threejs-cannones-rigger 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/readme.md +8 -1
package/package.json
CHANGED
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
"url": "https://github.com/bandinopla"
|
|
6
6
|
},
|
|
7
7
|
"description": "Create and position physics colliders in Blender then export them as GLB and load them automatically in ThreeJs with Cannon-es.",
|
|
8
|
-
"version": "1.0.
|
|
8
|
+
"version": "1.0.1",
|
|
9
9
|
"type": "module",
|
|
10
10
|
"packageManager": "pnpm@8.15.4",
|
|
11
11
|
"files": [
|
|
@@ -41,4 +41,4 @@
|
|
|
41
41
|
"three": ">=0.178.0 <1.0.0",
|
|
42
42
|
"threejs-cannones-tube": ">=0.0.7 <1.0.0"
|
|
43
43
|
}
|
|
44
|
-
}
|
|
44
|
+
}
|
package/readme.md
CHANGED
|
@@ -1,10 +1,17 @@
|
|
|
1
|
-
|
|
1
|
+
<a href="https://www.npmjs.com/package/threejs-cannones-rigger">
|
|
2
|
+
<img src="https://img.shields.io/npm/v/threejs-cannones-rigger.svg" alt="npm version">
|
|
3
|
+
</a>
|
|
4
|
+
|
|
5
|
+
|
|
6
|
+

|
|
2
7
|
|
|
3
8
|
# ThreeJs / Cannon-es Scene Rigger
|
|
4
9
|
### Design in Blender, simulate in Three!
|
|
5
10
|
|
|
6
11
|
Create and place physics colliders in [Blender](http://blender.org/), export as GLB, and automatically set them up in [three.js](https://threejs.org/) with [cannon-es](https://github.com/pmndrs/cannon-es).
|
|
7
12
|
|
|
13
|
+
Watch a use case: [Video Tutorial (Rigging a mechanical claw)](https://youtu.be/RtO2KUH9Vig)
|
|
14
|
+
|
|
8
15
|
This solution includes two tools:
|
|
9
16
|
|
|
10
17
|
1) A Blender addon for creating colliders in Blender
|