three-stdlib 2.5.4 → 2.5.5

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@@ -1,232 +1,296 @@
1
- import { PropertyBinding, InterpolateLinear, Vector3, RGBAFormat, RGBFormat, DoubleSide, BufferAttribute, MathUtils, InterpolateDiscrete, Matrix4, Scene, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping } from 'three';
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { PropertyBinding, InterpolateLinear, Vector3, RGBAFormat, RGBFormat, ShaderMaterial, MeshStandardMaterial, MeshBasicMaterial, MeshPhysicalMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshToonMaterial, MeshLambertMaterial, DoubleSide, LineSegments, LineLoop, Line, Points, MeshDepthMaterial, InterleavedBufferAttribute, BufferAttribute, Object3D, Material, OrthographicCamera, PerspectiveCamera, MathUtils, InterpolateDiscrete, SkinnedMesh, Matrix4, Mesh, Camera, Scene, DirectionalLight, PointLight, SpotLight, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping } from 'three';
3
+
4
+ class GLTFExporter {
5
+ constructor() {
6
+ _defineProperty(this, "pluginCallbacks", void 0);
2
7
 
3
- const GLTFExporter = (() => {
4
- function GLTFExporter() {
5
8
  this.pluginCallbacks = [];
6
- this.register(writer => new GLTFLightExtension(writer));
7
- this.register(writer => new GLTFMaterialsUnlitExtension(writer));
8
- this.register(writer => new GLTFMaterialsPBRSpecularGlossiness(writer));
9
+ this.register(function (writer) {
10
+ return new GLTFLightExtension(writer);
11
+ });
12
+ this.register(function (writer) {
13
+ return new GLTFMaterialsUnlitExtension(writer);
14
+ });
15
+ this.register(function (writer) {
16
+ return new GLTFMaterialsPBRSpecularGlossiness(writer);
17
+ });
18
+ this.register(function (writer) {
19
+ return new GLTFMaterialsTransmissionExtension(writer);
20
+ });
21
+ this.register(function (writer) {
22
+ return new GLTFMaterialsVolumeExtension(writer);
23
+ });
9
24
  }
10
25
 
11
- GLTFExporter.prototype = {
12
- constructor: GLTFExporter,
13
- register: function (callback) {
14
- if (this.pluginCallbacks.indexOf(callback) === -1) {
15
- this.pluginCallbacks.push(callback);
16
- }
26
+ register(callback) {
27
+ if (this.pluginCallbacks.indexOf(callback) === -1) {
28
+ this.pluginCallbacks.push(callback);
29
+ }
17
30
 
18
- return this;
19
- },
20
- unregister: function (callback) {
21
- if (this.pluginCallbacks.indexOf(callback) !== -1) {
22
- this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
23
- }
31
+ return this;
32
+ }
24
33
 
25
- return this;
26
- },
34
+ unregister(callback) {
35
+ if (this.pluginCallbacks.indexOf(callback) !== -1) {
36
+ this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
37
+ }
27
38
 
28
- /**
29
- * Parse scenes and generate GLTF output
30
- * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
31
- * @param {Function} onDone Callback on completed
32
- * @param {Object} options options
33
- */
34
- parse: function (input, onDone, options) {
35
- const writer = new GLTFWriter();
36
- const plugins = [];
39
+ return this;
40
+ }
37
41
 
38
- for (let i = 0, il = this.pluginCallbacks.length; i < il; i++) {
39
- plugins.push(this.pluginCallbacks[i](writer));
40
- }
42
+ parse(input, onDone, options) {
43
+ const writer = new GLTFWriter();
44
+ const plugins = [];
41
45
 
42
- writer.setPlugins(plugins);
43
- writer.write(input, onDone, options);
46
+ for (let i = 0, il = this.pluginCallbacks.length; i < il; i++) {
47
+ plugins.push(this.pluginCallbacks[i](writer));
44
48
  }
45
- }; //------------------------------------------------------------------------------
46
- // Constants
47
- //------------------------------------------------------------------------------
48
-
49
- const WEBGL_CONSTANTS = {
50
- POINTS: 0x0000,
51
- LINES: 0x0001,
52
- LINE_LOOP: 0x0002,
53
- LINE_STRIP: 0x0003,
54
- TRIANGLES: 0x0004,
55
- TRIANGLE_STRIP: 0x0005,
56
- TRIANGLE_FAN: 0x0006,
57
- UNSIGNED_BYTE: 0x1401,
58
- UNSIGNED_SHORT: 0x1403,
59
- FLOAT: 0x1406,
60
- UNSIGNED_INT: 0x1405,
61
- ARRAY_BUFFER: 0x8892,
62
- ELEMENT_ARRAY_BUFFER: 0x8893,
63
- NEAREST: 0x2600,
64
- LINEAR: 0x2601,
65
- NEAREST_MIPMAP_NEAREST: 0x2700,
66
- LINEAR_MIPMAP_NEAREST: 0x2701,
67
- NEAREST_MIPMAP_LINEAR: 0x2702,
68
- LINEAR_MIPMAP_LINEAR: 0x2703,
69
- CLAMP_TO_EDGE: 33071,
70
- MIRRORED_REPEAT: 33648,
71
- REPEAT: 10497
72
- };
73
- const THREE_TO_WEBGL = {};
74
- THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
75
- THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
76
- THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
77
- THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
78
- THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
79
- THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
80
- THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
81
- THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
82
- THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
83
- const PATH_PROPERTIES = {
84
- scale: 'scale',
85
- position: 'translation',
86
- quaternion: 'rotation',
87
- morphTargetInfluences: 'weights'
88
- }; // GLB constants
89
- // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
90
-
91
- const GLB_HEADER_BYTES = 12;
92
- const GLB_HEADER_MAGIC = 0x46546c67;
93
- const GLB_VERSION = 2;
94
- const GLB_CHUNK_PREFIX_BYTES = 8;
95
- const GLB_CHUNK_TYPE_JSON = 0x4e4f534a;
96
- const GLB_CHUNK_TYPE_BIN = 0x004e4942; //------------------------------------------------------------------------------
97
- // Utility functions
98
- //------------------------------------------------------------------------------
99
-
100
- /**
101
- * Compare two arrays
102
- * @param {Array} array1 Array 1 to compare
103
- * @param {Array} array2 Array 2 to compare
104
- * @return {Boolean} Returns true if both arrays are equal
105
- */
106
49
 
107
- function equalArray(array1, array2) {
108
- return array1.length === array2.length && array1.every((element, index) => element === array2[index]);
50
+ writer.setPlugins(plugins);
51
+ writer.write(input, onDone, options);
109
52
  }
110
53
  /**
111
- * Converts a string to an ArrayBuffer.
112
- * @param {string} text
113
- * @return {ArrayBuffer}
54
+ * Static utility functions
114
55
  */
115
56
 
116
57
 
117
- function stringToArrayBuffer(text) {
118
- if (window.TextEncoder !== undefined) {
119
- return new TextEncoder().encode(text).buffer;
120
- }
58
+ } //------------------------------------------------------------------------------
59
+ // Constants
60
+ //------------------------------------------------------------------------------
121
61
 
122
- const array = new Uint8Array(new ArrayBuffer(text.length));
123
62
 
124
- for (let i = 0, il = text.length; i < il; i++) {
125
- const value = text.charCodeAt(i); // Replacing multi-byte character with space(0x20).
63
+ _defineProperty(GLTFExporter, "Utils", {
64
+ insertKeyframe: function (track, time) {
65
+ const tolerance = 0.001; // 1ms
126
66
 
127
- array[i] = value > 0xff ? 0x20 : value;
128
- }
67
+ const valueSize = track.getValueSize(); // @ts-expect-error
129
68
 
130
- return array.buffer;
131
- }
132
- /**
133
- * Is identity matrix
134
- *
135
- * @param {Matrix4} matrix
136
- * @returns {Boolean} Returns true, if parameter is identity matrix
137
- */
69
+ const times = new track.TimeBufferType(track.times.length + 1); // @ts-expect-error
138
70
 
71
+ const values = new track.ValueBufferType(track.values.length + valueSize);
72
+ /**
73
+ * NOTE: createInterpolant does not exist in the type, but it does exist as a property of the class
74
+ * https://github.com/mrdoob/three.js/blob/77480d339d737b7505b335101ffd3cf29a30738d/src/animation/KeyframeTrack.js#L117
75
+ */
76
+ // @ts-expect-error
139
77
 
140
- function isIdentityMatrix(matrix) {
141
- return equalArray(matrix.elements, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
142
- }
143
- /**
144
- * Get the min and max vectors from the given attribute
145
- * @param {BufferAttribute} attribute Attribute to find the min/max in range from start to start + count
146
- * @param {Integer} start
147
- * @param {Integer} count
148
- * @return {Object} Object containing the `min` and `max` values (As an array of attribute.itemSize components)
149
- */
78
+ const interpolant = track.createInterpolant(new track.ValueBufferType(valueSize));
79
+ let index;
150
80
 
81
+ if (track.times.length === 0) {
82
+ times[0] = time;
151
83
 
152
- function getMinMax(attribute, start, count) {
153
- const output = {
154
- min: new Array(attribute.itemSize).fill(Number.POSITIVE_INFINITY),
155
- max: new Array(attribute.itemSize).fill(Number.NEGATIVE_INFINITY)
156
- };
84
+ for (let i = 0; i < valueSize; i++) {
85
+ values[i] = 0;
86
+ }
157
87
 
158
- for (let i = start; i < start + count; i++) {
159
- for (let a = 0; a < attribute.itemSize; a++) {
160
- let value;
88
+ index = 0;
89
+ } else if (time < track.times[0]) {
90
+ if (Math.abs(track.times[0] - time) < tolerance) return 0;
91
+ times[0] = time;
92
+ times.set(track.times, 1);
93
+ values.set(interpolant.evaluate(time), 0);
94
+ values.set(track.values, valueSize);
95
+ index = 0;
96
+ } else if (time > track.times[track.times.length - 1]) {
97
+ if (Math.abs(track.times[track.times.length - 1] - time) < tolerance) {
98
+ return track.times.length - 1;
99
+ }
161
100
 
162
- if (attribute.itemSize > 4) {
163
- // no support for interleaved data for itemSize > 4
164
- value = attribute.array[i * attribute.itemSize + a];
165
- } else {
166
- if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
101
+ times[times.length - 1] = time;
102
+ times.set(track.times, 0);
103
+ values.set(track.values, 0);
104
+ values.set(interpolant.evaluate(time), track.values.length);
105
+ index = times.length - 1;
106
+ } else {
107
+ for (let i = 0; i < track.times.length; i++) {
108
+ if (Math.abs(track.times[i] - time) < tolerance) return i;
109
+
110
+ if (track.times[i] < time && track.times[i + 1] > time) {
111
+ times.set(track.times.slice(0, i + 1), 0);
112
+ times[i + 1] = time;
113
+ times.set(track.times.slice(i + 1), i + 2);
114
+ values.set(track.values.slice(0, (i + 1) * valueSize), 0);
115
+ values.set(interpolant.evaluate(time), (i + 1) * valueSize);
116
+ values.set(track.values.slice((i + 1) * valueSize), (i + 2) * valueSize);
117
+ index = i + 1;
118
+ break;
167
119
  }
168
-
169
- output.min[a] = Math.min(output.min[a], value);
170
- output.max[a] = Math.max(output.max[a], value);
171
120
  }
172
121
  }
173
122
 
174
- return output;
175
- }
176
- /**
177
- * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
178
- * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
179
- *
180
- * @param {Integer} bufferSize The size the original buffer.
181
- * @returns {Integer} new buffer size with required padding.
182
- *
183
- */
123
+ track.times = times;
124
+ track.values = values;
125
+ return index;
126
+ },
127
+ mergeMorphTargetTracks: function (clip, root) {
128
+ const tracks = [];
129
+ const mergedTracks = {};
130
+ const sourceTracks = clip.tracks;
131
+
132
+ for (let i = 0; i < sourceTracks.length; ++i) {
133
+ let sourceTrack = sourceTracks[i];
134
+ const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
135
+ const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
136
+
137
+ if (sourceTrackBinding.propertyName !== 'morphTargetInfluences' || sourceTrackBinding.propertyIndex === undefined) {
138
+ // Tracks that don't affect morph targets, or that affect all morph targets together, can be left as-is.
139
+ tracks.push(sourceTrack);
140
+ continue;
141
+ }
184
142
 
143
+ if ( // @ts-expect-error
144
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && // @ts-expect-error
145
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear) {
146
+ // @ts-expect-error
147
+ if (sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
148
+ // This should never happen, because glTF morph target animations
149
+ // affect all targets already.
150
+ throw new Error('THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.');
151
+ }
185
152
 
186
- function getPaddedBufferSize(bufferSize) {
187
- return Math.ceil(bufferSize / 4) * 4;
188
- }
189
- /**
190
- * Returns a buffer aligned to 4-byte boundary.
191
- *
192
- * @param {ArrayBuffer} arrayBuffer Buffer to pad
193
- * @param {Integer} paddingByte (Optional)
194
- * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
195
- */
153
+ console.warn('THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.');
154
+ sourceTrack = sourceTrack.clone();
155
+ sourceTrack.setInterpolation(InterpolateLinear);
156
+ }
196
157
 
158
+ const targetCount = sourceTrackNode.morphTargetInfluences.length;
159
+ const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
197
160
 
198
- function getPaddedArrayBuffer(arrayBuffer, paddingByte) {
199
- paddingByte = paddingByte || 0;
200
- const paddedLength = getPaddedBufferSize(arrayBuffer.byteLength);
161
+ if (targetIndex === undefined) {
162
+ throw new Error('THREE.GLTFExporter: Morph target name not found: ' + sourceTrackBinding.propertyIndex);
163
+ }
201
164
 
202
- if (paddedLength !== arrayBuffer.byteLength) {
203
- const array = new Uint8Array(paddedLength);
204
- array.set(new Uint8Array(arrayBuffer));
165
+ let mergedTrack; // If this is the first time we've seen this object, create a new
166
+ // track to store merged keyframe data for each morph target.
205
167
 
206
- if (paddingByte !== 0) {
207
- for (let i = arrayBuffer.byteLength; i < paddedLength; i++) {
208
- array[i] = paddingByte;
209
- }
210
- }
168
+ if (mergedTracks[sourceTrackNode.uuid] === undefined) {
169
+ mergedTrack = sourceTrack.clone(); // @ts-expect-error
211
170
 
212
- return array.buffer;
171
+ const values = new mergedTrack.ValueBufferType(targetCount * mergedTrack.times.length);
172
+
173
+ for (let j = 0; j < mergedTrack.times.length; j++) {
174
+ values[j * targetCount + targetIndex] = mergedTrack.values[j];
175
+ } // We need to take into consideration the intended target node
176
+ // of our original un-merged morphTarget animation.
177
+
178
+
179
+ mergedTrack.name = (sourceTrackBinding.nodeName || '') + '.morphTargetInfluences';
180
+ mergedTrack.values = values;
181
+ mergedTracks[sourceTrackNode.uuid] = mergedTrack;
182
+ tracks.push(mergedTrack);
183
+ continue;
184
+ } // @ts-expect-error
185
+
186
+
187
+ const sourceInterpolant = sourceTrack.createInterpolant(new sourceTrack.ValueBufferType(1));
188
+ mergedTrack = mergedTracks[sourceTrackNode.uuid]; // For every existing keyframe of the merged track, write a (possibly
189
+ // interpolated) value from the source track.
190
+
191
+ for (let j = 0; j < mergedTrack.times.length; j++) {
192
+ mergedTrack.values[j * targetCount + targetIndex] = sourceInterpolant.evaluate(mergedTrack.times[j]);
193
+ } // For every existing keyframe of the source track, write a (possibly
194
+ // new) keyframe to the merged track. Values from the previous loop may
195
+ // be written again, but keyframes are de-duplicated.
196
+
197
+
198
+ for (let j = 0; j < sourceTrack.times.length; j++) {
199
+ const keyframeIndex = this.insertKeyframe(mergedTrack, sourceTrack.times[j]);
200
+ mergedTrack.values[keyframeIndex * targetCount + targetIndex] = sourceTrack.values[j];
201
+ }
213
202
  }
214
203
 
215
- return arrayBuffer;
204
+ clip.tracks = tracks;
205
+ return clip;
216
206
  }
207
+ });
208
+
209
+ const WEBGL_CONSTANTS = {
210
+ POINTS: 0x0000,
211
+ LINES: 0x0001,
212
+ LINE_LOOP: 0x0002,
213
+ LINE_STRIP: 0x0003,
214
+ TRIANGLES: 0x0004,
215
+ TRIANGLE_STRIP: 0x0005,
216
+ TRIANGLE_FAN: 0x0006,
217
+ UNSIGNED_BYTE: 0x1401,
218
+ UNSIGNED_SHORT: 0x1403,
219
+ FLOAT: 0x1406,
220
+ UNSIGNED_INT: 0x1405,
221
+ ARRAY_BUFFER: 0x8892,
222
+ ELEMENT_ARRAY_BUFFER: 0x8893,
223
+ NEAREST: 0x2600,
224
+ LINEAR: 0x2601,
225
+ NEAREST_MIPMAP_NEAREST: 0x2700,
226
+ LINEAR_MIPMAP_NEAREST: 0x2701,
227
+ NEAREST_MIPMAP_LINEAR: 0x2702,
228
+ LINEAR_MIPMAP_LINEAR: 0x2703,
229
+ CLAMP_TO_EDGE: 33071,
230
+ MIRRORED_REPEAT: 33648,
231
+ REPEAT: 10497
232
+ };
233
+ const THREE_TO_WEBGL = {};
234
+ THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
235
+ THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
236
+ THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
237
+ THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
238
+ THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
239
+ THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
240
+ THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
241
+ THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
242
+ THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
243
+ const PATH_PROPERTIES = {
244
+ scale: 'scale',
245
+ position: 'translation',
246
+ quaternion: 'rotation',
247
+ morphTargetInfluences: 'weights'
248
+ }; // GLB constants
249
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
250
+
251
+ const GLB_HEADER_BYTES = 12;
252
+ const GLB_HEADER_MAGIC = 0x46546c67;
253
+ const GLB_VERSION = 2;
254
+ const GLB_CHUNK_PREFIX_BYTES = 8;
255
+ const GLB_CHUNK_TYPE_JSON = 0x4e4f534a;
256
+ const GLB_CHUNK_TYPE_BIN = 0x004e4942;
257
+ /**
258
+ * Writer
259
+ */
260
+
261
+ class GLTFWriter {
262
+ constructor() {
263
+ _defineProperty(this, "plugins", void 0);
264
+
265
+ _defineProperty(this, "options", void 0);
266
+
267
+ _defineProperty(this, "pending", void 0);
268
+
269
+ _defineProperty(this, "buffers", void 0);
270
+
271
+ _defineProperty(this, "byteOffset", void 0);
272
+
273
+ _defineProperty(this, "nodeMap", void 0);
274
+
275
+ _defineProperty(this, "skins", void 0);
276
+
277
+ _defineProperty(this, "extensionsUsed", void 0);
278
+
279
+ _defineProperty(this, "uids", void 0);
280
+
281
+ _defineProperty(this, "uid", void 0);
282
+
283
+ _defineProperty(this, "json", void 0);
284
+
285
+ _defineProperty(this, "cache", void 0);
286
+
287
+ _defineProperty(this, "cachedCanvas", void 0);
217
288
 
218
- let cachedCanvas = null;
219
- /**
220
- * Writer
221
- */
222
-
223
- function GLTFWriter() {
224
289
  this.plugins = [];
225
290
  this.options = {};
226
291
  this.pending = [];
227
292
  this.buffers = [];
228
293
  this.byteOffset = 0;
229
- this.buffers = [];
230
294
  this.nodeMap = new Map();
231
295
  this.skins = [];
232
296
  this.extensionsUsed = {};
@@ -246,68 +310,69 @@ const GLTFExporter = (() => {
246
310
  textures: new Map(),
247
311
  images: new Map()
248
312
  };
313
+ this.cachedCanvas = null;
314
+ }
315
+
316
+ setPlugins(plugins) {
317
+ this.plugins = plugins;
249
318
  }
319
+ /**
320
+ * Parse scenes and generate GLTF output
321
+ * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
322
+ * @param {Function} onDone Callback on completed
323
+ * @param {Object} options options
324
+ */
250
325
 
251
- GLTFWriter.prototype = {
252
- constructor: GLTFWriter,
253
- setPlugins: function (plugins) {
254
- this.plugins = plugins;
255
- },
256
326
 
257
- /**
258
- * Parse scenes and generate GLTF output
259
- * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
260
- * @param {Function} onDone Callback on completed
261
- * @param {Object} options options
262
- */
263
- write: function (input, onDone, options) {
264
- this.options = Object.assign({}, {
265
- // default options
266
- binary: false,
267
- trs: false,
268
- onlyVisible: true,
269
- truncateDrawRange: true,
270
- embedImages: true,
271
- maxTextureSize: Infinity,
272
- animations: [],
273
- includeCustomExtensions: false
274
- }, options);
275
-
276
- if (this.options.animations.length > 0) {
277
- // Only TRS properties, and not matrices, may be targeted by animation.
278
- this.options.trs = true;
279
- }
327
+ write(input, onDone, options) {
328
+ this.options = Object.assign({}, {
329
+ // default options
330
+ binary: false,
331
+ trs: false,
332
+ onlyVisible: true,
333
+ truncateDrawRange: true,
334
+ embedImages: true,
335
+ maxTextureSize: Infinity,
336
+ animations: [],
337
+ includeCustomExtensions: false
338
+ }, options);
339
+
340
+ if (this.options.animations !== undefined && this.options.animations.length > 0) {
341
+ // Only TRS properties, and not matrices, may be targeted by animation.
342
+ this.options.trs = true;
343
+ }
280
344
 
281
- this.processInput(input);
282
- const writer = this;
283
- Promise.all(this.pending).then(() => {
284
- const buffers = writer.buffers;
285
- const json = writer.json;
286
- const options = writer.options;
287
- const extensionsUsed = writer.extensionsUsed; // Merge buffers.
345
+ this.processInput(input);
346
+ const writer = this;
347
+ Promise.all(this.pending).then(() => {
348
+ const buffers = writer.buffers;
349
+ const json = writer.json;
350
+ const options = writer.options;
351
+ const extensionsUsed = writer.extensionsUsed; // Merge buffers.
288
352
 
289
- const blob = new Blob(buffers, {
290
- type: 'application/octet-stream'
291
- }); // Declare extensions.
353
+ const blob = new Blob(buffers, {
354
+ type: 'application/octet-stream'
355
+ }); // Declare extensions.
292
356
 
293
- const extensionsUsedList = Object.keys(extensionsUsed);
294
- if (extensionsUsedList.length > 0) json.extensionsUsed = extensionsUsedList; // Update bytelength of the single buffer.
357
+ const extensionsUsedList = Object.keys(extensionsUsed);
358
+ if (extensionsUsedList.length > 0) json.extensionsUsed = extensionsUsedList; // Update bytelength of the single buffer.
295
359
 
296
- if (json.buffers && json.buffers.length > 0) json.buffers[0].byteLength = blob.size;
360
+ if (json.buffers && json.buffers.length > 0) json.buffers[0].byteLength = blob.size;
297
361
 
298
- if (options.binary === true) {
299
- // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
300
- var reader = new window.FileReader();
301
- reader.readAsArrayBuffer(blob);
362
+ if (options.binary) {
363
+ // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#glb-file-format-specification
364
+ const reader = new window.FileReader();
365
+ reader.readAsArrayBuffer(blob);
302
366
 
303
- reader.onloadend = () => {
367
+ reader.onloadend = () => {
368
+ if (reader.result !== null && typeof reader.result !== 'string') {
304
369
  // Binary chunk.
305
- const binaryChunk = getPaddedArrayBuffer(reader.result);
370
+ const binaryChunk = this.getPaddedArrayBuffer(reader.result);
306
371
  const binaryChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
307
372
  binaryChunkPrefix.setUint32(0, binaryChunk.byteLength, true);
308
373
  binaryChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_BIN, true); // JSON chunk.
309
374
 
310
- const jsonChunk = getPaddedArrayBuffer(stringToArrayBuffer(JSON.stringify(json)), 0x20);
375
+ const jsonChunk = this.getPaddedArrayBuffer(this.stringToArrayBuffer(JSON.stringify(json)), 0x20);
311
376
  const jsonChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
312
377
  jsonChunkPrefix.setUint32(0, jsonChunk.byteLength, true);
313
378
  jsonChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_JSON, true); // GLB header.
@@ -324,205 +389,221 @@ const GLTFExporter = (() => {
324
389
  const glbReader = new window.FileReader();
325
390
  glbReader.readAsArrayBuffer(glbBlob);
326
391
 
327
- glbReader.onloadend = () => {
328
- onDone(glbReader.result);
392
+ glbReader.onloadend = function () {
393
+ if (glbReader.result !== null && typeof glbReader.result !== 'string') {
394
+ onDone(glbReader.result);
395
+ }
329
396
  };
330
- };
331
- } else {
332
- if (json.buffers && json.buffers.length > 0) {
333
- var reader = new window.FileReader();
334
- reader.readAsDataURL(blob);
397
+ }
398
+ };
399
+ } else {
400
+ if (json.buffers && json.buffers.length > 0) {
401
+ const reader = new window.FileReader();
402
+ reader.readAsDataURL(blob);
335
403
 
336
- reader.onloadend = () => {
337
- const base64data = reader.result;
404
+ reader.onloadend = function () {
405
+ const base64data = reader.result;
406
+
407
+ if (json.buffers !== undefined && base64data !== null) {
338
408
  json.buffers[0].uri = base64data;
339
409
  onDone(json);
340
- };
341
- } else {
342
- onDone(json);
343
- }
410
+ }
411
+ };
412
+ } else {
413
+ onDone(json);
344
414
  }
345
- });
346
- },
415
+ }
416
+ });
417
+ }
418
+ /**
419
+ * Serializes a userData.
420
+ *
421
+ * @param {THREE.Object3D|THREE.Material} object
422
+ * @param {Object} objectDef
423
+ */
347
424
 
348
- /**
349
- * Serializes a userData.
350
- *
351
- * @param {THREE.Object3D|THREE.Material} object
352
- * @param {Object} objectDef
353
- */
354
- serializeUserData: function (object, objectDef) {
355
- if (Object.keys(object.userData).length === 0) return;
356
- const options = this.options;
357
- const extensionsUsed = this.extensionsUsed;
358
425
 
359
- try {
360
- const json = JSON.parse(JSON.stringify(object.userData));
426
+ serializeUserData(object, objectDef) {
427
+ if (Object.keys(object.userData).length === 0) return;
428
+ const options = this.options;
429
+ const extensionsUsed = this.extensionsUsed;
361
430
 
362
- if (options.includeCustomExtensions && json.gltfExtensions) {
363
- if (objectDef.extensions === undefined) objectDef.extensions = {};
431
+ try {
432
+ const json = JSON.parse(JSON.stringify(object.userData));
364
433
 
365
- for (let extensionName in json.gltfExtensions) {
366
- objectDef.extensions[extensionName] = json.gltfExtensions[extensionName];
367
- extensionsUsed[extensionName] = true;
368
- }
434
+ if (options.includeCustomExtensions && json.gltfExtensions) {
435
+ if (objectDef.extensions === undefined) objectDef.extensions = {};
369
436
 
370
- delete json.gltfExtensions;
437
+ for (const extensionName in json.gltfExtensions) {
438
+ objectDef.extensions[extensionName] = json.gltfExtensions[extensionName];
439
+ extensionsUsed[extensionName] = true;
371
440
  }
372
441
 
373
- if (Object.keys(json).length > 0) objectDef.extras = json;
374
- } catch (error) {
375
- console.warn(`THREE.GLTFExporter: userData of '${object.name}' won't be serialized because of JSON.stringify error - ${error.message}`);
442
+ delete json.gltfExtensions;
376
443
  }
377
- },
378
-
379
- /**
380
- * Assign and return a temporal unique id for an object
381
- * especially which doesn't have .uuid
382
- * @param {Object} object
383
- * @return {Integer}
384
- */
385
- getUID: function (object) {
386
- if (!this.uids.has(object)) this.uids.set(object, this.uid++);
387
- return this.uids.get(object);
388
- },
389
444
 
390
- /**
391
- * Checks if normal attribute values are normalized.
392
- *
393
- * @param {BufferAttribute} normal
394
- * @returns {Boolean}
395
- */
396
- isNormalizedNormalAttribute: function (normal) {
397
- const cache = this.cache;
398
- if (cache.attributesNormalized.has(normal)) return false;
399
- const v = new Vector3();
400
-
401
- for (let i = 0, il = normal.count; i < il; i++) {
402
- // 0.0005 is from glTF-validator
403
- if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1.0) > 0.0005) return false;
445
+ if (Object.keys(json).length > 0) objectDef.extras = json;
446
+ } catch (error) {
447
+ if (error instanceof Error) {
448
+ console.warn("THREE.GLTFExporter: userData of '" + object.name + "' " + "won't be serialized because of JSON.stringify error - " + error.message);
404
449
  }
450
+ }
451
+ }
452
+ /**
453
+ * Assign and return a temporal unique id for an object
454
+ * especially which doesn't have .uuid
455
+ * @param {Object} object
456
+ * @return {Integer}
457
+ */
405
458
 
406
- return true;
407
- },
408
459
 
409
- /**
410
- * Creates normalized normal buffer attribute.
411
- *
412
- * @param {BufferAttribute} normal
413
- * @returns {BufferAttribute}
414
- *
415
- */
416
- createNormalizedNormalAttribute: function (normal) {
417
- const cache = this.cache;
418
- if (cache.attributesNormalized.has(normal)) return cache.attributesNormalized.get(normal);
419
- const attribute = normal.clone();
420
- const v = new Vector3();
421
-
422
- for (let i = 0, il = attribute.count; i < il; i++) {
423
- v.fromBufferAttribute(attribute, i);
424
-
425
- if (v.x === 0 && v.y === 0 && v.z === 0) {
426
- // if values can't be normalized set (1, 0, 0)
427
- v.setX(1.0);
428
- } else {
429
- v.normalize();
430
- }
460
+ getUID(object) {
461
+ if (!this.uids.has(object)) this.uids.set(object, this.uid++);
462
+ return this.uids.get(object);
463
+ }
464
+ /**
465
+ * Checks if normal attribute values are normalized.
466
+ *
467
+ * @param {BufferAttribute} normal
468
+ * @returns {Boolean}
469
+ */
431
470
 
432
- attribute.setXYZ(i, v.x, v.y, v.z);
433
- }
434
471
 
435
- cache.attributesNormalized.set(normal, attribute);
436
- return attribute;
437
- },
472
+ isNormalizedNormalAttribute(normal) {
473
+ const cache = this.cache;
474
+ if (cache.attributesNormalized.has(normal)) return false;
475
+ const v = new Vector3();
438
476
 
439
- /**
440
- * Applies a texture transform, if present, to the map definition. Requires
441
- * the KHR_texture_transform extension.
442
- *
443
- * @param {Object} mapDef
444
- * @param {THREE.Texture} texture
445
- */
446
- applyTextureTransform: function (mapDef, texture) {
447
- let didTransform = false;
448
- const transformDef = {};
477
+ for (let i = 0, il = normal.count; i < il; i++) {
478
+ // 0.0005 is from glTF-validator
479
+ if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1.0) > 0.0005) return false;
480
+ }
449
481
 
450
- if (texture.offset.x !== 0 || texture.offset.y !== 0) {
451
- transformDef.offset = texture.offset.toArray();
452
- didTransform = true;
453
- }
482
+ return true;
483
+ }
484
+ /**
485
+ * Creates normalized normal buffer attribute.
486
+ *
487
+ * @param {BufferAttribute} normal
488
+ * @returns {BufferAttribute}
489
+ *
490
+ */
454
491
 
455
- if (texture.rotation !== 0) {
456
- transformDef.rotation = texture.rotation;
457
- didTransform = true;
458
- }
459
492
 
460
- if (texture.repeat.x !== 1 || texture.repeat.y !== 1) {
461
- transformDef.scale = texture.repeat.toArray();
462
- didTransform = true;
463
- }
493
+ createNormalizedNormalAttribute(normal) {
494
+ const cache = this.cache;
495
+ if (cache.attributesNormalized.has(normal)) return cache.attributesNormalized.get(normal);
496
+ const attribute = normal.clone();
497
+ const v = new Vector3();
498
+
499
+ for (let i = 0, il = attribute.count; i < il; i++) {
500
+ v.fromBufferAttribute(attribute, i);
464
501
 
465
- if (didTransform) {
466
- mapDef.extensions = mapDef.extensions || {};
467
- mapDef.extensions['KHR_texture_transform'] = transformDef;
468
- this.extensionsUsed['KHR_texture_transform'] = true;
502
+ if (v.x === 0 && v.y === 0 && v.z === 0) {
503
+ // if values can't be normalized set (1, 0, 0)
504
+ v.setX(1.0);
505
+ } else {
506
+ v.normalize();
469
507
  }
470
- },
471
508
 
472
- /**
473
- * Process a buffer to append to the default one.
474
- * @param {ArrayBuffer} buffer
475
- * @return {Integer}
476
- */
477
- processBuffer: function (buffer) {
478
- const json = this.json;
479
- const buffers = this.buffers;
480
- if (!json.buffers) json.buffers = [{
481
- byteLength: 0
482
- }]; // All buffers are merged before export.
509
+ attribute.setXYZ(i, v.x, v.y, v.z);
510
+ }
511
+
512
+ cache.attributesNormalized.set(normal, attribute);
513
+ return attribute;
514
+ }
515
+ /**
516
+ * Applies a texture transform, if present, to the map definition. Requires
517
+ * the KHR_texture_transform extension.
518
+ *
519
+ * @param {Object} mapDef
520
+ * @param {THREE.Texture} texture
521
+ */
483
522
 
484
- buffers.push(buffer);
485
- return 0;
486
- },
487
523
 
488
- /**
489
- * Process and generate a BufferView
490
- * @param {BufferAttribute} attribute
491
- * @param {number} componentType
492
- * @param {number} start
493
- * @param {number} count
494
- * @param {number} target (Optional) Target usage of the BufferView
495
- * @return {Object}
496
- */
497
- processBufferView: function (attribute, componentType, start, count, target) {
498
- const json = this.json;
499
- if (!json.bufferViews) json.bufferViews = []; // Create a new dataview and dump the attribute's array into it
524
+ applyTextureTransform(mapDef, texture) {
525
+ let didTransform = false;
526
+ const transformDef = {};
527
+
528
+ if (texture.offset.x !== 0 || texture.offset.y !== 0) {
529
+ transformDef.offset = texture.offset.toArray();
530
+ didTransform = true;
531
+ }
500
532
 
501
- let componentSize;
533
+ if (texture.rotation !== 0) {
534
+ transformDef.rotation = texture.rotation;
535
+ didTransform = true;
536
+ }
502
537
 
503
- if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
504
- componentSize = 1;
505
- } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
506
- componentSize = 2;
507
- } else {
508
- componentSize = 4;
509
- }
538
+ if (texture.repeat.x !== 1 || texture.repeat.y !== 1) {
539
+ transformDef.scale = texture.repeat.toArray();
540
+ didTransform = true;
541
+ }
542
+
543
+ if (didTransform) {
544
+ mapDef.extensions = mapDef.extensions || {};
545
+ mapDef.extensions['KHR_texture_transform'] = transformDef;
546
+ this.extensionsUsed['KHR_texture_transform'] = true;
547
+ }
548
+ }
549
+ /**
550
+ * Process a buffer to append to the default one.
551
+ * @param {ArrayBuffer} buffer
552
+ * @return {Integer}
553
+ */
510
554
 
511
- const byteLength = getPaddedBufferSize(count * attribute.itemSize * componentSize);
512
- const dataView = new DataView(new ArrayBuffer(byteLength));
513
- let offset = 0;
514
555
 
515
- for (let i = start; i < start + count; i++) {
516
- for (let a = 0; a < attribute.itemSize; a++) {
517
- let value;
556
+ processBuffer(buffer) {
557
+ const json = this.json;
558
+ const buffers = this.buffers;
559
+ if (!json.buffers) json.buffers = [{
560
+ byteLength: 0
561
+ }]; // All buffers are merged before export.
518
562
 
519
- if (attribute.itemSize > 4) {
520
- // no support for interleaved data for itemSize > 4
521
- value = attribute.array[i * attribute.itemSize + a];
522
- } else {
523
- if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
524
- }
563
+ buffers.push(buffer);
564
+ return 0;
565
+ }
566
+ /**
567
+ * Process and generate a BufferView
568
+ * @param {BufferAttribute} attribute
569
+ * @param {number} componentType
570
+ * @param {number} start
571
+ * @param {number} count
572
+ * @param {number} target (Optional) Target usage of the BufferView
573
+ * @return {Object}
574
+ */
575
+
576
+
577
+ processBufferView(attribute, componentType, start, count, target) {
578
+ const json = this.json;
579
+ if (!json.bufferViews) json.bufferViews = []; // Create a new dataview and dump the attribute's array into it
580
+
581
+ let componentSize;
582
+
583
+ if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
584
+ componentSize = 1;
585
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
586
+ componentSize = 2;
587
+ } else {
588
+ componentSize = 4;
589
+ }
590
+
591
+ const byteLength = this.getPaddedBufferSize(count * attribute.itemSize * componentSize);
592
+ const dataView = new DataView(new ArrayBuffer(byteLength));
593
+ let offset = 0;
594
+
595
+ for (let i = start; i < start + count; i++) {
596
+ for (let a = 0; a < attribute.itemSize; a++) {
597
+ let value;
598
+
599
+ if (attribute.itemSize > 4) {
600
+ // no support for interleaved data for itemSize > 4
601
+ value = attribute.array[i * attribute.itemSize + a];
602
+ } else {
603
+ if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
604
+ }
525
605
 
606
+ if (value !== undefined) {
526
607
  if (componentType === WEBGL_CONSTANTS.FLOAT) {
527
608
  dataView.setFloat32(offset, value, true);
528
609
  } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_INT) {
@@ -532,48 +613,51 @@ const GLTFExporter = (() => {
532
613
  } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
533
614
  dataView.setUint8(offset, value);
534
615
  }
535
-
536
- offset += componentSize;
537
616
  }
617
+
618
+ offset += componentSize;
538
619
  }
620
+ }
539
621
 
540
- const bufferViewDef = {
541
- buffer: this.processBuffer(dataView.buffer),
542
- byteOffset: this.byteOffset,
543
- byteLength
544
- };
545
- if (target !== undefined) bufferViewDef.target = target;
622
+ const bufferViewDef = {
623
+ buffer: this.processBuffer(dataView.buffer),
624
+ byteOffset: this.byteOffset,
625
+ byteLength: byteLength
626
+ };
627
+ if (target !== undefined) bufferViewDef.target = target;
546
628
 
547
- if (target === WEBGL_CONSTANTS.ARRAY_BUFFER) {
548
- // Only define byteStride for vertex attributes.
549
- bufferViewDef.byteStride = attribute.itemSize * componentSize;
550
- }
629
+ if (target === WEBGL_CONSTANTS.ARRAY_BUFFER) {
630
+ // Only define byteStride for vertex attributes.
631
+ bufferViewDef.byteStride = attribute.itemSize * componentSize;
632
+ }
551
633
 
552
- this.byteOffset += byteLength;
553
- json.bufferViews.push(bufferViewDef); // @TODO Merge bufferViews where possible.
634
+ this.byteOffset += byteLength;
635
+ json.bufferViews.push(bufferViewDef); // @TODO Merge bufferViews where possible.
554
636
 
555
- const output = {
556
- id: json.bufferViews.length - 1,
557
- byteLength: 0
558
- };
559
- return output;
560
- },
637
+ const output = {
638
+ id: json.bufferViews.length - 1,
639
+ byteLength: 0
640
+ };
641
+ return output;
642
+ }
643
+ /**
644
+ * Process and generate a BufferView from an image Blob.
645
+ * @param {Blob} blob
646
+ * @return {Promise<Integer>}
647
+ */
561
648
 
562
- /**
563
- * Process and generate a BufferView from an image Blob.
564
- * @param {Blob} blob
565
- * @return {Promise<Integer>}
566
- */
567
- processBufferViewImage: function (blob) {
568
- const writer = this;
569
- const json = writer.json;
570
- if (!json.bufferViews) json.bufferViews = [];
571
- return new Promise(resolve => {
572
- const reader = new window.FileReader();
573
- reader.readAsArrayBuffer(blob);
574
649
 
575
- reader.onloadend = () => {
576
- const buffer = getPaddedArrayBuffer(reader.result);
650
+ processBufferViewImage(blob) {
651
+ const writer = this;
652
+ const json = writer.json;
653
+ if (!json.bufferViews) json.bufferViews = [];
654
+ return new Promise(resolve => {
655
+ const reader = new window.FileReader();
656
+ reader.readAsArrayBuffer(blob);
657
+
658
+ reader.onloadend = () => {
659
+ if (reader.result !== null && typeof reader.result !== 'string' && json.bufferViews !== undefined) {
660
+ const buffer = this.getPaddedArrayBuffer(reader.result);
577
661
  const bufferViewDef = {
578
662
  buffer: writer.processBuffer(buffer),
579
663
  byteOffset: writer.byteOffset,
@@ -581,128 +665,139 @@ const GLTFExporter = (() => {
581
665
  };
582
666
  writer.byteOffset += buffer.byteLength;
583
667
  resolve(json.bufferViews.push(bufferViewDef) - 1);
584
- };
585
- });
586
- },
587
-
588
- /**
589
- * Process attribute to generate an accessor
590
- * @param {BufferAttribute} attribute Attribute to process
591
- * @param {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
592
- * @param {Integer} start (Optional)
593
- * @param {Integer} count (Optional)
594
- * @return {Integer|null} Index of the processed accessor on the "accessors" array
595
- */
596
- processAccessor: function (attribute, geometry, start, count) {
597
- const options = this.options;
598
- const json = this.json;
599
- const types = {
600
- 1: 'SCALAR',
601
- 2: 'VEC2',
602
- 3: 'VEC3',
603
- 4: 'VEC4',
604
- 16: 'MAT4'
668
+ }
605
669
  };
606
- let componentType; // Detect the component type of the attribute array (float, uint or ushort)
607
-
608
- if (attribute.array.constructor === Float32Array) {
609
- componentType = WEBGL_CONSTANTS.FLOAT;
610
- } else if (attribute.array.constructor === Uint32Array) {
611
- componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
612
- } else if (attribute.array.constructor === Uint16Array) {
613
- componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
614
- } else if (attribute.array.constructor === Uint8Array) {
615
- componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
616
- } else {
617
- throw new Error('THREE.GLTFExporter: Unsupported bufferAttribute component type.');
618
- }
670
+ });
671
+ }
672
+ /**
673
+ * Process attribute to generate an accessor
674
+ * @param {BufferAttribute} attribute Attribute to process
675
+ * @param {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
676
+ * @param {Integer} start (Optional)
677
+ * @param {Integer} count (Optional)
678
+ * @return {Integer|null} Index of the processed accessor on the "accessors" array
679
+ */
619
680
 
620
- if (start === undefined) start = 0;
621
- if (count === undefined) count = attribute.count; // @TODO Indexed buffer geometry with drawRange not supported yet
622
681
 
623
- if (options.truncateDrawRange && geometry !== undefined && geometry.index === null) {
624
- const end = start + count;
625
- const end2 = geometry.drawRange.count === Infinity ? attribute.count : geometry.drawRange.start + geometry.drawRange.count;
626
- start = Math.max(start, geometry.drawRange.start);
627
- count = Math.min(end, end2) - start;
628
- if (count < 0) count = 0;
629
- } // Skip creating an accessor if the attribute doesn't have data to export
682
+ processAccessor(attribute, geometry, start, count) {
683
+ const options = this.options;
684
+ const json = this.json;
685
+ const types = {
686
+ 1: 'SCALAR',
687
+ 2: 'VEC2',
688
+ 3: 'VEC3',
689
+ 4: 'VEC4',
690
+ 16: 'MAT4'
691
+ };
692
+ let componentType; // Detect the component type of the attribute array (float, uint or ushort)
693
+
694
+ if (attribute.array.constructor === Float32Array) {
695
+ componentType = WEBGL_CONSTANTS.FLOAT;
696
+ } else if (attribute.array.constructor === Uint32Array) {
697
+ componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
698
+ } else if (attribute.array.constructor === Uint16Array) {
699
+ componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
700
+ } else if (attribute.array.constructor === Uint8Array) {
701
+ componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
702
+ } else {
703
+ throw new Error('THREE.GLTFExporter: Unsupported bufferAttribute component type.');
704
+ }
630
705
 
706
+ if (start === undefined) start = 0;
707
+ if (count === undefined) count = attribute.count; // @TODO Indexed buffer geometry with drawRange not supported yet
631
708
 
632
- if (count === 0) return null;
633
- const minMax = getMinMax(attribute, start, count);
634
- let bufferViewTarget; // If geometry isn't provided, don't infer the target usage of the bufferView. For
635
- // animation samplers, target must not be set.
709
+ if (options.truncateDrawRange && geometry !== undefined && geometry.index === null) {
710
+ const end = start + count;
711
+ const end2 = geometry.drawRange.count === Infinity ? attribute.count : geometry.drawRange.start + geometry.drawRange.count;
712
+ start = Math.max(start, geometry.drawRange.start);
713
+ count = Math.min(end, end2) - start;
714
+ if (count < 0) count = 0;
715
+ } // Skip creating an accessor if the attribute doesn't have data to export
636
716
 
637
- if (geometry !== undefined) {
638
- bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
639
- }
640
717
 
718
+ if (count === 0) return null;
719
+ const minMax = this.getMinMax(attribute, start, count);
720
+ let bufferViewTarget; // If geometry isn't provided, don't infer the target usage of the bufferView. For
721
+ // animation samplers, target must not be set.
722
+
723
+ if (geometry !== undefined) {
724
+ bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
725
+ }
726
+
727
+ if (bufferViewTarget !== undefined) {
641
728
  const bufferView = this.processBufferView(attribute, componentType, start, count, bufferViewTarget);
642
729
  const accessorDef = {
643
730
  bufferView: bufferView.id,
644
731
  byteOffset: bufferView.byteOffset,
645
- componentType,
646
- count,
732
+ componentType: componentType,
733
+ count: count,
647
734
  max: minMax.max,
648
735
  min: minMax.min,
649
736
  type: types[attribute.itemSize]
650
737
  };
651
- if (attribute.normalized === true) accessorDef.normalized = true;
738
+ if (attribute.normalized) accessorDef.normalized = true;
652
739
  if (!json.accessors) json.accessors = [];
653
740
  return json.accessors.push(accessorDef) - 1;
654
- },
741
+ }
742
+ }
743
+ /**
744
+ * Process image
745
+ * @param {Image} image to process
746
+ * @param {Integer} format of the image (e.g. RGBFormat, RGBAFormat etc)
747
+ * @param {Boolean} flipY before writing out the image
748
+ * @return {Integer} Index of the processed texture in the "images" array
749
+ */
655
750
 
656
- /**
657
- * Process image
658
- * @param {Image} image to process
659
- * @param {Integer} format of the image (e.g. RGBFormat, RGBAFormat etc)
660
- * @param {Boolean} flipY before writing out the image
661
- * @return {Integer} Index of the processed texture in the "images" array
662
- */
663
- processImage: function (image, format, flipY) {
664
- const writer = this;
665
- const cache = writer.cache;
666
- const json = writer.json;
667
- const options = writer.options;
668
- const pending = writer.pending;
669
- if (!cache.images.has(image)) cache.images.set(image, {});
670
- const cachedImages = cache.images.get(image);
671
- const mimeType = format === RGBAFormat ? 'image/png' : 'image/jpeg';
672
- const key = `${mimeType}:flipY/${flipY.toString()}`;
673
- if (cachedImages[key] !== undefined) return cachedImages[key];
674
- if (!json.images) json.images = [];
675
- const imageDef = {
676
- mimeType
677
- };
678
751
 
679
- if (options.embedImages) {
680
- const canvas = cachedCanvas = cachedCanvas || document.createElement('canvas');
681
- canvas.width = Math.min(image.width, options.maxTextureSize);
682
- canvas.height = Math.min(image.height, options.maxTextureSize);
683
- const ctx = canvas.getContext('2d');
752
+ processImage(image, format, flipY) {
753
+ const writer = this;
754
+ const cache = writer.cache;
755
+ const json = writer.json;
756
+ const options = writer.options;
757
+ const pending = writer.pending;
758
+ if (!cache.images.has(image)) cache.images.set(image, {});
759
+ const cachedImages = cache.images.get(image);
760
+ const mimeType = format === RGBAFormat ? 'image/png' : 'image/jpeg';
761
+ const key = mimeType + ':flipY/' + flipY.toString();
762
+ if (cachedImages !== undefined && cachedImages[key] !== undefined) return cachedImages[key];
763
+ if (!json.images) json.images = [];
764
+ const imageDef = {
765
+ mimeType: mimeType
766
+ };
684
767
 
685
- if (flipY === true) {
686
- ctx.translate(0, canvas.height);
687
- ctx.scale(1, -1);
688
- }
768
+ if (options.embedImages && options.maxTextureSize !== undefined) {
769
+ const canvas = this.cachedCanvas = this.cachedCanvas || document.createElement('canvas');
770
+ canvas.width = Math.min(image.width, options.maxTextureSize);
771
+ canvas.height = Math.min(image.height, options.maxTextureSize);
772
+ const ctx = canvas.getContext('2d');
689
773
 
690
- if (typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas || typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap) {
691
- ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
692
- } else {
693
- if (format !== RGBAFormat && format !== RGBFormat) {
694
- console.error('GLTFExporter: Only RGB and RGBA formats are supported.');
695
- }
774
+ if (flipY) {
775
+ ctx === null || ctx === void 0 ? void 0 : ctx.translate(0, canvas.height);
776
+ ctx === null || ctx === void 0 ? void 0 : ctx.scale(1, -1);
777
+ }
696
778
 
697
- if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
698
- console.warn('GLTFExporter: Image size is bigger than maxTextureSize', image);
699
- }
779
+ if (typeof HTMLImageElement !== 'undefined' && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== 'undefined' && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas || typeof ImageBitmap !== 'undefined' && image instanceof ImageBitmap) {
780
+ ctx === null || ctx === void 0 ? void 0 : ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
781
+ } else {
782
+ if (format !== RGBAFormat && format !== RGBFormat) {
783
+ console.error('GLTFExporter: Only RGB and RGBA formats are supported.');
784
+ }
700
785
 
701
- let data = image.data;
786
+ if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
787
+ console.warn('GLTFExporter: Image size is bigger than maxTextureSize', image);
788
+ }
702
789
 
703
- if (format === RGBFormat) {
704
- data = new Uint8ClampedArray(image.height * image.width * 4);
790
+ const data = new Uint8ClampedArray(image.height * image.width * 4);
705
791
 
792
+ if (image instanceof ImageData) {
793
+ if (format === RGBAFormat) {
794
+ for (let i = 0; i < data.length; i += 4) {
795
+ data[i + 0] = image.data[i + 0];
796
+ data[i + 1] = image.data[i + 1];
797
+ data[i + 2] = image.data[i + 2];
798
+ data[i + 3] = image.data[i + 3];
799
+ }
800
+ } else {
706
801
  for (let i = 0, j = 0; i < data.length; i += 4, j += 3) {
707
802
  data[i + 0] = image.data[j + 0];
708
803
  data[i + 1] = image.data[j + 1];
@@ -710,550 +805,589 @@ const GLTFExporter = (() => {
710
805
  data[i + 3] = 255;
711
806
  }
712
807
  }
713
-
714
- ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
715
808
  }
716
809
 
717
- if (options.binary === true) {
718
- pending.push(new Promise(resolve => {
719
- canvas.toBlob(blob => {
720
- writer.processBufferViewImage(blob).then(bufferViewIndex => {
721
- imageDef.bufferView = bufferViewIndex;
810
+ ctx === null || ctx === void 0 ? void 0 : ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
811
+ }
812
+
813
+ if (options.binary) {
814
+ pending.push(new Promise(function (resolve) {
815
+ canvas.toBlob(function (blob) {
816
+ if (blob !== null) {
817
+ writer.processBufferViewImage(blob).then(function (bufferViewIndex) {
818
+ imageDef.bufferView = bufferViewIndex; // @ts-expect-error
819
+
722
820
  resolve();
723
821
  });
724
- }, mimeType);
725
- }));
726
- } else {
727
- imageDef.uri = canvas.toDataURL(mimeType);
728
- }
822
+ }
823
+ }, mimeType);
824
+ }));
729
825
  } else {
730
- imageDef.uri = image.src;
826
+ imageDef.uri = canvas.toDataURL(mimeType);
731
827
  }
828
+ } else if (image instanceof Image) {
829
+ imageDef.uri = image.src;
830
+ }
831
+
832
+ const index = json.images.push(imageDef) - 1;
833
+ if (cachedImages !== undefined) cachedImages[key] = index;
834
+ return index;
835
+ }
836
+ /**
837
+ * Process sampler
838
+ * @param {Texture} map Texture to process
839
+ * @return {Integer} Index of the processed texture in the "samplers" array
840
+ */
732
841
 
733
- const index = json.images.push(imageDef) - 1;
734
- cachedImages[key] = index;
735
- return index;
736
- },
737
842
 
738
- /**
739
- * Process sampler
740
- * @param {Texture} map Texture to process
741
- * @return {Integer} Index of the processed texture in the "samplers" array
742
- */
743
- processSampler: function (map) {
744
- const json = this.json;
745
- if (!json.samplers) json.samplers = [];
746
- const samplerDef = {
747
- magFilter: THREE_TO_WEBGL[map.magFilter],
748
- minFilter: THREE_TO_WEBGL[map.minFilter],
749
- wrapS: THREE_TO_WEBGL[map.wrapS],
750
- wrapT: THREE_TO_WEBGL[map.wrapT]
751
- };
752
- return json.samplers.push(samplerDef) - 1;
753
- },
843
+ processSampler(map) {
844
+ const json = this.json;
845
+ if (!json.samplers) json.samplers = [];
846
+ const samplerDef = {
847
+ magFilter: THREE_TO_WEBGL[map.magFilter],
848
+ minFilter: THREE_TO_WEBGL[map.minFilter],
849
+ wrapS: THREE_TO_WEBGL[map.wrapS],
850
+ wrapT: THREE_TO_WEBGL[map.wrapT]
851
+ };
852
+ return json.samplers.push(samplerDef) - 1;
853
+ }
854
+ /**
855
+ * Process texture
856
+ * @param {Texture} map Map to process
857
+ * @return {Integer} Index of the processed texture in the "textures" array
858
+ */
754
859
 
755
- /**
756
- * Process texture
757
- * @param {Texture} map Map to process
758
- * @return {Integer} Index of the processed texture in the "textures" array
759
- */
760
- processTexture: function (map) {
761
- const cache = this.cache;
762
- const json = this.json;
763
- if (cache.textures.has(map)) return cache.textures.get(map);
764
- if (!json.textures) json.textures = [];
765
- const textureDef = {
766
- sampler: this.processSampler(map),
767
- source: this.processImage(map.image, map.format, map.flipY)
768
- };
769
- if (map.name) textureDef.name = map.name;
770
860
 
771
- this._invokeAll(ext => {
772
- ext.writeTexture && ext.writeTexture(map, textureDef);
773
- });
861
+ processTexture(map) {
862
+ const cache = this.cache;
863
+ const json = this.json;
864
+ if (cache.textures.has(map)) return cache.textures.get(map);
865
+ if (!json.textures) json.textures = [];
866
+ const textureDef = {
867
+ sampler: this.processSampler(map),
868
+ source: this.processImage(map.image, map.format, map.flipY)
869
+ };
870
+ if (map.name) textureDef.name = map.name;
774
871
 
775
- const index = json.textures.push(textureDef) - 1;
776
- cache.textures.set(map, index);
777
- return index;
778
- },
872
+ this._invokeAll(function (ext) {
873
+ ext.writeTexture && ext.writeTexture(map, textureDef);
874
+ });
779
875
 
780
- /**
781
- * Process material
782
- * @param {THREE.Material} material Material to process
783
- * @return {Integer|null} Index of the processed material in the "materials" array
784
- */
785
- processMaterial: function (material) {
786
- const cache = this.cache;
787
- const json = this.json;
788
- if (cache.materials.has(material)) return cache.materials.get(material);
876
+ const index = json.textures.push(textureDef) - 1;
877
+ cache.textures.set(map, index);
878
+ return index;
879
+ }
880
+ /**
881
+ * Process material
882
+ * @param {THREE.Material} material Material to process
883
+ * @return {Integer|null} Index of the processed material in the "materials" array
884
+ */
789
885
 
790
- if (material.isShaderMaterial) {
791
- console.warn('GLTFExporter: THREE.ShaderMaterial not supported.');
792
- return null;
793
- }
794
886
 
795
- if (!json.materials) json.materials = []; // @QUESTION Should we avoid including any attribute that has the default value?
887
+ processMaterial(material) {
888
+ const cache = this.cache;
889
+ const json = this.json;
890
+ if (cache.materials.has(material)) return cache.materials.get(material);
796
891
 
797
- const materialDef = {
798
- pbrMetallicRoughness: {}
799
- };
892
+ if (material instanceof ShaderMaterial && material.isShaderMaterial) {
893
+ console.warn('GLTFExporter: THREE.ShaderMaterial not supported.');
894
+ return null;
895
+ }
800
896
 
801
- if (material.isMeshStandardMaterial !== true && material.isMeshBasicMaterial !== true) {
802
- console.warn('GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.');
803
- } // pbrMetallicRoughness.baseColorFactor
897
+ if (!json.materials) json.materials = []; // @QUESTION Should we avoid including any attribute that has the default value?
804
898
 
899
+ const materialDef = {
900
+ pbrMetallicRoughness: {}
901
+ };
902
+
903
+ if (!(material instanceof MeshStandardMaterial && material.isMeshStandardMaterial && material instanceof MeshBasicMaterial && // @ts-expect-error
904
+ material.isMeshBasicMaterial)) {
905
+ console.warn('GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.');
906
+ }
805
907
 
908
+ if (material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) {
909
+ // pbrMetallicRoughness.baseColorFactor
806
910
  const color = material.color.toArray().concat([material.opacity]);
807
911
 
808
- if (!equalArray(color, [1, 1, 1, 1])) {
912
+ if (!this.equalArray(color, [1, 1, 1, 1])) {
809
913
  materialDef.pbrMetallicRoughness.baseColorFactor = color;
810
914
  }
915
+ }
916
+
917
+ if (material instanceof MeshStandardMaterial && material.isMeshStandardMaterial) {
918
+ materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
919
+ materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
920
+ } else {
921
+ materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
922
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
923
+ } // pbrMetallicRoughness.metallicRoughnessTexture
811
924
 
812
- if (material.isMeshStandardMaterial) {
813
- materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
814
- materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
925
+
926
+ if (material instanceof MeshStandardMaterial && material.metalnessMap || material instanceof MeshStandardMaterial && material.roughnessMap) {
927
+ if (material.metalnessMap === material.roughnessMap && material.metalnessMap !== null) {
928
+ const metalRoughMapDef = {
929
+ index: this.processTexture(material.metalnessMap)
930
+ };
931
+ this.applyTextureTransform(metalRoughMapDef, material.metalnessMap);
932
+ materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
815
933
  } else {
816
- materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
817
- materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
818
- } // pbrMetallicRoughness.metallicRoughnessTexture
934
+ console.warn('THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture.');
935
+ }
936
+ } // pbrMetallicRoughness.baseColorTexture or pbrSpecularGlossiness diffuseTexture
819
937
 
820
938
 
821
- if (material.metalnessMap || material.roughnessMap) {
822
- if (material.metalnessMap === material.roughnessMap) {
823
- const metalRoughMapDef = {
824
- index: this.processTexture(material.metalnessMap)
825
- };
826
- this.applyTextureTransform(metalRoughMapDef, material.metalnessMap);
827
- materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
828
- } else {
829
- console.warn('THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture.');
830
- }
831
- } // pbrMetallicRoughness.baseColorTexture or pbrSpecularGlossiness diffuseTexture
939
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.map) {
940
+ const baseColorMapDef = {
941
+ index: this.processTexture(material.map)
942
+ };
943
+ this.applyTextureTransform(baseColorMapDef, material.map);
944
+ materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
945
+ }
832
946
 
947
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.emissive) {
948
+ // note: emissive components are limited to stay within the 0 - 1 range to accommodate glTF spec. see #21849 and #22000.
949
+ const emissive = material.emissive.clone().multiplyScalar(material.emissiveIntensity);
950
+ const maxEmissiveComponent = Math.max(emissive.r, emissive.g, emissive.b);
833
951
 
834
- if (material.map) {
835
- const baseColorMapDef = {
836
- index: this.processTexture(material.map)
837
- };
838
- this.applyTextureTransform(baseColorMapDef, material.map);
839
- materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
952
+ if (maxEmissiveComponent > 1) {
953
+ emissive.multiplyScalar(1 / maxEmissiveComponent);
954
+ console.warn('THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited');
840
955
  }
841
956
 
842
- if (material.emissive) {
843
- // emissiveFactor
844
- const emissive = material.emissive.clone().multiplyScalar(material.emissiveIntensity).toArray();
957
+ if (maxEmissiveComponent > 0) {
958
+ materialDef.emissiveFactor = emissive.toArray();
959
+ } // emissiveTexture
845
960
 
846
- if (!equalArray(emissive, [0, 0, 0])) {
847
- materialDef.emissiveFactor = emissive;
848
- } // emissiveTexture
849
961
 
962
+ if (material.emissiveMap) {
963
+ const emissiveMapDef = {
964
+ index: this.processTexture(material.emissiveMap)
965
+ };
966
+ this.applyTextureTransform(emissiveMapDef, material.emissiveMap);
967
+ materialDef.emissiveTexture = emissiveMapDef;
968
+ }
969
+ } // normalTexture
850
970
 
851
- if (material.emissiveMap) {
852
- const emissiveMapDef = {
853
- index: this.processTexture(material.emissiveMap)
854
- };
855
- this.applyTextureTransform(emissiveMapDef, material.emissiveMap);
856
- materialDef.emissiveTexture = emissiveMapDef;
857
- }
858
- } // normalTexture
859
971
 
972
+ if ((material instanceof MeshMatcapMaterial || material instanceof MeshNormalMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.normalMap) {
973
+ const normalMapDef = {
974
+ index: this.processTexture(material.normalMap)
975
+ };
860
976
 
861
- if (material.normalMap) {
862
- const normalMapDef = {
863
- index: this.processTexture(material.normalMap)
864
- };
977
+ if (material.normalScale && material.normalScale.x !== 1) {
978
+ // glTF normal scale is univariate. Ignore `y`, which may be flipped.
979
+ // Context: https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
980
+ normalMapDef.scale = material.normalScale.x;
981
+ }
865
982
 
866
- if (material.normalScale && material.normalScale.x !== -1) {
867
- if (material.normalScale.x !== material.normalScale.y) {
868
- console.warn('THREE.GLTFExporter: Normal scale components are different, ignoring Y and exporting X.');
869
- }
983
+ this.applyTextureTransform(normalMapDef, material.normalMap);
984
+ materialDef.normalTexture = normalMapDef;
985
+ } // occlusionTexture
870
986
 
871
- normalMapDef.scale = material.normalScale.x;
872
- }
873
987
 
874
- this.applyTextureTransform(normalMapDef, material.normalMap);
875
- materialDef.normalTexture = normalMapDef;
876
- } // occlusionTexture
988
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.aoMap) {
989
+ const occlusionMapDef = {
990
+ index: this.processTexture(material.aoMap),
991
+ texCoord: 1
992
+ };
877
993
 
994
+ if (material.aoMapIntensity !== 1.0) {
995
+ occlusionMapDef.strength = material.aoMapIntensity;
996
+ }
878
997
 
879
- if (material.aoMap) {
880
- const occlusionMapDef = {
881
- index: this.processTexture(material.aoMap),
882
- texCoord: 1
883
- };
998
+ this.applyTextureTransform(occlusionMapDef, material.aoMap);
999
+ materialDef.occlusionTexture = occlusionMapDef;
1000
+ } // alphaMode
884
1001
 
885
- if (material.aoMapIntensity !== 1.0) {
886
- occlusionMapDef.strength = material.aoMapIntensity;
887
- }
888
1002
 
889
- this.applyTextureTransform(occlusionMapDef, material.aoMap);
890
- materialDef.occlusionTexture = occlusionMapDef;
891
- } // alphaMode
1003
+ if (material.transparent) {
1004
+ materialDef.alphaMode = 'BLEND';
1005
+ } else {
1006
+ if (material.alphaTest > 0.0) {
1007
+ materialDef.alphaMode = 'MASK';
1008
+ materialDef.alphaCutoff = material.alphaTest;
1009
+ }
1010
+ } // doubleSided
892
1011
 
893
1012
 
894
- if (material.transparent) {
895
- materialDef.alphaMode = 'BLEND';
896
- } else {
897
- if (material.alphaTest > 0.0) {
898
- materialDef.alphaMode = 'MASK';
899
- materialDef.alphaCutoff = material.alphaTest;
900
- }
901
- } // doubleSided
1013
+ if (material.side === DoubleSide) materialDef.doubleSided = true;
1014
+ if (material.name !== '') materialDef.name = material.name;
1015
+ this.serializeUserData(material, materialDef);
902
1016
 
1017
+ this._invokeAll(function (ext) {
1018
+ ext.writeMaterial && ext.writeMaterial(material, materialDef);
1019
+ });
903
1020
 
904
- if (material.side === DoubleSide) materialDef.doubleSided = true;
905
- if (material.name !== '') materialDef.name = material.name;
906
- this.serializeUserData(material, materialDef);
1021
+ const index = json.materials.push(materialDef) - 1;
1022
+ cache.materials.set(material, index);
1023
+ return index;
1024
+ }
1025
+ /**
1026
+ * Process mesh
1027
+ * @param {THREE.Mesh} mesh Mesh to process
1028
+ * @return {Integer|null} Index of the processed mesh in the "meshes" array
1029
+ */
907
1030
 
908
- this._invokeAll(ext => {
909
- ext.writeMaterial && ext.writeMaterial(material, materialDef);
910
- });
911
1031
 
912
- const index = json.materials.push(materialDef) - 1;
913
- cache.materials.set(material, index);
914
- return index;
915
- },
1032
+ processMesh(mesh) {
1033
+ const cache = this.cache;
1034
+ const json = this.json;
1035
+ const meshCacheKeyParts = [mesh.geometry.uuid];
916
1036
 
917
- /**
918
- * Process mesh
919
- * @param {THREE.Mesh} mesh Mesh to process
920
- * @return {Integer|null} Index of the processed mesh in the "meshes" array
921
- */
922
- processMesh: function (mesh) {
923
- const cache = this.cache;
924
- const json = this.json;
925
- const meshCacheKeyParts = [mesh.geometry.uuid];
926
-
927
- if (Array.isArray(mesh.material)) {
928
- for (let i = 0, l = mesh.material.length; i < l; i++) {
929
- meshCacheKeyParts.push(mesh.material[i].uuid);
930
- }
931
- } else {
932
- meshCacheKeyParts.push(mesh.material.uuid);
1037
+ if (Array.isArray(mesh.material)) {
1038
+ for (let i = 0, l = mesh.material.length; i < l; i++) {
1039
+ meshCacheKeyParts.push(mesh.material[i].uuid);
933
1040
  }
1041
+ } else {
1042
+ meshCacheKeyParts.push(mesh.material.uuid);
1043
+ }
934
1044
 
935
- const meshCacheKey = meshCacheKeyParts.join(':');
936
- if (cache.meshes.has(meshCacheKey)) return cache.meshes.get(meshCacheKey);
937
- const geometry = mesh.geometry;
938
- let mode; // Use the correct mode
939
-
940
- if (mesh.isLineSegments) {
941
- mode = WEBGL_CONSTANTS.LINES;
942
- } else if (mesh.isLineLoop) {
943
- mode = WEBGL_CONSTANTS.LINE_LOOP;
944
- } else if (mesh.isLine) {
945
- mode = WEBGL_CONSTANTS.LINE_STRIP;
946
- } else if (mesh.isPoints) {
947
- mode = WEBGL_CONSTANTS.POINTS;
948
- } else {
949
- mode = mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
950
- }
1045
+ const meshCacheKey = meshCacheKeyParts.join(':');
1046
+ if (cache.meshes.has(meshCacheKey)) return cache.meshes.get(meshCacheKey);
1047
+ const geometry = mesh.geometry;
1048
+ let mode; // Use the correct mode
1049
+
1050
+ if (mesh instanceof LineSegments && mesh.isLineSegments) {
1051
+ mode = WEBGL_CONSTANTS.LINES;
1052
+ } else if (mesh instanceof LineLoop && mesh.isLineLoop) {
1053
+ mode = WEBGL_CONSTANTS.LINE_LOOP;
1054
+ } else if (mesh instanceof Line && mesh.isLine) {
1055
+ mode = WEBGL_CONSTANTS.LINE_STRIP;
1056
+ } else if (mesh instanceof Points && mesh.isPoints) {
1057
+ mode = WEBGL_CONSTANTS.POINTS;
1058
+ } else {
1059
+ mode = (mesh.material instanceof MeshBasicMaterial || mesh.material instanceof MeshDepthMaterial || mesh.material instanceof MeshLambertMaterial || mesh.material instanceof MeshNormalMaterial || mesh.material instanceof MeshPhongMaterial || mesh.material instanceof MeshStandardMaterial || mesh.material instanceof MeshToonMaterial || mesh.material instanceof ShaderMaterial) && mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
1060
+ }
951
1061
 
952
- if (geometry.isBufferGeometry !== true) {
953
- throw new Error('THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.');
954
- }
1062
+ if (!geometry.isBufferGeometry) {
1063
+ throw new Error('THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.');
1064
+ }
955
1065
 
956
- const meshDef = {};
957
- const attributes = {};
958
- const primitives = [];
959
- const targets = []; // Conversion between attributes names in threejs and gltf spec
960
-
961
- const nameConversion = {
962
- uv: 'TEXCOORD_0',
963
- uv2: 'TEXCOORD_1',
964
- color: 'COLOR_0',
965
- skinWeight: 'WEIGHTS_0',
966
- skinIndex: 'JOINTS_0'
967
- };
968
- const originalNormal = geometry.getAttribute('normal');
1066
+ const meshDef = {};
1067
+ const attributes = {};
1068
+ const primitives = [];
1069
+ const targets = []; // Conversion between attributes names in threejs and gltf spec
1070
+
1071
+ const nameConversion = {
1072
+ uv: 'TEXCOORD_0',
1073
+ uv2: 'TEXCOORD_1',
1074
+ color: 'COLOR_0',
1075
+ skinWeight: 'WEIGHTS_0',
1076
+ skinIndex: 'JOINTS_0'
1077
+ };
1078
+ const originalNormal = geometry.getAttribute('normal');
969
1079
 
970
- if (originalNormal !== undefined && !this.isNormalizedNormalAttribute(originalNormal)) {
971
- console.warn('THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.');
972
- geometry.setAttribute('normal', this.createNormalizedNormalAttribute(originalNormal));
973
- } // @QUESTION Detect if .vertexColors = true?
974
- // For every attribute create an accessor
1080
+ if (originalNormal !== undefined && !(originalNormal instanceof InterleavedBufferAttribute) && !this.isNormalizedNormalAttribute(originalNormal)) {
1081
+ console.warn('THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.');
1082
+ geometry.setAttribute('normal', this.createNormalizedNormalAttribute(originalNormal));
1083
+ } // @QUESTION Detect if .vertexColors = true?
1084
+ // For every attribute create an accessor
975
1085
 
976
1086
 
977
- let modifiedAttribute = null;
1087
+ let modifiedAttribute = null;
978
1088
 
979
- for (let attributeName in geometry.attributes) {
980
- // Ignore morph target attributes, which are exported later.
981
- if (attributeName.substr(0, 5) === 'morph') continue;
982
- var attribute = geometry.attributes[attributeName];
983
- attributeName = nameConversion[attributeName] || attributeName.toUpperCase(); // Prefix all geometry attributes except the ones specifically
984
- // listed in the spec; non-spec attributes are considered custom.
1089
+ for (let attributeName in geometry.attributes) {
1090
+ // Ignore morph target attributes, which are exported later.
1091
+ if (attributeName.substr(0, 5) === 'morph') continue;
1092
+ const attribute = geometry.attributes[attributeName];
1093
+ attributeName = nameConversion[attributeName] || attributeName.toUpperCase(); // Prefix all geometry attributes except the ones specifically
1094
+ // listed in the spec; non-spec attributes are considered custom.
985
1095
 
986
- const validVertexAttributes = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
987
- if (!validVertexAttributes.test(attributeName)) attributeName = `_${attributeName}`;
1096
+ const validVertexAttributes = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
1097
+ if (!validVertexAttributes.test(attributeName)) attributeName = '_' + attributeName;
988
1098
 
989
- if (cache.attributes.has(this.getUID(attribute))) {
990
- attributes[attributeName] = cache.attributes.get(this.getUID(attribute));
991
- continue;
992
- } // JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT.
1099
+ if (cache.attributes.has(this.getUID(attribute))) {
1100
+ attributes[attributeName] = cache.attributes.get(this.getUID(attribute));
1101
+ continue;
1102
+ } // JOINTS_0 must be UNSIGNED_BYTE or UNSIGNED_SHORT.
993
1103
 
994
1104
 
995
- modifiedAttribute = null;
996
- const array = attribute.array;
1105
+ modifiedAttribute = null;
1106
+ const array = attribute.array;
997
1107
 
998
- if (attributeName === 'JOINTS_0' && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
999
- console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
1000
- modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1001
- }
1108
+ if (attributeName === 'JOINTS_0' && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
1109
+ console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
1110
+ modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1111
+ }
1002
1112
 
1003
- const accessor = this.processAccessor(modifiedAttribute || attribute, geometry);
1113
+ const accessor = modifiedAttribute !== null && this.processAccessor(modifiedAttribute || attribute, geometry);
1004
1114
 
1005
- if (accessor !== null) {
1006
- attributes[attributeName] = accessor;
1007
- cache.attributes.set(this.getUID(attribute), accessor);
1008
- }
1115
+ if (accessor) {
1116
+ attributes[attributeName] = accessor;
1117
+ cache.attributes.set(this.getUID(attribute), accessor);
1009
1118
  }
1119
+ }
1010
1120
 
1011
- if (originalNormal !== undefined) geometry.setAttribute('normal', originalNormal); // Skip if no exportable attributes found
1121
+ if (originalNormal !== undefined) geometry.setAttribute('normal', originalNormal); // Skip if no exportable attributes found
1012
1122
 
1013
- if (Object.keys(attributes).length === 0) return null; // Morph targets
1123
+ if (Object.keys(attributes).length === 0) return null; // Morph targets
1014
1124
 
1015
- if (mesh.morphTargetInfluences !== undefined && mesh.morphTargetInfluences.length > 0) {
1016
- const weights = [];
1017
- const targetNames = [];
1018
- const reverseDictionary = {};
1125
+ if (mesh.morphTargetInfluences !== undefined && mesh.morphTargetInfluences.length > 0) {
1126
+ const weights = [];
1127
+ const targetNames = [];
1128
+ const reverseDictionary = {};
1019
1129
 
1020
- if (mesh.morphTargetDictionary !== undefined) {
1021
- for (let key in mesh.morphTargetDictionary) {
1022
- reverseDictionary[mesh.morphTargetDictionary[key]] = key;
1023
- }
1130
+ if (mesh.morphTargetDictionary !== undefined) {
1131
+ for (const key in mesh.morphTargetDictionary) {
1132
+ reverseDictionary[mesh.morphTargetDictionary[key]] = key;
1024
1133
  }
1134
+ }
1025
1135
 
1026
- for (let i = 0; i < mesh.morphTargetInfluences.length; ++i) {
1027
- const target = {};
1028
- let warned = false;
1029
-
1030
- for (let attributeName in geometry.morphAttributes) {
1031
- // glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
1032
- // Three.js doesn't support TANGENT yet.
1033
- if (attributeName !== 'position' && attributeName !== 'normal') {
1034
- if (!warned) {
1035
- console.warn('GLTFExporter: Only POSITION and NORMAL morph are supported.');
1036
- warned = true;
1037
- }
1038
-
1039
- continue;
1136
+ for (let i = 0; i < mesh.morphTargetInfluences.length; ++i) {
1137
+ const target = {};
1138
+ let warned = false;
1139
+
1140
+ for (const attributeName in geometry.morphAttributes) {
1141
+ // glTF 2.0 morph supports only POSITION/NORMAL/TANGENT.
1142
+ // Three.js doesn't support TANGENT yet.
1143
+ if (attributeName !== 'position' && attributeName !== 'normal') {
1144
+ if (!warned) {
1145
+ console.warn('GLTFExporter: Only POSITION and NORMAL morph are supported.');
1146
+ warned = true;
1040
1147
  }
1041
1148
 
1042
- var attribute = geometry.morphAttributes[attributeName][i];
1043
- const gltfAttributeName = attributeName.toUpperCase(); // Three.js morph attribute has absolute values while the one of glTF has relative values.
1044
- //
1045
- // glTF 2.0 Specification:
1046
- // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
1149
+ continue;
1150
+ }
1151
+
1152
+ const attribute = geometry.morphAttributes[attributeName][i];
1153
+ const gltfAttributeName = attributeName.toUpperCase(); // Three.js morph attribute has absolute values while the one of glTF has relative values.
1154
+ //
1155
+ // glTF 2.0 Specification:
1156
+ // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#morph-targets
1047
1157
 
1048
- const baseAttribute = geometry.attributes[attributeName];
1158
+ const baseAttribute = geometry.attributes[attributeName];
1049
1159
 
1050
- if (cache.attributes.has(this.getUID(attribute))) {
1051
- target[gltfAttributeName] = cache.attributes.get(this.getUID(attribute));
1052
- continue;
1053
- } // Clones attribute not to override
1160
+ if (cache.attributes.has(this.getUID(attribute))) {
1161
+ target[gltfAttributeName] = cache.attributes.get(this.getUID(attribute));
1162
+ continue;
1163
+ } // Clones attribute not to override
1054
1164
 
1055
1165
 
1056
- const relativeAttribute = attribute.clone();
1166
+ const relativeAttribute = attribute.clone();
1057
1167
 
1058
- if (!geometry.morphTargetsRelative) {
1059
- for (let j = 0, jl = attribute.count; j < jl; j++) {
1060
- relativeAttribute.setXYZ(j, attribute.getX(j) - baseAttribute.getX(j), attribute.getY(j) - baseAttribute.getY(j), attribute.getZ(j) - baseAttribute.getZ(j));
1061
- }
1168
+ if (!geometry.morphTargetsRelative) {
1169
+ for (let j = 0, jl = attribute.count; j < jl; j++) {
1170
+ relativeAttribute.setXYZ(j, attribute.getX(j) - baseAttribute.getX(j), attribute.getY(j) - baseAttribute.getY(j), attribute.getZ(j) - baseAttribute.getZ(j));
1062
1171
  }
1172
+ }
1173
+
1174
+ const accessor = this.processAccessor(relativeAttribute, geometry);
1063
1175
 
1064
- target[gltfAttributeName] = this.processAccessor(relativeAttribute, geometry);
1065
- cache.attributes.set(this.getUID(baseAttribute), target[gltfAttributeName]);
1176
+ if (accessor != undefined) {
1177
+ target[gltfAttributeName] = accessor;
1066
1178
  }
1067
1179
 
1068
- targets.push(target);
1069
- weights.push(mesh.morphTargetInfluences[i]);
1070
- if (mesh.morphTargetDictionary !== undefined) targetNames.push(reverseDictionary[i]);
1180
+ cache.attributes.set(this.getUID(baseAttribute), target[gltfAttributeName]);
1071
1181
  }
1072
1182
 
1073
- meshDef.weights = weights;
1183
+ targets.push(target);
1184
+ weights.push(mesh.morphTargetInfluences[i]);
1185
+ if (mesh.morphTargetDictionary !== undefined) targetNames.push(reverseDictionary[i]);
1186
+ }
1074
1187
 
1075
- if (targetNames.length > 0) {
1076
- meshDef.extras = {};
1077
- meshDef.extras.targetNames = targetNames;
1078
- }
1188
+ meshDef.weights = weights;
1189
+
1190
+ if (targetNames.length > 0) {
1191
+ meshDef.extras = {};
1192
+ meshDef.extras.targetNames = targetNames;
1079
1193
  }
1194
+ }
1080
1195
 
1081
- const isMultiMaterial = Array.isArray(mesh.material);
1082
- if (isMultiMaterial && geometry.groups.length === 0) return null;
1083
- const materials = isMultiMaterial ? mesh.material : [mesh.material];
1084
- const groups = isMultiMaterial ? geometry.groups : [{
1085
- materialIndex: 0,
1086
- start: undefined,
1087
- count: undefined
1088
- }];
1089
-
1090
- for (let i = 0, il = groups.length; i < il; i++) {
1091
- const primitive = {
1092
- mode,
1093
- attributes
1094
- };
1196
+ const isMultiMaterial = Array.isArray(mesh.material);
1197
+ if (isMultiMaterial && geometry.groups.length === 0) return null;
1198
+ const materials = isMultiMaterial ? mesh.material : [mesh.material];
1199
+ const groups = isMultiMaterial ? geometry.groups : [{
1200
+ materialIndex: 0,
1201
+ start: undefined,
1202
+ count: undefined
1203
+ }];
1204
+
1205
+ for (let i = 0, il = groups.length; i < il; i++) {
1206
+ const primitive = {
1207
+ mode: mode,
1208
+ attributes: attributes
1209
+ };
1210
+
1211
+ if (geometry instanceof Object3D || geometry instanceof Material) {
1095
1212
  this.serializeUserData(geometry, primitive);
1096
- if (targets.length > 0) primitive.targets = targets;
1213
+ }
1097
1214
 
1098
- if (geometry.index !== null) {
1099
- let cacheKey = this.getUID(geometry.index);
1215
+ if (targets.length > 0) primitive.targets = targets;
1100
1216
 
1101
- if (groups[i].start !== undefined || groups[i].count !== undefined) {
1102
- cacheKey += `:${groups[i].start}:${groups[i].count}`;
1103
- }
1217
+ if (geometry.index !== null) {
1218
+ let cacheKey = this.getUID(geometry.index);
1104
1219
 
1105
- if (cache.attributes.has(cacheKey)) {
1106
- primitive.indices = cache.attributes.get(cacheKey);
1107
- } else {
1108
- primitive.indices = this.processAccessor(geometry.index, geometry, groups[i].start, groups[i].count);
1109
- cache.attributes.set(cacheKey, primitive.indices);
1110
- }
1220
+ if (groups[i].start !== undefined || groups[i].count !== undefined) {
1221
+ // @ts-expect-error
1222
+ cacheKey += `:${groups[i].start}:${groups[i].count}`;
1223
+ }
1111
1224
 
1112
- if (primitive.indices === null) delete primitive.indices;
1225
+ if (cache.attributes.has(cacheKey)) {
1226
+ primitive.indices = cache.attributes.get(cacheKey);
1227
+ } else {
1228
+ primitive.indices = this.processAccessor(geometry.index, geometry, groups[i].start, groups[i].count);
1229
+ cache.attributes.set(cacheKey, primitive.indices);
1113
1230
  }
1114
1231
 
1115
- const material = this.processMaterial(materials[groups[i].materialIndex]);
1116
- if (material !== null) primitive.material = material;
1117
- primitives.push(primitive);
1232
+ if (primitive.indices === null) delete primitive.indices;
1118
1233
  }
1119
1234
 
1120
- meshDef.primitives = primitives;
1121
- if (!json.meshes) json.meshes = [];
1235
+ const materialIndex = groups[i].materialIndex;
1122
1236
 
1123
- this._invokeAll(ext => {
1124
- ext.writeMesh && ext.writeMesh(mesh, meshDef);
1125
- });
1126
-
1127
- const index = json.meshes.push(meshDef) - 1;
1128
- cache.meshes.set(meshCacheKey, index);
1129
- return index;
1130
- },
1237
+ if (materialIndex !== undefined && Array.isArray(materials)) {
1238
+ const targetMaterials = materials[materialIndex];
1131
1239
 
1132
- /**
1133
- * Process camera
1134
- * @param {THREE.Camera} camera Camera to process
1135
- * @return {Integer} Index of the processed mesh in the "camera" array
1136
- */
1137
- processCamera: function (camera) {
1138
- const json = this.json;
1139
- if (!json.cameras) json.cameras = [];
1140
- const isOrtho = camera.isOrthographicCamera;
1141
- const cameraDef = {
1142
- type: isOrtho ? 'orthographic' : 'perspective'
1143
- };
1240
+ if (!Array.isArray(targetMaterials)) {
1241
+ const material = this.processMaterial(targetMaterials);
1242
+ if (material !== null) primitive.material = material;
1243
+ primitives.push(primitive);
1244
+ }
1245
+ }
1246
+ }
1144
1247
 
1145
- if (isOrtho) {
1146
- cameraDef.orthographic = {
1147
- xmag: camera.right * 2,
1148
- ymag: camera.top * 2,
1149
- zfar: camera.far <= 0 ? 0.001 : camera.far,
1150
- znear: camera.near < 0 ? 0 : camera.near
1151
- };
1152
- } else {
1153
- cameraDef.perspective = {
1154
- aspectRatio: camera.aspect,
1155
- yfov: MathUtils.degToRad(camera.fov),
1156
- zfar: camera.far <= 0 ? 0.001 : camera.far,
1157
- znear: camera.near < 0 ? 0 : camera.near
1158
- };
1159
- } // Question: Is saving "type" as name intentional?
1248
+ meshDef.primitives = primitives;
1249
+ if (!json.meshes) json.meshes = [];
1160
1250
 
1251
+ this._invokeAll(function (ext) {
1252
+ ext.writeMesh && ext.writeMesh(mesh, meshDef);
1253
+ });
1161
1254
 
1162
- if (camera.name !== '') cameraDef.name = camera.type;
1163
- return json.cameras.push(cameraDef) - 1;
1164
- },
1255
+ const index = json.meshes.push(meshDef) - 1;
1256
+ cache.meshes.set(meshCacheKey, index);
1257
+ return index;
1258
+ }
1259
+ /**
1260
+ * Process camera
1261
+ * @param {THREE.Camera} camera Camera to process
1262
+ * @return {Integer} Index of the processed mesh in the "camera" array
1263
+ */
1165
1264
 
1166
- /**
1167
- * Creates glTF animation entry from AnimationClip object.
1168
- *
1169
- * Status:
1170
- * - Only properties listed in PATH_PROPERTIES may be animated.
1171
- *
1172
- * @param {THREE.AnimationClip} clip
1173
- * @param {THREE.Object3D} root
1174
- * @return {number|null}
1175
- */
1176
- processAnimation: function (clip, root) {
1177
- const json = this.json;
1178
- const nodeMap = this.nodeMap;
1179
- if (!json.animations) json.animations = [];
1180
- clip = GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(), root);
1181
- const tracks = clip.tracks;
1182
- const channels = [];
1183
- const samplers = [];
1184
-
1185
- for (let i = 0; i < tracks.length; ++i) {
1186
- const track = tracks[i];
1187
- const trackBinding = PropertyBinding.parseTrackName(track.name);
1188
- let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
1189
- const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1190
-
1191
- if (trackBinding.objectName === 'bones') {
1192
- if (trackNode.isSkinnedMesh === true) {
1193
- trackNode = trackNode.skeleton.getBoneByName(trackBinding.objectIndex);
1194
- } else {
1195
- trackNode = undefined;
1196
- }
1197
- }
1198
1265
 
1199
- if (!trackNode || !trackProperty) {
1200
- console.warn('THREE.GLTFExporter: Could not export animation track "%s".', track.name);
1201
- return null;
1202
- }
1266
+ processCamera(camera) {
1267
+ const json = this.json;
1268
+ if (!json.cameras) json.cameras = [];
1269
+ const isOrtho = camera instanceof OrthographicCamera && camera.isOrthographicCamera;
1270
+ const cameraDef = {
1271
+ type: isOrtho ? 'orthographic' : 'perspective'
1272
+ };
1203
1273
 
1204
- const inputItemSize = 1;
1205
- let outputItemSize = track.values.length / track.times.length;
1274
+ if (camera instanceof OrthographicCamera && isOrtho) {
1275
+ cameraDef.orthographic = {
1276
+ xmag: camera.right * 2,
1277
+ ymag: camera.top * 2,
1278
+ zfar: camera.far <= 0 ? 0.001 : camera.far,
1279
+ znear: camera.near < 0 ? 0 : camera.near
1280
+ };
1281
+ } else if (camera instanceof PerspectiveCamera) {
1282
+ cameraDef.perspective = {
1283
+ aspectRatio: camera.aspect,
1284
+ yfov: MathUtils.degToRad(camera.fov),
1285
+ zfar: camera.far <= 0 ? 0.001 : camera.far,
1286
+ znear: camera.near < 0 ? 0 : camera.near
1287
+ };
1288
+ } // Question: Is saving "type" as name intentional?
1206
1289
 
1207
- if (trackProperty === PATH_PROPERTIES.morphTargetInfluences) {
1208
- outputItemSize /= trackNode.morphTargetInfluences.length;
1209
- }
1210
1290
 
1211
- let interpolation; // @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
1212
- // Detecting glTF cubic spline interpolant by checking factory method's special property
1213
- // GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
1214
- // valid value from .getInterpolation().
1291
+ if (camera.name !== '') cameraDef.name = camera.type;
1292
+ return json.cameras.push(cameraDef) - 1;
1293
+ }
1294
+ /**
1295
+ * Creates glTF animation entry from AnimationClip object.
1296
+ *
1297
+ * Status:
1298
+ * - Only properties listed in PATH_PROPERTIES may be animated.
1299
+ *
1300
+ * @param {THREE.AnimationClip} clip
1301
+ * @param {THREE.Object3D} root
1302
+ * @return {number|null}
1303
+ */
1215
1304
 
1216
- if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true) {
1217
- interpolation = 'CUBICSPLINE'; // itemSize of CUBICSPLINE keyframe is 9
1218
- // (VEC3 * 3: inTangent, splineVertex, and outTangent)
1219
- // but needs to be stored as VEC3 so dividing by 3 here.
1220
1305
 
1221
- outputItemSize /= 3;
1222
- } else if (track.getInterpolation() === InterpolateDiscrete) {
1223
- interpolation = 'STEP';
1306
+ processAnimation(clip, root) {
1307
+ const json = this.json;
1308
+ const nodeMap = this.nodeMap;
1309
+ if (!json.animations) json.animations = [];
1310
+ clip = GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(), root);
1311
+ const tracks = clip.tracks;
1312
+ const channels = [];
1313
+ const samplers = [];
1314
+
1315
+ for (let i = 0; i < tracks.length; ++i) {
1316
+ const track = tracks[i];
1317
+ const trackBinding = PropertyBinding.parseTrackName(track.name);
1318
+ let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
1319
+ const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1320
+
1321
+ if (trackBinding.objectName === 'bones') {
1322
+ if (trackNode.isSkinnedMesh) {
1323
+ trackNode = trackNode.skeleton.getBoneByName(trackBinding.objectIndex);
1224
1324
  } else {
1225
- interpolation = 'LINEAR';
1325
+ trackNode = undefined;
1226
1326
  }
1327
+ }
1227
1328
 
1228
- samplers.push({
1229
- input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1230
- output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1231
- interpolation
1232
- });
1233
- channels.push({
1234
- sampler: samplers.length - 1,
1235
- target: {
1236
- node: nodeMap.get(trackNode),
1237
- path: trackProperty
1238
- }
1239
- });
1329
+ if (!trackNode || !trackProperty) {
1330
+ console.warn('THREE.GLTFExporter: Could not export animation track "%s".', track.name);
1331
+ return null;
1332
+ }
1333
+
1334
+ const inputItemSize = 1;
1335
+ let outputItemSize = track.values.length / track.times.length;
1336
+
1337
+ if (trackProperty === PATH_PROPERTIES.morphTargetInfluences) {
1338
+ outputItemSize /= trackNode.morphTargetInfluences.length;
1240
1339
  }
1241
1340
 
1242
- json.animations.push({
1243
- name: clip.name || `clip_${json.animations.length}`,
1244
- samplers,
1245
- channels
1341
+ let interpolation; // @TODO export CubicInterpolant(InterpolateSmooth) as CUBICSPLINE
1342
+ // Detecting glTF cubic spline interpolant by checking factory method's special property
1343
+ // GLTFCubicSplineInterpolant is a custom interpolant and track doesn't return
1344
+ // valid value from .getInterpolation().
1345
+ // @ts-expect-error
1346
+
1347
+ if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
1348
+ interpolation = 'CUBICSPLINE'; // itemSize of CUBICSPLINE keyframe is 9
1349
+ // (VEC3 * 3: inTangent, splineVertex, and outTangent)
1350
+ // but needs to be stored as VEC3 so dividing by 3 here.
1351
+
1352
+ outputItemSize /= 3;
1353
+ } else if (track.getInterpolation() === InterpolateDiscrete) {
1354
+ interpolation = 'STEP';
1355
+ } else {
1356
+ interpolation = 'LINEAR';
1357
+ }
1358
+
1359
+ samplers.push({
1360
+ input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1361
+ output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1362
+ interpolation: interpolation
1363
+ });
1364
+ channels.push({
1365
+ sampler: samplers.length - 1,
1366
+ target: {
1367
+ node: nodeMap.get(trackNode),
1368
+ path: trackProperty
1369
+ }
1246
1370
  });
1247
- return json.animations.length - 1;
1248
- },
1371
+ }
1249
1372
 
1250
- /**
1251
- * @param {THREE.Object3D} object
1252
- * @return {number|null}
1253
- */
1254
- processSkin: function (object) {
1255
- const json = this.json;
1256
- const nodeMap = this.nodeMap;
1373
+ json.animations.push({
1374
+ name: clip.name || 'clip_' + json.animations.length,
1375
+ samplers: samplers,
1376
+ channels: channels
1377
+ });
1378
+ return json.animations.length - 1;
1379
+ }
1380
+ /**
1381
+ * @param {THREE.Object3D} object
1382
+ * @return {number|null}
1383
+ */
1384
+
1385
+
1386
+ processSkin(object) {
1387
+ const json = this.json;
1388
+ const nodeMap = this.nodeMap;
1389
+
1390
+ if (json.nodes !== undefined && object instanceof SkinnedMesh) {
1257
1391
  const node = json.nodes[nodeMap.get(object)];
1258
1392
  const skeleton = object.skeleton;
1259
1393
  if (skeleton === undefined) return null;
@@ -1272,235 +1406,353 @@ const GLTFExporter = (() => {
1272
1406
  if (json.skins === undefined) json.skins = [];
1273
1407
  json.skins.push({
1274
1408
  inverseBindMatrices: this.processAccessor(new BufferAttribute(inverseBindMatrices, 16)),
1275
- joints,
1409
+ joints: joints,
1276
1410
  skeleton: nodeMap.get(rootJoint)
1277
1411
  });
1278
1412
  const skinIndex = node.skin = json.skins.length - 1;
1279
1413
  return skinIndex;
1280
- },
1414
+ } else {
1415
+ return null;
1416
+ }
1417
+ }
1418
+ /**
1419
+ * Process Object3D node
1420
+ * @param {THREE.Object3D} node Object3D to processNode
1421
+ * @return {Integer} Index of the node in the nodes list
1422
+ */
1281
1423
 
1282
- /**
1283
- * Process Object3D node
1284
- * @param {THREE.Object3D} node Object3D to processNode
1285
- * @return {Integer} Index of the node in the nodes list
1286
- */
1287
- processNode: function (object) {
1288
- const json = this.json;
1289
- const options = this.options;
1290
- const nodeMap = this.nodeMap;
1291
- if (!json.nodes) json.nodes = [];
1292
- const nodeDef = {};
1293
-
1294
- if (options.trs) {
1295
- const rotation = object.quaternion.toArray();
1296
- const position = object.position.toArray();
1297
- const scale = object.scale.toArray();
1298
-
1299
- if (!equalArray(rotation, [0, 0, 0, 1])) {
1300
- nodeDef.rotation = rotation;
1301
- }
1302
1424
 
1303
- if (!equalArray(position, [0, 0, 0])) {
1304
- nodeDef.translation = position;
1305
- }
1425
+ processNode(object) {
1426
+ const json = this.json;
1427
+ const options = this.options;
1428
+ const nodeMap = this.nodeMap;
1429
+ if (!json.nodes) json.nodes = [];
1430
+ const nodeDef = {};
1306
1431
 
1307
- if (!equalArray(scale, [1, 1, 1])) {
1308
- nodeDef.scale = scale;
1309
- }
1310
- } else {
1311
- if (object.matrixAutoUpdate) {
1312
- object.updateMatrix();
1313
- }
1432
+ if (options.trs) {
1433
+ const rotation = object.quaternion.toArray();
1434
+ const position = object.position.toArray();
1435
+ const scale = object.scale.toArray();
1314
1436
 
1315
- if (isIdentityMatrix(object.matrix) === false) {
1316
- nodeDef.matrix = object.matrix.elements;
1317
- }
1318
- } // We don't export empty strings name because it represents no-name in Three.js.
1437
+ if (!this.equalArray(rotation, [0, 0, 0, 1])) {
1438
+ nodeDef.rotation = rotation;
1439
+ }
1319
1440
 
1441
+ if (!this.equalArray(position, [0, 0, 0])) {
1442
+ nodeDef.translation = position;
1443
+ }
1320
1444
 
1321
- if (object.name !== '') nodeDef.name = String(object.name);
1322
- this.serializeUserData(object, nodeDef);
1445
+ if (!this.equalArray(scale, [1, 1, 1])) {
1446
+ nodeDef.scale = scale;
1447
+ }
1448
+ } else {
1449
+ if (object.matrixAutoUpdate) {
1450
+ object.updateMatrix();
1451
+ }
1323
1452
 
1324
- if (object.isMesh || object.isLine || object.isPoints) {
1325
- const meshIndex = this.processMesh(object);
1326
- if (meshIndex !== null) nodeDef.mesh = meshIndex;
1327
- } else if (object.isCamera) {
1328
- nodeDef.camera = this.processCamera(object);
1453
+ if (!this.isIdentityMatrix(object.matrix)) {
1454
+ nodeDef.matrix = object.matrix.elements;
1329
1455
  }
1456
+ } // We don't export empty strings name because it represents no-name in Three.js.
1457
+
1330
1458
 
1331
- if (object.isSkinnedMesh) this.skins.push(object);
1459
+ if (object.name !== '') nodeDef.name = String(object.name);
1460
+ this.serializeUserData(object, nodeDef);
1332
1461
 
1333
- if (object.children.length > 0) {
1334
- const children = [];
1462
+ if ((object instanceof Mesh && object.isMesh || object instanceof Line && object.isLine || object instanceof Points && object.isPoints) && object instanceof Mesh) {
1463
+ const meshIndex = this.processMesh(object);
1464
+ if (meshIndex !== null) nodeDef.mesh = meshIndex;
1465
+ } else if (object instanceof Camera && object.isCamera) {
1466
+ nodeDef.camera = this.processCamera(object);
1467
+ }
1335
1468
 
1336
- for (let i = 0, l = object.children.length; i < l; i++) {
1337
- const child = object.children[i];
1469
+ if (object instanceof SkinnedMesh && object.isSkinnedMesh) this.skins.push(object);
1338
1470
 
1339
- if (child.visible || options.onlyVisible === false) {
1340
- var nodeIndex = this.processNode(child);
1341
- if (nodeIndex !== null) children.push(nodeIndex);
1342
- }
1343
- }
1471
+ if (object.children.length > 0) {
1472
+ const children = [];
1344
1473
 
1345
- if (children.length > 0) nodeDef.children = children;
1474
+ for (let i = 0, l = object.children.length; i < l; i++) {
1475
+ const child = object.children[i];
1476
+
1477
+ if (child.visible || !options.onlyVisible) {
1478
+ const nodeIndex = this.processNode(child);
1479
+ if (nodeIndex !== null) children.push(nodeIndex);
1480
+ }
1346
1481
  }
1347
1482
 
1348
- this._invokeAll(ext => {
1349
- ext.writeNode && ext.writeNode(object, nodeDef);
1350
- });
1483
+ if (children.length > 0) nodeDef.children = children;
1484
+ }
1351
1485
 
1352
- var nodeIndex = json.nodes.push(nodeDef) - 1;
1353
- nodeMap.set(object, nodeIndex);
1354
- return nodeIndex;
1355
- },
1486
+ this._invokeAll(function (ext) {
1487
+ ext.writeNode && ext.writeNode(object, nodeDef);
1488
+ });
1356
1489
 
1357
- /**
1358
- * Process Scene
1359
- * @param {Scene} node Scene to process
1360
- */
1361
- processScene: function (scene) {
1362
- const json = this.json;
1363
- const options = this.options;
1490
+ const nodeIndex = json.nodes.push(nodeDef) - 1;
1491
+ nodeMap.set(object, nodeIndex);
1492
+ return nodeIndex;
1493
+ }
1494
+ /**
1495
+ * Process Scene
1496
+ * @param {Scene} node Scene to process
1497
+ */
1364
1498
 
1365
- if (!json.scenes) {
1366
- json.scenes = [];
1367
- json.scene = 0;
1368
- }
1369
1499
 
1370
- const sceneDef = {};
1371
- if (scene.name !== '') sceneDef.name = scene.name;
1372
- json.scenes.push(sceneDef);
1373
- const nodes = [];
1500
+ processScene(scene) {
1501
+ const json = this.json;
1502
+ const options = this.options;
1374
1503
 
1375
- for (let i = 0, l = scene.children.length; i < l; i++) {
1376
- const child = scene.children[i];
1504
+ if (!json.scenes) {
1505
+ json.scenes = [];
1506
+ json.scene = 0;
1507
+ }
1377
1508
 
1378
- if (child.visible || options.onlyVisible === false) {
1379
- const nodeIndex = this.processNode(child);
1380
- if (nodeIndex !== null) nodes.push(nodeIndex);
1381
- }
1382
- }
1509
+ const sceneDef = {};
1510
+ if (scene.name !== '') sceneDef.name = scene.name;
1511
+ json.scenes.push(sceneDef);
1512
+ const nodes = [];
1383
1513
 
1384
- if (nodes.length > 0) sceneDef.nodes = nodes;
1385
- this.serializeUserData(scene, sceneDef);
1386
- },
1514
+ for (let i = 0, l = scene.children.length; i < l; i++) {
1515
+ const child = scene.children[i];
1387
1516
 
1388
- /**
1389
- * Creates a Scene to hold a list of objects and parse it
1390
- * @param {Array} objects List of objects to process
1391
- */
1392
- processObjects: function (objects) {
1393
- const scene = new Scene();
1394
- scene.name = 'AuxScene';
1395
-
1396
- for (let i = 0; i < objects.length; i++) {
1397
- // We push directly to children instead of calling `add` to prevent
1398
- // modify the .parent and break its original scene and hierarchy
1399
- scene.children.push(objects[i]);
1517
+ if (child.visible || !options.onlyVisible) {
1518
+ const nodeIndex = this.processNode(child);
1519
+ if (nodeIndex !== null) nodes.push(nodeIndex);
1400
1520
  }
1521
+ }
1401
1522
 
1402
- this.processScene(scene);
1403
- },
1523
+ if (nodes.length > 0) sceneDef.nodes = nodes;
1524
+ this.serializeUserData(scene, sceneDef);
1525
+ }
1404
1526
 
1405
- /**
1406
- * @param {THREE.Object3D|Array<THREE.Object3D>} input
1407
- */
1408
- processInput: function (input) {
1409
- const options = this.options;
1410
- input = input instanceof Array ? input : [input];
1527
+ processObjects(objects) {
1528
+ const scene = new Scene();
1529
+ scene.name = 'AuxScene';
1411
1530
 
1412
- this._invokeAll(ext => {
1413
- ext.beforeParse && ext.beforeParse(input);
1414
- });
1531
+ for (let i = 0; i < objects.length; i++) {
1532
+ // We push directly to children instead of calling `add` to prevent
1533
+ // modify the .parent and break its original scene and hierarchy
1534
+ scene.children.push(objects[i]);
1535
+ }
1415
1536
 
1416
- const objectsWithoutScene = [];
1537
+ this.processScene(scene);
1538
+ }
1539
+ /**
1540
+ * @param {THREE.Object3D|Array<THREE.Object3D>} input
1541
+ */
1417
1542
 
1418
- for (let i = 0; i < input.length; i++) {
1419
- if (input[i] instanceof Scene) {
1420
- this.processScene(input[i]);
1421
- } else {
1422
- objectsWithoutScene.push(input[i]);
1423
- }
1424
- }
1425
1543
 
1426
- if (objectsWithoutScene.length > 0) this.processObjects(objectsWithoutScene);
1544
+ processInput(input) {
1545
+ const options = this.options;
1546
+ input = input instanceof Array ? input : [input];
1427
1547
 
1428
- for (let i = 0; i < this.skins.length; ++i) {
1429
- this.processSkin(this.skins[i]);
1430
- }
1548
+ this._invokeAll(function (ext) {
1549
+ ext.beforeParse && ext.beforeParse(input);
1550
+ });
1551
+
1552
+ const objectsWithoutScene = [];
1431
1553
 
1432
- for (let i = 0; i < options.animations.length; ++i) {
1433
- this.processAnimation(options.animations[i], input[0]);
1554
+ for (let i = 0; i < input.length; i++) {
1555
+ const inputScene = input[i];
1556
+
1557
+ if (inputScene instanceof Scene) {
1558
+ this.processScene(inputScene);
1559
+ } else {
1560
+ objectsWithoutScene.push(input[i]);
1434
1561
  }
1562
+ }
1435
1563
 
1436
- this._invokeAll(ext => {
1437
- ext.afterParse && ext.afterParse(input);
1438
- });
1439
- },
1440
- _invokeAll: function (func) {
1441
- for (let i = 0, il = this.plugins.length; i < il; i++) {
1442
- func(this.plugins[i]);
1564
+ if (objectsWithoutScene.length > 0) this.processObjects(objectsWithoutScene);
1565
+
1566
+ for (let i = 0; i < this.skins.length; ++i) {
1567
+ this.processSkin(this.skins[i]);
1568
+ }
1569
+
1570
+ for (let i = 0; options.animations !== undefined && i < options.animations.length; ++i) {
1571
+ this.processAnimation(options.animations[i], input[0]);
1572
+ }
1573
+
1574
+ this._invokeAll(function (ext) {
1575
+ ext.afterParse && ext.afterParse(input);
1576
+ });
1577
+ }
1578
+
1579
+ _invokeAll(func) {
1580
+ for (let i = 0, il = this.plugins.length; i < il; i++) {
1581
+ func(this.plugins[i]);
1582
+ }
1583
+ } //------------------------------------------------------------------------------
1584
+ // Utility functions
1585
+ //------------------------------------------------------------------------------
1586
+
1587
+ /**
1588
+ * Compare two arrays
1589
+ * @param {Array} array1 Array 1 to compare
1590
+ * @param {Array} array2 Array 2 to compare
1591
+ * @return {Boolean} Returns true if both arrays are equal
1592
+ */
1593
+
1594
+
1595
+ equalArray(array1, array2) {
1596
+ return array1.length === array2.length && array1.every(function (element, index) {
1597
+ return element === array2[index];
1598
+ });
1599
+ }
1600
+ /**
1601
+ * Converts a string to an ArrayBuffer.
1602
+ * @param {string} text
1603
+ * @return {ArrayBuffer}
1604
+ */
1605
+
1606
+
1607
+ stringToArrayBuffer(text) {
1608
+ if (window.TextEncoder !== undefined) {
1609
+ return new TextEncoder().encode(text).buffer;
1610
+ }
1611
+
1612
+ const array = new Uint8Array(new ArrayBuffer(text.length));
1613
+
1614
+ for (let i = 0, il = text.length; i < il; i++) {
1615
+ const value = text.charCodeAt(i); // Replacing multi-byte character with space(0x20).
1616
+
1617
+ array[i] = value > 0xff ? 0x20 : value;
1618
+ }
1619
+
1620
+ return array.buffer;
1621
+ }
1622
+
1623
+ isIdentityMatrix(matrix) {
1624
+ return this.equalArray(matrix.elements, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
1625
+ }
1626
+
1627
+ getMinMax(attribute, start, count) {
1628
+ const output = {
1629
+ min: new Array(attribute.itemSize).fill(Number.POSITIVE_INFINITY),
1630
+ max: new Array(attribute.itemSize).fill(Number.NEGATIVE_INFINITY)
1631
+ };
1632
+
1633
+ for (let i = start; i < start + count; i++) {
1634
+ for (let a = 0; a < attribute.itemSize; a++) {
1635
+ let value;
1636
+
1637
+ if (attribute.itemSize > 4) {
1638
+ // no support for interleaved data for itemSize > 4
1639
+ value = attribute.array[i * attribute.itemSize + a];
1640
+ } else {
1641
+ if (a === 0) value = attribute.getX(i);else if (a === 1) value = attribute.getY(i);else if (a === 2) value = attribute.getZ(i);else if (a === 3) value = attribute.getW(i);
1642
+ }
1643
+
1644
+ if (value !== undefined) {
1645
+ output.min[a] = Math.min(output.min[a], value);
1646
+ output.max[a] = Math.max(output.max[a], value);
1647
+ }
1443
1648
  }
1444
1649
  }
1445
- };
1650
+
1651
+ return output;
1652
+ }
1653
+ /**
1654
+ * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
1655
+ * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
1656
+ */
1657
+
1658
+
1659
+ getPaddedBufferSize(bufferSize) {
1660
+ return Math.ceil(bufferSize / 4) * 4;
1661
+ }
1446
1662
  /**
1447
- * Punctual Lights Extension
1663
+ * Returns a buffer aligned to 4-byte boundary.
1448
1664
  *
1449
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
1665
+ * @param {ArrayBuffer} arrayBuffer Buffer to pad
1666
+ * @param {Integer} paddingByte (Optional)
1667
+ * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
1450
1668
  */
1451
1669
 
1452
- function GLTFLightExtension(writer) {
1670
+
1671
+ getPaddedArrayBuffer(arrayBuffer, paddingByte = 0) {
1672
+ const paddedLength = this.getPaddedBufferSize(arrayBuffer.byteLength);
1673
+
1674
+ if (paddedLength !== arrayBuffer.byteLength) {
1675
+ const array = new Uint8Array(paddedLength);
1676
+ array.set(new Uint8Array(arrayBuffer));
1677
+
1678
+ if (paddingByte !== 0) {
1679
+ for (let i = arrayBuffer.byteLength; i < paddedLength; i++) {
1680
+ array[i] = paddingByte;
1681
+ }
1682
+ }
1683
+
1684
+ return array.buffer;
1685
+ }
1686
+
1687
+ return arrayBuffer;
1688
+ }
1689
+
1690
+ }
1691
+ /**
1692
+ * Punctual Lights Extension
1693
+ *
1694
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
1695
+ */
1696
+
1697
+
1698
+ class GLTFLightExtension {
1699
+ constructor(writer) {
1700
+ _defineProperty(this, "writer", void 0);
1701
+
1702
+ _defineProperty(this, "name", void 0);
1703
+
1453
1704
  this.writer = writer;
1454
1705
  this.name = 'KHR_lights_punctual';
1455
1706
  }
1456
1707
 
1457
- GLTFLightExtension.prototype = {
1458
- constructor: GLTFLightExtension,
1459
- writeNode: function (light, nodeDef) {
1460
- if (!light.isLight) return;
1708
+ writeNode(light, nodeDef) {
1709
+ if (!light.isLight) return;
1461
1710
 
1462
- if (!light.isDirectionalLight && !light.isPointLight && !light.isSpotLight) {
1463
- console.warn('THREE.GLTFExporter: Only directional, point, and spot lights are supported.', light);
1464
- return;
1465
- }
1711
+ if (!(light instanceof DirectionalLight && light.isDirectionalLight) && // @ts-expect-error
1712
+ !(light instanceof PointLight && light.isPointLight) && !(light instanceof SpotLight && light.isSpotLight)) {
1713
+ console.warn('THREE.GLTFExporter: Only directional, point, and spot lights are supported.', light);
1714
+ return;
1715
+ }
1466
1716
 
1467
- const writer = this.writer;
1468
- const json = writer.json;
1469
- const extensionsUsed = writer.extensionsUsed;
1470
- const lightDef = {};
1471
- if (light.name) lightDef.name = light.name;
1472
- lightDef.color = light.color.toArray();
1473
- lightDef.intensity = light.intensity;
1474
-
1475
- if (light.isDirectionalLight) {
1476
- lightDef.type = 'directional';
1477
- } else if (light.isPointLight) {
1478
- lightDef.type = 'point';
1479
- if (light.distance > 0) lightDef.range = light.distance;
1480
- } else if (light.isSpotLight) {
1481
- lightDef.type = 'spot';
1482
- if (light.distance > 0) lightDef.range = light.distance;
1483
- lightDef.spot = {};
1484
- lightDef.spot.innerConeAngle = (light.penumbra - 1.0) * light.angle * -1.0;
1485
- lightDef.spot.outerConeAngle = light.angle;
1486
- }
1717
+ const writer = this.writer;
1718
+ const json = writer.json;
1719
+ const extensionsUsed = writer.extensionsUsed;
1720
+ const lightDef = {};
1721
+ if (light.name) lightDef.name = light.name;
1722
+ lightDef.color = light.color.toArray();
1723
+ lightDef.intensity = light.intensity;
1724
+
1725
+ if (light instanceof DirectionalLight && light.isDirectionalLight) {
1726
+ lightDef.type = 'directional';
1727
+ } else if (light instanceof PointLight && // @ts-expect-error
1728
+ light.isPointLight) {
1729
+ lightDef.type = 'point';
1730
+ if (light.distance > 0) lightDef.range = light.distance;
1731
+ } else if (light instanceof SpotLight && light.isSpotLight) {
1732
+ lightDef.type = 'spot';
1733
+ if (light.distance > 0) lightDef.range = light.distance;
1734
+ lightDef.spot = {};
1735
+ lightDef.spot.innerConeAngle = (light.penumbra - 1.0) * light.angle * -1.0;
1736
+ lightDef.spot.outerConeAngle = light.angle;
1737
+ }
1487
1738
 
1488
- if (light.decay !== undefined && light.decay !== 2) {
1489
- console.warn('THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, ' + 'and expects light.decay=2.');
1490
- }
1739
+ if (!(light instanceof DirectionalLight) && light.decay !== undefined && light.decay !== 2) {
1740
+ console.warn('THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, ' + 'and expects light.decay=2.');
1741
+ }
1491
1742
 
1492
- if (light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1493
- console.warn('THREE.GLTFExporter: Light direction may be lost. For best results, ' + 'make light.target a child of the light with position 0,0,-1.');
1494
- }
1743
+ if (!(light instanceof PointLight) && light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1744
+ console.warn('THREE.GLTFExporter: Light direction may be lost. For best results, ' + 'make light.target a child of the light with position 0,0,-1.');
1745
+ }
1495
1746
 
1496
- if (!extensionsUsed[this.name]) {
1497
- json.extensions = json.extensions || {};
1498
- json.extensions[this.name] = {
1499
- lights: []
1500
- };
1501
- extensionsUsed[this.name] = true;
1502
- }
1747
+ if (!extensionsUsed[this.name]) {
1748
+ json.extensions = json.extensions || {};
1749
+ json.extensions[this.name] = {
1750
+ lights: []
1751
+ };
1752
+ extensionsUsed[this.name] = true;
1753
+ }
1503
1754
 
1755
+ if (json.extensions !== undefined) {
1504
1756
  const lights = json.extensions[this.name].lights;
1505
1757
  lights.push(lightDef);
1506
1758
  nodeDef.extensions = nodeDef.extensions || {};
@@ -1508,213 +1760,187 @@ const GLTFExporter = (() => {
1508
1760
  light: lights.length - 1
1509
1761
  };
1510
1762
  }
1511
- };
1512
- /**
1513
- * Unlit Materials Extension
1514
- *
1515
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
1516
- */
1763
+ }
1764
+
1765
+ }
1766
+ /**
1767
+ * Unlit Materials Extension
1768
+ *
1769
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
1770
+ */
1771
+
1772
+
1773
+ class GLTFMaterialsUnlitExtension {
1774
+ constructor(writer) {
1775
+ _defineProperty(this, "writer", void 0);
1776
+
1777
+ _defineProperty(this, "name", void 0);
1517
1778
 
1518
- function GLTFMaterialsUnlitExtension(writer) {
1519
1779
  this.writer = writer;
1520
1780
  this.name = 'KHR_materials_unlit';
1521
1781
  }
1522
1782
 
1523
- GLTFMaterialsUnlitExtension.prototype = {
1524
- constructor: GLTFMaterialsUnlitExtension,
1525
- writeMaterial: function (material, materialDef) {
1526
- if (!material.isMeshBasicMaterial) return;
1527
- const writer = this.writer;
1528
- const extensionsUsed = writer.extensionsUsed;
1529
- materialDef.extensions = materialDef.extensions || {};
1530
- materialDef.extensions[this.name] = {};
1531
- extensionsUsed[this.name] = true;
1532
- materialDef.pbrMetallicRoughness.metallicFactor = 0.0;
1533
- materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
1783
+ writeMaterial(material, materialDef) {
1784
+ if (!(material instanceof MeshBasicMaterial && // @ts-expect-error
1785
+ material.isMeshBasicMaterial)) {
1786
+ return;
1534
1787
  }
1535
- };
1536
- /**
1537
- * Specular-Glossiness Extension
1538
- *
1539
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
1540
- */
1541
1788
 
1542
- function GLTFMaterialsPBRSpecularGlossiness(writer) {
1789
+ const writer = this.writer;
1790
+ const extensionsUsed = writer.extensionsUsed;
1791
+ materialDef.extensions = materialDef.extensions || {};
1792
+ materialDef.extensions[this.name] = {};
1793
+ extensionsUsed[this.name] = true;
1794
+ materialDef.pbrMetallicRoughness.metallicFactor = 0.0;
1795
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
1796
+ }
1797
+
1798
+ }
1799
+ /**
1800
+ * Specular-Glossiness Extension
1801
+ *
1802
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
1803
+ */
1804
+
1805
+
1806
+ class GLTFMaterialsPBRSpecularGlossiness {
1807
+ constructor(writer) {
1808
+ _defineProperty(this, "writer", void 0);
1809
+
1810
+ _defineProperty(this, "name", void 0);
1811
+
1543
1812
  this.writer = writer;
1544
1813
  this.name = 'KHR_materials_pbrSpecularGlossiness';
1545
1814
  }
1546
1815
 
1547
- GLTFMaterialsPBRSpecularGlossiness.prototype = {
1548
- constructor: GLTFMaterialsPBRSpecularGlossiness,
1549
- writeMaterial: function (material, materialDef) {
1550
- if (!material.isGLTFSpecularGlossinessMaterial) return;
1551
- const writer = this.writer;
1552
- const extensionsUsed = writer.extensionsUsed;
1553
- const extensionDef = {};
1816
+ writeMaterial(material, materialDef) {
1817
+ // @ts-expect-error
1818
+ if (!material.isGLTFSpecularGlossinessMaterial) return;
1819
+ const writer = this.writer;
1820
+ const extensionsUsed = writer.extensionsUsed;
1821
+ const extensionDef = {};
1554
1822
 
1555
- if (materialDef.pbrMetallicRoughness.baseColorFactor) {
1556
- extensionDef.diffuseFactor = materialDef.pbrMetallicRoughness.baseColorFactor;
1557
- }
1823
+ if (materialDef.pbrMetallicRoughness.baseColorFactor) {
1824
+ extensionDef.diffuseFactor = materialDef.pbrMetallicRoughness.baseColorFactor;
1825
+ }
1558
1826
 
1827
+ if (material instanceof MeshPhongMaterial) {
1559
1828
  const specularFactor = [1, 1, 1];
1560
1829
  material.specular.toArray(specularFactor, 0);
1561
1830
  extensionDef.specularFactor = specularFactor;
1562
- extensionDef.glossinessFactor = material.glossiness;
1563
-
1564
- if (materialDef.pbrMetallicRoughness.baseColorTexture) {
1565
- extensionDef.diffuseTexture = materialDef.pbrMetallicRoughness.baseColorTexture;
1566
- }
1831
+ extensionDef.glossinessFactor = // @ts-expect-error
1832
+ material.glossiness;
1833
+ }
1567
1834
 
1568
- if (material.specularMap) {
1569
- const specularMapDef = {
1570
- index: writer.processTexture(material.specularMap)
1571
- };
1572
- writer.applyTextureTransform(specularMapDef, material.specularMap);
1573
- extensionDef.specularGlossinessTexture = specularMapDef;
1574
- }
1835
+ if (materialDef.pbrMetallicRoughness.baseColorTexture) {
1836
+ extensionDef.diffuseTexture = materialDef.pbrMetallicRoughness.baseColorTexture;
1837
+ }
1575
1838
 
1576
- materialDef.extensions = materialDef.extensions || {};
1577
- materialDef.extensions[this.name] = extensionDef;
1578
- extensionsUsed[this.name] = true;
1839
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial) && material.specularMap) {
1840
+ const specularMapDef = {
1841
+ index: writer.processTexture(material.specularMap)
1842
+ };
1843
+ writer.applyTextureTransform(specularMapDef, material.specularMap);
1844
+ extensionDef.specularGlossinessTexture = specularMapDef;
1579
1845
  }
1580
- };
1581
- /**
1582
- * Static utility functions
1583
- */
1584
1846
 
1585
- GLTFExporter.Utils = {
1586
- insertKeyframe: function (track, time) {
1587
- const tolerance = 0.001; // 1ms
1847
+ materialDef.extensions = materialDef.extensions || {};
1848
+ materialDef.extensions[this.name] = extensionDef;
1849
+ extensionsUsed[this.name] = true;
1850
+ }
1588
1851
 
1589
- const valueSize = track.getValueSize();
1590
- const times = new track.TimeBufferType(track.times.length + 1);
1591
- const values = new track.ValueBufferType(track.values.length + valueSize);
1592
- const interpolant = track.createInterpolant(new track.ValueBufferType(valueSize));
1593
- let index;
1852
+ }
1853
+ /**
1854
+ * Transmission Materials Extension
1855
+ *
1856
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
1857
+ */
1594
1858
 
1595
- if (track.times.length === 0) {
1596
- times[0] = time;
1597
1859
 
1598
- for (let i = 0; i < valueSize; i++) {
1599
- values[i] = 0;
1600
- }
1860
+ class GLTFMaterialsTransmissionExtension {
1861
+ constructor(writer) {
1862
+ _defineProperty(this, "writer", void 0);
1601
1863
 
1602
- index = 0;
1603
- } else if (time < track.times[0]) {
1604
- if (Math.abs(track.times[0] - time) < tolerance) return 0;
1605
- times[0] = time;
1606
- times.set(track.times, 1);
1607
- values.set(interpolant.evaluate(time), 0);
1608
- values.set(track.values, valueSize);
1609
- index = 0;
1610
- } else if (time > track.times[track.times.length - 1]) {
1611
- if (Math.abs(track.times[track.times.length - 1] - time) < tolerance) {
1612
- return track.times.length - 1;
1613
- }
1864
+ _defineProperty(this, "name", void 0);
1614
1865
 
1615
- times[times.length - 1] = time;
1616
- times.set(track.times, 0);
1617
- values.set(track.values, 0);
1618
- values.set(interpolant.evaluate(time), track.values.length);
1619
- index = times.length - 1;
1620
- } else {
1621
- for (let i = 0; i < track.times.length; i++) {
1622
- if (Math.abs(track.times[i] - time) < tolerance) return i;
1623
-
1624
- if (track.times[i] < time && track.times[i + 1] > time) {
1625
- times.set(track.times.slice(0, i + 1), 0);
1626
- times[i + 1] = time;
1627
- times.set(track.times.slice(i + 1), i + 2);
1628
- values.set(track.values.slice(0, (i + 1) * valueSize), 0);
1629
- values.set(interpolant.evaluate(time), (i + 1) * valueSize);
1630
- values.set(track.values.slice((i + 1) * valueSize), (i + 2) * valueSize);
1631
- index = i + 1;
1632
- break;
1633
- }
1634
- }
1635
- }
1636
-
1637
- track.times = times;
1638
- track.values = values;
1639
- return index;
1640
- },
1641
- mergeMorphTargetTracks: function (clip, root) {
1642
- const tracks = [];
1643
- const mergedTracks = {};
1644
- const sourceTracks = clip.tracks;
1645
-
1646
- for (let i = 0; i < sourceTracks.length; ++i) {
1647
- let sourceTrack = sourceTracks[i];
1648
- const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
1649
- const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
1650
-
1651
- if (sourceTrackBinding.propertyName !== 'morphTargetInfluences' || sourceTrackBinding.propertyIndex === undefined) {
1652
- // Tracks that don't affect morph targets, or that affect all morph targets together, can be left as-is.
1653
- tracks.push(sourceTrack);
1654
- continue;
1655
- }
1866
+ this.writer = writer;
1867
+ this.name = 'KHR_materials_transmission';
1868
+ }
1656
1869
 
1657
- if (sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear) {
1658
- if (sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
1659
- // This should never happen, because glTF morph target animations
1660
- // affect all targets already.
1661
- throw new Error('THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.');
1662
- }
1870
+ writeMaterial(material, materialDef) {
1871
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1872
+ material.isMeshPhysicalMaterial) || material.transmission === 0) {
1873
+ return;
1874
+ }
1663
1875
 
1664
- console.warn('THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.');
1665
- sourceTrack = sourceTrack.clone();
1666
- sourceTrack.setInterpolation(InterpolateLinear);
1667
- }
1876
+ const writer = this.writer;
1877
+ const extensionsUsed = writer.extensionsUsed;
1878
+ const extensionDef = {};
1879
+ extensionDef.transmissionFactor = material.transmission;
1668
1880
 
1669
- const targetCount = sourceTrackNode.morphTargetInfluences.length;
1670
- const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
1881
+ if (material.transmissionMap) {
1882
+ const transmissionMapDef = {
1883
+ index: writer.processTexture(material.transmissionMap)
1884
+ };
1885
+ writer.applyTextureTransform(transmissionMapDef, material.transmissionMap);
1886
+ extensionDef.transmissionTexture = transmissionMapDef;
1887
+ }
1671
1888
 
1672
- if (targetIndex === undefined) {
1673
- throw new Error(`THREE.GLTFExporter: Morph target name not found: ${sourceTrackBinding.propertyIndex}`);
1674
- }
1889
+ materialDef.extensions = materialDef.extensions || {};
1890
+ materialDef.extensions[this.name] = extensionDef;
1891
+ extensionsUsed[this.name] = true;
1892
+ }
1675
1893
 
1676
- let mergedTrack; // If this is the first time we've seen this object, create a new
1677
- // track to store merged keyframe data for each morph target.
1894
+ }
1895
+ /**
1896
+ * Materials Volume Extension
1897
+ *
1898
+ * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
1899
+ */
1678
1900
 
1679
- if (mergedTracks[sourceTrackNode.uuid] === undefined) {
1680
- mergedTrack = sourceTrack.clone();
1681
- const values = new mergedTrack.ValueBufferType(targetCount * mergedTrack.times.length);
1682
1901
 
1683
- for (let j = 0; j < mergedTrack.times.length; j++) {
1684
- values[j * targetCount + targetIndex] = mergedTrack.values[j];
1685
- } // We need to take into consideration the intended target node
1686
- // of our original un-merged morphTarget animation.
1902
+ class GLTFMaterialsVolumeExtension {
1903
+ constructor(writer) {
1904
+ _defineProperty(this, "writer", void 0);
1687
1905
 
1906
+ _defineProperty(this, "name", void 0);
1688
1907
 
1689
- mergedTrack.name = `${sourceTrackBinding.nodeName || ''}.morphTargetInfluences`;
1690
- mergedTrack.values = values;
1691
- mergedTracks[sourceTrackNode.uuid] = mergedTrack;
1692
- tracks.push(mergedTrack);
1693
- continue;
1694
- }
1908
+ this.writer = writer;
1909
+ this.name = 'KHR_materials_volume';
1910
+ }
1695
1911
 
1696
- const sourceInterpolant = sourceTrack.createInterpolant(new sourceTrack.ValueBufferType(1));
1697
- mergedTrack = mergedTracks[sourceTrackNode.uuid]; // For every existing keyframe of the merged track, write a (possibly
1698
- // interpolated) value from the source track.
1912
+ writeMaterial(material, materialDef) {
1913
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1914
+ material.isMeshPhysicalMaterial) || // @ts-expect-error
1915
+ material.thickness === 0) {
1916
+ return;
1917
+ }
1699
1918
 
1700
- for (let j = 0; j < mergedTrack.times.length; j++) {
1701
- mergedTrack.values[j * targetCount + targetIndex] = sourceInterpolant.evaluate(mergedTrack.times[j]);
1702
- } // For every existing keyframe of the source track, write a (possibly
1703
- // new) keyframe to the merged track. Values from the previous loop may
1704
- // be written again, but keyframes are de-duplicated.
1919
+ const writer = this.writer;
1920
+ const extensionsUsed = writer.extensionsUsed;
1921
+ const extensionDef = {};
1922
+ extensionDef.thickness = // @ts-expect-error
1923
+ material.thickness; // @ts-expect-error
1705
1924
 
1925
+ if (material.thicknessMap) {
1926
+ const thicknessMapDef = {
1927
+ index: writer.processTexture( // @ts-expect-error
1928
+ material.thicknessMap)
1929
+ };
1930
+ writer.applyTextureTransform(thicknessMapDef, // @ts-expect-error
1931
+ material.thicknessMap);
1932
+ extensionDef.thicknessTexture = thicknessMapDef;
1933
+ }
1706
1934
 
1707
- for (let j = 0; j < sourceTrack.times.length; j++) {
1708
- const keyframeIndex = this.insertKeyframe(mergedTrack, sourceTrack.times[j]);
1709
- mergedTrack.values[keyframeIndex * targetCount + targetIndex] = sourceTrack.values[j];
1710
- }
1711
- }
1935
+ extensionDef.attenuationDistance = //@ts-expect-error
1936
+ material.attenuationDistance;
1937
+ extensionDef.attenuationColor = //@ts-expect-error
1938
+ material.attenuationTint.toArray();
1939
+ materialDef.extensions = materialDef.extensions || {};
1940
+ materialDef.extensions[this.name] = extensionDef;
1941
+ extensionsUsed[this.name] = true;
1942
+ }
1712
1943
 
1713
- clip.tracks = tracks;
1714
- return clip;
1715
- }
1716
- };
1717
- return GLTFExporter;
1718
- })();
1944
+ }
1719
1945
 
1720
1946
  export { GLTFExporter };