tidepool 1.0.2 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/objects/box.js +1 -1
- package/dist/screen.d.ts +7 -3
- package/dist/screen.d.ts.map +1 -1
- package/dist/screen.js +35 -3
- package/package.json +1 -1
package/dist/objects/box.js
CHANGED
package/dist/screen.d.ts
CHANGED
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@@ -7,14 +7,18 @@ export declare class TideScreen {
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components: TideObject[];
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fps: number | null;
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updateFunction: (() => void) | null;
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10
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-
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+
backgroundColor: string;
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constructor(width: number, height: number, backgroundColor?: string);
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clearScreen(): void;
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clearBuffer(): void;
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addComponent(component: TideObject): void;
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-
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-
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private getBackgroundColorCode;
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private renderBuffer;
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applyBackgroundColor(): void;
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private render;
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setUpdateFunction(fn: () => void): void;
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setFPS(fps: number): void;
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nextFrame(): void;
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renderCycle(): void;
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}
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//# sourceMappingURL=screen.d.ts.map
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package/dist/screen.d.ts.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"screen.d.ts","sourceRoot":"","sources":["../src/screen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE1C,qBAAa,UAAU;IACnB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IACnB,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IACnB,UAAU,EAAE,UAAU,EAAE,CAAC;IACzB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAQ;IAC1B,cAAc,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,CAAQ;
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1
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+
{"version":3,"file":"screen.d.ts","sourceRoot":"","sources":["../src/screen.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE1C,qBAAa,UAAU;IACnB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IACnB,MAAM,EAAE,MAAM,EAAE,EAAE,CAAC;IACnB,UAAU,EAAE,UAAU,EAAE,CAAC;IACzB,GAAG,EAAE,MAAM,GAAG,IAAI,CAAQ;IAC1B,cAAc,EAAE,CAAC,MAAM,IAAI,CAAC,GAAG,IAAI,CAAQ;IAC3C,eAAe,EAAE,MAAM,CAAC;gBAEZ,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,eAAe,GAAE,MAAsB;IASlF,WAAW;IAIX,WAAW;IAIX,YAAY,CAAC,SAAS,EAAE,UAAU;IAIlC,OAAO,CAAC,sBAAsB;IAgB9B,OAAO,CAAC,YAAY;IAMpB,oBAAoB;IAUpB,OAAO,CAAC,MAAM;IAOd,iBAAiB,CAAC,EAAE,EAAE,MAAM,IAAI;IAIhC,MAAM,CAAC,GAAG,EAAE,MAAM;IAIlB,SAAS;IAQT,WAAW;CAkBd"}
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package/dist/screen.js
CHANGED
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@@ -2,7 +2,7 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TideScreen = void 0;
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class TideScreen {
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-
constructor(width, height) {
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constructor(width, height, backgroundColor = 'transparent') {
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this.fps = null;
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this.updateFunction = null;
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this.width = width;
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@@ -10,6 +10,7 @@ class TideScreen {
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this.screen = Array.from({ length: height }, () => Array(width).fill(' '));
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this.buffer = Array.from({ length: height }, () => Array(width).fill(' '));
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this.components = [];
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this.backgroundColor = backgroundColor;
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}
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clearScreen() {
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this.screen = Array.from({ length: this.height }, () => Array(this.width).fill(' '));
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@@ -20,12 +21,36 @@ class TideScreen {
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addComponent(component) {
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this.components.push(component);
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}
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getBackgroundColorCode(color) {
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const colors = {
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black: '\x1b[40m',
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red: '\x1b[41m',
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green: '\x1b[42m',
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yellow: '\x1b[43m',
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blue: '\x1b[44m',
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magenta: '\x1b[45m',
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cyan: '\x1b[46m',
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white: '\x1b[47m',
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transparent: '\x1b[49m',
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};
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return colors[color.toLowerCase()] || colors['black'];
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}
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renderBuffer() {
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this.clearBuffer();
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this.components.sort((a, b) => b.zIndex - a.zIndex);
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this.components.forEach(component => component.draw(this.buffer));
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}
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applyBackgroundColor() {
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const bgColorCode = this.getBackgroundColorCode(this.backgroundColor);
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const resetCode = '\x1b[0m';
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for (let i = 0; i < this.height; i++) {
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for (let j = 0; j < this.width; j++) {
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this.buffer[i][j] = `${bgColorCode}${this.buffer[i][j] || ' '}${resetCode}`;
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}
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}
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}
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render() {
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this.applyBackgroundColor();
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console.clear();
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const output = this.buffer.map(row => row.join('')).join('\n');
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console.log(output);
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@@ -36,6 +61,13 @@ class TideScreen {
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setFPS(fps) {
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this.fps = fps;
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}
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nextFrame() {
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if (this.updateFunction) {
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this.updateFunction();
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}
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this.renderBuffer();
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this.render();
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}
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renderCycle() {
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if (this.fps === null) {
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throw new Error("FPS must be set before starting the render cycle.");
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@@ -45,8 +77,8 @@ class TideScreen {
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if (this.updateFunction) {
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this.updateFunction();
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}
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this.renderBuffer();
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this.render();
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this.renderBuffer();
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this.render();
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setTimeout(loop, interval);
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};
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loop();
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