three-stdlib 2.7.0 → 2.7.1

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@@ -2166,9 +2166,7 @@ class GLTFParser {
2166
2166
  mesh.material = material;
2167
2167
  }
2168
2168
 
2169
- getMaterialType()
2170
- /* materialIndex */
2171
- {
2169
+ getMaterialType() {
2172
2170
  return MeshStandardMaterial;
2173
2171
  }
2174
2172
  /**
@@ -1 +1 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),s=require("../Nodes-ec4e1143.js");require("../nodes/core/Node.cjs.js"),require("../nodes/core/TempNode.cjs.js"),require("../nodes/core/InputNode.cjs.js"),require("../nodes/core/ConstNode.cjs.js"),require("../nodes/core/VarNode.cjs.js"),require("../nodes/core/StructNode.cjs.js"),require("../nodes/core/AttributeNode.cjs.js"),require("../nodes/core/FunctionNode.cjs.js"),require("../nodes/core/NodeLib.cjs.js"),require("../nodes/core/ExpressionNode.cjs.js"),require("../nodes/core/FunctionCallNode.cjs.js"),require("../nodes/core/NodeUtils.cjs.js"),require("../nodes/core/NodeFrame.cjs.js"),require("../nodes/core/NodeUniform.cjs.js"),require("../nodes/core/NodeBuilder.cjs.js"),require("../nodes/inputs/Vector2Node.cjs.js"),require("../nodes/inputs/Vector3Node.cjs.js"),require("../nodes/inputs/Vector4Node.cjs.js"),require("../nodes/inputs/TextureNode.cjs.js"),require("../nodes/accessors/UVNode.cjs.js"),require("../nodes/utils/ColorSpaceNode.cjs.js"),require("../nodes/inputs/CubeTextureNode.cjs.js"),require("../nodes/accessors/ReflectNode.cjs.js"),require("../nodes/accessors/PositionNode.cjs.js"),require("../nodes/accessors/NormalNode.cjs.js"),require("../nodes/misc/TextureCubeNode.cjs.js"),require("../nodes/inputs/FloatNode.cjs.js"),require("../nodes/misc/TextureCubeUVNode.cjs.js"),require("../nodes/math/OperatorNode.cjs.js"),require("../nodes/math/MathNode.cjs.js"),require("../nodes/inputs/BoolNode.cjs.js"),require("../nodes/inputs/IntNode.cjs.js"),require("../nodes/inputs/ColorNode.cjs.js"),require("../nodes/inputs/Matrix3Node.cjs.js"),require("../nodes/inputs/Matrix4Node.cjs.js"),require("../nodes/inputs/ScreenNode.cjs.js"),require("../nodes/inputs/ReflectorNode.cjs.js"),require("../nodes/inputs/PropertyNode.cjs.js"),require("../nodes/inputs/RTTNode.cjs.js"),require("../nodes/materials/NodeMaterial.cjs.js"),require("../nodes/materials/nodes/RawNode.cjs.js"),require("../nodes/accessors/ColorsNode.cjs.js"),require("../nodes/accessors/CameraNode.cjs.js"),require("../nodes/accessors/LightNode.cjs.js"),require("../nodes/accessors/ScreenUVNode.cjs.js"),require("../nodes/accessors/ResolutionNode.cjs.js"),require("../nodes/math/CondNode.cjs.js"),require("../nodes/procedural/NoiseNode.cjs.js"),require("../nodes/procedural/CheckerNode.cjs.js"),require("../nodes/misc/NormalMapNode.cjs.js"),require("../nodes/misc/BumpMapNode.cjs.js"),require("../nodes/utils/BypassNode.cjs.js"),require("../nodes/utils/JoinNode.cjs.js"),require("../nodes/utils/SwitchNode.cjs.js"),require("../nodes/utils/TimerNode.cjs.js"),require("../nodes/utils/VelocityNode.cjs.js"),require("../nodes/utils/UVTransformNode.cjs.js"),require("../nodes/utils/MaxMIPLevelNode.cjs.js"),require("../nodes/utils/SpecularMIPLevelNode.cjs.js"),require("../nodes/utils/SubSlotNode.cjs.js"),require("../nodes/effects/BlurNode.cjs.js"),require("../nodes/effects/ColorAdjustmentNode.cjs.js"),require("../nodes/effects/LuminanceNode.cjs.js"),require("../nodes/materials/nodes/BasicNode.cjs.js"),require("../nodes/materials/nodes/SpriteNode.cjs.js"),require("../nodes/materials/nodes/PhongNode.cjs.js"),require("../nodes/materials/nodes/StandardNode.cjs.js"),require("../nodes/materials/nodes/MeshStandardNode.cjs.js"),require("../nodes/materials/BasicNodeMaterial.cjs.js"),require("../nodes/materials/SpriteNodeMaterial.cjs.js"),require("../nodes/materials/PhongNodeMaterial.cjs.js"),require("../nodes/materials/StandardNodeMaterial.cjs.js"),require("../nodes/materials/MeshStandardNodeMaterial.cjs.js"),require("../nodes/postprocessing/NodePostProcessing.cjs.js");class r extends e.Loader{constructor(e,s={}){super(e),this.nodes={},this.materials={},this.passes={},this.names={},this.library=s}load(s,r,o,i){const t=this,d=new e.FileLoader(t.manager);return d.setPath(t.path),d.load(s,(function(e){r(t.parse(JSON.parse(e)))}),o,i),this}getObjectByName(e){return this.names[e]}getObjectById(e){return this.library[e]||this.nodes[e]||this.materials[e]||this.passes[e]||this.names[e]}getNode(e){const s=this.getObjectById(e);return s||console.warn('Node "'+e+'" not found.'),s}resolve(e){switch(typeof e){case"boolean":case"number":return e;case"string":return/^\w{8}-\w{4}-\w{4}-\w{4}-\w{12}$/i.test(e)||this.library[e]?this.getNode(e):e;default:if(Array.isArray(e))for(let s=0;s<e.length;s++)e[s]=this.resolve(e[s]);else for(const s in e)"uuid"!==s&&(e[s]=this.resolve(e[s]))}return e}declare(e){let r,o,i;for(r in e.nodes)o=e.nodes[r],i=new s.Nodes[o.nodeType+"Node"],o.name&&(i.name=o.name,this.names[i.name]=i),this.nodes[r]=i;for(r in e.materials)o=e.materials[r],i=new s.Nodes[o.type],o.name&&(i.name=o.name,this.names[i.name]=i),this.materials[r]=i;for(r in e.passes)o=e.passes[r],i=new s.Nodes[o.type],o.name&&(i.name=o.name,this.names[i.name]=i),this.passes[r]=i;return e.material&&(this.material=this.materials[e.material]),e.pass&&(this.pass=this.passes[e.pass]),e}parse(e){let s;for(s in(e=this.resolve(this.declare(e))).nodes)this.nodes[s].copy(e.nodes[s]);for(s in e.materials)this.materials[s].copy(e.materials[s]);for(s in e.passes)this.passes[s].copy(e.passes[s]);return this.material||this.pass||this}}exports.NodeMaterialLoader=r,exports.NodeMaterialLoaderUtils=class{static replaceUUIDObject(e,s,r,o){if(o=void 0===o||o,"object"==typeof s&&(s=s.uuid),"object"==typeof e){const i=Object.keys(e);for(let t=0;t<i.length;t++){const d=i[t];o&&(e[d]=this.replaceUUIDObject(e[d],s,r)),d===s&&(e[s]=e[d],delete e[d])}}return e===s?r:e}static replaceUUID(e,s,r){return this.replaceUUIDObject(e,s,r,!1),this.replaceUUIDObject(e.nodes,s,r),this.replaceUUIDObject(e.materials,s,r),this.replaceUUIDObject(e.passes,s,r),this.replaceUUIDObject(e.library,s,r,!1),e}};
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),s=require("../Nodes-894ac9dc.js");require("../nodes/core/Node.cjs.js"),require("../nodes/core/TempNode.cjs.js"),require("../nodes/core/InputNode.cjs.js"),require("../nodes/core/ConstNode.cjs.js"),require("../nodes/core/VarNode.cjs.js"),require("../nodes/core/StructNode.cjs.js"),require("../nodes/core/AttributeNode.cjs.js"),require("../nodes/core/FunctionNode.cjs.js"),require("../nodes/core/NodeLib.cjs.js"),require("../nodes/core/ExpressionNode.cjs.js"),require("../nodes/core/FunctionCallNode.cjs.js"),require("../nodes/core/NodeUtils.cjs.js"),require("../nodes/core/NodeFrame.cjs.js"),require("../nodes/core/NodeUniform.cjs.js"),require("../nodes/core/NodeBuilder.cjs.js"),require("../nodes/inputs/Vector2Node.cjs.js"),require("../nodes/inputs/Vector3Node.cjs.js"),require("../nodes/inputs/Vector4Node.cjs.js"),require("../nodes/inputs/TextureNode.cjs.js"),require("../nodes/accessors/UVNode.cjs.js"),require("../nodes/utils/ColorSpaceNode.cjs.js"),require("../nodes/inputs/CubeTextureNode.cjs.js"),require("../nodes/accessors/ReflectNode.cjs.js"),require("../nodes/accessors/PositionNode.cjs.js"),require("../nodes/accessors/NormalNode.cjs.js"),require("../nodes/misc/TextureCubeNode.cjs.js"),require("../nodes/inputs/FloatNode.cjs.js"),require("../nodes/misc/TextureCubeUVNode.cjs.js"),require("../nodes/math/OperatorNode.cjs.js"),require("../nodes/math/MathNode.cjs.js"),require("../nodes/inputs/BoolNode.cjs.js"),require("../nodes/inputs/IntNode.cjs.js"),require("../nodes/inputs/ColorNode.cjs.js"),require("../nodes/inputs/Matrix3Node.cjs.js"),require("../nodes/inputs/Matrix4Node.cjs.js"),require("../nodes/inputs/ScreenNode.cjs.js"),require("../nodes/inputs/ReflectorNode.cjs.js"),require("../nodes/inputs/PropertyNode.cjs.js"),require("../nodes/inputs/RTTNode.cjs.js"),require("../nodes/materials/NodeMaterial.cjs.js"),require("../nodes/materials/nodes/RawNode.cjs.js"),require("../nodes/accessors/ColorsNode.cjs.js"),require("../nodes/accessors/CameraNode.cjs.js"),require("../nodes/accessors/LightNode.cjs.js"),require("../nodes/accessors/ScreenUVNode.cjs.js"),require("../nodes/accessors/ResolutionNode.cjs.js"),require("../nodes/math/CondNode.cjs.js"),require("../nodes/procedural/NoiseNode.cjs.js"),require("../nodes/procedural/CheckerNode.cjs.js"),require("../nodes/misc/NormalMapNode.cjs.js"),require("../nodes/misc/BumpMapNode.cjs.js"),require("../nodes/utils/BypassNode.cjs.js"),require("../nodes/utils/JoinNode.cjs.js"),require("../nodes/utils/SwitchNode.cjs.js"),require("../nodes/utils/TimerNode.cjs.js"),require("../nodes/utils/VelocityNode.cjs.js"),require("../nodes/utils/UVTransformNode.cjs.js"),require("../nodes/utils/MaxMIPLevelNode.cjs.js"),require("../nodes/utils/SpecularMIPLevelNode.cjs.js"),require("../nodes/utils/SubSlotNode.cjs.js"),require("../nodes/effects/BlurNode.cjs.js"),require("../nodes/effects/ColorAdjustmentNode.cjs.js"),require("../nodes/effects/LuminanceNode.cjs.js"),require("../nodes/materials/nodes/BasicNode.cjs.js"),require("../nodes/materials/nodes/SpriteNode.cjs.js"),require("../nodes/materials/nodes/PhongNode.cjs.js"),require("../nodes/materials/nodes/StandardNode.cjs.js"),require("../nodes/materials/nodes/MeshStandardNode.cjs.js"),require("../nodes/materials/BasicNodeMaterial.cjs.js"),require("../nodes/materials/SpriteNodeMaterial.cjs.js"),require("../nodes/materials/PhongNodeMaterial.cjs.js"),require("../nodes/materials/StandardNodeMaterial.cjs.js"),require("../nodes/materials/MeshStandardNodeMaterial.cjs.js"),require("../nodes/postprocessing/NodePostProcessing.cjs.js");class r extends e.Loader{constructor(e,s={}){super(e),this.nodes={},this.materials={},this.passes={},this.names={},this.library=s}load(s,r,o,i){const t=this,d=new e.FileLoader(t.manager);return d.setPath(t.path),d.load(s,(function(e){r(t.parse(JSON.parse(e)))}),o,i),this}getObjectByName(e){return this.names[e]}getObjectById(e){return this.library[e]||this.nodes[e]||this.materials[e]||this.passes[e]||this.names[e]}getNode(e){const s=this.getObjectById(e);return s||console.warn('Node "'+e+'" not found.'),s}resolve(e){switch(typeof e){case"boolean":case"number":return e;case"string":return/^\w{8}-\w{4}-\w{4}-\w{4}-\w{12}$/i.test(e)||this.library[e]?this.getNode(e):e;default:if(Array.isArray(e))for(let s=0;s<e.length;s++)e[s]=this.resolve(e[s]);else for(const s in e)"uuid"!==s&&(e[s]=this.resolve(e[s]))}return e}declare(e){let r,o,i;for(r in e.nodes)o=e.nodes[r],i=new s.Nodes[o.nodeType+"Node"],o.name&&(i.name=o.name,this.names[i.name]=i),this.nodes[r]=i;for(r in e.materials)o=e.materials[r],i=new s.Nodes[o.type],o.name&&(i.name=o.name,this.names[i.name]=i),this.materials[r]=i;for(r in e.passes)o=e.passes[r],i=new s.Nodes[o.type],o.name&&(i.name=o.name,this.names[i.name]=i),this.passes[r]=i;return e.material&&(this.material=this.materials[e.material]),e.pass&&(this.pass=this.passes[e.pass]),e}parse(e){let s;for(s in(e=this.resolve(this.declare(e))).nodes)this.nodes[s].copy(e.nodes[s]);for(s in e.materials)this.materials[s].copy(e.materials[s]);for(s in e.passes)this.passes[s].copy(e.passes[s]);return this.material||this.pass||this}}exports.NodeMaterialLoader=r,exports.NodeMaterialLoaderUtils=class{static replaceUUIDObject(e,s,r,o){if(o=void 0===o||o,"object"==typeof s&&(s=s.uuid),"object"==typeof e){const i=Object.keys(e);for(let t=0;t<i.length;t++){const d=i[t];o&&(e[d]=this.replaceUUIDObject(e[d],s,r)),d===s&&(e[s]=e[d],delete e[d])}}return e===s?r:e}static replaceUUID(e,s,r){return this.replaceUUIDObject(e,s,r,!1),this.replaceUUIDObject(e.nodes,s,r),this.replaceUUIDObject(e.materials,s,r),this.replaceUUIDObject(e.passes,s,r),this.replaceUUIDObject(e.library,s,r,!1),e}};
@@ -135,13 +135,13 @@ class STLLoader extends Loader {
135
135
  && reader.getUint8(index + 5) == 0x3d
136
136
  /*'='*/
137
137
  ) {
138
- hasColors = true;
139
- colors = new Float32Array(faces * 3 * 3);
140
- defaultR = reader.getUint8(index + 6) / 255;
141
- defaultG = reader.getUint8(index + 7) / 255;
142
- defaultB = reader.getUint8(index + 8) / 255;
143
- alpha = reader.getUint8(index + 9) / 255;
144
- }
138
+ hasColors = true;
139
+ colors = new Float32Array(faces * 3 * 3);
140
+ defaultR = reader.getUint8(index + 6) / 255;
141
+ defaultG = reader.getUint8(index + 7) / 255;
142
+ defaultB = reader.getUint8(index + 8) / 255;
143
+ alpha = reader.getUint8(index + 9) / 255;
144
+ }
145
145
  }
146
146
 
147
147
  const dataOffset = 84;
@@ -47,9 +47,9 @@ CameraNode.prototype.setScope = function (scope) {
47
47
  }
48
48
  };
49
49
 
50
- CameraNode.prototype.getType = function ()
51
- /* builder */
52
- {
50
+ CameraNode.prototype.getType = function
51
+ /* builder */
52
+ () {
53
53
  switch (this.scope) {
54
54
  case CameraNode.DEPTH:
55
55
  return 'f';
@@ -58,9 +58,9 @@ CameraNode.prototype.getType = function ()
58
58
  return this.type;
59
59
  };
60
60
 
61
- CameraNode.prototype.getUnique = function ()
62
- /* builder */
63
- {
61
+ CameraNode.prototype.getUnique = function
62
+ /* builder */
63
+ () {
64
64
  switch (this.scope) {
65
65
  case CameraNode.DEPTH:
66
66
  case CameraNode.TO_VERTEX:
@@ -70,9 +70,9 @@ CameraNode.prototype.getUnique = function ()
70
70
  return false;
71
71
  };
72
72
 
73
- CameraNode.prototype.getShared = function ()
74
- /* builder */
75
- {
73
+ CameraNode.prototype.getShared = function
74
+ /* builder */
75
+ () {
76
76
  switch (this.scope) {
77
77
  case CameraNode.POSITION:
78
78
  return false;
@@ -102,9 +102,9 @@ CameraNode.prototype.generate = function (builder, output) {
102
102
  return builder.format(result, this.getType(builder), output);
103
103
  };
104
104
 
105
- CameraNode.prototype.onUpdateFrame = function ()
106
- /* frame */
107
- {
105
+ CameraNode.prototype.onUpdateFrame = function
106
+ /* frame */
107
+ () {
108
108
  switch (this.scope) {
109
109
  case CameraNode.DEPTH:
110
110
  var camera = this.camera;
@@ -23,9 +23,9 @@ PositionNode.prototype.getType = function () {
23
23
  return this.type;
24
24
  };
25
25
 
26
- PositionNode.prototype.getShared = function ()
27
- /* builder */
28
- {
26
+ PositionNode.prototype.getShared = function
27
+ /* builder */
28
+ () {
29
29
  switch (this.scope) {
30
30
  case PositionNode.LOCAL:
31
31
  case PositionNode.WORLD:
@@ -18,9 +18,9 @@ ReflectNode.prototype.getUnique = function (builder) {
18
18
  return !builder.context.viewNormal;
19
19
  };
20
20
 
21
- ReflectNode.prototype.getType = function ()
22
- /* builder */
23
- {
21
+ ReflectNode.prototype.getType = function
22
+ /* builder */
23
+ () {
24
24
  switch (this.scope) {
25
25
  case ReflectNode.SPHERE:
26
26
  return 'v2';
@@ -16,9 +16,9 @@ FunctionNode.prototype.constructor = FunctionNode;
16
16
  FunctionNode.prototype.nodeType = 'Function';
17
17
  FunctionNode.prototype.useKeywords = true;
18
18
 
19
- FunctionNode.prototype.getShared = function ()
20
- /* builder, output */
21
- {
19
+ FunctionNode.prototype.getShared = function
20
+ /* builder, output */
21
+ () {
22
22
  return !this.isMethod;
23
23
  };
24
24
 
@@ -16,9 +16,9 @@ InputNode.prototype.setReadonly = function (value) {
16
16
  return this;
17
17
  };
18
18
 
19
- InputNode.prototype.getReadonly = function ()
20
- /* builder */
21
- {
19
+ InputNode.prototype.getReadonly = function
20
+ /* builder */
21
+ () {
22
22
  return this.readonly;
23
23
  };
24
24
 
@@ -53,9 +53,9 @@ Node.prototype = {
53
53
 
54
54
  return this.generate(builder, output, uuid);
55
55
  },
56
- generate: function ()
57
- /* builder, output, uuid, type, ns */
58
- {// This method needs to be implemented in subclasses
56
+ generate: function
57
+ /* builder, output, uuid, type, ns */
58
+ () {// This method needs to be implemented in subclasses
59
59
  },
60
60
  getHash: function () {
61
61
  var hash = '{';
@@ -93,9 +93,9 @@ Node.prototype = {
93
93
  this.name = name;
94
94
  return this;
95
95
  },
96
- getName: function ()
97
- /* builder */
98
- {
96
+ getName: function
97
+ /* builder */
98
+ () {
99
99
  return this.name;
100
100
  },
101
101
  getType: function (builder, output) {
@@ -59,9 +59,9 @@ TempNode.prototype.getShared = function (builder, output) {
59
59
  return output !== 'sampler2D' && output !== 'samplerCube' && this.shared;
60
60
  };
61
61
 
62
- TempNode.prototype.getUnique = function ()
63
- /* builder, output */
64
- {
62
+ TempNode.prototype.getUnique = function
63
+ /* builder, output */
64
+ () {
65
65
  return this.unique;
66
66
  };
67
67
 
@@ -70,9 +70,9 @@ TempNode.prototype.setLabel = function (name) {
70
70
  return this;
71
71
  };
72
72
 
73
- TempNode.prototype.getLabel = function ()
74
- /* builder */
75
- {
73
+ TempNode.prototype.getLabel = function
74
+ /* builder */
75
+ () {
76
76
  return this.label;
77
77
  };
78
78
 
@@ -31,9 +31,9 @@ BlurNode.prototype.constructor = BlurNode;
31
31
  BlurNode.prototype.nodeType = 'Blur';
32
32
  BlurNode.prototype.hashProperties = ['blurX', 'blurY'];
33
33
 
34
- BlurNode.prototype.updateFrame = function ()
35
- /* frame */
36
- {
34
+ BlurNode.prototype.updateFrame = function
35
+ /* frame */
36
+ () {
37
37
  if (this.size) {
38
38
  this.horizontal.value = this.radius.x / this.size.x;
39
39
  this.vertical.value = this.radius.y / this.size.y;
@@ -54,9 +54,9 @@ MathNode.prototype.constructor = MathNode;
54
54
  MathNode.prototype.nodeType = 'Math';
55
55
  MathNode.prototype.hashProperties = ['method'];
56
56
 
57
- MathNode.prototype.getNumInputs = function ()
58
- /*builder*/
59
- {
57
+ MathNode.prototype.getNumInputs = function
58
+ /*builder*/
59
+ () {
60
60
  switch (this.method) {
61
61
  case MathNode.MIX:
62
62
  case MathNode.CLAMP:
@@ -13,9 +13,9 @@ VelocityNode.prototype = Object.create(Vector3Node.prototype);
13
13
  VelocityNode.prototype.constructor = VelocityNode;
14
14
  VelocityNode.prototype.nodeType = 'Velocity';
15
15
 
16
- VelocityNode.prototype.getReadonly = function ()
17
- /*builder*/
18
- {
16
+ VelocityNode.prototype.getReadonly = function
17
+ /*builder*/
18
+ () {
19
19
  return false;
20
20
  };
21
21
 
@@ -55,9 +55,9 @@ VelocityNode.prototype.setTarget = function (target) {
55
55
  }
56
56
  };
57
57
 
58
- VelocityNode.prototype.updateFrameVelocity = function ()
59
- /*frame*/
60
- {
58
+ VelocityNode.prototype.updateFrameVelocity = function
59
+ /*frame*/
60
+ () {
61
61
  if (this.target) {
62
62
  this.position = this.target.getWorldPosition(this.position || new Vector3());
63
63
  this.velocity.subVectors(this.position, this.oldPosition);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-stdlib",
3
- "version": "2.7.0",
3
+ "version": "2.7.1",
4
4
  "private": false,
5
5
  "description": "stand-alone library of threejs examples",
6
6
  "main": "index.cjs.js",
@@ -20,7 +20,7 @@
20
20
  },
21
21
  "homepage": "https://github.com/pmndrs/three-stdlib#readme",
22
22
  "dependencies": {
23
- "@babel/runtime": "^7.14.6",
23
+ "@babel/runtime": "^7.16.7",
24
24
  "@webgpu/glslang": "^0.0.15",
25
25
  "@webxr-input-profiles/motion-controllers": "^1.0.0",
26
26
  "chevrotain": "^9.0.2",
@@ -8,9 +8,7 @@ class UVNode extends AttributeNode {
8
8
  this.index = index;
9
9
  }
10
10
 
11
- getAttributeName()
12
- /*builder*/
13
- {
11
+ getAttributeName() {
14
12
  return 'uv' + (this.index > 0 ? this.index + 1 : '');
15
13
  }
16
14
 
@@ -12,9 +12,7 @@ class AttributeNode extends Node {
12
12
  return this;
13
13
  }
14
14
 
15
- getAttributeName()
16
- /*builder*/
17
- {
15
+ getAttributeName() {
18
16
  return this.name;
19
17
  }
20
18
 
@@ -9,27 +9,19 @@ class Node {
9
9
  });
10
10
  }
11
11
 
12
- getUpdateType()
13
- /*builder*/
14
- {
12
+ getUpdateType() {
15
13
  return this.updateType;
16
14
  }
17
15
 
18
- getType()
19
- /*builder*/
20
- {
16
+ getType() {
21
17
  return this.type;
22
18
  }
23
19
 
24
- update()
25
- /*frame*/
26
- {
20
+ update() {
27
21
  console.warn('Abstract function.');
28
22
  }
29
23
 
30
- generate()
31
- /*builder, output*/
32
- {
24
+ generate() {
33
25
  console.warn('Abstract function.');
34
26
  }
35
27
 
@@ -49,9 +49,7 @@ class NodeBuilder {
49
49
  this.defines[shaderStage][name] = value;
50
50
  }
51
51
 
52
- getTexture()
53
- /* textureProperty, uvSnippet */
54
- {
52
+ getTexture() {
55
53
  console.warn('Abstract function.');
56
54
  }
57
55
 
@@ -183,33 +181,23 @@ class NodeBuilder {
183
181
  return code;
184
182
  }
185
183
 
186
- getAttributesBodySnippet()
187
- /*shaderStage*/
188
- {
184
+ getAttributesBodySnippet() {
189
185
  console.warn('Abstract function.');
190
186
  }
191
187
 
192
- getAttributesHeaderSnippet()
193
- /*shaderStage*/
194
- {
188
+ getAttributesHeaderSnippet() {
195
189
  console.warn('Abstract function.');
196
190
  }
197
191
 
198
- getVarysHeaderSnippet()
199
- /*shaderStage*/
200
- {
192
+ getVarysHeaderSnippet() {
201
193
  console.warn('Abstract function.');
202
194
  }
203
195
 
204
- getVarysBodySnippet()
205
- /*shaderStage*/
206
- {
196
+ getVarysBodySnippet() {
207
197
  console.warn('Abstract function.');
208
198
  }
209
199
 
210
- getUniformsHeaderSnippet()
211
- /*shaderStage*/
212
- {
200
+ getUniformsHeaderSnippet() {
213
201
  console.warn('Abstract function.');
214
202
  }
215
203
 
package/webxr/ARButton.js CHANGED
@@ -2,9 +2,9 @@ class ARButton {
2
2
  static createButton(renderer, sessionInit = {}) {
3
3
  const button = document.createElement('button');
4
4
 
5
- function showStartAR()
6
- /*device*/
7
- {
5
+ function
6
+ /*device*/
7
+ showStartAR() {
8
8
  if (sessionInit.domOverlay === undefined) {
9
9
  var overlay = document.createElement('div');
10
10
  overlay.style.display = 'none';
@@ -47,9 +47,9 @@ class ARButton {
47
47
  currentSession = session;
48
48
  }
49
49
 
50
- function onSessionEnded()
51
- /*event*/
52
- {
50
+ function
51
+ /*event*/
52
+ onSessionEnded() {
53
53
  currentSession.removeEventListener('end', onSessionEnded);
54
54
  button.textContent = 'START AR';
55
55
  sessionInit.domOverlay.root.style.display = 'none';
package/webxr/VRButton.js CHANGED
@@ -6,9 +6,9 @@ class VRButton {
6
6
 
7
7
  const button = document.createElement('button');
8
8
 
9
- function showEnterVR()
10
- /*device*/
11
- {
9
+ function
10
+ /*device*/
11
+ showEnterVR() {
12
12
  let currentSession = null;
13
13
 
14
14
  async function onSessionStarted(session) {
@@ -18,9 +18,9 @@ class VRButton {
18
18
  currentSession = session;
19
19
  }
20
20
 
21
- function onSessionEnded()
22
- /*event*/
23
- {
21
+ function
22
+ /*event*/
23
+ onSessionEnded() {
24
24
  currentSession.removeEventListener('end', onSessionEnded);
25
25
  button.textContent = 'ENTER VR';
26
26
  currentSession = null;