tldraw 4.2.0-next.a0e143fb0bf2 → 4.2.0-next.b276a598c691

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Files changed (34) hide show
  1. package/dist-cjs/index.d.ts +1 -1
  2. package/dist-cjs/index.js +1 -1
  3. package/dist-cjs/lib/tools/SelectTool/childStates/DraggingHandle.js +14 -6
  4. package/dist-cjs/lib/tools/SelectTool/childStates/DraggingHandle.js.map +2 -2
  5. package/dist-cjs/lib/tools/SelectTool/childStates/Idle.js +2 -2
  6. package/dist-cjs/lib/tools/SelectTool/childStates/Idle.js.map +2 -2
  7. package/dist-cjs/lib/ui/components/Toolbar/DefaultRichTextToolbarContent.js +2 -1
  8. package/dist-cjs/lib/ui/components/Toolbar/DefaultRichTextToolbarContent.js.map +2 -2
  9. package/dist-cjs/lib/ui/context/events.js.map +2 -2
  10. package/dist-cjs/lib/ui/hooks/useClipboardEvents.js +18 -16
  11. package/dist-cjs/lib/ui/hooks/useClipboardEvents.js.map +3 -3
  12. package/dist-cjs/lib/ui/version.js +3 -3
  13. package/dist-cjs/lib/ui/version.js.map +1 -1
  14. package/dist-esm/index.d.mts +1 -1
  15. package/dist-esm/index.mjs +1 -1
  16. package/dist-esm/lib/tools/SelectTool/childStates/DraggingHandle.mjs +14 -6
  17. package/dist-esm/lib/tools/SelectTool/childStates/DraggingHandle.mjs.map +2 -2
  18. package/dist-esm/lib/tools/SelectTool/childStates/Idle.mjs +2 -2
  19. package/dist-esm/lib/tools/SelectTool/childStates/Idle.mjs.map +2 -2
  20. package/dist-esm/lib/ui/components/Toolbar/DefaultRichTextToolbarContent.mjs +2 -1
  21. package/dist-esm/lib/ui/components/Toolbar/DefaultRichTextToolbarContent.mjs.map +2 -2
  22. package/dist-esm/lib/ui/context/events.mjs.map +2 -2
  23. package/dist-esm/lib/ui/hooks/useClipboardEvents.mjs +18 -16
  24. package/dist-esm/lib/ui/hooks/useClipboardEvents.mjs.map +3 -3
  25. package/dist-esm/lib/ui/version.mjs +3 -3
  26. package/dist-esm/lib/ui/version.mjs.map +1 -1
  27. package/package.json +3 -3
  28. package/src/lib/tools/SelectTool/childStates/DraggingHandle.tsx +19 -8
  29. package/src/lib/tools/SelectTool/childStates/Idle.ts +2 -2
  30. package/src/lib/ui/components/Toolbar/DefaultRichTextToolbarContent.tsx +4 -1
  31. package/src/lib/ui/context/events.tsx +1 -0
  32. package/src/lib/ui/hooks/useClipboardEvents.ts +12 -9
  33. package/src/lib/ui/version.ts +3 -3
  34. package/src/test/customSnapping.test.tsx +185 -0
@@ -2,6 +2,7 @@ import {
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  BaseBoxShapeUtil,
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  IndexKey,
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  Polyline2d,
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+ ShapeUtil,
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  TLAnyShapeUtilConstructor,
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  TLBaseShape,
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  TLHandle,
@@ -541,3 +542,187 @@ describe('custom handle snapping', () => {
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  })
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  })
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  })
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+
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+ describe('custom adjacent handle for shift snapping', () => {
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+ type BezierShape = TLBaseShape<
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+ 'bezier',
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+ {
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+ start: VecModel
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+ cp1: VecModel
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+ cp2: VecModel
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+ end: VecModel
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+ }
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+ >
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+
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+ class BezierShapeUtil extends ShapeUtil<BezierShape> {
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+ static override type = 'bezier'
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+ override getDefaultProps() {
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+ return {
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+ start: { x: 0, y: 0 },
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+ cp1: { x: 50, y: 0 },
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+ cp2: { x: 50, y: 100 },
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+ end: { x: 100, y: 100 },
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+ }
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+ }
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+ override component() {
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+ throw new Error('Method not implemented.')
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+ }
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+ override indicator() {
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+ throw new Error('Method not implemented.')
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+ }
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+ override getGeometry() {
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+ return new Polyline2d({ points: [] })
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+ }
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+
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+ override getHandles(shape: BezierShape): TLHandle[] {
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+ return [
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+ {
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+ id: 'start',
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+ type: 'vertex',
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+ index: 'a0' as IndexKey,
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+ x: shape.props.start.x,
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+ y: shape.props.start.y,
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+ },
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+ {
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+ id: 'cp1',
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+ type: 'vertex',
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+ index: 'a1' as IndexKey,
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+ x: shape.props.cp1.x,
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+ y: shape.props.cp1.y,
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+ snapReferenceHandleId: 'start', // cp1 snaps relative to start
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+ },
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+ {
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+ id: 'cp2',
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+ type: 'vertex',
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+ index: 'a2' as IndexKey,
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+ x: shape.props.cp2.x,
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+ y: shape.props.cp2.y,
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+ snapReferenceHandleId: 'end', // cp2 snaps relative to end
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+ },
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+ {
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+ id: 'end',
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+ type: 'vertex',
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+ index: 'a3' as IndexKey,
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+ x: shape.props.end.x,
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+ y: shape.props.end.y,
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+ },
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+ ]
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+ }
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+
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+ override onHandleDrag(shape: BezierShape, { handle }: TLHandleDragInfo<BezierShape>) {
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+ return {
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+ ...shape,
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+ props: {
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+ ...shape.props,
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+ [handle.id]: { x: handle.x, y: handle.y },
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+ },
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+ }
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+ }
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+ }
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+
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+ const shapeUtils = [BezierShapeUtil] as TLAnyShapeUtilConstructor[]
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+
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+ let editor: TestEditor
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+ let ids: Record<string, TLShapeId>
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+
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+ beforeEach(() => {
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+ editor = new TestEditor({ shapeUtils })
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+ ids = editor.createShapesFromJsx([
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+ <TL.bezier
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+ ref="bezier"
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+ x={0}
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+ y={0}
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+ w={100}
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+ h={100}
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+ start={{ x: 0, y: 0 }}
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+ cp1={{ x: 50, y: 0 }}
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+ cp2={{ x: 50, y: 100 }}
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+ end={{ x: 100, y: 100 }}
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+ />,
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+ ])
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+ })
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+
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+ test('cp1 snaps angle relative to start point when using custom adjacent handle', () => {
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+ editor.select(ids.bezier)
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+ const bezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const cp1Handle = editor.getShapeHandles(bezier)!.find((h) => h.id === 'cp1')!
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+
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+ // Start dragging cp1 handle
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+ editor.pointerDown(cp1Handle.x, cp1Handle.y, {
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+ target: 'handle',
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+ shape: bezier,
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+ handle: cp1Handle,
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+ })
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+
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+ // Move with shift key - should snap angle relative to start (0, 0) not cp2
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+ editor.pointerMove(60, 20, { shiftKey: true })
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+
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+ const updatedBezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const cp1Pos = updatedBezier.props.cp1
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+ const startPos = updatedBezier.props.start
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+
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+ // The angle from start to cp1 should be snapped to nearest 15 degrees
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+ const angle = Math.atan2(cp1Pos.y - startPos.y, cp1Pos.x - startPos.x)
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+ const degrees = (angle * 180) / Math.PI
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+
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+ // Should snap to a multiple of 15 degrees (snapAngle uses 24 divisions = 15 degrees)
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+ const remainder = ((degrees % 15) + 15) % 15
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+ expect(Math.min(remainder, 15 - remainder)).toBeLessThan(1)
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+ })
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+
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+ test('cp2 snaps angle relative to end point when using custom adjacent handle', () => {
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+ editor.select(ids.bezier)
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+ const bezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const cp2Handle = editor.getShapeHandles(bezier)!.find((h) => h.id === 'cp2')!
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+
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+ // Start dragging cp2 handle
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+ editor.pointerDown(cp2Handle.x, cp2Handle.y, {
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+ target: 'handle',
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+ shape: bezier,
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+ handle: cp2Handle,
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+ })
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+
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+ // Move with shift key - should snap angle relative to end (100, 100)
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+ editor.pointerMove(80, 80, { shiftKey: true })
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+
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+ const updatedBezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const cp2Pos = updatedBezier.props.cp2
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+ const endPos = updatedBezier.props.end
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+
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+ // The angle from end to cp2 should be snapped to nearest 15 degrees
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+ const angle = Math.atan2(cp2Pos.y - endPos.y, cp2Pos.x - endPos.x)
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+ const degrees = (angle * 180) / Math.PI
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+
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+ // Should snap to a multiple of 15 degrees
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+ const remainder = ((degrees % 15) + 15) % 15
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+ expect(Math.min(remainder, 15 - remainder)).toBeLessThan(1)
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+ })
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+
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+ test('default handles use default adjacent handle logic', () => {
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+ editor.select(ids.bezier)
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+ const bezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const startHandle = editor.getShapeHandles(bezier)!.find((h) => h.id === 'start')!
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+
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+ // Start dragging start handle
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+ editor.pointerDown(startHandle.x, startHandle.y, {
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+ target: 'handle',
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+ shape: bezier,
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+ handle: startHandle,
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+ })
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+
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+ // Move with shift key - should use default logic (next vertex handle = cp1)
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+ editor.pointerMove(10, 10, { shiftKey: true })
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+
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+ const updatedBezier = editor.getShape<BezierShape>(ids.bezier)!
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+ const startPos = updatedBezier.props.start
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+ const cp1Pos = updatedBezier.props.cp1
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+
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+ // The angle from cp1 to start should be snapped to nearest 15 degrees
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+ const angle = Math.atan2(startPos.y - cp1Pos.y, startPos.x - cp1Pos.x)
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+ const degrees = (angle * 180) / Math.PI
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+
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+ // Should snap to a multiple of 15 degrees
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+ const remainder = ((degrees % 15) + 15) % 15
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+ expect(Math.min(remainder, 15 - remainder)).toBeLessThan(1)
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+ })
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+ })