tlc-claude-code 0.8.7 → 0.8.8

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Files changed (3) hide show
  1. package/bin/init.js +17 -4
  2. package/package.json +1 -1
  3. package/server.md +1 -1
package/bin/init.js CHANGED
@@ -79,16 +79,29 @@ echo ""
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  # TODO: Implement full macOS/Linux support
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  `;
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+ // Detect OS - WSL counts as Windows since user will double-click .bat from Explorer
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+ const isWSL = process.platform === 'linux' && fs.existsSync('/mnt/c');
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+ const isWindows = process.platform === 'win32' || isWSL;
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+ const launcherFile = isWindows ? 'tlc-start.bat' : 'tlc-start.sh';
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+ const launcherPath = path.join(projectDir, launcherFile);
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+
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+ // FAST PATH: If already initialized, just confirm and exit
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+ if (fs.existsSync(launcherPath) && fs.existsSync(path.join(projectDir, '.tlc.json'))) {
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+ console.log('');
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+ console.log(`[TLC] Already initialized. ${launcherFile} exists.`);
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+ console.log('');
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+ console.log('[TLC] To start: Double-click ' + launcherFile);
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+ console.log('[TLC] To rebuild: tlc rebuild');
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+ console.log('');
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+ process.exit(0);
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+ }
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+
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  console.log('');
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  console.log(' ============================');
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  console.log(' TLC Project Init');
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  console.log(' ============================');
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  console.log('');
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- // Detect OS - WSL counts as Windows since user will double-click .bat from Explorer
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- const isWSL = process.platform === 'linux' && fs.existsSync('/mnt/c');
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- const isWindows = process.platform === 'win32' || isWSL;
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-
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  if (isWindows) {
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  // Create Windows launcher
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  const batPath = path.join(projectDir, 'tlc-start.bat');
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "tlc-claude-code",
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- "version": "0.8.7",
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+ "version": "0.8.8",
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  "description": "TLC - Test Led Coding for Claude Code",
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  "bin": {
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  "tlc": "./bin/tlc.js",
package/server.md CHANGED
@@ -4,7 +4,7 @@ Set up Docker-based development environment.
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  ## Instructions for Claude
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- **IMPORTANT: Keep this simple. Do exactly these steps:**
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+ **CRITICAL: Do NOT analyze the codebase. Do NOT check files. Do NOT run any detection. Just execute the two steps below immediately.**
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  ### Step 1: Create the launcher
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