tone 14.8.48 → 14.8.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Tone/component/analysis/FFT.ts +1 -0
- package/Tone/effect/Chorus.ts +3 -3
- package/Tone/effect/Distortion.ts +1 -1
- package/Tone/version.ts +1 -1
- package/build/Tone.js +1 -1
- package/build/Tone.js.map +1 -1
- package/build/esm/component/analysis/FFT.d.ts +1 -0
- package/build/esm/component/analysis/FFT.js +1 -0
- package/build/esm/component/analysis/FFT.js.map +1 -1
- package/build/esm/effect/Chorus.d.ts +1 -1
- package/build/esm/effect/Chorus.js +1 -1
- package/build/esm/effect/Distortion.d.ts +1 -1
- package/build/esm/effect/Distortion.js +1 -1
- package/build/esm/version.js +1 -1
- package/docs/tone.json +1 -1
- package/package.json +1 -1
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@@ -13,6 +13,7 @@ export interface FFTOptions extends MeterBaseOptions {
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/**
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* Get the current frequency data of the connected audio source using a fast Fourier transform.
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* Read more about FFT algorithms on [Wikipedia] (https://en.wikipedia.org/wiki/Fast_Fourier_transform).
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* @category Component
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*/
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export class FFT extends MeterBase<FFTOptions> {
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package/Tone/effect/Chorus.ts
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@@ -17,15 +17,15 @@ export interface ChorusOptions extends StereoFeedbackEffectOptions {
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/**
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* Chorus is a stereo chorus effect composed of a left and right delay with an [[LFO]] applied to the delayTime of each channel.
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* When [[feedback]] is set to a value larger than 0, you also get Flanger-type effects.
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* When [[feedback]] is set to a value larger than 0, you also get Flanger-type effects.
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* Inspiration from [Tuna.js](https://github.com/Dinahmoe/tuna/blob/master/tuna.js).
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* Read more on the chorus effect on [
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* Read more on the chorus effect on [Sound On Sound](http://www.soundonsound.com/sos/jun04/articles/synthsecrets.htm).
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*
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* @example
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* const chorus = new Tone.Chorus(4, 2.5, 0.5).toDestination().start();
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* const synth = new Tone.PolySynth().connect(chorus);
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* synth.triggerAttackRelease(["C3", "E3", "G3"], "8n");
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*
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*
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* @category Effect
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*/
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export class Chorus extends StereoFeedbackEffect<ChorusOptions> {
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@@ -10,7 +10,7 @@ export interface DistortionOptions extends EffectOptions {
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/**
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* A simple distortion effect using Tone.WaveShaper.
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* Algorithm from [this stackoverflow answer](http://stackoverflow.com/a/22313408).
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*
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* Read more about distortion on [Wikipedia] (https://en.wikipedia.org/wiki/Distortion_(music)).
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* @example
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* const dist = new Tone.Distortion(0.8).toDestination();
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* const fm = new Tone.FMSynth().connect(dist);
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package/Tone/version.ts
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@@ -1 +1 @@
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export const version: string = "14.8.
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export const version: string = "14.8.49";
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