tods-competition-factory 1.8.32 → 1.8.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/forge/generate.mjs +3 -3
- package/dist/forge/generate.mjs.map +1 -1
- package/dist/forge/query.mjs +3 -3
- package/dist/forge/query.mjs.map +1 -1
- package/dist/forge/transform.mjs +2 -2
- package/dist/forge/transform.mjs.map +1 -1
- package/dist/index.mjs +4 -4
- package/dist/index.mjs.map +1 -1
- package/dist/tods-competition-factory.development.cjs.js +22 -22
- package/dist/tods-competition-factory.development.cjs.js.map +1 -1
- package/dist/tods-competition-factory.production.cjs.min.js +1 -1
- package/dist/tods-competition-factory.production.cjs.min.js.map +1 -1
- package/package.json +2 -2
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@@ -2929,7 +2929,7 @@ var matchUpFormatCode = {
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};
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function factoryVersion() {
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return '1.8.
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return '1.8.34';
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}
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function getObjectTieFormat(obj) {
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@@ -9706,7 +9706,7 @@ function getAllStructureMatchUps(_a) {
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matchUps: matchUps,
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};
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function addMatchUpContext(_a) {
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var _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y;
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var _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0;
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var scheduleVisibilityFilters = _a.scheduleVisibilityFilters, sourceDrawPositionRanges = _a.sourceDrawPositionRanges, drawPositionsRanges = _a.drawPositionsRanges, initialRoundOfPlay = _a.initialRoundOfPlay, additionalContext = _a.additionalContext, roundNamingProfile = _a.roundNamingProfile, tieDrawPositions = _a.tieDrawPositions, appliedPolicies = _a.appliedPolicies, isCollectionBye = _a.isCollectionBye, matchUpTieId = _a.matchUpTieId, isRoundRobin = _a.isRoundRobin, roundProfile = _a.roundProfile, sideLineUps = _a.sideLineUps, matchUp = _a.matchUp, event = _a.event;
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additionalContext = additionalContext !== null && additionalContext !== void 0 ? additionalContext : {};
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var tieFormat = (_b = resolveTieFormat({
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@@ -9727,7 +9727,7 @@ function getAllStructureMatchUps(_a) {
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(drawDefinition === null || drawDefinition === void 0 ? void 0 : drawDefinition.matchUpType) ||
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((event === null || event === void 0 ? void 0 : event.eventType) !== TEAM$1 && (event === null || event === void 0 ? void 0 : event.eventType));
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var matchUpStatus = isCollectionBye ? BYE : matchUp.matchUpStatus;
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var
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var _1 = getMatchUpScheduleDetails({
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scheduleVisibilityFilters: scheduleVisibilityFilters,
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afterRecoveryTimes: afterRecoveryTimes,
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tournamentRecord: tournamentRecord,
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@@ -9736,7 +9736,7 @@ function getAllStructureMatchUps(_a) {
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matchUpType: matchUpType,
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matchUp: matchUp,
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event: event,
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}), schedule =
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}), schedule = _1.schedule, endDate = _1.endDate;
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var drawPositions = (_f = tieDrawPositions !== null && tieDrawPositions !== void 0 ? tieDrawPositions : matchUp.drawPositions) !== null && _f !== void 0 ? _f : [];
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var collectionPosition = matchUp.collectionPosition, collectionId = matchUp.collectionId, roundPosition = matchUp.roundPosition;
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var roundNumber = (_g = matchUp.roundNumber) !== null && _g !== void 0 ? _g : additionalContext.roundNumber;
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@@ -9767,28 +9767,28 @@ function getAllStructureMatchUps(_a) {
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var sourceDrawPositionRoundRanges = sourceDrawPositionRanges === null || sourceDrawPositionRanges === void 0 ? void 0 : sourceDrawPositionRanges[roundNumber];
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// if part of a tie matchUp and collectionDefinition has a category definition, prioritize
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var matchUpCategory = (collectionDefinition === null || collectionDefinition === void 0 ? void 0 : collectionDefinition.category)
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? __assign(__assign({}, ((context === null || context === void 0 ? void 0 : context.category) || {})), collectionDefinition.category) : context === null || context === void 0 ? void 0 : context.category;
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var processCodes = (((
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(((
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? __assign(__assign({}, ((context === null || context === void 0 ? void 0 : context.category) || {})), collectionDefinition.category) : (_o = context === null || context === void 0 ? void 0 : context.category) !== null && _o !== void 0 ? _o : event === null || event === void 0 ? void 0 : event.category;
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var processCodes = (((_p = matchUp.processCodes) === null || _p === void 0 ? void 0 : _p.length) && matchUp.processCodes) ||
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(((_q = collectionDefinition === null || collectionDefinition === void 0 ? void 0 : collectionDefinition.processCodes) === null || _q === void 0 ? void 0 : _q.length) &&
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(collectionDefinition === null || collectionDefinition === void 0 ? void 0 : collectionDefinition.processCodes)) ||
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(((
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(((
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(((
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(((_r = structure === null || structure === void 0 ? void 0 : structure.processCodes) === null || _r === void 0 ? void 0 : _r.length) && (structure === null || structure === void 0 ? void 0 : structure.processCodes)) ||
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(((_s = drawDefinition === null || drawDefinition === void 0 ? void 0 : drawDefinition.processCodes) === null || _s === void 0 ? void 0 : _s.length) && (drawDefinition === null || drawDefinition === void 0 ? void 0 : drawDefinition.processCodes)) ||
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(((_t = event === null || event === void 0 ? void 0 : event.processCodes) === null || _t === void 0 ? void 0 : _t.length) && (event === null || event === void 0 ? void 0 : event.processCodes)) ||
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(tournamentRecord === null || tournamentRecord === void 0 ? void 0 : tournamentRecord.processCodes);
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var competitiveProfile = (contextProfile === null || contextProfile === void 0 ? void 0 : contextProfile.withCompetitiveness) &&
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getMatchUpCompetitiveProfile(__assign(__assign({}, contextContent), { matchUp: matchUp }));
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// necessry for SINGLES/DOUBLES matchUps that are part of TEAM tournaments
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var finishingPositionRange = (
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var finishingPositionRange = (_u = matchUp.finishingPositionRange) !== null && _u !== void 0 ? _u : additionalContext.finishingPositionRange;
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// order is important here as Round Robin matchUps already have inContext structureId
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var onlyDefined = function (obj) { return definedAttributes(obj, undefined, true); };
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var matchUpWithContext = __assign(__assign(__assign({}, onlyDefined(context)), onlyDefined({
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matchUpFormat: matchUp.matchUpType === TEAM$1 ? undefined : matchUpFormat,
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tieFormat: matchUp.matchUpType !== TEAM$1 ? undefined : tieFormat,
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gender: (_v = collectionDefinition === null || collectionDefinition === void 0 ? void 0 : collectionDefinition.gender) !== null && _v !== void 0 ? _v : event === null || event === void 0 ? void 0 : event.gender,
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roundOfPlay: stage !== QUALIFYING &&
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isConvertableInteger(initialRoundOfPlay) &&
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initialRoundOfPlay + (roundNumber || 0),
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endDate: (
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gender: collectionDefinition === null || collectionDefinition === void 0 ? void 0 : collectionDefinition.gender,
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endDate: (_w = matchUp.endDate) !== null && _w !== void 0 ? _w : endDate,
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discipline: event === null || event === void 0 ? void 0 : event.discipline,
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category: matchUpCategory,
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finishingPositionRange: finishingPositionRange,
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drawId: drawId,
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stage: stage,
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})), makeDeepCopy(onlyDefined(matchUp), true, true));
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if (matchUpFormat && ((
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if (matchUpFormat && ((_x = matchUp.score) === null || _x === void 0 ? void 0 : _x.scoreStringSide1)) {
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var parsedFormat = parse(matchUpFormat);
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var
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var _2 = parsedFormat !== null && parsedFormat !== void 0 ? parsedFormat : {}, bestOf_1 = _2.bestOf, finalSetFormat_1 = _2.finalSetFormat, setFormat_1 = _2.setFormat;
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if ((finalSetFormat_1 === null || finalSetFormat_1 === void 0 ? void 0 : finalSetFormat_1.tiebreakSet) ||
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(setFormat_1 === null || setFormat_1 === void 0 ? void 0 : setFormat_1.tiebreakSet) ||
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(setFormat_1 === null || setFormat_1 === void 0 ? void 0 : setFormat_1.timed)) {
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}
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}
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if (Array.isArray(drawPositions)) {
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var
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var _3 = getOrderedDrawPositions({
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drawPositions: drawPositions,
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roundProfile: roundProfile,
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roundNumber: roundNumber,
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}), orderedDrawPositions =
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var isFeedRound_1 = (
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}), orderedDrawPositions = _3.orderedDrawPositions, displayOrder = _3.displayOrder;
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var isFeedRound_1 = (_y = roundProfile === null || roundProfile === void 0 ? void 0 : roundProfile[roundNumber]) === null || _y === void 0 ? void 0 : _y.feedRound;
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var reversedDisplayOrder_1 = displayOrder[0] !== orderedDrawPositions[0];
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// ensure there are two sides generated
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var sideDrawPositions = orderedDrawPositions
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}
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var inferGender = (contextProfile === null || contextProfile === void 0 ? void 0 : contextProfile.inferGender) &&
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(!matchUpWithContext.gender || matchUpWithContext.gender === MIXED) &&
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((
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((_z = matchUpWithContext.sides) === null || _z === void 0 ? void 0 : _z.length) === 2 &&
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matchUpWithContext.matchUpType !== TEAM$1;
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if (inferGender) {
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var sideGenders = matchUpWithContext.sides.map(function (side) {
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}
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if (matchUpWithContext.tieMatchUps) {
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var isCollectionBye_1 = matchUpWithContext.matchUpStatus === BYE;
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var lineUps_1 = (
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var lineUps_1 = (_0 = matchUpWithContext.sides) === null || _0 === void 0 ? void 0 : _0.map(function (_a) {
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var participant = _a.participant, drawPosition = _a.drawPosition, sideNumber = _a.sideNumber, lineUp = _a.lineUp;
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var teamParticipant = (participant === null || participant === void 0 ? void 0 : participant.participantType) === TEAM$1 && participant;
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var teamParticipantValues = teamParticipant &&
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var readyToScore = scoringActive && hasParticipants && hasNoWinner;
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Object.assign(matchUpWithContext, { readyToScore: readyToScore, hasContext: true });
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if (hasParticipants) {
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var
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var _4 = getCheckedInParticipantIds({ matchUp: matchUpWithContext }), allParticipantsCheckedIn = _4.allParticipantsCheckedIn, checkedInParticipantIds = _4.checkedInParticipantIds;
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Object.assign(matchUpWithContext, {
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allParticipantsCheckedIn: allParticipantsCheckedIn,
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checkedInParticipantIds: checkedInParticipantIds,
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potentialMatchUps[consideredItem.matchUpId];
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var consideredMinutes = timeStringMinutes(consideredItem.scheduledTime);
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var minutesDifference = Math.abs(consideredMinutes - scheduledMinutes);
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var itemIsPrior = consideredMinutes
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var itemIsPrior = consideredMinutes >= scheduledMinutes;
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// Conflicts can be determined in two ways:
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// 1. scheduledMinutesDifference - the minutes difference between two scheduledTimes
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// 2. A scheduledTime occurring before a prior matchUps notBeforeTime (timeAfterRecovery)
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