tiny-essentials 1.9.0 → 1.9.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,14 @@
1
1
  'use strict';
2
2
 
3
+ /**
4
+ * Represents a user object used.
5
+ *
6
+ * @typedef {Object} UserEditor
7
+ * @property {number} exp - Current experience points of the user.
8
+ * @property {number} level - Current level of the user.
9
+ * @property {number} totalExp - Total accumulated experience.
10
+ */
11
+
3
12
  /**
4
13
  * Class to manage user level-up logic based on experience points.
5
14
  */
@@ -10,26 +19,95 @@ class TinyLevelUp {
10
19
  * @param {number} expLevel - Base experience needed to level up (per level).
11
20
  */
12
21
  constructor(giveExp, expLevel) {
22
+ if (typeof giveExp !== 'number' || Number.isNaN(giveExp))
23
+ throw new Error('giveExp must be a valid number');
24
+ if (typeof expLevel !== 'number' || Number.isNaN(expLevel))
25
+ throw new Error('expLevel must be a valid number');
13
26
  this.giveExp = giveExp;
14
27
  this.expLevel = expLevel;
15
28
  }
16
29
 
17
30
  /**
18
- * @typedef {{ exp: number, level: number, totalExp: number }} UserResult
31
+ * Creates a new user object starting at level 0 with 0 experience.
32
+ * @returns {UserEditor} A fresh user object.
33
+ */
34
+ createUser() {
35
+ return {
36
+ exp: 0,
37
+ level: 1,
38
+ totalExp: 0,
39
+ };
40
+ }
41
+
42
+ /**
43
+ * Validates if the given user object has valid numeric properties.
44
+ * Throws an error if any property is invalid.
45
+ *
46
+ * @param {UserEditor} user - The user object to validate.
47
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
48
+ */
49
+ validateUser(user) {
50
+ if (typeof user.exp !== 'number' || Number.isNaN(user.exp))
51
+ throw new Error('exp must be a valid number');
52
+ if (typeof user.level !== 'number' || Number.isNaN(user.level))
53
+ throw new Error('level must be a valid number');
54
+ if (user.level < 1) throw new Error('level must be at least 1');
55
+ if (typeof user.totalExp !== 'number' || Number.isNaN(user.totalExp))
56
+ throw new Error('totalExp must be a valid number');
57
+ }
58
+
59
+ /**
60
+ * Checks if the given user object is valid by verifying its numeric properties.
61
+ *
62
+ * @param {UserEditor} user - The user object to check.
63
+ * @returns {boolean} `true` if all properties (exp, level, totalExp) are valid numbers; otherwise `false`.
64
+ */
65
+ isValidUser(user) {
66
+ if (typeof user.exp !== 'number' || Number.isNaN(user.exp)) return false;
67
+ if (typeof user.level !== 'number' || Number.isNaN(user.level)) return false;
68
+ if (user.level < 1) return false;
69
+ if (typeof user.totalExp !== 'number' || Number.isNaN(user.totalExp)) return false;
70
+ return true;
71
+ }
72
+
73
+ /**
74
+ * Returns the base experience value used for random experience generation.
75
+ * Throws an error if the internal giveExp value is not a valid number.
76
+ *
77
+ * @returns {number} The base experience value.
78
+ * @throws {Error} If giveExp is not a valid number.
19
79
  */
80
+ getGiveExpBase() {
81
+ if (typeof this.giveExp !== 'number' || Number.isNaN(this.giveExp))
82
+ throw new Error('giveExp must be a valid number');
83
+ return this.giveExp;
84
+ }
20
85
 
21
86
  /**
22
- * @typedef {{ exp: number, level: number, totalExp: any }} UserEditor
87
+ * Returns the base experience required to level up.
88
+ * Throws an error if the internal expLevel value is not a valid number.
89
+ *
90
+ * @returns {number} The base experience needed per level.
91
+ * @throws {Error} If expLevel is not a valid number.
23
92
  */
93
+ getExpLevelBase() {
94
+ if (typeof this.expLevel !== 'number' || Number.isNaN(this.expLevel))
95
+ throw new Error('expLevel must be a valid number');
96
+ return this.expLevel;
97
+ }
24
98
 
25
99
  /**
26
100
  * Validates and adjusts the user's level based on their current experience.
27
101
  * @param {UserEditor} user - The user object containing experience and level properties.
28
- * @returns {UserResult} The updated user object.
102
+ * @returns {UserEditor} The updated user object.
103
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
29
104
  */
30
105
  expValidator(user) {
106
+ const expLevel = this.getExpLevelBase();
107
+ this.validateUser(user);
108
+
31
109
  let extraValue = 0;
32
- const nextLevelExp = this.expLevel * user.level;
110
+ const nextLevelExp = expLevel * user.level;
33
111
 
34
112
  // Level Up
35
113
  if (user.exp >= nextLevelExp) {
@@ -44,7 +122,7 @@ class TinyLevelUp {
44
122
  if (user.exp < 1 && user.level > 1) {
45
123
  user.level--;
46
124
  extraValue = Math.abs(user.exp);
47
- user.exp = this.expLevel * user.level;
125
+ user.exp = expLevel * user.level;
48
126
 
49
127
  if (extraValue > 0) return this.remove(user, extraValue, 'extra');
50
128
  }
@@ -54,12 +132,14 @@ class TinyLevelUp {
54
132
 
55
133
  /**
56
134
  * Calculates the total experience based on the user's level.
57
- * @param {{ exp: number, level: number }} user - The user object containing experience and level properties.
135
+ * @param {UserEditor} user - The user object containing experience and level properties.
58
136
  * @returns {number} The total experience of the user.
137
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
59
138
  */
60
139
  getTotalExp(user) {
140
+ this.validateUser(user);
61
141
  let totalExp = 0;
62
- for (let p = 1; p <= user.level; p++) totalExp += this.expLevel * p;
142
+ for (let p = 1; p <= user.level; p++) totalExp += this.getExpLevelBase() * p;
63
143
  totalExp += user.exp;
64
144
  return totalExp;
65
145
  }
@@ -70,34 +150,52 @@ class TinyLevelUp {
70
150
  * @returns {number} The generated experience points.
71
151
  */
72
152
  expGenerator(multi = 1) {
73
- return Math.floor(Math.random() * this.giveExp) + 1 * multi;
153
+ if (typeof multi !== 'number' || Number.isNaN(multi))
154
+ throw new Error('multi must be a valid number');
155
+ return Math.floor(Math.random() * this.getGiveExpBase()) * multi;
156
+ }
157
+
158
+ /**
159
+ * Calculates how much experience is missing to next level.
160
+ * @param {UserEditor} user
161
+ * @returns {number}
162
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
163
+ */
164
+ getMissingExp(user) {
165
+ return this.getProgress(user) - user.exp;
74
166
  }
75
167
 
76
168
  /**
77
169
  * Gets the experience points required to reach the next level.
78
- * @param {{ level: number }} user - The user object containing the level.
170
+ * @param {UserEditor} user - The user object containing the level.
79
171
  * @returns {number} The experience required for the next level.
172
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
80
173
  */
81
174
  progress(user) {
82
- return this.expLevel * user.level;
175
+ return this.getProgress(user);
83
176
  }
84
177
 
85
178
  /**
86
179
  * Gets the experience points required to reach the next level.
87
- * @param {{ level: number }} user - The user object containing the level.
180
+ * @param {UserEditor} user - The user object containing the level.
88
181
  * @returns {number} The experience required for the next level.
182
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
89
183
  */
90
184
  getProgress(user) {
91
- return this.expLevel * user.level;
185
+ this.validateUser(user);
186
+ return this.getExpLevelBase() * user.level;
92
187
  }
93
188
 
94
189
  /**
95
190
  * Sets the experience value for the user, adjusting their level if necessary.
96
191
  * @param {UserEditor} user - The user object.
97
192
  * @param {number} value - The new experience value to set.
98
- * @returns {UserResult} The updated user object.
193
+ * @returns {UserEditor} The updated user object.
99
194
  */
100
195
  set(user, value) {
196
+ if (typeof value !== 'number' || Number.isNaN(value))
197
+ throw new Error('value must be a valid number');
198
+
101
199
  user.exp = value;
102
200
  this.expValidator(user);
103
201
  user.totalExp = this.getTotalExp(user);
@@ -110,9 +208,15 @@ class TinyLevelUp {
110
208
  * @param {number} [extraExp] - Additional experience to be added.
111
209
  * @param {'add' | 'extra'} [type] - Type of addition ('add' or 'extra').
112
210
  * @param {number} [multi] - Multiplier for experience generation.
113
- * @returns {UserResult} The updated user object.
211
+ * @returns {UserEditor} The updated user object.
114
212
  */
115
213
  give(user, extraExp = 0, type = 'add', multi = 1) {
214
+ if (typeof multi !== 'number' || Number.isNaN(multi))
215
+ throw new Error('multi must be a valid number');
216
+ if (typeof extraExp !== 'number' || Number.isNaN(extraExp))
217
+ throw new Error('extraExp must be a valid number');
218
+ if (typeof type !== 'string') throw new Error('type must be a valid string');
219
+
116
220
  if (type === 'add') user.exp += this.expGenerator(multi) + extraExp;
117
221
  else if (type === 'extra') user.exp += extraExp;
118
222
 
@@ -127,9 +231,15 @@ class TinyLevelUp {
127
231
  * @param {number} [extraExp] - Additional experience to remove.
128
232
  * @param {'add' | 'extra'} [type] - Type of removal ('add' or 'extra').
129
233
  * @param {number} [multi] - Multiplier for experience generation.
130
- * @returns {UserResult} The updated user object.
234
+ * @returns {UserEditor} The updated user object.
131
235
  */
132
236
  remove(user, extraExp = 0, type = 'add', multi = 1) {
237
+ if (typeof multi !== 'number' || Number.isNaN(multi))
238
+ throw new Error('multi must be a valid number');
239
+ if (typeof extraExp !== 'number' || Number.isNaN(extraExp))
240
+ throw new Error('extraExp must be a valid number');
241
+ if (typeof type !== 'string') throw new Error('type must be a valid string');
242
+
133
243
  if (type === 'add') user.exp -= this.expGenerator(multi) + extraExp;
134
244
  else if (type === 'extra') user.exp -= extraExp;
135
245
 
@@ -1,4 +1,29 @@
1
1
  export default TinyLevelUp;
2
+ /**
3
+ * Represents a user object used.
4
+ */
5
+ export type UserEditor = {
6
+ /**
7
+ * - Current experience points of the user.
8
+ */
9
+ exp: number;
10
+ /**
11
+ * - Current level of the user.
12
+ */
13
+ level: number;
14
+ /**
15
+ * - Total accumulated experience.
16
+ */
17
+ totalExp: number;
18
+ };
19
+ /**
20
+ * Represents a user object used.
21
+ *
22
+ * @typedef {Object} UserEditor
23
+ * @property {number} exp - Current experience points of the user.
24
+ * @property {number} level - Current level of the user.
25
+ * @property {number} totalExp - Total accumulated experience.
26
+ */
2
27
  /**
3
28
  * Class to manage user level-up logic based on experience points.
4
29
  */
@@ -12,104 +37,106 @@ declare class TinyLevelUp {
12
37
  giveExp: number;
13
38
  expLevel: number;
14
39
  /**
15
- * @typedef {{ exp: number, level: number, totalExp: number }} UserResult
40
+ * Creates a new user object starting at level 0 with 0 experience.
41
+ * @returns {UserEditor} A fresh user object.
42
+ */
43
+ createUser(): UserEditor;
44
+ /**
45
+ * Validates if the given user object has valid numeric properties.
46
+ * Throws an error if any property is invalid.
47
+ *
48
+ * @param {UserEditor} user - The user object to validate.
49
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
16
50
  */
51
+ validateUser(user: UserEditor): void;
17
52
  /**
18
- * @typedef {{ exp: number, level: number, totalExp: any }} UserEditor
53
+ * Checks if the given user object is valid by verifying its numeric properties.
54
+ *
55
+ * @param {UserEditor} user - The user object to check.
56
+ * @returns {boolean} `true` if all properties (exp, level, totalExp) are valid numbers; otherwise `false`.
19
57
  */
58
+ isValidUser(user: UserEditor): boolean;
59
+ /**
60
+ * Returns the base experience value used for random experience generation.
61
+ * Throws an error if the internal giveExp value is not a valid number.
62
+ *
63
+ * @returns {number} The base experience value.
64
+ * @throws {Error} If giveExp is not a valid number.
65
+ */
66
+ getGiveExpBase(): number;
67
+ /**
68
+ * Returns the base experience required to level up.
69
+ * Throws an error if the internal expLevel value is not a valid number.
70
+ *
71
+ * @returns {number} The base experience needed per level.
72
+ * @throws {Error} If expLevel is not a valid number.
73
+ */
74
+ getExpLevelBase(): number;
20
75
  /**
21
76
  * Validates and adjusts the user's level based on their current experience.
22
77
  * @param {UserEditor} user - The user object containing experience and level properties.
23
- * @returns {UserResult} The updated user object.
24
- */
25
- expValidator(user: {
26
- exp: number;
27
- level: number;
28
- totalExp: any;
29
- }): {
30
- exp: number;
31
- level: number;
32
- totalExp: number;
33
- };
78
+ * @returns {UserEditor} The updated user object.
79
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
80
+ */
81
+ expValidator(user: UserEditor): UserEditor;
34
82
  /**
35
83
  * Calculates the total experience based on the user's level.
36
- * @param {{ exp: number, level: number }} user - The user object containing experience and level properties.
84
+ * @param {UserEditor} user - The user object containing experience and level properties.
37
85
  * @returns {number} The total experience of the user.
86
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
38
87
  */
39
- getTotalExp(user: {
40
- exp: number;
41
- level: number;
42
- }): number;
88
+ getTotalExp(user: UserEditor): number;
43
89
  /**
44
90
  * Generates random experience points based on the configured multiplier.
45
91
  * @param {number} [multi] - A multiplier for the generated experience.
46
92
  * @returns {number} The generated experience points.
47
93
  */
48
94
  expGenerator(multi?: number): number;
95
+ /**
96
+ * Calculates how much experience is missing to next level.
97
+ * @param {UserEditor} user
98
+ * @returns {number}
99
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
100
+ */
101
+ getMissingExp(user: UserEditor): number;
49
102
  /**
50
103
  * Gets the experience points required to reach the next level.
51
- * @param {{ level: number }} user - The user object containing the level.
104
+ * @param {UserEditor} user - The user object containing the level.
52
105
  * @returns {number} The experience required for the next level.
106
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
53
107
  */
54
- progress(user: {
55
- level: number;
56
- }): number;
108
+ progress(user: UserEditor): number;
57
109
  /**
58
110
  * Gets the experience points required to reach the next level.
59
- * @param {{ level: number }} user - The user object containing the level.
111
+ * @param {UserEditor} user - The user object containing the level.
60
112
  * @returns {number} The experience required for the next level.
113
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
61
114
  */
62
- getProgress(user: {
63
- level: number;
64
- }): number;
115
+ getProgress(user: UserEditor): number;
65
116
  /**
66
117
  * Sets the experience value for the user, adjusting their level if necessary.
67
118
  * @param {UserEditor} user - The user object.
68
119
  * @param {number} value - The new experience value to set.
69
- * @returns {UserResult} The updated user object.
70
- */
71
- set(user: {
72
- exp: number;
73
- level: number;
74
- totalExp: any;
75
- }, value: number): {
76
- exp: number;
77
- level: number;
78
- totalExp: number;
79
- };
120
+ * @returns {UserEditor} The updated user object.
121
+ */
122
+ set(user: UserEditor, value: number): UserEditor;
80
123
  /**
81
124
  * Adds experience to the user, adjusting their level if necessary.
82
125
  * @param {UserEditor} user - The user object.
83
126
  * @param {number} [extraExp] - Additional experience to be added.
84
127
  * @param {'add' | 'extra'} [type] - Type of addition ('add' or 'extra').
85
128
  * @param {number} [multi] - Multiplier for experience generation.
86
- * @returns {UserResult} The updated user object.
87
- */
88
- give(user: {
89
- exp: number;
90
- level: number;
91
- totalExp: any;
92
- }, extraExp?: number, type?: "add" | "extra", multi?: number): {
93
- exp: number;
94
- level: number;
95
- totalExp: number;
96
- };
129
+ * @returns {UserEditor} The updated user object.
130
+ */
131
+ give(user: UserEditor, extraExp?: number, type?: "add" | "extra", multi?: number): UserEditor;
97
132
  /**
98
133
  * Removes experience from the user, adjusting their level if necessary.
99
134
  * @param {UserEditor} user - The user object.
100
135
  * @param {number} [extraExp] - Additional experience to remove.
101
136
  * @param {'add' | 'extra'} [type] - Type of removal ('add' or 'extra').
102
137
  * @param {number} [multi] - Multiplier for experience generation.
103
- * @returns {UserResult} The updated user object.
104
- */
105
- remove(user: {
106
- exp: number;
107
- level: number;
108
- totalExp: any;
109
- }, extraExp?: number, type?: "add" | "extra", multi?: number): {
110
- exp: number;
111
- level: number;
112
- totalExp: number;
113
- };
138
+ * @returns {UserEditor} The updated user object.
139
+ */
140
+ remove(user: UserEditor, extraExp?: number, type?: "add" | "extra", multi?: number): UserEditor;
114
141
  }
115
142
  //# sourceMappingURL=userLevel.d.mts.map
@@ -1,3 +1,11 @@
1
+ /**
2
+ * Represents a user object used.
3
+ *
4
+ * @typedef {Object} UserEditor
5
+ * @property {number} exp - Current experience points of the user.
6
+ * @property {number} level - Current level of the user.
7
+ * @property {number} totalExp - Total accumulated experience.
8
+ */
1
9
  /**
2
10
  * Class to manage user level-up logic based on experience points.
3
11
  */
@@ -8,23 +16,93 @@ class TinyLevelUp {
8
16
  * @param {number} expLevel - Base experience needed to level up (per level).
9
17
  */
10
18
  constructor(giveExp, expLevel) {
19
+ if (typeof giveExp !== 'number' || Number.isNaN(giveExp))
20
+ throw new Error('giveExp must be a valid number');
21
+ if (typeof expLevel !== 'number' || Number.isNaN(expLevel))
22
+ throw new Error('expLevel must be a valid number');
11
23
  this.giveExp = giveExp;
12
24
  this.expLevel = expLevel;
13
25
  }
14
26
  /**
15
- * @typedef {{ exp: number, level: number, totalExp: number }} UserResult
27
+ * Creates a new user object starting at level 0 with 0 experience.
28
+ * @returns {UserEditor} A fresh user object.
16
29
  */
30
+ createUser() {
31
+ return {
32
+ exp: 0,
33
+ level: 1,
34
+ totalExp: 0,
35
+ };
36
+ }
17
37
  /**
18
- * @typedef {{ exp: number, level: number, totalExp: any }} UserEditor
38
+ * Validates if the given user object has valid numeric properties.
39
+ * Throws an error if any property is invalid.
40
+ *
41
+ * @param {UserEditor} user - The user object to validate.
42
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
19
43
  */
44
+ validateUser(user) {
45
+ if (typeof user.exp !== 'number' || Number.isNaN(user.exp))
46
+ throw new Error('exp must be a valid number');
47
+ if (typeof user.level !== 'number' || Number.isNaN(user.level))
48
+ throw new Error('level must be a valid number');
49
+ if (user.level < 1)
50
+ throw new Error('level must be at least 1');
51
+ if (typeof user.totalExp !== 'number' || Number.isNaN(user.totalExp))
52
+ throw new Error('totalExp must be a valid number');
53
+ }
54
+ /**
55
+ * Checks if the given user object is valid by verifying its numeric properties.
56
+ *
57
+ * @param {UserEditor} user - The user object to check.
58
+ * @returns {boolean} `true` if all properties (exp, level, totalExp) are valid numbers; otherwise `false`.
59
+ */
60
+ isValidUser(user) {
61
+ if (typeof user.exp !== 'number' || Number.isNaN(user.exp))
62
+ return false;
63
+ if (typeof user.level !== 'number' || Number.isNaN(user.level))
64
+ return false;
65
+ if (user.level < 1)
66
+ return false;
67
+ if (typeof user.totalExp !== 'number' || Number.isNaN(user.totalExp))
68
+ return false;
69
+ return true;
70
+ }
71
+ /**
72
+ * Returns the base experience value used for random experience generation.
73
+ * Throws an error if the internal giveExp value is not a valid number.
74
+ *
75
+ * @returns {number} The base experience value.
76
+ * @throws {Error} If giveExp is not a valid number.
77
+ */
78
+ getGiveExpBase() {
79
+ if (typeof this.giveExp !== 'number' || Number.isNaN(this.giveExp))
80
+ throw new Error('giveExp must be a valid number');
81
+ return this.giveExp;
82
+ }
83
+ /**
84
+ * Returns the base experience required to level up.
85
+ * Throws an error if the internal expLevel value is not a valid number.
86
+ *
87
+ * @returns {number} The base experience needed per level.
88
+ * @throws {Error} If expLevel is not a valid number.
89
+ */
90
+ getExpLevelBase() {
91
+ if (typeof this.expLevel !== 'number' || Number.isNaN(this.expLevel))
92
+ throw new Error('expLevel must be a valid number');
93
+ return this.expLevel;
94
+ }
20
95
  /**
21
96
  * Validates and adjusts the user's level based on their current experience.
22
97
  * @param {UserEditor} user - The user object containing experience and level properties.
23
- * @returns {UserResult} The updated user object.
98
+ * @returns {UserEditor} The updated user object.
99
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
24
100
  */
25
101
  expValidator(user) {
102
+ const expLevel = this.getExpLevelBase();
103
+ this.validateUser(user);
26
104
  let extraValue = 0;
27
- const nextLevelExp = this.expLevel * user.level;
105
+ const nextLevelExp = expLevel * user.level;
28
106
  // Level Up
29
107
  if (user.exp >= nextLevelExp) {
30
108
  user.level++;
@@ -37,7 +115,7 @@ class TinyLevelUp {
37
115
  if (user.exp < 1 && user.level > 1) {
38
116
  user.level--;
39
117
  extraValue = Math.abs(user.exp);
40
- user.exp = this.expLevel * user.level;
118
+ user.exp = expLevel * user.level;
41
119
  if (extraValue > 0)
42
120
  return this.remove(user, extraValue, 'extra');
43
121
  }
@@ -45,13 +123,15 @@ class TinyLevelUp {
45
123
  }
46
124
  /**
47
125
  * Calculates the total experience based on the user's level.
48
- * @param {{ exp: number, level: number }} user - The user object containing experience and level properties.
126
+ * @param {UserEditor} user - The user object containing experience and level properties.
49
127
  * @returns {number} The total experience of the user.
128
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
50
129
  */
51
130
  getTotalExp(user) {
131
+ this.validateUser(user);
52
132
  let totalExp = 0;
53
133
  for (let p = 1; p <= user.level; p++)
54
- totalExp += this.expLevel * p;
134
+ totalExp += this.getExpLevelBase() * p;
55
135
  totalExp += user.exp;
56
136
  return totalExp;
57
137
  }
@@ -61,31 +141,47 @@ class TinyLevelUp {
61
141
  * @returns {number} The generated experience points.
62
142
  */
63
143
  expGenerator(multi = 1) {
64
- return Math.floor(Math.random() * this.giveExp) + 1 * multi;
144
+ if (typeof multi !== 'number' || Number.isNaN(multi))
145
+ throw new Error('multi must be a valid number');
146
+ return Math.floor(Math.random() * this.getGiveExpBase()) * multi;
147
+ }
148
+ /**
149
+ * Calculates how much experience is missing to next level.
150
+ * @param {UserEditor} user
151
+ * @returns {number}
152
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
153
+ */
154
+ getMissingExp(user) {
155
+ return this.getProgress(user) - user.exp;
65
156
  }
66
157
  /**
67
158
  * Gets the experience points required to reach the next level.
68
- * @param {{ level: number }} user - The user object containing the level.
159
+ * @param {UserEditor} user - The user object containing the level.
69
160
  * @returns {number} The experience required for the next level.
161
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
70
162
  */
71
163
  progress(user) {
72
- return this.expLevel * user.level;
164
+ return this.getProgress(user);
73
165
  }
74
166
  /**
75
167
  * Gets the experience points required to reach the next level.
76
- * @param {{ level: number }} user - The user object containing the level.
168
+ * @param {UserEditor} user - The user object containing the level.
77
169
  * @returns {number} The experience required for the next level.
170
+ * @throws {Error} If any property (exp, level, totalExp) is not a valid number.
78
171
  */
79
172
  getProgress(user) {
80
- return this.expLevel * user.level;
173
+ this.validateUser(user);
174
+ return this.getExpLevelBase() * user.level;
81
175
  }
82
176
  /**
83
177
  * Sets the experience value for the user, adjusting their level if necessary.
84
178
  * @param {UserEditor} user - The user object.
85
179
  * @param {number} value - The new experience value to set.
86
- * @returns {UserResult} The updated user object.
180
+ * @returns {UserEditor} The updated user object.
87
181
  */
88
182
  set(user, value) {
183
+ if (typeof value !== 'number' || Number.isNaN(value))
184
+ throw new Error('value must be a valid number');
89
185
  user.exp = value;
90
186
  this.expValidator(user);
91
187
  user.totalExp = this.getTotalExp(user);
@@ -97,9 +193,15 @@ class TinyLevelUp {
97
193
  * @param {number} [extraExp] - Additional experience to be added.
98
194
  * @param {'add' | 'extra'} [type] - Type of addition ('add' or 'extra').
99
195
  * @param {number} [multi] - Multiplier for experience generation.
100
- * @returns {UserResult} The updated user object.
196
+ * @returns {UserEditor} The updated user object.
101
197
  */
102
198
  give(user, extraExp = 0, type = 'add', multi = 1) {
199
+ if (typeof multi !== 'number' || Number.isNaN(multi))
200
+ throw new Error('multi must be a valid number');
201
+ if (typeof extraExp !== 'number' || Number.isNaN(extraExp))
202
+ throw new Error('extraExp must be a valid number');
203
+ if (typeof type !== 'string')
204
+ throw new Error('type must be a valid string');
103
205
  if (type === 'add')
104
206
  user.exp += this.expGenerator(multi) + extraExp;
105
207
  else if (type === 'extra')
@@ -114,9 +216,15 @@ class TinyLevelUp {
114
216
  * @param {number} [extraExp] - Additional experience to remove.
115
217
  * @param {'add' | 'extra'} [type] - Type of removal ('add' or 'extra').
116
218
  * @param {number} [multi] - Multiplier for experience generation.
117
- * @returns {UserResult} The updated user object.
219
+ * @returns {UserEditor} The updated user object.
118
220
  */
119
221
  remove(user, extraExp = 0, type = 'add', multi = 1) {
222
+ if (typeof multi !== 'number' || Number.isNaN(multi))
223
+ throw new Error('multi must be a valid number');
224
+ if (typeof extraExp !== 'number' || Number.isNaN(extraExp))
225
+ throw new Error('extraExp must be a valid number');
226
+ if (typeof type !== 'string')
227
+ throw new Error('type must be a valid string');
120
228
  if (type === 'add')
121
229
  user.exp -= this.expGenerator(multi) + extraExp;
122
230
  else if (type === 'extra')