toga-ai 1.0.599 → 1.0.600
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -6,7 +6,7 @@ project: Tools
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client: shared
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type: feature
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status: active
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updated: 2026-08-
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updated: 2026-08-18
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owners: [kyalamarthi, jcardinal]
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files:
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- tools/assets/clickup/sprint-dashboard.html
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@@ -51,8 +51,9 @@ The existing sprint board was left byte-for-byte unchanged — its component was
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monitor poll is lifted into `Dashboard` and passed **down as props**, so the status panel and
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the alert watcher share **one** fetch loop rather than polling twice.
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Only the monitor fetch runs at `MONITOR_REFRESH_MS` (
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existing 5-minute `AUTO_REFRESH_MS`.
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Only the monitor fetch runs at `MONITOR_REFRESH_MS` (15s); sprint data stays on the page's
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existing 5-minute `AUTO_REFRESH_MS`. At 15s, outage detection (beep/popup/blink) reacts within
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~15s, and the ~250 KB cross-origin poll costs ~1 MB/min per open tab.
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### Upstream contract — OneUptime public status-page overview API
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@@ -114,7 +115,7 @@ them up is the bug:
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| | Trigger | Drives | Why |
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|---|---|---|---|
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| **Event** | **Edge** — fires on the transition | beeps, popup, 5s blink | A level-triggered *event* re-alarms every
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| **Event** | **Edge** — fires on the transition | beeps, popup, 5s blink | A level-triggered *event* re-alarms every 15s poll for a monitor that has been offline an hour, and the wall display becomes a siren nobody can silence. |
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| **State** | **Level** — follows current state | standing edge tint, status circle | An edge-triggered *state* would show a clean screen when you open the page during an existing outage. **The board must never look healthy while it isn't.** |
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**Event — `useMonitorAlerts`** compares each poll's non-operational rows against the previous
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@@ -157,7 +158,7 @@ and no screen tint**: the level-triggered standing tint already clears itself wh
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the set, and a green "all clear" popup/flash would fight the "the board only shouts when something
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is wrong" design. So recovery is silent **visually** but audible. Two edge rules: the **first
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poll is still the baseline** (opening the page mid-outage does not chime), and if a bad-state
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change and a recovery land in the **same
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change and a recovery land in the **same 15s poll the bad-state alert wins** that tick, avoiding
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overlapping sounds (simultaneous transitions are rare).
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**State — `standingRole(model)`** returns `critical` if any row is offline, else `warning` if any
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@@ -194,11 +195,10 @@ Standing and blinking differ in intensity **and in animation tempo**, which is w
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"still broken" distinguishable from "something just changed":
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- `.alert-flash` (standing) — 12px rim, **slowly breathes** its opacity 0 → 1 → 0 on a
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**
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opacity: 1 } }`, applied `animation: alert-breathe
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screen for hours, so the gentle
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too subtle, full 0→1 over 10s too slow) to settle on full 0→1 over 7s.
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**4-second ease-in-out loop** (`@keyframes alert-breathe { 0%,100% { opacity: 0 } 50% {
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opacity: 1 } }`, applied `animation: alert-breathe 4s ease-in-out infinite` — a 4s cycle =
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2s fade-in / 2s fade-out). It may sit on screen for hours, so the gentle breathe draws a
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distant eye without reading as urgent. The tempo was tuned with the developer.
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- `.alert-flash.is-blinking` (event) — 20px rim, `opacity: 1`, plus the fast **0.7s** pulse.
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Its compound selector (0,2,0) out-specifies the standing breathe (0,1,0), so a just-changed
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monitor shows the urgent fast blink, not the slow breathe.
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@@ -245,7 +245,7 @@ Replace the direct browser → OneUptime poll with a small **server-side proxy e
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Tools app (e.g. `/v2/monitors/status/`) that fetches upstream, reduces the payload to the
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summary, and caches ~5s. Rationale:
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- The browser currently pulls **~250 KB every
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- The browser currently pulls **~250 KB every 15s (~1 MB/min per open tab)** to display about
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six numbers; a proxy makes it ~1 KB.
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- One upstream fetch is shared across **all** open displays instead of one per tab.
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- It removes the cross-origin dependency, and therefore the CORS/autoplay coupling above.
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@@ -254,6 +254,12 @@ summary, and caches ~5s. Rationale:
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alerting really wants (today the baseline resets every time a tab reloads).
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## Change history
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- 2026-08-18 — Wall-display cadence tuning. The standing edge-tint breathe cycle changed from
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5s to **4s** (`animation: alert-breathe 4s …` — 2s fade-in / 2s fade-out), and
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`MONITOR_REFRESH_MS` changed from 5s to **15s**, so outage detection now reacts within ~15s
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(was ~5s) and the ~250 KB cross-origin poll drops from ~3 MB/min to ~1 MB/min per open tab.
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Also corrects prior doc drift: the breathe cycle had been documented as 7s but the code was
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actually 5s. (jcardinal)
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- 2026-08-14 — Generalised alert-sound synthesis and added a **recovery chime**. The old
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`BEEP_COUNT`/`BEEP_HZ`/`BEEP_MS`/`BEEP_GAP_MS`/`BEEP_VOLUME` constants and the square-wave-only
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`playBeeps` were replaced by a single per-role `ALERT_SOUND` table (count / freq / per-beep
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package/package.json
CHANGED