toolroll 0.9.0 → 0.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +46 -0
- package/dist/agent-fence.d.ts +11 -2
- package/dist/agent-fence.js +29 -3
- package/dist/agent-onboard.d.ts +21 -1
- package/dist/agent-onboard.js +50 -1
- package/dist/backup-ui.js +4 -2
- package/dist/browser/workspace.css +2 -2
- package/dist/browser/workspace.js +31 -31
- package/dist/browser-workspace.d.ts +12 -2
- package/dist/chat-actions.d.ts +5 -0
- package/dist/chat-actions.js +43 -3
- package/dist/cli.d.ts +1 -1
- package/dist/cli.js +4 -1
- package/dist/flow-engine.js +13 -1
- package/dist/flow-insights.d.ts +9 -0
- package/dist/flow-insights.js +16 -0
- package/dist/flow-pull-request.d.ts +11 -0
- package/dist/flow-pull-request.js +123 -0
- package/dist/flow-starters-ui.d.ts +20 -0
- package/dist/flow-starters-ui.js +35 -0
- package/dist/flow-starters.d.ts +60 -0
- package/dist/flow-starters.js +147 -0
- package/dist/flow-steps.js +14 -0
- package/dist/flow-triggers.d.ts +20 -1
- package/dist/flow-triggers.js +105 -6
- package/dist/flows-cli.d.ts +228 -0
- package/dist/flows-cli.js +403 -0
- package/dist/flows-ui.d.ts +1 -1
- package/dist/flows-ui.js +5 -4
- package/dist/flows.d.ts +32 -6
- package/dist/flows.js +114 -6
- package/dist/guides.js +23 -0
- package/dist/integrations-ui.js +9 -4
- package/dist/keys.js +4 -1
- package/dist/lead-context.d.ts +1 -1
- package/dist/lead-context.js +1 -1
- package/dist/mate-contract.js +1 -1
- package/dist/mate-tools.js +21 -7
- package/dist/models-ui.js +3 -2
- package/dist/monitoring-ui.js +2 -1
- package/dist/operate.d.ts +1 -1
- package/dist/operate.js +57 -4
- package/dist/plane-review.d.ts +39 -0
- package/dist/plane-review.js +233 -0
- package/dist/policy-ui.js +2 -1
- package/dist/pull-request-flow.d.ts +32 -0
- package/dist/pull-request-flow.js +43 -8
- package/dist/pull-request-ui.js +2 -2
- package/dist/serve.js +108 -43
- package/dist/skills-ui.js +2 -1
- package/dist/store.js +2 -0
- package/dist/surface.js +5 -1
- package/dist/when-html.d.ts +8 -0
- package/dist/when-html.js +36 -0
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,52 @@
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## Unreleased
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## 0.9.2 — 2026-10-01
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- **Flows from a terminal.** `toolroll flows` lists and shows flows (zones
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with their next and failure paths, triggers, recent cards) and sets them
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up under the console's own rules: `create` from a template, a starter flow
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or the lead's step format, `edit`, `trigger add|pause|resume|remove|check`,
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`script save`, `card add` and `archive`. Writes take an approver's
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password (`--as/--token` or the remembered login) and land in the ledger;
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create, edit, archive and trigger add preview until `--yes`. It is in
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`contract --commands` and `skills get operating`.
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- **Toolroll reviews its own last day, every morning.** A new plane review
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trigger reads the last 24 hours from the store at 07:30 and makes one card
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per problem worth fixing — failed runs by cause, tasks waiting on a person,
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sign-in and plan-limit pauses, chat delivery failures, Broken integrations,
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failed release checks and worker breakages — with counts, run ids and
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redacted excerpts. A problem that comes back joins its card; a clean day
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adds nothing. The **Morning plane review** starter (Settings → Flows, or
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`toolroll onboard --starter plane-review`) researches each one, builds a fix
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under the usual approvals and opens a pull request; failures wait in
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**Needs a look**. Flow insights show which problems recur.
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- **Flows that test Toolroll.** `scripts/flows/real-model-journeys.mjs` runs
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the journeys that use real models (unit tests and CI never do), retrying a
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failure once before calling it real, and `scripts/flows/weekly-upkeep.mjs`
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reports outdated or vulnerable dependencies and new agent CLI versions.
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Both run in a flow's check zone. A Toolroll started inside the agents'
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fence now runs its agents inside that outer fence instead of failing to
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nest a second one.
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## 0.9.1 — 2026-09-30
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- **Phones show more on a screen.** On a phone the console is about a third
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denser: a row's action sits on its title line, status chips beside the
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name, facts on one line, and times shorten to "16:39", "Yesterday 16:39"
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or "Sep 28" (the full time stays on desktop and on hover). Every tap target
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is still at least 44px and text fields 16px; nothing scrolls sideways at
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320px, and the desktop layout is unchanged.
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- **Flows open pull requests, and starter flows are one yes away.** A new
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Pull request zone opens a PR for a card's built result under the project's
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pull request setup, waits for CI, moves on when it passes and takes the
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failure path (naming the failing check) when it fails; it can merge, squash
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by default, only after a person approved the card. The Issues to PRs
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template runs labelled GitHub issues through build, approval, pull request
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and a closing comment. Settings → Flows and `toolroll onboard --starter`
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switch on Fix failing CI, Issues become tasks and Overnight queue; a task's
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"Do this every time…" and chat offer the matching one.
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## 0.9.0 — 2026-09-30
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- **Chat pings only when you're needed.** In Telegram, Slack, Discord and
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package/dist/agent-fence.d.ts
CHANGED
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@@ -27,8 +27,17 @@ export declare function claudeFenceSettings(fence: readonly string[]): string;
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/** A Seatbelt profile that allows everything except reading or writing the fenced paths. */
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export declare function macosFenceProfile(fence: readonly string[]): string;
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export declare const SANDBOX_EXEC = "/usr/bin/sandbox-exec";
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/**
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/**
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* Whether this machine can run an agent inside the macOS fence (checked once). Not from inside another
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* sandbox: a Toolroll a fenced process starts (the end-to-end journeys a flow's check zone runs) can't nest
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* its fence, and would otherwise fail every launch. Its agents stay inside the outer fence, which every
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* child inherits, and are recorded with the fence they actually got. Any other probe failure keeps the
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* fence on, so a launch fails loudly rather than running unfenced.
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*/
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export declare function macosFenceAvailable(platform?: NodeJS.Platform, probe?: () => {
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status: number | null;
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stderr: string;
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}): boolean;
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/** The spawn that runs `file args` inside the macOS fence (same process: sandbox-exec replaces itself with the agent). */
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export declare function macosFenced(file: string, args: readonly string[], fence: readonly string[]): {
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file: string;
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package/dist/agent-fence.js
CHANGED
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@@ -144,9 +144,35 @@ export function macosFenceProfile(fence) {
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return ["(version 1)", "(allow default)", `(deny file-read* file-write* ${fence.map(path => `(subpath ${seatbelt(path)})`).join(" ")})`].join("\n");
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}
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export const SANDBOX_EXEC = "/usr/bin/sandbox-exec";
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/**
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-
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-
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/** A process already inside a Seatbelt sandbox (an agent's, or a flow check zone's) can't apply another: sandbox-exec says so. */
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const NESTED_SANDBOX = /sandbox_apply: Operation not permitted/;
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let seatbeltWorks = null;
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/**
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* Whether this machine can run an agent inside the macOS fence (checked once). Not from inside another
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* sandbox: a Toolroll a fenced process starts (the end-to-end journeys a flow's check zone runs) can't nest
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* its fence, and would otherwise fail every launch. Its agents stay inside the outer fence, which every
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* child inherits, and are recorded with the fence they actually got. Any other probe failure keeps the
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* fence on, so a launch fails loudly rather than running unfenced.
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*/
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export function macosFenceAvailable(platform = process.platform, probe) {
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if (platform !== "darwin" || !existsSync(SANDBOX_EXEC))
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return false;
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const works = (check) => {
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try {
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const ran = check();
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return !(ran.status !== 0 && NESTED_SANDBOX.test(ran.stderr));
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}
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catch {
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return true;
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}
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};
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if (probe !== undefined)
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return works(probe);
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seatbeltWorks ??= works(() => {
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const ran = spawnSync(SANDBOX_EXEC, ["-p", "(version 1)(allow default)", "/usr/bin/true"], { timeout: 5_000, encoding: "utf8" });
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return { status: ran.status, stderr: ran.stderr ?? "" };
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});
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return seatbeltWorks;
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}
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/** The spawn that runs `file args` inside the macOS fence (same process: sandbox-exec replaces itself with the agent). */
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export function macosFenced(file, args, fence) {
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package/dist/agent-onboard.d.ts
CHANGED
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@@ -8,13 +8,16 @@
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* without running it, and ends with a handoff the agent can relay.
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*
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* Adding the project and writing the skill both need --yes or one yes
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* typed at a terminal.
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* typed at a terminal. Then it offers the starter flows (flow-starters.ts),
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* each switched on by its own yes at a terminal or by --starter; --yes alone
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* never switches one on. The project is the main checkout (never a linked
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* worktree, the home folder, or one of Toolroll's own worktrees). The skill
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* is replaced by the next onboard and deleted by `onboard --remove` only
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* while it is exactly a version Toolroll wrote; a file of the same name
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* that is not ours, or ours with the person's edits, is never touched.
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*/
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import type { ProviderConnection } from "./provider-connection.js";
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import type { StarterView, SwitchedOn } from "./flow-starters.js";
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export type OnboardAgent = "claude" | "codex";
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export declare const ONBOARD_AGENTS: readonly OnboardAgent[];
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export declare const AGENT_NAMES: Record<OnboardAgent, string>;
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/** Whether the project can open pull requests at Complete, in one line: on, the one command that turns it on, or
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* what to fix first. Turning it on stays a person's password step. */
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pullRequests?: (repo: string) => Promise<string>;
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/** --starter, as typed: a comma list of starter flow ids to switch on. */
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starterFlag?: string | undefined;
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/** The project's starter flows, and switching one on — its trigger and zones. */
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starters?: {
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list: (repo: string) => Promise<StarterView[]>;
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switchOn: (repo: string, id: string) => Promise<SwitchedOn>;
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};
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};
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export type StarterAnswer = {
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id: string;
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name: string;
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summary: string;
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does: string[];
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never: string;
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state: "on" | "switched-on" | "off" | "unavailable" | "failed";
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flow?: number;
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said?: string;
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};
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/** Why a found repository cannot be the project, or null when it can. */
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export declare function projectRefusal(found: {
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package/dist/agent-onboard.js
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* without running it, and ends with a handoff the agent can relay.
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* Adding the project and writing the skill both need --yes or one yes
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* typed at a terminal. Then it offers the starter flows (flow-starters.ts),
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* each switched on by its own yes at a terminal or by --starter; --yes alone
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* never switches one on. The project is the main checkout (never a linked
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* worktree, the home folder, or one of Toolroll's own worktrees). The skill
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* is replaced by the next onboard and deleted by `onboard --remove` only
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* while it is exactly a version Toolroll wrote; a file of the same name
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export function agentReport(agent, connection) {
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return { agent, name: AGENT_NAMES[agent], state: connection.state, words: connectionWords(connection), ...(connection.plan === undefined ? {} : { plan: connection.plan }) };
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}
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/** Offer each starter flow: switch on the ones --starter names, or ask one yes each at a terminal. */
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async function offerStarters(io, repo) {
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if (io.starters === undefined)
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return [];
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const list = await io.starters.list(repo);
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const named = io.starterFlag === undefined ? null : io.starterFlag.split(",").map(one => one.trim()).filter(one => one !== "");
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const unknown = named?.filter(one => !list.some(starter => starter.id === one)) ?? [];
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if (named !== null && (named.length === 0 || unknown.length > 0))
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return { usage: `--starter takes ${list.map(one => one.id).join(", ")}` };
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const answers = [];
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for (const one of list) {
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const base = { id: one.id, name: one.name, summary: one.summary, does: one.does, never: one.never };
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if (one.on !== null) {
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answers.push({ ...base, state: "on", flow: one.on.flow });
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continue;
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}
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if (one.blocked !== null) {
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answers.push({ ...base, state: "unavailable", said: one.blocked });
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continue;
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}
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const wanted = named !== null ? named.includes(one.id) : io.interactive && !io.json && await io.confirm(`Switch on ${one.name}? ${one.summary} ${one.never} [y/N]`);
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if (!wanted) {
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answers.push({ ...base, state: "off" });
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continue;
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}
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const switched = await io.starters.switchOn(repo, one.id);
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answers.push(switched.ok ? { ...base, state: switched.already ? "on" : "switched-on", flow: switched.flow } : { ...base, state: "failed", said: switched.said });
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}
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return answers;
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}
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function starterLines(answers) {
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return answers.map((one, index) => {
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const head = index === 0 ? "starters " : " ";
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switch (one.state) {
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case "on": return `${head} ${one.name}: on`;
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case "switched-on": return `${head} ${one.name}: switched on`;
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case "unavailable": return `${head} ${one.name}: ${one.said}`;
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case "failed": return `${head} ${one.name}: ${one.said}`;
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case "off": return `${head} ${one.name}: ${one.summary} ${one.never} Switch on: toolroll onboard --starter ${one.id}`;
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}
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});
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}
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const real = (path) => {
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try {
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return realpathSync(path);
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const mcp = agents.map(agent => ({ agent, command: mcpLine(agent) }));
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const projectData = project.state === "added" || project.state === "already" ? { path: project.path, added: project.state === "added" } : null;
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const pullRequests = projectData === null || io.pullRequests === undefined ? null : await io.pullRequests(projectData.path);
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const offered = projectData === null ? [] : await offerStarters(io, projectData.path);
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if (!Array.isArray(offered))
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return refuse("usage", offered.usage, 2);
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const projectProblem = (() => {
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switch (project.state) {
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case "none": return "not inside a git repository";
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project: projectData,
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...(projectProblem === null ? {} : { projectProblem }),
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...(pullRequests === null ? {} : { pullRequests }),
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...(offered.length === 0 ? {} : { starters: offered.map(one => ({ ...one, ...(one.state === "off" ? { command: `toolroll onboard --starter ${one.id}` } : {}) })) }),
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agents: reports,
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skill: skillData,
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mcp,
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io.write([
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413
|
projectLine,
|
|
366
414
|
...(pullRequests === null ? [] : [`pull requests ${pullRequests}`]),
|
|
415
|
+
...starterLines(offered),
|
|
367
416
|
`agents ${reports.map(one => `${one.name}: ${[one.words, one.plan].filter(Boolean).join(" · ")}`).join("; ")}`,
|
|
368
417
|
skillLine(),
|
|
369
418
|
...mcp.map((one, index) => `${index === 0 ? "tools " : " "} ${one.command} (add Toolroll as tools; not run)`),
|
package/dist/backup-ui.js
CHANGED
|
@@ -1,9 +1,11 @@
|
|
|
1
1
|
import { bytesWords } from "./storage.js";
|
|
2
|
+
import { whenUtc } from "./when-html.js";
|
|
2
3
|
/** The schedules on offer and the most copies kept. Here rather than in backup.ts so the page never loads `node:sqlite`. */
|
|
3
4
|
export const BACKUP_EVERY_HOURS = [1, 6, 12, 24];
|
|
4
5
|
export const MAX_KEEP = 100;
|
|
5
6
|
const e = (value) => String(value ?? "").replace(/[&<>"']/g, c => ({ "&": "&", "<": "<", ">": ">", '"': """, "'": "'" })[c]);
|
|
6
|
-
const when = (at) =>
|
|
7
|
+
const when = (at) => whenUtc(at);
|
|
8
|
+
const whenWords = (at) => `${at.slice(0, 16).replace("T", " ")} UTC`;
|
|
7
9
|
const everyWords = (hours) => hours === 1 ? "Every hour" : hours === 24 ? "Every day" : `Every ${hours} hours`;
|
|
8
10
|
const fileName = (path) => path.slice(path.lastIndexOf("/") + 1);
|
|
9
11
|
export const BACKUP_CSS = `.backups{max-width:720px;min-width:0;overflow-wrap:anywhere}.backups .backup-state{display:flex;gap:16px;align-items:flex-start;justify-content:space-between;flex-wrap:wrap}` +
|
|
@@ -22,7 +24,7 @@ function state(view) {
|
|
|
22
24
|
const good = view.runs.find(one => one.ok === true);
|
|
23
25
|
const next = !view.settings.enabled ? "Scheduled backups are off."
|
|
24
26
|
: good === undefined ? "The first scheduled backup runs within a minute or two of the console starting."
|
|
25
|
-
: `Next one about ${
|
|
27
|
+
: `Next one about ${whenWords(new Date(Date.parse(good.startedAt) + view.settings.everyHours * 3_600_000).toISOString())}.`;
|
|
26
28
|
if (last === undefined)
|
|
27
29
|
return `<h2>No backups yet</h2><p class="meta">${e(next)}</p>`;
|
|
28
30
|
if (last.ok === null)
|