three-virtual-geometry 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/AGENTS.md
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@@ -25,6 +25,20 @@ npm run bench # uncapped FPS of every demo scene in Chrome (Playwright) -
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GPU code can only be checked in a WebGPU browser. After runtime changes, load the demo scenes and check the console
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for WebGPU validation errors and the HUD for `overflow`.
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## Releasing
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Releases are published by GitHub Actions (`.github/workflows/release.yml`) with npm Trusted Publishing: no npm
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token exists anywhere, and each version gets a provenance attestation on npm.
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```bash
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npm version patch # or minor / major: bumps package.json, commits and tags vX.Y.Z
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git push --follow-tags # the tag starts the Release workflow
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```
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The workflow checks that the tag matches `package.json`, runs typecheck, tests, build and `check:types`, publishes
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to npm, and creates the GitHub release with generated notes. jsDelivr and unpkg pick up the new version from npm.
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Don't publish from a laptop.
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## Layout
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| Path | Role |
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/**
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* three-virtual-geometry 0.1.
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* three-virtual-geometry 0.1.2 | MIT License | https://github.com/elad12390/three-virtual-geometry
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* Independent open-source implementation of virtual geometry; not affiliated with or endorsed by Epic Games.
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* Includes meshoptimizer (MIT, Arseny Kapoulkine) and three.js (MIT, three.js authors). Parts derived from nanite-webgpu (MIT, Marcin Matuszczyk).
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*/
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/**
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* three-virtual-geometry 0.1.
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* three-virtual-geometry 0.1.2 | MIT License | https://github.com/elad12390/three-virtual-geometry
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* Independent open-source implementation of virtual geometry; not affiliated with or endorsed by Epic Games.
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* Includes meshoptimizer (MIT, Arseny Kapoulkine). Parts derived from nanite-webgpu (MIT, Marcin Matuszczyk).
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*/
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package/package.json
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{
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"name": "three-virtual-geometry",
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"version": "0.1.
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"version": "0.1.2",
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"description": "Virtual geometry for three.js WebGPU: automatic cluster LOD and GPU-driven culling for billions of triangles. Independent implementation, not affiliated with Epic Games.",
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"keywords": [
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"three",
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