three-stdlib 2.35.8 → 2.35.10
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- package/controls/ArcballControls.d.cts +1 -1
- package/controls/ArcballControls.d.ts +1 -1
- package/controls/DeviceOrientationControls.d.cts +1 -1
- package/controls/DeviceOrientationControls.d.ts +1 -1
- package/controls/DragControls.d.cts +1 -1
- package/controls/DragControls.d.ts +1 -1
- package/controls/FlyControls.d.cts +1 -1
- package/controls/FlyControls.d.ts +1 -1
- package/controls/OrbitControls.d.cts +1 -1
- package/controls/OrbitControls.d.ts +1 -1
- package/controls/PointerLockControls.d.cts +1 -1
- package/controls/PointerLockControls.d.ts +1 -1
- package/controls/TrackballControls.d.cts +1 -1
- package/controls/TrackballControls.d.ts +1 -1
- package/controls/TransformControls.d.cts +1 -1
- package/controls/TransformControls.d.ts +1 -1
- package/controls/experimental/CameraControls.d.cts +1 -1
- package/controls/experimental/CameraControls.d.ts +1 -1
- package/csm/CSMFrustum.d.cts +1 -1
- package/csm/CSMFrustum.d.ts +1 -1
- package/environments/RoomEnvironment.d.cts +1 -1
- package/environments/RoomEnvironment.d.ts +1 -1
- package/exporters/ColladaExporter.d.cts +1 -1
- package/exporters/ColladaExporter.d.ts +1 -1
- package/exporters/DRACOExporter.d.cts +1 -1
- package/exporters/DRACOExporter.d.ts +1 -1
- package/exporters/GLTFExporter.d.cts +3 -3
- package/exporters/GLTFExporter.d.ts +3 -3
- package/exporters/MMDExporter.d.cts +1 -1
- package/exporters/MMDExporter.d.ts +1 -1
- package/exporters/OBJExporter.d.cts +1 -1
- package/exporters/OBJExporter.d.ts +1 -1
- package/exporters/PLYExporter.d.cts +1 -1
- package/exporters/PLYExporter.d.ts +1 -1
- package/exporters/USDZExporter.d.cts +1 -1
- package/exporters/USDZExporter.d.ts +1 -1
- package/geometries/ParametricGeometries.d.cts +1 -1
- package/geometries/ParametricGeometries.d.ts +1 -1
- package/geometries/ParametricGeometry.d.cts +1 -1
- package/geometries/ParametricGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.cts +1 -1
- package/geometries/TextGeometry.d.ts +1 -1
- package/helpers/RaycasterHelper.d.cts +1 -1
- package/helpers/RaycasterHelper.d.ts +1 -1
- package/index.d.cts +262 -262
- package/index.d.ts +262 -262
- package/libs/MeshoptDecoder.d.cts +1 -1
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.cts +1 -1
- package/libs/MotionControllers.d.ts +1 -1
- package/lights/LightProbeGenerator.d.cts +1 -1
- package/lights/LightProbeGenerator.d.ts +1 -1
- package/lights/RectAreaLightUniformsLib.d.cts +1 -1
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/loaders/FontLoader.d.cts +1 -1
- package/loaders/FontLoader.d.ts +1 -1
- package/math/ColorConverter.d.cts +1 -1
- package/math/ColorConverter.d.ts +1 -1
- package/misc/Timer.d.cts +1 -1
- package/misc/Timer.d.ts +1 -1
- package/modifiers/EdgeSplitModifier.d.cts +1 -1
- package/modifiers/EdgeSplitModifier.d.ts +1 -1
- package/modifiers/SimplifyModifier.d.cts +1 -1
- package/modifiers/SimplifyModifier.d.ts +1 -1
- package/modifiers/TessellateModifier.d.cts +1 -1
- package/modifiers/TessellateModifier.d.ts +1 -1
- package/objects/BatchedMesh.d.cts +1 -1
- package/objects/BatchedMesh.d.ts +1 -1
- package/objects/ReflectorRTT.d.cts +1 -1
- package/objects/ReflectorRTT.d.ts +1 -1
- package/objects/Sky.d.cts +1 -1
- package/objects/Sky.d.ts +1 -1
- package/package.json +1 -1
- package/postprocessing/AfterimagePass.d.cts +1 -1
- package/postprocessing/AfterimagePass.d.ts +1 -1
- package/postprocessing/BloomPass.d.cts +1 -1
- package/postprocessing/BloomPass.d.ts +1 -1
- package/postprocessing/BokehPass.d.cts +1 -1
- package/postprocessing/BokehPass.d.ts +1 -1
- package/postprocessing/ClearPass.d.cts +1 -1
- package/postprocessing/ClearPass.d.ts +1 -1
- package/postprocessing/DotScreenPass.d.cts +1 -1
- package/postprocessing/DotScreenPass.d.ts +1 -1
- package/postprocessing/EffectComposer.d.cts +1 -1
- package/postprocessing/EffectComposer.d.ts +1 -1
- package/postprocessing/FilmPass.d.cts +1 -1
- package/postprocessing/FilmPass.d.ts +1 -1
- package/postprocessing/GlitchPass.d.cts +1 -1
- package/postprocessing/GlitchPass.d.ts +1 -1
- package/postprocessing/HalftonePass.d.cts +1 -1
- package/postprocessing/HalftonePass.d.ts +1 -1
- package/postprocessing/MaskPass.d.cts +1 -1
- package/postprocessing/MaskPass.d.ts +1 -1
- package/postprocessing/OutlinePass.d.cts +1 -1
- package/postprocessing/OutlinePass.d.ts +1 -1
- package/postprocessing/Pass.d.cts +1 -1
- package/postprocessing/Pass.d.ts +1 -1
- package/postprocessing/RenderPass.d.cts +1 -1
- package/postprocessing/RenderPass.d.ts +1 -1
- package/postprocessing/ShaderPass.d.cts +1 -1
- package/postprocessing/ShaderPass.d.ts +1 -1
- package/postprocessing/WaterPass.d.cts +1 -1
- package/postprocessing/WaterPass.d.ts +1 -1
- package/textures/FlakesTexture.d.cts +1 -1
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/shared.d.cts +1 -1
- package/types/shared.d.ts +1 -1
- package/utils/GeometryCompressionUtils.d.cts +1 -1
- package/utils/GeometryCompressionUtils.d.ts +1 -1
- package/utils/LDrawUtils.d.cts +1 -1
- package/utils/LDrawUtils.d.ts +1 -1
- package/utils/SceneUtils.d.cts +1 -1
- package/utils/SceneUtils.d.ts +1 -1
- package/utils/SkeletonUtils.d.cts +1 -1
- package/utils/SkeletonUtils.d.ts +1 -1
- package/webxr/ARButton.d.cts +1 -1
- package/webxr/ARButton.d.ts +1 -1
- package/webxr/OculusHandModel.d.cts +1 -1
- package/webxr/OculusHandModel.d.ts +1 -1
- package/webxr/VRButton.d.cts +1 -1
- package/webxr/VRButton.d.ts +1 -1
- package/webxr/XRControllerModelFactory.d.cts +1 -1
- package/webxr/XRControllerModelFactory.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.cts +1 -1
- package/webxr/XRHandMeshModel.d.ts +1 -1
@@ -13,7 +13,7 @@ export interface CMYK {
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k: number
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}
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export namespace ColorConverter {
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export type namespace ColorConverter {
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function setHSV(color: Color, h: number, s: number, v: number): Color
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function getHSV(color: Color, target: HSL): HSL
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function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
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package/math/ColorConverter.d.ts
CHANGED
@@ -13,7 +13,7 @@ export interface CMYK {
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k: number
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}
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export namespace ColorConverter {
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export type namespace ColorConverter {
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function setHSV(color: Color, h: number, s: number, v: number): Color
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function getHSV(color: Color, target: HSL): HSL
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function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
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package/misc/Timer.d.cts
CHANGED
package/misc/Timer.d.ts
CHANGED
package/objects/BatchedMesh.d.ts
CHANGED
package/objects/Sky.d.cts
CHANGED
package/objects/Sky.d.ts
CHANGED
package/package.json
CHANGED
@@ -12,4 +12,4 @@ declare class AfterimagePass extends Pass {
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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setSize(width: number, height: number): void;
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}
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export {
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export type { AfterimagePass };
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@@ -12,4 +12,4 @@ declare class AfterimagePass extends Pass {
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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setSize(width: number, height: number): void;
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}
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export {
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export type { AfterimagePass };
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@@ -23,4 +23,4 @@ declare class BokehPass extends Pass {
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constructor(scene: Scene, camera: PerspectiveCamera, params: BokehPassParams);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { BokehPass };
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@@ -23,4 +23,4 @@ declare class BokehPass extends Pass {
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constructor(scene: Scene, camera: PerspectiveCamera, params: BokehPassParams);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { BokehPass };
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@@ -7,4 +7,4 @@ declare class ClearPass extends Pass {
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constructor(clearColor?: Color | string | number, clearAlpha?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { ClearPass };
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@@ -7,4 +7,4 @@ declare class ClearPass extends Pass {
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constructor(clearColor?: Color | string | number, clearAlpha?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { ClearPass };
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@@ -8,4 +8,4 @@ declare class DotScreenPass extends Pass {
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constructor(center?: Vector2, angle?: number, scale?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { DotScreenPass };
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@@ -8,4 +8,4 @@ declare class DotScreenPass extends Pass {
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constructor(center?: Vector2, angle?: number, scale?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { DotScreenPass };
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@@ -8,4 +8,4 @@ declare class FilmPass extends Pass {
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constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void;
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}
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export {
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export type { FilmPass };
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@@ -8,4 +8,4 @@ declare class FilmPass extends Pass {
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constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void;
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}
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export {
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export type { FilmPass };
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package/postprocessing/Pass.d.ts
CHANGED
@@ -11,4 +11,4 @@ declare class RenderPass extends Pass {
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constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { RenderPass };
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@@ -11,4 +11,4 @@ declare class RenderPass extends Pass {
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constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
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render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
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}
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export {
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export type { RenderPass };
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package/types/shared.d.cts
CHANGED
package/types/shared.d.ts
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import type { Mesh } from 'three'
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export namespace GeometryCompressionUtils {
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export type namespace GeometryCompressionUtils {
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function compressNormals(mesh: Mesh, encodeMethod: string): void
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function compressPositions(mesh: Mesh): void
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function compressUvs(mesh: Mesh): void
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import type { Mesh } from 'three'
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export namespace GeometryCompressionUtils {
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export type namespace GeometryCompressionUtils {
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function compressNormals(mesh: Mesh, encodeMethod: string): void
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function compressPositions(mesh: Mesh): void
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function compressUvs(mesh: Mesh): void
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package/utils/LDrawUtils.d.cts
CHANGED
package/utils/LDrawUtils.d.ts
CHANGED
package/utils/SceneUtils.d.cts
CHANGED
package/utils/SceneUtils.d.ts
CHANGED
@@ -1,6 +1,6 @@
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import type { AnimationClip, Object3D, Skeleton } from 'three'
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export namespace SkeletonUtils {
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export type namespace SkeletonUtils {
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export function clone(source: Object3D): Object3D
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export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void
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package/utils/SkeletonUtils.d.ts
CHANGED
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import type { AnimationClip, Object3D, Skeleton } from 'three'
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export namespace SkeletonUtils {
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export type namespace SkeletonUtils {
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export function clone(source: Object3D): Object3D
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export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void
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package/webxr/ARButton.d.cts
CHANGED
package/webxr/ARButton.d.ts
CHANGED
package/webxr/VRButton.d.cts
CHANGED
package/webxr/VRButton.d.ts
CHANGED