
+ */
38
62
  static Heartbeat(ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage): boolean;
63
+ /**
64
+ * Get the server
65
+ * @returns The server
66
+ */
39
67
  static Server(): Server;
68
+ /**
69
+ * Broadcast a message to a channel
70
+ * @param channel - The channel
71
+ * @param message - The message
72
+ * @param args - The arguments
73
+ */
40
74
  static Broadcast(channel: string, message: WebsocketStructuredMessage, ...args: any[]): void;
75
+ /**
76
+ * Broadcast a message to all channels
77
+ * @param message - The message
78
+ * @param args - The arguments
79
+ */
41
80
  static BraodcastAll(message: WebsocketStructuredMessage, ...args: any[]): void;
81
+ /**
82
+ * Join a channel
83
+ * @param channel - The channel
84
+ * @param entity - The entity
85
+ */
42
86
  static Join(channel: string, entity: I_WebsocketEntity): void;
87
+ /**
88
+ * Leave a channel
89
+ * @param channel - The channel
90
+ * @param entity - The entity
91
+ */
43
92
  static Leave(channel: string, entity: I_WebsocketEntity): void;
93
+ /**
94
+ * Get a client
95
+ * @param id - The id of the client
96
+ * @param throw_if_nil - Whether to throw an error if the client is not found
97
+ * @returns The client
98
+ */
44
99
  static GetClient(id: string, throw_if_nil?: true): I_WebsocketClient;
45
100
  static GetClient(id: string, throw_if_nil?: false): I_WebsocketClient | undefined;
101
+ /**
102
+ * Get a channel
103
+ * @param id - The id of the channel
104
+ * @returns The channel
105
+ */
46
106
  static GetChannel(id: string): Channel<Websocket> | undefined;
107
+ /**
108
+ * Get all channels
109
+ * @returns The channels
110
+ */
47
111
  static GetChannels(): Channel<Websocket>[];
112
+ /**
113
+ * Get all clients
114
+ * @returns The clients
115
+ */
48
116
  static GetClients(): I_WebsocketClient[];
117
+ /**
118
+ * Get the number of clients
119
+ * @returns The number of clients
120
+ */
49
121
  static GetClientCount(): number;
122
+ /**
123
+ * Get the number of channels
124
+ * @returns The number of channels
125
+ */
50
126
  static GetChannelCount(): number;
127
+ /**
128
+ * Create a client
129
+ * @param entity - The entity
130
+ * @returns The created client
131
+ */
51
132
  static CreateClient(entity: I_WebsocketEntity): I_WebsocketClient;
133
+ /**
134
+ * Generate a message
135
+ * @returns The generated message
136
+ */
52
137
  static GenerateMessage(): WebsocketStructuredMessage;
53
138
  }
@@ -69,6 +69,13 @@ export default class Websocket extends Singleton {
69
69
  Console.blank();
70
70
  Console.success("Websocket server set");
71
71
  }
72
+ /**
73
+ * Create a new channel
74
+ * @param id - The id of the channel
75
+ * @param name - The name of the channel
76
+ * @param limit - The limit of the channel
77
+ * @returns The created channel
78
+ */
72
79
  createChannel(id, name, limit) {
73
80
  if (this._channels.has(id))
74
81
  return this._channels.get(id);
@@ -76,9 +83,20 @@ export default class Websocket extends Singleton {
76
83
  this._channels.set(id, channel);
77
84
  return channel;
78
85
  }
86
+ /**
87
+ * Remove a channel
88
+ * @param id - The id of the channel
89
+ */
79
90
  removeChannel(id) {
80
91
  this._channels.delete(id);
81
92
  }
93
+ /**
94
+ * Create a new channel
95
+ * @param id - The id of the channel
96
+ * @param name - The name of the channel
97
+ * @param limit - The limit of the channel
98
+ * @returns The created channel
99
+ */
82
100
  static CreateChannel(id, name, limit) {
83
101
  const ws = this.GetInstance();
84
102
  return ws.createChannel(id, name, limit);
@@ -93,13 +111,29 @@ export default class Websocket extends Singleton {
93
111
  createClient(entity) {
94
112
  return new this._clientClass(entity);
95
113
  }
114
+ /**
115
+ * Handle the heartbeat
116
+ * @param ws - The websocket
117
+ * @param message - The message
118
+ * @returns True if the heartbeat was handled, false otherwise
119
+ */
96
120
  static Heartbeat(ws, message) {
97
121
  const self = this.GetInstance();
98
122
  return self.handleHeartbeat(ws, message);
99
123
  }
124
+ /**
125
+ * Get the server
126
+ * @returns The server
127
+ */
100
128
  static Server() {
101
129
  return this.GetInstance().server;
102
130
  }
131
+ /**
132
+ * Broadcast a message to a channel
133
+ * @param channel - The channel
134
+ * @param message - The message
135
+ * @param args - The arguments
136
+ */
103
137
  static Broadcast(channel, message, ...args) {
104
138
  // Get the server from the singleton instance
105
139
  const ws = this.GetInstance();
@@ -108,10 +142,20 @@ export default class Websocket extends Singleton {
108
142
  }
109
143
  ws.server.publish(channel, JSON.stringify({ message, args }));
110
144
  }
145
+ /**
146
+ * Broadcast a message to all channels
147
+ * @param message - The message
148
+ * @param args - The arguments
149
+ */
111
150
  static BraodcastAll(message, ...args) {
112
151
  const ws = this.GetInstance();
113
152
  ws._channels.forEach((channel) => channel.broadcast(message, ...args));
114
153
  }
154
+ /**
155
+ * Join a channel
156
+ * @param channel - The channel
157
+ * @param entity - The entity
158
+ */
115
159
  static Join(channel, entity) {
116
160
  const ws = this.GetInstance();
117
161
  const client = ws._clients.get(entity.id);
@@ -119,6 +163,11 @@ export default class Websocket extends Singleton {
119
163
  return;
120
164
  ws._channels.get(channel)?.addMember(client);
121
165
  }
166
+ /**
167
+ * Leave a channel
168
+ * @param channel - The channel
169
+ * @param entity - The entity
170
+ */
122
171
  static Leave(channel, entity) {
123
172
  const ws = this.GetInstance();
124
173
  const client = ws._clients.get(entity.id);
@@ -133,30 +182,60 @@ export default class Websocket extends Singleton {
133
182
  throw new Error(`Client with id ${id} not found`);
134
183
  return client;
135
184
  }
185
+ /**
186
+ * Get a channel
187
+ * @param id - The id of the channel
188
+ * @returns The channel
189
+ */
136
190
  static GetChannel(id) {
137
191
  const ws = this.GetInstance();
138
192
  return ws._channels.get(id);
139
193
  }
194
+ /**
195
+ * Get all channels
196
+ * @returns The channels
197
+ */
140
198
  static GetChannels() {
141
199
  const ws = this.GetInstance();
142
200
  return Array.from(ws._channels.values());
143
201
  }
202
+ /**
203
+ * Get all clients
204
+ * @returns The clients
205
+ */
144
206
  static GetClients() {
145
207
  const ws = this.GetInstance();
146
208
  return Array.from(ws._clients.values());
147
209
  }
210
+ /**
211
+ * Get the number of clients
212
+ * @returns The number of clients
213
+ */
148
214
  static GetClientCount() {
149
215
  const ws = this.GetInstance();
150
216
  return ws._clients.size;
151
217
  }
218
+ /**
219
+ * Get the number of channels
220
+ * @returns The number of channels
221
+ */
152
222
  static GetChannelCount() {
153
223
  const ws = this.GetInstance();
154
224
  return ws._channels.size;
155
225
  }
226
+ /**
227
+ * Create a client
228
+ * @param entity - The entity
229
+ * @returns The created client
230
+ */
156
231
  static CreateClient(entity) {
157
232
  const ws = this.GetInstance();
158
233
  return ws.createClient(entity);
159
234
  }
235
+ /**
236
+ * Generate a message
237
+ * @returns The generated message
238
+ */
160
239
  static GenerateMessage() {
161
240
  const msg = {
162
241
  type: "",
@@ -1 +1 @@
1
- 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{ Server, ServerWebSocket, WebSocketHandler } from \"bun\";\nimport Singleton from \"../../../singleton\";\nimport { Lib } from \"../../../utils\";\nimport { Console } from \"../../../utils/Console\";\nimport Channel from \"./Channel\";\nimport Client from \"./Client\";\nimport type {\n\tI_WebsocketChannel,\n\tI_WebsocketClient,\n\tI_WebsocketEntity,\n\tI_WebsocketInterface,\n\tWebsocketChannel,\n\tWebsocketEntityData,\n\tBunWebsocketMessage,\n\tWebsocketStructuredMessage,\n} from \"./websocket.types\";\nimport { E_WebsocketMessageType } from \"./websocket.enums\";\n\nexport type WebsocketConstructorOptions = {\n\tdebug?: boolean;\n};\n\nexport interface I_WebsocketConstructor {\n\tws_interface?: I_WebsocketInterface;\n\tchannels?: WebsocketChannel;\n\tclientClass?: typeof Client;\n\tchannelClass?: typeof Channel;\n\toptions?: WebsocketConstructorOptions;\n}\n\nexport default class Websocket extends Singleton {\n\tprotected _channels: WebsocketChannel;\n\tprotected _clients: Map<string, I_WebsocketClient> = new Map();\n\tprotected _server!: Server;\n\tprotected _channelClass: typeof Channel;\n\tprotected _clientClass: typeof Client;\n\tprotected _ws_interface?: I_WebsocketInterface;\n\tprotected _options: WebsocketConstructorOptions;\n\tprotected _ws_interface_handlers: Partial<WebSocketHandler<WebsocketEntityData>>;\n\tprotected constructor(options?: I_WebsocketConstructor) {\n\t\tsuper();\n\t\tthis._ws_interface = options?.ws_interface;\n\t\tthis._channels = options?.channels ?? new Map<string, Channel>();\n\t\tthis._clientClass = options?.clientClass ?? Client;\n\t\tthis._channelClass = options?.channelClass ?? Channel.GetChannelType(options?.channels);\n\t\tthis._options = options?.options ?? { debug: false };\n\t\tthis.createChannel(\"global\", \"Global\", 1000);\n\t\tthis._ws_interface_handlers = this._ws_interface?.handlers(this._channels, this._clients) ?? {};\n\t}\n\n\tprotected set server(value: Server) {\n\t\tthis._server = value;\n\t}\n\n\tpublic get server(): Server {\n\t\treturn this._server;\n\t}\n\n\tpublic set(server: Server) {\n\t\tthis.server = server;\n\t\tConsole.blank();\n\t\tConsole.success(\"Websocket server set\");\n\t}\n\n\tpublic createChannel(id: string, name: string, limit?: number): I_WebsocketChannel {\n\t\tif (this._channels.has(id)) return this._channels.get(id) as I_WebsocketChannel;\n\t\tconst channel = new this._channelClass(id, name, this, limit);\n\t\tthis._channels.set(id, channel);\n\t\treturn channel;\n\t}\n\n\tpublic removeChannel(id: string) {\n\t\tthis._channels.delete(id);\n\t}\n\n\tpublic static CreateChannel(id: string, name: string, limit?: number) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws.createChannel(id, name, limit);\n\t}\n\n\tpublic handlers(): WebSocketHandler<WebsocketEntityData> {\n\t\treturn {\n\t\t\topen: this.clientConnected,\n\t\t\tmessage: this.clientMessageReceived,\n\t\t\tclose: this.clientDisconnected,\n\t\t};\n\t}\n\n\tprivate clientMessageReceived = (ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) => {\n\t\tif (Websocket.Heartbeat(ws, message)) return;\n\n\t\tif (this._ws_interface_handlers.message) return this._ws_interface_handlers.message(ws, message);\n\n\t\tws.send(\"This is the message from the server: \" + message);\n\t\tWebsocket.BraodcastAll({ type: \"client.message.received\", content: { message } });\n\t};\n\n\tprivate clientConnected = (ws: ServerWebSocket<WebsocketEntityData>) => {\n\t\tif (this._options.debug) Lib.Log(\"[debug] Client connected\", ws.data);\n\n\t\tconst global = this._channels.get(\"global\");\n\t\tif (!global) throw new Error(\"Global channel not found\");\n\n\t\tconst client = Websocket.CreateClient({ id: ws.data.id, ws: ws, name: ws.data.name });\n\t\tthis._clients.set(client.id, client);\n\n\t\tclient.send({ type: E_WebsocketMessageType.CLIENT_CONNECTED, content: { message: \"Welcome to the server\", client: client.whoami() } });\n\t\tglobal.addMember(client);\n\n\t\tif (this._ws_interface_handlers.open) this._ws_interface_handlers.open(ws);\n\t};\n\n\tprivate clientDisconnected = (ws: ServerWebSocket<WebsocketEntityData>, code: number, reason: string) => {\n\t\tif (this._options.debug) Lib.Log(\"Client disconnected\", ws.data);\n\n\t\tif (this._ws_interface_handlers.close) this._ws_interface_handlers.close(ws, code, reason);\n\n\t\tconst client = this._clients.get(ws.data.id);\n\t\tif (!client) return;\n\n\t\tthis._channels.forEach((channel) => {\n\t\t\tchannel.removeMember(client);\n\t\t});\n\n\t\tthis._clients.delete(ws.data.id);\n\t};\n\n\tprivate handleHeartbeat = (ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) => {\n\t\tif (message === \"ping\") {\n\t\t\tconst pong: WebsocketStructuredMessage = { type: \"pong\", content: { message: \"pong\" } };\n\t\t\tws.send(JSON.stringify(pong));\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t};\n\n\tprotected createClient(entity: I_WebsocketEntity): I_WebsocketClient {\n\t\treturn new this._clientClass(entity);\n\t}\n\n\tpublic static Heartbeat(ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) {\n\t\tconst self = this.GetInstance<Websocket>();\n\t\treturn self.handleHeartbeat(ws, message);\n\t}\n\n\tpublic static Server() {\n\t\treturn this.GetInstance<Websocket>().server;\n\t}\n\n\tpublic static Broadcast(channel: string, message: WebsocketStructuredMessage, ...args: any[]) {\n\t\t// Get the server from the singleton instance\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tif (!ws.server) {\n\t\t\tthrow new Error(\"Websocket server not set\");\n\t\t}\n\t\tws.server.publish(channel, JSON.stringify({ message, args }));\n\t}\n\n\tpublic static BraodcastAll(message: WebsocketStructuredMessage, ...args: any[]) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tws._channels.forEach((channel) => channel.broadcast(message, ...args));\n\t}\n\n\tpublic static Join(channel: string, entity: I_WebsocketEntity) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(entity.id);\n\t\tif (!client) return;\n\t\tws._channels.get(channel)?.addMember(client);\n\t}\n\n\tpublic static Leave(channel: string, entity: I_WebsocketEntity) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(entity.id);\n\t\tif (!client) return;\n\t\tws._channels.get(channel)?.removeMember(client);\n\t}\n\n\tpublic static GetClient(id: string, throw_if_nil?: true): I_WebsocketClient;\n\tpublic static GetClient(id: string, throw_if_nil?: false): I_WebsocketClient | undefined;\n\tpublic static GetClient(id: string, throw_if_nil: boolean = true): I_WebsocketClient | undefined {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(id);\n\t\tif (!client && throw_if_nil) throw new Error(`Client with id ${id} not found`);\n\t\treturn client;\n\t}\n\n\tpublic static GetChannel(id: string) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._channels.get(id);\n\t}\n\n\tpublic static GetChannels() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn Array.from(ws._channels.values());\n\t}\n\n\tpublic static GetClients() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn Array.from(ws._clients.values());\n\t}\n\n\tpublic static GetClientCount() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._clients.size;\n\t}\n\n\tpublic static GetChannelCount() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._channels.size;\n\t}\n\n\tpublic static CreateClient(entity: I_WebsocketEntity): I_WebsocketClient {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws.createClient(entity);\n\t}\n\n\tpublic static GenerateMessage(): WebsocketStructuredMessage {\n\t\tconst msg: WebsocketStructuredMessage = {\n\t\t\ttype: \"\",\n\t\t\tcontent: {},\n\t\t};\n\t\treturn msg;\n\t}\n}\n"]}
1
+ 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{ Server, ServerWebSocket, WebSocketHandler } from \"bun\";\nimport Singleton from \"../../../singleton\";\nimport { Lib } from \"../../../utils\";\nimport { Console } from \"../../../utils/Console\";\nimport Channel from \"./Channel\";\nimport Client from \"./Client\";\nimport type {\n\tI_WebsocketChannel,\n\tI_WebsocketClient,\n\tI_WebsocketEntity,\n\tI_WebsocketInterface,\n\tWebsocketChannel,\n\tWebsocketEntityData,\n\tBunWebsocketMessage,\n\tWebsocketStructuredMessage,\n} from \"./websocket.types\";\nimport { E_WebsocketMessageType } from \"./websocket.enums\";\n\nexport type WebsocketConstructorOptions = {\n\tdebug?: boolean;\n};\n\nexport interface I_WebsocketConstructor {\n\tws_interface?: I_WebsocketInterface;\n\tchannels?: WebsocketChannel;\n\tclientClass?: typeof Client;\n\tchannelClass?: typeof Channel;\n\toptions?: WebsocketConstructorOptions;\n}\n\nexport default class Websocket extends Singleton {\n\tprotected _channels: WebsocketChannel;\n\tprotected _clients: Map<string, I_WebsocketClient> = new Map();\n\tprotected _server!: Server;\n\tprotected _channelClass: typeof Channel;\n\tprotected _clientClass: typeof Client;\n\tprotected _ws_interface?: I_WebsocketInterface;\n\tprotected _options: WebsocketConstructorOptions;\n\tprotected _ws_interface_handlers: Partial<WebSocketHandler<WebsocketEntityData>>;\n\n\tprotected constructor(options?: I_WebsocketConstructor) {\n\t\tsuper();\n\t\tthis._ws_interface = options?.ws_interface;\n\t\tthis._channels = options?.channels ?? new Map<string, Channel>();\n\t\tthis._clientClass = options?.clientClass ?? Client;\n\t\tthis._channelClass = options?.channelClass ?? Channel.GetChannelType(options?.channels);\n\t\tthis._options = options?.options ?? { debug: false };\n\t\tthis.createChannel(\"global\", \"Global\", 1000);\n\t\tthis._ws_interface_handlers = this._ws_interface?.handlers(this._channels, this._clients) ?? {};\n\t}\n\n\tprotected set server(value: Server) {\n\t\tthis._server = value;\n\t}\n\n\tpublic get server(): Server {\n\t\treturn this._server;\n\t}\n\n\tpublic set(server: Server) {\n\t\tthis.server = server;\n\t\tConsole.blank();\n\t\tConsole.success(\"Websocket server set\");\n\t}\n\n\t/**\n\t * Create a new channel\n\t * @param id - The id of the channel\n\t * @param name - The name of the channel\n\t * @param limit - The limit of the channel\n\t * @returns The created channel\n\t */\n\tpublic createChannel(id: string, name: string, limit?: number): I_WebsocketChannel {\n\t\tif (this._channels.has(id)) return this._channels.get(id) as I_WebsocketChannel;\n\t\tconst channel = new this._channelClass(id, name, this, limit);\n\t\tthis._channels.set(id, channel);\n\t\treturn channel;\n\t}\n\n\t/**\n\t * Remove a channel\n\t * @param id - The id of the channel\n\t */\n\tpublic removeChannel(id: string) {\n\t\tthis._channels.delete(id);\n\t}\n\n\t/**\n\t * Create a new channel\n\t * @param id - The id of the channel\n\t * @param name - The name of the channel\n\t * @param limit - The limit of the channel\n\t * @returns The created channel\n\t */\n\tpublic static CreateChannel(id: string, name: string, limit?: number) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws.createChannel(id, name, limit);\n\t}\n\n\tpublic handlers(): WebSocketHandler<WebsocketEntityData> {\n\t\treturn {\n\t\t\topen: this.clientConnected,\n\t\t\tmessage: this.clientMessageReceived,\n\t\t\tclose: this.clientDisconnected,\n\t\t};\n\t}\n\n\tprivate clientMessageReceived = (ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) => {\n\t\tif (Websocket.Heartbeat(ws, message)) return;\n\n\t\tif (this._ws_interface_handlers.message) return this._ws_interface_handlers.message(ws, message);\n\n\t\tws.send(\"This is the message from the server: \" + message);\n\t\tWebsocket.BraodcastAll({ type: \"client.message.received\", content: { message } });\n\t};\n\n\tprivate clientConnected = (ws: ServerWebSocket<WebsocketEntityData>) => {\n\t\tif (this._options.debug) Lib.Log(\"[debug] Client connected\", ws.data);\n\n\t\tconst global = this._channels.get(\"global\");\n\t\tif (!global) throw new Error(\"Global channel not found\");\n\n\t\tconst client = Websocket.CreateClient({ id: ws.data.id, ws: ws, name: ws.data.name });\n\t\tthis._clients.set(client.id, client);\n\n\t\tclient.send({ type: E_WebsocketMessageType.CLIENT_CONNECTED, content: { message: \"Welcome to the server\", client: client.whoami() } });\n\t\tglobal.addMember(client);\n\n\t\tif (this._ws_interface_handlers.open) this._ws_interface_handlers.open(ws);\n\t};\n\n\tprivate clientDisconnected = (ws: ServerWebSocket<WebsocketEntityData>, code: number, reason: string) => {\n\t\tif (this._options.debug) Lib.Log(\"Client disconnected\", ws.data);\n\n\t\tif (this._ws_interface_handlers.close) this._ws_interface_handlers.close(ws, code, reason);\n\n\t\tconst client = this._clients.get(ws.data.id);\n\t\tif (!client) return;\n\n\t\tthis._channels.forEach((channel) => {\n\t\t\tchannel.removeMember(client);\n\t\t});\n\n\t\tthis._clients.delete(ws.data.id);\n\t};\n\n\tprivate handleHeartbeat = (ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) => {\n\t\tif (message === \"ping\") {\n\t\t\tconst pong: WebsocketStructuredMessage = { type: \"pong\", content: { message: \"pong\" } };\n\t\t\tws.send(JSON.stringify(pong));\n\t\t\treturn true;\n\t\t}\n\t\treturn false;\n\t};\n\n\tprotected createClient(entity: I_WebsocketEntity): I_WebsocketClient {\n\t\treturn new this._clientClass(entity);\n\t}\n\n\t/**\n\t * Handle the heartbeat\n\t * @param ws - The websocket\n\t * @param message - The message\n\t * @returns True if the heartbeat was handled, false otherwise\n\t */\n\tpublic static Heartbeat(ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) {\n\t\tconst self = this.GetInstance<Websocket>();\n\t\treturn self.handleHeartbeat(ws, message);\n\t}\n\n\t/**\n\t * Get the server\n\t * @returns The server\n\t */\n\tpublic static Server() {\n\t\treturn this.GetInstance<Websocket>().server;\n\t}\n\n\t/**\n\t * Broadcast a message to a channel\n\t * @param channel - The channel\n\t * @param message - The message\n\t * @param args - The arguments\n\t */\n\tpublic static Broadcast(channel: string, message: WebsocketStructuredMessage, ...args: any[]) {\n\t\t// Get the server from the singleton instance\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tif (!ws.server) {\n\t\t\tthrow new Error(\"Websocket server not set\");\n\t\t}\n\t\tws.server.publish(channel, JSON.stringify({ message, args }));\n\t}\n\n\t/**\n\t * Broadcast a message to all channels\n\t * @param message - The message\n\t * @param args - The arguments\n\t */\n\tpublic static BraodcastAll(message: WebsocketStructuredMessage, ...args: any[]) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tws._channels.forEach((channel) => channel.broadcast(message, ...args));\n\t}\n\n\t/**\n\t * Join a channel\n\t * @param channel - The channel\n\t * @param entity - The entity\n\t */\n\tpublic static Join(channel: string, entity: I_WebsocketEntity) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(entity.id);\n\t\tif (!client) return;\n\t\tws._channels.get(channel)?.addMember(client);\n\t}\n\n\t/**\n\t * Leave a channel\n\t * @param channel - The channel\n\t * @param entity - The entity\n\t */\n\tpublic static Leave(channel: string, entity: I_WebsocketEntity) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(entity.id);\n\t\tif (!client) return;\n\t\tws._channels.get(channel)?.removeMember(client);\n\t}\n\n\t/**\n\t * Get a client\n\t * @param id - The id of the client\n\t * @param throw_if_nil - Whether to throw an error if the client is not found\n\t * @returns The client\n\t */\n\tpublic static GetClient(id: string, throw_if_nil?: true): I_WebsocketClient;\n\tpublic static GetClient(id: string, throw_if_nil?: false): I_WebsocketClient | undefined;\n\tpublic static GetClient(id: string, throw_if_nil: boolean = true): I_WebsocketClient | undefined {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\tconst client = ws._clients.get(id);\n\t\tif (!client && throw_if_nil) throw new Error(`Client with id ${id} not found`);\n\t\treturn client;\n\t}\n\n\t/**\n\t * Get a channel\n\t * @param id - The id of the channel\n\t * @returns The channel\n\t */\n\tpublic static GetChannel(id: string) {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._channels.get(id);\n\t}\n\n\t/**\n\t * Get all channels\n\t * @returns The channels\n\t */\n\tpublic static GetChannels() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn Array.from(ws._channels.values());\n\t}\n\n\t/**\n\t * Get all clients\n\t * @returns The clients\n\t */\n\tpublic static GetClients() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn Array.from(ws._clients.values());\n\t}\n\n\t/**\n\t * Get the number of clients\n\t * @returns The number of clients\n\t */\n\tpublic static GetClientCount() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._clients.size;\n\t}\n\n\t/**\n\t * Get the number of channels\n\t * @returns The number of channels\n\t */\n\tpublic static GetChannelCount() {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws._channels.size;\n\t}\n\n\t/**\n\t * Create a client\n\t * @param entity - The entity\n\t * @returns The created client\n\t */\n\tpublic static CreateClient(entity: I_WebsocketEntity): I_WebsocketClient {\n\t\tconst ws = this.GetInstance<Websocket>();\n\t\treturn ws.createClient(entity);\n\t}\n\n\t/**\n\t * Generate a message\n\t * @returns The generated message\n\t */\n\tpublic static GenerateMessage(): WebsocketStructuredMessage {\n\t\tconst msg: WebsocketStructuredMessage = {\n\t\t\ttype: \"\",\n\t\t\tcontent: {},\n\t\t};\n\t\treturn msg;\n\t}\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "topsyde-utils",
3
- "version": "1.0.173",
3
+ "version": "1.0.175",
4
4
  "description": "A bundle of TypeScript utility classes and functions",
5
5
  "type": "module",
6
6
  "main": "dist/index.js",
@@ -39,7 +39,14 @@ export default class Channel<T extends Websocket = Websocket> implements I_Webso
39
39
  };
40
40
  }
41
41
 
42
- public broadcast(message: WebsocketMessage, options?: BroadcastOptions) {
42
+ public broadcast(message: WebsocketMessage | string, options?: BroadcastOptions) {
43
+ if (Guards.IsString(message)) {
44
+ const msg: WebsocketMessage = {
45
+ type: "message",
46
+ content: { message },
47
+ };
48
+ message = msg;
49
+ }
43
50
  const output = this.message.create(message, { ...options, channel: this.id });
44
51
  if (options) {
45
52
  // Include channel metadata if requested
@@ -37,6 +37,7 @@ export default class Websocket extends Singleton {
37
37
  protected _ws_interface?: I_WebsocketInterface;
38
38
  protected _options: WebsocketConstructorOptions;
39
39
  protected _ws_interface_handlers: Partial<WebSocketHandler<WebsocketEntityData>>;
40
+
40
41
  protected constructor(options?: I_WebsocketConstructor) {
41
42
  super();
42
43
  this._ws_interface = options?.ws_interface;
@@ -62,6 +63,13 @@ export default class Websocket extends Singleton {
62
63
  Console.success("Websocket server set");
63
64
  }
64
65
 
66
+ /**
67
+ * Create a new channel
68
+ * @param id - The id of the channel
69
+ * @param name - The name of the channel
70
+ * @param limit - The limit of the channel
71
+ * @returns The created channel
72
+ */
65
73
  public createChannel(id: string, name: string, limit?: number): I_WebsocketChannel {
66
74
  if (this._channels.has(id)) return this._channels.get(id) as I_WebsocketChannel;
67
75
  const channel = new this._channelClass(id, name, this, limit);
@@ -69,10 +77,21 @@ export default class Websocket extends Singleton {
69
77
  return channel;
70
78
  }
71
79
 
80
+ /**
81
+ * Remove a channel
82
+ * @param id - The id of the channel
83
+ */
72
84
  public removeChannel(id: string) {
73
85
  this._channels.delete(id);
74
86
  }
75
87
 
88
+ /**
89
+ * Create a new channel
90
+ * @param id - The id of the channel
91
+ * @param name - The name of the channel
92
+ * @param limit - The limit of the channel
93
+ * @returns The created channel
94
+ */
76
95
  public static CreateChannel(id: string, name: string, limit?: number) {
77
96
  const ws = this.GetInstance<Websocket>();
78
97
  return ws.createChannel(id, name, limit);
@@ -138,15 +157,31 @@ export default class Websocket extends Singleton {
138
157
  return new this._clientClass(entity);
139
158
  }
140
159
 
160
+ /**
161
+ * Handle the heartbeat
162
+ * @param ws - The websocket
163
+ * @param message - The message
164
+ * @returns True if the heartbeat was handled, false otherwise
165
+ */
141
166
  public static Heartbeat(ws: ServerWebSocket<WebsocketEntityData>, message: BunWebsocketMessage) {
142
167
  const self = this.GetInstance<Websocket>();
143
168
  return self.handleHeartbeat(ws, message);
144
169
  }
145
170
 
171
+ /**
172
+ * Get the server
173
+ * @returns The server
174
+ */
146
175
  public static Server() {
147
176
  return this.GetInstance<Websocket>().server;
148
177
  }
149
178
 
179
+ /**
180
+ * Broadcast a message to a channel
181
+ * @param channel - The channel
182
+ * @param message - The message
183
+ * @param args - The arguments
184
+ */
150
185
  public static Broadcast(channel: string, message: WebsocketStructuredMessage, ...args: any[]) {
151
186
  // Get the server from the singleton instance
152
187
  const ws = this.GetInstance<Websocket>();
@@ -156,11 +191,21 @@ export default class Websocket extends Singleton {
156
191
  ws.server.publish(channel, JSON.stringify({ message, args }));
157
192
  }
158
193
 
194
+ /**
195
+ * Broadcast a message to all channels
196
+ * @param message - The message
197
+ * @param args - The arguments
198
+ */
159
199
  public static BraodcastAll(message: WebsocketStructuredMessage, ...args: any[]) {
160
200
  const ws = this.GetInstance<Websocket>();
161
201
  ws._channels.forEach((channel) => channel.broadcast(message, ...args));
162
202
  }
163
203
 
204
+ /**
205
+ * Join a channel
206
+ * @param channel - The channel
207
+ * @param entity - The entity
208
+ */
164
209
  public static Join(channel: string, entity: I_WebsocketEntity) {
165
210
  const ws = this.GetInstance<Websocket>();
166
211
  const client = ws._clients.get(entity.id);
@@ -168,6 +213,11 @@ export default class Websocket extends Singleton {
168
213
  ws._channels.get(channel)?.addMember(client);
169
214
  }
170
215
 
216
+ /**
217
+ * Leave a channel
218
+ * @param channel - The channel
219
+ * @param entity - The entity
220
+ */
171
221
  public static Leave(channel: string, entity: I_WebsocketEntity) {
172
222
  const ws = this.GetInstance<Websocket>();
173
223
  const client = ws._clients.get(entity.id);
@@ -175,6 +225,12 @@ export default class Websocket extends Singleton {
175
225
  ws._channels.get(channel)?.removeMember(client);
176
226
  }
177
227
 
228
+ /**
229
+ * Get a client
230
+ * @param id - The id of the client
231
+ * @param throw_if_nil - Whether to throw an error if the client is not found
232
+ * @returns The client
233
+ */
178
234
  public static GetClient(id: string, throw_if_nil?: true): I_WebsocketClient;
179
235
  public static GetClient(id: string, throw_if_nil?: false): I_WebsocketClient | undefined;
180
236
  public static GetClient(id: string, throw_if_nil: boolean = true): I_WebsocketClient | undefined {
@@ -184,36 +240,66 @@ export default class Websocket extends Singleton {
184
240
  return client;
185
241
  }
186
242
 
243
+ /**
244
+ * Get a channel
245
+ * @param id - The id of the channel
246
+ * @returns The channel
247
+ */
187
248
  public static GetChannel(id: string) {
188
249
  const ws = this.GetInstance<Websocket>();
189
250
  return ws._channels.get(id);
190
251
  }
191
252
 
253
+ /**
254
+ * Get all channels
255
+ * @returns The channels
256
+ */
192
257
  public static GetChannels() {
193
258
  const ws = this.GetInstance<Websocket>();
194
259
  return Array.from(ws._channels.values());
195
260
  }
196
261
 
262
+ /**
263
+ * Get all clients
264
+ * @returns The clients
265
+ */
197
266
  public static GetClients() {
198
267
  const ws = this.GetInstance<Websocket>();
199
268
  return Array.from(ws._clients.values());
200
269
  }
201
270
 
271
+ /**
272
+ * Get the number of clients
273
+ * @returns The number of clients
274
+ */
202
275
  public static GetClientCount() {
203
276
  const ws = this.GetInstance<Websocket>();
204
277
  return ws._clients.size;
205
278
  }
206
279
 
280
+ /**
281
+ * Get the number of channels
282
+ * @returns The number of channels
283
+ */
207
284
  public static GetChannelCount() {
208
285
  const ws = this.GetInstance<Websocket>();
209
286
  return ws._channels.size;
210
287
  }
211
288
 
289
+ /**
290
+ * Create a client
291
+ * @param entity - The entity
292
+ * @returns The created client
293
+ */
212
294
  public static CreateClient(entity: I_WebsocketEntity): I_WebsocketClient {
213
295
  const ws = this.GetInstance<Websocket>();
214
296
  return ws.createClient(entity);
215
297
  }
216
298
 
299
+ /**
300
+ * Generate a message
301
+ * @returns The generated message
302
+ */
217
303
  public static GenerateMessage(): WebsocketStructuredMessage {
218
304
  const msg: WebsocketStructuredMessage = {
219
305
  type: "",