tods-competition-factory 0.65.2 → 0.66.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/tods-competition-factory.development.cjs.js +7 -3
- package/dist/tods-competition-factory.development.cjs.js.map +1 -1
- package/dist/tods-competition-factory.production.cjs.min.js +1 -1
- package/dist/tods-competition-factory.production.cjs.min.js.map +1 -1
- package/dist/tods-competition-factory.production.esm.min.js +1 -1
- package/dist/tods-competition-factory.production.esm.min.js.map +1 -1
- package/package.json +1 -1
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@@ -249,7 +249,7 @@ const matchUpFormatCode = {
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};
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function factoryVersion() {
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-
return '0.
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return '0.66.0';
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}
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const FORMAT_STANDARD = 'SET3-S:6/TB7'; // Best of 3 Tiebreak Sets to 6
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@@ -9455,7 +9455,9 @@ function getRoundMatchUps$1({
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const currentRoundMatchUps = roundMatchUps[roundNumber].sort((a, b) => a.roundPosition - b.roundPosition);
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const currentRoundDrawPositions = currentRoundMatchUps.map(matchUp => (matchUp === null || matchUp === void 0 ? void 0 : matchUp.drawPositions) || []).flat();
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roundProfile[roundNumber].roundNumber = roundNumber; // convenience
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// convenience for display calculations
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roundProfile[roundNumber].roundFactor = roundProfile[roundNumber].matchUpsCount ? maxMatchUpsCount / roundProfile[roundNumber].matchUpsCount : 1;
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roundProfile[roundNumber].finishingRound = finishingRoundMap[roundNumber].finishingRound;
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roundProfile[roundNumber].roundName = finishingRoundMap[roundNumber].roundName;
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roundProfile[roundNumber].abbreviatedRoundName = finishingRoundMap[roundNumber].abbreviatedRoundName;
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@@ -11379,7 +11381,7 @@ function getAllStructureMatchUps({
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matchUp,
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event
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}) {
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var _roundNamingProfile$r, _roundNamingProfile$r2, _roundProfile$roundNu, _roundProfile$roundNu2;
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var _roundNamingProfile$r, _roundNamingProfile$r2, _roundProfile$roundNu, _roundProfile$roundNu2, _roundProfile$roundNu3;
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const tieFormat = matchUp.tieFormat || structure.tieFormat || (drawDefinition === null || drawDefinition === void 0 ? void 0 : drawDefinition.tieFormat) || (event === null || event === void 0 ? void 0 : event.tieFormat);
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const collectionDefinitions = tieFormat === null || tieFormat === void 0 ? void 0 : tieFormat.collectionDefinitions;
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@@ -11421,6 +11423,7 @@ function getAllStructureMatchUps({
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const abbreviatedRoundName = roundNamingProfile && ((_roundNamingProfile$r2 = roundNamingProfile[roundNumber]) === null || _roundNamingProfile$r2 === void 0 ? void 0 : _roundNamingProfile$r2.abbreviatedRoundName) || additionalContext.abbreviatedRoundName;
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const feedRound = roundProfile === null || roundProfile === void 0 ? void 0 : (_roundProfile$roundNu = roundProfile[roundNumber]) === null || _roundProfile$roundNu === void 0 ? void 0 : _roundProfile$roundNu.feedRound;
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const preFeedRound = roundProfile === null || roundProfile === void 0 ? void 0 : (_roundProfile$roundNu2 = roundProfile[roundNumber]) === null || _roundProfile$roundNu2 === void 0 ? void 0 : _roundProfile$roundNu2.preFeedRound;
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const roundFactor = roundProfile === null || roundProfile === void 0 ? void 0 : (_roundProfile$roundNu3 = roundProfile[roundNumber]) === null || _roundProfile$roundNu3 === void 0 ? void 0 : _roundProfile$roundNu3.roundFactor;
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const drawPositionsRoundRanges = drawPositionsRanges && drawPositionsRanges[roundNumber];
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const drawPositionsRange = drawPositionsRoundRanges && drawPositionsRoundRanges[roundPosition];
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const sourceDrawPositionRoundRanges = sourceDrawPositionRanges && sourceDrawPositionRanges[roundNumber]; // order is important here as Round Robin matchUps already have inContext structureId
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@@ -11439,6 +11442,7 @@ function getAllStructureMatchUps({
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matchUpStatus,
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matchUpTieId,
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preFeedRound,
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roundFactor,
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matchUpType,
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exitProfile,
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structureId,
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@@ -13038,7 +13042,7 @@ function addUpcomingMatchUps({
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}
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if ((_loserTo = loserTo) !== null && _loserTo !== void 0 && (_loserTo$schedule = _loserTo.schedule) !== null && _loserTo$schedule !== void 0 && _loserTo$schedule.scheduledTime) {
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const scheduleConflict = timeStringMinutes(
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const scheduleConflict = timeStringMinutes(loserTo.schedule.scheduledTime) < timeStringMinutes(timeAfterRecovery);
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if (scheduleConflict) {
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scheduleConflictMatchUpIds[loserTo.matchUpId] = inContextMatchUp.matchUpId;
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