toosoon-prng 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +207 -0
- package/lib/controllers.d.ts +9 -9
- package/lib/controllers.js +36 -36
- package/lib/prng.d.ts +1 -1
- package/lib/prng.js +4 -6
- package/lib/tsconfig.tsbuildinfo +1 -1
- package/package.json +1 -1
- package/src/controllers.ts +24 -24
- package/src/prng.ts +6 -10
- package/tsconfig.json +2 -2
package/README.md
ADDED
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@@ -0,0 +1,207 @@
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# TOOSOON PRNG
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TOOSOON pseudo-random number generator utility functions & helpers.
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## Installation
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Yarn:
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```properties
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$ yarn add toosoon-prng
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```
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NPM:
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```properties
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$ npm install toosoon-prng
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```
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## Usage
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PRNG:
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```ts
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import prng from 'toosoon-prng';
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prng.setSeed('010101');
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console.log(prng.randomFloat('angle', 0, Math.PI)); // Pseudo-random float number in the interval [0, 3.14...]
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```
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PRNG Controllers:
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```ts
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import {
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BooleanController,
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SignController,
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FloatController,
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IntController,
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HexColorController,
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ItemController,
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ObjectPropertyController,
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WeightsController,
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BooleanGroupController,
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SignGroupController,
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FloatGroupController,
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IntGroupController,
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HexColorGroupController,
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ItemGroupController,
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ObjectPropertyGroupController,
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WeightsGroupController
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} from 'toosoon-prng';
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const seed = '010101';
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const config = {
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// Controllers
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boolean: new BooleanController(`${seed}-boolean`, 0.5),
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sign: new SignController(`${seed}-sign`, 0.5),
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float: new FloatController(`${seed}-float`, 0, 1),
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int: new IntController(`${seed}-int`, 0, 10),
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hex: new HexColorController(`${seed}-hex`),
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item: new ItemController<number>(`${seed}-item`, [0, 0.5, 1]),
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property: new ObjectPropertyController<boolean>(`${seed}-property`, { foo: true, bar: false }),
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value: new WeightsController<string>(`${seed}-value`, [
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{ weight: 0.5, value: 'foo' },
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{ weight: 2, value: 'bar' }
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]),
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// Group Controllers
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groupBoolean: new BooleanGroupController(`${seed}-group-boolean`, 0.5),
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groupSign: new SignGroupController(`${seed}-group-sign`, 0.5),
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groupFloat: new FloatGroupController(`${seed}-group-float`, 0, 1),
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groupInt: new IntGroupController(`${seed}-group-int`, 0, 10),
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groupHex: new HexColorGroupController(`${seed}-group-hex`),
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groupItem: new ItemGroupController<number>(`${seed}-group-item`, [0, 0.5, 1]),
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groupProperty: new ObjectPropertyGroupController<boolean>(`${seed}-group-property`, { foo: true, bar: false }),
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groupValue: new WeightsGroupController<string>(`${seed}-group-value`, [
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{ weight: 0.5, value: 'foo' },
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{ weight: 2, value: 'bar' }
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])
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};
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```
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## PRNG Functions
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```ts
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// Set PRNG instance seed
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prng.setSeed(seed: string) => void;
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```
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```ts
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// Set PRNG instance method
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prng.setMethod(method: PRNGMethod) => void;
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```
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```ts
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// Generate a pseudo-random number in the interval [0, 1] (PRNG equivalent of Math.random)
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prng.random(seed: string) => number;
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```
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```ts
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// Generate a pseudo-random boolean (true or false)
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prng.randomBoolean(seed: string, probability?: number) => boolean;
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```
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```ts
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// Generate a pseudo-random sign (1 or -1)
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prng.randomSign(seed: string, probability?: number) => number;
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```
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```ts
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// Generate a pseudo-random float number
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prng.randomFloat(seed: string, min?: number, max?: number1, precision?: number) => number;
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```
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```ts
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// Generate a pseudo-random integer number
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prng.randomInt(seed: string, min: number, max: number) => void;
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```
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```ts
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// Generate a pseudo-random hexadecimal color
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prng.randomHexColor(seed: string) => string;
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```
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```ts
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// Pick a pseudo-random item from an array
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prng.randomItem<T>(seed: string, array: T[]) => T | undefined;
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```
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```ts
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// Pick a pseudo-random property from an object
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prng.randomObjectProperty(seed: string, object: object) => unknown | undefined
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```
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```ts
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// Return a pseudo-random index from an array of weights
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prng.randomIndex(seed: string, weights?: number[]) => number;
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```
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## PRNG Controllers
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```ts
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class BooleanController(seed: string, probability?: number);
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```
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```ts
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class SignController(seed: string, probability?: number);
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```
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```ts
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class FloatController(seed: string, min?: number, max?: number);
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```
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```ts
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class IntController(seed: string, min: number, max: number);
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```
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```ts
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class HexColorController(seed: string);
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```
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```ts
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class ItemController<T>(seed: string, items: T[]);
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```
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```ts
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class ObjectPropertyController<T>(seed: string, object: object);
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```
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```ts
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class WeightsController<T>(seed: string, items: Array<{ weight: number; value: T }>);
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```
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```ts
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class BooleanGroupController(seed: string, probability: number);
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```
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```ts
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class SignGroupController(seed: string, probability: number);
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```
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```ts
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class FloatGroupController(seed: string, min: number, max: number);
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```
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```ts
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class IntGroupController(seed: string, min: number, max: number);
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```
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```ts
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class HexColorGroupController(seed: string);
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```
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```ts
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class ItemGroupController<T>(seed: string, items: T[]);
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```
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```ts
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class ObjectPropertyGroupController<T>(seed: string, object: object);
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```
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```ts
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class WeightsGroupController<T>(seed: string, items: Array<{ weight: number; value: T }>);
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```
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## License
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MIT License, see [LICENSE](https://github.com/toosoon-dev/toosoon-prng/tree/master/LICENSE) for details
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package/lib/controllers.d.ts
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export declare enum PRNGControllerTypes {
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Boolean = "Boolean",
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Sign = "Sign",
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Int = "Int",
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Float = "Float",
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Int = "Int",
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HexColor = "HexColor",
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Item = "Item",
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ObjectProperty = "ObjectProperty",
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addGUI(gui: Gui): GuiController;
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getValue(): number;
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}
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export declare class
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export declare class FloatController extends BasePRNGController<number> {
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value: number;
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min: number;
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max: number;
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addGUI(gui: Gui, min: number, max: number, step?: number): GuiController;
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getValue(): number;
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}
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export declare class
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export declare class IntController extends BasePRNGController<number> {
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value: number;
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min: number;
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max: number;
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constructor(seed: string, probability: number);
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createController(index: number): SignController;
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}
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export declare class
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export declare class FloatGroupController extends BasePRNGGroupController<number> {
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min: number;
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max: number;
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controllers:
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controllers: FloatController[];
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constructor(seed: string, min: number, max: number);
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createController(index: number):
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createController(index: number): FloatController;
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}
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export declare class
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export declare class IntGroupController extends BasePRNGGroupController<number> {
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min: number;
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max: number;
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controllers:
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controllers: IntController[];
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constructor(seed: string, min: number, max: number);
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createController(index: number):
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createController(index: number): IntController;
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}
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export declare class HexColorGroupController extends BasePRNGGroupController<string> {
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controllers: HexColorController[];
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package/lib/controllers.js
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.WeightsGroupController = exports.ObjectPropertyGroupController = exports.ItemGroupController = exports.HexColorGroupController = exports.
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exports.WeightsGroupController = exports.ObjectPropertyGroupController = exports.ItemGroupController = exports.HexColorGroupController = exports.IntGroupController = exports.FloatGroupController = exports.SignGroupController = exports.BooleanGroupController = exports.WeightsController = exports.ObjectPropertyController = exports.ItemController = exports.HexColorController = exports.IntController = exports.FloatController = exports.SignController = exports.BooleanController = exports.PRNGControllerTypes = void 0;
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var prng_1 = __importDefault(require("./prng"));
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var PRNGControllerTypes;
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(function (PRNGControllerTypes) {
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PRNGControllerTypes["Boolean"] = "Boolean";
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PRNGControllerTypes["Sign"] = "Sign";
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PRNGControllerTypes["Int"] = "Int";
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PRNGControllerTypes["Float"] = "Float";
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PRNGControllerTypes["Int"] = "Int";
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PRNGControllerTypes["HexColor"] = "HexColor";
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PRNGControllerTypes["Item"] = "Item";
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PRNGControllerTypes["ObjectProperty"] = "ObjectProperty";
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return SignController;
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}(BasePRNGController));
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exports.SignController = SignController;
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var
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__extends(
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function
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var FloatController = /** @class */ (function (_super) {
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__extends(FloatController, _super);
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function FloatController(seed, min, max) {
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if (min === void 0) { min = 0; }
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if (max === void 0) { max = 1; }
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var _this = _super.call(this, seed) || this;
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_this.min = min;
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_this.max = max;
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_this.value =
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_this.value = _this.getValue();
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return _this;
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}
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if (step === void 0) { step =
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FloatController.prototype.addGUI = function (gui, min, max, step) {
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if (step === void 0) { step = 0.01; }
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this.gui = gui.add(this, 'value', min, max, step).name(this.seed);
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return this.gui;
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};
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FloatController.prototype.getValue = function () {
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this.value = prng_1.default.
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this.value = prng_1.default.randomFloat(this.seed, this.min, this.max);
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(_a = this.gui) === null || _a === void 0 ? void 0 : _a.updateDisplay();
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return this.value;
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};
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return
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return FloatController;
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}(BasePRNGController));
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exports.
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var
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__extends(
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function
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exports.FloatController = FloatController;
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var IntController = /** @class */ (function (_super) {
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__extends(IntController, _super);
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function IntController(seed, min, max) {
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if (min === void 0) { min = 0; }
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if (max === void 0) { max = 1; }
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var _this = _super.call(this, seed) || this;
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_this.min = min;
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_this.max = max;
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|
-
_this.value = _this.
|
|
160
|
+
_this.value = prng_1.default.randomInt(_this.seed, min, max);
|
|
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161
|
return _this;
|
|
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162
|
}
|
|
163
|
-
|
|
164
|
-
if (step === void 0) { step =
|
|
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|
+
IntController.prototype.addGUI = function (gui, min, max, step) {
|
|
164
|
+
if (step === void 0) { step = 1; }
|
|
165
165
|
this.gui = gui.add(this, 'value', min, max, step).name(this.seed);
|
|
166
166
|
return this.gui;
|
|
167
167
|
};
|
|
168
|
-
|
|
168
|
+
IntController.prototype.getValue = function () {
|
|
169
169
|
var _a;
|
|
170
|
-
this.value = prng_1.default.
|
|
170
|
+
this.value = prng_1.default.randomInt(this.seed, this.min, this.max);
|
|
171
171
|
(_a = this.gui) === null || _a === void 0 ? void 0 : _a.updateDisplay();
|
|
172
172
|
return this.value;
|
|
173
173
|
};
|
|
174
|
-
return
|
|
174
|
+
return IntController;
|
|
175
175
|
}(BasePRNGController));
|
|
176
|
-
exports.
|
|
176
|
+
exports.IntController = IntController;
|
|
177
177
|
var HexColorController = /** @class */ (function (_super) {
|
|
178
178
|
__extends(HexColorController, _super);
|
|
179
179
|
function HexColorController(seed) {
|
|
@@ -292,36 +292,36 @@ var SignGroupController = /** @class */ (function (_super) {
|
|
|
292
292
|
return SignGroupController;
|
|
293
293
|
}(BasePRNGGroupController));
|
|
294
294
|
exports.SignGroupController = SignGroupController;
|
|
295
|
-
var
|
|
296
|
-
__extends(
|
|
297
|
-
function
|
|
295
|
+
var FloatGroupController = /** @class */ (function (_super) {
|
|
296
|
+
__extends(FloatGroupController, _super);
|
|
297
|
+
function FloatGroupController(seed, min, max) {
|
|
298
298
|
var _this = _super.call(this, seed) || this;
|
|
299
299
|
_this.controllers = [];
|
|
300
300
|
_this.min = min;
|
|
301
301
|
_this.max = max;
|
|
302
302
|
return _this;
|
|
303
303
|
}
|
|
304
|
-
|
|
305
|
-
return new
|
|
304
|
+
FloatGroupController.prototype.createController = function (index) {
|
|
305
|
+
return new FloatController("".concat(this.seed, "-").concat(index), this.min, this.max);
|
|
306
306
|
};
|
|
307
|
-
return
|
|
307
|
+
return FloatGroupController;
|
|
308
308
|
}(BasePRNGGroupController));
|
|
309
|
-
exports.
|
|
310
|
-
var
|
|
311
|
-
__extends(
|
|
312
|
-
function
|
|
309
|
+
exports.FloatGroupController = FloatGroupController;
|
|
310
|
+
var IntGroupController = /** @class */ (function (_super) {
|
|
311
|
+
__extends(IntGroupController, _super);
|
|
312
|
+
function IntGroupController(seed, min, max) {
|
|
313
313
|
var _this = _super.call(this, seed) || this;
|
|
314
314
|
_this.controllers = [];
|
|
315
315
|
_this.min = min;
|
|
316
316
|
_this.max = max;
|
|
317
317
|
return _this;
|
|
318
318
|
}
|
|
319
|
-
|
|
320
|
-
return new
|
|
319
|
+
IntGroupController.prototype.createController = function (index) {
|
|
320
|
+
return new IntController("".concat(this.seed, "-").concat(index), this.min, this.max);
|
|
321
321
|
};
|
|
322
|
-
return
|
|
322
|
+
return IntGroupController;
|
|
323
323
|
}(BasePRNGGroupController));
|
|
324
|
-
exports.
|
|
324
|
+
exports.IntGroupController = IntGroupController;
|
|
325
325
|
var HexColorGroupController = /** @class */ (function (_super) {
|
|
326
326
|
__extends(HexColorGroupController, _super);
|
|
327
327
|
function HexColorGroupController() {
|
package/lib/prng.d.ts
CHANGED
|
@@ -17,8 +17,8 @@ declare class PRNG {
|
|
|
17
17
|
random(seed: string): number;
|
|
18
18
|
randomBoolean(seed: string, probability?: number): boolean;
|
|
19
19
|
randomSign(seed: string, probability?: number): number;
|
|
20
|
-
randomInt(seed: string, min: number, max: number): number;
|
|
21
20
|
randomFloat(seed: string, min?: number, max?: number, precision?: number): number;
|
|
21
|
+
randomInt(seed: string, min: number, max: number): number;
|
|
22
22
|
randomHexColor(seed: string): string;
|
|
23
23
|
randomItem<T = unknown>(seed: string, array?: T[]): T | undefined;
|
|
24
24
|
randomObjectProperty(seed: string, object: object): unknown | undefined;
|
package/lib/prng.js
CHANGED
|
@@ -28,9 +28,7 @@ var PRNG = /** @class */ (function () {
|
|
|
28
28
|
if (this.seed === seed)
|
|
29
29
|
return;
|
|
30
30
|
this.seed = seed;
|
|
31
|
-
this.controllers.forEach(function (controller) {
|
|
32
|
-
controller.getValue();
|
|
33
|
-
});
|
|
31
|
+
this.controllers.forEach(function (controller) { return controller.getValue(); });
|
|
34
32
|
};
|
|
35
33
|
PRNG.prototype.setMethod = function (method) {
|
|
36
34
|
this.method = method;
|
|
@@ -56,15 +54,15 @@ var PRNG = /** @class */ (function () {
|
|
|
56
54
|
if (probability === void 0) { probability = 0.5; }
|
|
57
55
|
return this.randomBoolean(seed, probability) ? 1 : -1;
|
|
58
56
|
};
|
|
59
|
-
PRNG.prototype.randomInt = function (seed, min, max) {
|
|
60
|
-
return Math.floor(this.random(seed) * (max - min + 1) + min);
|
|
61
|
-
};
|
|
62
57
|
PRNG.prototype.randomFloat = function (seed, min, max, precision) {
|
|
63
58
|
if (min === void 0) { min = 0; }
|
|
64
59
|
if (max === void 0) { max = 1; }
|
|
65
60
|
if (precision === void 0) { precision = 2; }
|
|
66
61
|
return parseFloat(Math.min(min + this.random(seed) * (max - min), max).toFixed(precision));
|
|
67
62
|
};
|
|
63
|
+
PRNG.prototype.randomInt = function (seed, min, max) {
|
|
64
|
+
return Math.floor(this.random(seed) * (max - min + 1) + min);
|
|
65
|
+
};
|
|
68
66
|
PRNG.prototype.randomHexColor = function (seed) {
|
|
69
67
|
return '#' + ('00000' + ((this.random(seed) * (1 << 24)) | 0).toString(16)).slice(-6);
|
|
70
68
|
};
|
package/lib/tsconfig.tsbuildinfo
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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|
package/package.json
CHANGED
package/src/controllers.ts
CHANGED
|
@@ -5,8 +5,8 @@ import prng from './prng';
|
|
|
5
5
|
export enum PRNGControllerTypes {
|
|
6
6
|
Boolean = 'Boolean',
|
|
7
7
|
Sign = 'Sign',
|
|
8
|
-
Int = 'Int',
|
|
9
8
|
Float = 'Float',
|
|
9
|
+
Int = 'Int',
|
|
10
10
|
HexColor = 'HexColor',
|
|
11
11
|
Item = 'Item',
|
|
12
12
|
ObjectProperty = 'ObjectProperty',
|
|
@@ -102,7 +102,7 @@ export class BooleanController extends BasePRNGController<boolean> {
|
|
|
102
102
|
value: boolean;
|
|
103
103
|
probability: number;
|
|
104
104
|
|
|
105
|
-
constructor(seed: string, probability = 0.5) {
|
|
105
|
+
constructor(seed: string, probability: number = 0.5) {
|
|
106
106
|
super(seed);
|
|
107
107
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|
|
108
108
|
this.probability = probability;
|
|
@@ -125,7 +125,7 @@ export class SignController extends BasePRNGController<number> {
|
|
|
125
125
|
value: number;
|
|
126
126
|
probability: number;
|
|
127
127
|
|
|
128
|
-
constructor(seed: string, probability = 0.5) {
|
|
128
|
+
constructor(seed: string, probability: number = 0.5) {
|
|
129
129
|
super(seed);
|
|
130
130
|
|
|
131
131
|
this.probability = probability;
|
|
@@ -144,51 +144,51 @@ export class SignController extends BasePRNGController<number> {
|
|
|
144
144
|
}
|
|
145
145
|
}
|
|
146
146
|
|
|
147
|
-
export class
|
|
147
|
+
export class FloatController extends BasePRNGController<number> {
|
|
148
148
|
value: number;
|
|
149
149
|
min: number;
|
|
150
150
|
max: number;
|
|
151
151
|
|
|
152
|
-
constructor(seed: string, min = 0, max = 1) {
|
|
152
|
+
constructor(seed: string, min: number = 0, max: number = 1) {
|
|
153
153
|
super(seed);
|
|
154
154
|
|
|
155
155
|
this.min = min;
|
|
156
156
|
this.max = max;
|
|
157
|
-
this.value =
|
|
157
|
+
this.value = this.getValue();
|
|
158
158
|
}
|
|
159
159
|
|
|
160
|
-
addGUI(gui: Gui, min: number, max: number, step =
|
|
160
|
+
addGUI(gui: Gui, min: number, max: number, step: number = 0.01) {
|
|
161
161
|
this.gui = gui.add(this, 'value', min, max, step).name(this.seed);
|
|
162
162
|
return this.gui;
|
|
163
163
|
}
|
|
164
164
|
|
|
165
165
|
getValue() {
|
|
166
|
-
this.value = prng.
|
|
166
|
+
this.value = prng.randomFloat(this.seed, this.min, this.max);
|
|
167
167
|
this.gui?.updateDisplay();
|
|
168
168
|
return this.value;
|
|
169
169
|
}
|
|
170
170
|
}
|
|
171
171
|
|
|
172
|
-
export class
|
|
172
|
+
export class IntController extends BasePRNGController<number> {
|
|
173
173
|
value: number;
|
|
174
174
|
min: number;
|
|
175
175
|
max: number;
|
|
176
176
|
|
|
177
|
-
constructor(seed: string, min
|
|
177
|
+
constructor(seed: string, min: number, max: number) {
|
|
178
178
|
super(seed);
|
|
179
179
|
|
|
180
180
|
this.min = min;
|
|
181
181
|
this.max = max;
|
|
182
|
-
this.value = this.
|
|
182
|
+
this.value = prng.randomInt(this.seed, min, max);
|
|
183
183
|
}
|
|
184
184
|
|
|
185
|
-
addGUI(gui: Gui, min: number, max: number, step
|
|
185
|
+
addGUI(gui: Gui, min: number, max: number, step = 1) {
|
|
186
186
|
this.gui = gui.add(this, 'value', min, max, step).name(this.seed);
|
|
187
187
|
return this.gui;
|
|
188
188
|
}
|
|
189
189
|
|
|
190
190
|
getValue() {
|
|
191
|
-
this.value = prng.
|
|
191
|
+
this.value = prng.randomInt(this.seed, this.min, this.max);
|
|
192
192
|
this.gui?.updateDisplay();
|
|
193
193
|
return this.value;
|
|
194
194
|
}
|
|
@@ -240,9 +240,9 @@ export class ItemController<T = unknown> extends BasePRNGController<T> {
|
|
|
240
240
|
|
|
241
241
|
export class ObjectPropertyController<T = unknown> extends BasePRNGController<T> {
|
|
242
242
|
value: T;
|
|
243
|
-
object:
|
|
243
|
+
object: { [key: string]: T };
|
|
244
244
|
|
|
245
|
-
constructor(seed: string, object:
|
|
245
|
+
constructor(seed: string, object: { [key: string]: T }) {
|
|
246
246
|
super(seed);
|
|
247
247
|
|
|
248
248
|
this.object = object;
|
|
@@ -255,7 +255,7 @@ export class ObjectPropertyController<T = unknown> extends BasePRNGController<T>
|
|
|
255
255
|
}
|
|
256
256
|
|
|
257
257
|
getValue() {
|
|
258
|
-
this.value = prng.randomObjectProperty(this.seed, this.object) as T;
|
|
258
|
+
this.value = prng.randomObjectProperty<T>(this.seed, this.object) as T;
|
|
259
259
|
this.gui?.updateDisplay();
|
|
260
260
|
return this.value;
|
|
261
261
|
}
|
|
@@ -328,10 +328,10 @@ export class SignGroupController extends BasePRNGGroupController<number> {
|
|
|
328
328
|
}
|
|
329
329
|
}
|
|
330
330
|
|
|
331
|
-
export class
|
|
331
|
+
export class FloatGroupController extends BasePRNGGroupController<number> {
|
|
332
332
|
min: number;
|
|
333
333
|
max: number;
|
|
334
|
-
controllers:
|
|
334
|
+
controllers: FloatController[] = [];
|
|
335
335
|
|
|
336
336
|
constructor(seed: string, min: number, max: number) {
|
|
337
337
|
super(seed);
|
|
@@ -341,14 +341,14 @@ export class IntGroupController extends BasePRNGGroupController<number> {
|
|
|
341
341
|
}
|
|
342
342
|
|
|
343
343
|
createController(index: number) {
|
|
344
|
-
return new
|
|
344
|
+
return new FloatController(`${this.seed}-${index}`, this.min, this.max);
|
|
345
345
|
}
|
|
346
346
|
}
|
|
347
347
|
|
|
348
|
-
export class
|
|
348
|
+
export class IntGroupController extends BasePRNGGroupController<number> {
|
|
349
349
|
min: number;
|
|
350
350
|
max: number;
|
|
351
|
-
controllers:
|
|
351
|
+
controllers: IntController[] = [];
|
|
352
352
|
|
|
353
353
|
constructor(seed: string, min: number, max: number) {
|
|
354
354
|
super(seed);
|
|
@@ -358,7 +358,7 @@ export class FloatGroupController extends BasePRNGGroupController<number> {
|
|
|
358
358
|
}
|
|
359
359
|
|
|
360
360
|
createController(index: number) {
|
|
361
|
-
return new
|
|
361
|
+
return new IntController(`${this.seed}-${index}`, this.min, this.max);
|
|
362
362
|
}
|
|
363
363
|
}
|
|
364
364
|
|
|
@@ -390,10 +390,10 @@ export class ItemGroupController<T = unknown> extends BasePRNGGroupController<T>
|
|
|
390
390
|
}
|
|
391
391
|
|
|
392
392
|
export class ObjectPropertyGroupController<T = unknown> extends BasePRNGGroupController<T> {
|
|
393
|
-
object:
|
|
393
|
+
object: { [key: string]: T };
|
|
394
394
|
controllers: ObjectPropertyController<T>[] = [];
|
|
395
395
|
|
|
396
|
-
constructor(seed: string, object:
|
|
396
|
+
constructor(seed: string, object: { [key: string]: T }) {
|
|
397
397
|
super(seed);
|
|
398
398
|
|
|
399
399
|
this.object = object;
|
package/src/prng.ts
CHANGED
|
@@ -28,12 +28,8 @@ class PRNG {
|
|
|
28
28
|
|
|
29
29
|
public setSeed(seed: string) {
|
|
30
30
|
if (this.seed === seed) return;
|
|
31
|
-
|
|
32
31
|
this.seed = seed;
|
|
33
|
-
|
|
34
|
-
this.controllers.forEach((controller) => {
|
|
35
|
-
controller.getValue();
|
|
36
|
-
});
|
|
32
|
+
this.controllers.forEach((controller) => controller.getValue());
|
|
37
33
|
}
|
|
38
34
|
|
|
39
35
|
public setMethod(method: PRNGMethod) {
|
|
@@ -62,14 +58,14 @@ class PRNG {
|
|
|
62
58
|
return this.randomBoolean(seed, probability) ? 1 : -1;
|
|
63
59
|
}
|
|
64
60
|
|
|
65
|
-
public randomInt(seed: string, min: number, max: number) {
|
|
66
|
-
return Math.floor(this.random(seed) * (max - min + 1) + min);
|
|
67
|
-
}
|
|
68
|
-
|
|
69
61
|
public randomFloat(seed: string, min: number = 0, max: number = 1, precision: number = 2): number {
|
|
70
62
|
return parseFloat(Math.min(min + this.random(seed) * (max - min), max).toFixed(precision));
|
|
71
63
|
}
|
|
72
64
|
|
|
65
|
+
public randomInt(seed: string, min: number, max: number) {
|
|
66
|
+
return Math.floor(this.random(seed) * (max - min + 1) + min);
|
|
67
|
+
}
|
|
68
|
+
|
|
73
69
|
public randomHexColor(seed: string): string {
|
|
74
70
|
return '#' + ('00000' + ((this.random(seed) * (1 << 24)) | 0).toString(16)).slice(-6);
|
|
75
71
|
}
|
|
@@ -79,7 +75,7 @@ class PRNG {
|
|
|
79
75
|
return array[this.randomInt(seed, 0, array.length - 1)];
|
|
80
76
|
}
|
|
81
77
|
|
|
82
|
-
public randomObjectProperty(seed: string, object:
|
|
78
|
+
public randomObjectProperty<T = unknown>(seed: string, object: { [key: string]: T }): T | undefined {
|
|
83
79
|
const keys = Object.keys(object);
|
|
84
80
|
const key = this.randomItem(seed, keys);
|
|
85
81
|
if (key && object.hasOwnProperty(key)) {
|
package/tsconfig.json
CHANGED