three-stdlib 2.29.3 → 2.29.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -46,7 +46,10 @@ class HDRCubeTextureLoader extends THREE.Loader {
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if (texData.data !== void 0) {
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const dataTexture = new THREE.DataTexture(texData.data, texData.width, texData.height);
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dataTexture.type = texture.type;
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if ("colorSpace" in dataTexture)
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dataTexture.colorSpace = texture.SRGBColorSpace;
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else
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dataTexture.encoding = texture.encoding;
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dataTexture.format = texture.format;
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dataTexture.minFilter = texture.minFilter;
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dataTexture.magFilter = texture.magFilter;
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{"version":3,"file":"HDRCubeTextureLoader.cjs","sources":["../../src/loaders/HDRCubeTextureLoader.js"],"sourcesContent":["import { CubeTexture, DataTexture, FileLoader, FloatType, HalfFloatType, LinearFilter, Loader } from 'three'\nimport { RGBELoader } from '../loaders/RGBELoader.js'\n\nclass HDRCubeTextureLoader extends Loader {\n constructor(manager) {\n super(manager)\n\n this.hdrLoader = new RGBELoader()\n this.type = HalfFloatType\n }\n\n load(urls, onLoad, onProgress, onError) {\n if (typeof urls === 'string') {\n urls = [urls]\n } else if (!Array.isArray(urls)) {\n console.warn('THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.')\n\n this.setDataType(urls)\n\n urls = onLoad\n onLoad = onProgress\n onProgress = onError\n onError = arguments[4]\n }\n\n const texture = new CubeTexture()\n\n texture.type = this.type\n\n switch (texture.type) {\n case FloatType:\n case HalfFloatType:\n if ('colorSpace' in texture) texture.colorSpace = 'srgb-linear'\n else texture.encoding = 3000 // LinearEncoding\n texture.minFilter = LinearFilter\n texture.magFilter = LinearFilter\n texture.generateMipmaps = false\n break\n }\n\n const scope = this\n\n let loaded = 0\n\n function loadHDRData(i, onLoad, onProgress, onError) {\n new FileLoader(scope.manager)\n .setPath(scope.path)\n .setResponseType('arraybuffer')\n .setWithCredentials(scope.withCredentials)\n .load(\n urls[i],\n function (buffer) {\n loaded++\n\n const texData = scope.hdrLoader.parse(buffer)\n\n if (!texData) return\n\n if (texData.data !== undefined) {\n const dataTexture = new DataTexture(texData.data, texData.width, texData.height)\n\n dataTexture.type = texture.type\n dataTexture.encoding = texture.encoding\n dataTexture.format = texture.format\n dataTexture.minFilter = texture.minFilter\n dataTexture.magFilter = texture.magFilter\n dataTexture.generateMipmaps = texture.generateMipmaps\n\n texture.images[i] = dataTexture\n }\n\n if (loaded === 6) {\n texture.needsUpdate = true\n if (onLoad) onLoad(texture)\n }\n },\n onProgress,\n onError,\n )\n }\n\n for (let i = 0; i < urls.length; i++) {\n loadHDRData(i, onLoad, onProgress, onError)\n }\n\n return texture\n }\n\n setDataType(value) {\n this.type = value\n this.hdrLoader.setDataType(value)\n\n return this\n }\n}\n\nexport { HDRCubeTextureLoader }\n"],"names":["Loader","RGBELoader","HalfFloatType","CubeTexture","FloatType","LinearFilter","onLoad","onProgress","onError","FileLoader","DataTexture"],"mappings":";;;;AAGA,MAAM,6BAA6BA,MAAAA,OAAO;AAAA,EACxC,YAAY,SAAS;AACnB,UAAM,OAAO;AAEb,SAAK,YAAY,IAAIC,sBAAY;AACjC,SAAK,OAAOC,MAAa;AAAA,EAC1B;AAAA,EAED,KAAK,MAAM,QAAQ,YAAY,SAAS;AACtC,QAAI,OAAO,SAAS,UAAU;AAC5B,aAAO,CAAC,IAAI;AAAA,IACb,WAAU,CAAC,MAAM,QAAQ,IAAI,GAAG;AAC/B,cAAQ,KAAK,+EAA+E;AAE5F,WAAK,YAAY,IAAI;AAErB,aAAO;AACP,eAAS;AACT,mBAAa;AACb,gBAAU,UAAU,CAAC;AAAA,IACtB;AAED,UAAM,UAAU,IAAIC,kBAAa;AAEjC,YAAQ,OAAO,KAAK;AAEpB,YAAQ,QAAQ,MAAI;AAAA,MAClB,KAAKC;MACL,KAAKF,MAAa;AAChB,YAAI,gBAAgB;AAAS,kBAAQ,aAAa;AAAA;AAC7C,kBAAQ,WAAW;AACxB,gBAAQ,YAAYG,MAAY;AAChC,gBAAQ,YAAYA,MAAY;AAChC,gBAAQ,kBAAkB;AAC1B;AAAA,IACH;AAED,UAAM,QAAQ;AAEd,QAAI,SAAS;AAEb,aAAS,YAAY,GAAGC,SAAQC,aAAYC,UAAS;AACnD,UAAIC,MAAU,WAAC,MAAM,OAAO,EACzB,QAAQ,MAAM,IAAI,EAClB,gBAAgB,aAAa,EAC7B,mBAAmB,MAAM,eAAe,EACxC;AAAA,QACC,KAAK,CAAC;AAAA,QACN,SAAU,QAAQ;AAChB;AAEA,gBAAM,UAAU,MAAM,UAAU,MAAM,MAAM;AAE5C,cAAI,CAAC;AAAS;AAEd,cAAI,QAAQ,SAAS,QAAW;AAC9B,kBAAM,cAAc,IAAIC,MAAAA,YAAY,QAAQ,MAAM,QAAQ,OAAO,QAAQ,MAAM;AAE/E,wBAAY,OAAO,QAAQ;AAC3B,
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{"version":3,"file":"HDRCubeTextureLoader.cjs","sources":["../../src/loaders/HDRCubeTextureLoader.js"],"sourcesContent":["import { CubeTexture, DataTexture, FileLoader, FloatType, HalfFloatType, LinearFilter, Loader } from 'three'\nimport { RGBELoader } from '../loaders/RGBELoader.js'\n\nclass HDRCubeTextureLoader extends Loader {\n constructor(manager) {\n super(manager)\n\n this.hdrLoader = new RGBELoader()\n this.type = HalfFloatType\n }\n\n load(urls, onLoad, onProgress, onError) {\n if (typeof urls === 'string') {\n urls = [urls]\n } else if (!Array.isArray(urls)) {\n console.warn('THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.')\n\n this.setDataType(urls)\n\n urls = onLoad\n onLoad = onProgress\n onProgress = onError\n onError = arguments[4]\n }\n\n const texture = new CubeTexture()\n\n texture.type = this.type\n\n switch (texture.type) {\n case FloatType:\n case HalfFloatType:\n if ('colorSpace' in texture) texture.colorSpace = 'srgb-linear'\n else texture.encoding = 3000 // LinearEncoding\n texture.minFilter = LinearFilter\n texture.magFilter = LinearFilter\n texture.generateMipmaps = false\n break\n }\n\n const scope = this\n\n let loaded = 0\n\n function loadHDRData(i, onLoad, onProgress, onError) {\n new FileLoader(scope.manager)\n .setPath(scope.path)\n .setResponseType('arraybuffer')\n .setWithCredentials(scope.withCredentials)\n .load(\n urls[i],\n function (buffer) {\n loaded++\n\n const texData = scope.hdrLoader.parse(buffer)\n\n if (!texData) return\n\n if (texData.data !== undefined) {\n const dataTexture = new DataTexture(texData.data, texData.width, texData.height)\n\n dataTexture.type = texture.type\n if ('colorSpace' in dataTexture) dataTexture.colorSpace = texture.SRGBColorSpace\n else dataTexture.encoding = texture.encoding\n dataTexture.format = texture.format\n dataTexture.minFilter = texture.minFilter\n dataTexture.magFilter = texture.magFilter\n dataTexture.generateMipmaps = texture.generateMipmaps\n\n texture.images[i] = dataTexture\n }\n\n if (loaded === 6) {\n texture.needsUpdate = true\n if (onLoad) onLoad(texture)\n }\n },\n onProgress,\n onError,\n )\n }\n\n for (let i = 0; i < urls.length; i++) {\n loadHDRData(i, onLoad, onProgress, onError)\n }\n\n return texture\n }\n\n setDataType(value) {\n this.type = value\n this.hdrLoader.setDataType(value)\n\n return this\n }\n}\n\nexport { HDRCubeTextureLoader }\n"],"names":["Loader","RGBELoader","HalfFloatType","CubeTexture","FloatType","LinearFilter","onLoad","onProgress","onError","FileLoader","DataTexture"],"mappings":";;;;AAGA,MAAM,6BAA6BA,MAAAA,OAAO;AAAA,EACxC,YAAY,SAAS;AACnB,UAAM,OAAO;AAEb,SAAK,YAAY,IAAIC,sBAAY;AACjC,SAAK,OAAOC,MAAa;AAAA,EAC1B;AAAA,EAED,KAAK,MAAM,QAAQ,YAAY,SAAS;AACtC,QAAI,OAAO,SAAS,UAAU;AAC5B,aAAO,CAAC,IAAI;AAAA,IACb,WAAU,CAAC,MAAM,QAAQ,IAAI,GAAG;AAC/B,cAAQ,KAAK,+EAA+E;AAE5F,WAAK,YAAY,IAAI;AAErB,aAAO;AACP,eAAS;AACT,mBAAa;AACb,gBAAU,UAAU,CAAC;AAAA,IACtB;AAED,UAAM,UAAU,IAAIC,kBAAa;AAEjC,YAAQ,OAAO,KAAK;AAEpB,YAAQ,QAAQ,MAAI;AAAA,MAClB,KAAKC;MACL,KAAKF,MAAa;AAChB,YAAI,gBAAgB;AAAS,kBAAQ,aAAa;AAAA;AAC7C,kBAAQ,WAAW;AACxB,gBAAQ,YAAYG,MAAY;AAChC,gBAAQ,YAAYA,MAAY;AAChC,gBAAQ,kBAAkB;AAC1B;AAAA,IACH;AAED,UAAM,QAAQ;AAEd,QAAI,SAAS;AAEb,aAAS,YAAY,GAAGC,SAAQC,aAAYC,UAAS;AACnD,UAAIC,MAAU,WAAC,MAAM,OAAO,EACzB,QAAQ,MAAM,IAAI,EAClB,gBAAgB,aAAa,EAC7B,mBAAmB,MAAM,eAAe,EACxC;AAAA,QACC,KAAK,CAAC;AAAA,QACN,SAAU,QAAQ;AAChB;AAEA,gBAAM,UAAU,MAAM,UAAU,MAAM,MAAM;AAE5C,cAAI,CAAC;AAAS;AAEd,cAAI,QAAQ,SAAS,QAAW;AAC9B,kBAAM,cAAc,IAAIC,MAAAA,YAAY,QAAQ,MAAM,QAAQ,OAAO,QAAQ,MAAM;AAE/E,wBAAY,OAAO,QAAQ;AAC3B,gBAAI,gBAAgB;AAAa,0BAAY,aAAa,QAAQ;AAAA;AAC7D,0BAAY,WAAW,QAAQ;AACpC,wBAAY,SAAS,QAAQ;AAC7B,wBAAY,YAAY,QAAQ;AAChC,wBAAY,YAAY,QAAQ;AAChC,wBAAY,kBAAkB,QAAQ;AAEtC,oBAAQ,OAAO,CAAC,IAAI;AAAA,UACrB;AAED,cAAI,WAAW,GAAG;AAChB,oBAAQ,cAAc;AACtB,gBAAIJ;AAAQ,cAAAA,QAAO,OAAO;AAAA,UAC3B;AAAA,QACF;AAAA,QACDC;AAAA,QACAC;AAAA,MACD;AAAA,IACJ;AAED,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AACpC,kBAAY,GAAG,QAAQ,YAAY,OAAO;AAAA,IAC3C;AAED,WAAO;AAAA,EACR;AAAA,EAED,YAAY,OAAO;AACjB,SAAK,OAAO;AACZ,SAAK,UAAU,YAAY,KAAK;AAEhC,WAAO;AAAA,EACR;AACH;;"}
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@@ -44,7 +44,10 @@ class HDRCubeTextureLoader extends Loader {
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if (texData.data !== void 0) {
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const dataTexture = new DataTexture(texData.data, texData.width, texData.height);
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dataTexture.type = texture.type;
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if ("colorSpace" in dataTexture)
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dataTexture.colorSpace = texture.SRGBColorSpace;
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else
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dataTexture.encoding = texture.encoding;
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dataTexture.format = texture.format;
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dataTexture.minFilter = texture.minFilter;
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dataTexture.magFilter = texture.magFilter;
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{"version":3,"file":"HDRCubeTextureLoader.js","sources":["../../src/loaders/HDRCubeTextureLoader.js"],"sourcesContent":["import { CubeTexture, DataTexture, FileLoader, FloatType, HalfFloatType, LinearFilter, Loader } from 'three'\nimport { RGBELoader } from '../loaders/RGBELoader.js'\n\nclass HDRCubeTextureLoader extends Loader {\n constructor(manager) {\n super(manager)\n\n this.hdrLoader = new RGBELoader()\n this.type = HalfFloatType\n }\n\n load(urls, onLoad, onProgress, onError) {\n if (typeof urls === 'string') {\n urls = [urls]\n } else if (!Array.isArray(urls)) {\n console.warn('THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.')\n\n this.setDataType(urls)\n\n urls = onLoad\n onLoad = onProgress\n onProgress = onError\n onError = arguments[4]\n }\n\n const texture = new CubeTexture()\n\n texture.type = this.type\n\n switch (texture.type) {\n case FloatType:\n case HalfFloatType:\n if ('colorSpace' in texture) texture.colorSpace = 'srgb-linear'\n else texture.encoding = 3000 // LinearEncoding\n texture.minFilter = LinearFilter\n texture.magFilter = LinearFilter\n texture.generateMipmaps = false\n break\n }\n\n const scope = this\n\n let loaded = 0\n\n function loadHDRData(i, onLoad, onProgress, onError) {\n new FileLoader(scope.manager)\n .setPath(scope.path)\n .setResponseType('arraybuffer')\n .setWithCredentials(scope.withCredentials)\n .load(\n urls[i],\n function (buffer) {\n loaded++\n\n const texData = scope.hdrLoader.parse(buffer)\n\n if (!texData) return\n\n if (texData.data !== undefined) {\n const dataTexture = new DataTexture(texData.data, texData.width, texData.height)\n\n dataTexture.type = texture.type\n dataTexture.encoding = texture.encoding\n dataTexture.format = texture.format\n dataTexture.minFilter = texture.minFilter\n dataTexture.magFilter = texture.magFilter\n dataTexture.generateMipmaps = texture.generateMipmaps\n\n texture.images[i] = dataTexture\n }\n\n if (loaded === 6) {\n texture.needsUpdate = true\n if (onLoad) onLoad(texture)\n }\n },\n onProgress,\n onError,\n )\n }\n\n for (let i = 0; i < urls.length; i++) {\n loadHDRData(i, onLoad, onProgress, onError)\n }\n\n return texture\n }\n\n setDataType(value) {\n this.type = value\n this.hdrLoader.setDataType(value)\n\n return this\n }\n}\n\nexport { HDRCubeTextureLoader }\n"],"names":["onLoad","onProgress","onError"],"mappings":";;AAGA,MAAM,6BAA6B,OAAO;AAAA,EACxC,YAAY,SAAS;AACnB,UAAM,OAAO;AAEb,SAAK,YAAY,IAAI,WAAY;AACjC,SAAK,OAAO;AAAA,EACb;AAAA,EAED,KAAK,MAAM,QAAQ,YAAY,SAAS;AACtC,QAAI,OAAO,SAAS,UAAU;AAC5B,aAAO,CAAC,IAAI;AAAA,IACb,WAAU,CAAC,MAAM,QAAQ,IAAI,GAAG;AAC/B,cAAQ,KAAK,+EAA+E;AAE5F,WAAK,YAAY,IAAI;AAErB,aAAO;AACP,eAAS;AACT,mBAAa;AACb,gBAAU,UAAU,CAAC;AAAA,IACtB;AAED,UAAM,UAAU,IAAI,YAAa;AAEjC,YAAQ,OAAO,KAAK;AAEpB,YAAQ,QAAQ,MAAI;AAAA,MAClB,KAAK;AAAA,MACL,KAAK;AACH,YAAI,gBAAgB;AAAS,kBAAQ,aAAa;AAAA;AAC7C,kBAAQ,WAAW;AACxB,gBAAQ,YAAY;AACpB,gBAAQ,YAAY;AACpB,gBAAQ,kBAAkB;AAC1B;AAAA,IACH;AAED,UAAM,QAAQ;AAEd,QAAI,SAAS;AAEb,aAAS,YAAY,GAAGA,SAAQC,aAAYC,UAAS;AACnD,UAAI,WAAW,MAAM,OAAO,EACzB,QAAQ,MAAM,IAAI,EAClB,gBAAgB,aAAa,EAC7B,mBAAmB,MAAM,eAAe,EACxC;AAAA,QACC,KAAK,CAAC;AAAA,QACN,SAAU,QAAQ;AAChB;AAEA,gBAAM,UAAU,MAAM,UAAU,MAAM,MAAM;AAE5C,cAAI,CAAC;AAAS;AAEd,cAAI,QAAQ,SAAS,QAAW;AAC9B,kBAAM,cAAc,IAAI,YAAY,QAAQ,MAAM,QAAQ,OAAO,QAAQ,MAAM;AAE/E,wBAAY,OAAO,QAAQ;AAC3B,
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{"version":3,"file":"HDRCubeTextureLoader.js","sources":["../../src/loaders/HDRCubeTextureLoader.js"],"sourcesContent":["import { CubeTexture, DataTexture, FileLoader, FloatType, HalfFloatType, LinearFilter, Loader } from 'three'\nimport { RGBELoader } from '../loaders/RGBELoader.js'\n\nclass HDRCubeTextureLoader extends Loader {\n constructor(manager) {\n super(manager)\n\n this.hdrLoader = new RGBELoader()\n this.type = HalfFloatType\n }\n\n load(urls, onLoad, onProgress, onError) {\n if (typeof urls === 'string') {\n urls = [urls]\n } else if (!Array.isArray(urls)) {\n console.warn('THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.')\n\n this.setDataType(urls)\n\n urls = onLoad\n onLoad = onProgress\n onProgress = onError\n onError = arguments[4]\n }\n\n const texture = new CubeTexture()\n\n texture.type = this.type\n\n switch (texture.type) {\n case FloatType:\n case HalfFloatType:\n if ('colorSpace' in texture) texture.colorSpace = 'srgb-linear'\n else texture.encoding = 3000 // LinearEncoding\n texture.minFilter = LinearFilter\n texture.magFilter = LinearFilter\n texture.generateMipmaps = false\n break\n }\n\n const scope = this\n\n let loaded = 0\n\n function loadHDRData(i, onLoad, onProgress, onError) {\n new FileLoader(scope.manager)\n .setPath(scope.path)\n .setResponseType('arraybuffer')\n .setWithCredentials(scope.withCredentials)\n .load(\n urls[i],\n function (buffer) {\n loaded++\n\n const texData = scope.hdrLoader.parse(buffer)\n\n if (!texData) return\n\n if (texData.data !== undefined) {\n const dataTexture = new DataTexture(texData.data, texData.width, texData.height)\n\n dataTexture.type = texture.type\n if ('colorSpace' in dataTexture) dataTexture.colorSpace = texture.SRGBColorSpace\n else dataTexture.encoding = texture.encoding\n dataTexture.format = texture.format\n dataTexture.minFilter = texture.minFilter\n dataTexture.magFilter = texture.magFilter\n dataTexture.generateMipmaps = texture.generateMipmaps\n\n texture.images[i] = dataTexture\n }\n\n if (loaded === 6) {\n texture.needsUpdate = true\n if (onLoad) onLoad(texture)\n }\n },\n onProgress,\n onError,\n )\n }\n\n for (let i = 0; i < urls.length; i++) {\n loadHDRData(i, onLoad, onProgress, onError)\n }\n\n return texture\n }\n\n setDataType(value) {\n this.type = value\n this.hdrLoader.setDataType(value)\n\n return this\n }\n}\n\nexport { HDRCubeTextureLoader }\n"],"names":["onLoad","onProgress","onError"],"mappings":";;AAGA,MAAM,6BAA6B,OAAO;AAAA,EACxC,YAAY,SAAS;AACnB,UAAM,OAAO;AAEb,SAAK,YAAY,IAAI,WAAY;AACjC,SAAK,OAAO;AAAA,EACb;AAAA,EAED,KAAK,MAAM,QAAQ,YAAY,SAAS;AACtC,QAAI,OAAO,SAAS,UAAU;AAC5B,aAAO,CAAC,IAAI;AAAA,IACb,WAAU,CAAC,MAAM,QAAQ,IAAI,GAAG;AAC/B,cAAQ,KAAK,+EAA+E;AAE5F,WAAK,YAAY,IAAI;AAErB,aAAO;AACP,eAAS;AACT,mBAAa;AACb,gBAAU,UAAU,CAAC;AAAA,IACtB;AAED,UAAM,UAAU,IAAI,YAAa;AAEjC,YAAQ,OAAO,KAAK;AAEpB,YAAQ,QAAQ,MAAI;AAAA,MAClB,KAAK;AAAA,MACL,KAAK;AACH,YAAI,gBAAgB;AAAS,kBAAQ,aAAa;AAAA;AAC7C,kBAAQ,WAAW;AACxB,gBAAQ,YAAY;AACpB,gBAAQ,YAAY;AACpB,gBAAQ,kBAAkB;AAC1B;AAAA,IACH;AAED,UAAM,QAAQ;AAEd,QAAI,SAAS;AAEb,aAAS,YAAY,GAAGA,SAAQC,aAAYC,UAAS;AACnD,UAAI,WAAW,MAAM,OAAO,EACzB,QAAQ,MAAM,IAAI,EAClB,gBAAgB,aAAa,EAC7B,mBAAmB,MAAM,eAAe,EACxC;AAAA,QACC,KAAK,CAAC;AAAA,QACN,SAAU,QAAQ;AAChB;AAEA,gBAAM,UAAU,MAAM,UAAU,MAAM,MAAM;AAE5C,cAAI,CAAC;AAAS;AAEd,cAAI,QAAQ,SAAS,QAAW;AAC9B,kBAAM,cAAc,IAAI,YAAY,QAAQ,MAAM,QAAQ,OAAO,QAAQ,MAAM;AAE/E,wBAAY,OAAO,QAAQ;AAC3B,gBAAI,gBAAgB;AAAa,0BAAY,aAAa,QAAQ;AAAA;AAC7D,0BAAY,WAAW,QAAQ;AACpC,wBAAY,SAAS,QAAQ;AAC7B,wBAAY,YAAY,QAAQ;AAChC,wBAAY,YAAY,QAAQ;AAChC,wBAAY,kBAAkB,QAAQ;AAEtC,oBAAQ,OAAO,CAAC,IAAI;AAAA,UACrB;AAED,cAAI,WAAW,GAAG;AAChB,oBAAQ,cAAc;AACtB,gBAAIF;AAAQ,cAAAA,QAAO,OAAO;AAAA,UAC3B;AAAA,QACF;AAAA,QACDC;AAAA,QACAC;AAAA,MACD;AAAA,IACJ;AAED,aAAS,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;AACpC,kBAAY,GAAG,QAAQ,YAAY,OAAO;AAAA,IAC3C;AAED,WAAO;AAAA,EACR;AAAA,EAED,YAAY,OAAO;AACjB,SAAK,OAAO;AACZ,SAAK,UAAU,YAAY,KAAK;AAEhC,WAAO;AAAA,EACR;AACH;"}
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