tileflow 0.1.0-alpha.12 → 0.1.0-alpha.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +58 -33
- package/dist/index.js +6667 -5772
- package/docs/local-visual-feedback.md +3 -3
- package/docs/map-authoring.md +125 -0
- package/docs/native-artifacts.md +2 -2
- package/package.json +5 -5
package/README.md
CHANGED
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@@ -22,9 +22,9 @@ Run these commands from the project directory. After installation, `npx tileflow
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executable. With another package manager, use its local-execution command and the existing lockfile;
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do not add a second lockfile or rely on a globally installed CLI.
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`init` creates a singular `tileflow.config.ts` extending the official Streets map. `preview`
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`init` creates a singular `tileflow.config.ts` extending the official Streets map. `preview` opens
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Map DevTools with that map, live reload, rendered-feature inspection, compiler attribution, zoom
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curves, a sprite atlas, scene selection, saved captures, and before/after review.
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Local validation, compilation, and asset preparation require no account or API key. Preview and
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capture may fetch configured remote tiles and fonts. Config files are executable trusted code,
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@@ -51,35 +51,15 @@ explicitly or supply an application-owned production source.
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To work on another map, use `--config <path>`. An ordinary config exports one map. Multi-map
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workspaces are advanced repository orchestration, not a second application authoring model.
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##
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## Map development tools
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Use `describe` for bounded language discovery, `inspect` for configuration and data, `capture`
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for reproducible evidence, and `compare` for saved captures, semantic edits, styles, references or
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baselines. `preview` opens Map DevTools. These tools work in independent projects with
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custom maps and data; official maps are optional.
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npx tileflow language schema --json
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npx tileflow inspect --json
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npx tileflow explain --theme dark --json
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npx tileflow semantic-diff --from-config before/tileflow.config.ts --to-config after/tileflow.config.ts --json
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```
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The language commands need no project and perform no network access. `language manifest` returns
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the raw authoring manifest (schema version 2); `language schema` returns the raw generated config
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reference (version 4). Use their versions and schema references when consuming the output.
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`validate`, `inspect`, `explain`, and `semantic-diff` return one version-1 command envelope on
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stdout. JSON-mode failures leave stdout empty, write one structured failure to stderr, and exit
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nonzero. Diagnostics include `phase`, `code`, `path`, `severity`, `message`, and `suggestion`.
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A non-empty semantic diff is informational, not a command failure.
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Inspection includes resolved inheritance, merge provenance, and the theme contract. `explain`
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returns compilation diagnostics and a report, not the complete Style JSON. Add `--inspection` only
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when physical output provenance is needed; those layer IDs are not stable authoring targets.
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For a normal config, map selection is implicit. Paired `--from-config` and `--to-config` compare
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two ordinary configs. Workspace comparisons use their documented explicit map selectors; do not
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mix the paired-config and same-workspace forms.
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See the [map authoring workflow](https://github.com/tileflow/tileflow-sdk/blob/main/packages/cli/docs/map-authoring.md)
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for command examples, bounded JSON queries, compatible aliases and efficient agent workflows.
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## Preview and compare
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it does not implicitly expose a public listener. `--theme <name>` selects a concrete theme.
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`--scene <name>` selects a committed standalone scene.
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Run `npx tileflow preview` from your project directory to load `tileflow.config.ts`, start the
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watched server, and automatically open Map DevTools in your default browser once the server is
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listening. Use `--config <path>` for another config or `--no-open` to start without opening a tab.
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`--json` and `--renderer native` also keep the browser closed. The CLI always prints the local URL
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in ordinary web preview output, so you can open it manually if browser launch is unavailable.
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Opening Map DevTools through another loopback name, such as `localhost` instead of `127.0.0.1`,
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redirects to the **Local** origin printed by the CLI, preserving camera and theme query parameters.
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This keeps the map, palette controls, and workbench API on the same origin.
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Run from the project directory and keep selected configs inside it, so capture commands copied from
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Map DevTools resolve the same files. The project itself can live anywhere, independently of this SDK.
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The default is one Map DevTools pane, one watched artifact session, and one map renderer. Choose a
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map, theme or configured scene in **Controls**. Map and theme pickers appear when there are multiple choices. **Compare → Compare live maps** adds a reference from the current
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project; `--against-*` also supports a reference from another config. The native renderer retains its assets-only
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preview endpoint.
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Compare two configs live in Map DevTools:
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```sh
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npx tileflow preview --config candidate/tileflow.config.ts --against-config reference/tileflow.config.ts
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```
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Map DevTools shares a camera across side-by-side, split, overlay, or blink views. Its inspector
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shows bounded feature and compiler information; invalid edits keep the last valid generation.
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**Capture as reference** saves a starting point. After editing, **Capture & compare** reuses its
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camera and frame to review the change. The selected reference lasts for this browser session.
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**Capture** renders the compiled map at the current camera and the fixed dimensions in **Capture settings** (the sliders icon).
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Temporary preview visibility switches are excluded. **Captures** retains local evidence across
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reloads; **Compare** checks saved captures before offering a before/after slider and pixel difference.
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Each capture has a **Delete** action with confirmation that removes its saved image and record from this project.
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It reports incompatible cameras, frames, renderers or data without presenting pixel metrics.
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**Copy context for AI** exports the selected feature, semantic configuration paths, camera, revision
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and reproducible commands. An agent can also read the active browser context:
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```sh
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npx tileflow inspect session --url http://127.0.0.1:3333 --json
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```
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Use the origin printed by your running preview. This reads browser observations, including their
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age and stale flag; exact source lines and token ownership are not inferred. See the
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[Map DevTools workflow](https://github.com/tileflow/tileflow-sdk/blob/main/packages/cli/docs/map-authoring.md#work-with-a-person-and-an-agent)
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for storage and context bounds.
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`--api-base-url` or `TILEFLOW_API_URL` changes the API origin used by the official preview sources.
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It does not change the map's authored data ownership or publish any data.
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## Capture a reproducible scene
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Captures return reusable IDs. Compare two saved renders with
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`tileflow compare --before <id> --after <id> --json`; no config, browser, or network is needed.
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The [authoring workflow](https://github.com/tileflow/tileflow-sdk/blob/main/packages/cli/docs/map-authoring.md)
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describes storage, integrity checks, mismatch outcomes and watch-session reuse.
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Add a concrete-theme scene to `tileflow.config.ts`:
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<!-- docs:check -->
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@@ -312,6 +334,9 @@ revision; prefer the installed copy when working with an older release.
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## Validate icon representations
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`tileflow validate`, development and build resolve icon capabilities before returning a map.
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Validation and deployment also prepare map-owned tree models before compiling styles or making
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remote writes. Invalid or missing model files report a local asset error; prepared geometry travels
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inside the style, including models inherited from Streets.
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`TF_ICON_REPRESENTATION_MIXED` means a layer can select SDF and RGBA icons, including a fallback or
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local override. Keep that selection homogeneous or use an explicit bounded mapping. Development
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reports the invalid generation while retaining its last valid artifact.
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