three-text 0.2.3 → 0.2.5

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@@ -20,17 +20,18 @@ HarfBuzzJS is distributed under the MIT License, with some components
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  ---
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- 2. libtess2 / tess2-ts
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+ 2. libtess.js
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- This software includes tess2-ts (https://github.com/eXponenta/tess2.js), a
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- TypeScript fork of Mikko Mononen's tess2.js (https://github.com/memononen/tess2.js),
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- which in turn is a port of libtess2, based on the GLU tesselator by Eric Veach.
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+ This software includes libtess.js (https://github.com/brendankenny/libtess.js),
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+ a JavaScript port of the polygon tessellation library from the OpenGL Utility
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+ Library (GLU), originally written by Eric Veach while at Silicon Graphics, Inc.
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  Original GLU tesselator:
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- Copyright (C) 1991-2000, 2000 Eric Veach, Silicon Graphics, Inc.
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+ Copyright (C) 1991-2000 Silicon Graphics, Inc.
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- libtess2 and tess2.js:
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- Copyright (C) 2012-2013 Mikko Mononen (memon@inside.org)
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+ libtess.js:
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+ Copyright (C) 2000 Silicon Graphics, Inc.
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+ Copyright (C) 2015 Google Inc.
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  The software is licensed under the SGI Free Software License B, Version 2.0
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  (See Appendix C for full license text)
package/README.md CHANGED
@@ -19,7 +19,7 @@ A high fidelity 3D font renderer and text layout engine for the web
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  The library has a framework-agnostic core that returns raw vertex data, with lightweight adapters for [Three.js](https://threejs.org), [React Three Fiber](https://docs.pmnd.rs/react-three-fiber), [p5.js](https://p5js.org), [WebGL](https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API), and [WebGPU](https://developer.mozilla.org/en-US/docs/Web/API/WebGPU_API)
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- Under the hood, three-text relies on [HarfBuzz](https://github.com/harfbuzz/harfbuzzjs) for text shaping, [Knuth-Plass](http://www.eprg.org/G53DOC/pdfs/knuth-plass-breaking.pdf) line breaking, [Liang](https://tug.org/docs/liang/liang-thesis.pdf) hyphenation, [libtess2](https://github.com/memononen/libtess2) (based on the [OpenGL Utility Library (GLU) tessellator](https://www.songho.ca/opengl/gl_tessellation.html) by Eric Veach) for removing overlaps and triangulation, bezier curve polygonization from Maxim Shemanarev's [Anti-Grain Geometry](https://web.archive.org/web/20060128212843/http://www.antigrain.com/research/adaptive_bezier/index.html), and [Visvalingam-Whyatt](https://hull-repository.worktribe.com/preview/376364/000870493786962263.pdf) [line simplification](https://bost.ocks.org/mike/simplify/).
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+ Under the hood, three-text relies on [HarfBuzz](https://github.com/harfbuzz/harfbuzzjs) for text shaping, [Knuth-Plass](http://www.eprg.org/G53DOC/pdfs/knuth-plass-breaking.pdf) line breaking, [Liang](https://tug.org/docs/liang/liang-thesis.pdf) hyphenation, [libtess](https://github.com/brendankenny/libtess.js) (based on the [GLU tessellator](https://www.songho.ca/opengl/gl_tessellation.html) by Eric Veach) for removing overlaps and triangulation, curve polygonization from Maxim Shemanarev's [Anti-Grain Geometry](https://web.archive.org/web/20060128212843/http://www.antigrain.com/research/adaptive_bezier/index.html), and [Visvalingam-Whyatt](https://hull-repository.worktribe.com/preview/376364/000870493786962263.pdf) [line simplification](https://bost.ocks.org/mike/simplify/)
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  ## Table of contents
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