tink-harness 1.9.8 → 1.9.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +1 -1
- package/CHANGELOG.md +25 -0
- package/VERSIONING.md +1 -1
- package/package.json +1 -1
- package/templates/tink/tools/render-harness-health-report.mjs +1355 -483
package/CHANGELOG.md
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@@ -6,6 +6,31 @@ All notable changes to Tink are tracked here.
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No unreleased changes yet.
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## [1.9.10] - 2026-06-11
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### Changed
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- Harness map redesigned around readability: removed the galaxy backdrop, spread harnesses with enforced minimum spacing, gave each harness cluster its own vibrant color shared by its rules/memory/stages, and turned nodes into textured rotating planets (banded/marbled/cratered) with glow halos and comet-trail signal pulses.
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- Plain-language UX: selected-node panel, harness cards, line meanings, and group cards now use everyday phrasing with colored health-tone chips; the score is labeled "attention score N / 110" with an explanation that higher means fix-first.
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- Controls made discoverable: Move/Rotate drag toggle with an in-map hint bar, resizable right rail (drag the edge, persisted), and the nav tab renamed to "Harness map".
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### Added
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- Next-action panel: selecting a harness or health group suggests what to do (weave/frog/cast), explains what the command will do, and offers one-click command copy (with clipboard fallback).
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- Clicking a health group on Home now opens an inline harness list with a smooth animation instead of jumping tabs; items link straight into the map.
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## [1.9.9] - 2026-06-11
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### Changed
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- Rebuilt the harness map as a real Three.js WebGL scene: GPU-rendered 70k-particle spiral galaxy, nebulae, and starfield (no more SVG lag), with slow 3D auto-orbit and OrbitControls (drag to rotate, scroll to zoom, double-click to reset).
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- Nodes are now textured 3D planets that rotate on their own axis; every node carries a screen-projected label and distinct type colors (harness blue, rule violet, memory teal, stage amber), so the map stays readable as a harness map.
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- Neural pulses now travel along 3D edges; selection focus-dims unrelated planets/edges/labels, and all SVG-era satellites, orbit rings, and SMIL pulses were removed.
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### Added
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- Offline fallback message when the three.js CDN is unreachable; prefers-reduced-motion disables auto-rotation, self-rotation, and pulses.
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## [1.9.8] - 2026-06-11
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### Added
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package/VERSIONING.md
CHANGED