tokentracker-cli 0.5.1 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1111) hide show
  1. package/README.md +3 -0
  2. package/dashboard/dist/assets/DashboardPage-ccDq1oTb.js +12 -0
  3. package/dashboard/dist/assets/LeaderboardPage-BvhBcafd.js +1 -0
  4. package/dashboard/dist/assets/LeaderboardProfilePage-B5Yw_BZM.js +1 -0
  5. package/dashboard/dist/assets/ThemeToggle-CQvh_d2Z.js +1 -0
  6. package/dashboard/dist/assets/leaderboard-columns-COq9DxPJ.js +1 -0
  7. package/dashboard/dist/assets/main-8JBJiGVQ.js +4759 -0
  8. package/dashboard/dist/assets/main-Cwn9_aQV.css +1 -0
  9. package/dashboard/dist/brand-logos/claude-code.svg +3 -0
  10. package/dashboard/dist/brand-logos/codex.svg +3 -0
  11. package/dashboard/dist/brand-logos/cursor.svg +3 -0
  12. package/dashboard/dist/brand-logos/gemini.svg +20 -0
  13. package/dashboard/dist/brand-logos/openclaw.svg +22 -0
  14. package/dashboard/dist/brand-logos/opencode.svg +3 -0
  15. package/dashboard/dist/dashboard-dark.png +0 -0
  16. package/dashboard/dist/feed.xml +7 -7
  17. package/dashboard/dist/index.html +5 -5
  18. package/dashboard/dist/llms.txt +13 -13
  19. package/dashboard/dist/robots.txt +3 -3
  20. package/dashboard/dist/share.html +2 -2
  21. package/dashboard/dist/sitemap.xml +2 -2
  22. package/package.json +3 -12
  23. package/src/commands/init.js +8 -95
  24. package/src/commands/serve.js +1 -1
  25. package/src/commands/sync.js +106 -153
  26. package/src/lib/activation-check.js +21 -21
  27. package/src/lib/browser-auth.js +1 -1
  28. package/src/lib/doctor.js +0 -13
  29. package/src/lib/gemini-config.js +1 -1
  30. package/src/lib/local-api.js +94 -12
  31. package/src/lib/openclaw-hook.js +8 -8
  32. package/src/lib/openclaw-session-plugin.js +7 -7
  33. package/src/lib/opencode-config.js +1 -1
  34. package/src/lib/opencode-usage-audit.js +1 -1
  35. package/src/lib/rollout.js +9 -15
  36. package/src/lib/runtime-config.js +1 -11
  37. package/dashboard/dist/assets/DashboardPage-CExFMoW6.js +0 -20
  38. package/dashboard/dist/assets/LandingExtras-xTxVZkGw.js +0 -1
  39. package/dashboard/dist/assets/LeaderboardPage-OsAoNAEz.js +0 -1
  40. package/dashboard/dist/assets/LeaderboardProfilePage-DK2OUyhv.js +0 -1
  41. package/dashboard/dist/assets/MatrixRain-C71qNSYx.js +0 -1
  42. package/dashboard/dist/assets/MatrixShell-DVXCuT--.js +0 -1
  43. package/dashboard/dist/assets/main-B_NbZucu.css +0 -1
  44. package/dashboard/dist/assets/main-DBkuzJr4.js +0 -2058
  45. package/dashboard/dist/assets/vibeusage-api-93ghbEE8.js +0 -1
  46. package/dashboard/dist/icon.svg +0 -1
  47. package/dashboard/dist/landing-dashboard.jpg +0 -0
  48. package/dashboard/dist/og-image.jpg +0 -0
  49. package/dashboard/dist/share-dashboard.jpg +0 -0
  50. package/dashboard/dist/social-preview.png +0 -0
  51. package/dashboard/dist/wrapped-2025.png +0 -0
  52. package/node_modules/@insforge/sdk/LICENSE +0 -201
  53. package/node_modules/@insforge/sdk/README.md +0 -259
  54. package/node_modules/@insforge/sdk/dist/index.d.mts +0 -854
  55. package/node_modules/@insforge/sdk/dist/index.d.ts +0 -854
  56. package/node_modules/@insforge/sdk/dist/index.js +0 -1823
  57. package/node_modules/@insforge/sdk/dist/index.js.map +0 -1
  58. package/node_modules/@insforge/sdk/dist/index.mjs +0 -1784
  59. package/node_modules/@insforge/sdk/dist/index.mjs.map +0 -1
  60. package/node_modules/@insforge/sdk/package.json +0 -68
  61. package/node_modules/@insforge/shared-schemas/dist/ai-api.schema.d.ts +0 -583
  62. package/node_modules/@insforge/shared-schemas/dist/ai-api.schema.d.ts.map +0 -1
  63. package/node_modules/@insforge/shared-schemas/dist/ai-api.schema.js +0 -111
  64. package/node_modules/@insforge/shared-schemas/dist/ai-api.schema.js.map +0 -1
  65. package/node_modules/@insforge/shared-schemas/dist/ai.schema.d.ts +0 -188
  66. package/node_modules/@insforge/shared-schemas/dist/ai.schema.d.ts.map +0 -1
  67. package/node_modules/@insforge/shared-schemas/dist/ai.schema.js +0 -48
  68. package/node_modules/@insforge/shared-schemas/dist/ai.schema.js.map +0 -1
  69. package/node_modules/@insforge/shared-schemas/dist/auth-api.schema.d.ts +0 -1127
  70. package/node_modules/@insforge/shared-schemas/dist/auth-api.schema.d.ts.map +0 -1
  71. package/node_modules/@insforge/shared-schemas/dist/auth-api.schema.js +0 -277
  72. package/node_modules/@insforge/shared-schemas/dist/auth-api.schema.js.map +0 -1
  73. package/node_modules/@insforge/shared-schemas/dist/auth.schema.d.ts +0 -187
  74. package/node_modules/@insforge/shared-schemas/dist/auth.schema.d.ts.map +0 -1
  75. package/node_modules/@insforge/shared-schemas/dist/auth.schema.js +0 -105
  76. package/node_modules/@insforge/shared-schemas/dist/auth.schema.js.map +0 -1
  77. package/node_modules/@insforge/shared-schemas/dist/cloud-events.schema.d.ts +0 -144
  78. package/node_modules/@insforge/shared-schemas/dist/cloud-events.schema.d.ts.map +0 -1
  79. package/node_modules/@insforge/shared-schemas/dist/cloud-events.schema.js +0 -41
  80. package/node_modules/@insforge/shared-schemas/dist/cloud-events.schema.js.map +0 -1
  81. package/node_modules/@insforge/shared-schemas/dist/database-api.schema.d.ts +0 -1627
  82. package/node_modules/@insforge/shared-schemas/dist/database-api.schema.d.ts.map +0 -1
  83. package/node_modules/@insforge/shared-schemas/dist/database-api.schema.js +0 -209
  84. package/node_modules/@insforge/shared-schemas/dist/database-api.schema.js.map +0 -1
  85. package/node_modules/@insforge/shared-schemas/dist/database.schema.d.ts +0 -263
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  87. package/node_modules/@insforge/shared-schemas/dist/database.schema.js +0 -89
  88. package/node_modules/@insforge/shared-schemas/dist/database.schema.js.map +0 -1
  89. package/node_modules/@insforge/shared-schemas/dist/docs.schema.d.ts +0 -4
  90. package/node_modules/@insforge/shared-schemas/dist/docs.schema.d.ts.map +0 -1
  91. package/node_modules/@insforge/shared-schemas/dist/docs.schema.js +0 -22
  92. package/node_modules/@insforge/shared-schemas/dist/docs.schema.js.map +0 -1
  93. package/node_modules/@insforge/shared-schemas/dist/email-api.schema.d.ts +0 -34
  94. package/node_modules/@insforge/shared-schemas/dist/email-api.schema.d.ts.map +0 -1
  95. package/node_modules/@insforge/shared-schemas/dist/email-api.schema.js +0 -24
  96. package/node_modules/@insforge/shared-schemas/dist/email-api.schema.js.map +0 -1
  97. package/node_modules/@insforge/shared-schemas/dist/functions-api.schema.d.ts +0 -39
  98. package/node_modules/@insforge/shared-schemas/dist/functions-api.schema.d.ts.map +0 -1
  99. package/node_modules/@insforge/shared-schemas/dist/functions-api.schema.js +0 -18
  100. package/node_modules/@insforge/shared-schemas/dist/functions-api.schema.js.map +0 -1
  101. package/node_modules/@insforge/shared-schemas/dist/functions.schema.d.ts +0 -34
  102. package/node_modules/@insforge/shared-schemas/dist/functions.schema.d.ts.map +0 -1
  103. package/node_modules/@insforge/shared-schemas/dist/functions.schema.js +0 -14
  104. package/node_modules/@insforge/shared-schemas/dist/functions.schema.js.map +0 -1
  105. package/node_modules/@insforge/shared-schemas/dist/index.d.ts +0 -19
  106. package/node_modules/@insforge/shared-schemas/dist/index.d.ts.map +0 -1
  107. package/node_modules/@insforge/shared-schemas/dist/index.js +0 -19
  108. package/node_modules/@insforge/shared-schemas/dist/index.js.map +0 -1
  109. package/node_modules/@insforge/shared-schemas/dist/logs-api.schema.d.ts +0 -237
  110. package/node_modules/@insforge/shared-schemas/dist/logs-api.schema.d.ts.map +0 -1
  111. package/node_modules/@insforge/shared-schemas/dist/logs-api.schema.js +0 -41
  112. package/node_modules/@insforge/shared-schemas/dist/logs-api.schema.js.map +0 -1
  113. package/node_modules/@insforge/shared-schemas/dist/logs.schema.d.ts +0 -79
  114. package/node_modules/@insforge/shared-schemas/dist/logs.schema.d.ts.map +0 -1
  115. package/node_modules/@insforge/shared-schemas/dist/logs.schema.js +0 -31
  116. package/node_modules/@insforge/shared-schemas/dist/logs.schema.js.map +0 -1
  117. package/node_modules/@insforge/shared-schemas/dist/metadata.schema.d.ts +0 -940
  118. package/node_modules/@insforge/shared-schemas/dist/metadata.schema.d.ts.map +0 -1
  119. package/node_modules/@insforge/shared-schemas/dist/metadata.schema.js +0 -50
  120. package/node_modules/@insforge/shared-schemas/dist/metadata.schema.js.map +0 -1
  121. package/node_modules/@insforge/shared-schemas/dist/realtime-api.schema.d.ts +0 -395
  122. package/node_modules/@insforge/shared-schemas/dist/realtime-api.schema.d.ts.map +0 -1
  123. package/node_modules/@insforge/shared-schemas/dist/realtime-api.schema.js +0 -73
  124. package/node_modules/@insforge/shared-schemas/dist/realtime-api.schema.js.map +0 -1
  125. package/node_modules/@insforge/shared-schemas/dist/realtime.schema.d.ts +0 -269
  126. package/node_modules/@insforge/shared-schemas/dist/realtime.schema.d.ts.map +0 -1
  127. package/node_modules/@insforge/shared-schemas/dist/realtime.schema.js +0 -109
  128. package/node_modules/@insforge/shared-schemas/dist/realtime.schema.js.map +0 -1
  129. package/node_modules/@insforge/shared-schemas/dist/storage-api.schema.d.ts +0 -166
  130. package/node_modules/@insforge/shared-schemas/dist/storage-api.schema.d.ts.map +0 -1
  131. package/node_modules/@insforge/shared-schemas/dist/storage-api.schema.js +0 -49
  132. package/node_modules/@insforge/shared-schemas/dist/storage-api.schema.js.map +0 -1
  133. package/node_modules/@insforge/shared-schemas/dist/storage.schema.d.ts +0 -39
  134. package/node_modules/@insforge/shared-schemas/dist/storage.schema.d.ts.map +0 -1
  135. package/node_modules/@insforge/shared-schemas/dist/storage.schema.js +0 -15
  136. package/node_modules/@insforge/shared-schemas/dist/storage.schema.js.map +0 -1
  137. package/node_modules/@insforge/shared-schemas/package.json +0 -31
  138. package/node_modules/@socket.io/component-emitter/LICENSE +0 -24
  139. package/node_modules/@socket.io/component-emitter/Readme.md +0 -79
  140. package/node_modules/@socket.io/component-emitter/lib/cjs/index.d.ts +0 -179
  141. package/node_modules/@socket.io/component-emitter/lib/cjs/index.js +0 -176
  142. package/node_modules/@socket.io/component-emitter/lib/cjs/package.json +0 -4
  143. package/node_modules/@socket.io/component-emitter/lib/esm/index.d.ts +0 -179
  144. package/node_modules/@socket.io/component-emitter/lib/esm/index.js +0 -169
  145. package/node_modules/@socket.io/component-emitter/lib/esm/package.json +0 -4
  146. package/node_modules/@socket.io/component-emitter/package.json +0 -28
  147. package/node_modules/@supabase/node-fetch/LICENSE.md +0 -22
  148. package/node_modules/@supabase/node-fetch/README.md +0 -633
  149. package/node_modules/@supabase/node-fetch/browser.js +0 -22
  150. package/node_modules/@supabase/node-fetch/lib/index.es.js +0 -1778
  151. package/node_modules/@supabase/node-fetch/lib/index.js +0 -1787
  152. package/node_modules/@supabase/node-fetch/lib/index.mjs +0 -1776
  153. package/node_modules/@supabase/node-fetch/package.json +0 -80
  154. package/node_modules/@supabase/postgrest-js/LICENSE +0 -21
  155. package/node_modules/@supabase/postgrest-js/README.md +0 -56
  156. package/node_modules/@supabase/postgrest-js/dist/cjs/PostgrestBuilder.d.ts +0 -71
  157. package/node_modules/@supabase/postgrest-js/dist/cjs/PostgrestBuilder.d.ts.map +0 -1
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  160. package/node_modules/@supabase/postgrest-js/dist/cjs/PostgrestClient.d.ts +0 -74
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  164. package/node_modules/@supabase/postgrest-js/dist/cjs/PostgrestError.d.ts +0 -17
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- {"version":3,"file":"socket.io.min.js","sources":["../../engine.io-parser/build/esm/commons.js","../../engine.io-parser/build/esm/encodePacket.browser.js","../../engine.io-parser/build/esm/contrib/base64-arraybuffer.js","../../engine.io-parser/build/esm/index.js","../../engine.io-parser/build/esm/decodePacket.browser.js","../../socket.io-component-emitter/lib/esm/index.js","../../engine.io-client/build/esm/globals.js","../../engine.io-client/build/esm/util.js","../../engine.io-client/build/esm/transport.js","../../engine.io-client/build/esm/contrib/parseqs.js","../../engine.io-client/build/esm/transports/polling.js","../../engine.io-client/build/esm/contrib/has-cors.js","../../engine.io-client/build/esm/transports/polling-xhr.js","../../engine.io-client/build/esm/transports/websocket.js","../../engine.io-client/build/esm/transports/webtransport.js","../../engine.io-client/build/esm/transports/index.js","../../engine.io-client/build/esm/contrib/parseuri.js","../../engine.io-client/build/esm/socket.js","../../engine.io-client/build/esm/index.js","../../socket.io-parser/build/esm/is-binary.js","../../socket.io-parser/build/esm/binary.js","../../socket.io-parser/build/esm/index.js","../build/esm/on.js","../build/esm/socket.js","../build/esm/contrib/backo2.js","../build/esm/manager.js","../build/esm/index.js","../build/esm/url.js"],"sourcesContent":["const PACKET_TYPES = Object.create(null); // no Map = no polyfill\nPACKET_TYPES[\"open\"] = \"0\";\nPACKET_TYPES[\"close\"] = \"1\";\nPACKET_TYPES[\"ping\"] = \"2\";\nPACKET_TYPES[\"pong\"] = \"3\";\nPACKET_TYPES[\"message\"] = \"4\";\nPACKET_TYPES[\"upgrade\"] = \"5\";\nPACKET_TYPES[\"noop\"] = \"6\";\nconst PACKET_TYPES_REVERSE = Object.create(null);\nObject.keys(PACKET_TYPES).forEach((key) => {\n PACKET_TYPES_REVERSE[PACKET_TYPES[key]] = key;\n});\nconst ERROR_PACKET = { type: \"error\", data: \"parser error\" };\nexport { PACKET_TYPES, PACKET_TYPES_REVERSE, ERROR_PACKET };\n","import { PACKET_TYPES } from \"./commons.js\";\nconst withNativeBlob = typeof Blob === \"function\" ||\n (typeof Blob !== \"undefined\" &&\n Object.prototype.toString.call(Blob) === \"[object BlobConstructor]\");\nconst withNativeArrayBuffer = typeof ArrayBuffer === \"function\";\n// ArrayBuffer.isView method is not defined in IE10\nconst isView = (obj) => {\n return typeof ArrayBuffer.isView === \"function\"\n ? ArrayBuffer.isView(obj)\n : obj && obj.buffer instanceof ArrayBuffer;\n};\nconst encodePacket = ({ type, data }, supportsBinary, callback) => {\n if (withNativeBlob && data instanceof Blob) {\n if (supportsBinary) {\n return callback(data);\n }\n else {\n return encodeBlobAsBase64(data, callback);\n }\n }\n else if (withNativeArrayBuffer &&\n (data instanceof ArrayBuffer || isView(data))) {\n if (supportsBinary) {\n return callback(data);\n }\n else {\n return encodeBlobAsBase64(new Blob([data]), callback);\n }\n }\n // plain string\n return callback(PACKET_TYPES[type] + (data || \"\"));\n};\nconst encodeBlobAsBase64 = (data, callback) => {\n const fileReader = new FileReader();\n fileReader.onload = function () {\n const content = fileReader.result.split(\",\")[1];\n callback(\"b\" + (content || \"\"));\n };\n return fileReader.readAsDataURL(data);\n};\nfunction toArray(data) {\n if (data instanceof Uint8Array) {\n return data;\n }\n else if (data instanceof ArrayBuffer) {\n return new Uint8Array(data);\n }\n else {\n return new Uint8Array(data.buffer, data.byteOffset, data.byteLength);\n }\n}\nlet TEXT_ENCODER;\nexport function encodePacketToBinary(packet, callback) {\n if (withNativeBlob && packet.data instanceof Blob) {\n return packet.data.arrayBuffer().then(toArray).then(callback);\n }\n else if (withNativeArrayBuffer &&\n (packet.data instanceof ArrayBuffer || isView(packet.data))) {\n return callback(toArray(packet.data));\n }\n encodePacket(packet, false, (encoded) => {\n if (!TEXT_ENCODER) {\n TEXT_ENCODER = new TextEncoder();\n }\n callback(TEXT_ENCODER.encode(encoded));\n });\n}\nexport { encodePacket };\n","// imported from https://github.com/socketio/base64-arraybuffer\nconst chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n// Use a lookup table to find the index.\nconst lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256);\nfor (let i = 0; i < chars.length; i++) {\n lookup[chars.charCodeAt(i)] = i;\n}\nexport const encode = (arraybuffer) => {\n let bytes = new Uint8Array(arraybuffer), i, len = bytes.length, base64 = '';\n for (i = 0; i < len; i += 3) {\n base64 += chars[bytes[i] >> 2];\n base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];\n base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];\n base64 += chars[bytes[i + 2] & 63];\n }\n if (len % 3 === 2) {\n base64 = base64.substring(0, base64.length - 1) + '=';\n }\n else if (len % 3 === 1) {\n base64 = base64.substring(0, base64.length - 2) + '==';\n }\n return base64;\n};\nexport const decode = (base64) => {\n let bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4;\n if (base64[base64.length - 1] === '=') {\n bufferLength--;\n if (base64[base64.length - 2] === '=') {\n bufferLength--;\n }\n }\n const arraybuffer = new ArrayBuffer(bufferLength), bytes = new Uint8Array(arraybuffer);\n for (i = 0; i < len; i += 4) {\n encoded1 = lookup[base64.charCodeAt(i)];\n encoded2 = lookup[base64.charCodeAt(i + 1)];\n encoded3 = lookup[base64.charCodeAt(i + 2)];\n encoded4 = lookup[base64.charCodeAt(i + 3)];\n bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);\n bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);\n bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);\n }\n return arraybuffer;\n};\n","import { encodePacket, encodePacketToBinary } from \"./encodePacket.js\";\nimport { decodePacket } from \"./decodePacket.js\";\nimport { ERROR_PACKET, } from \"./commons.js\";\nconst SEPARATOR = String.fromCharCode(30); // see https://en.wikipedia.org/wiki/Delimiter#ASCII_delimited_text\nconst encodePayload = (packets, callback) => {\n // some packets may be added to the array while encoding, so the initial length must be saved\n const length = packets.length;\n const encodedPackets = new Array(length);\n let count = 0;\n packets.forEach((packet, i) => {\n // force base64 encoding for binary packets\n encodePacket(packet, false, (encodedPacket) => {\n encodedPackets[i] = encodedPacket;\n if (++count === length) {\n callback(encodedPackets.join(SEPARATOR));\n }\n });\n });\n};\nconst decodePayload = (encodedPayload, binaryType) => {\n const encodedPackets = encodedPayload.split(SEPARATOR);\n const packets = [];\n for (let i = 0; i < encodedPackets.length; i++) {\n const decodedPacket = decodePacket(encodedPackets[i], binaryType);\n packets.push(decodedPacket);\n if (decodedPacket.type === \"error\") {\n break;\n }\n }\n return packets;\n};\nexport function createPacketEncoderStream() {\n return new TransformStream({\n transform(packet, controller) {\n encodePacketToBinary(packet, (encodedPacket) => {\n const payloadLength = encodedPacket.length;\n let header;\n // inspired by the WebSocket format: https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_WebSocket_servers#decoding_payload_length\n if (payloadLength < 126) {\n header = new Uint8Array(1);\n new DataView(header.buffer).setUint8(0, payloadLength);\n }\n else if (payloadLength < 65536) {\n header = new Uint8Array(3);\n const view = new DataView(header.buffer);\n view.setUint8(0, 126);\n view.setUint16(1, payloadLength);\n }\n else {\n header = new Uint8Array(9);\n const view = new DataView(header.buffer);\n view.setUint8(0, 127);\n view.setBigUint64(1, BigInt(payloadLength));\n }\n // first bit indicates whether the payload is plain text (0) or binary (1)\n if (packet.data && typeof packet.data !== \"string\") {\n header[0] |= 0x80;\n }\n controller.enqueue(header);\n controller.enqueue(encodedPacket);\n });\n },\n });\n}\nlet TEXT_DECODER;\nfunction totalLength(chunks) {\n return chunks.reduce((acc, chunk) => acc + chunk.length, 0);\n}\nfunction concatChunks(chunks, size) {\n if (chunks[0].length === size) {\n return chunks.shift();\n }\n const buffer = new Uint8Array(size);\n let j = 0;\n for (let i = 0; i < size; i++) {\n buffer[i] = chunks[0][j++];\n if (j === chunks[0].length) {\n chunks.shift();\n j = 0;\n }\n }\n if (chunks.length && j < chunks[0].length) {\n chunks[0] = chunks[0].slice(j);\n }\n return buffer;\n}\nexport function createPacketDecoderStream(maxPayload, binaryType) {\n if (!TEXT_DECODER) {\n TEXT_DECODER = new TextDecoder();\n }\n const chunks = [];\n let state = 0 /* State.READ_HEADER */;\n let expectedLength = -1;\n let isBinary = false;\n return new TransformStream({\n transform(chunk, controller) {\n chunks.push(chunk);\n while (true) {\n if (state === 0 /* State.READ_HEADER */) {\n if (totalLength(chunks) < 1) {\n break;\n }\n const header = concatChunks(chunks, 1);\n isBinary = (header[0] & 0x80) === 0x80;\n expectedLength = header[0] & 0x7f;\n if (expectedLength < 126) {\n state = 3 /* State.READ_PAYLOAD */;\n }\n else if (expectedLength === 126) {\n state = 1 /* State.READ_EXTENDED_LENGTH_16 */;\n }\n else {\n state = 2 /* State.READ_EXTENDED_LENGTH_64 */;\n }\n }\n else if (state === 1 /* State.READ_EXTENDED_LENGTH_16 */) {\n if (totalLength(chunks) < 2) {\n break;\n }\n const headerArray = concatChunks(chunks, 2);\n expectedLength = new DataView(headerArray.buffer, headerArray.byteOffset, headerArray.length).getUint16(0);\n state = 3 /* State.READ_PAYLOAD */;\n }\n else if (state === 2 /* State.READ_EXTENDED_LENGTH_64 */) {\n if (totalLength(chunks) < 8) {\n break;\n }\n const headerArray = concatChunks(chunks, 8);\n const view = new DataView(headerArray.buffer, headerArray.byteOffset, headerArray.length);\n const n = view.getUint32(0);\n if (n > Math.pow(2, 53 - 32) - 1) {\n // the maximum safe integer in JavaScript is 2^53 - 1\n controller.enqueue(ERROR_PACKET);\n break;\n }\n expectedLength = n * Math.pow(2, 32) + view.getUint32(4);\n state = 3 /* State.READ_PAYLOAD */;\n }\n else {\n if (totalLength(chunks) < expectedLength) {\n break;\n }\n const data = concatChunks(chunks, expectedLength);\n controller.enqueue(decodePacket(isBinary ? data : TEXT_DECODER.decode(data), binaryType));\n state = 0 /* State.READ_HEADER */;\n }\n if (expectedLength === 0 || expectedLength > maxPayload) {\n controller.enqueue(ERROR_PACKET);\n break;\n }\n }\n },\n });\n}\nexport const protocol = 4;\nexport { encodePacket, encodePayload, decodePacket, decodePayload, };\n","import { ERROR_PACKET, PACKET_TYPES_REVERSE, } from \"./commons.js\";\nimport { decode } from \"./contrib/base64-arraybuffer.js\";\nconst withNativeArrayBuffer = typeof ArrayBuffer === \"function\";\nexport const decodePacket = (encodedPacket, binaryType) => {\n if (typeof encodedPacket !== \"string\") {\n return {\n type: \"message\",\n data: mapBinary(encodedPacket, binaryType),\n };\n }\n const type = encodedPacket.charAt(0);\n if (type === \"b\") {\n return {\n type: \"message\",\n data: decodeBase64Packet(encodedPacket.substring(1), binaryType),\n };\n }\n const packetType = PACKET_TYPES_REVERSE[type];\n if (!packetType) {\n return ERROR_PACKET;\n }\n return encodedPacket.length > 1\n ? {\n type: PACKET_TYPES_REVERSE[type],\n data: encodedPacket.substring(1),\n }\n : {\n type: PACKET_TYPES_REVERSE[type],\n };\n};\nconst decodeBase64Packet = (data, binaryType) => {\n if (withNativeArrayBuffer) {\n const decoded = decode(data);\n return mapBinary(decoded, binaryType);\n }\n else {\n return { base64: true, data }; // fallback for old browsers\n }\n};\nconst mapBinary = (data, binaryType) => {\n switch (binaryType) {\n case \"blob\":\n if (data instanceof Blob) {\n // from WebSocket + binaryType \"blob\"\n return data;\n }\n else {\n // from HTTP long-polling or WebTransport\n return new Blob([data]);\n }\n case \"arraybuffer\":\n default:\n if (data instanceof ArrayBuffer) {\n // from HTTP long-polling (base64) or WebSocket + binaryType \"arraybuffer\"\n return data;\n }\n else {\n // from WebTransport (Uint8Array)\n return data.buffer;\n }\n }\n};\n","/**\n * Initialize a new `Emitter`.\n *\n * @api public\n */\n\nexport function Emitter(obj) {\n if (obj) return mixin(obj);\n}\n\n/**\n * Mixin the emitter properties.\n *\n * @param {Object} obj\n * @return {Object}\n * @api private\n */\n\nfunction mixin(obj) {\n for (var key in Emitter.prototype) {\n obj[key] = Emitter.prototype[key];\n }\n return obj;\n}\n\n/**\n * Listen on the given `event` with `fn`.\n *\n * @param {String} event\n * @param {Function} fn\n * @return {Emitter}\n * @api public\n */\n\nEmitter.prototype.on =\nEmitter.prototype.addEventListener = function(event, fn){\n this._callbacks = this._callbacks || {};\n (this._callbacks['$' + event] = this._callbacks['$' + event] || [])\n .push(fn);\n return this;\n};\n\n/**\n * Adds an `event` listener that will be invoked a single\n * time then automatically removed.\n *\n * @param {String} event\n * @param {Function} fn\n * @return {Emitter}\n * @api public\n */\n\nEmitter.prototype.once = function(event, fn){\n function on() {\n this.off(event, on);\n fn.apply(this, arguments);\n }\n\n on.fn = fn;\n this.on(event, on);\n return this;\n};\n\n/**\n * Remove the given callback for `event` or all\n * registered callbacks.\n *\n * @param {String} event\n * @param {Function} fn\n * @return {Emitter}\n * @api public\n */\n\nEmitter.prototype.off =\nEmitter.prototype.removeListener =\nEmitter.prototype.removeAllListeners =\nEmitter.prototype.removeEventListener = function(event, fn){\n this._callbacks = this._callbacks || {};\n\n // all\n if (0 == arguments.length) {\n this._callbacks = {};\n return this;\n }\n\n // specific event\n var callbacks = this._callbacks['$' + event];\n if (!callbacks) return this;\n\n // remove all handlers\n if (1 == arguments.length) {\n delete this._callbacks['$' + event];\n return this;\n }\n\n // remove specific handler\n var cb;\n for (var i = 0; i < callbacks.length; i++) {\n cb = callbacks[i];\n if (cb === fn || cb.fn === fn) {\n callbacks.splice(i, 1);\n break;\n }\n }\n\n // Remove event specific arrays for event types that no\n // one is subscribed for to avoid memory leak.\n if (callbacks.length === 0) {\n delete this._callbacks['$' + event];\n }\n\n return this;\n};\n\n/**\n * Emit `event` with the given args.\n *\n * @param {String} event\n * @param {Mixed} ...\n * @return {Emitter}\n */\n\nEmitter.prototype.emit = function(event){\n this._callbacks = this._callbacks || {};\n\n var args = new Array(arguments.length - 1)\n , callbacks = this._callbacks['$' + event];\n\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n\n if (callbacks) {\n callbacks = callbacks.slice(0);\n for (var i = 0, len = callbacks.length; i < len; ++i) {\n callbacks[i].apply(this, args);\n }\n }\n\n return this;\n};\n\n// alias used for reserved events (protected method)\nEmitter.prototype.emitReserved = Emitter.prototype.emit;\n\n/**\n * Return array of callbacks for `event`.\n *\n * @param {String} event\n * @return {Array}\n * @api public\n */\n\nEmitter.prototype.listeners = function(event){\n this._callbacks = this._callbacks || {};\n return this._callbacks['$' + event] || [];\n};\n\n/**\n * Check if this emitter has `event` handlers.\n *\n * @param {String} event\n * @return {Boolean}\n * @api public\n */\n\nEmitter.prototype.hasListeners = function(event){\n return !! this.listeners(event).length;\n};\n","export const nextTick = (() => {\n const isPromiseAvailable = typeof Promise === \"function\" && typeof Promise.resolve === \"function\";\n if (isPromiseAvailable) {\n return (cb) => Promise.resolve().then(cb);\n }\n else {\n return (cb, setTimeoutFn) => setTimeoutFn(cb, 0);\n }\n})();\nexport const globalThisShim = (() => {\n if (typeof self !== \"undefined\") {\n return self;\n }\n else if (typeof window !== \"undefined\") {\n return window;\n }\n else {\n return Function(\"return this\")();\n }\n})();\nexport const defaultBinaryType = \"arraybuffer\";\nexport function createCookieJar() { }\n","import { globalThisShim as globalThis } from \"./globals.node.js\";\nexport function pick(obj, ...attr) {\n return attr.reduce((acc, k) => {\n if (obj.hasOwnProperty(k)) {\n acc[k] = obj[k];\n }\n return acc;\n }, {});\n}\n// Keep a reference to the real timeout functions so they can be used when overridden\nconst NATIVE_SET_TIMEOUT = globalThis.setTimeout;\nconst NATIVE_CLEAR_TIMEOUT = globalThis.clearTimeout;\nexport function installTimerFunctions(obj, opts) {\n if (opts.useNativeTimers) {\n obj.setTimeoutFn = NATIVE_SET_TIMEOUT.bind(globalThis);\n obj.clearTimeoutFn = NATIVE_CLEAR_TIMEOUT.bind(globalThis);\n }\n else {\n obj.setTimeoutFn = globalThis.setTimeout.bind(globalThis);\n obj.clearTimeoutFn = globalThis.clearTimeout.bind(globalThis);\n }\n}\n// base64 encoded buffers are about 33% bigger (https://en.wikipedia.org/wiki/Base64)\nconst BASE64_OVERHEAD = 1.33;\n// we could also have used `new Blob([obj]).size`, but it isn't supported in IE9\nexport function byteLength(obj) {\n if (typeof obj === \"string\") {\n return utf8Length(obj);\n }\n // arraybuffer or blob\n return Math.ceil((obj.byteLength || obj.size) * BASE64_OVERHEAD);\n}\nfunction utf8Length(str) {\n let c = 0, length = 0;\n for (let i = 0, l = str.length; i < l; i++) {\n c = str.charCodeAt(i);\n if (c < 0x80) {\n length += 1;\n }\n else if (c < 0x800) {\n length += 2;\n }\n else if (c < 0xd800 || c >= 0xe000) {\n length += 3;\n }\n else {\n i++;\n length += 4;\n }\n }\n return length;\n}\n/**\n * Generates a random 8-characters string.\n */\nexport function randomString() {\n return (Date.now().toString(36).substring(3) +\n Math.random().toString(36).substring(2, 5));\n}\n","import { decodePacket } from \"engine.io-parser\";\nimport { Emitter } from \"@socket.io/component-emitter\";\nimport { installTimerFunctions } from \"./util.js\";\nimport { encode } from \"./contrib/parseqs.js\";\nexport class TransportError extends Error {\n constructor(reason, description, context) {\n super(reason);\n this.description = description;\n this.context = context;\n this.type = \"TransportError\";\n }\n}\nexport class Transport extends Emitter {\n /**\n * Transport abstract constructor.\n *\n * @param {Object} opts - options\n * @protected\n */\n constructor(opts) {\n super();\n this.writable = false;\n installTimerFunctions(this, opts);\n this.opts = opts;\n this.query = opts.query;\n this.socket = opts.socket;\n this.supportsBinary = !opts.forceBase64;\n }\n /**\n * Emits an error.\n *\n * @param {String} reason\n * @param description\n * @param context - the error context\n * @return {Transport} for chaining\n * @protected\n */\n onError(reason, description, context) {\n super.emitReserved(\"error\", new TransportError(reason, description, context));\n return this;\n }\n /**\n * Opens the transport.\n */\n open() {\n this.readyState = \"opening\";\n this.doOpen();\n return this;\n }\n /**\n * Closes the transport.\n */\n close() {\n if (this.readyState === \"opening\" || this.readyState === \"open\") {\n this.doClose();\n this.onClose();\n }\n return this;\n }\n /**\n * Sends multiple packets.\n *\n * @param {Array} packets\n */\n send(packets) {\n if (this.readyState === \"open\") {\n this.write(packets);\n }\n else {\n // this might happen if the transport was silently closed in the beforeunload event handler\n }\n }\n /**\n * Called upon open\n *\n * @protected\n */\n onOpen() {\n this.readyState = \"open\";\n this.writable = true;\n super.emitReserved(\"open\");\n }\n /**\n * Called with data.\n *\n * @param {String} data\n * @protected\n */\n onData(data) {\n const packet = decodePacket(data, this.socket.binaryType);\n this.onPacket(packet);\n }\n /**\n * Called with a decoded packet.\n *\n * @protected\n */\n onPacket(packet) {\n super.emitReserved(\"packet\", packet);\n }\n /**\n * Called upon close.\n *\n * @protected\n */\n onClose(details) {\n this.readyState = \"closed\";\n super.emitReserved(\"close\", details);\n }\n /**\n * Pauses the transport, in order not to lose packets during an upgrade.\n *\n * @param onPause\n */\n pause(onPause) { }\n createUri(schema, query = {}) {\n return (schema +\n \"://\" +\n this._hostname() +\n this._port() +\n this.opts.path +\n this._query(query));\n }\n _hostname() {\n const hostname = this.opts.hostname;\n return hostname.indexOf(\":\") === -1 ? hostname : \"[\" + hostname + \"]\";\n }\n _port() {\n if (this.opts.port &&\n ((this.opts.secure && Number(this.opts.port !== 443)) ||\n (!this.opts.secure && Number(this.opts.port) !== 80))) {\n return \":\" + this.opts.port;\n }\n else {\n return \"\";\n }\n }\n _query(query) {\n const encodedQuery = encode(query);\n return encodedQuery.length ? \"?\" + encodedQuery : \"\";\n }\n}\n","// imported from https://github.com/galkn/querystring\n/**\n * Compiles a querystring\n * Returns string representation of the object\n *\n * @param {Object}\n * @api private\n */\nexport function encode(obj) {\n let str = '';\n for (let i in obj) {\n if (obj.hasOwnProperty(i)) {\n if (str.length)\n str += '&';\n str += encodeURIComponent(i) + '=' + encodeURIComponent(obj[i]);\n }\n }\n return str;\n}\n/**\n * Parses a simple querystring into an object\n *\n * @param {String} qs\n * @api private\n */\nexport function decode(qs) {\n let qry = {};\n let pairs = qs.split('&');\n for (let i = 0, l = pairs.length; i < l; i++) {\n let pair = pairs[i].split('=');\n qry[decodeURIComponent(pair[0])] = decodeURIComponent(pair[1]);\n }\n return qry;\n}\n","import { Transport } from \"../transport.js\";\nimport { randomString } from \"../util.js\";\nimport { encodePayload, decodePayload } from \"engine.io-parser\";\nexport class Polling extends Transport {\n constructor() {\n super(...arguments);\n this._polling = false;\n }\n get name() {\n return \"polling\";\n }\n /**\n * Opens the socket (triggers polling). We write a PING message to determine\n * when the transport is open.\n *\n * @protected\n */\n doOpen() {\n this._poll();\n }\n /**\n * Pauses polling.\n *\n * @param {Function} onPause - callback upon buffers are flushed and transport is paused\n * @package\n */\n pause(onPause) {\n this.readyState = \"pausing\";\n const pause = () => {\n this.readyState = \"paused\";\n onPause();\n };\n if (this._polling || !this.writable) {\n let total = 0;\n if (this._polling) {\n total++;\n this.once(\"pollComplete\", function () {\n --total || pause();\n });\n }\n if (!this.writable) {\n total++;\n this.once(\"drain\", function () {\n --total || pause();\n });\n }\n }\n else {\n pause();\n }\n }\n /**\n * Starts polling cycle.\n *\n * @private\n */\n _poll() {\n this._polling = true;\n this.doPoll();\n this.emitReserved(\"poll\");\n }\n /**\n * Overloads onData to detect payloads.\n *\n * @protected\n */\n onData(data) {\n const callback = (packet) => {\n // if its the first message we consider the transport open\n if (\"opening\" === this.readyState && packet.type === \"open\") {\n this.onOpen();\n }\n // if its a close packet, we close the ongoing requests\n if (\"close\" === packet.type) {\n this.onClose({ description: \"transport closed by the server\" });\n return false;\n }\n // otherwise bypass onData and handle the message\n this.onPacket(packet);\n };\n // decode payload\n decodePayload(data, this.socket.binaryType).forEach(callback);\n // if an event did not trigger closing\n if (\"closed\" !== this.readyState) {\n // if we got data we're not polling\n this._polling = false;\n this.emitReserved(\"pollComplete\");\n if (\"open\" === this.readyState) {\n this._poll();\n }\n else {\n }\n }\n }\n /**\n * For polling, send a close packet.\n *\n * @protected\n */\n doClose() {\n const close = () => {\n this.write([{ type: \"close\" }]);\n };\n if (\"open\" === this.readyState) {\n close();\n }\n else {\n // in case we're trying to close while\n // handshaking is in progress (GH-164)\n this.once(\"open\", close);\n }\n }\n /**\n * Writes a packets payload.\n *\n * @param {Array} packets - data packets\n * @protected\n */\n write(packets) {\n this.writable = false;\n encodePayload(packets, (data) => {\n this.doWrite(data, () => {\n this.writable = true;\n this.emitReserved(\"drain\");\n });\n });\n }\n /**\n * Generates uri for connection.\n *\n * @private\n */\n uri() {\n const schema = this.opts.secure ? \"https\" : \"http\";\n const query = this.query || {};\n // cache busting is forced\n if (false !== this.opts.timestampRequests) {\n query[this.opts.timestampParam] = randomString();\n }\n if (!this.supportsBinary && !query.sid) {\n query.b64 = 1;\n }\n return this.createUri(schema, query);\n }\n}\n","// imported from https://github.com/component/has-cors\nlet value = false;\ntry {\n value = typeof XMLHttpRequest !== 'undefined' &&\n 'withCredentials' in new XMLHttpRequest();\n}\ncatch (err) {\n // if XMLHttp support is disabled in IE then it will throw\n // when trying to create\n}\nexport const hasCORS = value;\n","import { Polling } from \"./polling.js\";\nimport { Emitter } from \"@socket.io/component-emitter\";\nimport { installTimerFunctions, pick } from \"../util.js\";\nimport { globalThisShim as globalThis } from \"../globals.node.js\";\nimport { hasCORS } from \"../contrib/has-cors.js\";\nfunction empty() { }\nexport class BaseXHR extends Polling {\n /**\n * XHR Polling constructor.\n *\n * @param {Object} opts\n * @package\n */\n constructor(opts) {\n super(opts);\n if (typeof location !== \"undefined\") {\n const isSSL = \"https:\" === location.protocol;\n let port = location.port;\n // some user agents have empty `location.port`\n if (!port) {\n port = isSSL ? \"443\" : \"80\";\n }\n this.xd =\n (typeof location !== \"undefined\" &&\n opts.hostname !== location.hostname) ||\n port !== opts.port;\n }\n }\n /**\n * Sends data.\n *\n * @param {String} data to send.\n * @param {Function} called upon flush.\n * @private\n */\n doWrite(data, fn) {\n const req = this.request({\n method: \"POST\",\n data: data,\n });\n req.on(\"success\", fn);\n req.on(\"error\", (xhrStatus, context) => {\n this.onError(\"xhr post error\", xhrStatus, context);\n });\n }\n /**\n * Starts a poll cycle.\n *\n * @private\n */\n doPoll() {\n const req = this.request();\n req.on(\"data\", this.onData.bind(this));\n req.on(\"error\", (xhrStatus, context) => {\n this.onError(\"xhr poll error\", xhrStatus, context);\n });\n this.pollXhr = req;\n }\n}\nexport class Request extends Emitter {\n /**\n * Request constructor\n *\n * @param {Object} options\n * @package\n */\n constructor(createRequest, uri, opts) {\n super();\n this.createRequest = createRequest;\n installTimerFunctions(this, opts);\n this._opts = opts;\n this._method = opts.method || \"GET\";\n this._uri = uri;\n this._data = undefined !== opts.data ? opts.data : null;\n this._create();\n }\n /**\n * Creates the XHR object and sends the request.\n *\n * @private\n */\n _create() {\n var _a;\n const opts = pick(this._opts, \"agent\", \"pfx\", \"key\", \"passphrase\", \"cert\", \"ca\", \"ciphers\", \"rejectUnauthorized\", \"autoUnref\");\n opts.xdomain = !!this._opts.xd;\n const xhr = (this._xhr = this.createRequest(opts));\n try {\n xhr.open(this._method, this._uri, true);\n try {\n if (this._opts.extraHeaders) {\n // @ts-ignore\n xhr.setDisableHeaderCheck && xhr.setDisableHeaderCheck(true);\n for (let i in this._opts.extraHeaders) {\n if (this._opts.extraHeaders.hasOwnProperty(i)) {\n xhr.setRequestHeader(i, this._opts.extraHeaders[i]);\n }\n }\n }\n }\n catch (e) { }\n if (\"POST\" === this._method) {\n try {\n xhr.setRequestHeader(\"Content-type\", \"text/plain;charset=UTF-8\");\n }\n catch (e) { }\n }\n try {\n xhr.setRequestHeader(\"Accept\", \"*/*\");\n }\n catch (e) { }\n (_a = this._opts.cookieJar) === null || _a === void 0 ? void 0 : _a.addCookies(xhr);\n // ie6 check\n if (\"withCredentials\" in xhr) {\n xhr.withCredentials = this._opts.withCredentials;\n }\n if (this._opts.requestTimeout) {\n xhr.timeout = this._opts.requestTimeout;\n }\n xhr.onreadystatechange = () => {\n var _a;\n if (xhr.readyState === 3) {\n (_a = this._opts.cookieJar) === null || _a === void 0 ? void 0 : _a.parseCookies(\n // @ts-ignore\n xhr.getResponseHeader(\"set-cookie\"));\n }\n if (4 !== xhr.readyState)\n return;\n if (200 === xhr.status || 1223 === xhr.status) {\n this._onLoad();\n }\n else {\n // make sure the `error` event handler that's user-set\n // does not throw in the same tick and gets caught here\n this.setTimeoutFn(() => {\n this._onError(typeof xhr.status === \"number\" ? xhr.status : 0);\n }, 0);\n }\n };\n xhr.send(this._data);\n }\n catch (e) {\n // Need to defer since .create() is called directly from the constructor\n // and thus the 'error' event can only be only bound *after* this exception\n // occurs. Therefore, also, we cannot throw here at all.\n this.setTimeoutFn(() => {\n this._onError(e);\n }, 0);\n return;\n }\n if (typeof document !== \"undefined\") {\n this._index = Request.requestsCount++;\n Request.requests[this._index] = this;\n }\n }\n /**\n * Called upon error.\n *\n * @private\n */\n _onError(err) {\n this.emitReserved(\"error\", err, this._xhr);\n this._cleanup(true);\n }\n /**\n * Cleans up house.\n *\n * @private\n */\n _cleanup(fromError) {\n if (\"undefined\" === typeof this._xhr || null === this._xhr) {\n return;\n }\n this._xhr.onreadystatechange = empty;\n if (fromError) {\n try {\n this._xhr.abort();\n }\n catch (e) { }\n }\n if (typeof document !== \"undefined\") {\n delete Request.requests[this._index];\n }\n this._xhr = null;\n }\n /**\n * Called upon load.\n *\n * @private\n */\n _onLoad() {\n const data = this._xhr.responseText;\n if (data !== null) {\n this.emitReserved(\"data\", data);\n this.emitReserved(\"success\");\n this._cleanup();\n }\n }\n /**\n * Aborts the request.\n *\n * @package\n */\n abort() {\n this._cleanup();\n }\n}\nRequest.requestsCount = 0;\nRequest.requests = {};\n/**\n * Aborts pending requests when unloading the window. This is needed to prevent\n * memory leaks (e.g. when using IE) and to ensure that no spurious error is\n * emitted.\n */\nif (typeof document !== \"undefined\") {\n // @ts-ignore\n if (typeof attachEvent === \"function\") {\n // @ts-ignore\n attachEvent(\"onunload\", unloadHandler);\n }\n else if (typeof addEventListener === \"function\") {\n const terminationEvent = \"onpagehide\" in globalThis ? \"pagehide\" : \"unload\";\n addEventListener(terminationEvent, unloadHandler, false);\n }\n}\nfunction unloadHandler() {\n for (let i in Request.requests) {\n if (Request.requests.hasOwnProperty(i)) {\n Request.requests[i].abort();\n }\n }\n}\nconst hasXHR2 = (function () {\n const xhr = newRequest({\n xdomain: false,\n });\n return xhr && xhr.responseType !== null;\n})();\n/**\n * HTTP long-polling based on the built-in `XMLHttpRequest` object.\n *\n * Usage: browser\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest\n */\nexport class XHR extends BaseXHR {\n constructor(opts) {\n super(opts);\n const forceBase64 = opts && opts.forceBase64;\n this.supportsBinary = hasXHR2 && !forceBase64;\n }\n request(opts = {}) {\n Object.assign(opts, { xd: this.xd }, this.opts);\n return new Request(newRequest, this.uri(), opts);\n }\n}\nfunction newRequest(opts) {\n const xdomain = opts.xdomain;\n // XMLHttpRequest can be disabled on IE\n try {\n if (\"undefined\" !== typeof XMLHttpRequest && (!xdomain || hasCORS)) {\n return new XMLHttpRequest();\n }\n }\n catch (e) { }\n if (!xdomain) {\n try {\n return new globalThis[[\"Active\"].concat(\"Object\").join(\"X\")](\"Microsoft.XMLHTTP\");\n }\n catch (e) { }\n }\n}\n","import { Transport } from \"../transport.js\";\nimport { pick, randomString } from \"../util.js\";\nimport { encodePacket } from \"engine.io-parser\";\nimport { globalThisShim as globalThis, nextTick } from \"../globals.node.js\";\n// detect ReactNative environment\nconst isReactNative = typeof navigator !== \"undefined\" &&\n typeof navigator.product === \"string\" &&\n navigator.product.toLowerCase() === \"reactnative\";\nexport class BaseWS extends Transport {\n get name() {\n return \"websocket\";\n }\n doOpen() {\n const uri = this.uri();\n const protocols = this.opts.protocols;\n // React Native only supports the 'headers' option, and will print a warning if anything else is passed\n const opts = isReactNative\n ? {}\n : pick(this.opts, \"agent\", \"perMessageDeflate\", \"pfx\", \"key\", \"passphrase\", \"cert\", \"ca\", \"ciphers\", \"rejectUnauthorized\", \"localAddress\", \"protocolVersion\", \"origin\", \"maxPayload\", \"family\", \"checkServerIdentity\");\n if (this.opts.extraHeaders) {\n opts.headers = this.opts.extraHeaders;\n }\n try {\n this.ws = this.createSocket(uri, protocols, opts);\n }\n catch (err) {\n return this.emitReserved(\"error\", err);\n }\n this.ws.binaryType = this.socket.binaryType;\n this.addEventListeners();\n }\n /**\n * Adds event listeners to the socket\n *\n * @private\n */\n addEventListeners() {\n this.ws.onopen = () => {\n if (this.opts.autoUnref) {\n this.ws._socket.unref();\n }\n this.onOpen();\n };\n this.ws.onclose = (closeEvent) => this.onClose({\n description: \"websocket connection closed\",\n context: closeEvent,\n });\n this.ws.onmessage = (ev) => this.onData(ev.data);\n this.ws.onerror = (e) => this.onError(\"websocket error\", e);\n }\n write(packets) {\n this.writable = false;\n // encodePacket efficient as it uses WS framing\n // no need for encodePayload\n for (let i = 0; i < packets.length; i++) {\n const packet = packets[i];\n const lastPacket = i === packets.length - 1;\n encodePacket(packet, this.supportsBinary, (data) => {\n // Sometimes the websocket has already been closed but the browser didn't\n // have a chance of informing us about it yet, in that case send will\n // throw an error\n try {\n this.doWrite(packet, data);\n }\n catch (e) {\n }\n if (lastPacket) {\n // fake drain\n // defer to next tick to allow Socket to clear writeBuffer\n nextTick(() => {\n this.writable = true;\n this.emitReserved(\"drain\");\n }, this.setTimeoutFn);\n }\n });\n }\n }\n doClose() {\n if (typeof this.ws !== \"undefined\") {\n this.ws.onerror = () => { };\n this.ws.close();\n this.ws = null;\n }\n }\n /**\n * Generates uri for connection.\n *\n * @private\n */\n uri() {\n const schema = this.opts.secure ? \"wss\" : \"ws\";\n const query = this.query || {};\n // append timestamp to URI\n if (this.opts.timestampRequests) {\n query[this.opts.timestampParam] = randomString();\n }\n // communicate binary support capabilities\n if (!this.supportsBinary) {\n query.b64 = 1;\n }\n return this.createUri(schema, query);\n }\n}\nconst WebSocketCtor = globalThis.WebSocket || globalThis.MozWebSocket;\n/**\n * WebSocket transport based on the built-in `WebSocket` object.\n *\n * Usage: browser, Node.js (since v21), Deno, Bun\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket\n * @see https://caniuse.com/mdn-api_websocket\n * @see https://nodejs.org/api/globals.html#websocket\n */\nexport class WS extends BaseWS {\n createSocket(uri, protocols, opts) {\n return !isReactNative\n ? protocols\n ? new WebSocketCtor(uri, protocols)\n : new WebSocketCtor(uri)\n : new WebSocketCtor(uri, protocols, opts);\n }\n doWrite(_packet, data) {\n this.ws.send(data);\n }\n}\n","import { Transport } from \"../transport.js\";\nimport { nextTick } from \"../globals.node.js\";\nimport { createPacketDecoderStream, createPacketEncoderStream, } from \"engine.io-parser\";\n/**\n * WebTransport transport based on the built-in `WebTransport` object.\n *\n * Usage: browser, Node.js (with the `@fails-components/webtransport` package)\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/WebTransport\n * @see https://caniuse.com/webtransport\n */\nexport class WT extends Transport {\n get name() {\n return \"webtransport\";\n }\n doOpen() {\n try {\n // @ts-ignore\n this._transport = new WebTransport(this.createUri(\"https\"), this.opts.transportOptions[this.name]);\n }\n catch (err) {\n return this.emitReserved(\"error\", err);\n }\n this._transport.closed\n .then(() => {\n this.onClose();\n })\n .catch((err) => {\n this.onError(\"webtransport error\", err);\n });\n // note: we could have used async/await, but that would require some additional polyfills\n this._transport.ready.then(() => {\n this._transport.createBidirectionalStream().then((stream) => {\n const decoderStream = createPacketDecoderStream(Number.MAX_SAFE_INTEGER, this.socket.binaryType);\n const reader = stream.readable.pipeThrough(decoderStream).getReader();\n const encoderStream = createPacketEncoderStream();\n encoderStream.readable.pipeTo(stream.writable);\n this._writer = encoderStream.writable.getWriter();\n const read = () => {\n reader\n .read()\n .then(({ done, value }) => {\n if (done) {\n return;\n }\n this.onPacket(value);\n read();\n })\n .catch((err) => {\n });\n };\n read();\n const packet = { type: \"open\" };\n if (this.query.sid) {\n packet.data = `{\"sid\":\"${this.query.sid}\"}`;\n }\n this._writer.write(packet).then(() => this.onOpen());\n });\n });\n }\n write(packets) {\n this.writable = false;\n for (let i = 0; i < packets.length; i++) {\n const packet = packets[i];\n const lastPacket = i === packets.length - 1;\n this._writer.write(packet).then(() => {\n if (lastPacket) {\n nextTick(() => {\n this.writable = true;\n this.emitReserved(\"drain\");\n }, this.setTimeoutFn);\n }\n });\n }\n }\n doClose() {\n var _a;\n (_a = this._transport) === null || _a === void 0 ? void 0 : _a.close();\n }\n}\n","import { XHR } from \"./polling-xhr.node.js\";\nimport { WS } from \"./websocket.node.js\";\nimport { WT } from \"./webtransport.js\";\nexport const transports = {\n websocket: WS,\n webtransport: WT,\n polling: XHR,\n};\n","// imported from https://github.com/galkn/parseuri\n/**\n * Parses a URI\n *\n * Note: we could also have used the built-in URL object, but it isn't supported on all platforms.\n *\n * See:\n * - https://developer.mozilla.org/en-US/docs/Web/API/URL\n * - https://caniuse.com/url\n * - https://www.rfc-editor.org/rfc/rfc3986#appendix-B\n *\n * History of the parse() method:\n * - first commit: https://github.com/socketio/socket.io-client/commit/4ee1d5d94b3906a9c052b459f1a818b15f38f91c\n * - export into its own module: https://github.com/socketio/engine.io-client/commit/de2c561e4564efeb78f1bdb1ba39ef81b2822cb3\n * - reimport: https://github.com/socketio/engine.io-client/commit/df32277c3f6d622eec5ed09f493cae3f3391d242\n *\n * @author Steven Levithan <stevenlevithan.com> (MIT license)\n * @api private\n */\nconst re = /^(?:(?![^:@\\/?#]+:[^:@\\/]*@)(http|https|ws|wss):\\/\\/)?((?:(([^:@\\/?#]*)(?::([^:@\\/?#]*))?)?@)?((?:[a-f0-9]{0,4}:){2,7}[a-f0-9]{0,4}|[^:\\/?#]*)(?::(\\d*))?)(((\\/(?:[^?#](?![^?#\\/]*\\.[^?#\\/.]+(?:[?#]|$)))*\\/?)?([^?#\\/]*))(?:\\?([^#]*))?(?:#(.*))?)/;\nconst parts = [\n 'source', 'protocol', 'authority', 'userInfo', 'user', 'password', 'host', 'port', 'relative', 'path', 'directory', 'file', 'query', 'anchor'\n];\nexport function parse(str) {\n if (str.length > 8000) {\n throw \"URI too long\";\n }\n const src = str, b = str.indexOf('['), e = str.indexOf(']');\n if (b != -1 && e != -1) {\n str = str.substring(0, b) + str.substring(b, e).replace(/:/g, ';') + str.substring(e, str.length);\n }\n let m = re.exec(str || ''), uri = {}, i = 14;\n while (i--) {\n uri[parts[i]] = m[i] || '';\n }\n if (b != -1 && e != -1) {\n uri.source = src;\n uri.host = uri.host.substring(1, uri.host.length - 1).replace(/;/g, ':');\n uri.authority = uri.authority.replace('[', '').replace(']', '').replace(/;/g, ':');\n uri.ipv6uri = true;\n }\n uri.pathNames = pathNames(uri, uri['path']);\n uri.queryKey = queryKey(uri, uri['query']);\n return uri;\n}\nfunction pathNames(obj, path) {\n const regx = /\\/{2,9}/g, names = path.replace(regx, \"/\").split(\"/\");\n if (path.slice(0, 1) == '/' || path.length === 0) {\n names.splice(0, 1);\n }\n if (path.slice(-1) == '/') {\n names.splice(names.length - 1, 1);\n }\n return names;\n}\nfunction queryKey(uri, query) {\n const data = {};\n query.replace(/(?:^|&)([^&=]*)=?([^&]*)/g, function ($0, $1, $2) {\n if ($1) {\n data[$1] = $2;\n }\n });\n return data;\n}\n","import { transports as DEFAULT_TRANSPORTS } from \"./transports/index.js\";\nimport { installTimerFunctions, byteLength } from \"./util.js\";\nimport { decode } from \"./contrib/parseqs.js\";\nimport { parse } from \"./contrib/parseuri.js\";\nimport { Emitter } from \"@socket.io/component-emitter\";\nimport { protocol } from \"engine.io-parser\";\nimport { createCookieJar, defaultBinaryType, nextTick, } from \"./globals.node.js\";\nconst withEventListeners = typeof addEventListener === \"function\" &&\n typeof removeEventListener === \"function\";\nconst OFFLINE_EVENT_LISTENERS = [];\nif (withEventListeners) {\n // within a ServiceWorker, any event handler for the 'offline' event must be added on the initial evaluation of the\n // script, so we create one single event listener here which will forward the event to the socket instances\n addEventListener(\"offline\", () => {\n OFFLINE_EVENT_LISTENERS.forEach((listener) => listener());\n }, false);\n}\n/**\n * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established\n * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.\n *\n * This class comes without upgrade mechanism, which means that it will keep the first low-level transport that\n * successfully establishes the connection.\n *\n * In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.\n *\n * @example\n * import { SocketWithoutUpgrade, WebSocket } from \"engine.io-client\";\n *\n * const socket = new SocketWithoutUpgrade({\n * transports: [WebSocket]\n * });\n *\n * socket.on(\"open\", () => {\n * socket.send(\"hello\");\n * });\n *\n * @see SocketWithUpgrade\n * @see Socket\n */\nexport class SocketWithoutUpgrade extends Emitter {\n /**\n * Socket constructor.\n *\n * @param {String|Object} uri - uri or options\n * @param {Object} opts - options\n */\n constructor(uri, opts) {\n super();\n this.binaryType = defaultBinaryType;\n this.writeBuffer = [];\n this._prevBufferLen = 0;\n this._pingInterval = -1;\n this._pingTimeout = -1;\n this._maxPayload = -1;\n /**\n * The expiration timestamp of the {@link _pingTimeoutTimer} object is tracked, in case the timer is throttled and the\n * callback is not fired on time. This can happen for example when a laptop is suspended or when a phone is locked.\n */\n this._pingTimeoutTime = Infinity;\n if (uri && \"object\" === typeof uri) {\n opts = uri;\n uri = null;\n }\n if (uri) {\n const parsedUri = parse(uri);\n opts.hostname = parsedUri.host;\n opts.secure =\n parsedUri.protocol === \"https\" || parsedUri.protocol === \"wss\";\n opts.port = parsedUri.port;\n if (parsedUri.query)\n opts.query = parsedUri.query;\n }\n else if (opts.host) {\n opts.hostname = parse(opts.host).host;\n }\n installTimerFunctions(this, opts);\n this.secure =\n null != opts.secure\n ? opts.secure\n : typeof location !== \"undefined\" && \"https:\" === location.protocol;\n if (opts.hostname && !opts.port) {\n // if no port is specified manually, use the protocol default\n opts.port = this.secure ? \"443\" : \"80\";\n }\n this.hostname =\n opts.hostname ||\n (typeof location !== \"undefined\" ? location.hostname : \"localhost\");\n this.port =\n opts.port ||\n (typeof location !== \"undefined\" && location.port\n ? location.port\n : this.secure\n ? \"443\"\n : \"80\");\n this.transports = [];\n this._transportsByName = {};\n opts.transports.forEach((t) => {\n const transportName = t.prototype.name;\n this.transports.push(transportName);\n this._transportsByName[transportName] = t;\n });\n this.opts = Object.assign({\n path: \"/engine.io\",\n agent: false,\n withCredentials: false,\n upgrade: true,\n timestampParam: \"t\",\n rememberUpgrade: false,\n addTrailingSlash: true,\n rejectUnauthorized: true,\n perMessageDeflate: {\n threshold: 1024,\n },\n transportOptions: {},\n closeOnBeforeunload: false,\n }, opts);\n this.opts.path =\n this.opts.path.replace(/\\/$/, \"\") +\n (this.opts.addTrailingSlash ? \"/\" : \"\");\n if (typeof this.opts.query === \"string\") {\n this.opts.query = decode(this.opts.query);\n }\n if (withEventListeners) {\n if (this.opts.closeOnBeforeunload) {\n // Firefox closes the connection when the \"beforeunload\" event is emitted but not Chrome. This event listener\n // ensures every browser behaves the same (no \"disconnect\" event at the Socket.IO level when the page is\n // closed/reloaded)\n this._beforeunloadEventListener = () => {\n if (this.transport) {\n // silently close the transport\n this.transport.removeAllListeners();\n this.transport.close();\n }\n };\n addEventListener(\"beforeunload\", this._beforeunloadEventListener, false);\n }\n if (this.hostname !== \"localhost\") {\n this._offlineEventListener = () => {\n this._onClose(\"transport close\", {\n description: \"network connection lost\",\n });\n };\n OFFLINE_EVENT_LISTENERS.push(this._offlineEventListener);\n }\n }\n if (this.opts.withCredentials) {\n this._cookieJar = createCookieJar();\n }\n this._open();\n }\n /**\n * Creates transport of the given type.\n *\n * @param {String} name - transport name\n * @return {Transport}\n * @private\n */\n createTransport(name) {\n const query = Object.assign({}, this.opts.query);\n // append engine.io protocol identifier\n query.EIO = protocol;\n // transport name\n query.transport = name;\n // session id if we already have one\n if (this.id)\n query.sid = this.id;\n const opts = Object.assign({}, this.opts, {\n query,\n socket: this,\n hostname: this.hostname,\n secure: this.secure,\n port: this.port,\n }, this.opts.transportOptions[name]);\n return new this._transportsByName[name](opts);\n }\n /**\n * Initializes transport to use and starts probe.\n *\n * @private\n */\n _open() {\n if (this.transports.length === 0) {\n // Emit error on next tick so it can be listened to\n this.setTimeoutFn(() => {\n this.emitReserved(\"error\", \"No transports available\");\n }, 0);\n return;\n }\n const transportName = this.opts.rememberUpgrade &&\n SocketWithoutUpgrade.priorWebsocketSuccess &&\n this.transports.indexOf(\"websocket\") !== -1\n ? \"websocket\"\n : this.transports[0];\n this.readyState = \"opening\";\n const transport = this.createTransport(transportName);\n transport.open();\n this.setTransport(transport);\n }\n /**\n * Sets the current transport. Disables the existing one (if any).\n *\n * @private\n */\n setTransport(transport) {\n if (this.transport) {\n this.transport.removeAllListeners();\n }\n // set up transport\n this.transport = transport;\n // set up transport listeners\n transport\n .on(\"drain\", this._onDrain.bind(this))\n .on(\"packet\", this._onPacket.bind(this))\n .on(\"error\", this._onError.bind(this))\n .on(\"close\", (reason) => this._onClose(\"transport close\", reason));\n }\n /**\n * Called when connection is deemed open.\n *\n * @private\n */\n onOpen() {\n this.readyState = \"open\";\n SocketWithoutUpgrade.priorWebsocketSuccess =\n \"websocket\" === this.transport.name;\n this.emitReserved(\"open\");\n this.flush();\n }\n /**\n * Handles a packet.\n *\n * @private\n */\n _onPacket(packet) {\n if (\"opening\" === this.readyState ||\n \"open\" === this.readyState ||\n \"closing\" === this.readyState) {\n this.emitReserved(\"packet\", packet);\n // Socket is live - any packet counts\n this.emitReserved(\"heartbeat\");\n switch (packet.type) {\n case \"open\":\n this.onHandshake(JSON.parse(packet.data));\n break;\n case \"ping\":\n this._sendPacket(\"pong\");\n this.emitReserved(\"ping\");\n this.emitReserved(\"pong\");\n this._resetPingTimeout();\n break;\n case \"error\":\n const err = new Error(\"server error\");\n // @ts-ignore\n err.code = packet.data;\n this._onError(err);\n break;\n case \"message\":\n this.emitReserved(\"data\", packet.data);\n this.emitReserved(\"message\", packet.data);\n break;\n }\n }\n else {\n }\n }\n /**\n * Called upon handshake completion.\n *\n * @param {Object} data - handshake obj\n * @private\n */\n onHandshake(data) {\n this.emitReserved(\"handshake\", data);\n this.id = data.sid;\n this.transport.query.sid = data.sid;\n this._pingInterval = data.pingInterval;\n this._pingTimeout = data.pingTimeout;\n this._maxPayload = data.maxPayload;\n this.onOpen();\n // In case open handler closes socket\n if (\"closed\" === this.readyState)\n return;\n this._resetPingTimeout();\n }\n /**\n * Sets and resets ping timeout timer based on server pings.\n *\n * @private\n */\n _resetPingTimeout() {\n this.clearTimeoutFn(this._pingTimeoutTimer);\n const delay = this._pingInterval + this._pingTimeout;\n this._pingTimeoutTime = Date.now() + delay;\n this._pingTimeoutTimer = this.setTimeoutFn(() => {\n this._onClose(\"ping timeout\");\n }, delay);\n if (this.opts.autoUnref) {\n this._pingTimeoutTimer.unref();\n }\n }\n /**\n * Called on `drain` event\n *\n * @private\n */\n _onDrain() {\n this.writeBuffer.splice(0, this._prevBufferLen);\n // setting prevBufferLen = 0 is very important\n // for example, when upgrading, upgrade packet is sent over,\n // and a nonzero prevBufferLen could cause problems on `drain`\n this._prevBufferLen = 0;\n if (0 === this.writeBuffer.length) {\n this.emitReserved(\"drain\");\n }\n else {\n this.flush();\n }\n }\n /**\n * Flush write buffers.\n *\n * @private\n */\n flush() {\n if (\"closed\" !== this.readyState &&\n this.transport.writable &&\n !this.upgrading &&\n this.writeBuffer.length) {\n const packets = this._getWritablePackets();\n this.transport.send(packets);\n // keep track of current length of writeBuffer\n // splice writeBuffer and callbackBuffer on `drain`\n this._prevBufferLen = packets.length;\n this.emitReserved(\"flush\");\n }\n }\n /**\n * Ensure the encoded size of the writeBuffer is below the maxPayload value sent by the server (only for HTTP\n * long-polling)\n *\n * @private\n */\n _getWritablePackets() {\n const shouldCheckPayloadSize = this._maxPayload &&\n this.transport.name === \"polling\" &&\n this.writeBuffer.length > 1;\n if (!shouldCheckPayloadSize) {\n return this.writeBuffer;\n }\n let payloadSize = 1; // first packet type\n for (let i = 0; i < this.writeBuffer.length; i++) {\n const data = this.writeBuffer[i].data;\n if (data) {\n payloadSize += byteLength(data);\n }\n if (i > 0 && payloadSize > this._maxPayload) {\n return this.writeBuffer.slice(0, i);\n }\n payloadSize += 2; // separator + packet type\n }\n return this.writeBuffer;\n }\n /**\n * Checks whether the heartbeat timer has expired but the socket has not yet been notified.\n *\n * Note: this method is private for now because it does not really fit the WebSocket API, but if we put it in the\n * `write()` method then the message would not be buffered by the Socket.IO client.\n *\n * @return {boolean}\n * @private\n */\n /* private */ _hasPingExpired() {\n if (!this._pingTimeoutTime)\n return true;\n const hasExpired = Date.now() > this._pingTimeoutTime;\n if (hasExpired) {\n this._pingTimeoutTime = 0;\n nextTick(() => {\n this._onClose(\"ping timeout\");\n }, this.setTimeoutFn);\n }\n return hasExpired;\n }\n /**\n * Sends a message.\n *\n * @param {String} msg - message.\n * @param {Object} options.\n * @param {Function} fn - callback function.\n * @return {Socket} for chaining.\n */\n write(msg, options, fn) {\n this._sendPacket(\"message\", msg, options, fn);\n return this;\n }\n /**\n * Sends a message. Alias of {@link Socket#write}.\n *\n * @param {String} msg - message.\n * @param {Object} options.\n * @param {Function} fn - callback function.\n * @return {Socket} for chaining.\n */\n send(msg, options, fn) {\n this._sendPacket(\"message\", msg, options, fn);\n return this;\n }\n /**\n * Sends a packet.\n *\n * @param {String} type: packet type.\n * @param {String} data.\n * @param {Object} options.\n * @param {Function} fn - callback function.\n * @private\n */\n _sendPacket(type, data, options, fn) {\n if (\"function\" === typeof data) {\n fn = data;\n data = undefined;\n }\n if (\"function\" === typeof options) {\n fn = options;\n options = null;\n }\n if (\"closing\" === this.readyState || \"closed\" === this.readyState) {\n return;\n }\n options = options || {};\n options.compress = false !== options.compress;\n const packet = {\n type: type,\n data: data,\n options: options,\n };\n this.emitReserved(\"packetCreate\", packet);\n this.writeBuffer.push(packet);\n if (fn)\n this.once(\"flush\", fn);\n this.flush();\n }\n /**\n * Closes the connection.\n */\n close() {\n const close = () => {\n this._onClose(\"forced close\");\n this.transport.close();\n };\n const cleanupAndClose = () => {\n this.off(\"upgrade\", cleanupAndClose);\n this.off(\"upgradeError\", cleanupAndClose);\n close();\n };\n const waitForUpgrade = () => {\n // wait for upgrade to finish since we can't send packets while pausing a transport\n this.once(\"upgrade\", cleanupAndClose);\n this.once(\"upgradeError\", cleanupAndClose);\n };\n if (\"opening\" === this.readyState || \"open\" === this.readyState) {\n this.readyState = \"closing\";\n if (this.writeBuffer.length) {\n this.once(\"drain\", () => {\n if (this.upgrading) {\n waitForUpgrade();\n }\n else {\n close();\n }\n });\n }\n else if (this.upgrading) {\n waitForUpgrade();\n }\n else {\n close();\n }\n }\n return this;\n }\n /**\n * Called upon transport error\n *\n * @private\n */\n _onError(err) {\n SocketWithoutUpgrade.priorWebsocketSuccess = false;\n if (this.opts.tryAllTransports &&\n this.transports.length > 1 &&\n this.readyState === \"opening\") {\n this.transports.shift();\n return this._open();\n }\n this.emitReserved(\"error\", err);\n this._onClose(\"transport error\", err);\n }\n /**\n * Called upon transport close.\n *\n * @private\n */\n _onClose(reason, description) {\n if (\"opening\" === this.readyState ||\n \"open\" === this.readyState ||\n \"closing\" === this.readyState) {\n // clear timers\n this.clearTimeoutFn(this._pingTimeoutTimer);\n // stop event from firing again for transport\n this.transport.removeAllListeners(\"close\");\n // ensure transport won't stay open\n this.transport.close();\n // ignore further transport communication\n this.transport.removeAllListeners();\n if (withEventListeners) {\n if (this._beforeunloadEventListener) {\n removeEventListener(\"beforeunload\", this._beforeunloadEventListener, false);\n }\n if (this._offlineEventListener) {\n const i = OFFLINE_EVENT_LISTENERS.indexOf(this._offlineEventListener);\n if (i !== -1) {\n OFFLINE_EVENT_LISTENERS.splice(i, 1);\n }\n }\n }\n // set ready state\n this.readyState = \"closed\";\n // clear session id\n this.id = null;\n // emit close event\n this.emitReserved(\"close\", reason, description);\n // clean buffers after, so users can still\n // grab the buffers on `close` event\n this.writeBuffer = [];\n this._prevBufferLen = 0;\n }\n }\n}\nSocketWithoutUpgrade.protocol = protocol;\n/**\n * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established\n * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.\n *\n * This class comes with an upgrade mechanism, which means that once the connection is established with the first\n * low-level transport, it will try to upgrade to a better transport.\n *\n * In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.\n *\n * @example\n * import { SocketWithUpgrade, WebSocket } from \"engine.io-client\";\n *\n * const socket = new SocketWithUpgrade({\n * transports: [WebSocket]\n * });\n *\n * socket.on(\"open\", () => {\n * socket.send(\"hello\");\n * });\n *\n * @see SocketWithoutUpgrade\n * @see Socket\n */\nexport class SocketWithUpgrade extends SocketWithoutUpgrade {\n constructor() {\n super(...arguments);\n this._upgrades = [];\n }\n onOpen() {\n super.onOpen();\n if (\"open\" === this.readyState && this.opts.upgrade) {\n for (let i = 0; i < this._upgrades.length; i++) {\n this._probe(this._upgrades[i]);\n }\n }\n }\n /**\n * Probes a transport.\n *\n * @param {String} name - transport name\n * @private\n */\n _probe(name) {\n let transport = this.createTransport(name);\n let failed = false;\n SocketWithoutUpgrade.priorWebsocketSuccess = false;\n const onTransportOpen = () => {\n if (failed)\n return;\n transport.send([{ type: \"ping\", data: \"probe\" }]);\n transport.once(\"packet\", (msg) => {\n if (failed)\n return;\n if (\"pong\" === msg.type && \"probe\" === msg.data) {\n this.upgrading = true;\n this.emitReserved(\"upgrading\", transport);\n if (!transport)\n return;\n SocketWithoutUpgrade.priorWebsocketSuccess =\n \"websocket\" === transport.name;\n this.transport.pause(() => {\n if (failed)\n return;\n if (\"closed\" === this.readyState)\n return;\n cleanup();\n this.setTransport(transport);\n transport.send([{ type: \"upgrade\" }]);\n this.emitReserved(\"upgrade\", transport);\n transport = null;\n this.upgrading = false;\n this.flush();\n });\n }\n else {\n const err = new Error(\"probe error\");\n // @ts-ignore\n err.transport = transport.name;\n this.emitReserved(\"upgradeError\", err);\n }\n });\n };\n function freezeTransport() {\n if (failed)\n return;\n // Any callback called by transport should be ignored since now\n failed = true;\n cleanup();\n transport.close();\n transport = null;\n }\n // Handle any error that happens while probing\n const onerror = (err) => {\n const error = new Error(\"probe error: \" + err);\n // @ts-ignore\n error.transport = transport.name;\n freezeTransport();\n this.emitReserved(\"upgradeError\", error);\n };\n function onTransportClose() {\n onerror(\"transport closed\");\n }\n // When the socket is closed while we're probing\n function onclose() {\n onerror(\"socket closed\");\n }\n // When the socket is upgraded while we're probing\n function onupgrade(to) {\n if (transport && to.name !== transport.name) {\n freezeTransport();\n }\n }\n // Remove all listeners on the transport and on self\n const cleanup = () => {\n transport.removeListener(\"open\", onTransportOpen);\n transport.removeListener(\"error\", onerror);\n transport.removeListener(\"close\", onTransportClose);\n this.off(\"close\", onclose);\n this.off(\"upgrading\", onupgrade);\n };\n transport.once(\"open\", onTransportOpen);\n transport.once(\"error\", onerror);\n transport.once(\"close\", onTransportClose);\n this.once(\"close\", onclose);\n this.once(\"upgrading\", onupgrade);\n if (this._upgrades.indexOf(\"webtransport\") !== -1 &&\n name !== \"webtransport\") {\n // favor WebTransport\n this.setTimeoutFn(() => {\n if (!failed) {\n transport.open();\n }\n }, 200);\n }\n else {\n transport.open();\n }\n }\n onHandshake(data) {\n this._upgrades = this._filterUpgrades(data.upgrades);\n super.onHandshake(data);\n }\n /**\n * Filters upgrades, returning only those matching client transports.\n *\n * @param {Array} upgrades - server upgrades\n * @private\n */\n _filterUpgrades(upgrades) {\n const filteredUpgrades = [];\n for (let i = 0; i < upgrades.length; i++) {\n if (~this.transports.indexOf(upgrades[i]))\n filteredUpgrades.push(upgrades[i]);\n }\n return filteredUpgrades;\n }\n}\n/**\n * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established\n * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.\n *\n * This class comes with an upgrade mechanism, which means that once the connection is established with the first\n * low-level transport, it will try to upgrade to a better transport.\n *\n * @example\n * import { Socket } from \"engine.io-client\";\n *\n * const socket = new Socket();\n *\n * socket.on(\"open\", () => {\n * socket.send(\"hello\");\n * });\n *\n * @see SocketWithoutUpgrade\n * @see SocketWithUpgrade\n */\nexport class Socket extends SocketWithUpgrade {\n constructor(uri, opts = {}) {\n const o = typeof uri === \"object\" ? uri : opts;\n if (!o.transports ||\n (o.transports && typeof o.transports[0] === \"string\")) {\n o.transports = (o.transports || [\"polling\", \"websocket\", \"webtransport\"])\n .map((transportName) => DEFAULT_TRANSPORTS[transportName])\n .filter((t) => !!t);\n }\n super(uri, o);\n }\n}\n","import { Socket } from \"./socket.js\";\nexport { Socket };\nexport { SocketWithoutUpgrade, SocketWithUpgrade, } from \"./socket.js\";\nexport const protocol = Socket.protocol;\nexport { Transport, TransportError } from \"./transport.js\";\nexport { transports } from \"./transports/index.js\";\nexport { installTimerFunctions } from \"./util.js\";\nexport { parse } from \"./contrib/parseuri.js\";\nexport { nextTick } from \"./globals.node.js\";\nexport { Fetch } from \"./transports/polling-fetch.js\";\nexport { XHR as NodeXHR } from \"./transports/polling-xhr.node.js\";\nexport { XHR } from \"./transports/polling-xhr.js\";\nexport { WS as NodeWebSocket } from \"./transports/websocket.node.js\";\nexport { WS as WebSocket } from \"./transports/websocket.js\";\nexport { WT as WebTransport } from \"./transports/webtransport.js\";\n","const withNativeArrayBuffer = typeof ArrayBuffer === \"function\";\nconst isView = (obj) => {\n return typeof ArrayBuffer.isView === \"function\"\n ? ArrayBuffer.isView(obj)\n : obj.buffer instanceof ArrayBuffer;\n};\nconst toString = Object.prototype.toString;\nconst withNativeBlob = typeof Blob === \"function\" ||\n (typeof Blob !== \"undefined\" &&\n toString.call(Blob) === \"[object BlobConstructor]\");\nconst withNativeFile = typeof File === \"function\" ||\n (typeof File !== \"undefined\" &&\n toString.call(File) === \"[object FileConstructor]\");\n/**\n * Returns true if obj is a Buffer, an ArrayBuffer, a Blob or a File.\n *\n * @private\n */\nexport function isBinary(obj) {\n return ((withNativeArrayBuffer && (obj instanceof ArrayBuffer || isView(obj))) ||\n (withNativeBlob && obj instanceof Blob) ||\n (withNativeFile && obj instanceof File));\n}\nexport function hasBinary(obj, toJSON) {\n if (!obj || typeof obj !== \"object\") {\n return false;\n }\n if (Array.isArray(obj)) {\n for (let i = 0, l = obj.length; i < l; i++) {\n if (hasBinary(obj[i])) {\n return true;\n }\n }\n return false;\n }\n if (isBinary(obj)) {\n return true;\n }\n if (obj.toJSON &&\n typeof obj.toJSON === \"function\" &&\n arguments.length === 1) {\n return hasBinary(obj.toJSON(), true);\n }\n for (const key in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, key) && hasBinary(obj[key])) {\n return true;\n }\n }\n return false;\n}\n","import { isBinary } from \"./is-binary.js\";\n/**\n * Replaces every Buffer | ArrayBuffer | Blob | File in packet with a numbered placeholder.\n *\n * @param {Object} packet - socket.io event packet\n * @return {Object} with deconstructed packet and list of buffers\n * @public\n */\nexport function deconstructPacket(packet) {\n const buffers = [];\n const packetData = packet.data;\n const pack = packet;\n pack.data = _deconstructPacket(packetData, buffers);\n pack.attachments = buffers.length; // number of binary 'attachments'\n return { packet: pack, buffers: buffers };\n}\nfunction _deconstructPacket(data, buffers) {\n if (!data)\n return data;\n if (isBinary(data)) {\n const placeholder = { _placeholder: true, num: buffers.length };\n buffers.push(data);\n return placeholder;\n }\n else if (Array.isArray(data)) {\n const newData = new Array(data.length);\n for (let i = 0; i < data.length; i++) {\n newData[i] = _deconstructPacket(data[i], buffers);\n }\n return newData;\n }\n else if (typeof data === \"object\" && !(data instanceof Date)) {\n const newData = {};\n for (const key in data) {\n if (Object.prototype.hasOwnProperty.call(data, key)) {\n newData[key] = _deconstructPacket(data[key], buffers);\n }\n }\n return newData;\n }\n return data;\n}\n/**\n * Reconstructs a binary packet from its placeholder packet and buffers\n *\n * @param {Object} packet - event packet with placeholders\n * @param {Array} buffers - binary buffers to put in placeholder positions\n * @return {Object} reconstructed packet\n * @public\n */\nexport function reconstructPacket(packet, buffers) {\n packet.data = _reconstructPacket(packet.data, buffers);\n delete packet.attachments; // no longer useful\n return packet;\n}\nfunction _reconstructPacket(data, buffers) {\n if (!data)\n return data;\n if (data && data._placeholder === true) {\n const isIndexValid = typeof data.num === \"number\" &&\n data.num >= 0 &&\n data.num < buffers.length;\n if (isIndexValid) {\n return buffers[data.num]; // appropriate buffer (should be natural order anyway)\n }\n else {\n throw new Error(\"illegal attachments\");\n }\n }\n else if (Array.isArray(data)) {\n for (let i = 0; i < data.length; i++) {\n data[i] = _reconstructPacket(data[i], buffers);\n }\n }\n else if (typeof data === \"object\") {\n for (const key in data) {\n if (Object.prototype.hasOwnProperty.call(data, key)) {\n data[key] = _reconstructPacket(data[key], buffers);\n }\n }\n }\n return data;\n}\n","import { Emitter } from \"@socket.io/component-emitter\";\nimport { deconstructPacket, reconstructPacket } from \"./binary.js\";\nimport { isBinary, hasBinary } from \"./is-binary.js\";\n/**\n * These strings must not be used as event names, as they have a special meaning.\n */\nconst RESERVED_EVENTS = [\n \"connect\", // used on the client side\n \"connect_error\", // used on the client side\n \"disconnect\", // used on both sides\n \"disconnecting\", // used on the server side\n \"newListener\", // used by the Node.js EventEmitter\n \"removeListener\", // used by the Node.js EventEmitter\n];\n/**\n * Protocol version.\n *\n * @public\n */\nexport const protocol = 5;\nexport var PacketType;\n(function (PacketType) {\n PacketType[PacketType[\"CONNECT\"] = 0] = \"CONNECT\";\n PacketType[PacketType[\"DISCONNECT\"] = 1] = \"DISCONNECT\";\n PacketType[PacketType[\"EVENT\"] = 2] = \"EVENT\";\n PacketType[PacketType[\"ACK\"] = 3] = \"ACK\";\n PacketType[PacketType[\"CONNECT_ERROR\"] = 4] = \"CONNECT_ERROR\";\n PacketType[PacketType[\"BINARY_EVENT\"] = 5] = \"BINARY_EVENT\";\n PacketType[PacketType[\"BINARY_ACK\"] = 6] = \"BINARY_ACK\";\n})(PacketType || (PacketType = {}));\n/**\n * A socket.io Encoder instance\n */\nexport class Encoder {\n /**\n * Encoder constructor\n *\n * @param {function} replacer - custom replacer to pass down to JSON.parse\n */\n constructor(replacer) {\n this.replacer = replacer;\n }\n /**\n * Encode a packet as a single string if non-binary, or as a\n * buffer sequence, depending on packet type.\n *\n * @param {Object} obj - packet object\n */\n encode(obj) {\n if (obj.type === PacketType.EVENT || obj.type === PacketType.ACK) {\n if (hasBinary(obj)) {\n return this.encodeAsBinary({\n type: obj.type === PacketType.EVENT\n ? PacketType.BINARY_EVENT\n : PacketType.BINARY_ACK,\n nsp: obj.nsp,\n data: obj.data,\n id: obj.id,\n });\n }\n }\n return [this.encodeAsString(obj)];\n }\n /**\n * Encode packet as string.\n */\n encodeAsString(obj) {\n // first is type\n let str = \"\" + obj.type;\n // attachments if we have them\n if (obj.type === PacketType.BINARY_EVENT ||\n obj.type === PacketType.BINARY_ACK) {\n str += obj.attachments + \"-\";\n }\n // if we have a namespace other than `/`\n // we append it followed by a comma `,`\n if (obj.nsp && \"/\" !== obj.nsp) {\n str += obj.nsp + \",\";\n }\n // immediately followed by the id\n if (null != obj.id) {\n str += obj.id;\n }\n // json data\n if (null != obj.data) {\n str += JSON.stringify(obj.data, this.replacer);\n }\n return str;\n }\n /**\n * Encode packet as 'buffer sequence' by removing blobs, and\n * deconstructing packet into object with placeholders and\n * a list of buffers.\n */\n encodeAsBinary(obj) {\n const deconstruction = deconstructPacket(obj);\n const pack = this.encodeAsString(deconstruction.packet);\n const buffers = deconstruction.buffers;\n buffers.unshift(pack); // add packet info to beginning of data list\n return buffers; // write all the buffers\n }\n}\n/**\n * A socket.io Decoder instance\n *\n * @return {Object} decoder\n */\nexport class Decoder extends Emitter {\n /**\n * Decoder constructor\n *\n * @param {function} reviver - custom reviver to pass down to JSON.stringify\n */\n constructor(reviver) {\n super();\n this.reviver = reviver;\n }\n /**\n * Decodes an encoded packet string into packet JSON.\n *\n * @param {String} obj - encoded packet\n */\n add(obj) {\n let packet;\n if (typeof obj === \"string\") {\n if (this.reconstructor) {\n throw new Error(\"got plaintext data when reconstructing a packet\");\n }\n packet = this.decodeString(obj);\n const isBinaryEvent = packet.type === PacketType.BINARY_EVENT;\n if (isBinaryEvent || packet.type === PacketType.BINARY_ACK) {\n packet.type = isBinaryEvent ? PacketType.EVENT : PacketType.ACK;\n // binary packet's json\n this.reconstructor = new BinaryReconstructor(packet);\n // no attachments, labeled binary but no binary data to follow\n if (packet.attachments === 0) {\n super.emitReserved(\"decoded\", packet);\n }\n }\n else {\n // non-binary full packet\n super.emitReserved(\"decoded\", packet);\n }\n }\n else if (isBinary(obj) || obj.base64) {\n // raw binary data\n if (!this.reconstructor) {\n throw new Error(\"got binary data when not reconstructing a packet\");\n }\n else {\n packet = this.reconstructor.takeBinaryData(obj);\n if (packet) {\n // received final buffer\n this.reconstructor = null;\n super.emitReserved(\"decoded\", packet);\n }\n }\n }\n else {\n throw new Error(\"Unknown type: \" + obj);\n }\n }\n /**\n * Decode a packet String (JSON data)\n *\n * @param {String} str\n * @return {Object} packet\n */\n decodeString(str) {\n let i = 0;\n // look up type\n const p = {\n type: Number(str.charAt(0)),\n };\n if (PacketType[p.type] === undefined) {\n throw new Error(\"unknown packet type \" + p.type);\n }\n // look up attachments if type binary\n if (p.type === PacketType.BINARY_EVENT ||\n p.type === PacketType.BINARY_ACK) {\n const start = i + 1;\n while (str.charAt(++i) !== \"-\" && i != str.length) { }\n const buf = str.substring(start, i);\n if (buf != Number(buf) || str.charAt(i) !== \"-\") {\n throw new Error(\"Illegal attachments\");\n }\n p.attachments = Number(buf);\n }\n // look up namespace (if any)\n if (\"/\" === str.charAt(i + 1)) {\n const start = i + 1;\n while (++i) {\n const c = str.charAt(i);\n if (\",\" === c)\n break;\n if (i === str.length)\n break;\n }\n p.nsp = str.substring(start, i);\n }\n else {\n p.nsp = \"/\";\n }\n // look up id\n const next = str.charAt(i + 1);\n if (\"\" !== next && Number(next) == next) {\n const start = i + 1;\n while (++i) {\n const c = str.charAt(i);\n if (null == c || Number(c) != c) {\n --i;\n break;\n }\n if (i === str.length)\n break;\n }\n p.id = Number(str.substring(start, i + 1));\n }\n // look up json data\n if (str.charAt(++i)) {\n const payload = this.tryParse(str.substr(i));\n if (Decoder.isPayloadValid(p.type, payload)) {\n p.data = payload;\n }\n else {\n throw new Error(\"invalid payload\");\n }\n }\n return p;\n }\n tryParse(str) {\n try {\n return JSON.parse(str, this.reviver);\n }\n catch (e) {\n return false;\n }\n }\n static isPayloadValid(type, payload) {\n switch (type) {\n case PacketType.CONNECT:\n return isObject(payload);\n case PacketType.DISCONNECT:\n return payload === undefined;\n case PacketType.CONNECT_ERROR:\n return typeof payload === \"string\" || isObject(payload);\n case PacketType.EVENT:\n case PacketType.BINARY_EVENT:\n return (Array.isArray(payload) &&\n (typeof payload[0] === \"number\" ||\n (typeof payload[0] === \"string\" &&\n RESERVED_EVENTS.indexOf(payload[0]) === -1)));\n case PacketType.ACK:\n case PacketType.BINARY_ACK:\n return Array.isArray(payload);\n }\n }\n /**\n * Deallocates a parser's resources\n */\n destroy() {\n if (this.reconstructor) {\n this.reconstructor.finishedReconstruction();\n this.reconstructor = null;\n }\n }\n}\n/**\n * A manager of a binary event's 'buffer sequence'. Should\n * be constructed whenever a packet of type BINARY_EVENT is\n * decoded.\n *\n * @param {Object} packet\n * @return {BinaryReconstructor} initialized reconstructor\n */\nclass BinaryReconstructor {\n constructor(packet) {\n this.packet = packet;\n this.buffers = [];\n this.reconPack = packet;\n }\n /**\n * Method to be called when binary data received from connection\n * after a BINARY_EVENT packet.\n *\n * @param {Buffer | ArrayBuffer} binData - the raw binary data received\n * @return {null | Object} returns null if more binary data is expected or\n * a reconstructed packet object if all buffers have been received.\n */\n takeBinaryData(binData) {\n this.buffers.push(binData);\n if (this.buffers.length === this.reconPack.attachments) {\n // done with buffer list\n const packet = reconstructPacket(this.reconPack, this.buffers);\n this.finishedReconstruction();\n return packet;\n }\n return null;\n }\n /**\n * Cleans up binary packet reconstruction variables.\n */\n finishedReconstruction() {\n this.reconPack = null;\n this.buffers = [];\n }\n}\nfunction isNamespaceValid(nsp) {\n return typeof nsp === \"string\";\n}\n// see https://caniuse.com/mdn-javascript_builtins_number_isinteger\nconst isInteger = Number.isInteger ||\n function (value) {\n return (typeof value === \"number\" &&\n isFinite(value) &&\n Math.floor(value) === value);\n };\nfunction isAckIdValid(id) {\n return id === undefined || isInteger(id);\n}\n// see https://stackoverflow.com/questions/8511281/check-if-a-value-is-an-object-in-javascript\nfunction isObject(value) {\n return Object.prototype.toString.call(value) === \"[object Object]\";\n}\nfunction isDataValid(type, payload) {\n switch (type) {\n case PacketType.CONNECT:\n return payload === undefined || isObject(payload);\n case PacketType.DISCONNECT:\n return payload === undefined;\n case PacketType.EVENT:\n return (Array.isArray(payload) &&\n (typeof payload[0] === \"number\" ||\n (typeof payload[0] === \"string\" &&\n RESERVED_EVENTS.indexOf(payload[0]) === -1)));\n case PacketType.ACK:\n return Array.isArray(payload);\n case PacketType.CONNECT_ERROR:\n return typeof payload === \"string\" || isObject(payload);\n default:\n return false;\n }\n}\nexport function isPacketValid(packet) {\n return (isNamespaceValid(packet.nsp) &&\n isAckIdValid(packet.id) &&\n isDataValid(packet.type, packet.data));\n}\n","export function on(obj, ev, fn) {\n obj.on(ev, fn);\n return function subDestroy() {\n obj.off(ev, fn);\n };\n}\n","import { PacketType } from \"socket.io-parser\";\nimport { on } from \"./on.js\";\nimport { Emitter, } from \"@socket.io/component-emitter\";\n/**\n * Internal events.\n * These events can't be emitted by the user.\n */\nconst RESERVED_EVENTS = Object.freeze({\n connect: 1,\n connect_error: 1,\n disconnect: 1,\n disconnecting: 1,\n // EventEmitter reserved events: https://nodejs.org/api/events.html#events_event_newlistener\n newListener: 1,\n removeListener: 1,\n});\n/**\n * A Socket is the fundamental class for interacting with the server.\n *\n * A Socket belongs to a certain Namespace (by default /) and uses an underlying {@link Manager} to communicate.\n *\n * @example\n * const socket = io();\n *\n * socket.on(\"connect\", () => {\n * console.log(\"connected\");\n * });\n *\n * // send an event to the server\n * socket.emit(\"foo\", \"bar\");\n *\n * socket.on(\"foobar\", () => {\n * // an event was received from the server\n * });\n *\n * // upon disconnection\n * socket.on(\"disconnect\", (reason) => {\n * console.log(`disconnected due to ${reason}`);\n * });\n */\nexport class Socket extends Emitter {\n /**\n * `Socket` constructor.\n */\n constructor(io, nsp, opts) {\n super();\n /**\n * Whether the socket is currently connected to the server.\n *\n * @example\n * const socket = io();\n *\n * socket.on(\"connect\", () => {\n * console.log(socket.connected); // true\n * });\n *\n * socket.on(\"disconnect\", () => {\n * console.log(socket.connected); // false\n * });\n */\n this.connected = false;\n /**\n * Whether the connection state was recovered after a temporary disconnection. In that case, any missed packets will\n * be transmitted by the server.\n */\n this.recovered = false;\n /**\n * Buffer for packets received before the CONNECT packet\n */\n this.receiveBuffer = [];\n /**\n * Buffer for packets that will be sent once the socket is connected\n */\n this.sendBuffer = [];\n /**\n * The queue of packets to be sent with retry in case of failure.\n *\n * Packets are sent one by one, each waiting for the server acknowledgement, in order to guarantee the delivery order.\n * @private\n */\n this._queue = [];\n /**\n * A sequence to generate the ID of the {@link QueuedPacket}.\n * @private\n */\n this._queueSeq = 0;\n this.ids = 0;\n /**\n * A map containing acknowledgement handlers.\n *\n * The `withError` attribute is used to differentiate handlers that accept an error as first argument:\n *\n * - `socket.emit(\"test\", (err, value) => { ... })` with `ackTimeout` option\n * - `socket.timeout(5000).emit(\"test\", (err, value) => { ... })`\n * - `const value = await socket.emitWithAck(\"test\")`\n *\n * From those that don't:\n *\n * - `socket.emit(\"test\", (value) => { ... });`\n *\n * In the first case, the handlers will be called with an error when:\n *\n * - the timeout is reached\n * - the socket gets disconnected\n *\n * In the second case, the handlers will be simply discarded upon disconnection, since the client will never receive\n * an acknowledgement from the server.\n *\n * @private\n */\n this.acks = {};\n this.flags = {};\n this.io = io;\n this.nsp = nsp;\n if (opts && opts.auth) {\n this.auth = opts.auth;\n }\n this._opts = Object.assign({}, opts);\n if (this.io._autoConnect)\n this.open();\n }\n /**\n * Whether the socket is currently disconnected\n *\n * @example\n * const socket = io();\n *\n * socket.on(\"connect\", () => {\n * console.log(socket.disconnected); // false\n * });\n *\n * socket.on(\"disconnect\", () => {\n * console.log(socket.disconnected); // true\n * });\n */\n get disconnected() {\n return !this.connected;\n }\n /**\n * Subscribe to open, close and packet events\n *\n * @private\n */\n subEvents() {\n if (this.subs)\n return;\n const io = this.io;\n this.subs = [\n on(io, \"open\", this.onopen.bind(this)),\n on(io, \"packet\", this.onpacket.bind(this)),\n on(io, \"error\", this.onerror.bind(this)),\n on(io, \"close\", this.onclose.bind(this)),\n ];\n }\n /**\n * Whether the Socket will try to reconnect when its Manager connects or reconnects.\n *\n * @example\n * const socket = io();\n *\n * console.log(socket.active); // true\n *\n * socket.on(\"disconnect\", (reason) => {\n * if (reason === \"io server disconnect\") {\n * // the disconnection was initiated by the server, you need to manually reconnect\n * console.log(socket.active); // false\n * }\n * // else the socket will automatically try to reconnect\n * console.log(socket.active); // true\n * });\n */\n get active() {\n return !!this.subs;\n }\n /**\n * \"Opens\" the socket.\n *\n * @example\n * const socket = io({\n * autoConnect: false\n * });\n *\n * socket.connect();\n */\n connect() {\n if (this.connected)\n return this;\n this.subEvents();\n if (!this.io[\"_reconnecting\"])\n this.io.open(); // ensure open\n if (\"open\" === this.io._readyState)\n this.onopen();\n return this;\n }\n /**\n * Alias for {@link connect()}.\n */\n open() {\n return this.connect();\n }\n /**\n * Sends a `message` event.\n *\n * This method mimics the WebSocket.send() method.\n *\n * @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send\n *\n * @example\n * socket.send(\"hello\");\n *\n * // this is equivalent to\n * socket.emit(\"message\", \"hello\");\n *\n * @return self\n */\n send(...args) {\n args.unshift(\"message\");\n this.emit.apply(this, args);\n return this;\n }\n /**\n * Override `emit`.\n * If the event is in `events`, it's emitted normally.\n *\n * @example\n * socket.emit(\"hello\", \"world\");\n *\n * // all serializable datastructures are supported (no need to call JSON.stringify)\n * socket.emit(\"hello\", 1, \"2\", { 3: [\"4\"], 5: Uint8Array.from([6]) });\n *\n * // with an acknowledgement from the server\n * socket.emit(\"hello\", \"world\", (val) => {\n * // ...\n * });\n *\n * @return self\n */\n emit(ev, ...args) {\n var _a, _b, _c;\n if (RESERVED_EVENTS.hasOwnProperty(ev)) {\n throw new Error('\"' + ev.toString() + '\" is a reserved event name');\n }\n args.unshift(ev);\n if (this._opts.retries && !this.flags.fromQueue && !this.flags.volatile) {\n this._addToQueue(args);\n return this;\n }\n const packet = {\n type: PacketType.EVENT,\n data: args,\n };\n packet.options = {};\n packet.options.compress = this.flags.compress !== false;\n // event ack callback\n if (\"function\" === typeof args[args.length - 1]) {\n const id = this.ids++;\n const ack = args.pop();\n this._registerAckCallback(id, ack);\n packet.id = id;\n }\n const isTransportWritable = (_b = (_a = this.io.engine) === null || _a === void 0 ? void 0 : _a.transport) === null || _b === void 0 ? void 0 : _b.writable;\n const isConnected = this.connected && !((_c = this.io.engine) === null || _c === void 0 ? void 0 : _c._hasPingExpired());\n const discardPacket = this.flags.volatile && !isTransportWritable;\n if (discardPacket) {\n }\n else if (isConnected) {\n this.notifyOutgoingListeners(packet);\n this.packet(packet);\n }\n else {\n this.sendBuffer.push(packet);\n }\n this.flags = {};\n return this;\n }\n /**\n * @private\n */\n _registerAckCallback(id, ack) {\n var _a;\n const timeout = (_a = this.flags.timeout) !== null && _a !== void 0 ? _a : this._opts.ackTimeout;\n if (timeout === undefined) {\n this.acks[id] = ack;\n return;\n }\n // @ts-ignore\n const timer = this.io.setTimeoutFn(() => {\n delete this.acks[id];\n for (let i = 0; i < this.sendBuffer.length; i++) {\n if (this.sendBuffer[i].id === id) {\n this.sendBuffer.splice(i, 1);\n }\n }\n ack.call(this, new Error(\"operation has timed out\"));\n }, timeout);\n const fn = (...args) => {\n // @ts-ignore\n this.io.clearTimeoutFn(timer);\n ack.apply(this, args);\n };\n fn.withError = true;\n this.acks[id] = fn;\n }\n /**\n * Emits an event and waits for an acknowledgement\n *\n * @example\n * // without timeout\n * const response = await socket.emitWithAck(\"hello\", \"world\");\n *\n * // with a specific timeout\n * try {\n * const response = await socket.timeout(1000).emitWithAck(\"hello\", \"world\");\n * } catch (err) {\n * // the server did not acknowledge the event in the given delay\n * }\n *\n * @return a Promise that will be fulfilled when the server acknowledges the event\n */\n emitWithAck(ev, ...args) {\n return new Promise((resolve, reject) => {\n const fn = (arg1, arg2) => {\n return arg1 ? reject(arg1) : resolve(arg2);\n };\n fn.withError = true;\n args.push(fn);\n this.emit(ev, ...args);\n });\n }\n /**\n * Add the packet to the queue.\n * @param args\n * @private\n */\n _addToQueue(args) {\n let ack;\n if (typeof args[args.length - 1] === \"function\") {\n ack = args.pop();\n }\n const packet = {\n id: this._queueSeq++,\n tryCount: 0,\n pending: false,\n args,\n flags: Object.assign({ fromQueue: true }, this.flags),\n };\n args.push((err, ...responseArgs) => {\n if (packet !== this._queue[0]) {\n // the packet has already been acknowledged\n return;\n }\n const hasError = err !== null;\n if (hasError) {\n if (packet.tryCount > this._opts.retries) {\n this._queue.shift();\n if (ack) {\n ack(err);\n }\n }\n }\n else {\n this._queue.shift();\n if (ack) {\n ack(null, ...responseArgs);\n }\n }\n packet.pending = false;\n return this._drainQueue();\n });\n this._queue.push(packet);\n this._drainQueue();\n }\n /**\n * Send the first packet of the queue, and wait for an acknowledgement from the server.\n * @param force - whether to resend a packet that has not been acknowledged yet\n *\n * @private\n */\n _drainQueue(force = false) {\n if (!this.connected || this._queue.length === 0) {\n return;\n }\n const packet = this._queue[0];\n if (packet.pending && !force) {\n return;\n }\n packet.pending = true;\n packet.tryCount++;\n this.flags = packet.flags;\n this.emit.apply(this, packet.args);\n }\n /**\n * Sends a packet.\n *\n * @param packet\n * @private\n */\n packet(packet) {\n packet.nsp = this.nsp;\n this.io._packet(packet);\n }\n /**\n * Called upon engine `open`.\n *\n * @private\n */\n onopen() {\n if (typeof this.auth == \"function\") {\n this.auth((data) => {\n this._sendConnectPacket(data);\n });\n }\n else {\n this._sendConnectPacket(this.auth);\n }\n }\n /**\n * Sends a CONNECT packet to initiate the Socket.IO session.\n *\n * @param data\n * @private\n */\n _sendConnectPacket(data) {\n this.packet({\n type: PacketType.CONNECT,\n data: this._pid\n ? Object.assign({ pid: this._pid, offset: this._lastOffset }, data)\n : data,\n });\n }\n /**\n * Called upon engine or manager `error`.\n *\n * @param err\n * @private\n */\n onerror(err) {\n if (!this.connected) {\n this.emitReserved(\"connect_error\", err);\n }\n }\n /**\n * Called upon engine `close`.\n *\n * @param reason\n * @param description\n * @private\n */\n onclose(reason, description) {\n this.connected = false;\n delete this.id;\n this.emitReserved(\"disconnect\", reason, description);\n this._clearAcks();\n }\n /**\n * Clears the acknowledgement handlers upon disconnection, since the client will never receive an acknowledgement from\n * the server.\n *\n * @private\n */\n _clearAcks() {\n Object.keys(this.acks).forEach((id) => {\n const isBuffered = this.sendBuffer.some((packet) => String(packet.id) === id);\n if (!isBuffered) {\n // note: handlers that do not accept an error as first argument are ignored here\n const ack = this.acks[id];\n delete this.acks[id];\n if (ack.withError) {\n ack.call(this, new Error(\"socket has been disconnected\"));\n }\n }\n });\n }\n /**\n * Called with socket packet.\n *\n * @param packet\n * @private\n */\n onpacket(packet) {\n const sameNamespace = packet.nsp === this.nsp;\n if (!sameNamespace)\n return;\n switch (packet.type) {\n case PacketType.CONNECT:\n if (packet.data && packet.data.sid) {\n this.onconnect(packet.data.sid, packet.data.pid);\n }\n else {\n this.emitReserved(\"connect_error\", new Error(\"It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible (more information here: https://socket.io/docs/v3/migrating-from-2-x-to-3-0/)\"));\n }\n break;\n case PacketType.EVENT:\n case PacketType.BINARY_EVENT:\n this.onevent(packet);\n break;\n case PacketType.ACK:\n case PacketType.BINARY_ACK:\n this.onack(packet);\n break;\n case PacketType.DISCONNECT:\n this.ondisconnect();\n break;\n case PacketType.CONNECT_ERROR:\n this.destroy();\n const err = new Error(packet.data.message);\n // @ts-ignore\n err.data = packet.data.data;\n this.emitReserved(\"connect_error\", err);\n break;\n }\n }\n /**\n * Called upon a server event.\n *\n * @param packet\n * @private\n */\n onevent(packet) {\n const args = packet.data || [];\n if (null != packet.id) {\n args.push(this.ack(packet.id));\n }\n if (this.connected) {\n this.emitEvent(args);\n }\n else {\n this.receiveBuffer.push(Object.freeze(args));\n }\n }\n emitEvent(args) {\n if (this._anyListeners && this._anyListeners.length) {\n const listeners = this._anyListeners.slice();\n for (const listener of listeners) {\n listener.apply(this, args);\n }\n }\n super.emit.apply(this, args);\n if (this._pid && args.length && typeof args[args.length - 1] === \"string\") {\n this._lastOffset = args[args.length - 1];\n }\n }\n /**\n * Produces an ack callback to emit with an event.\n *\n * @private\n */\n ack(id) {\n const self = this;\n let sent = false;\n return function (...args) {\n // prevent double callbacks\n if (sent)\n return;\n sent = true;\n self.packet({\n type: PacketType.ACK,\n id: id,\n data: args,\n });\n };\n }\n /**\n * Called upon a server acknowledgement.\n *\n * @param packet\n * @private\n */\n onack(packet) {\n const ack = this.acks[packet.id];\n if (typeof ack !== \"function\") {\n return;\n }\n delete this.acks[packet.id];\n // @ts-ignore FIXME ack is incorrectly inferred as 'never'\n if (ack.withError) {\n packet.data.unshift(null);\n }\n // @ts-ignore\n ack.apply(this, packet.data);\n }\n /**\n * Called upon server connect.\n *\n * @private\n */\n onconnect(id, pid) {\n this.id = id;\n this.recovered = pid && this._pid === pid;\n this._pid = pid; // defined only if connection state recovery is enabled\n this.connected = true;\n this.emitBuffered();\n this.emitReserved(\"connect\");\n this._drainQueue(true);\n }\n /**\n * Emit buffered events (received and emitted).\n *\n * @private\n */\n emitBuffered() {\n this.receiveBuffer.forEach((args) => this.emitEvent(args));\n this.receiveBuffer = [];\n this.sendBuffer.forEach((packet) => {\n this.notifyOutgoingListeners(packet);\n this.packet(packet);\n });\n this.sendBuffer = [];\n }\n /**\n * Called upon server disconnect.\n *\n * @private\n */\n ondisconnect() {\n this.destroy();\n this.onclose(\"io server disconnect\");\n }\n /**\n * Called upon forced client/server side disconnections,\n * this method ensures the manager stops tracking us and\n * that reconnections don't get triggered for this.\n *\n * @private\n */\n destroy() {\n if (this.subs) {\n // clean subscriptions to avoid reconnections\n this.subs.forEach((subDestroy) => subDestroy());\n this.subs = undefined;\n }\n this.io[\"_destroy\"](this);\n }\n /**\n * Disconnects the socket manually. In that case, the socket will not try to reconnect.\n *\n * If this is the last active Socket instance of the {@link Manager}, the low-level connection will be closed.\n *\n * @example\n * const socket = io();\n *\n * socket.on(\"disconnect\", (reason) => {\n * // console.log(reason); prints \"io client disconnect\"\n * });\n *\n * socket.disconnect();\n *\n * @return self\n */\n disconnect() {\n if (this.connected) {\n this.packet({ type: PacketType.DISCONNECT });\n }\n // remove socket from pool\n this.destroy();\n if (this.connected) {\n // fire events\n this.onclose(\"io client disconnect\");\n }\n return this;\n }\n /**\n * Alias for {@link disconnect()}.\n *\n * @return self\n */\n close() {\n return this.disconnect();\n }\n /**\n * Sets the compress flag.\n *\n * @example\n * socket.compress(false).emit(\"hello\");\n *\n * @param compress - if `true`, compresses the sending data\n * @return self\n */\n compress(compress) {\n this.flags.compress = compress;\n return this;\n }\n /**\n * Sets a modifier for a subsequent event emission that the event message will be dropped when this socket is not\n * ready to send messages.\n *\n * @example\n * socket.volatile.emit(\"hello\"); // the server may or may not receive it\n *\n * @returns self\n */\n get volatile() {\n this.flags.volatile = true;\n return this;\n }\n /**\n * Sets a modifier for a subsequent event emission that the callback will be called with an error when the\n * given number of milliseconds have elapsed without an acknowledgement from the server:\n *\n * @example\n * socket.timeout(5000).emit(\"my-event\", (err) => {\n * if (err) {\n * // the server did not acknowledge the event in the given delay\n * }\n * });\n *\n * @returns self\n */\n timeout(timeout) {\n this.flags.timeout = timeout;\n return this;\n }\n /**\n * Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the\n * callback.\n *\n * @example\n * socket.onAny((event, ...args) => {\n * console.log(`got ${event}`);\n * });\n *\n * @param listener\n */\n onAny(listener) {\n this._anyListeners = this._anyListeners || [];\n this._anyListeners.push(listener);\n return this;\n }\n /**\n * Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the\n * callback. The listener is added to the beginning of the listeners array.\n *\n * @example\n * socket.prependAny((event, ...args) => {\n * console.log(`got event ${event}`);\n * });\n *\n * @param listener\n */\n prependAny(listener) {\n this._anyListeners = this._anyListeners || [];\n this._anyListeners.unshift(listener);\n return this;\n }\n /**\n * Removes the listener that will be fired when any event is emitted.\n *\n * @example\n * const catchAllListener = (event, ...args) => {\n * console.log(`got event ${event}`);\n * }\n *\n * socket.onAny(catchAllListener);\n *\n * // remove a specific listener\n * socket.offAny(catchAllListener);\n *\n * // or remove all listeners\n * socket.offAny();\n *\n * @param listener\n */\n offAny(listener) {\n if (!this._anyListeners) {\n return this;\n }\n if (listener) {\n const listeners = this._anyListeners;\n for (let i = 0; i < listeners.length; i++) {\n if (listener === listeners[i]) {\n listeners.splice(i, 1);\n return this;\n }\n }\n }\n else {\n this._anyListeners = [];\n }\n return this;\n }\n /**\n * Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,\n * e.g. to remove listeners.\n */\n listenersAny() {\n return this._anyListeners || [];\n }\n /**\n * Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the\n * callback.\n *\n * Note: acknowledgements sent to the server are not included.\n *\n * @example\n * socket.onAnyOutgoing((event, ...args) => {\n * console.log(`sent event ${event}`);\n * });\n *\n * @param listener\n */\n onAnyOutgoing(listener) {\n this._anyOutgoingListeners = this._anyOutgoingListeners || [];\n this._anyOutgoingListeners.push(listener);\n return this;\n }\n /**\n * Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the\n * callback. The listener is added to the beginning of the listeners array.\n *\n * Note: acknowledgements sent to the server are not included.\n *\n * @example\n * socket.prependAnyOutgoing((event, ...args) => {\n * console.log(`sent event ${event}`);\n * });\n *\n * @param listener\n */\n prependAnyOutgoing(listener) {\n this._anyOutgoingListeners = this._anyOutgoingListeners || [];\n this._anyOutgoingListeners.unshift(listener);\n return this;\n }\n /**\n * Removes the listener that will be fired when any event is emitted.\n *\n * @example\n * const catchAllListener = (event, ...args) => {\n * console.log(`sent event ${event}`);\n * }\n *\n * socket.onAnyOutgoing(catchAllListener);\n *\n * // remove a specific listener\n * socket.offAnyOutgoing(catchAllListener);\n *\n * // or remove all listeners\n * socket.offAnyOutgoing();\n *\n * @param [listener] - the catch-all listener (optional)\n */\n offAnyOutgoing(listener) {\n if (!this._anyOutgoingListeners) {\n return this;\n }\n if (listener) {\n const listeners = this._anyOutgoingListeners;\n for (let i = 0; i < listeners.length; i++) {\n if (listener === listeners[i]) {\n listeners.splice(i, 1);\n return this;\n }\n }\n }\n else {\n this._anyOutgoingListeners = [];\n }\n return this;\n }\n /**\n * Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,\n * e.g. to remove listeners.\n */\n listenersAnyOutgoing() {\n return this._anyOutgoingListeners || [];\n }\n /**\n * Notify the listeners for each packet sent\n *\n * @param packet\n *\n * @private\n */\n notifyOutgoingListeners(packet) {\n if (this._anyOutgoingListeners && this._anyOutgoingListeners.length) {\n const listeners = this._anyOutgoingListeners.slice();\n for (const listener of listeners) {\n listener.apply(this, packet.data);\n }\n }\n }\n}\n","/**\n * Initialize backoff timer with `opts`.\n *\n * - `min` initial timeout in milliseconds [100]\n * - `max` max timeout [10000]\n * - `jitter` [0]\n * - `factor` [2]\n *\n * @param {Object} opts\n * @api public\n */\nexport function Backoff(opts) {\n opts = opts || {};\n this.ms = opts.min || 100;\n this.max = opts.max || 10000;\n this.factor = opts.factor || 2;\n this.jitter = opts.jitter > 0 && opts.jitter <= 1 ? opts.jitter : 0;\n this.attempts = 0;\n}\n/**\n * Return the backoff duration.\n *\n * @return {Number}\n * @api public\n */\nBackoff.prototype.duration = function () {\n var ms = this.ms * Math.pow(this.factor, this.attempts++);\n if (this.jitter) {\n var rand = Math.random();\n var deviation = Math.floor(rand * this.jitter * ms);\n ms = (Math.floor(rand * 10) & 1) == 0 ? ms - deviation : ms + deviation;\n }\n return Math.min(ms, this.max) | 0;\n};\n/**\n * Reset the number of attempts.\n *\n * @api public\n */\nBackoff.prototype.reset = function () {\n this.attempts = 0;\n};\n/**\n * Set the minimum duration\n *\n * @api public\n */\nBackoff.prototype.setMin = function (min) {\n this.ms = min;\n};\n/**\n * Set the maximum duration\n *\n * @api public\n */\nBackoff.prototype.setMax = function (max) {\n this.max = max;\n};\n/**\n * Set the jitter\n *\n * @api public\n */\nBackoff.prototype.setJitter = function (jitter) {\n this.jitter = jitter;\n};\n","import { Socket as Engine, installTimerFunctions, nextTick, } from \"engine.io-client\";\nimport { Socket } from \"./socket.js\";\nimport * as parser from \"socket.io-parser\";\nimport { on } from \"./on.js\";\nimport { Backoff } from \"./contrib/backo2.js\";\nimport { Emitter, } from \"@socket.io/component-emitter\";\nexport class Manager extends Emitter {\n constructor(uri, opts) {\n var _a;\n super();\n this.nsps = {};\n this.subs = [];\n if (uri && \"object\" === typeof uri) {\n opts = uri;\n uri = undefined;\n }\n opts = opts || {};\n opts.path = opts.path || \"/socket.io\";\n this.opts = opts;\n installTimerFunctions(this, opts);\n this.reconnection(opts.reconnection !== false);\n this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);\n this.reconnectionDelay(opts.reconnectionDelay || 1000);\n this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);\n this.randomizationFactor((_a = opts.randomizationFactor) !== null && _a !== void 0 ? _a : 0.5);\n this.backoff = new Backoff({\n min: this.reconnectionDelay(),\n max: this.reconnectionDelayMax(),\n jitter: this.randomizationFactor(),\n });\n this.timeout(null == opts.timeout ? 20000 : opts.timeout);\n this._readyState = \"closed\";\n this.uri = uri;\n const _parser = opts.parser || parser;\n this.encoder = new _parser.Encoder();\n this.decoder = new _parser.Decoder();\n this._autoConnect = opts.autoConnect !== false;\n if (this._autoConnect)\n this.open();\n }\n reconnection(v) {\n if (!arguments.length)\n return this._reconnection;\n this._reconnection = !!v;\n if (!v) {\n this.skipReconnect = true;\n }\n return this;\n }\n reconnectionAttempts(v) {\n if (v === undefined)\n return this._reconnectionAttempts;\n this._reconnectionAttempts = v;\n return this;\n }\n reconnectionDelay(v) {\n var _a;\n if (v === undefined)\n return this._reconnectionDelay;\n this._reconnectionDelay = v;\n (_a = this.backoff) === null || _a === void 0 ? void 0 : _a.setMin(v);\n return this;\n }\n randomizationFactor(v) {\n var _a;\n if (v === undefined)\n return this._randomizationFactor;\n this._randomizationFactor = v;\n (_a = this.backoff) === null || _a === void 0 ? void 0 : _a.setJitter(v);\n return this;\n }\n reconnectionDelayMax(v) {\n var _a;\n if (v === undefined)\n return this._reconnectionDelayMax;\n this._reconnectionDelayMax = v;\n (_a = this.backoff) === null || _a === void 0 ? void 0 : _a.setMax(v);\n return this;\n }\n timeout(v) {\n if (!arguments.length)\n return this._timeout;\n this._timeout = v;\n return this;\n }\n /**\n * Starts trying to reconnect if reconnection is enabled and we have not\n * started reconnecting yet\n *\n * @private\n */\n maybeReconnectOnOpen() {\n // Only try to reconnect if it's the first time we're connecting\n if (!this._reconnecting &&\n this._reconnection &&\n this.backoff.attempts === 0) {\n // keeps reconnection from firing twice for the same reconnection loop\n this.reconnect();\n }\n }\n /**\n * Sets the current transport `socket`.\n *\n * @param {Function} fn - optional, callback\n * @return self\n * @public\n */\n open(fn) {\n if (~this._readyState.indexOf(\"open\"))\n return this;\n this.engine = new Engine(this.uri, this.opts);\n const socket = this.engine;\n const self = this;\n this._readyState = \"opening\";\n this.skipReconnect = false;\n // emit `open`\n const openSubDestroy = on(socket, \"open\", function () {\n self.onopen();\n fn && fn();\n });\n const onError = (err) => {\n this.cleanup();\n this._readyState = \"closed\";\n this.emitReserved(\"error\", err);\n if (fn) {\n fn(err);\n }\n else {\n // Only do this if there is no fn to handle the error\n this.maybeReconnectOnOpen();\n }\n };\n // emit `error`\n const errorSub = on(socket, \"error\", onError);\n if (false !== this._timeout) {\n const timeout = this._timeout;\n // set timer\n const timer = this.setTimeoutFn(() => {\n openSubDestroy();\n onError(new Error(\"timeout\"));\n socket.close();\n }, timeout);\n if (this.opts.autoUnref) {\n timer.unref();\n }\n this.subs.push(() => {\n this.clearTimeoutFn(timer);\n });\n }\n this.subs.push(openSubDestroy);\n this.subs.push(errorSub);\n return this;\n }\n /**\n * Alias for open()\n *\n * @return self\n * @public\n */\n connect(fn) {\n return this.open(fn);\n }\n /**\n * Called upon transport open.\n *\n * @private\n */\n onopen() {\n // clear old subs\n this.cleanup();\n // mark as open\n this._readyState = \"open\";\n this.emitReserved(\"open\");\n // add new subs\n const socket = this.engine;\n this.subs.push(on(socket, \"ping\", this.onping.bind(this)), on(socket, \"data\", this.ondata.bind(this)), on(socket, \"error\", this.onerror.bind(this)), on(socket, \"close\", this.onclose.bind(this)), \n // @ts-ignore\n on(this.decoder, \"decoded\", this.ondecoded.bind(this)));\n }\n /**\n * Called upon a ping.\n *\n * @private\n */\n onping() {\n this.emitReserved(\"ping\");\n }\n /**\n * Called with data.\n *\n * @private\n */\n ondata(data) {\n try {\n this.decoder.add(data);\n }\n catch (e) {\n this.onclose(\"parse error\", e);\n }\n }\n /**\n * Called when parser fully decodes a packet.\n *\n * @private\n */\n ondecoded(packet) {\n // the nextTick call prevents an exception in a user-provided event listener from triggering a disconnection due to a \"parse error\"\n nextTick(() => {\n this.emitReserved(\"packet\", packet);\n }, this.setTimeoutFn);\n }\n /**\n * Called upon socket error.\n *\n * @private\n */\n onerror(err) {\n this.emitReserved(\"error\", err);\n }\n /**\n * Creates a new socket for the given `nsp`.\n *\n * @return {Socket}\n * @public\n */\n socket(nsp, opts) {\n let socket = this.nsps[nsp];\n if (!socket) {\n socket = new Socket(this, nsp, opts);\n this.nsps[nsp] = socket;\n }\n else if (this._autoConnect && !socket.active) {\n socket.connect();\n }\n return socket;\n }\n /**\n * Called upon a socket close.\n *\n * @param socket\n * @private\n */\n _destroy(socket) {\n const nsps = Object.keys(this.nsps);\n for (const nsp of nsps) {\n const socket = this.nsps[nsp];\n if (socket.active) {\n return;\n }\n }\n this._close();\n }\n /**\n * Writes a packet.\n *\n * @param packet\n * @private\n */\n _packet(packet) {\n const encodedPackets = this.encoder.encode(packet);\n for (let i = 0; i < encodedPackets.length; i++) {\n this.engine.write(encodedPackets[i], packet.options);\n }\n }\n /**\n * Clean up transport subscriptions and packet buffer.\n *\n * @private\n */\n cleanup() {\n this.subs.forEach((subDestroy) => subDestroy());\n this.subs.length = 0;\n this.decoder.destroy();\n }\n /**\n * Close the current socket.\n *\n * @private\n */\n _close() {\n this.skipReconnect = true;\n this._reconnecting = false;\n this.onclose(\"forced close\");\n }\n /**\n * Alias for close()\n *\n * @private\n */\n disconnect() {\n return this._close();\n }\n /**\n * Called when:\n *\n * - the low-level engine is closed\n * - the parser encountered a badly formatted packet\n * - all sockets are disconnected\n *\n * @private\n */\n onclose(reason, description) {\n var _a;\n this.cleanup();\n (_a = this.engine) === null || _a === void 0 ? void 0 : _a.close();\n this.backoff.reset();\n this._readyState = \"closed\";\n this.emitReserved(\"close\", reason, description);\n if (this._reconnection && !this.skipReconnect) {\n this.reconnect();\n }\n }\n /**\n * Attempt a reconnection.\n *\n * @private\n */\n reconnect() {\n if (this._reconnecting || this.skipReconnect)\n return this;\n const self = this;\n if (this.backoff.attempts >= this._reconnectionAttempts) {\n this.backoff.reset();\n this.emitReserved(\"reconnect_failed\");\n this._reconnecting = false;\n }\n else {\n const delay = this.backoff.duration();\n this._reconnecting = true;\n const timer = this.setTimeoutFn(() => {\n if (self.skipReconnect)\n return;\n this.emitReserved(\"reconnect_attempt\", self.backoff.attempts);\n // check again for the case socket closed in above events\n if (self.skipReconnect)\n return;\n self.open((err) => {\n if (err) {\n self._reconnecting = false;\n self.reconnect();\n this.emitReserved(\"reconnect_error\", err);\n }\n else {\n self.onreconnect();\n }\n });\n }, delay);\n if (this.opts.autoUnref) {\n timer.unref();\n }\n this.subs.push(() => {\n this.clearTimeoutFn(timer);\n });\n }\n }\n /**\n * Called upon successful reconnect.\n *\n * @private\n */\n onreconnect() {\n const attempt = this.backoff.attempts;\n this._reconnecting = false;\n this.backoff.reset();\n this.emitReserved(\"reconnect\", attempt);\n }\n}\n","import { url } from \"./url.js\";\nimport { Manager } from \"./manager.js\";\nimport { Socket } from \"./socket.js\";\n/**\n * Managers cache.\n */\nconst cache = {};\nfunction lookup(uri, opts) {\n if (typeof uri === \"object\") {\n opts = uri;\n uri = undefined;\n }\n opts = opts || {};\n const parsed = url(uri, opts.path || \"/socket.io\");\n const source = parsed.source;\n const id = parsed.id;\n const path = parsed.path;\n const sameNamespace = cache[id] && path in cache[id][\"nsps\"];\n const newConnection = opts.forceNew ||\n opts[\"force new connection\"] ||\n false === opts.multiplex ||\n sameNamespace;\n let io;\n if (newConnection) {\n io = new Manager(source, opts);\n }\n else {\n if (!cache[id]) {\n cache[id] = new Manager(source, opts);\n }\n io = cache[id];\n }\n if (parsed.query && !opts.query) {\n opts.query = parsed.queryKey;\n }\n return io.socket(parsed.path, opts);\n}\n// so that \"lookup\" can be used both as a function (e.g. `io(...)`) and as a\n// namespace (e.g. `io.connect(...)`), for backward compatibility\nObject.assign(lookup, {\n Manager,\n Socket,\n io: lookup,\n connect: lookup,\n});\n/**\n * Protocol version.\n *\n * @public\n */\nexport { protocol } from \"socket.io-parser\";\n/**\n * Expose constructors for standalone build.\n *\n * @public\n */\nexport { Manager, Socket, lookup as io, lookup as connect, lookup as default, };\nexport { Fetch, NodeXHR, XHR, NodeWebSocket, WebSocket, WebTransport, } from \"engine.io-client\";\n","import { parse } from \"engine.io-client\";\n/**\n * URL parser.\n *\n * @param uri - url\n * @param path - the request path of the connection\n * @param loc - An object meant to mimic window.location.\n * Defaults to window.location.\n * @public\n */\nexport function url(uri, path = \"\", loc) {\n let obj = uri;\n // default to window.location\n loc = loc || (typeof location !== \"undefined\" && location);\n if (null == uri)\n uri = loc.protocol + \"//\" + loc.host;\n // relative path support\n if (typeof uri === \"string\") {\n if (\"/\" === uri.charAt(0)) {\n if (\"/\" === uri.charAt(1)) {\n uri = loc.protocol + uri;\n }\n else {\n uri = loc.host + uri;\n }\n }\n if (!/^(https?|wss?):\\/\\//.test(uri)) {\n if (\"undefined\" !== typeof loc) {\n uri = loc.protocol + \"//\" + uri;\n }\n else {\n uri = \"https://\" + uri;\n }\n }\n // parse\n obj = parse(uri);\n }\n // make sure we treat `localhost:80` and `localhost` equally\n if (!obj.port) {\n if (/^(http|ws)$/.test(obj.protocol)) {\n obj.port = \"80\";\n }\n else if 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