three-stdlib 2.7.0 → 2.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{Nodes-ec4e1143.js → Nodes-894ac9dc.js} +0 -0
- package/{Nodes-427f68b0.js → Nodes-af575af7.js} +0 -0
- package/cameras/CinematicCamera.cjs.js +1 -1
- package/cameras/CinematicCamera.js +3 -8
- package/controls/ArcballControls.cjs.js +1 -1
- package/controls/ArcballControls.d.ts +6 -9
- package/controls/ArcballControls.js +188 -234
- package/controls/FirstPersonControls.cjs.js +1 -1
- package/controls/FirstPersonControls.d.ts +4 -5
- package/controls/FirstPersonControls.js +36 -45
- package/controls/TransformControls.cjs.js +1 -1
- package/controls/TransformControls.d.ts +2 -1
- package/controls/TransformControls.js +25 -26
- package/exporters/GLTFExporter.cjs.js +1 -1
- package/exporters/GLTFExporter.js +9 -18
- package/geometries/TeapotGeometry.js +2 -2
- package/index.cjs.js +1 -1
- package/loaders/EXRLoader.cjs.js +1 -1
- package/loaders/EXRLoader.js +21 -10
- package/loaders/GLTFLoader.cjs.js +1 -1
- package/loaders/GLTFLoader.js +5 -6
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -1
- package/loaders/HDRCubeTextureLoader.js +1 -3
- package/loaders/LDrawLoader.cjs.js +1 -1
- package/loaders/LDrawLoader.js +1450 -1105
- package/loaders/LUT3dlLoader.cjs.js +1 -1
- package/loaders/LUT3dlLoader.js +18 -11
- package/loaders/LUTCubeLoader.cjs.js +1 -1
- package/loaders/LUTCubeLoader.js +4 -5
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/PCDLoader.cjs.js +1 -1
- package/loaders/PCDLoader.js +2 -2
- package/loaders/RGBELoader.cjs.js +1 -1
- package/loaders/RGBELoader.js +6 -6
- package/loaders/STLLoader.js +7 -7
- package/loaders/VRMLLoader.cjs.js +1 -1
- package/loaders/VRMLLoader.js +10 -18
- package/modifiers/CurveModifier.cjs.js +1 -1
- package/modifiers/CurveModifier.js +9 -8
- package/nodes/accessors/CameraNode.js +12 -12
- package/nodes/accessors/PositionNode.js +3 -3
- package/nodes/accessors/ReflectNode.js +3 -3
- package/nodes/core/FunctionNode.js +3 -3
- package/nodes/core/InputNode.js +3 -3
- package/nodes/core/Node.js +6 -6
- package/nodes/core/TempNode.js +6 -6
- package/nodes/effects/BlurNode.js +3 -3
- package/nodes/math/MathNode.js +3 -3
- package/nodes/utils/VelocityNode.js +6 -6
- package/objects/Lensflare.cjs.js +1 -1
- package/objects/Lensflare.js +3 -11
- package/objects/Reflector.cjs.js +1 -1
- package/objects/Reflector.js +16 -12
- package/objects/ReflectorForSSRPass.cjs.js +1 -1
- package/objects/ReflectorForSSRPass.js +1 -9
- package/objects/Refractor.cjs.js +1 -1
- package/objects/Refractor.js +7 -12
- package/objects/Water.cjs.js +1 -1
- package/objects/Water.js +5 -16
- package/package.json +2 -2
- package/postprocessing/GlitchPass.cjs.js +1 -1
- package/postprocessing/GlitchPass.js +36 -33
- package/postprocessing/SMAAPass.cjs.js +1 -1
- package/postprocessing/SMAAPass.js +93 -96
- package/postprocessing/SSAOPass.cjs.js +1 -1
- package/postprocessing/SSAOPass.js +151 -152
- package/postprocessing/SavePass.cjs.js +1 -1
- package/postprocessing/SavePass.js +27 -28
- package/renderers/nodes/accessors/UVNode.js +1 -3
- package/renderers/nodes/core/AttributeNode.js +1 -3
- package/renderers/nodes/core/Node.js +4 -12
- package/renderers/nodes/core/NodeBuilder.js +6 -18
- package/renderers/webgpu/WebGPUTextures.cjs.js +1 -1
- package/renderers/webgpu/WebGPUTextures.js +1 -2
- package/utils/LDrawUtils.cjs.js +1 -0
- package/utils/LDrawUtils.js +144 -0
- package/webxr/ARButton.js +6 -6
- package/webxr/VRButton.js +6 -6
@@ -0,0 +1,144 @@
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import { Matrix3, Group, Mesh, LineSegments, BufferGeometry, BufferAttribute } from 'three';
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import { m as mergeBufferGeometries } from '../BufferGeometryUtils-582025b8.js';
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import '../types/helpers.js';
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class LDrawUtils {
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static mergeObject(object) {
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// Merges geometries in object by materials and returns new object. Use on not indexed geometries.
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// The object buffers reference the old object ones.
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// Special treatment is done to the conditional lines generated by LDrawLoader.
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function extractGroup(geometry, group, elementSize, isConditionalLine) {
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// Extracts a group from a geometry as a new geometry (with attribute buffers referencing original buffers)
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const newGeometry = new BufferGeometry();
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const originalPositions = geometry.getAttribute('position').array;
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const originalNormals = elementSize === 3 ? geometry.getAttribute('normal').array : null;
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const numVertsGroup = Math.min(group.count, Math.floor(originalPositions.length / 3) - group.start);
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const vertStart = group.start * 3;
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const vertEnd = (group.start + numVertsGroup) * 3;
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const positions = originalPositions.subarray(vertStart, vertEnd);
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const normals = originalNormals !== null ? originalNormals.subarray(vertStart, vertEnd) : null;
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newGeometry.setAttribute('position', new BufferAttribute(positions, 3));
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if (normals !== null) newGeometry.setAttribute('normal', new BufferAttribute(normals, 3));
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if (isConditionalLine) {
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const controlArray0 = geometry.getAttribute('control0').array.subarray(vertStart, vertEnd);
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const controlArray1 = geometry.getAttribute('control1').array.subarray(vertStart, vertEnd);
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const directionArray = geometry.getAttribute('direction').array.subarray(vertStart, vertEnd);
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newGeometry.setAttribute('control0', new BufferAttribute(controlArray0, 3, false));
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newGeometry.setAttribute('control1', new BufferAttribute(controlArray1, 3, false));
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newGeometry.setAttribute('direction', new BufferAttribute(directionArray, 3, false));
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}
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return newGeometry;
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}
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function addGeometry(mat, geometry, geometries) {
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const geoms = geometries[mat.uuid];
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if (!geoms) {
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geometries[mat.uuid] = {
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mat: mat,
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arr: [geometry]
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};
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} else {
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geoms.arr.push(geometry);
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}
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}
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function permuteAttribute(attribute, elemSize) {
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// Permutes first two vertices of each attribute element
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if (!attribute) return;
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const verts = attribute.array;
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const numVerts = Math.floor(verts.length / 3);
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let offset = 0;
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for (let i = 0; i < numVerts; i++) {
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const x = verts[offset];
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const y = verts[offset + 1];
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const z = verts[offset + 2];
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verts[offset] = verts[offset + 3];
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verts[offset + 1] = verts[offset + 4];
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verts[offset + 2] = verts[offset + 5];
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verts[offset + 3] = x;
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verts[offset + 4] = y;
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verts[offset + 5] = z;
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offset += elemSize * 3;
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}
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} // Traverse the object hierarchy collecting geometries and transforming them to world space
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const meshGeometries = {};
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const linesGeometries = {};
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const condLinesGeometries = {};
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object.updateMatrixWorld(true);
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const normalMatrix = new Matrix3();
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object.traverse(c => {
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if (c.isMesh | c.isLineSegments) {
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const elemSize = c.isMesh ? 3 : 2;
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const geometry = c.geometry.clone();
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const matrixIsInverted = c.matrixWorld.determinant() < 0;
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if (matrixIsInverted) {
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permuteAttribute(geometry.attributes.position, elemSize);
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permuteAttribute(geometry.attributes.normal, elemSize);
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}
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geometry.applyMatrix4(c.matrixWorld);
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if (c.isConditionalLine) {
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geometry.attributes.control0.applyMatrix4(c.matrixWorld);
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geometry.attributes.control1.applyMatrix4(c.matrixWorld);
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normalMatrix.getNormalMatrix(c.matrixWorld);
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geometry.attributes.direction.applyNormalMatrix(normalMatrix);
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}
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const geometries = c.isMesh ? meshGeometries : c.isConditionalLine ? condLinesGeometries : linesGeometries;
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if (Array.isArray(c.material)) {
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for (const groupIndex in geometry.groups) {
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const group = geometry.groups[groupIndex];
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const mat = c.material[group.materialIndex];
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const newGeometry = extractGroup(geometry, group, elemSize, c.isConditionalLine);
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addGeometry(mat, newGeometry, geometries);
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}
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} else {
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addGeometry(c.material, geometry, geometries);
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}
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}
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}); // Create object with merged geometries
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const mergedObject = new Group();
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const meshMaterialsIds = Object.keys(meshGeometries);
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for (const i in meshMaterialsIds) {
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const meshGeometry = meshGeometries[meshMaterialsIds[i]];
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const mergedGeometry = mergeBufferGeometries(meshGeometry.arr);
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mergedObject.add(new Mesh(mergedGeometry, meshGeometry.mat));
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}
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const linesMaterialsIds = Object.keys(linesGeometries);
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for (const i in linesMaterialsIds) {
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const lineGeometry = linesGeometries[linesMaterialsIds[i]];
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const mergedGeometry = mergeBufferGeometries(lineGeometry.arr);
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mergedObject.add(new LineSegments(mergedGeometry, lineGeometry.mat));
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}
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const condLinesMaterialsIds = Object.keys(condLinesGeometries);
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for (const i in condLinesMaterialsIds) {
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const condLineGeometry = condLinesGeometries[condLinesMaterialsIds[i]];
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const mergedGeometry = mergeBufferGeometries(condLineGeometry.arr);
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const condLines = new LineSegments(mergedGeometry, condLineGeometry.mat);
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condLines.isConditionalLine = true;
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mergedObject.add(condLines);
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}
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mergedObject.userData.constructionStep = 0;
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mergedObject.userData.numConstructionSteps = 1;
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return mergedObject;
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}
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}
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export { LDrawUtils };
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package/webxr/ARButton.js
CHANGED
@@ -2,9 +2,9 @@ class ARButton {
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static createButton(renderer, sessionInit = {}) {
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const button = document.createElement('button');
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{
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function
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/*device*/
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showStartAR() {
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if (sessionInit.domOverlay === undefined) {
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var overlay = document.createElement('div');
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overlay.style.display = 'none';
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currentSession = session;
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}
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function
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{
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function
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/*event*/
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onSessionEnded() {
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currentSession.removeEventListener('end', onSessionEnded);
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button.textContent = 'START AR';
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sessionInit.domOverlay.root.style.display = 'none';
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package/webxr/VRButton.js
CHANGED
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const button = document.createElement('button');
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function
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/*device*/
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showEnterVR() {
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let currentSession = null;
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}
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function
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/*event*/
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onSessionEnded() {
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currentSession.removeEventListener('end', onSessionEnded);
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button.textContent = 'ENTER VR';
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currentSession = null;
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