three-stdlib 2.29.0 → 2.29.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -54,7 +54,7 @@ class LineSegmentsGeometry extends THREE.InstancedBufferGeometry {
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  }
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  const instanceColorBuffer = new THREE.InstancedInterleavedBuffer(colors, itemSize * 2, 1);
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  this.setAttribute("instanceColorStart", new THREE.InterleavedBufferAttribute(instanceColorBuffer, itemSize, 0));
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- this.setAttribute("instanceColorEnd", new THREE.InterleavedBufferAttribute(instanceColorBuffer, itemSize, 3));
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+ this.setAttribute("instanceColorEnd", new THREE.InterleavedBufferAttribute(instanceColorBuffer, itemSize, itemSize));
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  return this;
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  }
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  fromWireframeGeometry(geometry) {
@@ -1 +1 @@
1
- {"version":3,"file":"LineSegmentsGeometry.cjs","sources":["../../src/lines/LineSegmentsGeometry.js"],"sourcesContent":["import {\n Box3,\n Float32BufferAttribute,\n InstancedBufferGeometry,\n InstancedInterleavedBuffer,\n InterleavedBufferAttribute,\n Sphere,\n Vector3,\n WireframeGeometry,\n} from 'three'\n\nconst _box = new Box3()\nconst _vector = new Vector3()\n\nclass LineSegmentsGeometry extends InstancedBufferGeometry {\n constructor() {\n super()\n\n this.isLineSegmentsGeometry = true\n\n this.type = 'LineSegmentsGeometry'\n\n const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0]\n const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2]\n const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5]\n\n this.setIndex(index)\n this.setAttribute('position', new Float32BufferAttribute(positions, 3))\n this.setAttribute('uv', new Float32BufferAttribute(uvs, 2))\n }\n\n applyMatrix4(matrix) {\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined) {\n start.applyMatrix4(matrix)\n\n end.applyMatrix4(matrix)\n\n start.needsUpdate = true\n }\n\n if (this.boundingBox !== null) {\n this.computeBoundingBox()\n }\n\n if (this.boundingSphere !== null) {\n this.computeBoundingSphere()\n }\n\n return this\n }\n\n setPositions(array) {\n let lineSegments\n\n if (array instanceof Float32Array) {\n lineSegments = array\n } else if (Array.isArray(array)) {\n lineSegments = new Float32Array(array)\n }\n\n const instanceBuffer = new InstancedInterleavedBuffer(lineSegments, 6, 1) // xyz, xyz\n\n this.setAttribute('instanceStart', new InterleavedBufferAttribute(instanceBuffer, 3, 0)) // xyz\n this.setAttribute('instanceEnd', new InterleavedBufferAttribute(instanceBuffer, 3, 3)) // xyz\n\n //\n\n this.computeBoundingBox()\n this.computeBoundingSphere()\n\n return this\n }\n\n setColors(array, itemSize = 3) {\n let colors\n\n if (array instanceof Float32Array) {\n colors = array\n } else if (Array.isArray(array)) {\n colors = new Float32Array(array)\n }\n\n const instanceColorBuffer = new InstancedInterleavedBuffer(colors, itemSize * 2, 1) // rgb(a), rgb(a)\n\n this.setAttribute('instanceColorStart', new InterleavedBufferAttribute(instanceColorBuffer, itemSize, 0)) // rgb(a)\n this.setAttribute('instanceColorEnd', new InterleavedBufferAttribute(instanceColorBuffer, itemSize, 3)) // rgb(a)\n\n return this\n }\n\n fromWireframeGeometry(geometry) {\n this.setPositions(geometry.attributes.position.array)\n\n return this\n }\n\n fromEdgesGeometry(geometry) {\n this.setPositions(geometry.attributes.position.array)\n\n return this\n }\n\n fromMesh(mesh) {\n this.fromWireframeGeometry(new WireframeGeometry(mesh.geometry))\n\n // set colors, maybe\n\n return this\n }\n\n fromLineSegments(lineSegments) {\n const geometry = lineSegments.geometry\n\n this.setPositions(geometry.attributes.position.array) // assumes non-indexed\n\n // set colors, maybe\n\n return this\n }\n\n computeBoundingBox() {\n if (this.boundingBox === null) {\n this.boundingBox = new Box3()\n }\n\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined && end !== undefined) {\n this.boundingBox.setFromBufferAttribute(start)\n\n _box.setFromBufferAttribute(end)\n\n this.boundingBox.union(_box)\n }\n }\n\n computeBoundingSphere() {\n if (this.boundingSphere === null) {\n this.boundingSphere = new Sphere()\n }\n\n if (this.boundingBox === null) {\n this.computeBoundingBox()\n }\n\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined && end !== undefined) {\n const center = this.boundingSphere.center\n\n this.boundingBox.getCenter(center)\n\n let maxRadiusSq = 0\n\n for (let i = 0, il = start.count; i < il; i++) {\n _vector.fromBufferAttribute(start, i)\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector))\n\n _vector.fromBufferAttribute(end, i)\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector))\n }\n\n this.boundingSphere.radius = Math.sqrt(maxRadiusSq)\n\n if (isNaN(this.boundingSphere.radius)) {\n console.error(\n 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.',\n this,\n )\n }\n }\n }\n\n toJSON() {\n // todo\n }\n\n applyMatrix(matrix) {\n console.warn('THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().')\n\n return this.applyMatrix4(matrix)\n }\n}\n\nexport { LineSegmentsGeometry }\n"],"names":["Box3","Vector3","InstancedBufferGeometry","Float32BufferAttribute","InstancedInterleavedBuffer","InterleavedBufferAttribute","WireframeGeometry","Sphere"],"mappings":";;;AAWA,MAAM,OAAO,IAAIA,MAAAA,KAAM;AACvB,MAAM,UAAU,IAAIC,MAAAA,QAAS;AAE7B,MAAM,6BAA6BC,MAAAA,wBAAwB;AAAA,EACzD,cAAc;AACZ,UAAO;AAEP,SAAK,yBAAyB;AAE9B,SAAK,OAAO;AAEZ,UAAM,YAAY,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,IAAI,GAAG,GAAG,IAAI,CAAC;AAC/F,UAAM,MAAM,CAAC,IAAI,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,IAAI,GAAG,IAAI,IAAI,IAAI,GAAG,EAAE;AACnE,UAAM,QAAQ,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAEnE,SAAK,SAAS,KAAK;AACnB,SAAK,aAAa,YAAY,IAAIC,MAAAA,uBAAuB,WAAW,CAAC,CAAC;AACtE,SAAK,aAAa,MAAM,IAAIA,MAAAA,uBAAuB,KAAK,CAAC,CAAC;AAAA,EAC3D;AAAA,EAED,aAAa,QAAQ;AACnB,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,QAAW;AACvB,YAAM,aAAa,MAAM;AAEzB,UAAI,aAAa,MAAM;AAEvB,YAAM,cAAc;AAAA,IACrB;AAED,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,mBAAoB;AAAA,IAC1B;AAED,QAAI,KAAK,mBAAmB,MAAM;AAChC,WAAK,sBAAuB;AAAA,IAC7B;AAED,WAAO;AAAA,EACR;AAAA,EAED,aAAa,OAAO;AAClB,QAAI;AAEJ,QAAI,iBAAiB,cAAc;AACjC,qBAAe;AAAA,IAChB,WAAU,MAAM,QAAQ,KAAK,GAAG;AAC/B,qBAAe,IAAI,aAAa,KAAK;AAAA,IACtC;AAED,UAAM,iBAAiB,IAAIC,MAAAA,2BAA2B,cAAc,GAAG,CAAC;AAExE,SAAK,aAAa,iBAAiB,IAAIC,MAA0B,2BAAC,gBAAgB,GAAG,CAAC,CAAC;AACvF,SAAK,aAAa,eAAe,IAAIA,MAA0B,2BAAC,gBAAgB,GAAG,CAAC,CAAC;AAIrF,SAAK,mBAAoB;AACzB,SAAK,sBAAuB;AAE5B,WAAO;AAAA,EACR;AAAA,EAED,UAAU,OAAO,WAAW,GAAG;AAC7B,QAAI;AAEJ,QAAI,iBAAiB,cAAc;AACjC,eAAS;AAAA,IACV,WAAU,MAAM,QAAQ,KAAK,GAAG;AAC/B,eAAS,IAAI,aAAa,KAAK;AAAA,IAChC;AAED,UAAM,sBAAsB,IAAID,MAA0B,2BAAC,QAAQ,WAAW,GAAG,CAAC;AAElF,SAAK,aAAa,sBAAsB,IAAIC,MAA0B,2BAAC,qBAAqB,UAAU,CAAC,CAAC;AACxG,SAAK,aAAa,oBAAoB,IAAIA,MAA0B,2BAAC,qBAAqB,UAAU,CAAC,CAAC;AAEtG,WAAO;AAAA,EACR;AAAA,EAED,sBAAsB,UAAU;AAC9B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAEpD,WAAO;AAAA,EACR;AAAA,EAED,kBAAkB,UAAU;AAC1B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAEpD,WAAO;AAAA,EACR;AAAA,EAED,SAAS,MAAM;AACb,SAAK,sBAAsB,IAAIC,MAAiB,kBAAC,KAAK,QAAQ,CAAC;AAI/D,WAAO;AAAA,EACR;AAAA,EAED,iBAAiB,cAAc;AAC7B,UAAM,WAAW,aAAa;AAE9B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAIpD,WAAO;AAAA,EACR;AAAA,EAED,qBAAqB;AACnB,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,cAAc,IAAIN,WAAM;AAAA,IAC9B;AAED,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,UAAa,QAAQ,QAAW;AAC5C,WAAK,YAAY,uBAAuB,KAAK;AAE7C,WAAK,uBAAuB,GAAG;AAE/B,WAAK,YAAY,MAAM,IAAI;AAAA,IAC5B;AAAA,EACF;AAAA,EAED,wBAAwB;AACtB,QAAI,KAAK,mBAAmB,MAAM;AAChC,WAAK,iBAAiB,IAAIO,aAAQ;AAAA,IACnC;AAED,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,mBAAoB;AAAA,IAC1B;AAED,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,UAAa,QAAQ,QAAW;AAC5C,YAAM,SAAS,KAAK,eAAe;AAEnC,WAAK,YAAY,UAAU,MAAM;AAEjC,UAAI,cAAc;AAElB,eAAS,IAAI,GAAG,KAAK,MAAM,OAAO,IAAI,IAAI,KAAK;AAC7C,gBAAQ,oBAAoB,OAAO,CAAC;AACpC,sBAAc,KAAK,IAAI,aAAa,OAAO,kBAAkB,OAAO,CAAC;AAErE,gBAAQ,oBAAoB,KAAK,CAAC;AAClC,sBAAc,KAAK,IAAI,aAAa,OAAO,kBAAkB,OAAO,CAAC;AAAA,MACtE;AAED,WAAK,eAAe,SAAS,KAAK,KAAK,WAAW;AAElD,UAAI,MAAM,KAAK,eAAe,MAAM,GAAG;AACrC,gBAAQ;AAAA,UACN;AAAA,UACA;AAAA,QACD;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA,EAED,SAAS;AAAA,EAER;AAAA,EAED,YAAY,QAAQ;AAClB,YAAQ,KAAK,+EAA+E;AAE5F,WAAO,KAAK,aAAa,MAAM;AAAA,EAChC;AACH;;"}
1
+ {"version":3,"file":"LineSegmentsGeometry.cjs","sources":["../../src/lines/LineSegmentsGeometry.js"],"sourcesContent":["import {\n Box3,\n Float32BufferAttribute,\n InstancedBufferGeometry,\n InstancedInterleavedBuffer,\n InterleavedBufferAttribute,\n Sphere,\n Vector3,\n WireframeGeometry,\n} from 'three'\n\nconst _box = new Box3()\nconst _vector = new Vector3()\n\nclass LineSegmentsGeometry extends InstancedBufferGeometry {\n constructor() {\n super()\n\n this.isLineSegmentsGeometry = true\n\n this.type = 'LineSegmentsGeometry'\n\n const positions = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0]\n const uvs = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2]\n const index = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5]\n\n this.setIndex(index)\n this.setAttribute('position', new Float32BufferAttribute(positions, 3))\n this.setAttribute('uv', new Float32BufferAttribute(uvs, 2))\n }\n\n applyMatrix4(matrix) {\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined) {\n start.applyMatrix4(matrix)\n\n end.applyMatrix4(matrix)\n\n start.needsUpdate = true\n }\n\n if (this.boundingBox !== null) {\n this.computeBoundingBox()\n }\n\n if (this.boundingSphere !== null) {\n this.computeBoundingSphere()\n }\n\n return this\n }\n\n setPositions(array) {\n let lineSegments\n\n if (array instanceof Float32Array) {\n lineSegments = array\n } else if (Array.isArray(array)) {\n lineSegments = new Float32Array(array)\n }\n\n const instanceBuffer = new InstancedInterleavedBuffer(lineSegments, 6, 1) // xyz, xyz\n\n this.setAttribute('instanceStart', new InterleavedBufferAttribute(instanceBuffer, 3, 0)) // xyz\n this.setAttribute('instanceEnd', new InterleavedBufferAttribute(instanceBuffer, 3, 3)) // xyz\n\n //\n\n this.computeBoundingBox()\n this.computeBoundingSphere()\n\n return this\n }\n\n setColors(array, itemSize = 3) {\n let colors\n\n if (array instanceof Float32Array) {\n colors = array\n } else if (Array.isArray(array)) {\n colors = new Float32Array(array)\n }\n\n const instanceColorBuffer = new InstancedInterleavedBuffer(colors, itemSize * 2, 1) // rgb(a), rgb(a)\n\n this.setAttribute('instanceColorStart', new InterleavedBufferAttribute(instanceColorBuffer, itemSize, 0)) // rgb(a)\n this.setAttribute('instanceColorEnd', new InterleavedBufferAttribute(instanceColorBuffer, itemSize, itemSize)) // rgb(a)\n\n return this\n }\n\n fromWireframeGeometry(geometry) {\n this.setPositions(geometry.attributes.position.array)\n\n return this\n }\n\n fromEdgesGeometry(geometry) {\n this.setPositions(geometry.attributes.position.array)\n\n return this\n }\n\n fromMesh(mesh) {\n this.fromWireframeGeometry(new WireframeGeometry(mesh.geometry))\n\n // set colors, maybe\n\n return this\n }\n\n fromLineSegments(lineSegments) {\n const geometry = lineSegments.geometry\n\n this.setPositions(geometry.attributes.position.array) // assumes non-indexed\n\n // set colors, maybe\n\n return this\n }\n\n computeBoundingBox() {\n if (this.boundingBox === null) {\n this.boundingBox = new Box3()\n }\n\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined && end !== undefined) {\n this.boundingBox.setFromBufferAttribute(start)\n\n _box.setFromBufferAttribute(end)\n\n this.boundingBox.union(_box)\n }\n }\n\n computeBoundingSphere() {\n if (this.boundingSphere === null) {\n this.boundingSphere = new Sphere()\n }\n\n if (this.boundingBox === null) {\n this.computeBoundingBox()\n }\n\n const start = this.attributes.instanceStart\n const end = this.attributes.instanceEnd\n\n if (start !== undefined && end !== undefined) {\n const center = this.boundingSphere.center\n\n this.boundingBox.getCenter(center)\n\n let maxRadiusSq = 0\n\n for (let i = 0, il = start.count; i < il; i++) {\n _vector.fromBufferAttribute(start, i)\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector))\n\n _vector.fromBufferAttribute(end, i)\n maxRadiusSq = Math.max(maxRadiusSq, center.distanceToSquared(_vector))\n }\n\n this.boundingSphere.radius = Math.sqrt(maxRadiusSq)\n\n if (isNaN(this.boundingSphere.radius)) {\n console.error(\n 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.',\n this,\n )\n }\n }\n }\n\n toJSON() {\n // todo\n }\n\n applyMatrix(matrix) {\n console.warn('THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4().')\n\n return this.applyMatrix4(matrix)\n }\n}\n\nexport { LineSegmentsGeometry }\n"],"names":["Box3","Vector3","InstancedBufferGeometry","Float32BufferAttribute","InstancedInterleavedBuffer","InterleavedBufferAttribute","WireframeGeometry","Sphere"],"mappings":";;;AAWA,MAAM,OAAO,IAAIA,MAAAA,KAAM;AACvB,MAAM,UAAU,IAAIC,MAAAA,QAAS;AAE7B,MAAM,6BAA6BC,MAAAA,wBAAwB;AAAA,EACzD,cAAc;AACZ,UAAO;AAEP,SAAK,yBAAyB;AAE9B,SAAK,OAAO;AAEZ,UAAM,YAAY,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,IAAI,GAAG,GAAG,IAAI,CAAC;AAC/F,UAAM,MAAM,CAAC,IAAI,GAAG,GAAG,GAAG,IAAI,GAAG,GAAG,GAAG,IAAI,IAAI,GAAG,IAAI,IAAI,IAAI,GAAG,EAAE;AACnE,UAAM,QAAQ,CAAC,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC;AAEnE,SAAK,SAAS,KAAK;AACnB,SAAK,aAAa,YAAY,IAAIC,MAAAA,uBAAuB,WAAW,CAAC,CAAC;AACtE,SAAK,aAAa,MAAM,IAAIA,MAAAA,uBAAuB,KAAK,CAAC,CAAC;AAAA,EAC3D;AAAA,EAED,aAAa,QAAQ;AACnB,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,QAAW;AACvB,YAAM,aAAa,MAAM;AAEzB,UAAI,aAAa,MAAM;AAEvB,YAAM,cAAc;AAAA,IACrB;AAED,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,mBAAoB;AAAA,IAC1B;AAED,QAAI,KAAK,mBAAmB,MAAM;AAChC,WAAK,sBAAuB;AAAA,IAC7B;AAED,WAAO;AAAA,EACR;AAAA,EAED,aAAa,OAAO;AAClB,QAAI;AAEJ,QAAI,iBAAiB,cAAc;AACjC,qBAAe;AAAA,IAChB,WAAU,MAAM,QAAQ,KAAK,GAAG;AAC/B,qBAAe,IAAI,aAAa,KAAK;AAAA,IACtC;AAED,UAAM,iBAAiB,IAAIC,MAAAA,2BAA2B,cAAc,GAAG,CAAC;AAExE,SAAK,aAAa,iBAAiB,IAAIC,MAA0B,2BAAC,gBAAgB,GAAG,CAAC,CAAC;AACvF,SAAK,aAAa,eAAe,IAAIA,MAA0B,2BAAC,gBAAgB,GAAG,CAAC,CAAC;AAIrF,SAAK,mBAAoB;AACzB,SAAK,sBAAuB;AAE5B,WAAO;AAAA,EACR;AAAA,EAED,UAAU,OAAO,WAAW,GAAG;AAC7B,QAAI;AAEJ,QAAI,iBAAiB,cAAc;AACjC,eAAS;AAAA,IACV,WAAU,MAAM,QAAQ,KAAK,GAAG;AAC/B,eAAS,IAAI,aAAa,KAAK;AAAA,IAChC;AAED,UAAM,sBAAsB,IAAID,MAA0B,2BAAC,QAAQ,WAAW,GAAG,CAAC;AAElF,SAAK,aAAa,sBAAsB,IAAIC,MAA0B,2BAAC,qBAAqB,UAAU,CAAC,CAAC;AACxG,SAAK,aAAa,oBAAoB,IAAIA,MAA0B,2BAAC,qBAAqB,UAAU,QAAQ,CAAC;AAE7G,WAAO;AAAA,EACR;AAAA,EAED,sBAAsB,UAAU;AAC9B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAEpD,WAAO;AAAA,EACR;AAAA,EAED,kBAAkB,UAAU;AAC1B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAEpD,WAAO;AAAA,EACR;AAAA,EAED,SAAS,MAAM;AACb,SAAK,sBAAsB,IAAIC,MAAiB,kBAAC,KAAK,QAAQ,CAAC;AAI/D,WAAO;AAAA,EACR;AAAA,EAED,iBAAiB,cAAc;AAC7B,UAAM,WAAW,aAAa;AAE9B,SAAK,aAAa,SAAS,WAAW,SAAS,KAAK;AAIpD,WAAO;AAAA,EACR;AAAA,EAED,qBAAqB;AACnB,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,cAAc,IAAIN,WAAM;AAAA,IAC9B;AAED,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,UAAa,QAAQ,QAAW;AAC5C,WAAK,YAAY,uBAAuB,KAAK;AAE7C,WAAK,uBAAuB,GAAG;AAE/B,WAAK,YAAY,MAAM,IAAI;AAAA,IAC5B;AAAA,EACF;AAAA,EAED,wBAAwB;AACtB,QAAI,KAAK,mBAAmB,MAAM;AAChC,WAAK,iBAAiB,IAAIO,aAAQ;AAAA,IACnC;AAED,QAAI,KAAK,gBAAgB,MAAM;AAC7B,WAAK,mBAAoB;AAAA,IAC1B;AAED,UAAM,QAAQ,KAAK,WAAW;AAC9B,UAAM,MAAM,KAAK,WAAW;AAE5B,QAAI,UAAU,UAAa,QAAQ,QAAW;AAC5C,YAAM,SAAS,KAAK,eAAe;AAEnC,WAAK,YAAY,UAAU,MAAM;AAEjC,UAAI,cAAc;AAElB,eAAS,IAAI,GAAG,KAAK,MAAM,OAAO,IAAI,IAAI,KAAK;AAC7C,gBAAQ,oBAAoB,OAAO,CAAC;AACpC,sBAAc,KAAK,IAAI,aAAa,OAAO,kBAAkB,OAAO,CAAC;AAErE,gBAAQ,oBAAoB,KAAK,CAAC;AAClC,sBAAc,KAAK,IAAI,aAAa,OAAO,kBAAkB,OAAO,CAAC;AAAA,MACtE;AAED,WAAK,eAAe,SAAS,KAAK,KAAK,WAAW;AAElD,UAAI,MAAM,KAAK,eAAe,MAAM,GAAG;AACrC,gBAAQ;AAAA,UACN;AAAA,UACA;AAAA,QACD;AAAA,MACF;AAAA,IACF;AAAA,EACF;AAAA,EAED,SAAS;AAAA,EAER;AAAA,EAED,YAAY,QAAQ;AAClB,YAAQ,KAAK,+EAA+E;AAE5F,WAAO,KAAK,aAAa,MAAM;AAAA,EAChC;AACH;;"}
@@ -52,7 +52,7 @@ class LineSegmentsGeometry extends InstancedBufferGeometry {
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  }
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  const instanceColorBuffer = new InstancedInterleavedBuffer(colors, itemSize * 2, 1);
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  this.setAttribute("instanceColorStart", new InterleavedBufferAttribute(instanceColorBuffer, itemSize, 0));
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- this.setAttribute("instanceColorEnd", new InterleavedBufferAttribute(instanceColorBuffer, itemSize, 3));
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+ this.setAttribute("instanceColorEnd", new InterleavedBufferAttribute(instanceColorBuffer, itemSize, itemSize));
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  return this;
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  }
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  fromWireframeGeometry(geometry) {
@@ -1 +1 @@
1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "three-stdlib",
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- "version": "2.29.0",
3
+ "version": "2.29.1",
4
4
  "description": "stand-alone library of threejs examples",
5
5
  "keywords": [
6
6
  "three",